Faction: The Observers (working name) #7

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opened 2026-10-17 22:13:12 +00:00 by muse-lantern · 0 comments
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Concept

The outside organization — the ones on the other end of the phone.

Inspirations

  • UNPSC (ITR): the bureaucratic/military body managing Zone exploration
  • FBC (Control): secretive, clinical, studying the paranormal from behind glass

The Observers are the blend: an organization that knows about the Region, studies it, and wants something from inside — but operates with FBC-style secrecy and detachment.

The deal

If you pick up the phone: the Observers start wanting things from you. Test this. Research that. Go here, touch that, report back. You are their guinea pig in the Region.

In exchange you get:

  • Store access / supply drops — brand new weapons and equipment, not degraded
  • Outside resources and information

If you don t pick up: you are free. Explore and discover on your own, no handlers, no objectives but your own.

Survival without them

Resources are renewable — areas of the Region periodically "regenerate" with items (traditional regenerating loot). You can survive indefinitely without Observer aid; you just don t get the shiny new gear.

Their interest in you

Their interest may change once they realize what you are (see #6). A guinea pig is disposable. A prototype Entity of the Region is... something else.

Open questions

  • What do they want from the zone? (research? containment? exploitation?)
  • Do they know what the player is? When do they figure it out?
  • Are they antagonists, allies, or something more ambiguous?
  • Working name alternatives?
## Concept The outside organization — the ones on the other end of the phone. ### Inspirations - **UNPSC** (ITR): the bureaucratic/military body managing Zone exploration - **FBC** (Control): secretive, clinical, studying the paranormal from behind glass The Observers are the blend: an organization that knows about the Region, studies it, and wants something from inside — but operates with FBC-style secrecy and detachment. ### The deal **If you pick up the phone:** the Observers start wanting things from you. Test this. Research that. Go here, touch that, report back. You are their **guinea pig** in the Region. In exchange you get: - **Store access / supply drops** — brand new weapons and equipment, not degraded - Outside resources and information **If you don t pick up:** you are free. Explore and discover on your own, no handlers, no objectives but your own. ### Survival without them Resources are **renewable** — areas of the Region periodically "regenerate" with items (traditional regenerating loot). You can survive indefinitely without Observer aid; you just don t get the shiny new gear. ### Their interest in you Their interest may change once they realize *what you are* (see #6). A guinea pig is disposable. A prototype Entity of the Region is... something else. ### Open questions - What do they want from the zone? (research? containment? exploitation?) - Do they know what the player is? When do they figure it out? - Are they antagonists, allies, or something more ambiguous? - Working name alternatives?
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dead-air/game-planning#7
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