[Idea] Artefacts with unwanted passives + container system #14
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Concept
Some artefacts have passive effects you do not want.
Example
An artefact that illuminates the room — great for seeing, terrible for stealth. Draws attention to you.
The solution: containers
Containers suppress the passive while the artefact is stored.
Container tiers:
Design implications
Open questions
muse-lantern referenced this issue2026-10-17 23:36:53 +00:00