Equipment: consumables and survival gear #16
Loading…
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Concept
Standard survival consumables and gear:
Design notes
Open questions
The starter kit
Found shortly after starting a save. The kit is itself a small container-volume item that can hold some small items. It contains:
No gun. That's the point.
The starting maps are survivable with just this kit. The player gets by until they either contact the Observers, or explore further out and find a Makarov and some ammunition — the first gun is found, not given, and it should be exactly enough to give the player the confidence to scavenge for more. The escalation from knife-and-stims to armed is the early-game arc.
Cross-refs: #5 (intro pacing — kit is found early, PDA shortly after), #8 (base building comment: long hauls need packed food/water — this kit is the baseline for that math).