ITR2_ASSET/IntoTheRadius2/Content/ITR1/ITR/BPs/Misc/BP_PlayerPostProcessMesh.json
2024-11-21 10:15:03 -08:00

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[
{
"Type": "BlueprintGeneratedClass",
"Name": "BP_PlayerPostProcessMesh_C",
"Class": "UScriptClass'BlueprintGeneratedClass'",
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"SimpleConstructionScript": {
"ObjectName": "SimpleConstructionScript'BP_PlayerPostProcessMesh_C:SimpleConstructionScript_0'",
"ObjectPath": "/Game/ITR1/ITR/BPs/Misc/BP_PlayerPostProcessMesh.4"
}
},
"SuperStruct": {
"ObjectName": "Class'StaticMeshActor'",
"ObjectPath": "/Script/Engine"
},
"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
"ClassWithin": {
"ObjectName": "Class'Object'",
"ObjectPath": "/Script/CoreUObject"
},
"ClassConfigName": "Engine",
"bCooked": true,
"ClassDefaultObject": {
"ObjectName": "BP_PlayerPostProcessMesh_C'Default__BP_PlayerPostProcessMesh_C'",
"ObjectPath": "/Game/ITR1/ITR/BPs/Misc/BP_PlayerPostProcessMesh.1"
},
"EditorTags": {
"BlueprintType": "BPTYPE_Normal"
}
},
{
"Type": "BP_PlayerPostProcessMesh_C",
"Name": "Default__BP_PlayerPostProcessMesh_C",
"Class": "BlueprintGeneratedClass'/Game/ITR1/ITR/BPs/Misc/BP_PlayerPostProcessMesh.BP_PlayerPostProcessMesh_C'",
"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"StaticMeshComponent": {
"ObjectName": "StaticMeshComponent'Default__BP_PlayerPostProcessMesh_C:StaticMeshComponent0'",
"ObjectPath": "/Game/ITR1/ITR/BPs/Misc/BP_PlayerPostProcessMesh.5"
},
"RootComponent": {
"ObjectName": "StaticMeshComponent'Default__BP_PlayerPostProcessMesh_C:StaticMeshComponent0'",
"ObjectPath": "/Game/ITR1/ITR/BPs/Misc/BP_PlayerPostProcessMesh.5"
}
}
},
{
"Type": "SceneComponent",
"Name": "DefaultSceneRoot_GEN_VARIABLE",
"Outer": "BP_PlayerPostProcessMesh_C",
"Class": "UScriptClass'SceneComponent'",
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
},
{
"Type": "SCS_Node",
"Name": "SCS_Node_0",
"Outer": "SimpleConstructionScript_0",
"Class": "UScriptClass'SCS_Node'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ComponentClass": {
"ObjectName": "Class'SceneComponent'",
"ObjectPath": "/Script/Engine"
},
"ComponentTemplate": {
"ObjectName": "SceneComponent'BP_PlayerPostProcessMesh_C:DefaultSceneRoot_GEN_VARIABLE'",
"ObjectPath": "/Game/ITR1/ITR/BPs/Misc/BP_PlayerPostProcessMesh.2"
},
"VariableGuid": "BA611F1C-4F7C76BA-76E61E97-D7F03AA1",
"InternalVariableName": "DefaultSceneRoot"
}
},
{
"Type": "SimpleConstructionScript",
"Name": "SimpleConstructionScript_0",
"Outer": "BP_PlayerPostProcessMesh_C",
"Class": "UScriptClass'SimpleConstructionScript'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"DefaultSceneRootNode": {
"ObjectName": "SCS_Node'BP_PlayerPostProcessMesh_C:SimpleConstructionScript_0.SCS_Node_0'",
"ObjectPath": "/Game/ITR1/ITR/BPs/Misc/BP_PlayerPostProcessMesh.3"
}
}
},
{
"Type": "StaticMeshComponent",
"Name": "StaticMeshComponent0",
"Outer": "Default__BP_PlayerPostProcessMesh_C",
"Class": "UScriptClass'StaticMeshComponent'",
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"StaticMesh": {
"ObjectName": "StaticMesh'Cube'",
"ObjectPath": "/Engine/EngineMeshes/Cube.2"
},
"bUseDefaultCollision": false,
"OverrideMaterials": [
{
"ObjectName": "Material'M_UpcomingTideObject'",
"ObjectPath": "/Game/ITR2/MaterialLibrary/PostProcess/M_UpcomingTideObject.0"
}
],
"bOnlyOwnerSee": true,
"TranslucencySortPriority": -1,
"BodyInstance": {
"CollisionEnabled": "ECollisionEnabled::NoCollision",
"CollisionProfileName": "NoCollision",
"CollisionResponses": {
"ResponseArray": [
{
"Channel": "WorldStatic",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "WorldDynamic",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Pawn",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Visibility",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Camera",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "PhysicsBody",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Vehicle",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Destructible",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "EngineTraceChannel2",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "EngineTraceChannel3",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "EngineTraceChannel4",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "EngineTraceChannel5",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "EngineTraceChannel6",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Trigger",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "RadiusItem",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel12",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel13",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel14",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel15",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel16",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel17",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel18",
"Response": "ECollisionResponse::ECR_Ignore"
}
]
}
},
"RelativeScale3D": {
"X": 0.05,
"Y": 0.05,
"Z": 0.05
},
"Mobility": "EComponentMobility::Movable",
"PrimaryComponentTick": {
"bStartWithTickEnabled": false
}
}
}
]