214 lines
7.5 KiB
JSON
214 lines
7.5 KiB
JSON
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[
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{
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"Type": "BlueprintGeneratedClass",
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"Name": "BP_PlayerPostProcessMesh_C",
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"Class": "UScriptClass'BlueprintGeneratedClass'",
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"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"SimpleConstructionScript": {
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"ObjectName": "SimpleConstructionScript'BP_PlayerPostProcessMesh_C:SimpleConstructionScript_0'",
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"ObjectPath": "/Game/ITR1/ITR/BPs/Misc/BP_PlayerPostProcessMesh.4"
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}
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},
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"SuperStruct": {
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"ObjectName": "Class'StaticMeshActor'",
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"ObjectPath": "/Script/Engine"
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},
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"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
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"ClassWithin": {
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"ObjectName": "Class'Object'",
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"ObjectPath": "/Script/CoreUObject"
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},
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"ClassConfigName": "Engine",
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"bCooked": true,
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"ClassDefaultObject": {
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"ObjectName": "BP_PlayerPostProcessMesh_C'Default__BP_PlayerPostProcessMesh_C'",
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"ObjectPath": "/Game/ITR1/ITR/BPs/Misc/BP_PlayerPostProcessMesh.1"
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},
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"EditorTags": {
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"BlueprintType": "BPTYPE_Normal"
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}
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},
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{
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"Type": "BP_PlayerPostProcessMesh_C",
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"Name": "Default__BP_PlayerPostProcessMesh_C",
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"Class": "BlueprintGeneratedClass'/Game/ITR1/ITR/BPs/Misc/BP_PlayerPostProcessMesh.BP_PlayerPostProcessMesh_C'",
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"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"StaticMeshComponent": {
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"ObjectName": "StaticMeshComponent'Default__BP_PlayerPostProcessMesh_C:StaticMeshComponent0'",
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"ObjectPath": "/Game/ITR1/ITR/BPs/Misc/BP_PlayerPostProcessMesh.5"
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},
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"RootComponent": {
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"ObjectName": "StaticMeshComponent'Default__BP_PlayerPostProcessMesh_C:StaticMeshComponent0'",
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"ObjectPath": "/Game/ITR1/ITR/BPs/Misc/BP_PlayerPostProcessMesh.5"
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}
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}
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},
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{
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"Type": "SceneComponent",
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"Name": "DefaultSceneRoot_GEN_VARIABLE",
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"Outer": "BP_PlayerPostProcessMesh_C",
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"Class": "UScriptClass'SceneComponent'",
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"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
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},
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{
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"Type": "SCS_Node",
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"Name": "SCS_Node_0",
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"Outer": "SimpleConstructionScript_0",
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"Class": "UScriptClass'SCS_Node'",
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"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"ComponentClass": {
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"ObjectName": "Class'SceneComponent'",
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"ObjectPath": "/Script/Engine"
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},
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"ComponentTemplate": {
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"ObjectName": "SceneComponent'BP_PlayerPostProcessMesh_C:DefaultSceneRoot_GEN_VARIABLE'",
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"ObjectPath": "/Game/ITR1/ITR/BPs/Misc/BP_PlayerPostProcessMesh.2"
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},
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"VariableGuid": "BA611F1C-4F7C76BA-76E61E97-D7F03AA1",
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"InternalVariableName": "DefaultSceneRoot"
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}
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},
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{
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"Type": "SimpleConstructionScript",
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"Name": "SimpleConstructionScript_0",
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"Outer": "BP_PlayerPostProcessMesh_C",
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"Class": "UScriptClass'SimpleConstructionScript'",
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"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"DefaultSceneRootNode": {
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"ObjectName": "SCS_Node'BP_PlayerPostProcessMesh_C:SimpleConstructionScript_0.SCS_Node_0'",
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"ObjectPath": "/Game/ITR1/ITR/BPs/Misc/BP_PlayerPostProcessMesh.3"
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}
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}
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},
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{
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"Type": "StaticMeshComponent",
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"Name": "StaticMeshComponent0",
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"Outer": "Default__BP_PlayerPostProcessMesh_C",
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"Class": "UScriptClass'StaticMeshComponent'",
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"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"StaticMesh": {
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"ObjectName": "StaticMesh'Cube'",
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"ObjectPath": "/Engine/EngineMeshes/Cube.2"
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},
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"bUseDefaultCollision": false,
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"OverrideMaterials": [
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{
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"ObjectName": "Material'M_UpcomingTideObject'",
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"ObjectPath": "/Game/ITR2/MaterialLibrary/PostProcess/M_UpcomingTideObject.0"
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}
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],
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"bOnlyOwnerSee": true,
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"TranslucencySortPriority": -1,
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"BodyInstance": {
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"CollisionEnabled": "ECollisionEnabled::NoCollision",
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"CollisionProfileName": "NoCollision",
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"CollisionResponses": {
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"ResponseArray": [
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{
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"Channel": "WorldStatic",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "WorldDynamic",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "Pawn",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "Visibility",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "Camera",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "PhysicsBody",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "Vehicle",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "Destructible",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "EngineTraceChannel2",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "EngineTraceChannel3",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "EngineTraceChannel4",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "EngineTraceChannel5",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "EngineTraceChannel6",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "Trigger",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "RadiusItem",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "GameTraceChannel12",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "GameTraceChannel13",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "GameTraceChannel14",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "GameTraceChannel15",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "GameTraceChannel16",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "GameTraceChannel17",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "GameTraceChannel18",
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"Response": "ECollisionResponse::ECR_Ignore"
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}
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]
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}
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},
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"RelativeScale3D": {
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"X": 0.05,
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"Y": 0.05,
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"Z": 0.05
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},
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"Mobility": "EComponentMobility::Movable",
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"PrimaryComponentTick": {
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"bStartWithTickEnabled": false
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}
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}
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}
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]
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