[ { "Type": "BlueprintGeneratedClass", "Name": "BP_PlayerPostProcessMesh_C", "Class": "UScriptClass'BlueprintGeneratedClass'", "Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "SimpleConstructionScript": { "ObjectName": "SimpleConstructionScript'BP_PlayerPostProcessMesh_C:SimpleConstructionScript_0'", "ObjectPath": "/Game/ITR1/ITR/BPs/Misc/BP_PlayerPostProcessMesh.4" } }, "SuperStruct": { "ObjectName": "Class'StaticMeshActor'", "ObjectPath": "/Script/Engine" }, "ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference", "ClassWithin": { "ObjectName": "Class'Object'", "ObjectPath": "/Script/CoreUObject" }, "ClassConfigName": "Engine", "bCooked": true, "ClassDefaultObject": { "ObjectName": "BP_PlayerPostProcessMesh_C'Default__BP_PlayerPostProcessMesh_C'", "ObjectPath": "/Game/ITR1/ITR/BPs/Misc/BP_PlayerPostProcessMesh.1" }, "EditorTags": { "BlueprintType": "BPTYPE_Normal" } }, { "Type": "BP_PlayerPostProcessMesh_C", "Name": "Default__BP_PlayerPostProcessMesh_C", "Class": "BlueprintGeneratedClass'/Game/ITR1/ITR/BPs/Misc/BP_PlayerPostProcessMesh.BP_PlayerPostProcessMesh_C'", "Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted", "Properties": { "StaticMeshComponent": { "ObjectName": "StaticMeshComponent'Default__BP_PlayerPostProcessMesh_C:StaticMeshComponent0'", "ObjectPath": "/Game/ITR1/ITR/BPs/Misc/BP_PlayerPostProcessMesh.5" }, "RootComponent": { "ObjectName": "StaticMeshComponent'Default__BP_PlayerPostProcessMesh_C:StaticMeshComponent0'", "ObjectPath": "/Game/ITR1/ITR/BPs/Misc/BP_PlayerPostProcessMesh.5" } } }, { "Type": "SceneComponent", "Name": "DefaultSceneRoot_GEN_VARIABLE", "Outer": "BP_PlayerPostProcessMesh_C", "Class": "UScriptClass'SceneComponent'", "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted" }, { "Type": "SCS_Node", "Name": "SCS_Node_0", "Outer": "SimpleConstructionScript_0", "Class": "UScriptClass'SCS_Node'", "Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "ComponentClass": { "ObjectName": "Class'SceneComponent'", "ObjectPath": "/Script/Engine" }, "ComponentTemplate": { "ObjectName": "SceneComponent'BP_PlayerPostProcessMesh_C:DefaultSceneRoot_GEN_VARIABLE'", "ObjectPath": "/Game/ITR1/ITR/BPs/Misc/BP_PlayerPostProcessMesh.2" }, "VariableGuid": "BA611F1C-4F7C76BA-76E61E97-D7F03AA1", "InternalVariableName": "DefaultSceneRoot" } }, { "Type": "SimpleConstructionScript", "Name": "SimpleConstructionScript_0", "Outer": "BP_PlayerPostProcessMesh_C", "Class": "UScriptClass'SimpleConstructionScript'", "Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "DefaultSceneRootNode": { "ObjectName": "SCS_Node'BP_PlayerPostProcessMesh_C:SimpleConstructionScript_0.SCS_Node_0'", "ObjectPath": "/Game/ITR1/ITR/BPs/Misc/BP_PlayerPostProcessMesh.3" } } }, { "Type": "StaticMeshComponent", "Name": "StaticMeshComponent0", "Outer": "Default__BP_PlayerPostProcessMesh_C", "Class": "UScriptClass'StaticMeshComponent'", "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted", "Properties": { "StaticMesh": { "ObjectName": "StaticMesh'Cube'", "ObjectPath": "/Engine/EngineMeshes/Cube.2" }, "bUseDefaultCollision": false, "OverrideMaterials": [ { "ObjectName": "Material'M_UpcomingTideObject'", "ObjectPath": "/Game/ITR2/MaterialLibrary/PostProcess/M_UpcomingTideObject.0" } ], "bOnlyOwnerSee": true, "TranslucencySortPriority": -1, "BodyInstance": { "CollisionEnabled": "ECollisionEnabled::NoCollision", "CollisionProfileName": "NoCollision", "CollisionResponses": { "ResponseArray": [ { "Channel": "WorldStatic", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "WorldDynamic", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "Pawn", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "Visibility", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "Camera", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "PhysicsBody", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "Vehicle", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "Destructible", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "EngineTraceChannel2", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "EngineTraceChannel3", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "EngineTraceChannel4", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "EngineTraceChannel5", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "EngineTraceChannel6", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "Trigger", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "RadiusItem", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "GameTraceChannel12", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "GameTraceChannel13", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "GameTraceChannel14", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "GameTraceChannel15", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "GameTraceChannel16", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "GameTraceChannel17", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "GameTraceChannel18", "Response": "ECollisionResponse::ECR_Ignore" } ] } }, "RelativeScale3D": { "X": 0.05, "Y": 0.05, "Z": 0.05 }, "Mobility": "EComponentMobility::Movable", "PrimaryComponentTick": { "bStartWithTickEnabled": false } } } ]