286 lines
No EOL
9.2 KiB
JSON
286 lines
No EOL
9.2 KiB
JSON
[
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{
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"Type": "BlueprintGeneratedClass",
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"Name": "BP_RefToStaticMesh_C",
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"Class": "UScriptClass'BlueprintGeneratedClass'",
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"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"SimpleConstructionScript": {
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"ObjectName": "SimpleConstructionScript'BP_RefToStaticMesh_C:SimpleConstructionScript_0'",
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"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BP_RefToStaticMesh.6"
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}
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},
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"SuperStruct": {
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"ObjectName": "Class'Actor'",
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"ObjectPath": "/Script/Engine"
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},
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"Children": [
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{
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"ObjectName": "Function'BP_RefToStaticMesh_C:Init'",
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"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BP_RefToStaticMesh.2"
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}
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],
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"ChildProperties": [
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{
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"Type": "ObjectProperty",
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"Name": "StaticMesh",
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"Flags": "RF_Public | RF_LoadCompleted",
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"ElementSize": 8,
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"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
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"PropertyClass": {
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"ObjectName": "Class'StaticMeshComponent'",
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"ObjectPath": "/Script/Engine"
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}
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},
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{
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"Type": "StrProperty",
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"Name": "MeshReference",
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"Flags": "RF_Public | RF_LoadCompleted",
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"ElementSize": 16,
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"PropertyFlags": "Edit | BlueprintVisible"
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},
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{
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"Type": "DoubleProperty",
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"Name": "CullDistance",
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"Flags": "RF_Public | RF_LoadCompleted",
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"ElementSize": 8,
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"PropertyFlags": "Edit | BlueprintVisible"
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},
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{
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"Type": "StrProperty",
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"Name": "CollisionPreset",
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"Flags": "RF_Public | RF_LoadCompleted",
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"ElementSize": 16,
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"PropertyFlags": "Edit | BlueprintVisible"
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}
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],
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"FuncMap": {
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"Init": {
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"ObjectName": "Function'BP_RefToStaticMesh_C:Init'",
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"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BP_RefToStaticMesh.2"
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}
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},
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"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
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"ClassWithin": {
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"ObjectName": "Class'Object'",
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"ObjectPath": "/Script/CoreUObject"
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},
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"ClassConfigName": "Engine",
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"bCooked": true,
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"ClassDefaultObject": {
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"ObjectName": "BP_RefToStaticMesh_C'Default__BP_RefToStaticMesh_C'",
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"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BP_RefToStaticMesh.1"
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},
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"EditorTags": {
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"BlueprintType": "BPTYPE_Normal"
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}
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},
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{
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"Type": "BP_RefToStaticMesh_C",
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"Name": "Default__BP_RefToStaticMesh_C",
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"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Misc/Environment/BP_RefToStaticMesh.BP_RefToStaticMesh_C'",
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"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"CullDistance[2]": 20000.0,
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"PrimaryActorTick": {
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"bStartWithTickEnabled": false
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}
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}
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},
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{
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"Type": "Function",
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"Name": "Init",
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"Outer": "BP_RefToStaticMesh_C",
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"Class": "UScriptClass'Function'",
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"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
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"ChildProperties": [
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{
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"Type": "NameProperty",
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"Name": "CallFunc_Conv_StringToName_ReturnValue",
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"Flags": "RF_Public",
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"ElementSize": 12
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},
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{
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"Type": "DoubleProperty",
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"Name": "CallFunc_Divide_DoubleDouble_ReturnValue",
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"Flags": "RF_Public",
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"ElementSize": 8
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},
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{
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"Type": "IntProperty",
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"Name": "CallFunc_FTrunc_ReturnValue",
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"Flags": "RF_Public",
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"ElementSize": 4
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},
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{
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"Type": "StructProperty",
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"Name": "CallFunc_MakeSoftObjectPath_ReturnValue",
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"Flags": "RF_Public",
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"ElementSize": 40,
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"Struct": {
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"ObjectName": "Class'SoftObjectPath'",
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"ObjectPath": "/Script/CoreUObject"
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}
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},
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{
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"Type": "SoftObjectProperty",
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"Name": "CallFunc_Conv_SoftObjPathToSoftObjRef_ReturnValue",
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"Flags": "RF_Public",
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"ElementSize": 48,
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"PropertyFlags": "UObjectWrapper",
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"PropertyClass": {
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"ObjectName": "Class'Object'",
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"ObjectPath": "/Script/CoreUObject"
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}
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},
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{
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"Type": "ObjectProperty",
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"Name": "CallFunc_LoadAsset_Blocking_ReturnValue",
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"Flags": "RF_Public",
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"ElementSize": 8,
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"PropertyClass": {
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"ObjectName": "Class'Object'",
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"ObjectPath": "/Script/CoreUObject"
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}
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},
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{
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"Type": "ObjectProperty",
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"Name": "K2Node_DynamicCast_AsStatic_Mesh",
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"Flags": "RF_Public",
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"ElementSize": 8,
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"PropertyClass": {
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"ObjectName": "Class'StaticMesh'",
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"ObjectPath": "/Script/Engine"
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}
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},
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{
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"Type": "BoolProperty",
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"Name": "K2Node_DynamicCast_bSuccess",
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"Flags": "RF_Public",
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"ElementSize": 1,
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"FieldSize": 1,
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"ByteOffset": 0,
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"ByteMask": 1,
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"FieldMask": 255,
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"BoolSize": 1,
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"bIsNativeBool": true
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},
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{
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"Type": "BoolProperty",
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"Name": "CallFunc_SetStaticMesh_ReturnValue",
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"Flags": "RF_Public",
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"ElementSize": 1,
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"FieldSize": 1,
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"ByteOffset": 0,
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"ByteMask": 1,
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"FieldMask": 255,
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"BoolSize": 1,
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"bIsNativeBool": true
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},
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{
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"Type": "FloatProperty",
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"Name": "CallFunc_SetCullDistance_NewCullDistance_ImplicitCast",
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"Flags": "RF_Public",
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"ElementSize": 4
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}
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],
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"FunctionFlags": "FUNC_Public | FUNC_HasDefaults | FUNC_BlueprintCallable | FUNC_BlueprintEvent"
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},
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{
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"Type": "SceneComponent",
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"Name": "DefaultSceneRoot_GEN_VARIABLE",
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"Outer": "BP_RefToStaticMesh_C",
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"Class": "UScriptClass'SceneComponent'",
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"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
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},
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{
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"Type": "SCS_Node",
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"Name": "SCS_Node_0",
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"Outer": "SimpleConstructionScript_0",
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"Class": "UScriptClass'SCS_Node'",
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"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"ComponentClass": {
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"ObjectName": "Class'SceneComponent'",
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"ObjectPath": "/Script/Engine"
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},
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"ComponentTemplate": {
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"ObjectName": "SceneComponent'BP_RefToStaticMesh_C:DefaultSceneRoot_GEN_VARIABLE'",
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"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BP_RefToStaticMesh.3"
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},
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"VariableGuid": "30AE0FEC-4F7D7603-04D126B3-35E1AC2D",
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"InternalVariableName": "DefaultSceneRoot"
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}
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},
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{
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"Type": "SCS_Node",
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"Name": "SCS_Node_1",
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"Outer": "SimpleConstructionScript_0",
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"Class": "UScriptClass'SCS_Node'",
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"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"ComponentClass": {
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"ObjectName": "Class'StaticMeshComponent'",
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"ObjectPath": "/Script/Engine"
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},
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"ComponentTemplate": {
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"ObjectName": "StaticMeshComponent'BP_RefToStaticMesh_C:StaticMesh_GEN_VARIABLE'",
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"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BP_RefToStaticMesh.7"
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},
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"VariableGuid": "EEF78609-4504F031-A27898AD-FF3AC867",
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"InternalVariableName": "StaticMesh"
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}
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},
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{
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"Type": "SimpleConstructionScript",
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"Name": "SimpleConstructionScript_0",
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"Outer": "BP_RefToStaticMesh_C",
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"Class": "UScriptClass'SimpleConstructionScript'",
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"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"RootNodes": [
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{
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"ObjectName": "SCS_Node'BP_RefToStaticMesh_C:SimpleConstructionScript_0.SCS_Node_1'",
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"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BP_RefToStaticMesh.5"
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}
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],
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"AllNodes": [
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{
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"ObjectName": "SCS_Node'BP_RefToStaticMesh_C:SimpleConstructionScript_0.SCS_Node_1'",
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"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BP_RefToStaticMesh.5"
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}
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],
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"DefaultSceneRootNode": {
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"ObjectName": "SCS_Node'BP_RefToStaticMesh_C:SimpleConstructionScript_0.SCS_Node_0'",
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"ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BP_RefToStaticMesh.4"
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}
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}
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},
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{
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"Type": "StaticMeshComponent",
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"Name": "StaticMesh_GEN_VARIABLE",
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"Outer": "BP_RefToStaticMesh_C",
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"Class": "UScriptClass'StaticMeshComponent'",
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"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"LightmapType": "ELightmapType::ForceVolumetric",
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"BodyInstance": {
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"ObjectType": "ECollisionChannel::ECC_WorldStatic",
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"CollisionProfileName": "BlockAll",
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"CollisionResponses": {
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"ResponseArray": [
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{
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"Channel": "Projectile",
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"Response": "ECollisionResponse::ECR_Block"
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},
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{
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"Channel": "LineOfFire",
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"Response": "ECollisionResponse::ECR_Block"
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}
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]
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}
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},
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"Mobility": "EComponentMobility::Static"
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}
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}
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] |