[ { "Type": "BlueprintGeneratedClass", "Name": "BP_RefToStaticMesh_C", "Class": "UScriptClass'BlueprintGeneratedClass'", "Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "SimpleConstructionScript": { "ObjectName": "SimpleConstructionScript'BP_RefToStaticMesh_C:SimpleConstructionScript_0'", "ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BP_RefToStaticMesh.6" } }, "SuperStruct": { "ObjectName": "Class'Actor'", "ObjectPath": "/Script/Engine" }, "Children": [ { "ObjectName": "Function'BP_RefToStaticMesh_C:Init'", "ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BP_RefToStaticMesh.2" } ], "ChildProperties": [ { "Type": "ObjectProperty", "Name": "StaticMesh", "Flags": "RF_Public | RF_LoadCompleted", "ElementSize": 8, "PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional", "PropertyClass": { "ObjectName": "Class'StaticMeshComponent'", "ObjectPath": "/Script/Engine" } }, { "Type": "StrProperty", "Name": "MeshReference", "Flags": "RF_Public | RF_LoadCompleted", "ElementSize": 16, "PropertyFlags": "Edit | BlueprintVisible" }, { "Type": "DoubleProperty", "Name": "CullDistance", "Flags": "RF_Public | RF_LoadCompleted", "ElementSize": 8, "PropertyFlags": "Edit | BlueprintVisible" }, { "Type": "StrProperty", "Name": "CollisionPreset", "Flags": "RF_Public | RF_LoadCompleted", "ElementSize": 16, "PropertyFlags": "Edit | BlueprintVisible" } ], "FuncMap": { "Init": { "ObjectName": "Function'BP_RefToStaticMesh_C:Init'", "ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BP_RefToStaticMesh.2" } }, "ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference", "ClassWithin": { "ObjectName": "Class'Object'", "ObjectPath": "/Script/CoreUObject" }, "ClassConfigName": "Engine", "bCooked": true, "ClassDefaultObject": { "ObjectName": "BP_RefToStaticMesh_C'Default__BP_RefToStaticMesh_C'", "ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BP_RefToStaticMesh.1" }, "EditorTags": { "BlueprintType": "BPTYPE_Normal" } }, { "Type": "BP_RefToStaticMesh_C", "Name": "Default__BP_RefToStaticMesh_C", "Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Misc/Environment/BP_RefToStaticMesh.BP_RefToStaticMesh_C'", "Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted", "Properties": { "CullDistance[2]": 20000.0, "PrimaryActorTick": { "bStartWithTickEnabled": false } } }, { "Type": "Function", "Name": "Init", "Outer": "BP_RefToStaticMesh_C", "Class": "UScriptClass'Function'", "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted", "ChildProperties": [ { "Type": "NameProperty", "Name": "CallFunc_Conv_StringToName_ReturnValue", "Flags": "RF_Public", "ElementSize": 12 }, { "Type": "DoubleProperty", "Name": "CallFunc_Divide_DoubleDouble_ReturnValue", "Flags": "RF_Public", "ElementSize": 8 }, { "Type": "IntProperty", "Name": "CallFunc_FTrunc_ReturnValue", "Flags": "RF_Public", "ElementSize": 4 }, { "Type": "StructProperty", "Name": "CallFunc_MakeSoftObjectPath_ReturnValue", "Flags": "RF_Public", "ElementSize": 40, "Struct": { "ObjectName": "Class'SoftObjectPath'", "ObjectPath": "/Script/CoreUObject" } }, { "Type": "SoftObjectProperty", "Name": "CallFunc_Conv_SoftObjPathToSoftObjRef_ReturnValue", "Flags": "RF_Public", "ElementSize": 48, "PropertyFlags": "UObjectWrapper", "PropertyClass": { "ObjectName": "Class'Object'", "ObjectPath": "/Script/CoreUObject" } }, { "Type": "ObjectProperty", "Name": "CallFunc_LoadAsset_Blocking_ReturnValue", "Flags": "RF_Public", "ElementSize": 8, "PropertyClass": { "ObjectName": "Class'Object'", "ObjectPath": "/Script/CoreUObject" } }, { "Type": "ObjectProperty", "Name": "K2Node_DynamicCast_AsStatic_Mesh", "Flags": "RF_Public", "ElementSize": 8, "PropertyClass": { "ObjectName": "Class'StaticMesh'", "ObjectPath": "/Script/Engine" } }, { "Type": "BoolProperty", "Name": "K2Node_DynamicCast_bSuccess", "Flags": "RF_Public", "ElementSize": 1, "FieldSize": 1, "ByteOffset": 0, "ByteMask": 1, "FieldMask": 255, "BoolSize": 1, "bIsNativeBool": true }, { "Type": "BoolProperty", "Name": "CallFunc_SetStaticMesh_ReturnValue", "Flags": "RF_Public", "ElementSize": 1, "FieldSize": 1, "ByteOffset": 0, "ByteMask": 1, "FieldMask": 255, "BoolSize": 1, "bIsNativeBool": true }, { "Type": "FloatProperty", "Name": "CallFunc_SetCullDistance_NewCullDistance_ImplicitCast", "Flags": "RF_Public", "ElementSize": 4 } ], "FunctionFlags": "FUNC_Public | FUNC_HasDefaults | FUNC_BlueprintCallable | FUNC_BlueprintEvent" }, { "Type": "SceneComponent", "Name": "DefaultSceneRoot_GEN_VARIABLE", "Outer": "BP_RefToStaticMesh_C", "Class": "UScriptClass'SceneComponent'", "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted" }, { "Type": "SCS_Node", "Name": "SCS_Node_0", "Outer": "SimpleConstructionScript_0", "Class": "UScriptClass'SCS_Node'", "Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "ComponentClass": { "ObjectName": "Class'SceneComponent'", "ObjectPath": "/Script/Engine" }, "ComponentTemplate": { "ObjectName": "SceneComponent'BP_RefToStaticMesh_C:DefaultSceneRoot_GEN_VARIABLE'", "ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BP_RefToStaticMesh.3" }, "VariableGuid": "30AE0FEC-4F7D7603-04D126B3-35E1AC2D", "InternalVariableName": "DefaultSceneRoot" } }, { "Type": "SCS_Node", "Name": "SCS_Node_1", "Outer": "SimpleConstructionScript_0", "Class": "UScriptClass'SCS_Node'", "Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "ComponentClass": { "ObjectName": "Class'StaticMeshComponent'", "ObjectPath": "/Script/Engine" }, "ComponentTemplate": { "ObjectName": "StaticMeshComponent'BP_RefToStaticMesh_C:StaticMesh_GEN_VARIABLE'", "ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BP_RefToStaticMesh.7" }, "VariableGuid": "EEF78609-4504F031-A27898AD-FF3AC867", "InternalVariableName": "StaticMesh" } }, { "Type": "SimpleConstructionScript", "Name": "SimpleConstructionScript_0", "Outer": "BP_RefToStaticMesh_C", "Class": "UScriptClass'SimpleConstructionScript'", "Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "RootNodes": [ { "ObjectName": "SCS_Node'BP_RefToStaticMesh_C:SimpleConstructionScript_0.SCS_Node_1'", "ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BP_RefToStaticMesh.5" } ], "AllNodes": [ { "ObjectName": "SCS_Node'BP_RefToStaticMesh_C:SimpleConstructionScript_0.SCS_Node_1'", "ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BP_RefToStaticMesh.5" } ], "DefaultSceneRootNode": { "ObjectName": "SCS_Node'BP_RefToStaticMesh_C:SimpleConstructionScript_0.SCS_Node_0'", "ObjectPath": "/Game/ITR2/BPs/Misc/Environment/BP_RefToStaticMesh.4" } } }, { "Type": "StaticMeshComponent", "Name": "StaticMesh_GEN_VARIABLE", "Outer": "BP_RefToStaticMesh_C", "Class": "UScriptClass'StaticMeshComponent'", "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted", "Properties": { "LightmapType": "ELightmapType::ForceVolumetric", "BodyInstance": { "ObjectType": "ECollisionChannel::ECC_WorldStatic", "CollisionProfileName": "BlockAll", "CollisionResponses": { "ResponseArray": [ { "Channel": "Projectile", "Response": "ECollisionResponse::ECR_Block" }, { "Channel": "LineOfFire", "Response": "ECollisionResponse::ECR_Block" } ] } }, "Mobility": "EComponentMobility::Static" } } ]