533 lines
No EOL
18 KiB
JSON
533 lines
No EOL
18 KiB
JSON
[
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{
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"Type": "BlueprintGeneratedClass",
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"Name": "BPC_RadiusBulletInternal_C",
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"Class": "UScriptClass'BlueprintGeneratedClass'",
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"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"UberGraphFunction": {
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"ObjectName": "Function'BPC_RadiusBulletInternal_C:ExecuteUbergraph_BPC_RadiusBulletInternal'",
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"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_RadiusBulletInternal.2"
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}
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},
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"SuperStruct": {
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"ObjectName": "Class'StaticMeshComponent'",
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"ObjectPath": "/Script/Engine"
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},
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"Children": [
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{
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"ObjectName": "Function'BPC_RadiusBulletInternal_C:IsShell'",
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"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_RadiusBulletInternal.3"
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},
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{
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"ObjectName": "Function'BPC_RadiusBulletInternal_C:UpdateBulletAmmo'",
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"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_RadiusBulletInternal.5"
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},
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{
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"ObjectName": "Function'BPC_RadiusBulletInternal_C:SetBulletInvisible'",
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"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_RadiusBulletInternal.4"
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},
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{
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"ObjectName": "Function'BPC_RadiusBulletInternal_C:ExecuteUbergraph_BPC_RadiusBulletInternal'",
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"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_RadiusBulletInternal.2"
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}
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],
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"ChildProperties": [
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{
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"Type": "StructProperty",
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"Name": "UberGraphFrame",
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"Flags": "RF_Public | RF_LoadCompleted",
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"ElementSize": 16,
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"PropertyFlags": "Transient | DuplicateTransient",
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"Struct": {
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"ObjectName": "Class'PointerToUberGraphFrame'",
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"ObjectPath": "/Script/Engine"
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}
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},
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{
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"Type": "BoolProperty",
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"Name": "bIsShell",
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"Flags": "RF_Public | RF_LoadCompleted",
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"ElementSize": 1,
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"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance",
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"FieldSize": 1,
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"ByteOffset": 0,
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"ByteMask": 1,
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"FieldMask": 255,
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"BoolSize": 1,
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"bIsNativeBool": true
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}
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],
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"FuncMap": {
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"ExecuteUbergraph_BPC_RadiusBulletInternal": {
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"ObjectName": "Function'BPC_RadiusBulletInternal_C:ExecuteUbergraph_BPC_RadiusBulletInternal'",
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"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_RadiusBulletInternal.2"
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},
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"SetBulletInvisible": {
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"ObjectName": "Function'BPC_RadiusBulletInternal_C:SetBulletInvisible'",
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"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_RadiusBulletInternal.4"
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},
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"UpdateBulletAmmo": {
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"ObjectName": "Function'BPC_RadiusBulletInternal_C:UpdateBulletAmmo'",
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"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_RadiusBulletInternal.5"
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},
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"IsShell": {
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"ObjectName": "Function'BPC_RadiusBulletInternal_C:IsShell'",
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"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_RadiusBulletInternal.3"
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}
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},
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"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_EditInlineNew | CLASS_CompiledFromBlueprint | CLASS_DefaultToInstanced | CLASS_HasInstancedReference",
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"ClassWithin": {
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"ObjectName": "Class'Object'",
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"ObjectPath": "/Script/CoreUObject"
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},
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"ClassConfigName": "Engine",
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"Interfaces": [
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{
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"Class": {
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"ObjectName": "Class'RadiusInternalBulletInterface'",
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"ObjectPath": "/Script/IntoTheRadius2"
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},
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"PointerOffset": 0,
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"bImplementedByK2": true
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}
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],
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"bCooked": true,
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"ClassDefaultObject": {
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"ObjectName": "BPC_RadiusBulletInternal_C'Default__BPC_RadiusBulletInternal_C'",
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"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_RadiusBulletInternal.1"
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},
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"EditorTags": {
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"BlueprintType": "BPTYPE_Normal",
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"ImplementedInterfaces": "((Interface=\"/Script/CoreUObject.Class'/Script/IntoTheRadius2.RadiusInternalBulletInterface'\"))"
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}
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},
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{
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"Type": "BPC_RadiusBulletInternal_C",
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"Name": "Default__BPC_RadiusBulletInternal_C",
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"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Components/BPC_RadiusBulletInternal.BPC_RadiusBulletInternal_C'",
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"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"UberGraphFrame": {},
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"LDMaxDrawDistance": 200.0,
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"CachedMaxDrawDistance": 200.0,
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"bGenerateOverlapEvents": false,
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"bUseAsOccluder": false,
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"CastShadow": false,
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"bAffectDynamicIndirectLighting": false,
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"bAffectDistanceFieldLighting": false,
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"bApplyImpulseOnDamage": false,
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"BodyInstance": {
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"ObjectType": "ECollisionChannel::ECC_WorldStatic",
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"CollisionEnabled": "ECollisionEnabled::NoCollision",
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"CollisionProfileName": "NoCollision",
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"CollisionResponses": {
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"ResponseToChannels": {
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"WorldStatic": "ECollisionResponse::ECR_Ignore",
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"WorldDynamic": "ECollisionResponse::ECR_Ignore",
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"Pawn": "ECollisionResponse::ECR_Ignore",
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"Visibility": "ECollisionResponse::ECR_Ignore",
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"Camera": "ECollisionResponse::ECR_Ignore",
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"PhysicsBody": "ECollisionResponse::ECR_Ignore",
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"Vehicle": "ECollisionResponse::ECR_Ignore",
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"Destructible": "ECollisionResponse::ECR_Ignore",
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"EngineTraceChannel2": "ECollisionResponse::ECR_Ignore",
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"EngineTraceChannel3": "ECollisionResponse::ECR_Ignore",
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"EngineTraceChannel4": "ECollisionResponse::ECR_Ignore",
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"EngineTraceChannel5": "ECollisionResponse::ECR_Ignore",
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"EngineTraceChannel6": "ECollisionResponse::ECR_Ignore",
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"GameTraceChannel1": "ECollisionResponse::ECR_Ignore",
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"GameTraceChannel4": "ECollisionResponse::ECR_Ignore",
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"GameTraceChannel6": "ECollisionResponse::ECR_Ignore",
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"GameTraceChannel12": "ECollisionResponse::ECR_Ignore",
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"GameTraceChannel13": "ECollisionResponse::ECR_Ignore",
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"GameTraceChannel14": "ECollisionResponse::ECR_Ignore",
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"GameTraceChannel15": "ECollisionResponse::ECR_Ignore",
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"GameTraceChannel16": "ECollisionResponse::ECR_Ignore",
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"GameTraceChannel17": "ECollisionResponse::ECR_Ignore",
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"GameTraceChannel18": "ECollisionResponse::ECR_Ignore"
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},
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"ResponseArray": [
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{
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"Channel": "WorldStatic",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "WorldDynamic",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "Pawn",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "Visibility",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "Camera",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "PhysicsBody",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "Vehicle",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "Destructible",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "EngineTraceChannel2",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "EngineTraceChannel3",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "EngineTraceChannel4",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "EngineTraceChannel5",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "EngineTraceChannel6",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "Trigger",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "RadiusItem",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "GameTraceChannel12",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "GameTraceChannel13",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "GameTraceChannel14",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "GameTraceChannel15",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "GameTraceChannel16",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "GameTraceChannel17",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "GameTraceChannel18",
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"Response": "ECollisionResponse::ECR_Ignore"
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}
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]
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},
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"bEnableGravity": false
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},
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"bVisible": false,
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"bUseAttachParentBound": true,
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"PrimaryComponentTick": {
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"bStartWithTickEnabled": false
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}
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}
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},
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{
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"Type": "Function",
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"Name": "ExecuteUbergraph_BPC_RadiusBulletInternal",
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"Outer": "BPC_RadiusBulletInternal_C",
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"Class": "UScriptClass'Function'",
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"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
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"ChildProperties": [
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{
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"Type": "IntProperty",
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"Name": "EntryPoint",
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"Flags": "RF_Public",
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"ElementSize": 4,
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"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm"
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},
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{
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"Type": "ObjectProperty",
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"Name": "CallFunc_GetGameInstanceSubsystem_ReturnValue",
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"Flags": "RF_Public",
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"ElementSize": 8,
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"PropertyClass": {
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"ObjectName": "Class'RadiusConfigurationSubsystem'",
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"ObjectPath": "/Script/IntoTheRadius2"
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}
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},
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{
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"Type": "DoubleProperty",
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"Name": "Temp_real_Variable",
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"Flags": "RF_Public",
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"ElementSize": 8
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},
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{
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"Type": "DoubleProperty",
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"Name": "Temp_real_Variable_1",
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"Flags": "RF_Public",
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"ElementSize": 8
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},
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{
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"Type": "DoubleProperty",
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"Name": "Temp_real_Variable_2",
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"Flags": "RF_Public",
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"ElementSize": 8
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},
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{
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"Type": "DoubleProperty",
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"Name": "Temp_real_Variable_3",
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"Flags": "RF_Public",
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"ElementSize": 8
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},
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{
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"Type": "EnumProperty",
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"Name": "Temp_byte_Variable",
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"Flags": "RF_Public",
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"ElementSize": 1,
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"Enum": {
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"ObjectName": "Class'EQualityType'",
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"ObjectPath": "/Script/IntoTheRadius2"
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},
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"UnderlyingProp": {
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"Type": "ByteProperty",
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"Name": "UnderlyingType",
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"Flags": "RF_Public",
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"ElementSize": 1,
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"Enum": null
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}
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},
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{
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"Type": "StructProperty",
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"Name": "K2Node_Event_AmmoTypeID",
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"Flags": "RF_Public",
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"ElementSize": 12,
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"Struct": {
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"ObjectName": "Class'GameplayTag'",
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"ObjectPath": "/Script/GameplayTags"
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}
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},
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{
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"Type": "BoolProperty",
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"Name": "K2Node_Event_bIsShell",
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"Flags": "RF_Public",
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"ElementSize": 1,
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"FieldSize": 1,
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"ByteOffset": 0,
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"ByteMask": 1,
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"FieldMask": 255,
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"BoolSize": 1,
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"bIsNativeBool": true
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},
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{
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"Type": "StructProperty",
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"Name": "CallFunc_GetAmmoStaticDataByTag_OutData",
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"Flags": "RF_Public",
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"ElementSize": 696,
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"Struct": {
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"ObjectName": "Class'AmmoStaticData'",
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"ObjectPath": "/Script/IntoTheRadius2"
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}
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},
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{
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"Type": "BoolProperty",
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"Name": "CallFunc_GetAmmoStaticDataByTag_ReturnValue",
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"Flags": "RF_Public",
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"ElementSize": 1,
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"FieldSize": 1,
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"ByteOffset": 0,
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"ByteMask": 1,
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"FieldMask": 255,
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"BoolSize": 1,
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"bIsNativeBool": true
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},
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{
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"Type": "ObjectProperty",
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"Name": "CallFunc_GetGameInstanceSubsystem_ReturnValue_1",
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"Flags": "RF_Public",
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"ElementSize": 8,
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"PropertyClass": {
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"ObjectName": "Class'RadiusSettingsSubsystem'",
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"ObjectPath": "/Script/IntoTheRadius2"
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}
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},
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{
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"Type": "BoolProperty",
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"Name": "Temp_bool_Variable",
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"Flags": "RF_Public",
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"ElementSize": 1,
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"FieldSize": 1,
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"ByteOffset": 0,
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"ByteMask": 1,
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"FieldMask": 255,
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"BoolSize": 1,
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"bIsNativeBool": true
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},
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{
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"Type": "EnumProperty",
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"Name": "CallFunc_GetViewDistance_ReturnValue",
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"Flags": "RF_Public",
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"ElementSize": 1,
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"Enum": {
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"ObjectName": "Class'EQualityType'",
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"ObjectPath": "/Script/IntoTheRadius2"
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},
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"UnderlyingProp": {
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"Type": "ByteProperty",
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"Name": "UnderlyingType",
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"Flags": "RF_Public",
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"ElementSize": 1,
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"Enum": null
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}
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},
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{
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"Type": "SoftObjectProperty",
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"Name": "K2Node_Select_Default",
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"Flags": "RF_Public",
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"ElementSize": 48,
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"PropertyFlags": "UObjectWrapper",
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"PropertyClass": {
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"ObjectName": "Class'Object'",
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"ObjectPath": "/Script/CoreUObject"
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}
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},
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{
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"Type": "DoubleProperty",
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"Name": "K2Node_Select_Default_1",
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"Flags": "RF_Public",
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"ElementSize": 8
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},
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{
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"Type": "ObjectProperty",
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"Name": "CallFunc_LoadAsset_Blocking_ReturnValue",
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"Flags": "RF_Public",
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"ElementSize": 8,
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"PropertyClass": {
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"ObjectName": "Class'Object'",
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"ObjectPath": "/Script/CoreUObject"
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}
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},
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{
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"Type": "ObjectProperty",
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"Name": "K2Node_DynamicCast_AsStatic_Mesh",
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"Flags": "RF_Public",
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"ElementSize": 8,
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"PropertyClass": {
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"ObjectName": "Class'StaticMesh'",
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"ObjectPath": "/Script/Engine"
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}
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},
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{
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"Type": "BoolProperty",
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"Name": "K2Node_DynamicCast_bSuccess",
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"Flags": "RF_Public",
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"ElementSize": 1,
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"FieldSize": 1,
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"ByteOffset": 0,
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"FieldMask": 255,
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"BoolSize": 1,
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"bIsNativeBool": true
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},
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{
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"Type": "BoolProperty",
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"Name": "CallFunc_SetStaticMesh_ReturnValue",
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"Flags": "RF_Public",
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"ElementSize": 1,
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"FieldSize": 1,
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"ByteOffset": 0,
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"ByteMask": 1,
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"FieldMask": 255,
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"BoolSize": 1,
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"bIsNativeBool": true
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},
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{
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"Type": "FloatProperty",
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"Name": "CallFunc_SetCullDistance_NewCullDistance_ImplicitCast",
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"Flags": "RF_Public",
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"ElementSize": 4
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}
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],
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"FunctionFlags": "FUNC_Final | FUNC_UbergraphFunction | FUNC_HasDefaults"
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},
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{
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"Type": "Function",
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"Name": "IsShell",
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|
"Outer": "BPC_RadiusBulletInternal_C",
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"Class": "UScriptClass'Function'",
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|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
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|
"ChildProperties": [
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{
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"Type": "BoolProperty",
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"Name": "ReturnValue",
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"Flags": "RF_Public",
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"ElementSize": 1,
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"PropertyFlags": "Parm | OutParm | ReturnParm",
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"FieldSize": 1,
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"ByteOffset": 0,
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"ByteMask": 1,
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"FieldMask": 255,
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"BoolSize": 1,
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"bIsNativeBool": true
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}
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],
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"FunctionFlags": "FUNC_Event | FUNC_Public | FUNC_HasOutParms | FUNC_BlueprintCallable | FUNC_BlueprintEvent"
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|
},
|
|
{
|
|
"Type": "Function",
|
|
"Name": "SetBulletInvisible",
|
|
"Outer": "BPC_RadiusBulletInternal_C",
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|
"Class": "UScriptClass'Function'",
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"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
|
"FunctionFlags": "FUNC_Event | FUNC_Public | FUNC_BlueprintCallable | FUNC_BlueprintEvent"
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},
|
|
{
|
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"Type": "Function",
|
|
"Name": "UpdateBulletAmmo",
|
|
"Outer": "BPC_RadiusBulletInternal_C",
|
|
"Class": "UScriptClass'Function'",
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|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
|
"ChildProperties": [
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{
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"Type": "StructProperty",
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"Name": "AmmoTypeID",
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"Flags": "RF_Public",
|
|
"ElementSize": 12,
|
|
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm",
|
|
"Struct": {
|
|
"ObjectName": "Class'GameplayTag'",
|
|
"ObjectPath": "/Script/GameplayTags"
|
|
}
|
|
},
|
|
{
|
|
"Type": "BoolProperty",
|
|
"Name": "bIsShell",
|
|
"Flags": "RF_Public",
|
|
"ElementSize": 1,
|
|
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm",
|
|
"FieldSize": 1,
|
|
"ByteOffset": 0,
|
|
"ByteMask": 1,
|
|
"FieldMask": 255,
|
|
"BoolSize": 1,
|
|
"bIsNativeBool": true
|
|
}
|
|
],
|
|
"FunctionFlags": "FUNC_Event | FUNC_Public | FUNC_BlueprintCallable | FUNC_BlueprintEvent"
|
|
}
|
|
] |