ITR2_ASSET/IntoTheRadius2/Content/ITR2/BPs/Items/Components/BPC_RadiusBulletInternal.json

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2024-11-28 06:17:42 +00:00
[
{
"Type": "BlueprintGeneratedClass",
"Name": "BPC_RadiusBulletInternal_C",
"Class": "UScriptClass'BlueprintGeneratedClass'",
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"UberGraphFunction": {
"ObjectName": "Function'BPC_RadiusBulletInternal_C:ExecuteUbergraph_BPC_RadiusBulletInternal'",
"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_RadiusBulletInternal.2"
}
},
"SuperStruct": {
"ObjectName": "Class'StaticMeshComponent'",
"ObjectPath": "/Script/Engine"
},
"Children": [
{
"ObjectName": "Function'BPC_RadiusBulletInternal_C:IsShell'",
"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_RadiusBulletInternal.3"
},
{
"ObjectName": "Function'BPC_RadiusBulletInternal_C:UpdateBulletAmmo'",
"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_RadiusBulletInternal.5"
},
{
"ObjectName": "Function'BPC_RadiusBulletInternal_C:SetBulletInvisible'",
"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_RadiusBulletInternal.4"
},
{
"ObjectName": "Function'BPC_RadiusBulletInternal_C:ExecuteUbergraph_BPC_RadiusBulletInternal'",
"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_RadiusBulletInternal.2"
}
],
"ChildProperties": [
{
"Type": "StructProperty",
"Name": "UberGraphFrame",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 16,
"PropertyFlags": "Transient | DuplicateTransient",
"Struct": {
"ObjectName": "Class'PointerToUberGraphFrame'",
"ObjectPath": "/Script/Engine"
}
},
{
"Type": "BoolProperty",
"Name": "bIsShell",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 1,
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance",
"FieldSize": 1,
"ByteOffset": 0,
"ByteMask": 1,
"FieldMask": 255,
"BoolSize": 1,
"bIsNativeBool": true
}
],
"FuncMap": {
"ExecuteUbergraph_BPC_RadiusBulletInternal": {
"ObjectName": "Function'BPC_RadiusBulletInternal_C:ExecuteUbergraph_BPC_RadiusBulletInternal'",
"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_RadiusBulletInternal.2"
},
"SetBulletInvisible": {
"ObjectName": "Function'BPC_RadiusBulletInternal_C:SetBulletInvisible'",
"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_RadiusBulletInternal.4"
},
"UpdateBulletAmmo": {
"ObjectName": "Function'BPC_RadiusBulletInternal_C:UpdateBulletAmmo'",
"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_RadiusBulletInternal.5"
},
"IsShell": {
"ObjectName": "Function'BPC_RadiusBulletInternal_C:IsShell'",
"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_RadiusBulletInternal.3"
}
},
"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_EditInlineNew | CLASS_CompiledFromBlueprint | CLASS_DefaultToInstanced | CLASS_HasInstancedReference",
"ClassWithin": {
"ObjectName": "Class'Object'",
"ObjectPath": "/Script/CoreUObject"
},
"ClassConfigName": "Engine",
"Interfaces": [
{
"Class": {
"ObjectName": "Class'RadiusInternalBulletInterface'",
"ObjectPath": "/Script/IntoTheRadius2"
},
"PointerOffset": 0,
"bImplementedByK2": true
}
],
"bCooked": true,
"ClassDefaultObject": {
"ObjectName": "BPC_RadiusBulletInternal_C'Default__BPC_RadiusBulletInternal_C'",
"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_RadiusBulletInternal.1"
},
"EditorTags": {
"BlueprintType": "BPTYPE_Normal",
"ImplementedInterfaces": "((Interface=\"/Script/CoreUObject.Class'/Script/IntoTheRadius2.RadiusInternalBulletInterface'\"))"
}
},
{
"Type": "BPC_RadiusBulletInternal_C",
"Name": "Default__BPC_RadiusBulletInternal_C",
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Components/BPC_RadiusBulletInternal.BPC_RadiusBulletInternal_C'",
"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"UberGraphFrame": {},
"LDMaxDrawDistance": 200.0,
"CachedMaxDrawDistance": 200.0,
"bGenerateOverlapEvents": false,
"bUseAsOccluder": false,
"CastShadow": false,
"bAffectDynamicIndirectLighting": false,
"bAffectDistanceFieldLighting": false,
"bApplyImpulseOnDamage": false,
"BodyInstance": {
"ObjectType": "ECollisionChannel::ECC_WorldStatic",
"CollisionEnabled": "ECollisionEnabled::NoCollision",
"CollisionProfileName": "NoCollision",
"CollisionResponses": {
"ResponseToChannels": {
"WorldStatic": "ECollisionResponse::ECR_Ignore",
"WorldDynamic": "ECollisionResponse::ECR_Ignore",
"Pawn": "ECollisionResponse::ECR_Ignore",
"Visibility": "ECollisionResponse::ECR_Ignore",
"Camera": "ECollisionResponse::ECR_Ignore",
"PhysicsBody": "ECollisionResponse::ECR_Ignore",
"Vehicle": "ECollisionResponse::ECR_Ignore",
"Destructible": "ECollisionResponse::ECR_Ignore",
"EngineTraceChannel2": "ECollisionResponse::ECR_Ignore",
"EngineTraceChannel3": "ECollisionResponse::ECR_Ignore",
"EngineTraceChannel4": "ECollisionResponse::ECR_Ignore",
"EngineTraceChannel5": "ECollisionResponse::ECR_Ignore",
"EngineTraceChannel6": "ECollisionResponse::ECR_Ignore",
"GameTraceChannel1": "ECollisionResponse::ECR_Ignore",
"GameTraceChannel4": "ECollisionResponse::ECR_Ignore",
"GameTraceChannel6": "ECollisionResponse::ECR_Ignore",
"GameTraceChannel12": "ECollisionResponse::ECR_Ignore",
"GameTraceChannel13": "ECollisionResponse::ECR_Ignore",
"GameTraceChannel14": "ECollisionResponse::ECR_Ignore",
"GameTraceChannel15": "ECollisionResponse::ECR_Ignore",
"GameTraceChannel16": "ECollisionResponse::ECR_Ignore",
"GameTraceChannel17": "ECollisionResponse::ECR_Ignore",
"GameTraceChannel18": "ECollisionResponse::ECR_Ignore"
},
"ResponseArray": [
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"Channel": "WorldStatic",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
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"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Pawn",
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},
{
"Channel": "Visibility",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Camera",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "PhysicsBody",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Vehicle",
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},
{
"Channel": "Destructible",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "EngineTraceChannel2",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "EngineTraceChannel3",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "EngineTraceChannel4",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "EngineTraceChannel5",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "EngineTraceChannel6",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Trigger",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "RadiusItem",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel12",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel13",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel14",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel15",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel16",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel17",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel18",
"Response": "ECollisionResponse::ECR_Ignore"
}
]
},
"bEnableGravity": false
},
"bVisible": false,
"bUseAttachParentBound": true,
"PrimaryComponentTick": {
"bStartWithTickEnabled": false
}
}
},
{
"Type": "Function",
"Name": "ExecuteUbergraph_BPC_RadiusBulletInternal",
"Outer": "BPC_RadiusBulletInternal_C",
"Class": "UScriptClass'Function'",
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
"ChildProperties": [
{
"Type": "IntProperty",
"Name": "EntryPoint",
"Flags": "RF_Public",
"ElementSize": 4,
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm"
},
{
"Type": "ObjectProperty",
"Name": "CallFunc_GetGameInstanceSubsystem_ReturnValue",
"Flags": "RF_Public",
"ElementSize": 8,
"PropertyClass": {
"ObjectName": "Class'RadiusConfigurationSubsystem'",
"ObjectPath": "/Script/IntoTheRadius2"
}
},
{
"Type": "DoubleProperty",
"Name": "Temp_real_Variable",
"Flags": "RF_Public",
"ElementSize": 8
},
{
"Type": "DoubleProperty",
"Name": "Temp_real_Variable_1",
"Flags": "RF_Public",
"ElementSize": 8
},
{
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},
{
"Type": "DoubleProperty",
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},
{
"Type": "EnumProperty",
"Name": "Temp_byte_Variable",
"Flags": "RF_Public",
"ElementSize": 1,
"Enum": {
"ObjectName": "Class'EQualityType'",
"ObjectPath": "/Script/IntoTheRadius2"
},
"UnderlyingProp": {
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"Name": "UnderlyingType",
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}
},
{
"Type": "StructProperty",
"Name": "K2Node_Event_AmmoTypeID",
"Flags": "RF_Public",
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"Struct": {
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"ObjectPath": "/Script/GameplayTags"
}
},
{
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"Name": "K2Node_Event_bIsShell",
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},
{
"Type": "StructProperty",
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"Flags": "RF_Public",
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"Struct": {
"ObjectName": "Class'AmmoStaticData'",
"ObjectPath": "/Script/IntoTheRadius2"
}
},
{
"Type": "BoolProperty",
"Name": "CallFunc_GetAmmoStaticDataByTag_ReturnValue",
"Flags": "RF_Public",
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"bIsNativeBool": true
},
{
"Type": "ObjectProperty",
"Name": "CallFunc_GetGameInstanceSubsystem_ReturnValue_1",
"Flags": "RF_Public",
"ElementSize": 8,
"PropertyClass": {
"ObjectName": "Class'RadiusSettingsSubsystem'",
"ObjectPath": "/Script/IntoTheRadius2"
}
},
{
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},
{
"Type": "EnumProperty",
"Name": "CallFunc_GetViewDistance_ReturnValue",
"Flags": "RF_Public",
"ElementSize": 1,
"Enum": {
"ObjectName": "Class'EQualityType'",
"ObjectPath": "/Script/IntoTheRadius2"
},
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}
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{
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}
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{
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{
"Type": "ObjectProperty",
"Name": "CallFunc_LoadAsset_Blocking_ReturnValue",
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}
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}
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},
{
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"Name": "CallFunc_SetCullDistance_NewCullDistance_ImplicitCast",
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"ElementSize": 4
}
],
"FunctionFlags": "FUNC_Final | FUNC_UbergraphFunction | FUNC_HasDefaults"
},
{
"Type": "Function",
"Name": "IsShell",
"Outer": "BPC_RadiusBulletInternal_C",
"Class": "UScriptClass'Function'",
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
"ChildProperties": [
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}
],
"FunctionFlags": "FUNC_Event | FUNC_Public | FUNC_HasOutParms | FUNC_BlueprintCallable | FUNC_BlueprintEvent"
},
{
"Type": "Function",
"Name": "SetBulletInvisible",
"Outer": "BPC_RadiusBulletInternal_C",
"Class": "UScriptClass'Function'",
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
"FunctionFlags": "FUNC_Event | FUNC_Public | FUNC_BlueprintCallable | FUNC_BlueprintEvent"
},
{
"Type": "Function",
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"Outer": "BPC_RadiusBulletInternal_C",
"Class": "UScriptClass'Function'",
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}
},
{
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}
],
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}
]