[ { "Type": "BlueprintGeneratedClass", "Name": "BPC_RadiusBulletInternal_C", "Class": "UScriptClass'BlueprintGeneratedClass'", "Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "UberGraphFunction": { "ObjectName": "Function'BPC_RadiusBulletInternal_C:ExecuteUbergraph_BPC_RadiusBulletInternal'", "ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_RadiusBulletInternal.2" } }, "SuperStruct": { "ObjectName": "Class'StaticMeshComponent'", "ObjectPath": "/Script/Engine" }, "Children": [ { "ObjectName": "Function'BPC_RadiusBulletInternal_C:IsShell'", "ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_RadiusBulletInternal.3" }, { "ObjectName": "Function'BPC_RadiusBulletInternal_C:UpdateBulletAmmo'", "ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_RadiusBulletInternal.5" }, { "ObjectName": "Function'BPC_RadiusBulletInternal_C:SetBulletInvisible'", "ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_RadiusBulletInternal.4" }, { "ObjectName": "Function'BPC_RadiusBulletInternal_C:ExecuteUbergraph_BPC_RadiusBulletInternal'", "ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_RadiusBulletInternal.2" } ], "ChildProperties": [ { "Type": "StructProperty", "Name": "UberGraphFrame", "Flags": "RF_Public | RF_LoadCompleted", "ElementSize": 16, "PropertyFlags": "Transient | DuplicateTransient", "Struct": { "ObjectName": "Class'PointerToUberGraphFrame'", "ObjectPath": "/Script/Engine" } }, { "Type": "BoolProperty", "Name": "bIsShell", "Flags": "RF_Public | RF_LoadCompleted", "ElementSize": 1, "PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance", "FieldSize": 1, "ByteOffset": 0, "ByteMask": 1, "FieldMask": 255, "BoolSize": 1, "bIsNativeBool": true } ], "FuncMap": { "ExecuteUbergraph_BPC_RadiusBulletInternal": { "ObjectName": "Function'BPC_RadiusBulletInternal_C:ExecuteUbergraph_BPC_RadiusBulletInternal'", "ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_RadiusBulletInternal.2" }, "SetBulletInvisible": { "ObjectName": "Function'BPC_RadiusBulletInternal_C:SetBulletInvisible'", "ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_RadiusBulletInternal.4" }, "UpdateBulletAmmo": { "ObjectName": "Function'BPC_RadiusBulletInternal_C:UpdateBulletAmmo'", "ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_RadiusBulletInternal.5" }, "IsShell": { "ObjectName": "Function'BPC_RadiusBulletInternal_C:IsShell'", "ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_RadiusBulletInternal.3" } }, "ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_EditInlineNew | CLASS_CompiledFromBlueprint | CLASS_DefaultToInstanced | CLASS_HasInstancedReference", "ClassWithin": { "ObjectName": "Class'Object'", "ObjectPath": "/Script/CoreUObject" }, "ClassConfigName": "Engine", "Interfaces": [ { "Class": { "ObjectName": "Class'RadiusInternalBulletInterface'", "ObjectPath": "/Script/IntoTheRadius2" }, "PointerOffset": 0, "bImplementedByK2": true } ], "bCooked": true, "ClassDefaultObject": { "ObjectName": "BPC_RadiusBulletInternal_C'Default__BPC_RadiusBulletInternal_C'", "ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_RadiusBulletInternal.1" }, "EditorTags": { "BlueprintType": "BPTYPE_Normal", "ImplementedInterfaces": "((Interface=\"/Script/CoreUObject.Class'/Script/IntoTheRadius2.RadiusInternalBulletInterface'\"))" } }, { "Type": "BPC_RadiusBulletInternal_C", "Name": "Default__BPC_RadiusBulletInternal_C", "Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Components/BPC_RadiusBulletInternal.BPC_RadiusBulletInternal_C'", "Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted", "Properties": { "UberGraphFrame": {}, "LDMaxDrawDistance": 200.0, "CachedMaxDrawDistance": 200.0, "bGenerateOverlapEvents": false, "bUseAsOccluder": false, "CastShadow": false, "bAffectDynamicIndirectLighting": false, "bAffectDistanceFieldLighting": false, "bApplyImpulseOnDamage": false, "BodyInstance": { "ObjectType": "ECollisionChannel::ECC_WorldStatic", "CollisionEnabled": "ECollisionEnabled::NoCollision", "CollisionProfileName": "NoCollision", "CollisionResponses": { "ResponseToChannels": { "WorldStatic": "ECollisionResponse::ECR_Ignore", "WorldDynamic": "ECollisionResponse::ECR_Ignore", "Pawn": "ECollisionResponse::ECR_Ignore", "Visibility": "ECollisionResponse::ECR_Ignore", "Camera": "ECollisionResponse::ECR_Ignore", "PhysicsBody": "ECollisionResponse::ECR_Ignore", "Vehicle": "ECollisionResponse::ECR_Ignore", "Destructible": "ECollisionResponse::ECR_Ignore", "EngineTraceChannel2": "ECollisionResponse::ECR_Ignore", "EngineTraceChannel3": "ECollisionResponse::ECR_Ignore", "EngineTraceChannel4": "ECollisionResponse::ECR_Ignore", "EngineTraceChannel5": "ECollisionResponse::ECR_Ignore", "EngineTraceChannel6": "ECollisionResponse::ECR_Ignore", "GameTraceChannel1": "ECollisionResponse::ECR_Ignore", "GameTraceChannel4": "ECollisionResponse::ECR_Ignore", "GameTraceChannel6": "ECollisionResponse::ECR_Ignore", "GameTraceChannel12": "ECollisionResponse::ECR_Ignore", "GameTraceChannel13": "ECollisionResponse::ECR_Ignore", "GameTraceChannel14": "ECollisionResponse::ECR_Ignore", "GameTraceChannel15": "ECollisionResponse::ECR_Ignore", "GameTraceChannel16": "ECollisionResponse::ECR_Ignore", "GameTraceChannel17": "ECollisionResponse::ECR_Ignore", "GameTraceChannel18": "ECollisionResponse::ECR_Ignore" }, "ResponseArray": [ { "Channel": "WorldStatic", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "WorldDynamic", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "Pawn", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "Visibility", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "Camera", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "PhysicsBody", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "Vehicle", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "Destructible", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "EngineTraceChannel2", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "EngineTraceChannel3", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "EngineTraceChannel4", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "EngineTraceChannel5", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "EngineTraceChannel6", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "Trigger", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "RadiusItem", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "GameTraceChannel12", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "GameTraceChannel13", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "GameTraceChannel14", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "GameTraceChannel15", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "GameTraceChannel16", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "GameTraceChannel17", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "GameTraceChannel18", "Response": "ECollisionResponse::ECR_Ignore" } ] }, "bEnableGravity": false }, "bVisible": false, "bUseAttachParentBound": true, "PrimaryComponentTick": { "bStartWithTickEnabled": false } } }, { "Type": "Function", "Name": "ExecuteUbergraph_BPC_RadiusBulletInternal", "Outer": "BPC_RadiusBulletInternal_C", "Class": "UScriptClass'Function'", "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted", "ChildProperties": [ { "Type": "IntProperty", "Name": "EntryPoint", "Flags": "RF_Public", "ElementSize": 4, "PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm" }, { "Type": "ObjectProperty", "Name": "CallFunc_GetGameInstanceSubsystem_ReturnValue", "Flags": "RF_Public", "ElementSize": 8, "PropertyClass": { "ObjectName": "Class'RadiusConfigurationSubsystem'", "ObjectPath": "/Script/IntoTheRadius2" } }, { "Type": "DoubleProperty", "Name": "Temp_real_Variable", "Flags": "RF_Public", "ElementSize": 8 }, { "Type": "DoubleProperty", "Name": "Temp_real_Variable_1", "Flags": "RF_Public", "ElementSize": 8 }, { "Type": "DoubleProperty", "Name": "Temp_real_Variable_2", "Flags": "RF_Public", "ElementSize": 8 }, { "Type": "DoubleProperty", "Name": "Temp_real_Variable_3", "Flags": "RF_Public", "ElementSize": 8 }, { "Type": "EnumProperty", "Name": "Temp_byte_Variable", "Flags": "RF_Public", "ElementSize": 1, "Enum": { "ObjectName": "Class'EQualityType'", "ObjectPath": "/Script/IntoTheRadius2" }, "UnderlyingProp": { "Type": "ByteProperty", "Name": "UnderlyingType", "Flags": "RF_Public", "ElementSize": 1, "Enum": null } }, { "Type": "StructProperty", "Name": "K2Node_Event_AmmoTypeID", "Flags": "RF_Public", "ElementSize": 12, "Struct": { "ObjectName": "Class'GameplayTag'", "ObjectPath": "/Script/GameplayTags" } }, { "Type": "BoolProperty", "Name": "K2Node_Event_bIsShell", "Flags": "RF_Public", "ElementSize": 1, "FieldSize": 1, "ByteOffset": 0, "ByteMask": 1, "FieldMask": 255, "BoolSize": 1, "bIsNativeBool": true }, { "Type": "StructProperty", "Name": "CallFunc_GetAmmoStaticDataByTag_OutData", "Flags": "RF_Public", "ElementSize": 696, "Struct": { "ObjectName": "Class'AmmoStaticData'", "ObjectPath": "/Script/IntoTheRadius2" } }, { "Type": "BoolProperty", "Name": "CallFunc_GetAmmoStaticDataByTag_ReturnValue", "Flags": "RF_Public", "ElementSize": 1, "FieldSize": 1, "ByteOffset": 0, "ByteMask": 1, "FieldMask": 255, "BoolSize": 1, "bIsNativeBool": true }, { "Type": "ObjectProperty", "Name": "CallFunc_GetGameInstanceSubsystem_ReturnValue_1", "Flags": "RF_Public", "ElementSize": 8, "PropertyClass": { "ObjectName": "Class'RadiusSettingsSubsystem'", "ObjectPath": "/Script/IntoTheRadius2" } }, { "Type": "BoolProperty", "Name": "Temp_bool_Variable", "Flags": "RF_Public", "ElementSize": 1, "FieldSize": 1, "ByteOffset": 0, "ByteMask": 1, "FieldMask": 255, "BoolSize": 1, "bIsNativeBool": true }, { "Type": "EnumProperty", "Name": "CallFunc_GetViewDistance_ReturnValue", "Flags": "RF_Public", "ElementSize": 1, "Enum": { "ObjectName": "Class'EQualityType'", "ObjectPath": "/Script/IntoTheRadius2" }, "UnderlyingProp": { "Type": "ByteProperty", "Name": "UnderlyingType", "Flags": "RF_Public", "ElementSize": 1, "Enum": null } }, { "Type": "SoftObjectProperty", "Name": "K2Node_Select_Default", "Flags": "RF_Public", "ElementSize": 48, "PropertyFlags": "UObjectWrapper", "PropertyClass": { "ObjectName": "Class'Object'", "ObjectPath": "/Script/CoreUObject" } }, { "Type": "DoubleProperty", "Name": "K2Node_Select_Default_1", "Flags": "RF_Public", "ElementSize": 8 }, { "Type": "ObjectProperty", "Name": "CallFunc_LoadAsset_Blocking_ReturnValue", "Flags": "RF_Public", "ElementSize": 8, "PropertyClass": { "ObjectName": "Class'Object'", "ObjectPath": "/Script/CoreUObject" } }, { "Type": "ObjectProperty", "Name": "K2Node_DynamicCast_AsStatic_Mesh", "Flags": "RF_Public", "ElementSize": 8, "PropertyClass": { "ObjectName": "Class'StaticMesh'", "ObjectPath": "/Script/Engine" } }, { "Type": "BoolProperty", "Name": "K2Node_DynamicCast_bSuccess", "Flags": "RF_Public", "ElementSize": 1, "FieldSize": 1, "ByteOffset": 0, "ByteMask": 1, "FieldMask": 255, "BoolSize": 1, "bIsNativeBool": true }, { "Type": "BoolProperty", "Name": "CallFunc_SetStaticMesh_ReturnValue", "Flags": "RF_Public", "ElementSize": 1, "FieldSize": 1, "ByteOffset": 0, "ByteMask": 1, "FieldMask": 255, "BoolSize": 1, "bIsNativeBool": true }, { "Type": "FloatProperty", "Name": "CallFunc_SetCullDistance_NewCullDistance_ImplicitCast", "Flags": "RF_Public", "ElementSize": 4 } ], "FunctionFlags": "FUNC_Final | FUNC_UbergraphFunction | FUNC_HasDefaults" }, { "Type": "Function", "Name": "IsShell", "Outer": "BPC_RadiusBulletInternal_C", "Class": "UScriptClass'Function'", "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted", "ChildProperties": [ { "Type": "BoolProperty", "Name": "ReturnValue", "Flags": "RF_Public", "ElementSize": 1, "PropertyFlags": "Parm | OutParm | ReturnParm", "FieldSize": 1, "ByteOffset": 0, "ByteMask": 1, "FieldMask": 255, "BoolSize": 1, "bIsNativeBool": true } ], "FunctionFlags": "FUNC_Event | FUNC_Public | FUNC_HasOutParms | FUNC_BlueprintCallable | FUNC_BlueprintEvent" }, { "Type": "Function", "Name": "SetBulletInvisible", "Outer": "BPC_RadiusBulletInternal_C", "Class": "UScriptClass'Function'", "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted", "FunctionFlags": "FUNC_Event | FUNC_Public | FUNC_BlueprintCallable | FUNC_BlueprintEvent" }, { "Type": "Function", "Name": "UpdateBulletAmmo", "Outer": "BPC_RadiusBulletInternal_C", "Class": "UScriptClass'Function'", "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted", "ChildProperties": [ { "Type": "StructProperty", "Name": "AmmoTypeID", "Flags": "RF_Public", "ElementSize": 12, "PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm", "Struct": { "ObjectName": "Class'GameplayTag'", "ObjectPath": "/Script/GameplayTags" } }, { "Type": "BoolProperty", "Name": "bIsShell", "Flags": "RF_Public", "ElementSize": 1, "PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm", "FieldSize": 1, "ByteOffset": 0, "ByteMask": 1, "FieldMask": 255, "BoolSize": 1, "bIsNativeBool": true } ], "FunctionFlags": "FUNC_Event | FUNC_Public | FUNC_BlueprintCallable | FUNC_BlueprintEvent" } ]