327 lines
No EOL
11 KiB
JSON
327 lines
No EOL
11 KiB
JSON
[
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{
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"Type": "BlueprintGeneratedClass",
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"Name": "BPC_NPCWeapon_C",
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"Class": "UScriptClass'BlueprintGeneratedClass'",
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"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"UberGraphFunction": {
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"ObjectName": "Function'BPC_NPCWeapon_C:ExecuteUbergraph_BPC_NPCWeapon'",
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"ObjectPath": "/Game/ITR2/BPs/AI/BPC_NPCWeapon.2"
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}
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},
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"SuperStruct": {
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"ObjectName": "Class'StaticMeshComponent'",
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"ObjectPath": "/Script/Engine"
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},
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"Children": [
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{
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"ObjectName": "Function'BPC_NPCWeapon_C:GetShootingPoint'",
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"ObjectPath": "/Game/ITR2/BPs/AI/BPC_NPCWeapon.3"
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},
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{
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"ObjectName": "Function'BPC_NPCWeapon_C:ReceiveBeginPlay'",
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"ObjectPath": "/Game/ITR2/BPs/AI/BPC_NPCWeapon.4"
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},
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{
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"ObjectName": "Function'BPC_NPCWeapon_C:ExecuteUbergraph_BPC_NPCWeapon'",
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"ObjectPath": "/Game/ITR2/BPs/AI/BPC_NPCWeapon.2"
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}
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],
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"ChildProperties": [
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{
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"Type": "StructProperty",
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"Name": "UberGraphFrame",
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"Flags": "RF_Public | RF_LoadCompleted",
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"ElementSize": 16,
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"PropertyFlags": "Transient | DuplicateTransient",
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"Struct": {
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"ObjectName": "Class'PointerToUberGraphFrame'",
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"ObjectPath": "/Script/Engine"
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}
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},
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{
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"Type": "ObjectProperty",
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"Name": "WeaponMesh",
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"Flags": "RF_Public | RF_LoadCompleted",
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"ElementSize": 8,
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"PropertyFlags": "Edit | BlueprintVisible | ExposeOnSpawn",
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"PropertyClass": {
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"ObjectName": "Class'StaticMesh'",
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"ObjectPath": "/Script/Engine"
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}
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}
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],
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"FuncMap": {
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"ExecuteUbergraph_BPC_NPCWeapon": {
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"ObjectName": "Function'BPC_NPCWeapon_C:ExecuteUbergraph_BPC_NPCWeapon'",
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"ObjectPath": "/Game/ITR2/BPs/AI/BPC_NPCWeapon.2"
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},
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"ReceiveBeginPlay": {
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"ObjectName": "Function'BPC_NPCWeapon_C:ReceiveBeginPlay'",
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"ObjectPath": "/Game/ITR2/BPs/AI/BPC_NPCWeapon.4"
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},
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"GetShootingPoint": {
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"ObjectName": "Function'BPC_NPCWeapon_C:GetShootingPoint'",
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"ObjectPath": "/Game/ITR2/BPs/AI/BPC_NPCWeapon.3"
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}
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},
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"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_EditInlineNew | CLASS_CompiledFromBlueprint | CLASS_DefaultToInstanced | CLASS_HasInstancedReference",
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"ClassWithin": {
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"ObjectName": "Class'Object'",
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"ObjectPath": "/Script/CoreUObject"
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},
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"ClassConfigName": "Engine",
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"bCooked": true,
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"ClassDefaultObject": {
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"ObjectName": "BPC_NPCWeapon_C'Default__BPC_NPCWeapon_C'",
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"ObjectPath": "/Game/ITR2/BPs/AI/BPC_NPCWeapon.1"
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},
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"EditorTags": {
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"BlueprintType": "BPTYPE_Normal"
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}
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},
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{
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"Type": "BPC_NPCWeapon_C",
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"Name": "Default__BPC_NPCWeapon_C",
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"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/AI/BPC_NPCWeapon.BPC_NPCWeapon_C'",
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"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"UberGraphFrame": {},
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"StaticMesh": {
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"ObjectName": "StaticMesh'PROXY_PM'",
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"ObjectPath": "/Game/ITR2/Art/Items/Weapons/Pistols/PM/PROXY_PM.2"
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},
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"LDMaxDrawDistance": 10000.0,
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"CachedMaxDrawDistance": 10000.0,
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"bGenerateOverlapEvents": false,
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"CanCharacterStepUpOn": "ECanBeCharacterBase::ECB_No",
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"BodyInstance": {
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"ObjectType": "ECollisionChannel::ECC_WorldStatic",
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"CollisionEnabled": "ECollisionEnabled::NoCollision",
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"CollisionProfileName": "NoCollision",
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"CollisionResponses": {
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"ResponseToChannels": {
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"WorldStatic": "ECollisionResponse::ECR_Ignore",
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"WorldDynamic": "ECollisionResponse::ECR_Ignore",
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"Pawn": "ECollisionResponse::ECR_Ignore",
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"Visibility": "ECollisionResponse::ECR_Ignore",
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"Camera": "ECollisionResponse::ECR_Ignore",
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"PhysicsBody": "ECollisionResponse::ECR_Ignore",
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"Vehicle": "ECollisionResponse::ECR_Ignore",
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"Destructible": "ECollisionResponse::ECR_Ignore",
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"EngineTraceChannel2": "ECollisionResponse::ECR_Ignore",
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"EngineTraceChannel3": "ECollisionResponse::ECR_Ignore",
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"EngineTraceChannel4": "ECollisionResponse::ECR_Ignore",
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"EngineTraceChannel5": "ECollisionResponse::ECR_Ignore",
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"EngineTraceChannel6": "ECollisionResponse::ECR_Ignore",
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"GameTraceChannel1": "ECollisionResponse::ECR_Ignore",
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"GameTraceChannel4": "ECollisionResponse::ECR_Ignore",
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"GameTraceChannel6": "ECollisionResponse::ECR_Ignore",
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"GameTraceChannel12": "ECollisionResponse::ECR_Ignore",
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"GameTraceChannel13": "ECollisionResponse::ECR_Ignore",
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"GameTraceChannel14": "ECollisionResponse::ECR_Ignore",
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"GameTraceChannel15": "ECollisionResponse::ECR_Ignore",
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"GameTraceChannel16": "ECollisionResponse::ECR_Ignore",
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"GameTraceChannel17": "ECollisionResponse::ECR_Ignore",
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"GameTraceChannel18": "ECollisionResponse::ECR_Ignore"
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},
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"ResponseArray": [
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{
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"Channel": "WorldStatic",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "WorldDynamic",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "Pawn",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "Visibility",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "Camera",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "PhysicsBody",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "Vehicle",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "Destructible",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "EngineTraceChannel2",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "EngineTraceChannel3",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "EngineTraceChannel4",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "EngineTraceChannel5",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "EngineTraceChannel6",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "Trigger",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "RadiusItem",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "GameTraceChannel12",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "GameTraceChannel13",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "GameTraceChannel14",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "GameTraceChannel15",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "GameTraceChannel16",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "GameTraceChannel17",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "GameTraceChannel18",
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"Response": "ECollisionResponse::ECR_Ignore"
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}
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]
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}
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},
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"PrimaryComponentTick": {
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"bStartWithTickEnabled": false
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},
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"bReplicates": true
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}
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},
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{
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"Type": "Function",
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"Name": "ExecuteUbergraph_BPC_NPCWeapon",
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"Outer": "BPC_NPCWeapon_C",
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"Class": "UScriptClass'Function'",
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"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
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"ChildProperties": [
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{
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"Type": "IntProperty",
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"Name": "EntryPoint",
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"Flags": "RF_Public",
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"ElementSize": 4,
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"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm"
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},
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{
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"Type": "BoolProperty",
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"Name": "CallFunc_SetStaticMesh_ReturnValue",
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"Flags": "RF_Public",
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"ElementSize": 1,
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"FieldSize": 1,
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"ByteOffset": 0,
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"ByteMask": 1,
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"FieldMask": 255,
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"BoolSize": 1,
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"bIsNativeBool": true
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}
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],
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"FunctionFlags": "FUNC_Final | FUNC_UbergraphFunction"
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},
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{
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"Type": "Function",
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"Name": "GetShootingPoint",
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"Outer": "BPC_NPCWeapon_C",
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"Class": "UScriptClass'Function'",
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"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
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"ChildProperties": [
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{
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"Type": "StructProperty",
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"Name": "ShootingPoint",
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"Flags": "RF_Public",
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"ElementSize": 24,
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"PropertyFlags": "Parm | OutParm",
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"Struct": {
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"ObjectName": "Class'Vector'",
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"ObjectPath": "/Script/CoreUObject"
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}
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},
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{
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"Type": "StructProperty",
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"Name": "CallFunc_K2_GetComponentLocation_ReturnValue",
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"Flags": "RF_Public",
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"ElementSize": 24,
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"Struct": {
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"ObjectName": "Class'Vector'",
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"ObjectPath": "/Script/CoreUObject"
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}
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},
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{
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"Type": "NameProperty",
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"Name": "CallFunc_MakeLiteralName_ReturnValue",
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"Flags": "RF_Public",
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"ElementSize": 12
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},
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{
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"Type": "StructProperty",
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"Name": "CallFunc_GetSocketLocation_ReturnValue",
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"Flags": "RF_Public",
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"ElementSize": 24,
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"Struct": {
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"ObjectName": "Class'Vector'",
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"ObjectPath": "/Script/CoreUObject"
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}
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},
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{
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"Type": "BoolProperty",
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"Name": "CallFunc_DoesSocketExist_ReturnValue",
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"Flags": "RF_Public",
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"ElementSize": 1,
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"FieldSize": 1,
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"ByteOffset": 0,
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"ByteMask": 1,
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"FieldMask": 255,
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"BoolSize": 1,
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"bIsNativeBool": true
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}
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],
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"FunctionFlags": "FUNC_Public | FUNC_HasOutParms | FUNC_BlueprintCallable | FUNC_BlueprintEvent | FUNC_BlueprintPure"
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},
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{
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"Type": "Function",
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"Name": "ReceiveBeginPlay",
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"Outer": "BPC_NPCWeapon_C",
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"Class": "UScriptClass'Function'",
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"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
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"SuperStruct": {
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"ObjectName": "Class'ActorComponent:ReceiveBeginPlay'",
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"ObjectPath": "/Script/Engine"
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},
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"FunctionFlags": "FUNC_Event | FUNC_Public | FUNC_BlueprintEvent"
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}
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] |