dump: [json] pakchunk0_s6

This commit is contained in:
merith-tk 2024-11-27 22:37:49 -08:00
parent a0202f19ac
commit a4954cd085
3042 changed files with 26830639 additions and 0 deletions

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[
{
"Type": "SoundClass",
"Name": "Bullet_Impacts",
"Class": "UScriptClass'SoundClass'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Properties": {
"Volume": 0.001,
"LFEBleed": 0.5,
"VoiceCenterChannelVolume": 1.0,
"bApplyAmbientVolumes": true
},
"ChildClasses": [
{
"ObjectName": "SoundClass'SC_Bullet_Impact_Enemy'",
"ObjectPath": "/Game/Sound/Mixer/SC_Bullet_Impact_Enemy.0"
}
],
"ParentClass": {
"ObjectName": "SoundClass'SC_All_SFX'",
"ObjectPath": "/Game/Sound/Mixer/SC_All_SFX.0"
}
}
}
]

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[
{
"Type": "SoundClass",
"Name": "Dinamic",
"Class": "UScriptClass'SoundClass'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ParentClass": {
"ObjectName": "SoundClass'SC_Ambient_Sounds'",
"ObjectPath": "/Game/Sound/Mixer/SC_Ambient_Sounds.0"
}
}
}
]

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[
{
"Type": "SoundClass",
"Name": "Grass_Bush",
"Class": "UScriptClass'SoundClass'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Properties": {
"Volume": 0.5,
"bApplyAmbientVolumes": true
},
"ParentClass": {
"ObjectName": "SoundClass'SC_All_SFX'",
"ObjectPath": "/Game/Sound/Mixer/SC_All_SFX.0"
}
}
}
]

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[
{
"Type": "SoundClass",
"Name": "Helicopter",
"Class": "UScriptClass'SoundClass'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ParentClass": {
"ObjectName": "SoundClass'SC_Ambient_Sounds'",
"ObjectPath": "/Game/Sound/Mixer/SC_Ambient_Sounds.0"
}
}
}
]

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[
{
"Type": "SoundClass",
"Name": "Master_Out",
"Class": "UScriptClass'SoundClass'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Properties": {
"bApplyAmbientVolumes": true
},
"ChildClasses": [
{
"ObjectName": "SoundClass'SC_PreMaster'",
"ObjectPath": "/Game/Sound/Mixer/SC_PreMaster.0"
}
]
}
}
]

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[
{
"Type": "SoundClass",
"Name": "Mimic",
"Class": "UScriptClass'SoundClass'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ParentClass": {
"ObjectName": "SoundClass'SC_Creatures'",
"ObjectPath": "/Game/Sound/Mixer/SC_Creatures.0"
}
}
}
]

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[
{
"Type": "SoundClass",
"Name": "Player",
"Class": "UScriptClass'SoundClass'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Properties": {
"bApplyAmbientVolumes": true
},
"ChildClasses": [
{
"ObjectName": "SoundClass'Player_Footsteps'",
"ObjectPath": "/Game/Sound/Mixer/Player_Footsteps.0"
},
{
"ObjectName": "SoundClass'SC_Ammunition'",
"ObjectPath": "/Game/Sound/Mixer/SC_Ammunition.0"
},
{
"ObjectName": "SoundClass'SC_Grab_Default'",
"ObjectPath": "/Game/Sound/Mixer/SC_Grab_Default.0"
},
{
"ObjectName": "SoundClass'SC_Grab_Item'",
"ObjectPath": "/Game/Sound/Mixer/SC_Grab_Item.0"
}
],
"ParentClass": {
"ObjectName": "SoundClass'SC_All_SFX'",
"ObjectPath": "/Game/Sound/Mixer/SC_All_SFX.0"
}
}
}
]

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[
{
"Type": "SoundClass",
"Name": "Player_Footsteps",
"Class": "UScriptClass'SoundClass'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Properties": {
"Volume": 0.75,
"bApplyAmbientVolumes": true
},
"ParentClass": {
"ObjectName": "SoundClass'Player'",
"ObjectPath": "/Game/Sound/Mixer/Player.0"
}
}
}
]

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[
{
"Type": "SoundClass",
"Name": "SC_ALL_VoiceChat",
"Class": "UScriptClass'SoundClass'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ParentClass": {
"ObjectName": "SoundClass'SC_PreMaster'",
"ObjectPath": "/Game/Sound/Mixer/SC_PreMaster.0"
}
}
}
]

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[
{
"Type": "SoundClass",
"Name": "SC_Above_Water",
"Class": "UScriptClass'SoundClass'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ChildClasses": [
{
"ObjectName": "SoundClass'SC_All_SFX'",
"ObjectPath": "/Game/Sound/Mixer/SC_All_SFX.0"
},
{
"ObjectName": "SoundClass'SC_All_Music'",
"ObjectPath": "/Game/Sound/Mixer/SC_All_Music.0"
}
],
"ParentClass": {
"ObjectName": "SoundClass'SC_PreMaster'",
"ObjectPath": "/Game/Sound/Mixer/SC_PreMaster.0"
}
}
}
]

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[
{
"Type": "SoundClass",
"Name": "SC_All_Music",
"Class": "UScriptClass'SoundClass'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ChildClasses": [
{
"ObjectName": "SoundClass'SC_Music'",
"ObjectPath": "/Game/Sound/Mixer/SC_Music.0"
},
{
"ObjectName": "SoundClass'SC_Menu_Music'",
"ObjectPath": "/Game/Sound/Mixer/SC_Menu_Music.0"
}
],
"ParentClass": {
"ObjectName": "SoundClass'SC_Above_Water'",
"ObjectPath": "/Game/Sound/Mixer/SC_Above_Water.0"
}
}
}
]

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[
{
"Type": "SoundClass",
"Name": "SC_All_SFX",
"Class": "UScriptClass'SoundClass'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ChildClasses": [
{
"ObjectName": "SoundClass'SC_Ambient_Sounds'",
"ObjectPath": "/Game/Sound/Mixer/SC_Ambient_Sounds.0"
},
{
"ObjectName": "SoundClass'SC_Water'",
"ObjectPath": "/Game/Sound/Mixer/SC_Water.0"
},
{
"ObjectName": "SoundClass'Grass_Bush'",
"ObjectPath": "/Game/Sound/Mixer/Grass_Bush.0"
},
{
"ObjectName": "SoundClass'Bullet_Impacts'",
"ObjectPath": "/Game/Sound/Mixer/Bullet_Impacts.0"
},
{
"ObjectName": "SoundClass'Weapon'",
"ObjectPath": "/Game/Sound/Mixer/Weapon.0"
},
{
"ObjectName": "SoundClass'Player'",
"ObjectPath": "/Game/Sound/Mixer/Player.0"
},
{
"ObjectName": "SoundClass'Sphera'",
"ObjectPath": "/Game/Sound/Mixer/Sphera.0"
},
{
"ObjectName": "SoundClass'SC_Anomaly'",
"ObjectPath": "/Game/Sound/Mixer/SC_Anomaly.0"
},
{
"ObjectName": "SoundClass'SC_Enemy_Fire'",
"ObjectPath": "/Game/Sound/Mixer/SC_Enemy_Fire.0"
},
{
"ObjectName": "SoundClass'SC_Menu_SFX'",
"ObjectPath": "/Game/Sound/Mixer/SC_Menu_SFX.0"
},
{
"ObjectName": "SoundClass'SC_Mystic_Sounds'",
"ObjectPath": "/Game/Sound/Mixer/SC_Mystic_Sounds.0"
},
{
"ObjectName": "SoundClass'SC_Source_Bus'",
"ObjectPath": "/Game/Sound/Mixer/SC_Source_Bus.0"
},
{
"ObjectName": "SoundClass'SC_Creatures'",
"ObjectPath": "/Game/Sound/Mixer/SC_Creatures.0"
},
{
"ObjectName": "SoundClass'SC_Dangerous_Water'",
"ObjectPath": "/Game/Sound/Mixer/SC_Dangerous_Water.0"
},
{
"ObjectName": "SoundClass'SC_Distortion_Zone'",
"ObjectPath": "/Game/Sound/Mixer/SC_Distortion_Zone.0"
}
],
"ParentClass": {
"ObjectName": "SoundClass'SC_Above_Water'",
"ObjectPath": "/Game/Sound/Mixer/SC_Above_Water.0"
}
}
}
]

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[
{
"Type": "SoundClass",
"Name": "SC_Ambient_Drones",
"Class": "UScriptClass'SoundClass'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ParentClass": {
"ObjectName": "SoundClass'SC_Ambient_Sounds'",
"ObjectPath": "/Game/Sound/Mixer/SC_Ambient_Sounds.0"
}
}
}
]

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[
{
"Type": "SoundClass",
"Name": "SC_Ambient_Sounds",
"Class": "UScriptClass'SoundClass'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Properties": {
"bApplyAmbientVolumes": true
},
"ChildClasses": [
{
"ObjectName": "SoundClass'SC_Wind_Main'",
"ObjectPath": "/Game/Sound/Mixer/SC_Wind_Main.0"
},
{
"ObjectName": "SoundClass'SC_Wind_Gusts'",
"ObjectPath": "/Game/Sound/Mixer/SC_Wind_Gusts.0"
},
{
"ObjectName": "SoundClass'SC_Leaves_Rustle'",
"ObjectPath": "/Game/Sound/Mixer/SC_Leaves_Rustle.0"
},
{
"ObjectName": "SoundClass'Wind_Roof'",
"ObjectPath": "/Game/Sound/Mixer/Wind_Roof.0"
},
{
"ObjectName": "SoundClass'SC_Outside_Sounds'",
"ObjectPath": "/Game/Sound/Mixer/SC_Outside_Sounds.0"
},
{
"ObjectName": "SoundClass'Helicopter'",
"ObjectPath": "/Game/Sound/Mixer/Helicopter.0"
},
{
"ObjectName": "SoundClass'Dinamic'",
"ObjectPath": "/Game/Sound/Mixer/Dinamic.0"
},
{
"ObjectName": "SoundClass'SC_Ambient_Drones'",
"ObjectPath": "/Game/Sound/Mixer/SC_Ambient_Drones.0"
}
],
"ParentClass": {
"ObjectName": "SoundClass'SC_All_SFX'",
"ObjectPath": "/Game/Sound/Mixer/SC_All_SFX.0"
}
}
}
]

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[
{
"Type": "SoundClass",
"Name": "SC_Ammunition",
"Class": "UScriptClass'SoundClass'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Properties": {
"bApplyAmbientVolumes": true
},
"ParentClass": {
"ObjectName": "SoundClass'Player'",
"ObjectPath": "/Game/Sound/Mixer/Player.0"
}
}
}
]

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[
{
"Type": "SoundClass",
"Name": "SC_Anomaly",
"Class": "UScriptClass'SoundClass'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ChildClasses": [
{
"ObjectName": "SoundClass'SC_Anomaly_Reflector'",
"ObjectPath": "/Game/Sound/Mixer/SC_Anomaly_Reflector.0"
},
{
"ObjectName": "SoundClass'SC_Hedgehog'",
"ObjectPath": "/Game/Sound/Mixer/SC_Hedgehog.0"
}
],
"ParentClass": {
"ObjectName": "SoundClass'SC_All_SFX'",
"ObjectPath": "/Game/Sound/Mixer/SC_All_SFX.0"
}
}
}
]

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[
{
"Type": "SoundClass",
"Name": "SC_Anomaly_Reflector",
"Class": "UScriptClass'SoundClass'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Properties": {
"Volume": 0.5
},
"ParentClass": {
"ObjectName": "SoundClass'SC_Anomaly'",
"ObjectPath": "/Game/Sound/Mixer/SC_Anomaly.0"
}
}
}
]

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[
{
"Type": "SoundClass",
"Name": "SC_Bullet_Impact_Enemy",
"Class": "UScriptClass'SoundClass'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Properties": {
"Volume": 0.5,
"bApplyAmbientVolumes": true
},
"PassiveSoundMixModifiers": [
{
"SoundMix": {
"ObjectName": "SoundMix'SCM_Weapon_Fire_Ducking'",
"ObjectPath": "/Game/Sound/Mixer/Submixes/SCM_Weapon_Fire_Ducking.0"
},
"MinVolumeThreshold": 0.0,
"MaxVolumeThreshold": 100.0
}
],
"ParentClass": {
"ObjectName": "SoundClass'Bullet_Impacts'",
"ObjectPath": "/Game/Sound/Mixer/Bullet_Impacts.0"
}
}
}
]

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[
{
"Type": "SoundClass",
"Name": "SC_Bullet_Shell",
"Class": "UScriptClass'SoundClass'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Properties": {
"Volume": 0.2,
"bApplyAmbientVolumes": true
},
"ParentClass": {
"ObjectName": "SoundClass'Weapon'",
"ObjectPath": "/Game/Sound/Mixer/Weapon.0"
}
}
}
]

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[
{
"Type": "SoundClass",
"Name": "SC_Creatures",
"Class": "UScriptClass'SoundClass'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ChildClasses": [
{
"ObjectName": "SoundClass'Mimic'",
"ObjectPath": "/Game/Sound/Mixer/Mimic.0"
},
{
"ObjectName": "SoundClass'SC_Fragment'",
"ObjectPath": "/Game/Sound/Mixer/SC_Fragment.0"
}
],
"ParentClass": {
"ObjectName": "SoundClass'SC_All_SFX'",
"ObjectPath": "/Game/Sound/Mixer/SC_All_SFX.0"
}
}
}
]

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[
{
"Type": "SoundClass",
"Name": "SC_Dangerous_Water",
"Class": "UScriptClass'SoundClass'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Properties": {
"Volume": 0.4
},
"ParentClass": {
"ObjectName": "SoundClass'SC_All_SFX'",
"ObjectPath": "/Game/Sound/Mixer/SC_All_SFX.0"
}
}
}
]

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[
{
"Type": "SoundClass",
"Name": "SC_Dist_Zone_Main",
"Class": "UScriptClass'SoundClass'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ParentClass": {
"ObjectName": "SoundClass'SC_Distortion_Zone'",
"ObjectPath": "/Game/Sound/Mixer/SC_Distortion_Zone.0"
}
}
}
]

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[
{
"Type": "SoundClass",
"Name": "SC_Distortion_Zone",
"Class": "UScriptClass'SoundClass'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ChildClasses": [
{
"ObjectName": "SoundClass'SC_Dist_Zone_Main'",
"ObjectPath": "/Game/Sound/Mixer/SC_Dist_Zone_Main.0"
}
],
"ParentClass": {
"ObjectName": "SoundClass'SC_All_SFX'",
"ObjectPath": "/Game/Sound/Mixer/SC_All_SFX.0"
}
}
}
]

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[
{
"Type": "SoundClass",
"Name": "SC_Enemy_Fire",
"Class": "UScriptClass'SoundClass'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ChildClasses": [
{
"ObjectName": "SoundClass'SC_Mimic_Weapon'",
"ObjectPath": "/Game/Sound/Mixer/SC_Mimic_Weapon.0"
}
],
"ParentClass": {
"ObjectName": "SoundClass'SC_All_SFX'",
"ObjectPath": "/Game/Sound/Mixer/SC_All_SFX.0"
}
}
}
]

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[
{
"Type": "SoundClass",
"Name": "SC_Fragment",
"Class": "UScriptClass'SoundClass'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ParentClass": {
"ObjectName": "SoundClass'SC_Creatures'",
"ObjectPath": "/Game/Sound/Mixer/SC_Creatures.0"
}
}
}
]

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[
{
"Type": "SoundClass",
"Name": "SC_Grab_Default",
"Class": "UScriptClass'SoundClass'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Properties": {
"bApplyAmbientVolumes": true
},
"ParentClass": {
"ObjectName": "SoundClass'Player'",
"ObjectPath": "/Game/Sound/Mixer/Player.0"
}
}
}
]

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[
{
"Type": "SoundClass",
"Name": "SC_Grab_Item",
"Class": "UScriptClass'SoundClass'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Properties": {
"bApplyAmbientVolumes": true
},
"PassiveSoundMixModifiers": [
{
"SoundMix": {
"ObjectName": "SoundMix'SCM_Grab'",
"ObjectPath": "/Game/Sound/Mixer/Submixes/SCM_Grab.0"
},
"MinVolumeThreshold": 0.0,
"MaxVolumeThreshold": 10.0
}
],
"ParentClass": {
"ObjectName": "SoundClass'Player'",
"ObjectPath": "/Game/Sound/Mixer/Player.0"
}
}
}
]

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[
{
"Type": "SoundClass",
"Name": "SC_Hedgehog",
"Class": "UScriptClass'SoundClass'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ParentClass": {
"ObjectName": "SoundClass'SC_Anomaly'",
"ObjectPath": "/Game/Sound/Mixer/SC_Anomaly.0"
}
}
}
]

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[
{
"Type": "SoundClass",
"Name": "SC_Leaves_Rustle",
"Class": "UScriptClass'SoundClass'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Properties": {
"Volume": 0.006,
"bAlwaysPlay": true,
"bApplyAmbientVolumes": true
},
"ParentClass": {
"ObjectName": "SoundClass'SC_Ambient_Sounds'",
"ObjectPath": "/Game/Sound/Mixer/SC_Ambient_Sounds.0"
}
}
}
]

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[
{
"Type": "SoundClass",
"Name": "SC_Menu",
"Class": "UScriptClass'SoundClass'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ParentClass": {
"ObjectName": "SoundClass'SC_PreMaster'",
"ObjectPath": "/Game/Sound/Mixer/SC_PreMaster.0"
}
}
}
]

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[
{
"Type": "SoundClass",
"Name": "SC_Menu_Music",
"Class": "UScriptClass'SoundClass'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Properties": {
"bAlwaysPlay": true
},
"ParentClass": {
"ObjectName": "SoundClass'SC_All_Music'",
"ObjectPath": "/Game/Sound/Mixer/SC_All_Music.0"
}
}
}
]

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[
{
"Type": "SoundClass",
"Name": "SC_Menu_SFX",
"Class": "UScriptClass'SoundClass'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ParentClass": {
"ObjectName": "SoundClass'SC_All_SFX'",
"ObjectPath": "/Game/Sound/Mixer/SC_All_SFX.0"
}
}
}
]

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[
{
"Type": "SoundClass",
"Name": "SC_Mimic_Weapon",
"Class": "UScriptClass'SoundClass'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Properties": {
"Volume": 3.0
},
"ParentClass": {
"ObjectName": "SoundClass'SC_Enemy_Fire'",
"ObjectPath": "/Game/Sound/Mixer/SC_Enemy_Fire.0"
}
}
}
]

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@ -0,0 +1,18 @@
[
{
"Type": "SoundClass",
"Name": "SC_Music",
"Class": "UScriptClass'SoundClass'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Properties": {
"Volume": 0.6,
"bAlwaysPlay": true
},
"ParentClass": {
"ObjectName": "SoundClass'SC_All_Music'",
"ObjectPath": "/Game/Sound/Mixer/SC_All_Music.0"
}
}
}
]

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[
{
"Type": "SoundClass",
"Name": "SC_Mystic_Sounds",
"Class": "UScriptClass'SoundClass'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ParentClass": {
"ObjectName": "SoundClass'SC_All_SFX'",
"ObjectPath": "/Game/Sound/Mixer/SC_All_SFX.0"
}
}
}
]

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[
{
"Type": "SoundClass",
"Name": "SC_Outside_Sounds",
"Class": "UScriptClass'SoundClass'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Properties": {
"bApplyAmbientVolumes": true
},
"ParentClass": {
"ObjectName": "SoundClass'SC_Ambient_Sounds'",
"ObjectPath": "/Game/Sound/Mixer/SC_Ambient_Sounds.0"
}
}
}
]

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@ -0,0 +1,35 @@
[
{
"Type": "SoundClass",
"Name": "SC_PreMaster",
"Class": "UScriptClass'SoundClass'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Properties": {
"Volume": 30.0
},
"ChildClasses": [
{
"ObjectName": "SoundClass'SC_Menu'",
"ObjectPath": "/Game/Sound/Mixer/SC_Menu.0"
},
{
"ObjectName": "SoundClass'SC_ALL_VoiceChat'",
"ObjectPath": "/Game/Sound/Mixer/SC_ALL_VoiceChat.0"
},
{
"ObjectName": "SoundClass'SC_Above_Water'",
"ObjectPath": "/Game/Sound/Mixer/SC_Above_Water.0"
},
{
"ObjectName": "SoundClass'SC_Underwater'",
"ObjectPath": "/Game/Sound/Mixer/SC_Underwater.0"
}
],
"ParentClass": {
"ObjectName": "SoundClass'Master_Out'",
"ObjectPath": "/Game/Sound/Mixer/Master_Out.0"
}
}
}
]

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[
{
"Type": "SoundClass",
"Name": "SC_Source_Bus",
"Class": "UScriptClass'SoundClass'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Properties": {
"Volume": 0.5
},
"ParentClass": {
"ObjectName": "SoundClass'SC_All_SFX'",
"ObjectPath": "/Game/Sound/Mixer/SC_All_SFX.0"
}
}
}
]

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[
{
"Type": "SoundClass",
"Name": "SC_Underwater",
"Class": "UScriptClass'SoundClass'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"PassiveSoundMixModifiers": [
{
"SoundMix": null,
"MinVolumeThreshold": 0.0,
"MaxVolumeThreshold": 10.0
}
],
"ParentClass": {
"ObjectName": "SoundClass'SC_PreMaster'",
"ObjectPath": "/Game/Sound/Mixer/SC_PreMaster.0"
}
}
}
]

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[
{
"Type": "SoundClass",
"Name": "SC_Water",
"Class": "UScriptClass'SoundClass'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Properties": {
"Volume": 0.25
},
"ParentClass": {
"ObjectName": "SoundClass'SC_All_SFX'",
"ObjectPath": "/Game/Sound/Mixer/SC_All_SFX.0"
}
}
}
]

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[
{
"Type": "SoundClass",
"Name": "SC_Wind_Gusts",
"Class": "UScriptClass'SoundClass'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Properties": {
"Volume": 0.08,
"bAlwaysPlay": true,
"bApplyAmbientVolumes": true
},
"ParentClass": {
"ObjectName": "SoundClass'SC_Ambient_Sounds'",
"ObjectPath": "/Game/Sound/Mixer/SC_Ambient_Sounds.0"
}
}
}
]

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@ -0,0 +1,19 @@
[
{
"Type": "SoundClass",
"Name": "SC_Wind_Main",
"Class": "UScriptClass'SoundClass'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Properties": {
"Volume": 0.25,
"bAlwaysPlay": true,
"bApplyAmbientVolumes": true
},
"ParentClass": {
"ObjectName": "SoundClass'SC_Ambient_Sounds'",
"ObjectPath": "/Game/Sound/Mixer/SC_Ambient_Sounds.0"
}
}
}
]

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[
{
"Type": "SoundSubmix",
"Name": "SM_Master_Limiter",
"Class": "UScriptClass'SoundSubmix'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"SubmixEffectChain": [
{
"ObjectName": "SubmixEffectSubmixEQPreset'MAster_EQ_Preset'",
"ObjectPath": "/Game/Sound/Effects/MAster_EQ_Preset.0"
},
{
"ObjectName": "SubmixEffectDynamicsProcessorPreset'Master_limiter_SubmixPreset'",
"ObjectPath": "/Game/Sound/Effects/Master_limiter_SubmixPreset.0"
},
{
"ObjectName": "SubmixEffectMultibandCompressorPreset'Master_Dyn_EQ'",
"ObjectPath": "/Game/Sound/Effects/Master_Dyn_EQ.0"
}
]
}
}
]

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[
{
"Type": "SoundClass",
"Name": "Sphera",
"Class": "UScriptClass'SoundClass'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Properties": {
"Volume": 0.4,
"bApplyAmbientVolumes": true
},
"ChildClasses": [
{
"ObjectName": "SoundClass'Sphera_Ambient'",
"ObjectPath": "/Game/Sound/Mixer/Sphera_Ambient.0"
},
{
"ObjectName": "SoundClass'Thunder'",
"ObjectPath": "/Game/Sound/Mixer/Thunder.0"
}
],
"ParentClass": {
"ObjectName": "SoundClass'SC_All_SFX'",
"ObjectPath": "/Game/Sound/Mixer/SC_All_SFX.0"
}
}
}
]

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@ -0,0 +1,18 @@
[
{
"Type": "SoundClass",
"Name": "Sphera_Ambient",
"Class": "UScriptClass'SoundClass'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Properties": {
"Volume": 0.8,
"bApplyAmbientVolumes": true
},
"ParentClass": {
"ObjectName": "SoundClass'Sphera'",
"ObjectPath": "/Game/Sound/Mixer/Sphera.0"
}
}
}
]

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[
{
"Type": "SoundSubmix",
"Name": "SBMX_Thunder",
"Class": "UScriptClass'SoundSubmix'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"SubmixEffectChain": [
{
"ObjectName": "SubmixEffectReverbPreset'EffectSubmix_Reverb_Distant'",
"ObjectPath": "/Game/Sound/Effects/EffectSubmix_Reverb_Distant.0"
},
{
"ObjectName": "SubmixEffectSubmixEQPreset'ESP_Thunder_EQ'",
"ObjectPath": "/Game/Sound/Effects/ESP_Thunder_EQ.0"
}
]
}
}
]

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[
{
"Type": "SoundMix",
"Name": "SCM_Dist_Zone_Helmet",
"Class": "UScriptClass'SoundMix'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"bApplyEQ": true,
"EQPriority": 10.0,
"EQSettings": {
"FrequencyCenter0": 0.0,
"Gain0": 0.0,
"Bandwidth0": 2.0,
"Bandwidth2": 1.568,
"Bandwidth3": 0.496
},
"SoundClassEffects": [
{
"SoundClassObject": {
"ObjectName": "SoundClass'SC_Dist_Zone_Main'",
"ObjectPath": "/Game/Sound/Mixer/SC_Dist_Zone_Main.0"
},
"VolumeAdjuster": 0.4,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 600.0,
"bApplyToChildren": true,
"VoiceCenterChannelVolumeAdjuster": 1.0
}
]
}
}
]

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[
{
"Type": "SoundMix",
"Name": "SCM_Grab",
"Class": "UScriptClass'SoundMix'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"SoundClassEffects": [
{
"SoundClassObject": {
"ObjectName": "SoundClass'SC_Grab_Default'",
"ObjectPath": "/Game/Sound/Mixer/SC_Grab_Default.0"
},
"VolumeAdjuster": 0.5,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 20000.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
}
],
"FadeInTime": 0.1,
"FadeOutTime": 0.1
}
}
]

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[
{
"Type": "SoundMix",
"Name": "SCM_Indoor",
"Class": "UScriptClass'SoundMix'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"SoundClassEffects": [
{
"SoundClassObject": {
"ObjectName": "SoundClass'SC_Outside_Sounds'",
"ObjectPath": "/Game/Sound/Mixer/SC_Outside_Sounds.0"
},
"VolumeAdjuster": 0.0,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 300.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
},
{
"SoundClassObject": {
"ObjectName": "SoundClass'SC_Wind_Main'",
"ObjectPath": "/Game/Sound/Mixer/SC_Wind_Main.0"
},
"VolumeAdjuster": 0.01,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 20000.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
},
{
"SoundClassObject": {
"ObjectName": "SoundClass'SC_Wind_Gusts'",
"ObjectPath": "/Game/Sound/Mixer/SC_Wind_Gusts.0"
},
"VolumeAdjuster": 0.0001,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 20000.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
},
{
"SoundClassObject": {
"ObjectName": "SoundClass'SC_Leaves_Rustle'",
"ObjectPath": "/Game/Sound/Mixer/SC_Leaves_Rustle.0"
},
"VolumeAdjuster": 0.001,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 20000.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
},
{
"SoundClassObject": {
"ObjectName": "SoundClass'Thunder'",
"ObjectPath": "/Game/Sound/Mixer/Thunder.0"
},
"VolumeAdjuster": 0.5,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 100.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
},
{
"SoundClassObject": {
"ObjectName": "SoundClass'Sphera_Ambient'",
"ObjectPath": "/Game/Sound/Mixer/Sphera_Ambient.0"
},
"VolumeAdjuster": 0.0,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 20000.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
},
{
"SoundClassObject": {
"ObjectName": "SoundClass'SC_Water'",
"ObjectPath": "/Game/Sound/Mixer/SC_Water.0"
},
"VolumeAdjuster": 0.001,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 20000.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
},
{
"SoundClassObject": {
"ObjectName": "SoundClass'SC_Dangerous_Water'",
"ObjectPath": "/Game/Sound/Mixer/SC_Dangerous_Water.0"
},
"VolumeAdjuster": 0.0,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 20000.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
},
{
"SoundClassObject": {
"ObjectName": "SoundClass'SC_Music'",
"ObjectPath": "/Game/Sound/Mixer/SC_Music.0"
},
"VolumeAdjuster": 0.4,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 20000.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
},
{
"SoundClassObject": {
"ObjectName": "SoundClass'Helicopter'",
"ObjectPath": "/Game/Sound/Mixer/Helicopter.0"
},
"VolumeAdjuster": 0.1,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 220.0,
"bApplyToChildren": true,
"VoiceCenterChannelVolumeAdjuster": 1.0
},
{
"SoundClassObject": {
"ObjectName": "SoundClass'SC_Ambient_Drones'",
"ObjectPath": "/Game/Sound/Mixer/SC_Ambient_Drones.0"
},
"VolumeAdjuster": 0.4,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 20000.0,
"bApplyToChildren": true,
"VoiceCenterChannelVolumeAdjuster": 1.0
}
],
"FadeInTime": 1.0,
"FadeOutTime": 1.0
}
}
]

View file

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[
{
"Type": "SoundMix",
"Name": "SCM_Tutor_Start",
"Class": "UScriptClass'SoundMix'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"SoundClassEffects": [
{
"SoundClassObject": {
"ObjectName": "SoundClass'SC_Outside_Sounds'",
"ObjectPath": "/Game/Sound/Mixer/SC_Outside_Sounds.0"
},
"VolumeAdjuster": 0.0,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 300.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
},
{
"SoundClassObject": {
"ObjectName": "SoundClass'SC_Wind_Main'",
"ObjectPath": "/Game/Sound/Mixer/SC_Wind_Main.0"
},
"VolumeAdjuster": 0.0,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 20000.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
},
{
"SoundClassObject": {
"ObjectName": "SoundClass'SC_Wind_Gusts'",
"ObjectPath": "/Game/Sound/Mixer/SC_Wind_Gusts.0"
},
"VolumeAdjuster": 0.0,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 20000.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
},
{
"SoundClassObject": {
"ObjectName": "SoundClass'SC_Leaves_Rustle'",
"ObjectPath": "/Game/Sound/Mixer/SC_Leaves_Rustle.0"
},
"VolumeAdjuster": 0.0,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 20000.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
},
{
"SoundClassObject": {
"ObjectName": "SoundClass'Thunder'",
"ObjectPath": "/Game/Sound/Mixer/Thunder.0"
},
"VolumeAdjuster": 0.0,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 100.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
},
{
"SoundClassObject": {
"ObjectName": "SoundClass'Sphera_Ambient'",
"ObjectPath": "/Game/Sound/Mixer/Sphera_Ambient.0"
},
"VolumeAdjuster": 0.0,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 20000.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
},
{
"SoundClassObject": {
"ObjectName": "SoundClass'SC_Water'",
"ObjectPath": "/Game/Sound/Mixer/SC_Water.0"
},
"VolumeAdjuster": 0.0,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 20000.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
},
{
"SoundClassObject": {
"ObjectName": "SoundClass'SC_Dangerous_Water'",
"ObjectPath": "/Game/Sound/Mixer/SC_Dangerous_Water.0"
},
"VolumeAdjuster": 0.0,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 20000.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
},
{
"SoundClassObject": {
"ObjectName": "SoundClass'SC_Music'",
"ObjectPath": "/Game/Sound/Mixer/SC_Music.0"
},
"VolumeAdjuster": 0.0,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 20000.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
},
{
"SoundClassObject": null,
"VolumeAdjuster": 1.0,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 20000.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
}
],
"FadeInTime": 0.5,
"FadeOutTime": 0.5
}
}
]

View file

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[
{
"Type": "SoundMix",
"Name": "SCM_Underwater",
"Class": "UScriptClass'SoundMix'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"SoundClassEffects": [
{
"SoundClassObject": {
"ObjectName": "SoundClass'SC_Above_Water'",
"ObjectPath": "/Game/Sound/Mixer/SC_Above_Water.0"
},
"VolumeAdjuster": 0.3,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 900.0,
"bApplyToChildren": true,
"VoiceCenterChannelVolumeAdjuster": 1.0
}
],
"FadeInTime": 0.1,
"FadeOutTime": 0.1
}
}
]

View file

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[
{
"Type": "SoundMix",
"Name": "SCM_Volume_Slider_Master",
"Class": "UScriptClass'SoundMix'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"SoundClassEffects": [
{
"SoundClassObject": {
"ObjectName": "SoundClass'Master_Out'",
"ObjectPath": "/Game/Sound/Mixer/Master_Out.0"
},
"VolumeAdjuster": 1.0,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 20000.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
}
]
}
}
]

View file

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[
{
"Type": "SoundMix",
"Name": "SCM_Volume_Slider_Music",
"Class": "UScriptClass'SoundMix'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"SoundClassEffects": [
{
"SoundClassObject": {
"ObjectName": "SoundClass'SC_All_Music'",
"ObjectPath": "/Game/Sound/Mixer/SC_All_Music.0"
},
"VolumeAdjuster": 1.0,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 20000.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
}
]
}
}
]

View file

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[
{
"Type": "SoundMix",
"Name": "SCM_Volume_Slider_SFX",
"Class": "UScriptClass'SoundMix'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"SoundClassEffects": [
{
"SoundClassObject": {
"ObjectName": "SoundClass'SC_All_SFX'",
"ObjectPath": "/Game/Sound/Mixer/SC_All_SFX.0"
},
"VolumeAdjuster": 1.0,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 20000.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
}
]
}
}
]

View file

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[
{
"Type": "SoundMix",
"Name": "SCM_Volume_Slider_VoiceChat",
"Class": "UScriptClass'SoundMix'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"SoundClassEffects": [
{
"SoundClassObject": {
"ObjectName": "SoundClass'SC_ALL_VoiceChat'",
"ObjectPath": "/Game/Sound/Mixer/SC_ALL_VoiceChat.0"
},
"VolumeAdjuster": 1.0,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 20000.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
}
]
}
}
]

View file

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[
{
"Type": "SoundMix",
"Name": "SCM_Weapon_Fire_Ducking",
"Class": "UScriptClass'SoundMix'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"bApplyEQ": true,
"EQSettings": {
"FrequencyCenter0": 10000.0,
"Gain0": 0.32,
"Bandwidth0": 2.0,
"Gain1": 0.4,
"Gain2": 0.0
},
"SoundClassEffects": [
{
"SoundClassObject": {
"ObjectName": "SoundClass'Weapon_Fire'",
"ObjectPath": "/Game/Sound/Mixer/Weapon_Fire.0"
},
"VolumeAdjuster": 0.4,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 9000.0,
"bApplyToChildren": true,
"VoiceCenterChannelVolumeAdjuster": 1.0
}
],
"FadeInTime": 0.01,
"FadeOutTime": 0.5
}
}
]

View file

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[
{
"Type": "SoundSubmix",
"Name": "SM_Weapon_Fire_Compression",
"Class": "UScriptClass'SoundSubmix'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"SubmixEffectChain": [
{
"ObjectName": "SubmixEffectDynamicsProcessorPreset'ESP_Weapon_Fire_Compression'",
"ObjectPath": "/Game/Sound/Effects/ESP_Weapon_Fire_Compression.0"
},
{
"ObjectName": "SubmixEffectSubmixEQPreset'WeaponFire__EQ_Preset'",
"ObjectPath": "/Game/Sound/Effects/WeaponFire__EQ_Preset.0"
}
]
}
}
]

View file

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[
{
"Type": "SoundClass",
"Name": "Thunder",
"Class": "UScriptClass'SoundClass'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Properties": {
"Volume": 0.45,
"bApplyAmbientVolumes": true
},
"ParentClass": {
"ObjectName": "SoundClass'Sphera'",
"ObjectPath": "/Game/Sound/Mixer/Sphera.0"
}
}
}
]

View file

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[
{
"Type": "SoundClass",
"Name": "Weapon",
"Class": "UScriptClass'SoundClass'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Properties": {
"bApplyAmbientVolumes": true
},
"ChildClasses": [
{
"ObjectName": "SoundClass'Weapon_Fire'",
"ObjectPath": "/Game/Sound/Mixer/Weapon_Fire.0"
},
{
"ObjectName": "SoundClass'Weapon_Handling'",
"ObjectPath": "/Game/Sound/Mixer/Weapon_Handling.0"
},
{
"ObjectName": "SoundClass'SC_Bullet_Shell'",
"ObjectPath": "/Game/Sound/Mixer/SC_Bullet_Shell.0"
}
],
"ParentClass": {
"ObjectName": "SoundClass'SC_All_SFX'",
"ObjectPath": "/Game/Sound/Mixer/SC_All_SFX.0"
}
}
}
]

View file

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[
{
"Type": "SoundClass",
"Name": "Weapon_Fire",
"Class": "UScriptClass'SoundClass'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Properties": {
"Volume": 0.5,
"bApplyAmbientVolumes": true
},
"ParentClass": {
"ObjectName": "SoundClass'Weapon'",
"ObjectPath": "/Game/Sound/Mixer/Weapon.0"
}
}
}
]

View file

@ -0,0 +1,18 @@
[
{
"Type": "SoundClass",
"Name": "Weapon_Handling",
"Class": "UScriptClass'SoundClass'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Properties": {
"Volume": 0.05,
"bApplyAmbientVolumes": true
},
"ParentClass": {
"ObjectName": "SoundClass'Weapon'",
"ObjectPath": "/Game/Sound/Mixer/Weapon.0"
}
}
}
]

View file

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[
{
"Type": "SoundClass",
"Name": "Wind_Roof",
"Class": "UScriptClass'SoundClass'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Properties": {
"Volume": 0.2,
"bApplyAmbientVolumes": true
},
"ParentClass": {
"ObjectName": "SoundClass'SC_Ambient_Sounds'",
"ObjectPath": "/Game/Sound/Mixer/SC_Ambient_Sounds.0"
}
}
}
]