ITR2_ASSET/IntoTheRadius2/Content/Sound/Mixer/Submixes/SCM_Indoor.json

135 lines
No EOL
4.5 KiB
JSON

[
{
"Type": "SoundMix",
"Name": "SCM_Indoor",
"Class": "UScriptClass'SoundMix'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"SoundClassEffects": [
{
"SoundClassObject": {
"ObjectName": "SoundClass'SC_Outside_Sounds'",
"ObjectPath": "/Game/Sound/Mixer/SC_Outside_Sounds.0"
},
"VolumeAdjuster": 0.0,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 300.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
},
{
"SoundClassObject": {
"ObjectName": "SoundClass'SC_Wind_Main'",
"ObjectPath": "/Game/Sound/Mixer/SC_Wind_Main.0"
},
"VolumeAdjuster": 0.01,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 20000.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
},
{
"SoundClassObject": {
"ObjectName": "SoundClass'SC_Wind_Gusts'",
"ObjectPath": "/Game/Sound/Mixer/SC_Wind_Gusts.0"
},
"VolumeAdjuster": 0.0001,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 20000.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
},
{
"SoundClassObject": {
"ObjectName": "SoundClass'SC_Leaves_Rustle'",
"ObjectPath": "/Game/Sound/Mixer/SC_Leaves_Rustle.0"
},
"VolumeAdjuster": 0.001,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 20000.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
},
{
"SoundClassObject": {
"ObjectName": "SoundClass'Thunder'",
"ObjectPath": "/Game/Sound/Mixer/Thunder.0"
},
"VolumeAdjuster": 0.5,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 100.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
},
{
"SoundClassObject": {
"ObjectName": "SoundClass'Sphera_Ambient'",
"ObjectPath": "/Game/Sound/Mixer/Sphera_Ambient.0"
},
"VolumeAdjuster": 0.0,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 20000.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
},
{
"SoundClassObject": {
"ObjectName": "SoundClass'SC_Water'",
"ObjectPath": "/Game/Sound/Mixer/SC_Water.0"
},
"VolumeAdjuster": 0.001,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 20000.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
},
{
"SoundClassObject": {
"ObjectName": "SoundClass'SC_Dangerous_Water'",
"ObjectPath": "/Game/Sound/Mixer/SC_Dangerous_Water.0"
},
"VolumeAdjuster": 0.0,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 20000.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
},
{
"SoundClassObject": {
"ObjectName": "SoundClass'SC_Music'",
"ObjectPath": "/Game/Sound/Mixer/SC_Music.0"
},
"VolumeAdjuster": 0.4,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 20000.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
},
{
"SoundClassObject": {
"ObjectName": "SoundClass'Helicopter'",
"ObjectPath": "/Game/Sound/Mixer/Helicopter.0"
},
"VolumeAdjuster": 0.1,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 220.0,
"bApplyToChildren": true,
"VoiceCenterChannelVolumeAdjuster": 1.0
},
{
"SoundClassObject": {
"ObjectName": "SoundClass'SC_Ambient_Drones'",
"ObjectPath": "/Game/Sound/Mixer/SC_Ambient_Drones.0"
},
"VolumeAdjuster": 0.4,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 20000.0,
"bApplyToChildren": true,
"VoiceCenterChannelVolumeAdjuster": 1.0
}
],
"FadeInTime": 1.0,
"FadeOutTime": 1.0
}
}
]