135 lines
4.5 KiB
JSON
135 lines
4.5 KiB
JSON
|
[
|
||
|
{
|
||
|
"Type": "SoundMix",
|
||
|
"Name": "SCM_Indoor",
|
||
|
"Class": "UScriptClass'SoundMix'",
|
||
|
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"SoundClassEffects": [
|
||
|
{
|
||
|
"SoundClassObject": {
|
||
|
"ObjectName": "SoundClass'SC_Outside_Sounds'",
|
||
|
"ObjectPath": "/Game/Sound/Mixer/SC_Outside_Sounds.0"
|
||
|
},
|
||
|
"VolumeAdjuster": 0.0,
|
||
|
"PitchAdjuster": 1.0,
|
||
|
"LowPassFilterFrequency": 300.0,
|
||
|
"bApplyToChildren": false,
|
||
|
"VoiceCenterChannelVolumeAdjuster": 1.0
|
||
|
},
|
||
|
{
|
||
|
"SoundClassObject": {
|
||
|
"ObjectName": "SoundClass'SC_Wind_Main'",
|
||
|
"ObjectPath": "/Game/Sound/Mixer/SC_Wind_Main.0"
|
||
|
},
|
||
|
"VolumeAdjuster": 0.01,
|
||
|
"PitchAdjuster": 1.0,
|
||
|
"LowPassFilterFrequency": 20000.0,
|
||
|
"bApplyToChildren": false,
|
||
|
"VoiceCenterChannelVolumeAdjuster": 1.0
|
||
|
},
|
||
|
{
|
||
|
"SoundClassObject": {
|
||
|
"ObjectName": "SoundClass'SC_Wind_Gusts'",
|
||
|
"ObjectPath": "/Game/Sound/Mixer/SC_Wind_Gusts.0"
|
||
|
},
|
||
|
"VolumeAdjuster": 0.0001,
|
||
|
"PitchAdjuster": 1.0,
|
||
|
"LowPassFilterFrequency": 20000.0,
|
||
|
"bApplyToChildren": false,
|
||
|
"VoiceCenterChannelVolumeAdjuster": 1.0
|
||
|
},
|
||
|
{
|
||
|
"SoundClassObject": {
|
||
|
"ObjectName": "SoundClass'SC_Leaves_Rustle'",
|
||
|
"ObjectPath": "/Game/Sound/Mixer/SC_Leaves_Rustle.0"
|
||
|
},
|
||
|
"VolumeAdjuster": 0.001,
|
||
|
"PitchAdjuster": 1.0,
|
||
|
"LowPassFilterFrequency": 20000.0,
|
||
|
"bApplyToChildren": false,
|
||
|
"VoiceCenterChannelVolumeAdjuster": 1.0
|
||
|
},
|
||
|
{
|
||
|
"SoundClassObject": {
|
||
|
"ObjectName": "SoundClass'Thunder'",
|
||
|
"ObjectPath": "/Game/Sound/Mixer/Thunder.0"
|
||
|
},
|
||
|
"VolumeAdjuster": 0.5,
|
||
|
"PitchAdjuster": 1.0,
|
||
|
"LowPassFilterFrequency": 100.0,
|
||
|
"bApplyToChildren": false,
|
||
|
"VoiceCenterChannelVolumeAdjuster": 1.0
|
||
|
},
|
||
|
{
|
||
|
"SoundClassObject": {
|
||
|
"ObjectName": "SoundClass'Sphera_Ambient'",
|
||
|
"ObjectPath": "/Game/Sound/Mixer/Sphera_Ambient.0"
|
||
|
},
|
||
|
"VolumeAdjuster": 0.0,
|
||
|
"PitchAdjuster": 1.0,
|
||
|
"LowPassFilterFrequency": 20000.0,
|
||
|
"bApplyToChildren": false,
|
||
|
"VoiceCenterChannelVolumeAdjuster": 1.0
|
||
|
},
|
||
|
{
|
||
|
"SoundClassObject": {
|
||
|
"ObjectName": "SoundClass'SC_Water'",
|
||
|
"ObjectPath": "/Game/Sound/Mixer/SC_Water.0"
|
||
|
},
|
||
|
"VolumeAdjuster": 0.001,
|
||
|
"PitchAdjuster": 1.0,
|
||
|
"LowPassFilterFrequency": 20000.0,
|
||
|
"bApplyToChildren": false,
|
||
|
"VoiceCenterChannelVolumeAdjuster": 1.0
|
||
|
},
|
||
|
{
|
||
|
"SoundClassObject": {
|
||
|
"ObjectName": "SoundClass'SC_Dangerous_Water'",
|
||
|
"ObjectPath": "/Game/Sound/Mixer/SC_Dangerous_Water.0"
|
||
|
},
|
||
|
"VolumeAdjuster": 0.0,
|
||
|
"PitchAdjuster": 1.0,
|
||
|
"LowPassFilterFrequency": 20000.0,
|
||
|
"bApplyToChildren": false,
|
||
|
"VoiceCenterChannelVolumeAdjuster": 1.0
|
||
|
},
|
||
|
{
|
||
|
"SoundClassObject": {
|
||
|
"ObjectName": "SoundClass'SC_Music'",
|
||
|
"ObjectPath": "/Game/Sound/Mixer/SC_Music.0"
|
||
|
},
|
||
|
"VolumeAdjuster": 0.4,
|
||
|
"PitchAdjuster": 1.0,
|
||
|
"LowPassFilterFrequency": 20000.0,
|
||
|
"bApplyToChildren": false,
|
||
|
"VoiceCenterChannelVolumeAdjuster": 1.0
|
||
|
},
|
||
|
{
|
||
|
"SoundClassObject": {
|
||
|
"ObjectName": "SoundClass'Helicopter'",
|
||
|
"ObjectPath": "/Game/Sound/Mixer/Helicopter.0"
|
||
|
},
|
||
|
"VolumeAdjuster": 0.1,
|
||
|
"PitchAdjuster": 1.0,
|
||
|
"LowPassFilterFrequency": 220.0,
|
||
|
"bApplyToChildren": true,
|
||
|
"VoiceCenterChannelVolumeAdjuster": 1.0
|
||
|
},
|
||
|
{
|
||
|
"SoundClassObject": {
|
||
|
"ObjectName": "SoundClass'SC_Ambient_Drones'",
|
||
|
"ObjectPath": "/Game/Sound/Mixer/SC_Ambient_Drones.0"
|
||
|
},
|
||
|
"VolumeAdjuster": 0.4,
|
||
|
"PitchAdjuster": 1.0,
|
||
|
"LowPassFilterFrequency": 20000.0,
|
||
|
"bApplyToChildren": true,
|
||
|
"VoiceCenterChannelVolumeAdjuster": 1.0
|
||
|
}
|
||
|
],
|
||
|
"FadeInTime": 1.0,
|
||
|
"FadeOutTime": 1.0
|
||
|
}
|
||
|
}
|
||
|
]
|