110 lines
3.5 KiB
JSON
110 lines
3.5 KiB
JSON
|
[
|
||
|
{
|
||
|
"Type": "BlueprintGeneratedClass",
|
||
|
"Name": "FL_Ammo_C",
|
||
|
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
||
|
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"SuperStruct": {
|
||
|
"ObjectName": "Class'BlueprintFunctionLibrary'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
},
|
||
|
"Children": [
|
||
|
{
|
||
|
"ObjectName": "Function'FL_Ammo_C:SetColorByAmmoType'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Ammo/FL_Ammo.2"
|
||
|
}
|
||
|
],
|
||
|
"FuncMap": {
|
||
|
"SetColorByAmmoType": {
|
||
|
"ObjectName": "Function'FL_Ammo_C:SetColorByAmmoType'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Ammo/FL_Ammo.2"
|
||
|
}
|
||
|
},
|
||
|
"ClassFlags": "CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint",
|
||
|
"ClassWithin": {
|
||
|
"ObjectName": "Class'Object'",
|
||
|
"ObjectPath": "/Script/CoreUObject"
|
||
|
},
|
||
|
"ClassConfigName": "Engine",
|
||
|
"bCooked": true,
|
||
|
"ClassDefaultObject": {
|
||
|
"ObjectName": "FL_Ammo_C'Default__FL_Ammo_C'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Ammo/FL_Ammo.1"
|
||
|
},
|
||
|
"EditorTags": {
|
||
|
"BlueprintType": "BPTYPE_FunctionLibrary"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "FL_Ammo_C",
|
||
|
"Name": "Default__FL_Ammo_C",
|
||
|
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Ammo/FL_Ammo.FL_Ammo_C'",
|
||
|
"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
|
||
|
},
|
||
|
{
|
||
|
"Type": "Function",
|
||
|
"Name": "SetColorByAmmoType",
|
||
|
"Outer": "FL_Ammo_C",
|
||
|
"Class": "UScriptClass'Function'",
|
||
|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"ChildProperties": [
|
||
|
{
|
||
|
"Type": "StructProperty",
|
||
|
"Name": "GameplayTag",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 12,
|
||
|
"PropertyFlags": "ConstParm | BlueprintVisible | BlueprintReadOnly | Parm | OutParm | ReferenceParm",
|
||
|
"Struct": {
|
||
|
"ObjectName": "Class'GameplayTag'",
|
||
|
"ObjectPath": "/Script/GameplayTags"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "Primitive",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm | InstancedReference",
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'PrimitiveComponent'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "__WorldContext",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm",
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'Object'",
|
||
|
"ObjectPath": "/Script/CoreUObject"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "StructProperty",
|
||
|
"Name": "Color",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 24,
|
||
|
"PropertyFlags": "Edit | BlueprintVisible",
|
||
|
"Struct": {
|
||
|
"ObjectName": "Class'Vector'",
|
||
|
"ObjectPath": "/Script/CoreUObject"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "GameplayTagsK2Node_SwitchGameplayTag_CmpSuccess",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
}
|
||
|
],
|
||
|
"FunctionFlags": "FUNC_Static | FUNC_Public | FUNC_HasOutParms | FUNC_BlueprintCallable | FUNC_BlueprintEvent"
|
||
|
}
|
||
|
]
|