1.2 KiB
Base Rules
Forts and Main Bases are the backbone of a stable nation. They serve as primary defenses and key objectives in war, where their survival or destruction can determine victory.
Construction Rules
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Forts must be built onshore. Only FOBs, Outposts, and HQs may be built inland. Contact staff for details.
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No subgrids are allowed on forts. To print from them, use a console block.
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All static grids must be anchored to the Voxel and cannot be fully subterranean.
Wartime Rules
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A Main Base cannot be attacked until all enemy forts have been destroyed.
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FOBs (Forward Operating Bases) are temporary wartime outposts used for defense or offensive staging near enemy territory. They can be placed anywhere outside neutral faction lands.
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Jurisdiction matters:
- You cannot fire on ships in neutral national waters.
- You cannot attack forts or main bases unless at war.
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Enemy docked ships may only be attacked if:
- They fire upon you with non-automated defenses.
- They move to gain a better firing position for automated turrets.