DND/Legion: Level 12

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merith-tk 2024-11-04 14:04:51 -08:00
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## Basic Information
- **Name**: Legion
- **Level**: 11
- **Level**: 12
- **Race**: Warforged
- **Alignment**: Neutral Good
- **Background**: Soldier (Infantry)
@ -22,8 +22,8 @@ Legion is a sleek, dexterous Warforged with a frame of rusted bronze and tarnish
| Ability | Base | Total | Bonus |
|--------------|------|-------|-----------------|
| **Strength** | 13 | 14 | +1 (Level 6 increase)|
| **Dexterity**| 15 | 16 | +1 (Level 6 increase), +1 (Level 8 increase)|
| **Constitution** | 10| 10 | |
| **Dexterity**| 15 | 17 | +1 (Level 6 increase), +1 (Level 8 increase)|
| **Constitution** | 10| 11 | +1 (Aberrant Dragonmark)|
| **Intelligence** | 12| 12 | |
| **Wisdom** | 14 | 15 | +1 (Elven Accuracy), +1 (Level 8 increase)|
| **Charisma** | 8 | 8 | |
@ -41,8 +41,9 @@ Legion is a sleek, dexterous Warforged with a frame of rusted bronze and tarnish
- **Hit Points at 9th Level**: 52 + 6 (average of 1d10) + Constitution modifier (0) = **58**
- **Hit Points at 10th Level**: 58 + 6 (average of 1d10) + Constitution modifier (0) = **64**
- **Hit Points at 11th Level**: 64 + 6 (average of 1d10) + Constitution modifier (0) = **70**
- **Total Hit Points**: **70** (10 + 6 + 6 + 6 + 6 + 6 + 6 + 6 + 6 + 6 + 6)
- **Hit Dice**: 11d10 (1d10 per fighter level)
- **Hit Points at 12th Level**: 70 + 6 (average of 1d10) + Constitution modifier (0) = **76**
- **Total Hit Points**: **76** (10 + 6 + 6 + 6 + 6 + 6 + 6 + 6 + 6 + 6 + 6 + 6)
- **Hit Dice**: 12d10 (1d10 per fighter level)
- **Hit Points at Higher Levels**: 1d10 (or 6) + Constitution modifier (0) per fighter level after 1st
## Features
@ -95,7 +96,7 @@ At 1st level, Legion has a limited well of stamina that he can draw on to protec
- **Chosen Feat:** **Elven Accuracy**
- Increase Dexterity, Intelligence, Wisdom, or Charisma by 1 (max 20).
- Reroll one die when you have advantage on an attack roll.
- **Chosen Increase**: Wisdom +1
- **Chosen Increase:** Wisdom +1
### Level 5
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- **Extra Attack:**
- You can attack three times, instead of twice, whenever you take the Attack action on your turn.
- The number of attacks increases to four when you reach 20th level in this class.
### Level 12
- **Ability Score Improvement:** Increase one ability score of your choice by 2, or two ability scores by 1 (max 20). You can also choose a feat instead.
- **Chosen Feat:** **Aberrant Dragonmark**
- Increase your Constitution score by 1 (max 20).
- **Chosen Cantrip:** Shocking Grasp
- **Chosen Spell:** Absorb Elements