5.4 KiB
5.4 KiB
Development Log - Echo Legion / Warpforged Faction
Original Concept Discussion
Initial Post (User)
- Fan faction for Warhammer 40k, tentatively called "Warpborn"
- Civilian world with STC caches lost to Warp few thousand years ago
- Local militia and Astartes deployment also lost
- World was essentially a "Forge World" with great machines and STCs
- Soldiers fell to Chaos, but civilians held firm with Mechanicus maintaining equipment
- Made vow to protect geneseed when last Astartes fell
- Evolved over time, gained reality-altering powers bound by materialist beliefs
- Primary ability: short-range teleportation ("warp") - 30ft max in realspace
- Reverse-engineered Astartes armor into lighter exoskeletons
- Swore never to "warp" the protected geneseed/artifact
- Eventually found way back to Materium
ChatGPT Suggestions
- Recommended "Echo Legion" name as fitting
- Suggested they be "echoes of their lost world"
- Questions about relationship with Imperium, Chaos Gods, Mechanicus
- Name alternatives: Materiarchs, Ironborn, Warpstriders, Echo Legion
User Clarifications - Relationships
- Imperium: Not enemies, not allies - know they may be attacked as "Warp-tainted"
- Astartes Chapter: Suspicion and hostility, but eventual cooperation
- First Contact Scenario: Echo Legion emerges behind embattled Astartes, helps defeat common enemy
- Detailed dialogue of first meeting, presenting armor clearly based on Astartes design
- Present artifact: "We believe in facts, not falsehoods. Falsehoods get you killed in the warp"
- Chaos Gods: Viewed as lies, immaterial things that can't be proven
- Mechanicus: Initially heretical, but grudging cooperation when STCs revealed
Combat Doctrine Development
User's Vision
- Born/raised/trained in Warp = enhanced awareness like "video game processing"
- Hyper-mobility focused, energy weapons primarily
- Tech priests from original vanishing now serve as historians/educators in colonies
- Warp time dilation: short time for them = potentially pre-Age of Strife disappearance
- Absolute momentum control when teleporting
- Aesthetics: Astartes + pre-Mechanicus, brutal but functional and field-maintainable
ChatGPT Refinements
- Enhanced perception through Warp adaptation
- Predictive combat algorithms
- Suggested energy weapon types (plasma, volkite)
Weapon System Evolution
- Echo Pattern Lasguns: Modified to draw from exoskeleton power
- High damage point-blank (cripple Astartes), medium damage at range, ineffective long range
- Power System Specialization: Las/Volkite/Plasma require different armor configurations
- Modular but Limited: Can cross-use with penalties (burnout, power drain, incompatibility)
Armor Class System Development
User's Three-Tier System
- Light Exo-Armor: Balance ranged/melee, primarily mid-short range
- Medium Exo-Armor: Distance focus, "get-off-me" melee weapons
- Heavy Exo-Armor: Either pure ranged OR sword-and-shield melee specialist
ChatGPT Expansion
- Detailed roles, weapons, mobility, and tactics for each class
- Light = Skirmishers/Assault
- Medium = Fire Support/Tactical Response
- Heavy = Frontline Breakers/Defensive Bastions
User Refinements
- Power System Integration: Las/Volkite/Plasma determining armor type
- Cross-compatibility Issues: Volkite thrusters on Las = excessive consumption, etc.
- Field Maintenance: Screwdriver-level repairs vs Astartes complexity
Naming Issues Identified
Problems
- "Vestroya" too close to canon "Vostroya" - confusion risk
- Astartes chapters didn't exist pre-Age of Strife - lore conflict
Solutions Discussed
- Planet Names: Orelis Prime, Daskara, Velkaris, Erethos, etc.
- Faction Names: Warpforged, Riftborn, Iron Calculus, etc.
- Oath Recipients: Mechanicum Protectorate, Thunder Warriors, Rogue Trader Dynasty, Federation of Man
Key Documents Generated
First Complete Writeup
- Combined all discussed elements
- Focused on history, first contact, combat doctrine, technology, philosophy
- Established relationship dynamics with various Imperial factions
Expanded Writeup
- Added more detail on armor classes
- Expanded technology and Mechanicus relationship sections
- Clarified philosophy and Chaos resistance
Final Comprehensive Version
- Massive detail expansion incorporating all discussed elements
- Full society structure, notable figures, vehicle specs
- Detailed combat tactics and faction relationships
- Future plot hooks and threats
Core Elements to Preserve
- Three Armor Tiers (Las/Volkite/Plasma) - User emphasized multiple times
- Materialist Philosophy - "The Constants" as non-deities
- Warpstride Ability - 30ft teleportation with momentum control
- STC Preservation - Three intact STCs as major plot element
- Modular Technology - Field-repairable but with power system limitations
- Anti-Chaos Stance - View Chaos Gods as lies, effects as provable phenomena
- Complex Imperial Relations - Neither ally nor enemy, valuable but suspicious
User Preferences Noted
- Wants detailed expansion incorporating "EVERYTHING"
- Prefers practical, functional technology over mystical elements
- Emphasizes field maintenance and modularity in equipment design
- Values logical consistency in power systems and capabilities
- Wants faction to feel unique but grounded in 40k universe