Add NPC AI system design doc (Entity brain + Commander + Director) #33
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Adds the NPC AI system design as
dead-air-npc-ai-system-design.md(repo root — the repo has no docs/ directory).The design, filed as issue #32: three layers — NPCEntity brain (execution only), Commander/Controller (team tactics, small picture), Director (grand picture, map tactics) — a knowledge-bounded hive mind with the stealth rules, and decision-model slots at Commander and Director, optional and off by default. Less moddable by design (the framework owns the interfaces), built to be pulled out and reused in other games.
See #32 for the full design and the open questions.
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