V-Sekai: VR tooling parts bin (Godot addons, Redot compat TBD) #23
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Purpose
Track V-Sekai (https://github.com/V-Sekai) as a source of VR tooling for
DEAD AIR. Open-source social VR platform on a Godot fork — but the useful
parts for us are their standalone GDScript addons, not the platform itself.
Key point: these target vanilla Godot 4.x. Whether they run on Redot is
unverified — that's the first thing to check before depending on any of them.
Useful repos
godot-vrm
VRM avatar importer/exporter for Godot 4.1+. Available in the Asset Library.
renik
Humanoid IK rig — pure GDScript for vanilla Godot 4.x (also available as
engine module, but we want the GDScript version).
many_bone_ik
Custom IK solver for multi-chain skeletons with constraints. C++.
unidot_importer
Import .unitypackage files into Godot as a GDScript addon.
Verification needed
For each addon we want: does it load and run on Redot? Test order:
If something doesn't work on Redot, that's when the engine tradeoff becomes
real. Not before.
Not relevant (platform stuff)
and our needs will differ from social VR anyway