Debug bridge: grab simulation #26
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Background. Standing rule (Zach, 2026-10-28): always expand the debug bridge when a feature can't be triggered — full controller simulation, all bindings, every button, plus tracking.
Build order.
Partial progress from
craftanything(upstream branch, tipc64b8bd) — this issue is NOT done:Landed: bridge
modules,item, anditemstools, plus--screenshotand--self-testheadless modes. Item inspection is now possible through the bridge.Still missing, i.e. the actual grab simulation this issue tracks:
set_controller_input,grab_state(+ aheldsection in snapshots),force_grab/force_drop, spawn/despawn/list pickables, controller trajectories, and ranged-grab helpers. None of those appear in the branch.Leaving this open. The item tooling is a useful slice, but no controller input can be injected yet.