ITR2_ASSET/IntoTheRadius2/Content/Sound/Wind_System/BP_Wind.json

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[
{
"Type": "AudioComponent",
"Name": "Wind_Gusts_Long_GEN_VARIABLE",
"Outer": "BP_Wind_C",
"Class": "UScriptClass'AudioComponent'",
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Sound": {
"ObjectName": "SoundCue'A_AMB_Wind_Gust_Long_Cue'",
"ObjectPath": "/Game/Sound/Wind_System/Wind_System_Sounds/Wind_Gust_Long/A_AMB_Wind_Gust_Long_Cue.0"
},
"bAutoActivate": false
}
},
{
"Type": "AudioComponent",
"Name": "Wind_Gusts_Mid_GEN_VARIABLE",
"Outer": "BP_Wind_C",
"Class": "UScriptClass'AudioComponent'",
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Sound": {
"ObjectName": "SoundCue'A_AMB_Wind_Gust_Medium_Cue'",
"ObjectPath": "/Game/Sound/Wind_System/Wind_System_Sounds/Wind_Gust_Medium/A_AMB_Wind_Gust_Medium_Cue.0"
},
"bAutoActivate": false
}
},
{
"Type": "AudioComponent",
"Name": "Wind_Gusts_Short_GEN_VARIABLE",
"Outer": "BP_Wind_C",
"Class": "UScriptClass'AudioComponent'",
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Sound": {
"ObjectName": "SoundCue'A_AMB_Wind_Gust_Short_Cue'",
"ObjectPath": "/Game/Sound/Wind_System/Wind_System_Sounds/Wind_Gust_Short/A_AMB_Wind_Gust_Short_Cue.0"
},
"bAutoActivate": false
}
},
{
"Type": "BlueprintGeneratedClass",
"Name": "BP_Wind_C",
"Class": "UScriptClass'BlueprintGeneratedClass'",
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"SimpleConstructionScript": {
"ObjectName": "SimpleConstructionScript'BP_Wind_C:SimpleConstructionScript_0'",
"ObjectPath": "/Game/Sound/Wind_System/BP_Wind.16"
},
"UberGraphFunction": {
"ObjectName": "Function'BP_Wind_C:ExecuteUbergraph_BP_Wind'",
"ObjectPath": "/Game/Sound/Wind_System/BP_Wind.5"
}
},
"SuperStruct": {
"ObjectName": "Class'Actor'",
"ObjectPath": "/Script/Engine"
},
"Children": [
{
"ObjectName": "Function'BP_Wind_C:UserConstructionScript'",
"ObjectPath": "/Game/Sound/Wind_System/BP_Wind.7"
},
{
"ObjectName": "Function'BP_Wind_C:ReceiveBeginPlay'",
"ObjectPath": "/Game/Sound/Wind_System/BP_Wind.6"
},
{
"ObjectName": "Function'BP_Wind_C:Wind_Play_Short'",
"ObjectPath": "/Game/Sound/Wind_System/BP_Wind.10"
},
{
"ObjectName": "Function'BP_Wind_C:Wind_Play_Mid'",
"ObjectPath": "/Game/Sound/Wind_System/BP_Wind.9"
},
{
"ObjectName": "Function'BP_Wind_C:Wind_Play_Long'",
"ObjectPath": "/Game/Sound/Wind_System/BP_Wind.8"
},
{
"ObjectName": "Function'BP_Wind_C:ExecuteUbergraph_BP_Wind'",
"ObjectPath": "/Game/Sound/Wind_System/BP_Wind.5"
}
],
"ChildProperties": [
{
"Type": "StructProperty",
"Name": "UberGraphFrame",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 16,
"PropertyFlags": "Transient | DuplicateTransient",
"Struct": {
"ObjectName": "Class'PointerToUberGraphFrame'",
"ObjectPath": "/Script/Engine"
}
},
{
"Type": "ObjectProperty",
"Name": "Wind_Gusts_Long",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 8,
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
"PropertyClass": {
"ObjectName": "Class'AudioComponent'",
"ObjectPath": "/Script/Engine"
}
},
{
"Type": "ObjectProperty",
"Name": "Wind_Gusts_Mid",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 8,
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
"PropertyClass": {
"ObjectName": "Class'AudioComponent'",
"ObjectPath": "/Script/Engine"
}
},
{
"Type": "ObjectProperty",
"Name": "Wind_Gusts_Short",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 8,
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
"PropertyClass": {
"ObjectName": "Class'AudioComponent'",
"ObjectPath": "/Script/Engine"
}
},
{
"Type": "ObjectProperty",
"Name": "DefaultSceneRoot",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 8,
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
"PropertyClass": {
"ObjectName": "Class'SceneComponent'",
"ObjectPath": "/Script/Engine"
}
},
{
"Type": "ArrayProperty",
"Name": "Wind_Interact_Sounds",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 16,
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnTemplate | DisableEditOnInstance",
"Inner": {
"Type": "ObjectProperty",
"Name": "Wind_Interact_Sounds",
"Flags": "RF_Public",
"ElementSize": 8,
"PropertyClass": {
"ObjectName": "BlueprintGeneratedClass'BP_Leaves_C'",
"ObjectPath": "/Game/Sound/Wind_System/BP_Leaves.3"
}
}
},
{
"Type": "IntProperty",
"Name": "Parameter",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 4,
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance"
},
{
"Type": "FloatProperty",
"Name": "Volume Short",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 4,
"PropertyFlags": "Edit | BlueprintVisible"
},
{
"Type": "FloatProperty",
"Name": "Volume Mid",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 4,
"PropertyFlags": "Edit | BlueprintVisible"
},
{
"Type": "FloatProperty",
"Name": "Volume Long",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 4,
"PropertyFlags": "Edit | BlueprintVisible"
}
],
"FuncMap": {
"ExecuteUbergraph_BP_Wind": {
"ObjectName": "Function'BP_Wind_C:ExecuteUbergraph_BP_Wind'",
"ObjectPath": "/Game/Sound/Wind_System/BP_Wind.5"
},
"Wind_Play_Long": {
"ObjectName": "Function'BP_Wind_C:Wind_Play_Long'",
"ObjectPath": "/Game/Sound/Wind_System/BP_Wind.8"
},
"Wind_Play_Mid": {
"ObjectName": "Function'BP_Wind_C:Wind_Play_Mid'",
"ObjectPath": "/Game/Sound/Wind_System/BP_Wind.9"
},
"Wind_Play_Short": {
"ObjectName": "Function'BP_Wind_C:Wind_Play_Short'",
"ObjectPath": "/Game/Sound/Wind_System/BP_Wind.10"
},
"ReceiveBeginPlay": {
"ObjectName": "Function'BP_Wind_C:ReceiveBeginPlay'",
"ObjectPath": "/Game/Sound/Wind_System/BP_Wind.6"
},
"UserConstructionScript": {
"ObjectName": "Function'BP_Wind_C:UserConstructionScript'",
"ObjectPath": "/Game/Sound/Wind_System/BP_Wind.7"
}
},
"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
"ClassWithin": {
"ObjectName": "Class'Object'",
"ObjectPath": "/Script/CoreUObject"
},
"ClassConfigName": "Engine",
"bCooked": true,
"ClassDefaultObject": {
"ObjectName": "BP_Wind_C'Default__BP_Wind_C'",
"ObjectPath": "/Game/Sound/Wind_System/BP_Wind.4"
},
"EditorTags": {
"BlueprintType": "BPTYPE_Normal"
}
},
{
"Type": "BP_Wind_C",
"Name": "Default__BP_Wind_C",
"Class": "BlueprintGeneratedClass'/Game/Sound/Wind_System/BP_Wind.BP_Wind_C'",
"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"UberGraphFrame": {},
"Volume Short[7]": 1.0,
"Volume Mid[8]": 1.0,
"Volume Long[9]": 1.0
}
},
{
"Type": "Function",
"Name": "ExecuteUbergraph_BP_Wind",
"Outer": "BP_Wind_C",
"Class": "UScriptClass'Function'",
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
"ChildProperties": [
{
"Type": "IntProperty",
"Name": "EntryPoint",
"Flags": "RF_Public",
"ElementSize": 4,
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm"
},
{
"Type": "DoubleProperty",
"Name": "CallFunc_RandomFloatInRange_ReturnValue",
"Flags": "RF_Public",
"ElementSize": 8
},
{
"Type": "IntProperty",
"Name": "Temp_int_Array_Index_Variable",
"Flags": "RF_Public",
"ElementSize": 4
},
{
"Type": "DelegateProperty",
"Name": "K2Node_CreateDelegate_OutputDelegate",
"Flags": "RF_Public",
"ElementSize": 32,
"SignatureFunction": {
"ObjectName": "Class'TimerDynamicDelegate__DelegateSignature'",
"ObjectPath": "/Script/Engine"
}
},
{
"Type": "IntProperty",
"Name": "Temp_int_Loop_Counter_Variable",
"Flags": "RF_Public",
"ElementSize": 4
},
{
"Type": "IntProperty",
"Name": "Temp_int_Loop_Counter_Variable_1",
"Flags": "RF_Public",
"ElementSize": 4
},
{
"Type": "IntProperty",
"Name": "CallFunc_Add_IntInt_ReturnValue",
"Flags": "RF_Public",
"ElementSize": 4
},
{
"Type": "IntProperty",
"Name": "CallFunc_Add_IntInt_ReturnValue_1",
"Flags": "RF_Public",
"ElementSize": 4
},
{
"Type": "IntProperty",
"Name": "Temp_int_Loop_Counter_Variable_2",
"Flags": "RF_Public",
"ElementSize": 4
},
{
"Type": "IntProperty",
"Name": "CallFunc_Add_IntInt_ReturnValue_2",
"Flags": "RF_Public",
"ElementSize": 4
},
{
"Type": "IntProperty",
"Name": "Temp_int_Array_Index_Variable_1",
"Flags": "RF_Public",
"ElementSize": 4
},
{
"Type": "IntProperty",
"Name": "Temp_int_Array_Index_Variable_2",
"Flags": "RF_Public",
"ElementSize": 4
},
{
"Type": "DelegateProperty",
"Name": "K2Node_CreateDelegate_OutputDelegate_1",
"Flags": "RF_Public",
"ElementSize": 32,
"SignatureFunction": {
"ObjectName": "Class'TimerDynamicDelegate__DelegateSignature'",
"ObjectPath": "/Script/Engine"
}
},
{
"Type": "ArrayProperty",
"Name": "CallFunc_GetAllActorsOfClass_OutActors",
"Flags": "RF_Public",
"ElementSize": 16,
"PropertyFlags": "ReferenceParm",
"Inner": {
"Type": "ObjectProperty",
"Name": "CallFunc_GetAllActorsOfClass_OutActors",
"Flags": "RF_Public",
"ElementSize": 8,
"PropertyClass": {
"ObjectName": "BlueprintGeneratedClass'BP_Leaves_C'",
"ObjectPath": "/Game/Sound/Wind_System/BP_Leaves.3"
}
}
},
{
"Type": "ObjectProperty",
"Name": "CallFunc_Array_Get_Item",
"Flags": "RF_Public",
"ElementSize": 8,
"PropertyClass": {
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"ObjectPath": "/Game/Sound/Wind_System/BP_Leaves.3"
}
},
{
"Type": "IntProperty",
"Name": "CallFunc_Array_Length_ReturnValue",
"Flags": "RF_Public",
"ElementSize": 4
},
{
"Type": "BoolProperty",
"Name": "CallFunc_Less_IntInt_ReturnValue",
"Flags": "RF_Public",
"ElementSize": 1,
"FieldSize": 1,
"ByteOffset": 0,
"ByteMask": 1,
"FieldMask": 255,
"BoolSize": 1,
"bIsNativeBool": true
},
{
"Type": "DoubleProperty",
"Name": "CallFunc_RandomFloatInRange_ReturnValue_1",
"Flags": "RF_Public",
"ElementSize": 8
},
{
"Type": "ObjectProperty",
"Name": "CallFunc_Array_Get_Item_1",
"Flags": "RF_Public",
"ElementSize": 8,
"PropertyClass": {
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"ObjectPath": "/Game/Sound/Wind_System/BP_Leaves.3"
}
},
{
"Type": "IntProperty",
"Name": "CallFunc_Array_Length_ReturnValue_1",
"Flags": "RF_Public",
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},
{
"Type": "BoolProperty",
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{
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}
},
{
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"Flags": "RF_Public",
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"PropertyClass": {
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"ObjectPath": "/Game/Sound/Wind_System/BP_Leaves.3"
}
},
{
"Type": "IntProperty",
"Name": "CallFunc_Array_Length_ReturnValue_2",
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},
{
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},
{
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"Flags": "RF_Public",
"ElementSize": 8
},
{
"Type": "StructProperty",
"Name": "CallFunc_K2_SetTimerDelegate_ReturnValue",
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}
},
{
"Type": "DoubleProperty",
"Name": "CallFunc_RandomFloatInRange_ReturnValue_3",
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{
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{
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}
},
{
"Type": "StructProperty",
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}
},
{
"Type": "DoubleProperty",
"Name": "CallFunc_RandomFloatInRange_ReturnValue_5",
"Flags": "RF_Public",
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},
{
"Type": "DoubleProperty",
"Name": "CallFunc_RandomFloatInRange_ReturnValue_6",
"Flags": "RF_Public",
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},
{
"Type": "FloatProperty",
"Name": "CallFunc_Delay_Duration_ImplicitCast",
"Flags": "RF_Public",
"ElementSize": 4
},
{
"Type": "FloatProperty",
"Name": "CallFunc_RetriggerableDelay_Duration_ImplicitCast",
"Flags": "RF_Public",
"ElementSize": 4
},
{
"Type": "FloatProperty",
"Name": "CallFunc_K2_SetTimerDelegate_InitialStartDelay_ImplicitCast",
"Flags": "RF_Public",
"ElementSize": 4
},
{
"Type": "FloatProperty",
"Name": "CallFunc_K2_SetTimerDelegate_InitialStartDelay_ImplicitCast_1",
"Flags": "RF_Public",
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},
{
"Type": "FloatProperty",
"Name": "CallFunc_K2_SetTimerDelegate_InitialStartDelay_ImplicitCast_2",
"Flags": "RF_Public",
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},
{
"Type": "FloatProperty",
"Name": "CallFunc_Delay_Duration_ImplicitCast_1",
"Flags": "RF_Public",
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},
{
"Type": "FloatProperty",
"Name": "CallFunc_Delay_Duration_ImplicitCast_2",
"Flags": "RF_Public",
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}
],
"FunctionFlags": "FUNC_Final | FUNC_UbergraphFunction | FUNC_HasDefaults"
},
{
"Type": "Function",
"Name": "ReceiveBeginPlay",
"Outer": "BP_Wind_C",
"Class": "UScriptClass'Function'",
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
"SuperStruct": {
"ObjectName": "Class'Actor:ReceiveBeginPlay'",
"ObjectPath": "/Script/Engine"
},
"FunctionFlags": "FUNC_Event | FUNC_Protected | FUNC_BlueprintEvent"
},
{
"Type": "Function",
"Name": "UserConstructionScript",
"Outer": "BP_Wind_C",
"Class": "UScriptClass'Function'",
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
"SuperStruct": {
"ObjectName": "Class'Actor:UserConstructionScript'",
"ObjectPath": "/Script/Engine"
},
"FunctionFlags": "FUNC_Event | FUNC_Public | FUNC_BlueprintCallable | FUNC_BlueprintEvent"
},
{
"Type": "Function",
"Name": "Wind_Play_Long",
"Outer": "BP_Wind_C",
"Class": "UScriptClass'Function'",
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
"FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent"
},
{
"Type": "Function",
"Name": "Wind_Play_Mid",
"Outer": "BP_Wind_C",
"Class": "UScriptClass'Function'",
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
"FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent"
},
{
"Type": "Function",
"Name": "Wind_Play_Short",
"Outer": "BP_Wind_C",
"Class": "UScriptClass'Function'",
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
"FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent"
},
{
"Type": "SceneComponent",
"Name": "DefaultSceneRoot_GEN_VARIABLE",
"Outer": "BP_Wind_C",
"Class": "UScriptClass'SceneComponent'",
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
},
{
"Type": "SCS_Node",
"Name": "SCS_Node_0",
"Outer": "SimpleConstructionScript_0",
"Class": "UScriptClass'SCS_Node'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ComponentClass": {
"ObjectName": "Class'SceneComponent'",
"ObjectPath": "/Script/Engine"
},
"ComponentTemplate": {
"ObjectName": "SceneComponent'BP_Wind_C:DefaultSceneRoot_GEN_VARIABLE'",
"ObjectPath": "/Game/Sound/Wind_System/BP_Wind.11"
},
"ChildNodes": [
{
"ObjectName": "SCS_Node'BP_Wind_C:SimpleConstructionScript_0.SCS_Node_1'",
"ObjectPath": "/Game/Sound/Wind_System/BP_Wind.13"
},
{
"ObjectName": "SCS_Node'BP_Wind_C:SimpleConstructionScript_0.SCS_Node_2'",
"ObjectPath": "/Game/Sound/Wind_System/BP_Wind.14"
},
{
"ObjectName": "SCS_Node'BP_Wind_C:SimpleConstructionScript_0.SCS_Node_3'",
"ObjectPath": "/Game/Sound/Wind_System/BP_Wind.15"
}
],
"VariableGuid": "EDAF6695-47A05CFD-82A67681-C9E5914B",
"InternalVariableName": "DefaultSceneRoot"
}
},
{
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"Outer": "SimpleConstructionScript_0",
"Class": "UScriptClass'SCS_Node'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ComponentClass": {
"ObjectName": "Class'AudioComponent'",
"ObjectPath": "/Script/Engine"
},
"ComponentTemplate": {
"ObjectName": "AudioComponent'BP_Wind_C:Wind_Gusts_Short_GEN_VARIABLE'",
"ObjectPath": "/Game/Sound/Wind_System/BP_Wind.2"
},
"VariableGuid": "0A101244-49B7A6D5-32BCFEAB-1AFC84CD",
"InternalVariableName": "Wind_Gusts_Short"
}
},
{
"Type": "SCS_Node",
"Name": "SCS_Node_2",
"Outer": "SimpleConstructionScript_0",
"Class": "UScriptClass'SCS_Node'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ComponentClass": {
"ObjectName": "Class'AudioComponent'",
"ObjectPath": "/Script/Engine"
},
"ComponentTemplate": {
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"ObjectPath": "/Game/Sound/Wind_System/BP_Wind.1"
},
"VariableGuid": "263C091B-4986C351-F49D6693-3712FB71",
"InternalVariableName": "Wind_Gusts_Mid"
}
},
{
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"Class": "UScriptClass'SCS_Node'",
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"Properties": {
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"ObjectPath": "/Script/Engine"
},
"ComponentTemplate": {
"ObjectName": "AudioComponent'BP_Wind_C:Wind_Gusts_Long_GEN_VARIABLE'",
"ObjectPath": "/Game/Sound/Wind_System/BP_Wind.0"
},
"VariableGuid": "BC1033A4-4C021EEB-BF73CABB-D4B93D0B",
"InternalVariableName": "Wind_Gusts_Long"
}
},
{
"Type": "SimpleConstructionScript",
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"Outer": "BP_Wind_C",
"Class": "UScriptClass'SimpleConstructionScript'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"RootNodes": [
{
"ObjectName": "SCS_Node'BP_Wind_C:SimpleConstructionScript_0.SCS_Node_0'",
"ObjectPath": "/Game/Sound/Wind_System/BP_Wind.12"
}
],
"AllNodes": [
{
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},
{
"ObjectName": "SCS_Node'BP_Wind_C:SimpleConstructionScript_0.SCS_Node_1'",
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},
{
"ObjectName": "SCS_Node'BP_Wind_C:SimpleConstructionScript_0.SCS_Node_2'",
"ObjectPath": "/Game/Sound/Wind_System/BP_Wind.14"
},
{
"ObjectName": "SCS_Node'BP_Wind_C:SimpleConstructionScript_0.SCS_Node_3'",
"ObjectPath": "/Game/Sound/Wind_System/BP_Wind.15"
}
],
"DefaultSceneRootNode": {
"ObjectName": "SCS_Node'BP_Wind_C:SimpleConstructionScript_0.SCS_Node_0'",
"ObjectPath": "/Game/Sound/Wind_System/BP_Wind.12"
}
}
}
]