116 lines
No EOL
3.3 KiB
JSON
116 lines
No EOL
3.3 KiB
JSON
[
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{
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"Type": "Material",
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"Name": "M_FlickeringLightFunction",
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"Class": "UScriptClass'Material'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"MaterialDomain": "EMaterialDomain::MD_LightFunction",
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"bCanMaskedBeAssumedOpaque": true,
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"StateId": "E471C281-4B837508-3A1E40B0-DEC29A82",
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"bIncludedInBaseGame": true
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},
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"LoadedMaterialResources": [],
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"CachedExpressionData": {
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"RuntimeEntries": {
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"ParameterInfoSet": [
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{
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"Name": "FlickerSpeed",
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"Association": "EMaterialParameterAssociation::GlobalParameter",
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"Index": -1
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}
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]
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},
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"RuntimeEntries[1]": {
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"ParameterInfoSet": []
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},
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"RuntimeEntries[2]": {
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"ParameterInfoSet": []
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},
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"RuntimeEntries[3]": {
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"ParameterInfoSet": [
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{
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"Name": "FlickerTexture",
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"Association": "EMaterialParameterAssociation::GlobalParameter",
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"Index": -1
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}
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]
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},
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"RuntimeEntries[4]": {
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"ParameterInfoSet": []
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},
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"RuntimeEntries[5]": {
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"ParameterInfoSet": []
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},
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"RuntimeEntries[6]": {
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"ParameterInfoSet": []
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},
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"RuntimeEntries[7]": {
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"ParameterInfoSet": []
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},
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"ScalarPrimitiveDataIndexValues": [
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-1
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],
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"VectorPrimitiveDataIndexValues": [],
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"ScalarValues": [
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0.2
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],
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"StaticSwitchValues": [],
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"DynamicSwitchValues": [],
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"VectorValues": [],
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"DoubleVectorValues": [],
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"TextureValues": [
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{
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"AssetPathName": "/Game/ITR2/Art/VFX/Textures/T_LightFlickerGradient.T_LightFlickerGradient",
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"SubPathString": ""
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}
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],
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"FontValues": [],
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"FontPageValues": [],
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"RuntimeVirtualTextureValues": [],
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"SparseVolumeTextureValues": [],
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"ReferencedTextures": [
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{
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"ObjectName": "Texture2D'T_LightFlickerGradient'",
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"ObjectPath": "/Game/ITR2/Art/VFX/Textures/T_LightFlickerGradient.0"
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}
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],
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"FunctionInfos": [
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{
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"StateId": "7560E2DA-4356343C-18E6818A-A015BAC5",
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"Function": {
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"ObjectName": "MaterialFunction'MakeFloat2'",
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"ObjectPath": "/Engine/Functions/Engine_MaterialFunctions02/Utility/MakeFloat2.0"
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}
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}
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],
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"FunctionInfosStateCRC": 3732591204,
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"ParameterCollectionInfos": [],
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"GrassTypes": [],
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"MaterialLayers": {
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"Layers": [],
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"Blends": []
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},
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"DynamicParameterNames": [],
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"QualityLevelsUsed": [
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false,
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false,
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false,
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false
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],
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"bHasMaterialLayers": false,
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"bHasRuntimeVirtualTextureOutput": false,
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"bHasSceneColor": false,
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"bHasPerInstanceCustomData": false,
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"bHasPerInstanceRandom": false,
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"bHasVertexInterpolator": false,
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"PropertyConnectedMask": 1
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},
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"ReferencedTextures": [
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{
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"ObjectName": "Texture2D'T_LightFlickerGradient'",
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"ObjectPath": "/Game/ITR2/Art/VFX/Textures/T_LightFlickerGradient.0"
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}
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]
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}
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] |