2326 lines
No EOL
76 KiB
JSON
2326 lines
No EOL
76 KiB
JSON
[
|
|
{
|
|
"Type": "BlueprintGeneratedClass",
|
|
"Name": "BP_RadiusPlayerCharacter_Menu_C",
|
|
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
|
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
|
"Properties": {
|
|
"DynamicBindingObjects": [
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|
{
|
|
"ObjectName": "EnhancedInputActionDelegateBinding'BP_RadiusPlayerCharacter_Menu_C:EnhancedInputActionDelegateBinding_0'",
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|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Menu.5"
|
|
}
|
|
],
|
|
"Timelines": [
|
|
{
|
|
"ObjectName": "TimelineTemplate'BP_RadiusPlayerCharacter_Menu_C:TL Turn_Template'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Menu.36"
|
|
}
|
|
],
|
|
"SimpleConstructionScript": {
|
|
"ObjectName": "SimpleConstructionScript'BP_RadiusPlayerCharacter_Menu_C:SimpleConstructionScript_0'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Menu.34"
|
|
},
|
|
"UberGraphFunction": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Menu_C:ExecuteUbergraph_BP_RadiusPlayerCharacter_Menu'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Menu.7"
|
|
}
|
|
},
|
|
"SuperStruct": {
|
|
"ObjectName": "Class'RadiusPlayerCharacter'",
|
|
"ObjectPath": "/Script/IntoTheRadius2"
|
|
},
|
|
"Children": [
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Menu_C:UpdateOnNewPlayerHeight'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Menu.19"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Menu_C:GetCalibratedHeight'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Menu.8"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Menu_C:GetHandPointer'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Menu.9"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Menu_C:TL Turn__FinishedFunc'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Menu.16"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Menu_C:TL Turn__UpdateFunc'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Menu.17"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Menu_C:InpActEvt_IA_Move_Turn_K2Node_EnhancedInputActionEvent_2'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Menu.12"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Menu_C:InpActEvt_IA_Move_TurnSmooth_K2Node_EnhancedInputActionEvent_1'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Menu.13"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Menu_C:InpActEvt_IA_ExitGame_K2Node_EnhancedInputActionEvent_0'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Menu.11"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Menu_C:ReceiveBeginPlay'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Menu.14"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Menu_C:TryTurning'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Menu.18"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Menu_C:InitPointers'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Menu.10"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Menu_C:ReceivePossessed'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Menu.15"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Menu_C:CalibratePlayerHeight'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Menu.6"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Menu_C:ExecuteUbergraph_BP_RadiusPlayerCharacter_Menu'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Menu.7"
|
|
}
|
|
],
|
|
"ChildProperties": [
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|
{
|
|
"Type": "StructProperty",
|
|
"Name": "UberGraphFrame",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 16,
|
|
"PropertyFlags": "Transient | DuplicateTransient",
|
|
"Struct": {
|
|
"ObjectName": "Class'PointerToUberGraphFrame'",
|
|
"ObjectPath": "/Script/Engine"
|
|
}
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "NPS_BeamPointerLeft",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
|
"PropertyClass": {
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|
"ObjectName": "Class'NiagaraComponent'",
|
|
"ObjectPath": "/Script/Niagara"
|
|
}
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "NPS_BeamPointerRight",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
|
"PropertyClass": {
|
|
"ObjectName": "Class'NiagaraComponent'",
|
|
"ObjectPath": "/Script/Niagara"
|
|
}
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "BPC_DistancePointerLeft",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
|
"PropertyClass": {
|
|
"ObjectName": "BlueprintGeneratedClass'BPC_DistancePointer_C'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_DistancePointer.0"
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|
}
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "BPC_DistancePointerRight",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
|
"PropertyClass": {
|
|
"ObjectName": "BlueprintGeneratedClass'BPC_DistancePointer_C'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_DistancePointer.0"
|
|
}
|
|
},
|
|
{
|
|
"Type": "FloatProperty",
|
|
"Name": "TL_Turn_TurnProgress_39DF1A63446C89584B0933BB0A25167F",
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|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 4
|
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},
|
|
{
|
|
"Type": "ByteProperty",
|
|
"Name": "TL_Turn__Direction_39DF1A63446C89584B0933BB0A25167F",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 1,
|
|
"Enum": {
|
|
"ObjectName": "Class'ETimelineDirection'",
|
|
"ObjectPath": "/Script/Engine"
|
|
}
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "TL Turn",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "BlueprintVisible | InstancedReference",
|
|
"PropertyClass": {
|
|
"ObjectName": "Class'TimelineComponent'",
|
|
"ObjectPath": "/Script/Engine"
|
|
}
|
|
},
|
|
{
|
|
"Type": "DoubleProperty",
|
|
"Name": "TurnProgressOld",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance"
|
|
}
|
|
],
|
|
"FuncMap": {
|
|
"ExecuteUbergraph_BP_RadiusPlayerCharacter_Menu": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Menu_C:ExecuteUbergraph_BP_RadiusPlayerCharacter_Menu'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Menu.7"
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|
},
|
|
"CalibratePlayerHeight": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Menu_C:CalibratePlayerHeight'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Menu.6"
|
|
},
|
|
"ReceivePossessed": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Menu_C:ReceivePossessed'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Menu.15"
|
|
},
|
|
"InitPointers": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Menu_C:InitPointers'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Menu.10"
|
|
},
|
|
"TryTurning": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Menu_C:TryTurning'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Menu.18"
|
|
},
|
|
"ReceiveBeginPlay": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Menu_C:ReceiveBeginPlay'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Menu.14"
|
|
},
|
|
"InpActEvt_IA_ExitGame_K2Node_EnhancedInputActionEvent_0": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Menu_C:InpActEvt_IA_ExitGame_K2Node_EnhancedInputActionEvent_0'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Menu.11"
|
|
},
|
|
"InpActEvt_IA_Move_TurnSmooth_K2Node_EnhancedInputActionEvent_1": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Menu_C:InpActEvt_IA_Move_TurnSmooth_K2Node_EnhancedInputActionEvent_1'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Menu.13"
|
|
},
|
|
"InpActEvt_IA_Move_Turn_K2Node_EnhancedInputActionEvent_2": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Menu_C:InpActEvt_IA_Move_Turn_K2Node_EnhancedInputActionEvent_2'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Menu.12"
|
|
},
|
|
"TL Turn__UpdateFunc": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Menu_C:TL Turn__UpdateFunc'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Menu.17"
|
|
},
|
|
"TL Turn__FinishedFunc": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Menu_C:TL Turn__FinishedFunc'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Menu.16"
|
|
},
|
|
"GetHandPointer": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Menu_C:GetHandPointer'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Menu.9"
|
|
},
|
|
"GetCalibratedHeight": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Menu_C:GetCalibratedHeight'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Menu.8"
|
|
},
|
|
"UpdateOnNewPlayerHeight": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Menu_C:UpdateOnNewPlayerHeight'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Menu.19"
|
|
}
|
|
},
|
|
"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
|
|
"ClassWithin": {
|
|
"ObjectName": "Class'Object'",
|
|
"ObjectPath": "/Script/CoreUObject"
|
|
},
|
|
"ClassConfigName": "Game",
|
|
"bCooked": true,
|
|
"ClassDefaultObject": {
|
|
"ObjectName": "BP_RadiusPlayerCharacter_Menu_C'Default__BP_RadiusPlayerCharacter_Menu_C'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Menu.1"
|
|
},
|
|
"EditorTags": {
|
|
"BlueprintType": "BPTYPE_Normal"
|
|
}
|
|
},
|
|
{
|
|
"Type": "BP_RadiusPlayerCharacter_Menu_C",
|
|
"Name": "Default__BP_RadiusPlayerCharacter_Menu_C",
|
|
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Menu.BP_RadiusPlayerCharacter_Menu_C'",
|
|
"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
|
"Properties": {
|
|
"UberGraphFrame": {},
|
|
"VRNotificationsComponent": {
|
|
"ObjectName": "VRNotificationsComponent'Default__BP_RadiusPlayerCharacter_Menu_C:VRNotificationsComponent'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Menu.38"
|
|
},
|
|
"VRRootReference": {
|
|
"ObjectName": "VRRootComponent'Default__BP_RadiusPlayerCharacter_Menu_C:CollisionCylinder'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Menu.39"
|
|
},
|
|
"ReplicatedMovementVR": {
|
|
"Owner": null
|
|
},
|
|
"NetSmoother": {
|
|
"ObjectName": "SceneComponent'Default__BP_RadiusPlayerCharacter_Menu_C:NetSmoother'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Menu.27"
|
|
},
|
|
"VRProxyComponent": {
|
|
"ObjectName": "SceneComponent'Default__BP_RadiusPlayerCharacter_Menu_C:VRProxy'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Menu.28"
|
|
},
|
|
"VRMovementReference": {
|
|
"ObjectName": "VRCharacterMovementComponent'Default__BP_RadiusPlayerCharacter_Menu_C:CharMoveComp'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Menu.37"
|
|
},
|
|
"VRReplicatedCamera": {
|
|
"ObjectName": "ReplicatedVRCameraComponent'Default__BP_RadiusPlayerCharacter_Menu_C:VR Replicated Camera'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Menu.25"
|
|
},
|
|
"ParentRelativeAttachment": {
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"ObjectName": "ParentRelativeAttachmentComponent'Default__BP_RadiusPlayerCharacter_Menu_C:Parent Relative Attachment'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Menu.24"
|
|
},
|
|
"LeftMotionController": {
|
|
"ObjectName": "GripMotionControllerComponent'Default__BP_RadiusPlayerCharacter_Menu_C:Left Grip Motion Controller'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Menu.20"
|
|
},
|
|
"RightMotionController": {
|
|
"ObjectName": "GripMotionControllerComponent'Default__BP_RadiusPlayerCharacter_Menu_C:Right Grip Motion Controller'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Menu.21"
|
|
},
|
|
"Mesh": {
|
|
"ObjectName": "SkeletalMeshComponent'Default__BP_RadiusPlayerCharacter_Menu_C:CharacterMesh0'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Menu.35"
|
|
},
|
|
"CharacterMovement": {
|
|
"ObjectName": "VRCharacterMovementComponent'Default__BP_RadiusPlayerCharacter_Menu_C:CharMoveComp'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Menu.37"
|
|
},
|
|
"CapsuleComponent": {
|
|
"ObjectName": "VRRootComponent'Default__BP_RadiusPlayerCharacter_Menu_C:CollisionCylinder'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Menu.39"
|
|
},
|
|
"AutoPossessAI": "EAutoPossessAI::Disabled",
|
|
"RootComponent": {
|
|
"ObjectName": "VRRootComponent'Default__BP_RadiusPlayerCharacter_Menu_C:CollisionCylinder'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Menu.39"
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"Type": "BPC_DistancePointer_C",
|
|
"Name": "BPC_DistancePointerLeft_GEN_VARIABLE",
|
|
"Outer": "BP_RadiusPlayerCharacter_Menu_C",
|
|
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Player/BPC_DistancePointer.BPC_DistancePointer_C'",
|
|
"Template": {
|
|
"ObjectName": "BPC_DistancePointer_C'Default__BPC_DistancePointer_C'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_DistancePointer.1"
|
|
},
|
|
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
|
"Properties": {
|
|
"DebugSphereLineThickness": 1.0,
|
|
"DebugLineThickness": 0.5,
|
|
"RelativeRotation": {
|
|
"Pitch": -60.0,
|
|
"Yaw": 0.0,
|
|
"Roll": 0.0
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"Type": "BPC_DistancePointer_C",
|
|
"Name": "BPC_DistancePointerRight_GEN_VARIABLE",
|
|
"Outer": "BP_RadiusPlayerCharacter_Menu_C",
|
|
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Player/BPC_DistancePointer.BPC_DistancePointer_C'",
|
|
"Template": {
|
|
"ObjectName": "BPC_DistancePointer_C'Default__BPC_DistancePointer_C'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_DistancePointer.1"
|
|
},
|
|
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
|
"Properties": {
|
|
"Hand": "EVRHand::Right",
|
|
"PointerIndex": 1,
|
|
"DebugSphereLineThickness": 1.0,
|
|
"DebugLineThickness": 0.5,
|
|
"RelativeRotation": {
|
|
"Pitch": -60.0,
|
|
"Yaw": 0.0,
|
|
"Roll": 0.0
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"Type": "CurveFloat",
|
|
"Name": "CurveFloat_0",
|
|
"Outer": "BP_RadiusPlayerCharacter_Menu_C",
|
|
"Class": "UScriptClass'CurveFloat'",
|
|
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
|
"Properties": {
|
|
"FloatCurve": {
|
|
"Keys": [
|
|
{
|
|
"InterpMode": "RCIM_Linear",
|
|
"TangentMode": "RCTM_Auto",
|
|
"TangentWeightMode": "RCTWM_WeightedNone",
|
|
"Time": 0.0,
|
|
"Value": 0.0,
|
|
"ArriveTangent": 0.0,
|
|
"ArriveTangentWeight": 0.0,
|
|
"LeaveTangent": 0.0,
|
|
"LeaveTangentWeight": 0.0
|
|
},
|
|
{
|
|
"InterpMode": "RCIM_Linear",
|
|
"TangentMode": "RCTM_Auto",
|
|
"TangentWeightMode": "RCTWM_WeightedNone",
|
|
"Time": 1.0,
|
|
"Value": 1.0,
|
|
"ArriveTangent": 0.0,
|
|
"ArriveTangentWeight": 0.0,
|
|
"LeaveTangent": 0.0,
|
|
"LeaveTangentWeight": 0.0
|
|
}
|
|
]
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"Type": "EnhancedInputActionDelegateBinding",
|
|
"Name": "EnhancedInputActionDelegateBinding_0",
|
|
"Outer": "BP_RadiusPlayerCharacter_Menu_C",
|
|
"Class": "UScriptClass'EnhancedInputActionDelegateBinding'",
|
|
"Flags": "RF_WasLoaded | RF_LoadCompleted",
|
|
"Properties": {
|
|
"InputActionDelegateBindings": [
|
|
{
|
|
"InputAction": {
|
|
"ObjectName": "InputAction'IA_Move_Turn'",
|
|
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_Move_Turn.0"
|
|
},
|
|
"TriggerEvent": "ETriggerEvent::Triggered",
|
|
"FunctionNameToBind": "InpActEvt_IA_Move_Turn_K2Node_EnhancedInputActionEvent_2"
|
|
},
|
|
{
|
|
"InputAction": {
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{
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"Properties": {
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{
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{
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] |