26899 lines
No EOL
881 KiB
JSON
26899 lines
No EOL
881 KiB
JSON
[
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{
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"Type": "BlueprintGeneratedClass",
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"Name": "BP_RadiusPlayerCharacter_Gameplay_C",
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"Class": "UScriptClass'BlueprintGeneratedClass'",
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"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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|
"Properties": {
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|
"NumReplicatedProperties": 4,
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|
"DynamicBindingObjects": [
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|
{
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|
"ObjectName": "EnhancedInputActionDelegateBinding'BP_RadiusPlayerCharacter_Gameplay_C:EnhancedInputActionDelegateBinding_0'",
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|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.39"
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},
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|
{
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|
"ObjectName": "ComponentDelegateBinding'BP_RadiusPlayerCharacter_Gameplay_C:ComponentDelegateBinding_0'",
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|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.34"
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},
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|
{
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|
"ObjectName": "EnhancedInputActionValueBinding'BP_RadiusPlayerCharacter_Gameplay_C:EnhancedInputActionValueBinding_0'",
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|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.40"
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}
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|
],
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|
"Timelines": [
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{
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"ObjectName": "TimelineTemplate'BP_RadiusPlayerCharacter_Gameplay_C:TL Turn_Template'",
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|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.296"
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|
},
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|
{
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|
"ObjectName": "TimelineTemplate'BP_RadiusPlayerCharacter_Gameplay_C:TL_Crouch_Template'",
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|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.298"
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|
},
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|
{
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|
"ObjectName": "TimelineTemplate'BP_RadiusPlayerCharacter_Gameplay_C:TL_Blink_Template'",
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|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.297"
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|
},
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|
{
|
|
"ObjectName": "TimelineTemplate'BP_RadiusPlayerCharacter_Gameplay_C:Timeline_Template'",
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|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.295"
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|
}
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|
],
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|
"ComponentClassOverrides": [
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{
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|
"ComponentName": "PhysicsHandRight",
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|
"ComponentClass": {
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"ObjectName": "Class'RadiusPhysicalHand'",
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|
"ObjectPath": "/Script/IntoTheRadius2"
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|
}
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|
},
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{
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|
"ComponentName": "PhysicsHandLeft",
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|
"ComponentClass": {
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"ObjectName": "Class'RadiusPhysicalHand'",
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"ObjectPath": "/Script/IntoTheRadius2"
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|
}
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}
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|
],
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|
"SimpleConstructionScript": {
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|
"ObjectName": "SimpleConstructionScript'BP_RadiusPlayerCharacter_Gameplay_C:SimpleConstructionScript_0'",
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|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.278"
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|
},
|
|
"UberGraphFunction": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:ExecuteUbergraph_BP_RadiusPlayerCharacter_Gameplay'",
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|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.70"
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}
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|
},
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|
"SuperStruct": {
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"ObjectName": "Class'RadiusPlayerCharacterGameplay'",
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|
"ObjectPath": "/Script/IntoTheRadius2"
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|
},
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|
"Children": [
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{
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|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:IsInsideDistortionZone'",
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|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.134"
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|
},
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|
{
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|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetDamagePoints'",
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|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.79"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetPlayerCameraRef'",
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|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.87"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:CanBeArmored'",
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|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.60"
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|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:UpdateTabletSlotSide'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.192"
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|
},
|
|
{
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|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:UpdateTabletSlotSide_Internal'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.193"
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|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetDamageCauserName'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.77"
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|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetDamageCauserTag'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.78"
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|
},
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|
{
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|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:SetupPhysHands'",
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|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.169"
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},
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|
{
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"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetPlayerGripComponent'",
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|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.88"
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|
},
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{
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|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:IsPlayerTalkingInRadio'",
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|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.135"
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},
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{
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|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:Try Show Vignette'",
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|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.186"
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},
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{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:CalcAndSetJumpVelocity'",
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|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.59"
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},
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|
{
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|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetForearmTransform'",
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|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.81"
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|
},
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{
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"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:SetupCrouchAnimationDuration'",
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|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.166"
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},
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{
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"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:SetupCameraLocation'",
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|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.165"
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|
},
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{
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"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:ToggleIngameMenu'",
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|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.185"
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},
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{
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"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetAllAutoReturnHolsters'",
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|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.74"
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},
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{
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"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:Destroy Voice Chat'",
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"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.66"
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},
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{
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"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:CreateSubtitlesActor'",
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"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.64"
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},
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{
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"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:SetGrabSpheresRadius'",
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"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.162"
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},
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{
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"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:UpdateCapsule'",
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"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.189"
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},
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{
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"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:Get Current Body Height'",
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|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.72"
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},
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{
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"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:SetDefaultVoiceConfig'",
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|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.161"
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},
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{
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"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:SetupVoiceChatParametersFromConfig'",
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|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.171"
|
|
},
|
|
{
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"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetGripControllerRefs'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.82"
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|
},
|
|
{
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|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetActorLocation'",
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|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.73"
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},
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{
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"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetLeftHandLocation'",
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|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.85"
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},
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{
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"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetRightHandLocation'",
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"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.91"
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},
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{
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"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetSecondHeadLocation'",
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|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.92"
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},
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{
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"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetFirstHeadLocation'",
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"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.80"
|
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},
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{
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"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:UpdatePlayerNameTag'",
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|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.191"
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},
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{
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"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:SetupPlayerParametersFromConfig'",
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|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.170"
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},
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{
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"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:Rotate Player Debug Component Towards Camera'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.156"
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},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetCurrentHeadHeight'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.76"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetHealth'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.84"
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|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:IsAlive'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.132"
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|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetPlayerBodyRef'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.86"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:Update Virtual Floor'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.188"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetGripOverlaps'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.83"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetTriggerAlphas'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.93"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:SnapTurnWithHandsUpdate'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.174"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetPlayerItemActors'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.89"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetCameraRef'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.75"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetRadiusMovementComponent'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.90"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:IsClimbing'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.133"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:IsTeleportMovement'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.136"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:UserConstructionScript'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.195"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:TL Turn__FinishedFunc'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.179"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:TL Turn__UpdateFunc'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.180"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:TL_Crouch__FinishedFunc'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.183"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:TL_Crouch__UpdateFunc'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.184"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:TL_Blink__FinishedFunc'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.181"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:TL_Blink__UpdateFunc'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.182"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:Timeline__FinishedFunc'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.177"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:Timeline__UpdateFunc'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.178"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Run_Toggle_K2Node_EnhancedInputActionEvent_35'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.122"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Move_Turn_K2Node_EnhancedInputActionEvent_34'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.118"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Move_TurnSmooth_K2Node_EnhancedInputActionEvent_33'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.119"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_IngameMenu_K2Node_EnhancedInputActionEvent_32'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.115"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Grip_Right_K2Node_EnhancedInputActionEvent_31'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.113"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Grip_Left_K2Node_EnhancedInputActionEvent_30'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.112"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Trigger_Right_K2Node_EnhancedInputActionEvent_29'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.127"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Trigger_Left_K2Node_EnhancedInputActionEvent_28'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.123"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_ExitGame_K2Node_EnhancedInputActionEvent_27'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.111"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button1_Left_K2Node_EnhancedInputActionEvent_26'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.99"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button1_Right_K2Node_EnhancedInputActionEvent_25'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.103"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_IngameMenu_Open_K2Node_EnhancedInputActionEvent_24'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.116"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_IngameMenu_Close_K2Node_EnhancedInputActionEvent_23'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.114"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Jump_K2Node_EnhancedInputActionEvent_22'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.117"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Crouch_Toggle_K2Node_EnhancedInputActionEvent_21'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.110"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button2_Left_K2Node_EnhancedInputActionEvent_20'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.106"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button2_Left_K2Node_EnhancedInputActionEvent_19'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.105"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button2_Left_K2Node_EnhancedInputActionEvent_18'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.104"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button2_Right_K2Node_EnhancedInputActionEvent_17'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.109"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button2_Right_K2Node_EnhancedInputActionEvent_16'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.108"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button2_Right_K2Node_EnhancedInputActionEvent_15'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.107"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Trigger_Right_K2Node_EnhancedInputActionEvent_14'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.126"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Trigger_Right_K2Node_EnhancedInputActionEvent_13'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.125"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Trigger_Right_K2Node_EnhancedInputActionEvent_12'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.124"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button1_Left_Hold_K2Node_EnhancedInputActionEvent_11'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.97"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button1_Left_Hold_K2Node_EnhancedInputActionEvent_10'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.96"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button1_Left_Hold_K2Node_EnhancedInputActionEvent_9'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.98"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button1_Right_Hold_K2Node_EnhancedInputActionEvent_8'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.102"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button1_Right_Hold_K2Node_EnhancedInputActionEvent_7'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.101"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button1_Right_Hold_K2Node_EnhancedInputActionEvent_6'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.100"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_UnGrip_Right_K2Node_EnhancedInputActionEvent_5'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.129"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_UnGrip_Left_K2Node_EnhancedInputActionEvent_4'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.128"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_UnTrigger_Right_K2Node_EnhancedInputActionEvent_3'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.131"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_UnTrigger_Left_K2Node_EnhancedInputActionEvent_2'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.130"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Movement_K2Node_EnhancedInputActionEvent_1'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.121"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Movement_K2Node_EnhancedInputActionEvent_0'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.120"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:DoToggleSprint'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.68"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:Crouch_DEBUG'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.65"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:TryTurning'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.187"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:UseItemInHand'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.194"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:HandleButtonPressAX'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.94"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:Server_UpdateTabletSlot'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.159"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:Teleport'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.176"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:ReceiveTick'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.154"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:ReceiveBeginPlay'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.152"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:PreTeleport'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.150"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:OnTeleported'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.145"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:BndEvt__BP_RadiusPlayerCharacter_Gameplay_ParentRelativeAttachment_K2Node_ComponentBoundEvent_8_VRPRCBeginYawRotationEventSignature__DelegateSignature'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.47"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:UpdateControlAlphas'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.190"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:Server_ReplicateTriggers'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.157"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:ReceiveRestarted'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.153"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:ChangeHealth'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.61"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:Server_RespawnPlayer'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.158"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:RespawnDeadPlayer'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.155"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:BndEvt__BP_RadiusPlayerCharacter_Gameplay_PlayerStats_K2Node_ComponentBoundEvent_11_OnPlayerHealthChange__DelegateSignature'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.50"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:BndEvt__BP_RadiusPlayerCharacter_Gameplay_PlayerStats_K2Node_ComponentBoundEvent_12_OnPlayerDeath__DelegateSignature'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.51"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:BndEvt__BP_RadiusPlayerCharacter_Gameplay_PlayerStats_K2Node_ComponentBoundEvent_13_OnPlayerDeath__DelegateSignature'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.52"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:OnPlayerStateSet'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.143"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:OnPlayerNameChange_Event'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.142"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:SetHandDebugHidden'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.163"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:BndEvt__BP_RadiusPlayerCharacter_Gameplay_LeftMotionController_K2Node_ComponentBoundEvent_0_VROnControllerGripSignature__DelegateSignature'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.43"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:BndEvt__BP_RadiusPlayerCharacter_Gameplay_LeftMotionController_K2Node_ComponentBoundEvent_1_VROnControllerDropSignature__DelegateSignature'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.44"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:BndEvt__BP_RadiusPlayerCharacter_Gameplay_RightMotionController_K2Node_ComponentBoundEvent_2_VROnControllerGripSignature__DelegateSignature'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.55"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:BndEvt__BP_RadiusPlayerCharacter_Gameplay_RightMotionController_K2Node_ComponentBoundEvent_3_VROnControllerDropSignature__DelegateSignature'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.56"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:BndEvt__BP_RadiusPlayerCharacter_Gameplay_RightMotionController_K2Node_ComponentBoundEvent_5_VROnControllerGripSignature__DelegateSignature'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.58"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:BndEvt__BP_RadiusPlayerCharacter_Gameplay_RightMotionController_K2Node_ComponentBoundEvent_4_VROnControllerGripSignature__DelegateSignature'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.57"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:BndEvt__BP_RadiusPlayerCharacter_Gameplay_LeftMotionController_K2Node_ComponentBoundEvent_7_VROnControllerGripSignature__DelegateSignature'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.46"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:BndEvt__BP_RadiusPlayerCharacter_Gameplay_LeftMotionController_K2Node_ComponentBoundEvent_6_VROnControllerGripSignature__DelegateSignature'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.45"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:PlayHaptics'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.149"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:Print Player Debug Info'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.151"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:OnIngameMenuOpened'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.140"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:OnIngameMenuClosed'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.139"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:Switch Controllers Visibility'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.175"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:BndEvt__BP_RadiusPlayerCharacter_Gameplay_RadioCollision_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.53"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:BndEvt__BP_RadiusPlayerCharacter_Gameplay_RadioCollision_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.54"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:HideSubtitles'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.95"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:ShowSubtitlesSave'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.173"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:ShowSubtitles'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.172"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:OnLoadLevel'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.141"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:FoliageInteractionEvent'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.71"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:OnUnderwaterStateChanged'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.147"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:SetupDebugWidgetsForGripOverlaps'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.167"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:Server_UpdateVirtualFloor'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.160"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:OnTideEventHappening'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.146"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:CloseEyes'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.63"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:OpenEyes'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.148"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:ClimbStart'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.62"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:OnGameStart'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.138"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:OnClimbingSteppedUp'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.137"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:AshLootEvent'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.41"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:SetupLeftOrRight'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.168"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:OnTakeAnyDamage_Event'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.144"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:BndEvt__BP_RadiusPlayerCharacter_Gameplay_PhysicsHandRight_K2Node_ComponentBoundEvent_1_ComponentHitSignature__DelegateSignature'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.49"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:BndEvt__BP_RadiusPlayerCharacter_Gameplay_PhysicsHandLeft_K2Node_ComponentBoundEvent_10_ComponentHitSignature__DelegateSignature'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.48"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:BndEvt__BP_RadiusPlayerCharacter_Gameplay_BPC_Head_Slot_K2Node_ComponentBoundEvent_14_HolsterAction__DelegateSignature'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.42"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:SetInsideDistortionZone'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.164"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:DistortionHelmetChanged'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.67"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:ExecuteUbergraph_BP_RadiusPlayerCharacter_Gameplay'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.70"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:EventPlayerAction__DelegateSignature'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.69"
|
|
}
|
|
],
|
|
"ChildProperties": [
|
|
{
|
|
"Type": "StructProperty",
|
|
"Name": "UberGraphFrame",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 16,
|
|
"PropertyFlags": "Transient | DuplicateTransient",
|
|
"Struct": {
|
|
"ObjectName": "Class'PointerToUberGraphFrame'",
|
|
"ObjectPath": "/Script/Engine"
|
|
}
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "BPC_RadiusMagazineSlot",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
|
"PropertyClass": {
|
|
"ObjectName": "BlueprintGeneratedClass'BPC_RadiusMagazineSlot_C'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_RadiusMagazineSlot.0"
|
|
}
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "MouthSlotSocket",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
|
"PropertyClass": {
|
|
"ObjectName": "Class'SceneComponent'",
|
|
"ObjectPath": "/Script/Engine"
|
|
}
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "HeadSlotSocket",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
|
"PropertyClass": {
|
|
"ObjectName": "Class'SceneComponent'",
|
|
"ObjectPath": "/Script/Engine"
|
|
}
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "BPC_HungerSound",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
|
"PropertyClass": {
|
|
"ObjectName": "BlueprintGeneratedClass'BPC_HungerSound_C'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_HungerSound.0"
|
|
}
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "BPC_RightForearm_Slot",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
|
"PropertyClass": {
|
|
"ObjectName": "BlueprintGeneratedClass'BPC_PlayerCharacterHolster_C'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_PlayerCharacterHolster.0"
|
|
}
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "VREPhysicsConstraintR",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
|
"PropertyClass": {
|
|
"ObjectName": "Class'VREPhysicsConstraintComponent'",
|
|
"ObjectPath": "/Script/VRExpansionPlugin"
|
|
}
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "CubeR",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
|
"PropertyClass": {
|
|
"ObjectName": "Class'StaticMeshComponent'",
|
|
"ObjectPath": "/Script/Engine"
|
|
}
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "VREPhysicsConstraintL",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
|
"PropertyClass": {
|
|
"ObjectName": "Class'VREPhysicsConstraintComponent'",
|
|
"ObjectPath": "/Script/VRExpansionPlugin"
|
|
}
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "CubeL",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
|
"PropertyClass": {
|
|
"ObjectName": "Class'StaticMeshComponent'",
|
|
"ObjectPath": "/Script/Engine"
|
|
}
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "Sphere1",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
|
"PropertyClass": {
|
|
"ObjectName": "Class'SphereComponent'",
|
|
"ObjectPath": "/Script/Engine"
|
|
}
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "Sphere",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
|
"PropertyClass": {
|
|
"ObjectName": "Class'SphereComponent'",
|
|
"ObjectPath": "/Script/Engine"
|
|
}
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "BPC_HealthSounds",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
|
"PropertyClass": {
|
|
"ObjectName": "BlueprintGeneratedClass'BPC_HealthSounds_C'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_HealthSounds.0"
|
|
}
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "SM_AshLootCatcherL",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
|
"PropertyClass": {
|
|
"ObjectName": "Class'StaticMeshComponent'",
|
|
"ObjectPath": "/Script/Engine"
|
|
}
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "SM_AshLootCatcherR",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
|
"PropertyClass": {
|
|
"ObjectName": "Class'StaticMeshComponent'",
|
|
"ObjectPath": "/Script/Engine"
|
|
}
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "Head_GripArea1",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
|
"PropertyClass": {
|
|
"ObjectName": "Class'BoxComponent'",
|
|
"ObjectPath": "/Script/Engine"
|
|
}
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "UnderwaterSafe",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
|
"PropertyClass": {
|
|
"ObjectName": "Class'StaticMeshComponent'",
|
|
"ObjectPath": "/Script/Engine"
|
|
}
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "UnderwaterDangerous",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
|
"PropertyClass": {
|
|
"ObjectName": "Class'StaticMeshComponent'",
|
|
"ObjectPath": "/Script/Engine"
|
|
}
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "BPC_BreathingSounds",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
|
"PropertyClass": {
|
|
"ObjectName": "BlueprintGeneratedClass'BPC_BreathingSounds_C'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_BreathingSounds.0"
|
|
}
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "MouthBox",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
|
"PropertyClass": {
|
|
"ObjectName": "Class'BoxComponent'",
|
|
"ObjectPath": "/Script/Engine"
|
|
}
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "BPC_PlayerMouth",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
|
"PropertyClass": {
|
|
"ObjectName": "BlueprintGeneratedClass'BPC_PlayerMouth_C'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_PlayerMouth.0"
|
|
}
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "BPC_InfoController",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
|
"PropertyClass": {
|
|
"ObjectName": "BlueprintGeneratedClass'BPC_InfoController_C'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_InfoController.0"
|
|
}
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "BPC_PlayerRadio",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
|
"PropertyClass": {
|
|
"ObjectName": "BlueprintGeneratedClass'BPC_PlayerRadio_C'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_PlayerRadio.0"
|
|
}
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "BPC_PlayerInventory",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
|
"PropertyClass": {
|
|
"ObjectName": "BlueprintGeneratedClass'BPC_PlayerInventory_C'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_PlayerInventory.0"
|
|
}
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "BPC_FoliageSounds",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
|
"PropertyClass": {
|
|
"ObjectName": "BlueprintGeneratedClass'BPC_FoliageSounds_C'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Misc/BPC_FoliageSounds.0"
|
|
}
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "UnderwaterBehavior",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
|
"PropertyClass": {
|
|
"ObjectName": "Class'UnderwaterBehaviorComponent'",
|
|
"ObjectPath": "/Script/IntoTheRadius2"
|
|
}
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "TargetVisibility",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
|
"PropertyClass": {
|
|
"ObjectName": "Class'TargetVisibilityComponent'",
|
|
"ObjectPath": "/Script/IntoTheRadius2"
|
|
}
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "BPC_PlayerPostProcess",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
|
"PropertyClass": {
|
|
"ObjectName": "BlueprintGeneratedClass'BPC_PlayerPostProcess_C'",
|
|
"ObjectPath": "/Game/ITR1/ITR/BPs/Misc/BPC_PlayerPostProcess.0"
|
|
}
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "GrabSphereRight_BP",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
|
"PropertyClass": {
|
|
"ObjectName": "Class'GrabSphere'",
|
|
"ObjectPath": "/Script/IntoTheRadius2"
|
|
}
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "GrabSphereLeft_BP",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
|
"PropertyClass": {
|
|
"ObjectName": "Class'GrabSphere'",
|
|
"ObjectPath": "/Script/IntoTheRadius2"
|
|
}
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "Box",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
|
"PropertyClass": {
|
|
"ObjectName": "Class'BoxComponent'",
|
|
"ObjectPath": "/Script/Engine"
|
|
}
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "BPC_BackpackHolster",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
|
"PropertyClass": {
|
|
"ObjectName": "BlueprintGeneratedClass'BPC_BackpackHolster_C'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_BackpackHolster.0"
|
|
}
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "BPC_PlayerBracelet",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
|
"PropertyClass": {
|
|
"ObjectName": "BlueprintGeneratedClass'BPC_PlayerBracelet_C'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_PlayerBracelet.0"
|
|
}
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "W_GripDebug_L",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
|
"PropertyClass": {
|
|
"ObjectName": "Class'WidgetComponent'",
|
|
"ObjectPath": "/Script/UMG"
|
|
}
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "W_GripDebug_R",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
|
"PropertyClass": {
|
|
"ObjectName": "Class'WidgetComponent'",
|
|
"ObjectPath": "/Script/UMG"
|
|
}
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "HandContainer_L",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
|
"PropertyClass": {
|
|
"ObjectName": "BlueprintGeneratedClass'BPC_PlayerCharacterHandHolster_C'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_PlayerCharacterHandHolster.0"
|
|
}
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "HandContainer_R",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
|
"PropertyClass": {
|
|
"ObjectName": "BlueprintGeneratedClass'BPC_PlayerCharacterHandHolster_C'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_PlayerCharacterHandHolster.0"
|
|
}
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "Stripe_R",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
|
"PropertyClass": {
|
|
"ObjectName": "Class'StaticMeshComponent'",
|
|
"ObjectPath": "/Script/Engine"
|
|
}
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "BPC_Tablet_Slot",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
|
"PropertyClass": {
|
|
"ObjectName": "BlueprintGeneratedClass'BPC_AutoReturnHolster_C'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_AutoReturnHolster.0"
|
|
}
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "BPC_RadiusVOIPTalker",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
|
"PropertyClass": {
|
|
"ObjectName": "BlueprintGeneratedClass'BPC_RadiusVOIPTalker_C'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_RadiusVOIPTalker.0"
|
|
}
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "RadioCollision",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
|
"PropertyClass": {
|
|
"ObjectName": "Class'SphereComponent'",
|
|
"ObjectPath": "/Script/Engine"
|
|
}
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "HeadMesh",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
|
"PropertyClass": {
|
|
"ObjectName": "Class'SkeletalMeshComponent'",
|
|
"ObjectPath": "/Script/Engine"
|
|
}
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "Gloves",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
|
"PropertyClass": {
|
|
"ObjectName": "Class'SkeletalMeshComponent'",
|
|
"ObjectPath": "/Script/Engine"
|
|
}
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "BPC_LeftForearm_Slot",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
|
"PropertyClass": {
|
|
"ObjectName": "BlueprintGeneratedClass'BPC_PlayerCharacterHolster_C'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_PlayerCharacterHolster.0"
|
|
}
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "Head_GripArea",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
|
"PropertyClass": {
|
|
"ObjectName": "Class'BoxComponent'",
|
|
"ObjectPath": "/Script/Engine"
|
|
}
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "BPC_Head_Slot",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
|
"PropertyClass": {
|
|
"ObjectName": "BlueprintGeneratedClass'BPC_PlayerCharacterHolster_C'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_PlayerCharacterHolster.0"
|
|
}
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "Vest_GripArea",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
|
"PropertyClass": {
|
|
"ObjectName": "Class'BoxComponent'",
|
|
"ObjectPath": "/Script/Engine"
|
|
}
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "BPC_Vest_Slot",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
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{
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{
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"Type": "ObjectProperty",
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"Name": "VoiceChatPoint",
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{
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"Type": "ObjectProperty",
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"Name": "Radio",
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{
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"Type": "ObjectProperty",
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{
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"Type": "ObjectProperty",
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}
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{
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{
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},
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{
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}
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},
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{
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"Type": "ObjectProperty",
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{
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{
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"Type": "ObjectProperty",
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{
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"Type": "ObjectProperty",
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}
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},
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{
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{
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{
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{
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{
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{
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"Type": "ObjectProperty",
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{
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|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:OnClimbingSteppedUp'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.137"
|
|
},
|
|
"OnGameStart": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:OnGameStart'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.138"
|
|
},
|
|
"ClimbStart": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:ClimbStart'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.62"
|
|
},
|
|
"OpenEyes": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:OpenEyes'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.148"
|
|
},
|
|
"CloseEyes": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:CloseEyes'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.63"
|
|
},
|
|
"OnTideEventHappening": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:OnTideEventHappening'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.146"
|
|
},
|
|
"Server_UpdateVirtualFloor": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:Server_UpdateVirtualFloor'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.160"
|
|
},
|
|
"SetupDebugWidgetsForGripOverlaps": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:SetupDebugWidgetsForGripOverlaps'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.167"
|
|
},
|
|
"OnUnderwaterStateChanged": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:OnUnderwaterStateChanged'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.147"
|
|
},
|
|
"FoliageInteractionEvent": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:FoliageInteractionEvent'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.71"
|
|
},
|
|
"OnLoadLevel": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:OnLoadLevel'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.141"
|
|
},
|
|
"ShowSubtitles": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:ShowSubtitles'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.172"
|
|
},
|
|
"ShowSubtitlesSave": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:ShowSubtitlesSave'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.173"
|
|
},
|
|
"HideSubtitles": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:HideSubtitles'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.95"
|
|
},
|
|
"BndEvt__BP_RadiusPlayerCharacter_Gameplay_RadioCollision_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:BndEvt__BP_RadiusPlayerCharacter_Gameplay_RadioCollision_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.54"
|
|
},
|
|
"BndEvt__BP_RadiusPlayerCharacter_Gameplay_RadioCollision_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:BndEvt__BP_RadiusPlayerCharacter_Gameplay_RadioCollision_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.53"
|
|
},
|
|
"Switch Controllers Visibility": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:Switch Controllers Visibility'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.175"
|
|
},
|
|
"OnIngameMenuClosed": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:OnIngameMenuClosed'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.139"
|
|
},
|
|
"OnIngameMenuOpened": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:OnIngameMenuOpened'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.140"
|
|
},
|
|
"Print Player Debug Info": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:Print Player Debug Info'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.151"
|
|
},
|
|
"PlayHaptics": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:PlayHaptics'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.149"
|
|
},
|
|
"BndEvt__BP_RadiusPlayerCharacter_Gameplay_LeftMotionController_K2Node_ComponentBoundEvent_6_VROnControllerGripSignature__DelegateSignature": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:BndEvt__BP_RadiusPlayerCharacter_Gameplay_LeftMotionController_K2Node_ComponentBoundEvent_6_VROnControllerGripSignature__DelegateSignature'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.45"
|
|
},
|
|
"BndEvt__BP_RadiusPlayerCharacter_Gameplay_LeftMotionController_K2Node_ComponentBoundEvent_7_VROnControllerGripSignature__DelegateSignature": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:BndEvt__BP_RadiusPlayerCharacter_Gameplay_LeftMotionController_K2Node_ComponentBoundEvent_7_VROnControllerGripSignature__DelegateSignature'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.46"
|
|
},
|
|
"BndEvt__BP_RadiusPlayerCharacter_Gameplay_RightMotionController_K2Node_ComponentBoundEvent_4_VROnControllerGripSignature__DelegateSignature": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:BndEvt__BP_RadiusPlayerCharacter_Gameplay_RightMotionController_K2Node_ComponentBoundEvent_4_VROnControllerGripSignature__DelegateSignature'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.57"
|
|
},
|
|
"BndEvt__BP_RadiusPlayerCharacter_Gameplay_RightMotionController_K2Node_ComponentBoundEvent_5_VROnControllerGripSignature__DelegateSignature": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:BndEvt__BP_RadiusPlayerCharacter_Gameplay_RightMotionController_K2Node_ComponentBoundEvent_5_VROnControllerGripSignature__DelegateSignature'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.58"
|
|
},
|
|
"BndEvt__BP_RadiusPlayerCharacter_Gameplay_RightMotionController_K2Node_ComponentBoundEvent_3_VROnControllerDropSignature__DelegateSignature": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:BndEvt__BP_RadiusPlayerCharacter_Gameplay_RightMotionController_K2Node_ComponentBoundEvent_3_VROnControllerDropSignature__DelegateSignature'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.56"
|
|
},
|
|
"BndEvt__BP_RadiusPlayerCharacter_Gameplay_RightMotionController_K2Node_ComponentBoundEvent_2_VROnControllerGripSignature__DelegateSignature": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:BndEvt__BP_RadiusPlayerCharacter_Gameplay_RightMotionController_K2Node_ComponentBoundEvent_2_VROnControllerGripSignature__DelegateSignature'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.55"
|
|
},
|
|
"BndEvt__BP_RadiusPlayerCharacter_Gameplay_LeftMotionController_K2Node_ComponentBoundEvent_1_VROnControllerDropSignature__DelegateSignature": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:BndEvt__BP_RadiusPlayerCharacter_Gameplay_LeftMotionController_K2Node_ComponentBoundEvent_1_VROnControllerDropSignature__DelegateSignature'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.44"
|
|
},
|
|
"BndEvt__BP_RadiusPlayerCharacter_Gameplay_LeftMotionController_K2Node_ComponentBoundEvent_0_VROnControllerGripSignature__DelegateSignature": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:BndEvt__BP_RadiusPlayerCharacter_Gameplay_LeftMotionController_K2Node_ComponentBoundEvent_0_VROnControllerGripSignature__DelegateSignature'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.43"
|
|
},
|
|
"SetHandDebugHidden": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:SetHandDebugHidden'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.163"
|
|
},
|
|
"OnPlayerNameChange_Event": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:OnPlayerNameChange_Event'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.142"
|
|
},
|
|
"OnPlayerStateSet": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:OnPlayerStateSet'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.143"
|
|
},
|
|
"BndEvt__BP_RadiusPlayerCharacter_Gameplay_PlayerStats_K2Node_ComponentBoundEvent_13_OnPlayerDeath__DelegateSignature": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:BndEvt__BP_RadiusPlayerCharacter_Gameplay_PlayerStats_K2Node_ComponentBoundEvent_13_OnPlayerDeath__DelegateSignature'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.52"
|
|
},
|
|
"BndEvt__BP_RadiusPlayerCharacter_Gameplay_PlayerStats_K2Node_ComponentBoundEvent_12_OnPlayerDeath__DelegateSignature": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:BndEvt__BP_RadiusPlayerCharacter_Gameplay_PlayerStats_K2Node_ComponentBoundEvent_12_OnPlayerDeath__DelegateSignature'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.51"
|
|
},
|
|
"BndEvt__BP_RadiusPlayerCharacter_Gameplay_PlayerStats_K2Node_ComponentBoundEvent_11_OnPlayerHealthChange__DelegateSignature": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:BndEvt__BP_RadiusPlayerCharacter_Gameplay_PlayerStats_K2Node_ComponentBoundEvent_11_OnPlayerHealthChange__DelegateSignature'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.50"
|
|
},
|
|
"RespawnDeadPlayer": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:RespawnDeadPlayer'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.155"
|
|
},
|
|
"Server_RespawnPlayer": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:Server_RespawnPlayer'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.158"
|
|
},
|
|
"ChangeHealth": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:ChangeHealth'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.61"
|
|
},
|
|
"ReceiveRestarted": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:ReceiveRestarted'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.153"
|
|
},
|
|
"Server_ReplicateTriggers": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:Server_ReplicateTriggers'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.157"
|
|
},
|
|
"UpdateControlAlphas": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:UpdateControlAlphas'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.190"
|
|
},
|
|
"BndEvt__BP_RadiusPlayerCharacter_Gameplay_ParentRelativeAttachment_K2Node_ComponentBoundEvent_8_VRPRCBeginYawRotationEventSignature__DelegateSignature": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:BndEvt__BP_RadiusPlayerCharacter_Gameplay_ParentRelativeAttachment_K2Node_ComponentBoundEvent_8_VRPRCBeginYawRotationEventSignature__DelegateSignature'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.47"
|
|
},
|
|
"OnTeleported": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:OnTeleported'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.145"
|
|
},
|
|
"PreTeleport": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:PreTeleport'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.150"
|
|
},
|
|
"ReceiveBeginPlay": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:ReceiveBeginPlay'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.152"
|
|
},
|
|
"ReceiveTick": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:ReceiveTick'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.154"
|
|
},
|
|
"Teleport": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:Teleport'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.176"
|
|
},
|
|
"Server_UpdateTabletSlot": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:Server_UpdateTabletSlot'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.159"
|
|
},
|
|
"HandleButtonPressAX": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:HandleButtonPressAX'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.94"
|
|
},
|
|
"UseItemInHand": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:UseItemInHand'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.194"
|
|
},
|
|
"TryTurning": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:TryTurning'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.187"
|
|
},
|
|
"Crouch_DEBUG": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:Crouch_DEBUG'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.65"
|
|
},
|
|
"DoToggleSprint": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:DoToggleSprint'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.68"
|
|
},
|
|
"InpActEvt_IA_Movement_K2Node_EnhancedInputActionEvent_0": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Movement_K2Node_EnhancedInputActionEvent_0'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.120"
|
|
},
|
|
"InpActEvt_IA_Movement_K2Node_EnhancedInputActionEvent_1": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Movement_K2Node_EnhancedInputActionEvent_1'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.121"
|
|
},
|
|
"InpActEvt_IA_UnTrigger_Left_K2Node_EnhancedInputActionEvent_2": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_UnTrigger_Left_K2Node_EnhancedInputActionEvent_2'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.130"
|
|
},
|
|
"InpActEvt_IA_UnTrigger_Right_K2Node_EnhancedInputActionEvent_3": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_UnTrigger_Right_K2Node_EnhancedInputActionEvent_3'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.131"
|
|
},
|
|
"InpActEvt_IA_UnGrip_Left_K2Node_EnhancedInputActionEvent_4": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_UnGrip_Left_K2Node_EnhancedInputActionEvent_4'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.128"
|
|
},
|
|
"InpActEvt_IA_UnGrip_Right_K2Node_EnhancedInputActionEvent_5": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_UnGrip_Right_K2Node_EnhancedInputActionEvent_5'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.129"
|
|
},
|
|
"InpActEvt_IA_Button1_Right_Hold_K2Node_EnhancedInputActionEvent_6": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button1_Right_Hold_K2Node_EnhancedInputActionEvent_6'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.100"
|
|
},
|
|
"InpActEvt_IA_Button1_Right_Hold_K2Node_EnhancedInputActionEvent_7": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button1_Right_Hold_K2Node_EnhancedInputActionEvent_7'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.101"
|
|
},
|
|
"InpActEvt_IA_Button1_Right_Hold_K2Node_EnhancedInputActionEvent_8": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button1_Right_Hold_K2Node_EnhancedInputActionEvent_8'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.102"
|
|
},
|
|
"InpActEvt_IA_Button1_Left_Hold_K2Node_EnhancedInputActionEvent_9": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button1_Left_Hold_K2Node_EnhancedInputActionEvent_9'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.98"
|
|
},
|
|
"InpActEvt_IA_Button1_Left_Hold_K2Node_EnhancedInputActionEvent_10": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button1_Left_Hold_K2Node_EnhancedInputActionEvent_10'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.96"
|
|
},
|
|
"InpActEvt_IA_Button1_Left_Hold_K2Node_EnhancedInputActionEvent_11": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button1_Left_Hold_K2Node_EnhancedInputActionEvent_11'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.97"
|
|
},
|
|
"InpActEvt_IA_Trigger_Right_K2Node_EnhancedInputActionEvent_12": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Trigger_Right_K2Node_EnhancedInputActionEvent_12'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.124"
|
|
},
|
|
"InpActEvt_IA_Trigger_Right_K2Node_EnhancedInputActionEvent_13": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Trigger_Right_K2Node_EnhancedInputActionEvent_13'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.125"
|
|
},
|
|
"InpActEvt_IA_Trigger_Right_K2Node_EnhancedInputActionEvent_14": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Trigger_Right_K2Node_EnhancedInputActionEvent_14'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.126"
|
|
},
|
|
"InpActEvt_IA_Button2_Right_K2Node_EnhancedInputActionEvent_15": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button2_Right_K2Node_EnhancedInputActionEvent_15'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.107"
|
|
},
|
|
"InpActEvt_IA_Button2_Right_K2Node_EnhancedInputActionEvent_16": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button2_Right_K2Node_EnhancedInputActionEvent_16'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.108"
|
|
},
|
|
"InpActEvt_IA_Button2_Right_K2Node_EnhancedInputActionEvent_17": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button2_Right_K2Node_EnhancedInputActionEvent_17'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.109"
|
|
},
|
|
"InpActEvt_IA_Button2_Left_K2Node_EnhancedInputActionEvent_18": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button2_Left_K2Node_EnhancedInputActionEvent_18'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.104"
|
|
},
|
|
"InpActEvt_IA_Button2_Left_K2Node_EnhancedInputActionEvent_19": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button2_Left_K2Node_EnhancedInputActionEvent_19'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.105"
|
|
},
|
|
"InpActEvt_IA_Button2_Left_K2Node_EnhancedInputActionEvent_20": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button2_Left_K2Node_EnhancedInputActionEvent_20'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.106"
|
|
},
|
|
"InpActEvt_IA_Crouch_Toggle_K2Node_EnhancedInputActionEvent_21": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Crouch_Toggle_K2Node_EnhancedInputActionEvent_21'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.110"
|
|
},
|
|
"InpActEvt_IA_Jump_K2Node_EnhancedInputActionEvent_22": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Jump_K2Node_EnhancedInputActionEvent_22'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.117"
|
|
},
|
|
"InpActEvt_IA_IngameMenu_Close_K2Node_EnhancedInputActionEvent_23": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_IngameMenu_Close_K2Node_EnhancedInputActionEvent_23'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.114"
|
|
},
|
|
"InpActEvt_IA_IngameMenu_Open_K2Node_EnhancedInputActionEvent_24": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_IngameMenu_Open_K2Node_EnhancedInputActionEvent_24'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.116"
|
|
},
|
|
"InpActEvt_IA_Button1_Right_K2Node_EnhancedInputActionEvent_25": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button1_Right_K2Node_EnhancedInputActionEvent_25'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.103"
|
|
},
|
|
"InpActEvt_IA_Button1_Left_K2Node_EnhancedInputActionEvent_26": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button1_Left_K2Node_EnhancedInputActionEvent_26'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.99"
|
|
},
|
|
"InpActEvt_IA_ExitGame_K2Node_EnhancedInputActionEvent_27": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_ExitGame_K2Node_EnhancedInputActionEvent_27'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.111"
|
|
},
|
|
"InpActEvt_IA_Trigger_Left_K2Node_EnhancedInputActionEvent_28": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Trigger_Left_K2Node_EnhancedInputActionEvent_28'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.123"
|
|
},
|
|
"InpActEvt_IA_Trigger_Right_K2Node_EnhancedInputActionEvent_29": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Trigger_Right_K2Node_EnhancedInputActionEvent_29'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.127"
|
|
},
|
|
"InpActEvt_IA_Grip_Left_K2Node_EnhancedInputActionEvent_30": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Grip_Left_K2Node_EnhancedInputActionEvent_30'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.112"
|
|
},
|
|
"InpActEvt_IA_Grip_Right_K2Node_EnhancedInputActionEvent_31": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Grip_Right_K2Node_EnhancedInputActionEvent_31'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.113"
|
|
},
|
|
"InpActEvt_IA_IngameMenu_K2Node_EnhancedInputActionEvent_32": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_IngameMenu_K2Node_EnhancedInputActionEvent_32'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.115"
|
|
},
|
|
"InpActEvt_IA_Move_TurnSmooth_K2Node_EnhancedInputActionEvent_33": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Move_TurnSmooth_K2Node_EnhancedInputActionEvent_33'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.119"
|
|
},
|
|
"InpActEvt_IA_Move_Turn_K2Node_EnhancedInputActionEvent_34": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Move_Turn_K2Node_EnhancedInputActionEvent_34'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.118"
|
|
},
|
|
"InpActEvt_IA_Run_Toggle_K2Node_EnhancedInputActionEvent_35": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Run_Toggle_K2Node_EnhancedInputActionEvent_35'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.122"
|
|
},
|
|
"Timeline__UpdateFunc": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:Timeline__UpdateFunc'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.178"
|
|
},
|
|
"Timeline__FinishedFunc": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:Timeline__FinishedFunc'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.177"
|
|
},
|
|
"TL_Blink__UpdateFunc": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:TL_Blink__UpdateFunc'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.182"
|
|
},
|
|
"TL_Blink__FinishedFunc": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:TL_Blink__FinishedFunc'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.181"
|
|
},
|
|
"TL_Crouch__UpdateFunc": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:TL_Crouch__UpdateFunc'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.184"
|
|
},
|
|
"TL_Crouch__FinishedFunc": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:TL_Crouch__FinishedFunc'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.183"
|
|
},
|
|
"TL Turn__UpdateFunc": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:TL Turn__UpdateFunc'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.180"
|
|
},
|
|
"TL Turn__FinishedFunc": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:TL Turn__FinishedFunc'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.179"
|
|
},
|
|
"UserConstructionScript": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:UserConstructionScript'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.195"
|
|
},
|
|
"IsTeleportMovement": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:IsTeleportMovement'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.136"
|
|
},
|
|
"IsClimbing": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:IsClimbing'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.133"
|
|
},
|
|
"GetRadiusMovementComponent": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetRadiusMovementComponent'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.90"
|
|
},
|
|
"GetCameraRef": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetCameraRef'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.75"
|
|
},
|
|
"GetPlayerItemActors": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetPlayerItemActors'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.89"
|
|
},
|
|
"SnapTurnWithHandsUpdate": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:SnapTurnWithHandsUpdate'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.174"
|
|
},
|
|
"GetTriggerAlphas": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetTriggerAlphas'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.93"
|
|
},
|
|
"GetGripOverlaps": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetGripOverlaps'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.83"
|
|
},
|
|
"Update Virtual Floor": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:Update Virtual Floor'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.188"
|
|
},
|
|
"GetPlayerBodyRef": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetPlayerBodyRef'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.86"
|
|
},
|
|
"IsAlive": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:IsAlive'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.132"
|
|
},
|
|
"GetHealth": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetHealth'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.84"
|
|
},
|
|
"GetCurrentHeadHeight": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetCurrentHeadHeight'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.76"
|
|
},
|
|
"Rotate Player Debug Component Towards Camera": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:Rotate Player Debug Component Towards Camera'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.156"
|
|
},
|
|
"SetupPlayerParametersFromConfig": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:SetupPlayerParametersFromConfig'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.170"
|
|
},
|
|
"UpdatePlayerNameTag": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:UpdatePlayerNameTag'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.191"
|
|
},
|
|
"GetFirstHeadLocation": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetFirstHeadLocation'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.80"
|
|
},
|
|
"GetSecondHeadLocation": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetSecondHeadLocation'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.92"
|
|
},
|
|
"GetRightHandLocation": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetRightHandLocation'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.91"
|
|
},
|
|
"GetLeftHandLocation": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetLeftHandLocation'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.85"
|
|
},
|
|
"GetActorLocation": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetActorLocation'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.73"
|
|
},
|
|
"GetGripControllerRefs": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetGripControllerRefs'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.82"
|
|
},
|
|
"SetupVoiceChatParametersFromConfig": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:SetupVoiceChatParametersFromConfig'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.171"
|
|
},
|
|
"SetDefaultVoiceConfig": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:SetDefaultVoiceConfig'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.161"
|
|
},
|
|
"Get Current Body Height": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:Get Current Body Height'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.72"
|
|
},
|
|
"UpdateCapsule": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:UpdateCapsule'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.189"
|
|
},
|
|
"SetGrabSpheresRadius": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:SetGrabSpheresRadius'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.162"
|
|
},
|
|
"CreateSubtitlesActor": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:CreateSubtitlesActor'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.64"
|
|
},
|
|
"Destroy Voice Chat": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:Destroy Voice Chat'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.66"
|
|
},
|
|
"GetAllAutoReturnHolsters": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetAllAutoReturnHolsters'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.74"
|
|
},
|
|
"ToggleIngameMenu": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:ToggleIngameMenu'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.185"
|
|
},
|
|
"SetupCameraLocation": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:SetupCameraLocation'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.165"
|
|
},
|
|
"SetupCrouchAnimationDuration": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:SetupCrouchAnimationDuration'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.166"
|
|
},
|
|
"GetForearmTransform": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetForearmTransform'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.81"
|
|
},
|
|
"CalcAndSetJumpVelocity": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:CalcAndSetJumpVelocity'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.59"
|
|
},
|
|
"Try Show Vignette": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:Try Show Vignette'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.186"
|
|
},
|
|
"IsPlayerTalkingInRadio": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:IsPlayerTalkingInRadio'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.135"
|
|
},
|
|
"GetPlayerGripComponent": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetPlayerGripComponent'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.88"
|
|
},
|
|
"SetupPhysHands": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:SetupPhysHands'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.169"
|
|
},
|
|
"GetDamageCauserTag": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetDamageCauserTag'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.78"
|
|
},
|
|
"GetDamageCauserName": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetDamageCauserName'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.77"
|
|
},
|
|
"UpdateTabletSlotSide_Internal": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:UpdateTabletSlotSide_Internal'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.193"
|
|
},
|
|
"UpdateTabletSlotSide": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:UpdateTabletSlotSide'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.192"
|
|
},
|
|
"CanBeArmored": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:CanBeArmored'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.60"
|
|
},
|
|
"GetPlayerCameraRef": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetPlayerCameraRef'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.87"
|
|
},
|
|
"GetDamagePoints": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetDamagePoints'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.79"
|
|
},
|
|
"IsInsideDistortionZone": {
|
|
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:IsInsideDistortionZone'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.134"
|
|
}
|
|
},
|
|
"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
|
|
"ClassWithin": {
|
|
"ObjectName": "Class'Object'",
|
|
"ObjectPath": "/Script/CoreUObject"
|
|
},
|
|
"ClassConfigName": "Game",
|
|
"bCooked": true,
|
|
"ClassDefaultObject": {
|
|
"ObjectName": "BP_RadiusPlayerCharacter_Gameplay_C'Default__BP_RadiusPlayerCharacter_Gameplay_C'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.6"
|
|
},
|
|
"EditorTags": {
|
|
"BlueprintType": "BPTYPE_Normal"
|
|
}
|
|
},
|
|
{
|
|
"Type": "BoxComponent",
|
|
"Name": "Box_GEN_VARIABLE",
|
|
"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
|
|
"Class": "UScriptClass'BoxComponent'",
|
|
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
|
"Properties": {
|
|
"BoxExtent": {
|
|
"X": 15.0,
|
|
"Y": 10.0,
|
|
"Z": 15.0
|
|
},
|
|
"RelativeLocation": {
|
|
"X": 5.9,
|
|
"Y": 6.2,
|
|
"Z": -20.0
|
|
},
|
|
"RelativeRotation": {
|
|
"Pitch": 0.0,
|
|
"Yaw": 24.0,
|
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{
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},
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],
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{
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}
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}
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}
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],
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},
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}
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},
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{
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"Type": "BPC_BackpackHolster_C",
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"Name": "BPC_BackpackHolster_GEN_VARIABLE",
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"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
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"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Player/BPC_BackpackHolster.BPC_BackpackHolster_C'",
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"ObjectName": "BPC_BackpackHolster_C'Default__BPC_BackpackHolster_C'",
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"ObjectPath": "/Game/ITR2/BPs/Player/BPC_BackpackHolster.1"
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},
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"Properties": {
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"ObjectPath": "/Game/ITR2/BPs/Player/BPC_DistancePointer.1"
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{
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},
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{
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{
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{
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{
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},
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{
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{
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{
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},
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{
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{
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},
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{
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},
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{
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},
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{
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},
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{
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},
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{
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},
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{
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{
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{
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{
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"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
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"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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{
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"TangentMode": "RCTM_Auto",
|
|
"TangentWeightMode": "RCTWM_WeightedNone",
|
|
"Time": 0.0,
|
|
"Value": 0.0,
|
|
"ArriveTangent": 0.0,
|
|
"ArriveTangentWeight": 0.0,
|
|
"LeaveTangent": 0.0,
|
|
"LeaveTangentWeight": 0.0
|
|
},
|
|
{
|
|
"InterpMode": "RCIM_Linear",
|
|
"TangentMode": "RCTM_Auto",
|
|
"TangentWeightMode": "RCTWM_WeightedNone",
|
|
"Time": 0.5,
|
|
"Value": 1.0,
|
|
"ArriveTangent": 0.0,
|
|
"ArriveTangentWeight": 0.0,
|
|
"LeaveTangent": 0.0,
|
|
"LeaveTangentWeight": 0.0
|
|
},
|
|
{
|
|
"InterpMode": "RCIM_Linear",
|
|
"TangentMode": "RCTM_Auto",
|
|
"TangentWeightMode": "RCTWM_WeightedNone",
|
|
"Time": 4.0,
|
|
"Value": 1.0,
|
|
"ArriveTangent": 0.0,
|
|
"ArriveTangentWeight": 0.0,
|
|
"LeaveTangent": 0.0,
|
|
"LeaveTangentWeight": 0.0
|
|
},
|
|
{
|
|
"InterpMode": "RCIM_Linear",
|
|
"TangentMode": "RCTM_Auto",
|
|
"TangentWeightMode": "RCTWM_WeightedNone",
|
|
"Time": 5.0,
|
|
"Value": 0.0,
|
|
"ArriveTangent": 0.0,
|
|
"ArriveTangentWeight": 0.0,
|
|
"LeaveTangent": 0.0,
|
|
"LeaveTangentWeight": 0.0
|
|
}
|
|
]
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"Type": "EnhancedInputActionDelegateBinding",
|
|
"Name": "EnhancedInputActionDelegateBinding_0",
|
|
"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
|
|
"Class": "UScriptClass'EnhancedInputActionDelegateBinding'",
|
|
"Flags": "RF_WasLoaded | RF_LoadCompleted",
|
|
"Properties": {
|
|
"InputActionDelegateBindings": [
|
|
{
|
|
"InputAction": {
|
|
"ObjectName": "InputAction'IA_Grip_Left'",
|
|
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_Grip_Left.0"
|
|
},
|
|
"TriggerEvent": "ETriggerEvent::Started",
|
|
"FunctionNameToBind": "InpActEvt_IA_Grip_Left_K2Node_EnhancedInputActionEvent_30"
|
|
},
|
|
{
|
|
"InputAction": {
|
|
"ObjectName": "InputAction'IA_Trigger_Right'",
|
|
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_Trigger_Right.0"
|
|
},
|
|
"TriggerEvent": "ETriggerEvent::Started",
|
|
"FunctionNameToBind": "InpActEvt_IA_Trigger_Right_K2Node_EnhancedInputActionEvent_29"
|
|
},
|
|
{
|
|
"InputAction": {
|
|
"ObjectName": "InputAction'IA_Trigger_Left'",
|
|
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_Trigger_Left.0"
|
|
},
|
|
"TriggerEvent": "ETriggerEvent::Started",
|
|
"FunctionNameToBind": "InpActEvt_IA_Trigger_Left_K2Node_EnhancedInputActionEvent_28"
|
|
},
|
|
{
|
|
"InputAction": {
|
|
"ObjectName": "InputAction'IA_ExitGame'",
|
|
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_ExitGame.0"
|
|
},
|
|
"TriggerEvent": "ETriggerEvent::Triggered",
|
|
"FunctionNameToBind": "InpActEvt_IA_ExitGame_K2Node_EnhancedInputActionEvent_27"
|
|
},
|
|
{
|
|
"InputAction": {
|
|
"ObjectName": "InputAction'IA_Button1_Left'",
|
|
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_Button1_Left.0"
|
|
},
|
|
"TriggerEvent": "ETriggerEvent::Triggered",
|
|
"FunctionNameToBind": "InpActEvt_IA_Button1_Left_K2Node_EnhancedInputActionEvent_26"
|
|
},
|
|
{
|
|
"InputAction": {
|
|
"ObjectName": "InputAction'IA_Button1_Right'",
|
|
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_Button1_Right.0"
|
|
},
|
|
"TriggerEvent": "ETriggerEvent::Triggered",
|
|
"FunctionNameToBind": "InpActEvt_IA_Button1_Right_K2Node_EnhancedInputActionEvent_25"
|
|
},
|
|
{
|
|
"InputAction": {
|
|
"ObjectName": "InputAction'IA_IngameMenu_Open'",
|
|
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_IngameMenu_Open.0"
|
|
},
|
|
"TriggerEvent": "ETriggerEvent::Triggered",
|
|
"FunctionNameToBind": "InpActEvt_IA_IngameMenu_Open_K2Node_EnhancedInputActionEvent_24"
|
|
},
|
|
{
|
|
"InputAction": {
|
|
"ObjectName": "InputAction'IA_IngameMenu_Close'",
|
|
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_IngameMenu_Close.0"
|
|
},
|
|
"TriggerEvent": "ETriggerEvent::Triggered",
|
|
"FunctionNameToBind": "InpActEvt_IA_IngameMenu_Close_K2Node_EnhancedInputActionEvent_23"
|
|
},
|
|
{
|
|
"InputAction": {
|
|
"ObjectName": "InputAction'IA_Jump'",
|
|
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_Jump.0"
|
|
},
|
|
"TriggerEvent": "ETriggerEvent::Triggered",
|
|
"FunctionNameToBind": "InpActEvt_IA_Jump_K2Node_EnhancedInputActionEvent_22"
|
|
},
|
|
{
|
|
"InputAction": {
|
|
"ObjectName": "InputAction'IA_Run_Toggle'",
|
|
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_Run_Toggle.0"
|
|
},
|
|
"TriggerEvent": "ETriggerEvent::Triggered",
|
|
"FunctionNameToBind": "InpActEvt_IA_Run_Toggle_K2Node_EnhancedInputActionEvent_35"
|
|
},
|
|
{
|
|
"InputAction": {
|
|
"ObjectName": "InputAction'IA_Crouch_Toggle'",
|
|
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_Crouch_Toggle.0"
|
|
},
|
|
"TriggerEvent": "ETriggerEvent::Triggered",
|
|
"FunctionNameToBind": "InpActEvt_IA_Crouch_Toggle_K2Node_EnhancedInputActionEvent_21"
|
|
},
|
|
{
|
|
"InputAction": {
|
|
"ObjectName": "InputAction'IA_Move_Turn'",
|
|
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_Move_Turn.0"
|
|
},
|
|
"TriggerEvent": "ETriggerEvent::Triggered",
|
|
"FunctionNameToBind": "InpActEvt_IA_Move_Turn_K2Node_EnhancedInputActionEvent_34"
|
|
},
|
|
{
|
|
"InputAction": {
|
|
"ObjectName": "InputAction'IA_Button2_Left'",
|
|
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_Button2_Left.0"
|
|
},
|
|
"TriggerEvent": "ETriggerEvent::16",
|
|
"FunctionNameToBind": "InpActEvt_IA_Button2_Left_K2Node_EnhancedInputActionEvent_20"
|
|
},
|
|
{
|
|
"InputAction": {
|
|
"ObjectName": "InputAction'IA_Move_TurnSmooth'",
|
|
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_Move_TurnSmooth.0"
|
|
},
|
|
"TriggerEvent": "ETriggerEvent::Triggered",
|
|
"FunctionNameToBind": "InpActEvt_IA_Move_TurnSmooth_K2Node_EnhancedInputActionEvent_33"
|
|
},
|
|
{
|
|
"InputAction": {
|
|
"ObjectName": "InputAction'IA_Button2_Left'",
|
|
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_Button2_Left.0"
|
|
},
|
|
"TriggerEvent": "ETriggerEvent::8",
|
|
"FunctionNameToBind": "InpActEvt_IA_Button2_Left_K2Node_EnhancedInputActionEvent_19"
|
|
},
|
|
{
|
|
"InputAction": {
|
|
"ObjectName": "InputAction'IA_Button2_Left'",
|
|
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_Button2_Left.0"
|
|
},
|
|
"TriggerEvent": "ETriggerEvent::Started",
|
|
"FunctionNameToBind": "InpActEvt_IA_Button2_Left_K2Node_EnhancedInputActionEvent_18"
|
|
},
|
|
{
|
|
"InputAction": {
|
|
"ObjectName": "InputAction'IA_Button2_Right'",
|
|
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_Button2_Right.0"
|
|
},
|
|
"TriggerEvent": "ETriggerEvent::16",
|
|
"FunctionNameToBind": "InpActEvt_IA_Button2_Right_K2Node_EnhancedInputActionEvent_17"
|
|
},
|
|
{
|
|
"InputAction": {
|
|
"ObjectName": "InputAction'IA_Button2_Right'",
|
|
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_Button2_Right.0"
|
|
},
|
|
"TriggerEvent": "ETriggerEvent::8",
|
|
"FunctionNameToBind": "InpActEvt_IA_Button2_Right_K2Node_EnhancedInputActionEvent_16"
|
|
},
|
|
{
|
|
"InputAction": {
|
|
"ObjectName": "InputAction'IA_IngameMenu'",
|
|
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_IngameMenu.0"
|
|
},
|
|
"TriggerEvent": "ETriggerEvent::Triggered",
|
|
"FunctionNameToBind": "InpActEvt_IA_IngameMenu_K2Node_EnhancedInputActionEvent_32"
|
|
},
|
|
{
|
|
"InputAction": {
|
|
"ObjectName": "InputAction'IA_Button2_Right'",
|
|
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_Button2_Right.0"
|
|
},
|
|
"TriggerEvent": "ETriggerEvent::Started",
|
|
"FunctionNameToBind": "InpActEvt_IA_Button2_Right_K2Node_EnhancedInputActionEvent_15"
|
|
},
|
|
{
|
|
"InputAction": {
|
|
"ObjectName": "InputAction'IA_Grip_Right'",
|
|
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_Grip_Right.0"
|
|
},
|
|
"TriggerEvent": "ETriggerEvent::Started",
|
|
"FunctionNameToBind": "InpActEvt_IA_Grip_Right_K2Node_EnhancedInputActionEvent_31"
|
|
},
|
|
{
|
|
"InputAction": {
|
|
"ObjectName": "InputAction'IA_Trigger_Right'",
|
|
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_Trigger_Right.0"
|
|
},
|
|
"TriggerEvent": "ETriggerEvent::16",
|
|
"FunctionNameToBind": "InpActEvt_IA_Trigger_Right_K2Node_EnhancedInputActionEvent_14"
|
|
},
|
|
{
|
|
"InputAction": {
|
|
"ObjectName": "InputAction'IA_Trigger_Right'",
|
|
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_Trigger_Right.0"
|
|
},
|
|
"TriggerEvent": "ETriggerEvent::8",
|
|
"FunctionNameToBind": "InpActEvt_IA_Trigger_Right_K2Node_EnhancedInputActionEvent_13"
|
|
},
|
|
{
|
|
"InputAction": {
|
|
"ObjectName": "InputAction'IA_Movement'",
|
|
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_Movement.0"
|
|
},
|
|
"TriggerEvent": "ETriggerEvent::Triggered",
|
|
"FunctionNameToBind": "InpActEvt_IA_Movement_K2Node_EnhancedInputActionEvent_0"
|
|
},
|
|
{
|
|
"InputAction": {
|
|
"ObjectName": "InputAction'IA_Movement'",
|
|
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_Movement.0"
|
|
},
|
|
"TriggerEvent": "ETriggerEvent::16",
|
|
"FunctionNameToBind": "InpActEvt_IA_Movement_K2Node_EnhancedInputActionEvent_1"
|
|
},
|
|
{
|
|
"InputAction": {
|
|
"ObjectName": "InputAction'IA_UnTrigger_Left'",
|
|
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_UnTrigger_Left.0"
|
|
},
|
|
"TriggerEvent": "ETriggerEvent::Triggered",
|
|
"FunctionNameToBind": "InpActEvt_IA_UnTrigger_Left_K2Node_EnhancedInputActionEvent_2"
|
|
},
|
|
{
|
|
"InputAction": {
|
|
"ObjectName": "InputAction'IA_UnTrigger_Right'",
|
|
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_UnTrigger_Right.0"
|
|
},
|
|
"TriggerEvent": "ETriggerEvent::Triggered",
|
|
"FunctionNameToBind": "InpActEvt_IA_UnTrigger_Right_K2Node_EnhancedInputActionEvent_3"
|
|
},
|
|
{
|
|
"InputAction": {
|
|
"ObjectName": "InputAction'IA_UnGrip_Left'",
|
|
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_UnGrip_Left.0"
|
|
},
|
|
"TriggerEvent": "ETriggerEvent::Triggered",
|
|
"FunctionNameToBind": "InpActEvt_IA_UnGrip_Left_K2Node_EnhancedInputActionEvent_4"
|
|
},
|
|
{
|
|
"InputAction": {
|
|
"ObjectName": "InputAction'IA_UnGrip_Right'",
|
|
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_UnGrip_Right.0"
|
|
},
|
|
"TriggerEvent": "ETriggerEvent::Triggered",
|
|
"FunctionNameToBind": "InpActEvt_IA_UnGrip_Right_K2Node_EnhancedInputActionEvent_5"
|
|
},
|
|
{
|
|
"InputAction": {
|
|
"ObjectName": "InputAction'IA_Button1_Right_Hold'",
|
|
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_Button1_Right_Hold.0"
|
|
},
|
|
"TriggerEvent": "ETriggerEvent::Triggered",
|
|
"FunctionNameToBind": "InpActEvt_IA_Button1_Right_Hold_K2Node_EnhancedInputActionEvent_6"
|
|
},
|
|
{
|
|
"InputAction": {
|
|
"ObjectName": "InputAction'IA_Button1_Right_Hold'",
|
|
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_Button1_Right_Hold.0"
|
|
},
|
|
"TriggerEvent": "ETriggerEvent::8",
|
|
"FunctionNameToBind": "InpActEvt_IA_Button1_Right_Hold_K2Node_EnhancedInputActionEvent_7"
|
|
},
|
|
{
|
|
"InputAction": {
|
|
"ObjectName": "InputAction'IA_Button1_Right_Hold'",
|
|
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_Button1_Right_Hold.0"
|
|
},
|
|
"TriggerEvent": "ETriggerEvent::16",
|
|
"FunctionNameToBind": "InpActEvt_IA_Button1_Right_Hold_K2Node_EnhancedInputActionEvent_8"
|
|
},
|
|
{
|
|
"InputAction": {
|
|
"ObjectName": "InputAction'IA_Button1_Left_Hold'",
|
|
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_Button1_Left_Hold.0"
|
|
},
|
|
"TriggerEvent": "ETriggerEvent::Triggered",
|
|
"FunctionNameToBind": "InpActEvt_IA_Button1_Left_Hold_K2Node_EnhancedInputActionEvent_9"
|
|
},
|
|
{
|
|
"InputAction": {
|
|
"ObjectName": "InputAction'IA_Button1_Left_Hold'",
|
|
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_Button1_Left_Hold.0"
|
|
},
|
|
"TriggerEvent": "ETriggerEvent::8",
|
|
"FunctionNameToBind": "InpActEvt_IA_Button1_Left_Hold_K2Node_EnhancedInputActionEvent_10"
|
|
},
|
|
{
|
|
"InputAction": {
|
|
"ObjectName": "InputAction'IA_Button1_Left_Hold'",
|
|
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_Button1_Left_Hold.0"
|
|
},
|
|
"TriggerEvent": "ETriggerEvent::16",
|
|
"FunctionNameToBind": "InpActEvt_IA_Button1_Left_Hold_K2Node_EnhancedInputActionEvent_11"
|
|
},
|
|
{
|
|
"InputAction": {
|
|
"ObjectName": "InputAction'IA_Trigger_Right'",
|
|
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_Trigger_Right.0"
|
|
},
|
|
"TriggerEvent": "ETriggerEvent::Started",
|
|
"FunctionNameToBind": "InpActEvt_IA_Trigger_Right_K2Node_EnhancedInputActionEvent_12"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
{
|
|
"Type": "EnhancedInputActionValueBinding",
|
|
"Name": "EnhancedInputActionValueBinding_0",
|
|
"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
|
|
"Class": "UScriptClass'EnhancedInputActionValueBinding'",
|
|
"Flags": "RF_WasLoaded | RF_LoadCompleted",
|
|
"Properties": {
|
|
"InputActionValueBindings": [
|
|
{
|
|
"InputAction": {
|
|
"ObjectName": "InputAction'IA_Trigger_Right'",
|
|
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_Trigger_Right.0"
|
|
},
|
|
"TriggerEvent": "ETriggerEvent::None",
|
|
"FunctionNameToBind": "GetBoundActionValue"
|
|
},
|
|
{
|
|
"InputAction": {
|
|
"ObjectName": "InputAction'IA_Trigger_Left'",
|
|
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_Trigger_Left.0"
|
|
},
|
|
"TriggerEvent": "ETriggerEvent::None",
|
|
"FunctionNameToBind": "GetBoundActionValue"
|
|
},
|
|
{
|
|
"InputAction": {
|
|
"ObjectName": "InputAction'IA_Trigger_Touch_Right'",
|
|
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_Trigger_Touch_Right.0"
|
|
},
|
|
"TriggerEvent": "ETriggerEvent::None",
|
|
"FunctionNameToBind": "GetBoundActionValue"
|
|
},
|
|
{
|
|
"InputAction": {
|
|
"ObjectName": "InputAction'IA_Trigger_Touch_Left'",
|
|
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_Trigger_Touch_Left.0"
|
|
},
|
|
"TriggerEvent": "ETriggerEvent::None",
|
|
"FunctionNameToBind": "GetBoundActionValue"
|
|
},
|
|
{
|
|
"InputAction": {
|
|
"ObjectName": "InputAction'IA_Grip_Right'",
|
|
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_Grip_Right.0"
|
|
},
|
|
"TriggerEvent": "ETriggerEvent::None",
|
|
"FunctionNameToBind": "GetBoundActionValue"
|
|
},
|
|
{
|
|
"InputAction": {
|
|
"ObjectName": "InputAction'IA_Grip_Left'",
|
|
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_Grip_Left.0"
|
|
},
|
|
"TriggerEvent": "ETriggerEvent::None",
|
|
"FunctionNameToBind": "GetBoundActionValue"
|
|
},
|
|
{
|
|
"InputAction": {
|
|
"ObjectName": "InputAction'IA_Trigger_Left'",
|
|
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_Trigger_Left.0"
|
|
},
|
|
"TriggerEvent": "ETriggerEvent::None",
|
|
"FunctionNameToBind": "GetBoundActionValue"
|
|
},
|
|
{
|
|
"InputAction": {
|
|
"ObjectName": "InputAction'IA_Trigger_Right'",
|
|
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_Trigger_Right.0"
|
|
},
|
|
"TriggerEvent": "ETriggerEvent::None",
|
|
"FunctionNameToBind": "GetBoundActionValue"
|
|
},
|
|
{
|
|
"InputAction": {
|
|
"ObjectName": "InputAction'IA_Button2_Right'",
|
|
"ObjectPath": "/Game/ITR2/Configurations/Input/Actions/IA_Button2_Right.0"
|
|
},
|
|
"TriggerEvent": "ETriggerEvent::None",
|
|
"FunctionNameToBind": "GetBoundActionValue"
|
|
},
|
|
{
|
|
"InputAction": {
|
|
"ObjectName": "InputAction'IA_Button2_Left'",
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"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
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"SuperStruct": {
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"ObjectName": "Class'DistortionZoneInterface:IsInsideDistortionZone'",
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"ObjectPath": "/Script/IntoTheRadius2"
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},
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{
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"Type": "BoolProperty",
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},
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{
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"Type": "BoolProperty",
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"Name": "CallFunc_IsInsideDistortionZone_ReturnValue",
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}
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},
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{
|
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"Type": "Function",
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"Name": "IsPlayerTalkingInRadio",
|
|
"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
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|
"Class": "UScriptClass'Function'",
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{
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"Type": "BoolProperty",
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"Name": "IsTalking",
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},
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{
|
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"Type": "BoolProperty",
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"Name": "CallFunc_IsTalkingInRadio_ReturnValue",
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}
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},
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{
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"Type": "Function",
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"Name": "IsTeleportMovement",
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"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
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{
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},
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{
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"Name": "CallFunc_GetGameInstanceSubsystem_ReturnValue",
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"Flags": "RF_Public",
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"ObjectName": "Class'RadiusSettingsSubsystem'",
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"ObjectPath": "/Script/IntoTheRadius2"
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}
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},
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{
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"Type": "EnumProperty",
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"Name": "CallFunc_GetMovementType_ReturnValue",
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"Flags": "RF_Public",
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"ElementSize": 1,
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"Enum": {
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"ObjectName": "Class'EMovementType'",
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"ObjectPath": "/Script/IntoTheRadius2"
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},
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"Type": "ByteProperty",
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"Name": "UnderlyingType",
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"Enum": null
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}
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},
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{
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"Type": "BoolProperty",
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"Name": "CallFunc_EqualEqual_ByteByte_ReturnValue",
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}
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],
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},
|
|
{
|
|
"Type": "Function",
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|
"Name": "OnClimbingSteppedUp",
|
|
"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
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|
"Class": "UScriptClass'Function'",
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"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
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|
"SuperStruct": {
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"ObjectName": "Class'VRBaseCharacter:OnClimbingSteppedUp'",
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|
"ObjectPath": "/Script/VRExpansionPlugin"
|
|
},
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|
"FunctionFlags": "FUNC_Event | FUNC_Public | FUNC_BlueprintCallable | FUNC_BlueprintEvent"
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},
|
|
{
|
|
"Type": "Function",
|
|
"Name": "OnGameStart",
|
|
"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
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|
"Class": "UScriptClass'Function'",
|
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"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
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"FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent"
|
|
},
|
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{
|
|
"Type": "Function",
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|
"Name": "OnIngameMenuClosed",
|
|
"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
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|
"Class": "UScriptClass'Function'",
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"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
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"FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent"
|
|
},
|
|
{
|
|
"Type": "Function",
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|
"Name": "OnIngameMenuOpened",
|
|
"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
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|
"Class": "UScriptClass'Function'",
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"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
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"FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent"
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},
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{
|
|
"Type": "Function",
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"Name": "OnLoadLevel",
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|
"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
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|
"Class": "UScriptClass'Function'",
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"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
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"FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent"
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},
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{
|
|
"Type": "Function",
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|
"Name": "OnPlayerNameChange_Event",
|
|
"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
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|
"Class": "UScriptClass'Function'",
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"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
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"ChildProperties": [
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{
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|
"Type": "StrProperty",
|
|
"Name": "PlayerName",
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|
"Flags": "RF_Public",
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|
"ElementSize": 16,
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"PropertyFlags": "ConstParm | BlueprintVisible | BlueprintReadOnly | Parm"
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}
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],
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"FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent"
|
|
},
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|
{
|
|
"Type": "Function",
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|
"Name": "OnPlayerStateSet",
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|
"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
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"Class": "UScriptClass'Function'",
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"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
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"SuperStruct": {
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"ObjectName": "Class'RadiusPlayerCharacter:OnPlayerStateSet'",
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"ObjectPath": "/Script/IntoTheRadius2"
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},
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},
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{
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"Type": "Function",
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"Name": "OnTakeAnyDamage_Event",
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|
"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
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"Class": "UScriptClass'Function'",
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"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
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"ChildProperties": [
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{
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"Type": "ObjectProperty",
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|
"Name": "DamagedActor",
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"Flags": "RF_Public",
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"ElementSize": 8,
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"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm",
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"PropertyClass": {
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"ObjectName": "Class'Actor'",
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"ObjectPath": "/Script/Engine"
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}
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},
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{
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"Type": "FloatProperty",
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|
"Name": "Damage",
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|
"Flags": "RF_Public",
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"ElementSize": 4,
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"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm"
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},
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{
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"Type": "ObjectProperty",
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"Name": "DamageType",
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"Flags": "RF_Public",
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"PropertyClass": {
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"ObjectName": "Class'DamageType'",
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"ObjectPath": "/Script/Engine"
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}
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},
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{
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"Type": "ObjectProperty",
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"Name": "InstigatedBy",
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"ObjectName": "Class'Controller'",
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"ObjectPath": "/Script/Engine"
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}
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},
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{
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"Type": "ObjectProperty",
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"Name": "DamageCauser",
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}
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}
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],
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},
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{
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"Type": "Function",
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"Name": "OnTeleported",
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},
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},
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{
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"Type": "Function",
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"Name": "OnTideEventHappening",
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},
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{
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"Type": "Function",
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"Name": "OnUnderwaterStateChanged",
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"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
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{
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},
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{
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"Type": "Function",
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"Name": "OpenEyes",
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|
"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
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"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
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"FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent"
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},
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{
|
|
"Type": "Function",
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|
"Name": "PlayHaptics",
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|
"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
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|
"Class": "UScriptClass'Function'",
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|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
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"SuperStruct": {
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"ObjectName": "Class'RadiusPlayerInterface:PlayHaptics'",
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|
"ObjectPath": "/Script/IntoTheRadius2"
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|
},
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|
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{
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},
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{
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"Type": "StructProperty",
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"Name": "HapticsTag",
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|
"Flags": "RF_Public",
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|
"ElementSize": 12,
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"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm",
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|
"Struct": {
|
|
"ObjectName": "Class'GameplayTag'",
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|
"ObjectPath": "/Script/GameplayTags"
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|
}
|
|
},
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|
{
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|
"Type": "ObjectProperty",
|
|
"Name": "CausingActor",
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|
"Flags": "RF_Public",
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|
"ElementSize": 8,
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"ObjectName": "Class'Actor'",
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"ObjectPath": "/Script/Engine"
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}
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}
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],
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},
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{
|
|
"Type": "Function",
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|
"Name": "PreTeleport",
|
|
"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
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|
"Class": "UScriptClass'Function'",
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"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
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"SuperStruct": {
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"ObjectName": "Class'RadiusPlayerCharacter:PreTeleport'",
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|
"ObjectPath": "/Script/IntoTheRadius2"
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|
},
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},
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{
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|
"Type": "Function",
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|
"Name": "Print Player Debug Info",
|
|
"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
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|
"Class": "UScriptClass'Function'",
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"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
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"FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent"
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},
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{
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|
"Type": "Function",
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|
"Name": "ReceiveBeginPlay",
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|
"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
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|
"Class": "UScriptClass'Function'",
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|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
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|
"SuperStruct": {
|
|
"ObjectName": "Class'Actor:ReceiveBeginPlay'",
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|
"ObjectPath": "/Script/Engine"
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|
},
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|
"FunctionFlags": "FUNC_Event | FUNC_Protected | FUNC_BlueprintEvent"
|
|
},
|
|
{
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|
"Type": "Function",
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|
"Name": "ReceiveRestarted",
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|
"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
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|
"Class": "UScriptClass'Function'",
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|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
|
"SuperStruct": {
|
|
"ObjectName": "Class'Pawn:ReceiveRestarted'",
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|
"ObjectPath": "/Script/Engine"
|
|
},
|
|
"FunctionFlags": "FUNC_Event | FUNC_Public | FUNC_BlueprintEvent"
|
|
},
|
|
{
|
|
"Type": "Function",
|
|
"Name": "ReceiveTick",
|
|
"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
|
|
"Class": "UScriptClass'Function'",
|
|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
|
"SuperStruct": {
|
|
"ObjectName": "Class'Actor:ReceiveTick'",
|
|
"ObjectPath": "/Script/Engine"
|
|
},
|
|
"ChildProperties": [
|
|
{
|
|
"Type": "FloatProperty",
|
|
"Name": "DeltaSeconds",
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|
"Flags": "RF_Public",
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|
"ElementSize": 4,
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|
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm"
|
|
}
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|
],
|
|
"FunctionFlags": "FUNC_Event | FUNC_Public | FUNC_BlueprintEvent"
|
|
},
|
|
{
|
|
"Type": "Function",
|
|
"Name": "RespawnDeadPlayer",
|
|
"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
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|
"Class": "UScriptClass'Function'",
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|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
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|
"SuperStruct": {
|
|
"ObjectName": "Class'RadiusPlayerInterface:RespawnDeadPlayer'",
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|
"ObjectPath": "/Script/IntoTheRadius2"
|
|
},
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|
"FunctionFlags": "FUNC_Event | FUNC_Public | FUNC_BlueprintCallable | FUNC_BlueprintEvent"
|
|
},
|
|
{
|
|
"Type": "Function",
|
|
"Name": "Rotate Player Debug Component Towards Camera",
|
|
"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
|
|
"Class": "UScriptClass'Function'",
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|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
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|
"ChildProperties": [
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|
{
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|
"Type": "StructProperty",
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|
"Name": "CallFunc_GetShiftedUpCameraLocation_ReturnValue",
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|
"Flags": "RF_Public",
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|
"ElementSize": 24,
|
|
"Struct": {
|
|
"ObjectName": "Class'Vector'",
|
|
"ObjectPath": "/Script/CoreUObject"
|
|
}
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "CallFunc_GetPlayerCameraManager_ReturnValue",
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|
"Flags": "RF_Public",
|
|
"ElementSize": 8,
|
|
"PropertyClass": {
|
|
"ObjectName": "Class'PlayerCameraManager'",
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|
"ObjectPath": "/Script/Engine"
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|
}
|
|
},
|
|
{
|
|
"Type": "StructProperty",
|
|
"Name": "CallFunc_Add_VectorVector_ReturnValue",
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|
"Flags": "RF_Public",
|
|
"ElementSize": 24,
|
|
"Struct": {
|
|
"ObjectName": "Class'Vector'",
|
|
"ObjectPath": "/Script/CoreUObject"
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|
}
|
|
},
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|
{
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|
"Type": "StructProperty",
|
|
"Name": "CallFunc_K2_GetActorLocation_ReturnValue",
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|
"Flags": "RF_Public",
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|
"ElementSize": 24,
|
|
"Struct": {
|
|
"ObjectName": "Class'Vector'",
|
|
"ObjectPath": "/Script/CoreUObject"
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|
}
|
|
},
|
|
{
|
|
"Type": "StructProperty",
|
|
"Name": "CallFunc_K2_GetComponentLocation_ReturnValue",
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},
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{
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"Type": "NiagaraComponent",
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"Properties": {
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"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.261"
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}
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"ObjectName": "SCS_Node'BP_RadiusPlayerCharacter_Gameplay_C:SimpleConstructionScript_0.SCS_Node_0'",
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"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.214"
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}
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}
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},
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{
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"Type": "SkeletalMeshComponent",
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"Name": "Gloves_GEN_VARIABLE",
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"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
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"Class": "UScriptClass'SkeletalMeshComponent'",
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"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"SkeletalMesh": {
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"ObjectName": "SkeletalMesh'SKM_Player_Gloves_02'",
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"ObjectPath": "/Game/ITR2/Art/Characters/Player/Hand/Hand_01/SKM_Player_Gloves_02.1"
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},
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"ObjectName": "SkeletalMesh'SKM_Player_Gloves_02'",
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"ObjectPath": "/Game/ITR2/Art/Characters/Player/Hand/Hand_01/SKM_Player_Gloves_02.1"
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},
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"bUseAttachParentBound": true
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}
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},
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{
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"Type": "SkeletalMeshComponent",
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"Name": "HeadMesh_GEN_VARIABLE",
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"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
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"Class": "UScriptClass'SkeletalMeshComponent'",
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"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"SkeletalMesh": {
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"ObjectName": "SkeletalMesh'Male_Head_Test_01'",
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"ObjectPath": "/Game/ITR2/Art/Characters/Player/Body/Body_01/Male_Head_Test_01.1"
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},
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"SkinnedAsset": {
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"ObjectName": "SkeletalMesh'Male_Head_Test_01'",
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"ObjectPath": "/Game/ITR2/Art/Characters/Player/Body/Body_01/Male_Head_Test_01.1"
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},
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"bRenderInDepthPass": false,
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"bUseAsOccluder": false,
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"bCastHiddenShadow": true,
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"bUseAttachParentBound": true
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}
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},
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{
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"Type": "SkeletalMeshComponent",
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"Name": "CharacterMesh0",
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"Outer": "Default__BP_RadiusPlayerCharacter_Gameplay_C",
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"Class": "UScriptClass'SkeletalMeshComponent'",
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"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"AnimClass": {
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"ObjectName": "AnimBlueprintGeneratedClass'ABP_Main_C'",
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"ObjectPath": "/Game/ITR2/BPs/Player/BodyAssets/ABP_Main.1"
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},
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"bUpdateOverlapsOnAnimationFinalize": false,
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"SkeletalMesh": {
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"ObjectName": "SkeletalMesh'Male_Body_Test_01'",
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"ObjectPath": "/Game/ITR2/Art/Characters/Player/Body/Body_01/Male_Body_Test_01.1"
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},
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"SkinnedAsset": {
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"ObjectName": "SkeletalMesh'Male_Body_Test_01'",
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"ObjectPath": "/Game/ITR2/Art/Characters/Player/Body/Body_01/Male_Body_Test_01.1"
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},
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"VisibilityBasedAnimTickOption": "EVisibilityBasedAnimTickOption::AlwaysTickPoseAndRefreshBones",
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"bComponentUseFixedSkelBounds": true,
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"bEnableUpdateRateOptimizations": true,
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"LDMaxDrawDistance": 10000.0,
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"BodyInstance": {
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"CollisionEnabled": "ECollisionEnabled::QueryAndPhysics",
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"CollisionProfileName": "Custom",
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"CollisionResponses": {
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{
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"Channel": "Pawn",
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"Response": "ECollisionResponse::ECR_Ignore"
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{
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"Channel": "Visibility",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "Vehicle",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "PhysicsBody",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "WorldDynamic",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "WorldStatic",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "Camera",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "Projectile",
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"Response": "ECollisionResponse::ECR_Block"
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},
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{
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"Channel": "RadiusItem",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "LineOfFire",
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"Response": "ECollisionResponse::ECR_Block"
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},
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{
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"Channel": "Trigger",
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"Response": "ECollisionResponse::ECR_Ignore"
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}
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]
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},
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"PhysMaterialOverride": {
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"ObjectName": "PhysicalMaterial'PM_Blood'",
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"ObjectPath": "/Game/PhysicalMaterials/PM_Blood.0"
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}
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},
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"AttachParent": {
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"ObjectName": "ParentRelativeAttachmentComponent'Default__BP_RadiusPlayerCharacter_Gameplay_C:Parent Relative Attachment'",
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"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.202"
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},
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"RelativeLocation": {
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"Z": -179.53703
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"Yaw": -90.0,
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"Roll": 0.0
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},
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"PrimaryComponentTick": {
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"TickGroup": "ETickingGroup::TG_PostPhysics"
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}
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}
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},
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{
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"Type": "SphereComponent",
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"Name": "RadioCollision_GEN_VARIABLE",
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"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
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"Class": "UScriptClass'SphereComponent'",
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"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"SphereRadius": 9.0,
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"bGenerateOverlapEvents": false,
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"CanCharacterStepUpOn": "ECanBeCharacterBase::ECB_No",
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"ObjectType": "ECollisionChannel::ECC_WorldStatic",
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"CollisionEnabled": "ECollisionEnabled::NoCollision",
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"CollisionProfileName": "NoCollision",
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{
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"Channel": "WorldStatic",
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"Response": "ECollisionResponse::ECR_Ignore"
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{
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"Channel": "WorldDynamic",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "Pawn",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "Visibility",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "Camera",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "PhysicsBody",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "Vehicle",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "Destructible",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "EngineTraceChannel2",
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"Response": "ECollisionResponse::ECR_Ignore"
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{
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"Channel": "EngineTraceChannel3",
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"Response": "ECollisionResponse::ECR_Ignore"
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{
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"Channel": "EngineTraceChannel4",
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"Response": "ECollisionResponse::ECR_Ignore"
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{
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"Channel": "EngineTraceChannel5",
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{
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"Channel": "EngineTraceChannel6",
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{
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"Channel": "Trigger",
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{
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"Channel": "RadiusItem",
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{
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"Channel": "GameTraceChannel12",
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{
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"Channel": "GameTraceChannel13",
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{
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"Channel": "GameTraceChannel14",
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{
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"Channel": "GameTraceChannel15",
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{
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"Channel": "GameTraceChannel16",
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"Response": "ECollisionResponse::ECR_Ignore"
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{
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"Channel": "GameTraceChannel17",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "GameTraceChannel18",
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"Response": "ECollisionResponse::ECR_Ignore"
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}
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}
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},
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}
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}
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{
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"Type": "SphereComponent",
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"Name": "Sphere1_GEN_VARIABLE",
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"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
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"Class": "UScriptClass'SphereComponent'",
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"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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{
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{
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"Channel": "WorldDynamic",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "Pawn",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "Visibility",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "Camera",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "PhysicsBody",
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"Response": "ECollisionResponse::ECR_Ignore"
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{
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"Channel": "Vehicle",
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"Response": "ECollisionResponse::ECR_Ignore"
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{
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"Channel": "Destructible",
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},
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{
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"Channel": "RadiusItem",
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"Response": "ECollisionResponse::ECR_Ignore"
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}
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}
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}
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}
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},
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{
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"Type": "SphereComponent",
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"Name": "Sphere_GEN_VARIABLE",
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"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
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"Class": "UScriptClass'SphereComponent'",
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"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
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{
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{
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"Channel": "Pawn",
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{
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{
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{
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"Channel": "PhysicsBody",
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{
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"Channel": "Vehicle",
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{
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"Channel": "Destructible",
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{
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"Channel": "RadiusItem",
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}
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}
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}
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},
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{
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"Type": "StaticMeshComponent",
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"Name": "CubeL_GEN_VARIABLE",
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"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
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"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"StaticMesh": {
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"ObjectName": "StaticMesh's_cube_1cm'",
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},
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{
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}
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],
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"BodyInstance": {
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"ObjectType": "ECollisionChannel::ECC_Pawn",
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{
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"Channel": "Visibility",
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{
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"Channel": "Camera",
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"Response": "ECollisionResponse::ECR_Ignore"
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{
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"Channel": "WorldStatic",
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{
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"Channel": "WorldDynamic",
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{
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"Channel": "Pawn",
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{
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"Channel": "PhysicsBody",
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},
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{
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"Channel": "Vehicle",
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},
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{
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"Channel": "Destructible",
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"Response": "ECollisionResponse::ECR_Ignore"
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{
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"Channel": "Trigger",
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"Response": "ECollisionResponse::ECR_Ignore"
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{
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"Channel": "RadiusItem",
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}
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"Z": 6.0
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},
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"RelativeRotation": {
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"Yaw": 180.0,
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"Roll": 90.0
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|
},
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"bVisible": false,
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"bHiddenInGame": true
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}
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},
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|
{
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|
"Type": "StaticMeshComponent",
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|
"Name": "CubeR_GEN_VARIABLE",
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|
"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
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"Class": "UScriptClass'StaticMeshComponent'",
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|
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"StaticMesh": {
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"ObjectName": "StaticMesh's_cube_1cm'",
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"ObjectPath": "/Engine/EngineMeshes/s_cube_1cm.2"
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|
},
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"OverrideMaterials": [
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{
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"ObjectName": "Material'BasicShapeMaterial'",
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"ObjectPath": "/Engine/BasicShapes/BasicShapeMaterial.0"
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}
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],
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"CastShadow": false,
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"BodyInstance": {
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"ObjectType": "ECollisionChannel::ECC_Pawn",
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"CollisionEnabled": "ECollisionEnabled::PhysicsOnly",
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"CollisionProfileName": "Custom",
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"CollisionResponses": {
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"ResponseArray": [
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{
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"Channel": "Visibility",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "Camera",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "WorldStatic",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "WorldDynamic",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "Pawn",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "PhysicsBody",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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|
"Channel": "Vehicle",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "Destructible",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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|
"Channel": "Trigger",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "RadiusItem",
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"Response": "ECollisionResponse::ECR_Ignore"
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}
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]
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}
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},
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"RelativeLocation": {
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"X": 0.0,
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"Y": 4.0,
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"Channel": "Camera",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
|
|
"Channel": "PhysicsBody",
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|
"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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|
"Channel": "Vehicle",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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|
"Channel": "Destructible",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "EngineTraceChannel2",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
|
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"Channel": "EngineTraceChannel3",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "EngineTraceChannel4",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "EngineTraceChannel5",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
|
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"Channel": "EngineTraceChannel6",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
|
|
"Channel": "Trigger",
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|
"Response": "ECollisionResponse::ECR_Ignore"
|
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},
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|
{
|
|
"Channel": "RadiusItem",
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|
"Response": "ECollisionResponse::ECR_Ignore"
|
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},
|
|
{
|
|
"Channel": "GameTraceChannel12",
|
|
"Response": "ECollisionResponse::ECR_Ignore"
|
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},
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{
|
|
"Channel": "GameTraceChannel13",
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|
"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
|
|
"Channel": "GameTraceChannel14",
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|
"Response": "ECollisionResponse::ECR_Ignore"
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},
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|
{
|
|
"Channel": "GameTraceChannel15",
|
|
"Response": "ECollisionResponse::ECR_Ignore"
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},
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|
{
|
|
"Channel": "GameTraceChannel16",
|
|
"Response": "ECollisionResponse::ECR_Ignore"
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},
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|
{
|
|
"Channel": "GameTraceChannel17",
|
|
"Response": "ECollisionResponse::ECR_Ignore"
|
|
},
|
|
{
|
|
"Channel": "GameTraceChannel18",
|
|
"Response": "ECollisionResponse::ECR_Ignore"
|
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}
|
|
]
|
|
}
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|
},
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"bVisible": false
|
|
}
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|
},
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|
{
|
|
"Type": "StaticMeshComponent",
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"Name": "UnderwaterSafe_GEN_VARIABLE",
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|
"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
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"Class": "UScriptClass'StaticMeshComponent'",
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"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"StaticMesh": {
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|
"ObjectName": "StaticMesh'Cube'",
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"ObjectPath": "/Engine/BasicShapes/Cube.2"
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},
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"OverrideMaterials": [
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{
|
|
"ObjectName": "MaterialInstanceConstant'MI_UnderwaterSafe'",
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"ObjectPath": "/Game/ITR2/MaterialLibrary/PostProcess/MI_UnderwaterSafe.0"
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}
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],
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"bOnlyOwnerSee": true,
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"TranslucencySortPriority": -1,
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"BodyInstance": {
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"ObjectType": "ECollisionChannel::ECC_WorldStatic",
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"CollisionEnabled": "ECollisionEnabled::NoCollision",
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"CollisionProfileName": "NoCollision",
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"CollisionResponses": {
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"ResponseArray": [
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{
|
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"Channel": "WorldStatic",
|
|
"Response": "ECollisionResponse::ECR_Ignore"
|
|
},
|
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{
|
|
"Channel": "WorldDynamic",
|
|
"Response": "ECollisionResponse::ECR_Ignore"
|
|
},
|
|
{
|
|
"Channel": "Pawn",
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|
"Response": "ECollisionResponse::ECR_Ignore"
|
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},
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|
{
|
|
"Channel": "Visibility",
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|
"Response": "ECollisionResponse::ECR_Ignore"
|
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},
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{
|
|
"Channel": "Camera",
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|
"Response": "ECollisionResponse::ECR_Ignore"
|
|
},
|
|
{
|
|
"Channel": "PhysicsBody",
|
|
"Response": "ECollisionResponse::ECR_Ignore"
|
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},
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{
|
|
"Channel": "Vehicle",
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|
"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
|
|
"Channel": "Destructible",
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|
"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
|
|
"Channel": "EngineTraceChannel2",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
|
|
"Channel": "EngineTraceChannel3",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
|
|
"Channel": "EngineTraceChannel4",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
|
|
"Channel": "EngineTraceChannel5",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
|
|
"Channel": "EngineTraceChannel6",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
|
|
"Channel": "Trigger",
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"Response": "ECollisionResponse::ECR_Ignore"
|
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},
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{
|
|
"Channel": "RadiusItem",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
|
|
"Channel": "GameTraceChannel12",
|
|
"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
|
|
"Channel": "GameTraceChannel13",
|
|
"Response": "ECollisionResponse::ECR_Ignore"
|
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},
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{
|
|
"Channel": "GameTraceChannel14",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
|
|
"Channel": "GameTraceChannel15",
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|
"Response": "ECollisionResponse::ECR_Ignore"
|
|
},
|
|
{
|
|
"Channel": "GameTraceChannel16",
|
|
"Response": "ECollisionResponse::ECR_Ignore"
|
|
},
|
|
{
|
|
"Channel": "GameTraceChannel17",
|
|
"Response": "ECollisionResponse::ECR_Ignore"
|
|
},
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|
{
|
|
"Channel": "GameTraceChannel18",
|
|
"Response": "ECollisionResponse::ECR_Ignore"
|
|
}
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|
]
|
|
}
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|
},
|
|
"bVisible": false
|
|
}
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|
},
|
|
{
|
|
"Type": "StaticMeshComponent",
|
|
"Name": "VoiceChatPoint_GEN_VARIABLE",
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|
"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
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|
"Class": "UScriptClass'StaticMeshComponent'",
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|
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
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|
"Properties": {
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|
"StaticMesh": {
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|
"ObjectName": "StaticMesh'1M_Cube'",
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|
"ObjectPath": "/Game/_VRE/Misc/Meshes/1M_Cube.2"
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|
},
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|
"BodyInstance": {
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|
"ObjectType": "ECollisionChannel::ECC_WorldStatic",
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|
"CollisionEnabled": "ECollisionEnabled::NoCollision",
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|
"CollisionProfileName": "NoCollision",
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|
"CollisionResponses": {
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|
"ResponseArray": [
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{
|
|
"Channel": "WorldStatic",
|
|
"Response": "ECollisionResponse::ECR_Ignore"
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|
},
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{
|
|
"Channel": "WorldDynamic",
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|
"Response": "ECollisionResponse::ECR_Ignore"
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|
},
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{
|
|
"Channel": "Pawn",
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|
"Response": "ECollisionResponse::ECR_Ignore"
|
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},
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|
{
|
|
"Channel": "Visibility",
|
|
"Response": "ECollisionResponse::ECR_Ignore"
|
|
},
|
|
{
|
|
"Channel": "Camera",
|
|
"Response": "ECollisionResponse::ECR_Ignore"
|
|
},
|
|
{
|
|
"Channel": "PhysicsBody",
|
|
"Response": "ECollisionResponse::ECR_Ignore"
|
|
},
|
|
{
|
|
"Channel": "Vehicle",
|
|
"Response": "ECollisionResponse::ECR_Ignore"
|
|
},
|
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{
|
|
"Channel": "Destructible",
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|
"Response": "ECollisionResponse::ECR_Ignore"
|
|
},
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|
{
|
|
"Channel": "EngineTraceChannel2",
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|
"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
|
|
"Channel": "EngineTraceChannel3",
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|
"Response": "ECollisionResponse::ECR_Ignore"
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|
},
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|
{
|
|
"Channel": "EngineTraceChannel4",
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|
"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
|
|
"Channel": "EngineTraceChannel5",
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|
"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
|
|
"Channel": "EngineTraceChannel6",
|
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"Response": "ECollisionResponse::ECR_Ignore"
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|
},
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{
|
|
"Channel": "Trigger",
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|
"Response": "ECollisionResponse::ECR_Ignore"
|
|
},
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{
|
|
"Channel": "RadiusItem",
|
|
"Response": "ECollisionResponse::ECR_Ignore"
|
|
},
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{
|
|
"Channel": "GameTraceChannel12",
|
|
"Response": "ECollisionResponse::ECR_Ignore"
|
|
},
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|
{
|
|
"Channel": "GameTraceChannel13",
|
|
"Response": "ECollisionResponse::ECR_Ignore"
|
|
},
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{
|
|
"Channel": "GameTraceChannel14",
|
|
"Response": "ECollisionResponse::ECR_Ignore"
|
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},
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{
|
|
"Channel": "GameTraceChannel15",
|
|
"Response": "ECollisionResponse::ECR_Ignore"
|
|
},
|
|
{
|
|
"Channel": "GameTraceChannel16",
|
|
"Response": "ECollisionResponse::ECR_Ignore"
|
|
},
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|
{
|
|
"Channel": "GameTraceChannel17",
|
|
"Response": "ECollisionResponse::ECR_Ignore"
|
|
},
|
|
{
|
|
"Channel": "GameTraceChannel18",
|
|
"Response": "ECollisionResponse::ECR_Ignore"
|
|
}
|
|
]
|
|
}
|
|
},
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|
"RelativeLocation": {
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|
"X": -2.0250468E-13,
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|
"Y": -16.969889,
|
|
"Z": 114.0
|
|
},
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|
"RelativeRotation": {
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|
"Pitch": 0.0,
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|
"Yaw": 90.0,
|
|
"Roll": -0.0
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|
},
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|
"RelativeScale3D": {
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|
"X": 0.01,
|
|
"Y": 0.01,
|
|
"Z": 0.01
|
|
},
|
|
"bHiddenInGame": true
|
|
}
|
|
},
|
|
{
|
|
"Type": "TargetVisibilityComponent",
|
|
"Name": "TargetVisibility_GEN_VARIABLE",
|
|
"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
|
|
"Class": "UScriptClass'TargetVisibilityComponent'",
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|
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
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|
"Properties": {
|
|
"CollisionChannel": "ECollisionChannel::ECC_GameTraceChannel7",
|
|
"VegetationMultiplierDecreasePerUnit": 0.5
|
|
}
|
|
},
|
|
{
|
|
"Type": "TimelineTemplate",
|
|
"Name": "Timeline_Template",
|
|
"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
|
|
"Class": "UScriptClass'TimelineTemplate'",
|
|
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
|
"Properties": {
|
|
"FloatTracks": [
|
|
{
|
|
"CurveFloat": {
|
|
"ObjectName": "CurveFloat'BP_RadiusPlayerCharacter_Gameplay_C:CurveFloat_2'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.38"
|
|
},
|
|
"PropertyName": "Timeline_AshScreen_Emissive_Power_E89C73B4401CD1C8597C62A96B406676",
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|
"TrackName": "AshScreen_Emissive_Power",
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|
"bIsExternalCurve": false
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|
}
|
|
],
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|
"TimelineGuid": "E89C73B4-401CD1C8-597C62A9-6B406676",
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|
"VariableName": "Timeline",
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|
"DirectionPropertyName": "Timeline__Direction_E89C73B4401CD1C8597C62A96B406676",
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|
"UpdateFunctionName": "Timeline__UpdateFunc",
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|
"FinishedFunctionName": "Timeline__FinishedFunc"
|
|
}
|
|
},
|
|
{
|
|
"Type": "TimelineTemplate",
|
|
"Name": "TL Turn_Template",
|
|
"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
|
|
"Class": "UScriptClass'TimelineTemplate'",
|
|
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
|
"Properties": {
|
|
"TimelineLength": 1.0,
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|
"FloatTracks": [
|
|
{
|
|
"CurveFloat": {
|
|
"ObjectName": "CurveFloat'BP_RadiusPlayerCharacter_Gameplay_C:CurveFloat_0_1'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.36"
|
|
},
|
|
"PropertyName": "TL_Turn_TurnProgress_2A8CB9C54D4783007DF0AA81F0688DB7",
|
|
"TrackName": "TurnProgress",
|
|
"bIsExternalCurve": false
|
|
}
|
|
],
|
|
"TimelineGuid": "2A8CB9C5-4D478300-7DF0AA81-F0688DB7",
|
|
"VariableName": "TL Turn",
|
|
"DirectionPropertyName": "TL_Turn__Direction_2A8CB9C54D4783007DF0AA81F0688DB7",
|
|
"UpdateFunctionName": "TL Turn__UpdateFunc",
|
|
"FinishedFunctionName": "TL Turn__FinishedFunc"
|
|
}
|
|
},
|
|
{
|
|
"Type": "TimelineTemplate",
|
|
"Name": "TL_Blink_Template",
|
|
"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
|
|
"Class": "UScriptClass'TimelineTemplate'",
|
|
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
|
"Properties": {
|
|
"FloatTracks": [
|
|
{
|
|
"CurveFloat": {
|
|
"ObjectName": "CurveFloat'BP_RadiusPlayerCharacter_Gameplay_C:CurveFloat_1'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.37"
|
|
},
|
|
"PropertyName": "TL_Blink_Alpha_B23FB1494B276653488EC0ACC3D69961",
|
|
"TrackName": "Alpha",
|
|
"bIsExternalCurve": false
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|
}
|
|
],
|
|
"TimelineGuid": "B23FB149-4B276653-488EC0AC-C3D69961",
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|
"VariableName": "TL_Blink",
|
|
"DirectionPropertyName": "TL_Blink__Direction_B23FB1494B276653488EC0ACC3D69961",
|
|
"UpdateFunctionName": "TL_Blink__UpdateFunc",
|
|
"FinishedFunctionName": "TL_Blink__FinishedFunc"
|
|
}
|
|
},
|
|
{
|
|
"Type": "TimelineTemplate",
|
|
"Name": "TL_Crouch_Template",
|
|
"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
|
|
"Class": "UScriptClass'TimelineTemplate'",
|
|
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
|
"Properties": {
|
|
"TimelineLength": 1.0,
|
|
"FloatTracks": [
|
|
{
|
|
"CurveFloat": {
|
|
"ObjectName": "CurveFloat'BP_RadiusPlayerCharacter_Gameplay_C:CurveFloat_0'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.35"
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|
},
|
|
"PropertyName": "TL_Crouch_CrouchAlpha_0E57A339493785F1C81BD8868A2C2368",
|
|
"TrackName": "CrouchAlpha",
|
|
"bIsExternalCurve": false
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|
}
|
|
],
|
|
"TimelineGuid": "0E57A339-493785F1-C81BD886-8A2C2368",
|
|
"VariableName": "TL_Crouch",
|
|
"DirectionPropertyName": "TL_Crouch__Direction_0E57A339493785F1C81BD8868A2C2368",
|
|
"UpdateFunctionName": "TL_Crouch__UpdateFunc",
|
|
"FinishedFunctionName": "TL_Crouch__FinishedFunc"
|
|
}
|
|
},
|
|
{
|
|
"Type": "UnderwaterBehaviorComponent",
|
|
"Name": "UnderwaterBehavior_GEN_VARIABLE",
|
|
"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
|
|
"Class": "UScriptClass'UnderwaterBehaviorComponent'",
|
|
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
|
"Properties": {
|
|
"DamageTypeClass": {
|
|
"ObjectName": "BlueprintGeneratedClass'DT_Water_C'",
|
|
"ObjectPath": "/Game/ITR2/BPs/Misc/Projectile/DamageType/DT_Water.0"
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"Type": "VRCharacterMovementComponent",
|
|
"Name": "CharMoveComp",
|
|
"Outer": "Default__BP_RadiusPlayerCharacter_Gameplay_C",
|
|
"Class": "UScriptClass'VRCharacterMovementComponent'",
|
|
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted",
|
|
"Properties": {
|
|
"bUseClientControlRotation": true,
|
|
"VRClimbingStepHeight": 200.0,
|
|
"VRClimbingStepUpMultiplier": 2.0,
|
|
"VRClimbingStepUpMaxSize": 100.0,
|
|
"JumpZVelocity": 320.0,
|
|
"MaxAcceleration": 600.0,
|
|
"CrouchedHalfHeight": 60.0,
|
|
"bCanWalkOffLedgesWhenCrouching": true,
|
|
"bEnablePhysicsInteraction": false,
|
|
"NavAgentProps": {
|
|
"bCanCrouch": true
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"Type": "VREPhysicsConstraintComponent",
|
|
"Name": "VREPhysicsConstraintL_GEN_VARIABLE",
|
|
"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
|
|
"Class": "UScriptClass'VREPhysicsConstraintComponent'",
|
|
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
|
"Properties": {
|
|
"ConstraintInstance": {
|
|
"bScaleLinearLimits": false,
|
|
"ProfileInstance": {
|
|
"LinearLimit": {
|
|
"Limit": 1.0,
|
|
"Damping": 500.0
|
|
},
|
|
"ConeLimit": {
|
|
"Swing1Motion": "EAngularConstraintMotion::ACM_Locked",
|
|
"Swing2Motion": "EAngularConstraintMotion::ACM_Locked",
|
|
"Stiffness": 5000.0,
|
|
"Damping": 200.0,
|
|
"bSoftConstraint": false
|
|
},
|
|
"TwistLimit": {
|
|
"TwistMotion": "EAngularConstraintMotion::ACM_Locked",
|
|
"bSoftConstraint": false
|
|
},
|
|
"bEnableProjection": false,
|
|
"LinearDrive": {
|
|
"XDrive": {
|
|
"Stiffness": 5.0,
|
|
"MaxForce": 1.0,
|
|
"bEnablePositionDrive": true
|
|
},
|
|
"YDrive": {
|
|
"Stiffness": 5.0,
|
|
"MaxForce": 1.0,
|
|
"bEnablePositionDrive": true
|
|
},
|
|
"ZDrive": {
|
|
"Stiffness": 5.0,
|
|
"MaxForce": 1.0,
|
|
"bEnablePositionDrive": true
|
|
}
|
|
},
|
|
"AngularDrive": {
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"TwistDrive": {
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"Stiffness": 1000.0
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},
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"SwingDrive": {
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"Stiffness": 1000.0
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},
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"SlerpDrive": {
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"Stiffness": 1000.0,
|
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"bEnablePositionDrive": true
|
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}
|
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}
|
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}
|
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}
|
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}
|
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},
|
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{
|
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"Type": "VREPhysicsConstraintComponent",
|
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"Name": "VREPhysicsConstraintR_GEN_VARIABLE",
|
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"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
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"Class": "UScriptClass'VREPhysicsConstraintComponent'",
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"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"ConstraintInstance": {
|
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"bScaleLinearLimits": false,
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"ProfileInstance": {
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"LinearLimit": {
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"Limit": 1.0,
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"Damping": 500.0
|
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},
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"ConeLimit": {
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"Swing1Motion": "EAngularConstraintMotion::ACM_Locked",
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"Swing2Motion": "EAngularConstraintMotion::ACM_Locked",
|
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"Stiffness": 5000.0,
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"Damping": 200.0,
|
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"bSoftConstraint": false
|
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},
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"TwistLimit": {
|
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"TwistMotion": "EAngularConstraintMotion::ACM_Locked",
|
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"bSoftConstraint": false
|
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},
|
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"bEnableProjection": false,
|
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"LinearDrive": {
|
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"XDrive": {
|
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"Stiffness": 5.0,
|
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"MaxForce": 1.0,
|
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"bEnablePositionDrive": true
|
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},
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"YDrive": {
|
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"Stiffness": 5.0,
|
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"MaxForce": 1.0,
|
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"bEnablePositionDrive": true
|
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},
|
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"ZDrive": {
|
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"Stiffness": 5.0,
|
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"MaxForce": 1.0,
|
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"bEnablePositionDrive": true
|
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}
|
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},
|
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"AngularDrive": {
|
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"TwistDrive": {
|
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"Stiffness": 1000.0
|
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},
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"SwingDrive": {
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"Stiffness": 1000.0
|
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},
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"SlerpDrive": {
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"Stiffness": 1000.0,
|
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"bEnablePositionDrive": true
|
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}
|
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}
|
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}
|
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}
|
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}
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},
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{
|
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"Type": "VRNotificationsComponent",
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"Name": "VRNotificationsComponent",
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"Outer": "Default__BP_RadiusPlayerCharacter_Gameplay_C",
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"Class": "UScriptClass'VRNotificationsComponent'",
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"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"HMDRecenteredDelegate": {
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"InvocationList": [
|
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{
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"Object": {
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"ObjectName": "BP_RadiusPlayerCharacter_Gameplay_C'Default__BP_RadiusPlayerCharacter_Gameplay_C'",
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"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.6"
|
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},
|
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"FunctionName": "ResetOrientationAndPosition"
|
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}
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]
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}
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}
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},
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{
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"Type": "VRRootComponent",
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"Name": "CollisionCylinder",
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"Outer": "Default__BP_RadiusPlayerCharacter_Gameplay_C",
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"Class": "UScriptClass'VRRootComponent'",
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"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted",
|
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"Properties": {
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"bUseWalkingCollisionOverride": true,
|
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"WalkingCollisionOverride": "ECollisionChannel::ECC_Vehicle",
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"CapsuleHalfHeight": 95.0,
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"CapsuleRadius": 30.0,
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"BodyInstance": {
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"CollisionResponses": {
|
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"ResponseArray": [
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{
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"Channel": "WorldDynamic",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "Visibility",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "Camera",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "PhysicsBody",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "Vehicle",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "Destructible",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "EngineTraceChannel2",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "EngineTraceChannel3",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "EngineTraceChannel4",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "EngineTraceChannel5",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "EngineTraceChannel6",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "GameTraceChannel13",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "GameTraceChannel14",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "GameTraceChannel15",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "GameTraceChannel16",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "GameTraceChannel17",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "GameTraceChannel18",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "RadiusItem",
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"Response": "ECollisionResponse::ECR_Ignore"
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}
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]
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}
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},
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"ComponentTags": [
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"DistortionZoneCollision"
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]
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}
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},
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{
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"Type": "WidgetComponent",
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"Name": "PlayerDebugWidget_GEN_VARIABLE",
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"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
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"Class": "UScriptClass'WidgetComponent'",
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"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"WidgetClass": {
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"ObjectName": "WidgetBlueprintGeneratedClass'WBP_PlayerDebug_C'",
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"ObjectPath": "/Game/ITR2/BPs/Player/WBP_PlayerDebug.18"
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},
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"bGenerateOverlapEvents": false,
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"bOwnerNoSee": true,
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"CanCharacterStepUpOn": "ECanBeCharacterBase::ECB_No",
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"BodyInstance": {
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"ObjectType": "ECollisionChannel::ECC_WorldStatic",
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"CollisionEnabled": "ECollisionEnabled::NoCollision",
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"CollisionProfileName": "NoCollision",
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"CollisionResponses": {
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"ResponseArray": [
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{
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"Channel": "WorldStatic",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "WorldDynamic",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "Pawn",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "Visibility",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "Camera",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "PhysicsBody",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "Vehicle",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "Destructible",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "EngineTraceChannel2",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "EngineTraceChannel3",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "EngineTraceChannel4",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "EngineTraceChannel5",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "EngineTraceChannel6",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "Trigger",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "RadiusItem",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "GameTraceChannel12",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "GameTraceChannel13",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "GameTraceChannel14",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "GameTraceChannel15",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "GameTraceChannel16",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "GameTraceChannel17",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "GameTraceChannel18",
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"Response": "ECollisionResponse::ECR_Ignore"
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}
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]
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}
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},
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"RelativeLocation": {
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"X": 0.0,
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"Y": 0.0,
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"Z": 150.0
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},
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"bHiddenInGame": true
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}
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},
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{
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"Type": "WidgetComponent",
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"Name": "W_GripDebug_L_GEN_VARIABLE",
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"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
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"Class": "UScriptClass'WidgetComponent'",
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"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"WidgetClass": null,
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"OverrideMaterials": [
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{
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"ObjectName": "MaterialInstanceConstant'Widget3DPassThrough_Opaque'",
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"ObjectPath": "/Engine/EngineMaterials/Widget3DPassThrough_Opaque.0"
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}
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],
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"RelativeLocation": {
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"X": 13.213938,
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},
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"Yaw": -1.661717E-06,
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"Roll": 180.0
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},
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"Y": 0.025,
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},
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"bHiddenInGame": true
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}
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},
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{
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"Type": "WidgetComponent",
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"Name": "W_GripDebug_R_GEN_VARIABLE",
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"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
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"Class": "UScriptClass'WidgetComponent'",
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"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"WidgetClass": null,
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"OverrideMaterials": [
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{
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"ObjectName": "MaterialInstanceConstant'Widget3DPassThrough_Opaque'",
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"ObjectPath": "/Engine/EngineMaterials/Widget3DPassThrough_Opaque.0"
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}
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],
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"RelativeLocation": {
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"Y": 10.0,
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},
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"RelativeRotation": {
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"Pitch": 50.0,
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"Yaw": 1.6617171E-06,
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"Roll": -180.0
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},
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"Y": 0.025,
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},
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"bHiddenInGame": true
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}
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},
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{
|
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"Type": "XRDeviceVisualizationComponent",
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|
"Name": "LeftControllerVisualization_GEN_VARIABLE",
|
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"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
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"Class": "UScriptClass'XRDeviceVisualizationComponent'",
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"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"DisplayModelSource": "OpenXR",
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"bGenerateOverlapEvents": false,
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"CanCharacterStepUpOn": "ECanBeCharacterBase::ECB_No",
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"BodyInstance": {
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"ObjectType": "ECollisionChannel::ECC_WorldStatic",
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"CollisionEnabled": "ECollisionEnabled::NoCollision",
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"CollisionProfileName": "NoCollision",
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"CollisionResponses": {
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{
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"Channel": "WorldStatic",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "WorldDynamic",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "Pawn",
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},
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{
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"Channel": "Visibility",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
|
|
"Channel": "Camera",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
|
|
"Channel": "PhysicsBody",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "Vehicle",
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"Response": "ECollisionResponse::ECR_Ignore"
|
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},
|
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{
|
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"Channel": "Destructible",
|
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"Response": "ECollisionResponse::ECR_Ignore"
|
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},
|
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{
|
|
"Channel": "EngineTraceChannel2",
|
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"Response": "ECollisionResponse::ECR_Ignore"
|
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},
|
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{
|
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"Channel": "EngineTraceChannel3",
|
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"Response": "ECollisionResponse::ECR_Ignore"
|
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},
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{
|
|
"Channel": "EngineTraceChannel4",
|
|
"Response": "ECollisionResponse::ECR_Ignore"
|
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},
|
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{
|
|
"Channel": "EngineTraceChannel5",
|
|
"Response": "ECollisionResponse::ECR_Ignore"
|
|
},
|
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{
|
|
"Channel": "EngineTraceChannel6",
|
|
"Response": "ECollisionResponse::ECR_Ignore"
|
|
},
|
|
{
|
|
"Channel": "Trigger",
|
|
"Response": "ECollisionResponse::ECR_Ignore"
|
|
},
|
|
{
|
|
"Channel": "RadiusItem",
|
|
"Response": "ECollisionResponse::ECR_Ignore"
|
|
},
|
|
{
|
|
"Channel": "GameTraceChannel12",
|
|
"Response": "ECollisionResponse::ECR_Ignore"
|
|
},
|
|
{
|
|
"Channel": "GameTraceChannel13",
|
|
"Response": "ECollisionResponse::ECR_Ignore"
|
|
},
|
|
{
|
|
"Channel": "GameTraceChannel14",
|
|
"Response": "ECollisionResponse::ECR_Ignore"
|
|
},
|
|
{
|
|
"Channel": "GameTraceChannel15",
|
|
"Response": "ECollisionResponse::ECR_Ignore"
|
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},
|
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{
|
|
"Channel": "GameTraceChannel16",
|
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"Response": "ECollisionResponse::ECR_Ignore"
|
|
},
|
|
{
|
|
"Channel": "GameTraceChannel17",
|
|
"Response": "ECollisionResponse::ECR_Ignore"
|
|
},
|
|
{
|
|
"Channel": "GameTraceChannel18",
|
|
"Response": "ECollisionResponse::ECR_Ignore"
|
|
}
|
|
]
|
|
}
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"Type": "XRDeviceVisualizationComponent",
|
|
"Name": "RightControllerVisualization_GEN_VARIABLE",
|
|
"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
|
|
"Class": "UScriptClass'XRDeviceVisualizationComponent'",
|
|
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
|
"Properties": {
|
|
"DisplayModelSource": "OpenXR",
|
|
"bGenerateOverlapEvents": false,
|
|
"CanCharacterStepUpOn": "ECanBeCharacterBase::ECB_No",
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"BodyInstance": {
|
|
"ObjectType": "ECollisionChannel::ECC_WorldStatic",
|
|
"CollisionEnabled": "ECollisionEnabled::NoCollision",
|
|
"CollisionProfileName": "NoCollision",
|
|
"CollisionResponses": {
|
|
"ResponseArray": [
|
|
{
|
|
"Channel": "WorldStatic",
|
|
"Response": "ECollisionResponse::ECR_Ignore"
|
|
},
|
|
{
|
|
"Channel": "WorldDynamic",
|
|
"Response": "ECollisionResponse::ECR_Ignore"
|
|
},
|
|
{
|
|
"Channel": "Pawn",
|
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"Response": "ECollisionResponse::ECR_Ignore"
|
|
},
|
|
{
|
|
"Channel": "Visibility",
|
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"Response": "ECollisionResponse::ECR_Ignore"
|
|
},
|
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{
|
|
"Channel": "Camera",
|
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"Response": "ECollisionResponse::ECR_Ignore"
|
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},
|
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{
|
|
"Channel": "PhysicsBody",
|
|
"Response": "ECollisionResponse::ECR_Ignore"
|
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},
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{
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"Channel": "Vehicle",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
|
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"Channel": "Destructible",
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"Response": "ECollisionResponse::ECR_Ignore"
|
|
},
|
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{
|
|
"Channel": "EngineTraceChannel2",
|
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "EngineTraceChannel3",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "EngineTraceChannel4",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "EngineTraceChannel5",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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|
"Channel": "EngineTraceChannel6",
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"Response": "ECollisionResponse::ECR_Ignore"
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},
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{
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"Channel": "Trigger",
|
|
"Response": "ECollisionResponse::ECR_Ignore"
|
|
},
|
|
{
|
|
"Channel": "RadiusItem",
|
|
"Response": "ECollisionResponse::ECR_Ignore"
|
|
},
|
|
{
|
|
"Channel": "GameTraceChannel12",
|
|
"Response": "ECollisionResponse::ECR_Ignore"
|
|
},
|
|
{
|
|
"Channel": "GameTraceChannel13",
|
|
"Response": "ECollisionResponse::ECR_Ignore"
|
|
},
|
|
{
|
|
"Channel": "GameTraceChannel14",
|
|
"Response": "ECollisionResponse::ECR_Ignore"
|
|
},
|
|
{
|
|
"Channel": "GameTraceChannel15",
|
|
"Response": "ECollisionResponse::ECR_Ignore"
|
|
},
|
|
{
|
|
"Channel": "GameTraceChannel16",
|
|
"Response": "ECollisionResponse::ECR_Ignore"
|
|
},
|
|
{
|
|
"Channel": "GameTraceChannel17",
|
|
"Response": "ECollisionResponse::ECR_Ignore"
|
|
},
|
|
{
|
|
"Channel": "GameTraceChannel18",
|
|
"Response": "ECollisionResponse::ECR_Ignore"
|
|
}
|
|
]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
] |