ITR2_ASSET/IntoTheRadius2/Content/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.json

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2024-11-28 06:17:42 +00:00
[
{
"Type": "BlueprintGeneratedClass",
"Name": "BP_RadiusPlayerCharacter_Gameplay_C",
"Class": "UScriptClass'BlueprintGeneratedClass'",
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"NumReplicatedProperties": 4,
"DynamicBindingObjects": [
{
"ObjectName": "EnhancedInputActionDelegateBinding'BP_RadiusPlayerCharacter_Gameplay_C:EnhancedInputActionDelegateBinding_0'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.39"
},
{
"ObjectName": "ComponentDelegateBinding'BP_RadiusPlayerCharacter_Gameplay_C:ComponentDelegateBinding_0'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.34"
},
{
"ObjectName": "EnhancedInputActionValueBinding'BP_RadiusPlayerCharacter_Gameplay_C:EnhancedInputActionValueBinding_0'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.40"
}
],
"Timelines": [
{
"ObjectName": "TimelineTemplate'BP_RadiusPlayerCharacter_Gameplay_C:TL Turn_Template'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.296"
},
{
"ObjectName": "TimelineTemplate'BP_RadiusPlayerCharacter_Gameplay_C:TL_Crouch_Template'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.298"
},
{
"ObjectName": "TimelineTemplate'BP_RadiusPlayerCharacter_Gameplay_C:TL_Blink_Template'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.297"
},
{
"ObjectName": "TimelineTemplate'BP_RadiusPlayerCharacter_Gameplay_C:Timeline_Template'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.295"
}
],
"ComponentClassOverrides": [
{
"ComponentName": "PhysicsHandRight",
"ComponentClass": {
"ObjectName": "Class'RadiusPhysicalHand'",
"ObjectPath": "/Script/IntoTheRadius2"
}
},
{
"ComponentName": "PhysicsHandLeft",
"ComponentClass": {
"ObjectName": "Class'RadiusPhysicalHand'",
"ObjectPath": "/Script/IntoTheRadius2"
}
}
],
"SimpleConstructionScript": {
"ObjectName": "SimpleConstructionScript'BP_RadiusPlayerCharacter_Gameplay_C:SimpleConstructionScript_0'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.278"
},
"UberGraphFunction": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:ExecuteUbergraph_BP_RadiusPlayerCharacter_Gameplay'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.70"
}
},
"SuperStruct": {
"ObjectName": "Class'RadiusPlayerCharacterGameplay'",
"ObjectPath": "/Script/IntoTheRadius2"
},
"Children": [
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:IsInsideDistortionZone'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.134"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetDamagePoints'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.79"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetPlayerCameraRef'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.87"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:CanBeArmored'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.60"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:UpdateTabletSlotSide'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.192"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:UpdateTabletSlotSide_Internal'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.193"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetDamageCauserName'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.77"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetDamageCauserTag'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.78"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:SetupPhysHands'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.169"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetPlayerGripComponent'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.88"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:IsPlayerTalkingInRadio'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.135"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:Try Show Vignette'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.186"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:CalcAndSetJumpVelocity'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.59"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetForearmTransform'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.81"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:SetupCrouchAnimationDuration'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.166"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:SetupCameraLocation'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.165"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:ToggleIngameMenu'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.185"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetAllAutoReturnHolsters'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.74"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:Destroy Voice Chat'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.66"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:CreateSubtitlesActor'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.64"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:SetGrabSpheresRadius'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.162"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:UpdateCapsule'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.189"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:Get Current Body Height'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.72"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:SetDefaultVoiceConfig'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.161"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:SetupVoiceChatParametersFromConfig'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.171"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetGripControllerRefs'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.82"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetActorLocation'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.73"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetLeftHandLocation'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.85"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetRightHandLocation'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.91"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetSecondHeadLocation'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.92"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetFirstHeadLocation'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.80"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:UpdatePlayerNameTag'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.191"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:SetupPlayerParametersFromConfig'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.170"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:Rotate Player Debug Component Towards Camera'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.156"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetCurrentHeadHeight'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.76"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetHealth'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.84"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:IsAlive'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.132"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetPlayerBodyRef'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.86"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:Update Virtual Floor'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.188"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetGripOverlaps'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.83"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetTriggerAlphas'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.93"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:SnapTurnWithHandsUpdate'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.174"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetPlayerItemActors'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.89"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetCameraRef'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.75"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetRadiusMovementComponent'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.90"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:IsClimbing'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.133"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:IsTeleportMovement'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.136"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:UserConstructionScript'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.195"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:TL Turn__FinishedFunc'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.179"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:TL Turn__UpdateFunc'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.180"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:TL_Crouch__FinishedFunc'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.183"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:TL_Crouch__UpdateFunc'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.184"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:TL_Blink__FinishedFunc'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.181"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:TL_Blink__UpdateFunc'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.182"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:Timeline__FinishedFunc'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.177"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:Timeline__UpdateFunc'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.178"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Run_Toggle_K2Node_EnhancedInputActionEvent_35'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.122"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Move_Turn_K2Node_EnhancedInputActionEvent_34'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.118"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Move_TurnSmooth_K2Node_EnhancedInputActionEvent_33'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.119"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_IngameMenu_K2Node_EnhancedInputActionEvent_32'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.115"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Grip_Right_K2Node_EnhancedInputActionEvent_31'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.113"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Grip_Left_K2Node_EnhancedInputActionEvent_30'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.112"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Trigger_Right_K2Node_EnhancedInputActionEvent_29'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.127"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Trigger_Left_K2Node_EnhancedInputActionEvent_28'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.123"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_ExitGame_K2Node_EnhancedInputActionEvent_27'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.111"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button1_Left_K2Node_EnhancedInputActionEvent_26'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.99"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button1_Right_K2Node_EnhancedInputActionEvent_25'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.103"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_IngameMenu_Open_K2Node_EnhancedInputActionEvent_24'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.116"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_IngameMenu_Close_K2Node_EnhancedInputActionEvent_23'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.114"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Jump_K2Node_EnhancedInputActionEvent_22'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.117"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Crouch_Toggle_K2Node_EnhancedInputActionEvent_21'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.110"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button2_Left_K2Node_EnhancedInputActionEvent_20'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.106"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button2_Left_K2Node_EnhancedInputActionEvent_19'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.105"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button2_Left_K2Node_EnhancedInputActionEvent_18'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.104"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button2_Right_K2Node_EnhancedInputActionEvent_17'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.109"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button2_Right_K2Node_EnhancedInputActionEvent_16'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.108"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button2_Right_K2Node_EnhancedInputActionEvent_15'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.107"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Trigger_Right_K2Node_EnhancedInputActionEvent_14'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.126"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Trigger_Right_K2Node_EnhancedInputActionEvent_13'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.125"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Trigger_Right_K2Node_EnhancedInputActionEvent_12'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.124"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button1_Left_Hold_K2Node_EnhancedInputActionEvent_11'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.97"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button1_Left_Hold_K2Node_EnhancedInputActionEvent_10'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.96"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button1_Left_Hold_K2Node_EnhancedInputActionEvent_9'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.98"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button1_Right_Hold_K2Node_EnhancedInputActionEvent_8'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.102"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button1_Right_Hold_K2Node_EnhancedInputActionEvent_7'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.101"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button1_Right_Hold_K2Node_EnhancedInputActionEvent_6'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.100"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_UnGrip_Right_K2Node_EnhancedInputActionEvent_5'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.129"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_UnGrip_Left_K2Node_EnhancedInputActionEvent_4'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.128"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_UnTrigger_Right_K2Node_EnhancedInputActionEvent_3'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.131"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_UnTrigger_Left_K2Node_EnhancedInputActionEvent_2'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.130"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Movement_K2Node_EnhancedInputActionEvent_1'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.121"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Movement_K2Node_EnhancedInputActionEvent_0'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.120"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:DoToggleSprint'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.68"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:Crouch_DEBUG'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.65"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:TryTurning'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.187"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:UseItemInHand'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.194"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:HandleButtonPressAX'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.94"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:Server_UpdateTabletSlot'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.159"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:Teleport'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.176"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:ReceiveTick'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.154"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:ReceiveBeginPlay'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.152"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:PreTeleport'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.150"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:OnTeleported'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.145"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:BndEvt__BP_RadiusPlayerCharacter_Gameplay_ParentRelativeAttachment_K2Node_ComponentBoundEvent_8_VRPRCBeginYawRotationEventSignature__DelegateSignature'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.47"
},
{
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:UpdateControlAlphas'",
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"ShowSubtitles": {
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"Print Player Debug Info": {
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},
"PlayHaptics": {
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"BndEvt__BP_RadiusPlayerCharacter_Gameplay_LeftMotionController_K2Node_ComponentBoundEvent_6_VROnControllerGripSignature__DelegateSignature": {
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"BndEvt__BP_RadiusPlayerCharacter_Gameplay_LeftMotionController_K2Node_ComponentBoundEvent_7_VROnControllerGripSignature__DelegateSignature": {
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},
"BndEvt__BP_RadiusPlayerCharacter_Gameplay_RightMotionController_K2Node_ComponentBoundEvent_4_VROnControllerGripSignature__DelegateSignature": {
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"BndEvt__BP_RadiusPlayerCharacter_Gameplay_RightMotionController_K2Node_ComponentBoundEvent_3_VROnControllerDropSignature__DelegateSignature": {
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"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.56"
},
"BndEvt__BP_RadiusPlayerCharacter_Gameplay_RightMotionController_K2Node_ComponentBoundEvent_2_VROnControllerGripSignature__DelegateSignature": {
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},
"BndEvt__BP_RadiusPlayerCharacter_Gameplay_LeftMotionController_K2Node_ComponentBoundEvent_1_VROnControllerDropSignature__DelegateSignature": {
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},
"BndEvt__BP_RadiusPlayerCharacter_Gameplay_LeftMotionController_K2Node_ComponentBoundEvent_0_VROnControllerGripSignature__DelegateSignature": {
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},
"SetHandDebugHidden": {
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},
"OnPlayerNameChange_Event": {
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},
"OnPlayerStateSet": {
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},
"BndEvt__BP_RadiusPlayerCharacter_Gameplay_PlayerStats_K2Node_ComponentBoundEvent_13_OnPlayerDeath__DelegateSignature": {
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"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.52"
},
"BndEvt__BP_RadiusPlayerCharacter_Gameplay_PlayerStats_K2Node_ComponentBoundEvent_12_OnPlayerDeath__DelegateSignature": {
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"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.51"
},
"BndEvt__BP_RadiusPlayerCharacter_Gameplay_PlayerStats_K2Node_ComponentBoundEvent_11_OnPlayerHealthChange__DelegateSignature": {
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"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.50"
},
"RespawnDeadPlayer": {
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},
"Server_RespawnPlayer": {
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},
"ChangeHealth": {
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},
"ReceiveRestarted": {
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},
"Server_ReplicateTriggers": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:Server_ReplicateTriggers'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.157"
},
"UpdateControlAlphas": {
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"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.190"
},
"BndEvt__BP_RadiusPlayerCharacter_Gameplay_ParentRelativeAttachment_K2Node_ComponentBoundEvent_8_VRPRCBeginYawRotationEventSignature__DelegateSignature": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:BndEvt__BP_RadiusPlayerCharacter_Gameplay_ParentRelativeAttachment_K2Node_ComponentBoundEvent_8_VRPRCBeginYawRotationEventSignature__DelegateSignature'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.47"
},
"OnTeleported": {
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"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.145"
},
"PreTeleport": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:PreTeleport'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.150"
},
"ReceiveBeginPlay": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:ReceiveBeginPlay'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.152"
},
"ReceiveTick": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:ReceiveTick'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.154"
},
"Teleport": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:Teleport'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.176"
},
"Server_UpdateTabletSlot": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:Server_UpdateTabletSlot'",
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},
"HandleButtonPressAX": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:HandleButtonPressAX'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.94"
},
"UseItemInHand": {
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},
"TryTurning": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:TryTurning'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.187"
},
"Crouch_DEBUG": {
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},
"DoToggleSprint": {
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"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.68"
},
"InpActEvt_IA_Movement_K2Node_EnhancedInputActionEvent_0": {
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"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.120"
},
"InpActEvt_IA_Movement_K2Node_EnhancedInputActionEvent_1": {
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"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.121"
},
"InpActEvt_IA_UnTrigger_Left_K2Node_EnhancedInputActionEvent_2": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_UnTrigger_Left_K2Node_EnhancedInputActionEvent_2'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.130"
},
"InpActEvt_IA_UnTrigger_Right_K2Node_EnhancedInputActionEvent_3": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_UnTrigger_Right_K2Node_EnhancedInputActionEvent_3'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.131"
},
"InpActEvt_IA_UnGrip_Left_K2Node_EnhancedInputActionEvent_4": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_UnGrip_Left_K2Node_EnhancedInputActionEvent_4'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.128"
},
"InpActEvt_IA_UnGrip_Right_K2Node_EnhancedInputActionEvent_5": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_UnGrip_Right_K2Node_EnhancedInputActionEvent_5'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.129"
},
"InpActEvt_IA_Button1_Right_Hold_K2Node_EnhancedInputActionEvent_6": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button1_Right_Hold_K2Node_EnhancedInputActionEvent_6'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.100"
},
"InpActEvt_IA_Button1_Right_Hold_K2Node_EnhancedInputActionEvent_7": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button1_Right_Hold_K2Node_EnhancedInputActionEvent_7'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.101"
},
"InpActEvt_IA_Button1_Right_Hold_K2Node_EnhancedInputActionEvent_8": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button1_Right_Hold_K2Node_EnhancedInputActionEvent_8'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.102"
},
"InpActEvt_IA_Button1_Left_Hold_K2Node_EnhancedInputActionEvent_9": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button1_Left_Hold_K2Node_EnhancedInputActionEvent_9'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.98"
},
"InpActEvt_IA_Button1_Left_Hold_K2Node_EnhancedInputActionEvent_10": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button1_Left_Hold_K2Node_EnhancedInputActionEvent_10'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.96"
},
"InpActEvt_IA_Button1_Left_Hold_K2Node_EnhancedInputActionEvent_11": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button1_Left_Hold_K2Node_EnhancedInputActionEvent_11'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.97"
},
"InpActEvt_IA_Trigger_Right_K2Node_EnhancedInputActionEvent_12": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Trigger_Right_K2Node_EnhancedInputActionEvent_12'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.124"
},
"InpActEvt_IA_Trigger_Right_K2Node_EnhancedInputActionEvent_13": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Trigger_Right_K2Node_EnhancedInputActionEvent_13'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.125"
},
"InpActEvt_IA_Trigger_Right_K2Node_EnhancedInputActionEvent_14": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Trigger_Right_K2Node_EnhancedInputActionEvent_14'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.126"
},
"InpActEvt_IA_Button2_Right_K2Node_EnhancedInputActionEvent_15": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button2_Right_K2Node_EnhancedInputActionEvent_15'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.107"
},
"InpActEvt_IA_Button2_Right_K2Node_EnhancedInputActionEvent_16": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button2_Right_K2Node_EnhancedInputActionEvent_16'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.108"
},
"InpActEvt_IA_Button2_Right_K2Node_EnhancedInputActionEvent_17": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button2_Right_K2Node_EnhancedInputActionEvent_17'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.109"
},
"InpActEvt_IA_Button2_Left_K2Node_EnhancedInputActionEvent_18": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button2_Left_K2Node_EnhancedInputActionEvent_18'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.104"
},
"InpActEvt_IA_Button2_Left_K2Node_EnhancedInputActionEvent_19": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button2_Left_K2Node_EnhancedInputActionEvent_19'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.105"
},
"InpActEvt_IA_Button2_Left_K2Node_EnhancedInputActionEvent_20": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button2_Left_K2Node_EnhancedInputActionEvent_20'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.106"
},
"InpActEvt_IA_Crouch_Toggle_K2Node_EnhancedInputActionEvent_21": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Crouch_Toggle_K2Node_EnhancedInputActionEvent_21'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.110"
},
"InpActEvt_IA_Jump_K2Node_EnhancedInputActionEvent_22": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Jump_K2Node_EnhancedInputActionEvent_22'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.117"
},
"InpActEvt_IA_IngameMenu_Close_K2Node_EnhancedInputActionEvent_23": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_IngameMenu_Close_K2Node_EnhancedInputActionEvent_23'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.114"
},
"InpActEvt_IA_IngameMenu_Open_K2Node_EnhancedInputActionEvent_24": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_IngameMenu_Open_K2Node_EnhancedInputActionEvent_24'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.116"
},
"InpActEvt_IA_Button1_Right_K2Node_EnhancedInputActionEvent_25": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button1_Right_K2Node_EnhancedInputActionEvent_25'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.103"
},
"InpActEvt_IA_Button1_Left_K2Node_EnhancedInputActionEvent_26": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Button1_Left_K2Node_EnhancedInputActionEvent_26'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.99"
},
"InpActEvt_IA_ExitGame_K2Node_EnhancedInputActionEvent_27": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_ExitGame_K2Node_EnhancedInputActionEvent_27'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.111"
},
"InpActEvt_IA_Trigger_Left_K2Node_EnhancedInputActionEvent_28": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Trigger_Left_K2Node_EnhancedInputActionEvent_28'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.123"
},
"InpActEvt_IA_Trigger_Right_K2Node_EnhancedInputActionEvent_29": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Trigger_Right_K2Node_EnhancedInputActionEvent_29'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.127"
},
"InpActEvt_IA_Grip_Left_K2Node_EnhancedInputActionEvent_30": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Grip_Left_K2Node_EnhancedInputActionEvent_30'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.112"
},
"InpActEvt_IA_Grip_Right_K2Node_EnhancedInputActionEvent_31": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Grip_Right_K2Node_EnhancedInputActionEvent_31'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.113"
},
"InpActEvt_IA_IngameMenu_K2Node_EnhancedInputActionEvent_32": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_IngameMenu_K2Node_EnhancedInputActionEvent_32'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.115"
},
"InpActEvt_IA_Move_TurnSmooth_K2Node_EnhancedInputActionEvent_33": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Move_TurnSmooth_K2Node_EnhancedInputActionEvent_33'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.119"
},
"InpActEvt_IA_Move_Turn_K2Node_EnhancedInputActionEvent_34": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Move_Turn_K2Node_EnhancedInputActionEvent_34'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.118"
},
"InpActEvt_IA_Run_Toggle_K2Node_EnhancedInputActionEvent_35": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:InpActEvt_IA_Run_Toggle_K2Node_EnhancedInputActionEvent_35'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.122"
},
"Timeline__UpdateFunc": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:Timeline__UpdateFunc'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.178"
},
"Timeline__FinishedFunc": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:Timeline__FinishedFunc'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.177"
},
"TL_Blink__UpdateFunc": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:TL_Blink__UpdateFunc'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.182"
},
"TL_Blink__FinishedFunc": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:TL_Blink__FinishedFunc'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.181"
},
"TL_Crouch__UpdateFunc": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:TL_Crouch__UpdateFunc'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.184"
},
"TL_Crouch__FinishedFunc": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:TL_Crouch__FinishedFunc'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.183"
},
"TL Turn__UpdateFunc": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:TL Turn__UpdateFunc'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.180"
},
"TL Turn__FinishedFunc": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:TL Turn__FinishedFunc'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.179"
},
"UserConstructionScript": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:UserConstructionScript'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.195"
},
"IsTeleportMovement": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:IsTeleportMovement'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.136"
},
"IsClimbing": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:IsClimbing'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.133"
},
"GetRadiusMovementComponent": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetRadiusMovementComponent'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.90"
},
"GetCameraRef": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetCameraRef'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.75"
},
"GetPlayerItemActors": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetPlayerItemActors'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.89"
},
"SnapTurnWithHandsUpdate": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:SnapTurnWithHandsUpdate'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.174"
},
"GetTriggerAlphas": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetTriggerAlphas'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.93"
},
"GetGripOverlaps": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetGripOverlaps'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.83"
},
"Update Virtual Floor": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:Update Virtual Floor'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.188"
},
"GetPlayerBodyRef": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetPlayerBodyRef'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.86"
},
"IsAlive": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:IsAlive'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.132"
},
"GetHealth": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetHealth'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.84"
},
"GetCurrentHeadHeight": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetCurrentHeadHeight'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.76"
},
"Rotate Player Debug Component Towards Camera": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:Rotate Player Debug Component Towards Camera'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.156"
},
"SetupPlayerParametersFromConfig": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:SetupPlayerParametersFromConfig'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.170"
},
"UpdatePlayerNameTag": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:UpdatePlayerNameTag'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.191"
},
"GetFirstHeadLocation": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetFirstHeadLocation'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.80"
},
"GetSecondHeadLocation": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetSecondHeadLocation'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.92"
},
"GetRightHandLocation": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetRightHandLocation'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.91"
},
"GetLeftHandLocation": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetLeftHandLocation'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.85"
},
"GetActorLocation": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetActorLocation'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.73"
},
"GetGripControllerRefs": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetGripControllerRefs'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.82"
},
"SetupVoiceChatParametersFromConfig": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:SetupVoiceChatParametersFromConfig'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.171"
},
"SetDefaultVoiceConfig": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:SetDefaultVoiceConfig'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.161"
},
"Get Current Body Height": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:Get Current Body Height'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.72"
},
"UpdateCapsule": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:UpdateCapsule'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.189"
},
"SetGrabSpheresRadius": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:SetGrabSpheresRadius'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.162"
},
"CreateSubtitlesActor": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:CreateSubtitlesActor'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.64"
},
"Destroy Voice Chat": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:Destroy Voice Chat'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.66"
},
"GetAllAutoReturnHolsters": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetAllAutoReturnHolsters'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.74"
},
"ToggleIngameMenu": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:ToggleIngameMenu'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.185"
},
"SetupCameraLocation": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:SetupCameraLocation'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.165"
},
"SetupCrouchAnimationDuration": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:SetupCrouchAnimationDuration'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.166"
},
"GetForearmTransform": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetForearmTransform'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.81"
},
"CalcAndSetJumpVelocity": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:CalcAndSetJumpVelocity'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.59"
},
"Try Show Vignette": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:Try Show Vignette'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.186"
},
"IsPlayerTalkingInRadio": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:IsPlayerTalkingInRadio'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.135"
},
"GetPlayerGripComponent": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetPlayerGripComponent'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.88"
},
"SetupPhysHands": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:SetupPhysHands'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.169"
},
"GetDamageCauserTag": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetDamageCauserTag'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.78"
},
"GetDamageCauserName": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetDamageCauserName'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.77"
},
"UpdateTabletSlotSide_Internal": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:UpdateTabletSlotSide_Internal'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.193"
},
"UpdateTabletSlotSide": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:UpdateTabletSlotSide'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.192"
},
"CanBeArmored": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:CanBeArmored'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.60"
},
"GetPlayerCameraRef": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetPlayerCameraRef'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.87"
},
"GetDamagePoints": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:GetDamagePoints'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.79"
},
"IsInsideDistortionZone": {
"ObjectName": "Function'BP_RadiusPlayerCharacter_Gameplay_C:IsInsideDistortionZone'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.134"
}
},
"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
"ClassWithin": {
"ObjectName": "Class'Object'",
"ObjectPath": "/Script/CoreUObject"
},
"ClassConfigName": "Game",
"bCooked": true,
"ClassDefaultObject": {
"ObjectName": "BP_RadiusPlayerCharacter_Gameplay_C'Default__BP_RadiusPlayerCharacter_Gameplay_C'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.6"
},
"EditorTags": {
"BlueprintType": "BPTYPE_Normal"
}
},
{
"Type": "BoxComponent",
"Name": "Box_GEN_VARIABLE",
"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
"Class": "UScriptClass'BoxComponent'",
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"BoxExtent": {
"X": 15.0,
"Y": 10.0,
"Z": 15.0
},
"RelativeLocation": {
"X": 5.9,
"Y": 6.2,
"Z": -20.0
},
"RelativeRotation": {
"Pitch": 0.0,
"Yaw": 24.0,
"Roll": 8.0
}
}
},
{
"Type": "BoxComponent",
"Name": "Head_GripArea1_GEN_VARIABLE",
"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
"Class": "UScriptClass'BoxComponent'",
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"BoxExtent": {
"X": 10.0,
"Y": 4.0,
"Z": 9.87029
},
"CanCharacterStepUpOn": "ECanBeCharacterBase::ECB_No",
"BodyInstance": {
"CollisionProfileName": "Custom",
"CollisionResponses": {
"ResponseArray": [
{
"Channel": "WorldStatic",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "WorldDynamic",
"Response": "ECollisionResponse::ECR_Overlap"
},
{
"Channel": "Pawn",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Visibility",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Camera",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "PhysicsBody",
"Response": "ECollisionResponse::ECR_Overlap"
},
{
"Channel": "Vehicle",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Destructible",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "RadiusItem",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Trigger",
"Response": "ECollisionResponse::ECR_Ignore"
}
]
}
},
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{
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"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
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"ObjectPath": "/Game/ITR2/BPs/Player/BPC_BodyController.1"
},
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{
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"ObjectPath": "/Game/ITR2/BPs/Player/BPC_BreathingSounds.1"
},
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
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},
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}
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{
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{
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},
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{
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},
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"ObjectPath": "/Game/ITR2/BPs/Player/BPC_Feedback.1"
},
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{
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},
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"bCastHiddenShadow": true,
"bUseAttachParentBound": true
}
},
{
"Type": "SkeletalMeshComponent",
"Name": "CharacterMesh0",
"Outer": "Default__BP_RadiusPlayerCharacter_Gameplay_C",
"Class": "UScriptClass'SkeletalMeshComponent'",
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted",
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},
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"VisibilityBasedAnimTickOption": "EVisibilityBasedAnimTickOption::AlwaysTickPoseAndRefreshBones",
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"CachedMaxDrawDistance": 10000.0,
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{
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},
{
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{
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{
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{
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{
"Channel": "Camera",
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{
"Channel": "Projectile",
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},
{
"Channel": "RadiusItem",
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{
"Channel": "LineOfFire",
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{
"Channel": "Trigger",
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},
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},
"AttachParent": {
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}
},
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{
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{
"Channel": "Vehicle",
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{
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{
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{
"Channel": "EngineTraceChannel3",
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},
{
"Channel": "EngineTraceChannel4",
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{
"Channel": "EngineTraceChannel5",
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{
"Channel": "EngineTraceChannel6",
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{
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{
"Channel": "RadiusItem",
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{
"Channel": "GameTraceChannel12",
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{
"Channel": "GameTraceChannel13",
"Response": "ECollisionResponse::ECR_Ignore"
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{
"Channel": "GameTraceChannel14",
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{
"Channel": "GameTraceChannel15",
"Response": "ECollisionResponse::ECR_Ignore"
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{
"Channel": "GameTraceChannel16",
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{
"Channel": "GameTraceChannel17",
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{
"Channel": "GameTraceChannel18",
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}
},
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},
{
"Type": "SphereComponent",
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{
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{
"Channel": "PhysicsBody",
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{
"Channel": "Vehicle",
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{
"Channel": "Destructible",
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}
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},
{
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{
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{
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{
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{
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]
}
}
}
},
{
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{
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{
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{
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{
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{
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{
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},
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{
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{
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{
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{
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{
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{
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},
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{
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{
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{
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{
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{
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{
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"Channel": "EngineTraceChannel6",
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{
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{
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{
"Channel": "GameTraceChannel13",
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{
"Channel": "GameTraceChannel14",
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{
"Channel": "GameTraceChannel15",
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{
"Channel": "GameTraceChannel16",
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{
"Channel": "GameTraceChannel17",
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{
"Channel": "GameTraceChannel18",
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},
{
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{
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{
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{
"Channel": "Vehicle",
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{
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{
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{
"Channel": "EngineTraceChannel3",
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{
"Channel": "EngineTraceChannel4",
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{
"Channel": "EngineTraceChannel5",
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{
"Channel": "EngineTraceChannel6",
"Response": "ECollisionResponse::ECR_Ignore"
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{
"Channel": "Trigger",
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{
"Channel": "RadiusItem",
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{
"Channel": "GameTraceChannel12",
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{
"Channel": "GameTraceChannel13",
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},
{
"Channel": "GameTraceChannel14",
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{
"Channel": "GameTraceChannel15",
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{
"Channel": "GameTraceChannel16",
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{
"Channel": "GameTraceChannel17",
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{
"Channel": "GameTraceChannel18",
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}
},
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},
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}
},
{
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{
"Channel": "WorldStatic",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "WorldDynamic",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Pawn",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Visibility",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Camera",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "PhysicsBody",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Vehicle",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Destructible",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "EngineTraceChannel2",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "EngineTraceChannel3",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "EngineTraceChannel4",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "EngineTraceChannel5",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "EngineTraceChannel6",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Trigger",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "RadiusItem",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel12",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel13",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel14",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel15",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel16",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel17",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel18",
"Response": "ECollisionResponse::ECR_Ignore"
}
]
}
}
}
},
{
"Type": "StaticMeshComponent",
"Name": "UnderwaterDangerous_GEN_VARIABLE",
"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
"Class": "UScriptClass'StaticMeshComponent'",
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"StaticMesh": {
"ObjectName": "StaticMesh'Cube'",
"ObjectPath": "/Engine/BasicShapes/Cube.2"
},
"OverrideMaterials": [
{
"ObjectName": "Material'M_Underwater'",
"ObjectPath": "/Game/ITR2/MaterialLibrary/PostProcess/M_Underwater.0"
}
],
"bOnlyOwnerSee": true,
"TranslucencySortPriority": -1,
"BodyInstance": {
"ObjectType": "ECollisionChannel::ECC_WorldStatic",
"CollisionEnabled": "ECollisionEnabled::NoCollision",
"CollisionProfileName": "NoCollision",
"CollisionResponses": {
"ResponseArray": [
{
"Channel": "WorldStatic",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "WorldDynamic",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Pawn",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Visibility",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Camera",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "PhysicsBody",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Vehicle",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Destructible",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "EngineTraceChannel2",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "EngineTraceChannel3",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "EngineTraceChannel4",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "EngineTraceChannel5",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "EngineTraceChannel6",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Trigger",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "RadiusItem",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel12",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel13",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel14",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel15",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel16",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel17",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel18",
"Response": "ECollisionResponse::ECR_Ignore"
}
]
}
},
"bVisible": false
}
},
{
"Type": "StaticMeshComponent",
"Name": "UnderwaterSafe_GEN_VARIABLE",
"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
"Class": "UScriptClass'StaticMeshComponent'",
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"StaticMesh": {
"ObjectName": "StaticMesh'Cube'",
"ObjectPath": "/Engine/BasicShapes/Cube.2"
},
"OverrideMaterials": [
{
"ObjectName": "MaterialInstanceConstant'MI_UnderwaterSafe'",
"ObjectPath": "/Game/ITR2/MaterialLibrary/PostProcess/MI_UnderwaterSafe.0"
}
],
"bOnlyOwnerSee": true,
"TranslucencySortPriority": -1,
"BodyInstance": {
"ObjectType": "ECollisionChannel::ECC_WorldStatic",
"CollisionEnabled": "ECollisionEnabled::NoCollision",
"CollisionProfileName": "NoCollision",
"CollisionResponses": {
"ResponseArray": [
{
"Channel": "WorldStatic",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "WorldDynamic",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Pawn",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Visibility",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Camera",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "PhysicsBody",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Vehicle",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Destructible",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "EngineTraceChannel2",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "EngineTraceChannel3",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "EngineTraceChannel4",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "EngineTraceChannel5",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "EngineTraceChannel6",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Trigger",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "RadiusItem",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel12",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel13",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel14",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel15",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel16",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel17",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel18",
"Response": "ECollisionResponse::ECR_Ignore"
}
]
}
},
"bVisible": false
}
},
{
"Type": "StaticMeshComponent",
"Name": "VoiceChatPoint_GEN_VARIABLE",
"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
"Class": "UScriptClass'StaticMeshComponent'",
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"StaticMesh": {
"ObjectName": "StaticMesh'1M_Cube'",
"ObjectPath": "/Game/_VRE/Misc/Meshes/1M_Cube.2"
},
"BodyInstance": {
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"CollisionEnabled": "ECollisionEnabled::NoCollision",
"CollisionProfileName": "NoCollision",
"CollisionResponses": {
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{
"Channel": "WorldStatic",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "WorldDynamic",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Pawn",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Visibility",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Camera",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "PhysicsBody",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Vehicle",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Destructible",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "EngineTraceChannel2",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "EngineTraceChannel3",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "EngineTraceChannel4",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "EngineTraceChannel5",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "EngineTraceChannel6",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Trigger",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "RadiusItem",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel12",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel13",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel14",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel15",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel16",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel17",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel18",
"Response": "ECollisionResponse::ECR_Ignore"
}
]
}
},
"RelativeLocation": {
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"Y": -16.969889,
"Z": 114.0
},
"RelativeRotation": {
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"Yaw": 90.0,
"Roll": -0.0
},
"RelativeScale3D": {
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"Y": 0.01,
"Z": 0.01
},
"bHiddenInGame": true
}
},
{
"Type": "TargetVisibilityComponent",
"Name": "TargetVisibility_GEN_VARIABLE",
"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
"Class": "UScriptClass'TargetVisibilityComponent'",
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"CollisionChannel": "ECollisionChannel::ECC_GameTraceChannel7",
"VegetationMultiplierDecreasePerUnit": 0.5
}
},
{
"Type": "TimelineTemplate",
"Name": "Timeline_Template",
"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
"Class": "UScriptClass'TimelineTemplate'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"FloatTracks": [
{
"CurveFloat": {
"ObjectName": "CurveFloat'BP_RadiusPlayerCharacter_Gameplay_C:CurveFloat_2'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.38"
},
"PropertyName": "Timeline_AshScreen_Emissive_Power_E89C73B4401CD1C8597C62A96B406676",
"TrackName": "AshScreen_Emissive_Power",
"bIsExternalCurve": false
}
],
"TimelineGuid": "E89C73B4-401CD1C8-597C62A9-6B406676",
"VariableName": "Timeline",
"DirectionPropertyName": "Timeline__Direction_E89C73B4401CD1C8597C62A96B406676",
"UpdateFunctionName": "Timeline__UpdateFunc",
"FinishedFunctionName": "Timeline__FinishedFunc"
}
},
{
"Type": "TimelineTemplate",
"Name": "TL Turn_Template",
"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
"Class": "UScriptClass'TimelineTemplate'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"TimelineLength": 1.0,
"FloatTracks": [
{
"CurveFloat": {
"ObjectName": "CurveFloat'BP_RadiusPlayerCharacter_Gameplay_C:CurveFloat_0_1'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.36"
},
"PropertyName": "TL_Turn_TurnProgress_2A8CB9C54D4783007DF0AA81F0688DB7",
"TrackName": "TurnProgress",
"bIsExternalCurve": false
}
],
"TimelineGuid": "2A8CB9C5-4D478300-7DF0AA81-F0688DB7",
"VariableName": "TL Turn",
"DirectionPropertyName": "TL_Turn__Direction_2A8CB9C54D4783007DF0AA81F0688DB7",
"UpdateFunctionName": "TL Turn__UpdateFunc",
"FinishedFunctionName": "TL Turn__FinishedFunc"
}
},
{
"Type": "TimelineTemplate",
"Name": "TL_Blink_Template",
"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
"Class": "UScriptClass'TimelineTemplate'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"FloatTracks": [
{
"CurveFloat": {
"ObjectName": "CurveFloat'BP_RadiusPlayerCharacter_Gameplay_C:CurveFloat_1'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.37"
},
"PropertyName": "TL_Blink_Alpha_B23FB1494B276653488EC0ACC3D69961",
"TrackName": "Alpha",
"bIsExternalCurve": false
}
],
"TimelineGuid": "B23FB149-4B276653-488EC0AC-C3D69961",
"VariableName": "TL_Blink",
"DirectionPropertyName": "TL_Blink__Direction_B23FB1494B276653488EC0ACC3D69961",
"UpdateFunctionName": "TL_Blink__UpdateFunc",
"FinishedFunctionName": "TL_Blink__FinishedFunc"
}
},
{
"Type": "TimelineTemplate",
"Name": "TL_Crouch_Template",
"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
"Class": "UScriptClass'TimelineTemplate'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"TimelineLength": 1.0,
"FloatTracks": [
{
"CurveFloat": {
"ObjectName": "CurveFloat'BP_RadiusPlayerCharacter_Gameplay_C:CurveFloat_0'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.35"
},
"PropertyName": "TL_Crouch_CrouchAlpha_0E57A339493785F1C81BD8868A2C2368",
"TrackName": "CrouchAlpha",
"bIsExternalCurve": false
}
],
"TimelineGuid": "0E57A339-493785F1-C81BD886-8A2C2368",
"VariableName": "TL_Crouch",
"DirectionPropertyName": "TL_Crouch__Direction_0E57A339493785F1C81BD8868A2C2368",
"UpdateFunctionName": "TL_Crouch__UpdateFunc",
"FinishedFunctionName": "TL_Crouch__FinishedFunc"
}
},
{
"Type": "UnderwaterBehaviorComponent",
"Name": "UnderwaterBehavior_GEN_VARIABLE",
"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
"Class": "UScriptClass'UnderwaterBehaviorComponent'",
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"DamageTypeClass": {
"ObjectName": "BlueprintGeneratedClass'DT_Water_C'",
"ObjectPath": "/Game/ITR2/BPs/Misc/Projectile/DamageType/DT_Water.0"
}
}
},
{
"Type": "VRCharacterMovementComponent",
"Name": "CharMoveComp",
"Outer": "Default__BP_RadiusPlayerCharacter_Gameplay_C",
"Class": "UScriptClass'VRCharacterMovementComponent'",
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"bUseClientControlRotation": true,
"VRClimbingStepHeight": 200.0,
"VRClimbingStepUpMultiplier": 2.0,
"VRClimbingStepUpMaxSize": 100.0,
"JumpZVelocity": 320.0,
"MaxAcceleration": 600.0,
"CrouchedHalfHeight": 60.0,
"bCanWalkOffLedgesWhenCrouching": true,
"bEnablePhysicsInteraction": false,
"NavAgentProps": {
"bCanCrouch": true
}
}
},
{
"Type": "VREPhysicsConstraintComponent",
"Name": "VREPhysicsConstraintL_GEN_VARIABLE",
"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
"Class": "UScriptClass'VREPhysicsConstraintComponent'",
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ConstraintInstance": {
"bScaleLinearLimits": false,
"ProfileInstance": {
"LinearLimit": {
"Limit": 1.0,
"Damping": 500.0
},
"ConeLimit": {
"Swing1Motion": "EAngularConstraintMotion::ACM_Locked",
"Swing2Motion": "EAngularConstraintMotion::ACM_Locked",
"Stiffness": 5000.0,
"Damping": 200.0,
"bSoftConstraint": false
},
"TwistLimit": {
"TwistMotion": "EAngularConstraintMotion::ACM_Locked",
"bSoftConstraint": false
},
"bEnableProjection": false,
"LinearDrive": {
"XDrive": {
"Stiffness": 5.0,
"MaxForce": 1.0,
"bEnablePositionDrive": true
},
"YDrive": {
"Stiffness": 5.0,
"MaxForce": 1.0,
"bEnablePositionDrive": true
},
"ZDrive": {
"Stiffness": 5.0,
"MaxForce": 1.0,
"bEnablePositionDrive": true
}
},
"AngularDrive": {
"TwistDrive": {
"Stiffness": 1000.0
},
"SwingDrive": {
"Stiffness": 1000.0
},
"SlerpDrive": {
"Stiffness": 1000.0,
"bEnablePositionDrive": true
}
}
}
}
}
},
{
"Type": "VREPhysicsConstraintComponent",
"Name": "VREPhysicsConstraintR_GEN_VARIABLE",
"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
"Class": "UScriptClass'VREPhysicsConstraintComponent'",
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ConstraintInstance": {
"bScaleLinearLimits": false,
"ProfileInstance": {
"LinearLimit": {
"Limit": 1.0,
"Damping": 500.0
},
"ConeLimit": {
"Swing1Motion": "EAngularConstraintMotion::ACM_Locked",
"Swing2Motion": "EAngularConstraintMotion::ACM_Locked",
"Stiffness": 5000.0,
"Damping": 200.0,
"bSoftConstraint": false
},
"TwistLimit": {
"TwistMotion": "EAngularConstraintMotion::ACM_Locked",
"bSoftConstraint": false
},
"bEnableProjection": false,
"LinearDrive": {
"XDrive": {
"Stiffness": 5.0,
"MaxForce": 1.0,
"bEnablePositionDrive": true
},
"YDrive": {
"Stiffness": 5.0,
"MaxForce": 1.0,
"bEnablePositionDrive": true
},
"ZDrive": {
"Stiffness": 5.0,
"MaxForce": 1.0,
"bEnablePositionDrive": true
}
},
"AngularDrive": {
"TwistDrive": {
"Stiffness": 1000.0
},
"SwingDrive": {
"Stiffness": 1000.0
},
"SlerpDrive": {
"Stiffness": 1000.0,
"bEnablePositionDrive": true
}
}
}
}
}
},
{
"Type": "VRNotificationsComponent",
"Name": "VRNotificationsComponent",
"Outer": "Default__BP_RadiusPlayerCharacter_Gameplay_C",
"Class": "UScriptClass'VRNotificationsComponent'",
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"HMDRecenteredDelegate": {
"InvocationList": [
{
"Object": {
"ObjectName": "BP_RadiusPlayerCharacter_Gameplay_C'Default__BP_RadiusPlayerCharacter_Gameplay_C'",
"ObjectPath": "/Game/ITR2/BPs/Player/BP_RadiusPlayerCharacter_Gameplay.6"
},
"FunctionName": "ResetOrientationAndPosition"
}
]
}
}
},
{
"Type": "VRRootComponent",
"Name": "CollisionCylinder",
"Outer": "Default__BP_RadiusPlayerCharacter_Gameplay_C",
"Class": "UScriptClass'VRRootComponent'",
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"bUseWalkingCollisionOverride": true,
"WalkingCollisionOverride": "ECollisionChannel::ECC_Vehicle",
"CapsuleHalfHeight": 95.0,
"CapsuleRadius": 30.0,
"BodyInstance": {
"CollisionResponses": {
"ResponseArray": [
{
"Channel": "WorldDynamic",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Visibility",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Camera",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "PhysicsBody",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Vehicle",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Destructible",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "EngineTraceChannel2",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "EngineTraceChannel3",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "EngineTraceChannel4",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "EngineTraceChannel5",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "EngineTraceChannel6",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel13",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel14",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel15",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel16",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel17",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel18",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "RadiusItem",
"Response": "ECollisionResponse::ECR_Ignore"
}
]
}
},
"ComponentTags": [
"DistortionZoneCollision"
]
}
},
{
"Type": "WidgetComponent",
"Name": "PlayerDebugWidget_GEN_VARIABLE",
"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
"Class": "UScriptClass'WidgetComponent'",
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"WidgetClass": {
"ObjectName": "WidgetBlueprintGeneratedClass'WBP_PlayerDebug_C'",
"ObjectPath": "/Game/ITR2/BPs/Player/WBP_PlayerDebug.18"
},
"bGenerateOverlapEvents": false,
"bOwnerNoSee": true,
"CanCharacterStepUpOn": "ECanBeCharacterBase::ECB_No",
"BodyInstance": {
"ObjectType": "ECollisionChannel::ECC_WorldStatic",
"CollisionEnabled": "ECollisionEnabled::NoCollision",
"CollisionProfileName": "NoCollision",
"CollisionResponses": {
"ResponseArray": [
{
"Channel": "WorldStatic",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "WorldDynamic",
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},
{
"Channel": "Pawn",
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},
{
"Channel": "Visibility",
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},
{
"Channel": "Camera",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "PhysicsBody",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Vehicle",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Destructible",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "EngineTraceChannel2",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "EngineTraceChannel3",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "EngineTraceChannel4",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "EngineTraceChannel5",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "EngineTraceChannel6",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Trigger",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "RadiusItem",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel12",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel13",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel14",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel15",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel16",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel17",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel18",
"Response": "ECollisionResponse::ECR_Ignore"
}
]
}
},
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},
"bHiddenInGame": true
}
},
{
"Type": "WidgetComponent",
"Name": "W_GripDebug_L_GEN_VARIABLE",
"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
"Class": "UScriptClass'WidgetComponent'",
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
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"OverrideMaterials": [
{
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"ObjectPath": "/Engine/EngineMaterials/Widget3DPassThrough_Opaque.0"
}
],
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},
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},
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},
"bHiddenInGame": true
}
},
{
"Type": "WidgetComponent",
"Name": "W_GripDebug_R_GEN_VARIABLE",
"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
"Class": "UScriptClass'WidgetComponent'",
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
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{
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},
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},
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}
},
{
"Type": "XRDeviceVisualizationComponent",
"Name": "LeftControllerVisualization_GEN_VARIABLE",
"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
"Class": "UScriptClass'XRDeviceVisualizationComponent'",
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
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"bGenerateOverlapEvents": false,
"CanCharacterStepUpOn": "ECanBeCharacterBase::ECB_No",
"BodyInstance": {
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"CollisionEnabled": "ECollisionEnabled::NoCollision",
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{
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},
{
"Channel": "WorldDynamic",
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},
{
"Channel": "Pawn",
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},
{
"Channel": "Visibility",
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},
{
"Channel": "Camera",
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},
{
"Channel": "PhysicsBody",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Vehicle",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Destructible",
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},
{
"Channel": "EngineTraceChannel2",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "EngineTraceChannel3",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "EngineTraceChannel4",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "EngineTraceChannel5",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "EngineTraceChannel6",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Trigger",
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},
{
"Channel": "RadiusItem",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel12",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel13",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel14",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel15",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel16",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel17",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel18",
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}
]
}
}
}
},
{
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"Name": "RightControllerVisualization_GEN_VARIABLE",
"Outer": "BP_RadiusPlayerCharacter_Gameplay_C",
"Class": "UScriptClass'XRDeviceVisualizationComponent'",
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"Properties": {
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"CanCharacterStepUpOn": "ECanBeCharacterBase::ECB_No",
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},
{
"Channel": "WorldDynamic",
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},
{
"Channel": "Pawn",
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},
{
"Channel": "Visibility",
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},
{
"Channel": "Camera",
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},
{
"Channel": "PhysicsBody",
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},
{
"Channel": "Vehicle",
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},
{
"Channel": "Destructible",
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},
{
"Channel": "EngineTraceChannel2",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "EngineTraceChannel3",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "EngineTraceChannel4",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "EngineTraceChannel5",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "EngineTraceChannel6",
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},
{
"Channel": "Trigger",
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},
{
"Channel": "RadiusItem",
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},
{
"Channel": "GameTraceChannel12",
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},
{
"Channel": "GameTraceChannel13",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel14",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel15",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel16",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel17",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "GameTraceChannel18",
"Response": "ECollisionResponse::ECR_Ignore"
}
]
}
}
}
}
]