dump: [json] pakchunk0_s3
This commit is contained in:
parent
a0202f19ac
commit
dbef39342a
1410 changed files with 395111 additions and 0 deletions
File diff suppressed because it is too large
Load diff
|
@ -0,0 +1,229 @@
|
|||
[
|
||||
{
|
||||
"Type": "ABP_VSS_Mag_C",
|
||||
"Name": "Default__ABP_VSS_Mag_C",
|
||||
"Class": "AnimBlueprintGeneratedClass'/Game/ITR2/Art/Items/Weapons/Rifles/VSS/ABP_VSS_Mag.ABP_VSS_Mag_C'",
|
||||
"Template": {
|
||||
"ObjectName": "ABP_Mag_Template_C'Default__ABP_Mag_Template_C'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/ABP_Mag_Template.0"
|
||||
},
|
||||
"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"SpringAnim[8]": {
|
||||
"ObjectName": "AnimSequence'WP_VSS_Spring'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/VSS/Mag/WP_VSS_Spring.0"
|
||||
}
|
||||
},
|
||||
"SerializedSparseClassDataStruct": "ScriptStruct'/Game/ITR2/Art/Items/Weapons/Rifles/VSS/ABP_VSS_Mag.ABP_VSS_Mag_C:AnimBlueprintGeneratedConstantData'",
|
||||
"SerializedSparseClassData": {}
|
||||
},
|
||||
{
|
||||
"Type": "AnimBlueprintGeneratedClass",
|
||||
"Name": "ABP_VSS_Mag_C",
|
||||
"Class": "UScriptClass'AnimBlueprintGeneratedClass'",
|
||||
"Super": {
|
||||
"ObjectName": "AnimBlueprintGeneratedClass'ABP_Mag_Template_C'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/ABP_Mag_Template.1"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"TargetSkeleton": {
|
||||
"ObjectName": "Skeleton'SKEL_MagBase'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/SKEL_MagBase.2"
|
||||
},
|
||||
"AnimNodeData": [
|
||||
{
|
||||
"AnimClassInterface": {
|
||||
"ObjectName": "AnimBlueprintGeneratedClass'ABP_VSS_Mag_C'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/VSS/ABP_VSS_Mag.1"
|
||||
},
|
||||
"Entries": [
|
||||
2,
|
||||
2,
|
||||
2,
|
||||
4294967295,
|
||||
1,
|
||||
0
|
||||
],
|
||||
"NodeIndex": 0,
|
||||
"Flags": 0
|
||||
},
|
||||
{
|
||||
"AnimClassInterface": {
|
||||
"ObjectName": "AnimBlueprintGeneratedClass'ABP_VSS_Mag_C'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/VSS/ABP_VSS_Mag.1"
|
||||
},
|
||||
"Entries": [
|
||||
2,
|
||||
2,
|
||||
2,
|
||||
4294967295,
|
||||
4294967295,
|
||||
4294967295
|
||||
],
|
||||
"NodeIndex": 1,
|
||||
"Flags": 0
|
||||
},
|
||||
{
|
||||
"AnimClassInterface": {
|
||||
"ObjectName": "AnimBlueprintGeneratedClass'ABP_VSS_Mag_C'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/VSS/ABP_VSS_Mag.1"
|
||||
},
|
||||
"Entries": [
|
||||
2,
|
||||
2,
|
||||
2,
|
||||
4294967295,
|
||||
4294967295,
|
||||
4294967295
|
||||
],
|
||||
"NodeIndex": 2,
|
||||
"Flags": 0
|
||||
}
|
||||
],
|
||||
"NodeTypeMap": [
|
||||
{
|
||||
"Key": "Class'/Script/Engine.AnimNode_LinkedInputPose'",
|
||||
"Value": {
|
||||
"NameToIndexMap": [
|
||||
{
|
||||
"Key": "InitialUpdateFunction",
|
||||
"Value": 0
|
||||
},
|
||||
{
|
||||
"Key": "BecomeRelevantFunction",
|
||||
"Value": 1
|
||||
},
|
||||
{
|
||||
"Key": "UpdateFunction",
|
||||
"Value": 2
|
||||
},
|
||||
{
|
||||
"Key": "Name",
|
||||
"Value": 3
|
||||
},
|
||||
{
|
||||
"Key": "Graph",
|
||||
"Value": 4
|
||||
},
|
||||
{
|
||||
"Key": "InputPose",
|
||||
"Value": 5
|
||||
}
|
||||
],
|
||||
"NumProperties": 6
|
||||
}
|
||||
},
|
||||
{
|
||||
"Key": "Class'/Script/Engine.AnimNode_Base'",
|
||||
"Value": {
|
||||
"NameToIndexMap": [
|
||||
{
|
||||
"Key": "InitialUpdateFunction",
|
||||
"Value": 0
|
||||
},
|
||||
{
|
||||
"Key": "BecomeRelevantFunction",
|
||||
"Value": 1
|
||||
},
|
||||
{
|
||||
"Key": "UpdateFunction",
|
||||
"Value": 2
|
||||
}
|
||||
],
|
||||
"NumProperties": 3
|
||||
}
|
||||
},
|
||||
{
|
||||
"Key": "Class'/Script/AnimGraphRuntime.AnimNode_Slot'",
|
||||
"Value": {
|
||||
"NameToIndexMap": [
|
||||
{
|
||||
"Key": "InitialUpdateFunction",
|
||||
"Value": 0
|
||||
},
|
||||
{
|
||||
"Key": "BecomeRelevantFunction",
|
||||
"Value": 1
|
||||
},
|
||||
{
|
||||
"Key": "UpdateFunction",
|
||||
"Value": 2
|
||||
},
|
||||
{
|
||||
"Key": "Source",
|
||||
"Value": 3
|
||||
},
|
||||
{
|
||||
"Key": "SlotName",
|
||||
"Value": 4
|
||||
},
|
||||
{
|
||||
"Key": "bAlwaysUpdateSourcePose",
|
||||
"Value": 5
|
||||
}
|
||||
],
|
||||
"NumProperties": 6
|
||||
}
|
||||
},
|
||||
{
|
||||
"Key": "Class'/Script/Engine.AnimNode_Root'",
|
||||
"Value": {
|
||||
"NameToIndexMap": [
|
||||
{
|
||||
"Key": "InitialUpdateFunction",
|
||||
"Value": 0
|
||||
},
|
||||
{
|
||||
"Key": "BecomeRelevantFunction",
|
||||
"Value": 1
|
||||
},
|
||||
{
|
||||
"Key": "UpdateFunction",
|
||||
"Value": 2
|
||||
},
|
||||
{
|
||||
"Key": "Result",
|
||||
"Value": 3
|
||||
},
|
||||
{
|
||||
"Key": "Name",
|
||||
"Value": 4
|
||||
},
|
||||
{
|
||||
"Key": "Group",
|
||||
"Value": 5
|
||||
}
|
||||
],
|
||||
"NumProperties": 6
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"ClassFlags": "CLASS_Transient | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
|
||||
"ClassWithin": {
|
||||
"ObjectName": "Class'SkeletalMeshComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ClassConfigName": "Engine",
|
||||
"bCooked": true,
|
||||
"ClassDefaultObject": {
|
||||
"ObjectName": "ABP_VSS_Mag_C'Default__ABP_VSS_Mag_C'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/VSS/ABP_VSS_Mag.0"
|
||||
},
|
||||
"EditorTags": {
|
||||
"BlueprintType": "BPTYPE_Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ScriptStruct",
|
||||
"Name": "AnimBlueprintGeneratedConstantData",
|
||||
"Outer": "ABP_VSS_Mag_C",
|
||||
"Class": "UScriptClass'ScriptStruct'",
|
||||
"Super": {
|
||||
"ObjectName": "ScriptStruct'ABP_Mag_Template_C:AnimBlueprintGeneratedConstantData'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/ABP_Mag_Template.6"
|
||||
},
|
||||
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted"
|
||||
}
|
||||
]
|
|
@ -0,0 +1,53 @@
|
|||
[
|
||||
{
|
||||
"Type": "AnimSequence",
|
||||
"Name": "WP_VSS_FireModeSwitch_SingleFire",
|
||||
"Class": "UScriptClass'AnimSequence'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"BoneCompressionSettings": {
|
||||
"ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'",
|
||||
"ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1"
|
||||
},
|
||||
"CurveCompressionSettings": {
|
||||
"ObjectName": "AnimCurveCompressionSettings'DefaultAnimCurveCompressionSettings'",
|
||||
"ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings.1"
|
||||
},
|
||||
"VariableFrameStrippingSettings": {
|
||||
"ObjectName": "VariableFrameStrippingSettings'DefaultVariableFrameStrippingSettings'",
|
||||
"ObjectPath": "/Engine/Animation/DefaultVariableFrameStrippingSettings.0"
|
||||
},
|
||||
"AdditiveAnimType": "EAdditiveAnimationType::AAT_LocalSpaceBase",
|
||||
"RefPoseType": "EAdditiveBasePoseType::ABPT_AnimScaled",
|
||||
"RefPoseSeq": {
|
||||
"ObjectName": "AnimSequence'WP_VSS_Idle'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/VSS/Animations/WP_VSS_Idle.0"
|
||||
},
|
||||
"SequenceLength": 0.033333335,
|
||||
"Skeleton": {
|
||||
"ObjectName": "Skeleton'SKEL_WeaponBase_2'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/SKEL_WeaponBase_2.3"
|
||||
}
|
||||
},
|
||||
"SkeletonGuid": "06265B29-4718718A-80150BAF-7C39BED4",
|
||||
"CompressedTrackToSkeletonMapTable": [
|
||||
0,
|
||||
3
|
||||
],
|
||||
"CompressedCurveData": {
|
||||
"FloatCurves": []
|
||||
},
|
||||
"CompressedDataStructure": {
|
||||
"CompressedNumberOfFrames": 2
|
||||
},
|
||||
"BoneCompressionCodec": {
|
||||
"ObjectName": "AnimBoneCompressionCodec_ACL'ACLAnimBoneCompressionSettings:AnimBoneCompressionCodec_ACL_0'",
|
||||
"ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings"
|
||||
},
|
||||
"CurveCompressionCodec": {
|
||||
"ObjectName": "AnimCurveCompressionCodec_CompressedRichCurve'DefaultAnimCurveCompressionSettings:CurveCompressionCodec'",
|
||||
"ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings"
|
||||
},
|
||||
"CompressedRawDataSize": 256
|
||||
}
|
||||
]
|
|
@ -0,0 +1,66 @@
|
|||
[
|
||||
{
|
||||
"Type": "AnimSequence",
|
||||
"Name": "WP_VSS_Idle",
|
||||
"Class": "UScriptClass'AnimSequence'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"BoneCompressionSettings": {
|
||||
"ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'",
|
||||
"ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1"
|
||||
},
|
||||
"CurveCompressionSettings": {
|
||||
"ObjectName": "AnimCurveCompressionSettings'DefaultAnimCurveCompressionSettings'",
|
||||
"ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings.1"
|
||||
},
|
||||
"VariableFrameStrippingSettings": {
|
||||
"ObjectName": "VariableFrameStrippingSettings'DefaultVariableFrameStrippingSettings'",
|
||||
"ObjectPath": "/Engine/Animation/DefaultVariableFrameStrippingSettings.0"
|
||||
},
|
||||
"SequenceLength": 0.033333335,
|
||||
"Skeleton": {
|
||||
"ObjectName": "Skeleton'SKEL_WeaponBase_2'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/SKEL_WeaponBase_2.3"
|
||||
}
|
||||
},
|
||||
"SkeletonGuid": "06265B29-4718718A-80150BAF-7C39BED4",
|
||||
"CompressedTrackToSkeletonMapTable": [
|
||||
0,
|
||||
1,
|
||||
2,
|
||||
3,
|
||||
4,
|
||||
5,
|
||||
6,
|
||||
7,
|
||||
8,
|
||||
9,
|
||||
10,
|
||||
11,
|
||||
12,
|
||||
13,
|
||||
14,
|
||||
15,
|
||||
16,
|
||||
17,
|
||||
18,
|
||||
19,
|
||||
20
|
||||
],
|
||||
"CompressedCurveData": {
|
||||
"FloatCurves": []
|
||||
},
|
||||
"CompressedDataStructure": {
|
||||
"CompressedNumberOfFrames": 2
|
||||
},
|
||||
"BoneCompressionCodec": {
|
||||
"ObjectName": "AnimBoneCompressionCodec_ACL'ACLAnimBoneCompressionSettings:AnimBoneCompressionCodec_ACL_0'",
|
||||
"ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings"
|
||||
},
|
||||
"CurveCompressionCodec": {
|
||||
"ObjectName": "AnimCurveCompressionCodec_CompressedRichCurve'DefaultAnimCurveCompressionSettings:CurveCompressionCodec'",
|
||||
"ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings"
|
||||
},
|
||||
"CompressedRawDataSize": 2184
|
||||
}
|
||||
]
|
|
@ -0,0 +1,114 @@
|
|||
[
|
||||
{
|
||||
"Type": "AnimNotify_PlaySound",
|
||||
"Name": "AnimNotify_PlaySound_0",
|
||||
"Outer": "WP_VSS_Mag_Down",
|
||||
"Class": "UScriptClass'AnimNotify_PlaySound'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Sound": {
|
||||
"ObjectName": "SoundCue'A_WP_AK74_MagOut_Cue'",
|
||||
"ObjectPath": "/Game/Sound/Weapons/Temp_Mech_Sounds/Mag_Out/A_WP_AK74_MagOut_Cue.0"
|
||||
},
|
||||
"bFollow": true,
|
||||
"AttachName": "Root"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "AnimSequence",
|
||||
"Name": "WP_VSS_Mag_Down",
|
||||
"Class": "UScriptClass'AnimSequence'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"BoneCompressionSettings": {
|
||||
"ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'",
|
||||
"ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1"
|
||||
},
|
||||
"CurveCompressionSettings": {
|
||||
"ObjectName": "AnimCurveCompressionSettings'DefaultAnimCurveCompressionSettings'",
|
||||
"ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings.1"
|
||||
},
|
||||
"VariableFrameStrippingSettings": {
|
||||
"ObjectName": "VariableFrameStrippingSettings'DefaultVariableFrameStrippingSettings'",
|
||||
"ObjectPath": "/Engine/Animation/DefaultVariableFrameStrippingSettings.0"
|
||||
},
|
||||
"AdditiveAnimType": "EAdditiveAnimationType::AAT_LocalSpaceBase",
|
||||
"RefPoseType": "EAdditiveBasePoseType::ABPT_AnimScaled",
|
||||
"RefPoseSeq": {
|
||||
"ObjectName": "AnimSequence'WP_VSS_Idle'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/VSS/Animations/WP_VSS_Idle.0"
|
||||
},
|
||||
"Notifies": [
|
||||
{
|
||||
"TriggerTimeOffset": 0.0,
|
||||
"EndTriggerTimeOffset": 0.0,
|
||||
"TriggerWeightThreshold": 1E-05,
|
||||
"NotifyName": "PlaySound",
|
||||
"Notify": {
|
||||
"ObjectName": "AnimNotify_PlaySound'WP_VSS_Mag_Down:AnimNotify_PlaySound_0'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/VSS/Animations/WP_VSS_Mag_Down.0"
|
||||
},
|
||||
"NotifyStateClass": null,
|
||||
"Duration": 0.0,
|
||||
"EndLink": {
|
||||
"LinkedMontage": null,
|
||||
"SlotIndex": 0,
|
||||
"SegmentIndex": -1,
|
||||
"LinkMethod": "EAnimLinkMethod::Absolute",
|
||||
"CachedLinkMethod": "EAnimLinkMethod::Absolute",
|
||||
"SegmentBeginTime": 0.0,
|
||||
"SegmentLength": 0.0,
|
||||
"LinkValue": 0.004136606,
|
||||
"LinkedSequence": null
|
||||
},
|
||||
"bConvertedFromBranchingPoint": false,
|
||||
"MontageTickType": "EMontageNotifyTickType::Queued",
|
||||
"NotifyTriggerChance": 1.0,
|
||||
"NotifyFilterType": "ENotifyFilterType::NoFiltering",
|
||||
"NotifyFilterLOD": 0,
|
||||
"bTriggerOnDedicatedServer": true,
|
||||
"bTriggerOnFollower": false,
|
||||
"TrackIndex": 0,
|
||||
"LinkedMontage": null,
|
||||
"SlotIndex": 0,
|
||||
"SegmentIndex": 0,
|
||||
"LinkMethod": "EAnimLinkMethod::Absolute",
|
||||
"CachedLinkMethod": "EAnimLinkMethod::Absolute",
|
||||
"SegmentBeginTime": 0.0,
|
||||
"SegmentLength": 1.0,
|
||||
"LinkValue": 0.004136606,
|
||||
"LinkedSequence": {
|
||||
"ObjectName": "AnimSequence'WP_VSS_Mag_Down'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/VSS/Animations/WP_VSS_Mag_Down.1"
|
||||
}
|
||||
}
|
||||
],
|
||||
"SequenceLength": 1.0,
|
||||
"Skeleton": {
|
||||
"ObjectName": "Skeleton'SKEL_WeaponBase_2'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/SKEL_WeaponBase_2.3"
|
||||
}
|
||||
},
|
||||
"SkeletonGuid": "06265B29-4718718A-80150BAF-7C39BED4",
|
||||
"CompressedTrackToSkeletonMapTable": [
|
||||
0,
|
||||
16,
|
||||
18
|
||||
],
|
||||
"CompressedCurveData": {
|
||||
"FloatCurves": []
|
||||
},
|
||||
"CompressedDataStructure": {
|
||||
"CompressedNumberOfFrames": 31
|
||||
},
|
||||
"BoneCompressionCodec": {
|
||||
"ObjectName": "AnimBoneCompressionCodec_ACL'ACLAnimBoneCompressionSettings:AnimBoneCompressionCodec_ACL_0'",
|
||||
"ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings"
|
||||
},
|
||||
"CurveCompressionCodec": {
|
||||
"ObjectName": "AnimCurveCompressionCodec_CompressedRichCurve'DefaultAnimCurveCompressionSettings:CurveCompressionCodec'",
|
||||
"ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings"
|
||||
},
|
||||
"CompressedRawDataSize": 3024
|
||||
}
|
||||
]
|
|
@ -0,0 +1,114 @@
|
|||
[
|
||||
{
|
||||
"Type": "AnimNotify_PlaySound",
|
||||
"Name": "AnimNotify_PlaySound_0",
|
||||
"Outer": "WP_VSS_Mag_Up",
|
||||
"Class": "UScriptClass'AnimNotify_PlaySound'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Sound": {
|
||||
"ObjectName": "SoundCue'A_WP_AK74_MagIn_Cue'",
|
||||
"ObjectPath": "/Game/Sound/Weapons/Temp_Mech_Sounds/Mag_In/A_WP_AK74_MagIn_Cue.0"
|
||||
},
|
||||
"bFollow": true,
|
||||
"AttachName": "Root"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "AnimSequence",
|
||||
"Name": "WP_VSS_Mag_Up",
|
||||
"Class": "UScriptClass'AnimSequence'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"BoneCompressionSettings": {
|
||||
"ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'",
|
||||
"ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1"
|
||||
},
|
||||
"CurveCompressionSettings": {
|
||||
"ObjectName": "AnimCurveCompressionSettings'DefaultAnimCurveCompressionSettings'",
|
||||
"ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings.1"
|
||||
},
|
||||
"VariableFrameStrippingSettings": {
|
||||
"ObjectName": "VariableFrameStrippingSettings'DefaultVariableFrameStrippingSettings'",
|
||||
"ObjectPath": "/Engine/Animation/DefaultVariableFrameStrippingSettings.0"
|
||||
},
|
||||
"AdditiveAnimType": "EAdditiveAnimationType::AAT_LocalSpaceBase",
|
||||
"RefPoseType": "EAdditiveBasePoseType::ABPT_AnimScaled",
|
||||
"RefPoseSeq": {
|
||||
"ObjectName": "AnimSequence'WP_VSS_Idle'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/VSS/Animations/WP_VSS_Idle.0"
|
||||
},
|
||||
"Notifies": [
|
||||
{
|
||||
"TriggerTimeOffset": 0.0,
|
||||
"EndTriggerTimeOffset": 0.0,
|
||||
"TriggerWeightThreshold": 1E-05,
|
||||
"NotifyName": "PlaySound",
|
||||
"Notify": {
|
||||
"ObjectName": "AnimNotify_PlaySound'WP_VSS_Mag_Up:AnimNotify_PlaySound_0'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/VSS/Animations/WP_VSS_Mag_Up.0"
|
||||
},
|
||||
"NotifyStateClass": null,
|
||||
"Duration": 0.0,
|
||||
"EndLink": {
|
||||
"LinkedMontage": null,
|
||||
"SlotIndex": 0,
|
||||
"SegmentIndex": -1,
|
||||
"LinkMethod": "EAnimLinkMethod::Absolute",
|
||||
"CachedLinkMethod": "EAnimLinkMethod::Absolute",
|
||||
"SegmentBeginTime": 0.0,
|
||||
"SegmentLength": 0.0,
|
||||
"LinkValue": 0.004136606,
|
||||
"LinkedSequence": null
|
||||
},
|
||||
"bConvertedFromBranchingPoint": false,
|
||||
"MontageTickType": "EMontageNotifyTickType::Queued",
|
||||
"NotifyTriggerChance": 1.0,
|
||||
"NotifyFilterType": "ENotifyFilterType::NoFiltering",
|
||||
"NotifyFilterLOD": 0,
|
||||
"bTriggerOnDedicatedServer": true,
|
||||
"bTriggerOnFollower": false,
|
||||
"TrackIndex": 0,
|
||||
"LinkedMontage": null,
|
||||
"SlotIndex": 0,
|
||||
"SegmentIndex": 0,
|
||||
"LinkMethod": "EAnimLinkMethod::Absolute",
|
||||
"CachedLinkMethod": "EAnimLinkMethod::Absolute",
|
||||
"SegmentBeginTime": 0.0,
|
||||
"SegmentLength": 1.0,
|
||||
"LinkValue": 0.004136606,
|
||||
"LinkedSequence": {
|
||||
"ObjectName": "AnimSequence'WP_VSS_Mag_Up'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/VSS/Animations/WP_VSS_Mag_Up.1"
|
||||
}
|
||||
}
|
||||
],
|
||||
"SequenceLength": 1.0,
|
||||
"Skeleton": {
|
||||
"ObjectName": "Skeleton'SKEL_WeaponBase_2'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/SKEL_WeaponBase_2.3"
|
||||
}
|
||||
},
|
||||
"SkeletonGuid": "06265B29-4718718A-80150BAF-7C39BED4",
|
||||
"CompressedTrackToSkeletonMapTable": [
|
||||
0,
|
||||
16,
|
||||
18
|
||||
],
|
||||
"CompressedCurveData": {
|
||||
"FloatCurves": []
|
||||
},
|
||||
"CompressedDataStructure": {
|
||||
"CompressedNumberOfFrames": 31
|
||||
},
|
||||
"BoneCompressionCodec": {
|
||||
"ObjectName": "AnimBoneCompressionCodec_ACL'ACLAnimBoneCompressionSettings:AnimBoneCompressionCodec_ACL_0'",
|
||||
"ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings"
|
||||
},
|
||||
"CurveCompressionCodec": {
|
||||
"ObjectName": "AnimCurveCompressionCodec_CompressedRichCurve'DefaultAnimCurveCompressionSettings:CurveCompressionCodec'",
|
||||
"ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings"
|
||||
},
|
||||
"CompressedRawDataSize": 3024
|
||||
}
|
||||
]
|
|
@ -0,0 +1,52 @@
|
|||
[
|
||||
{
|
||||
"Type": "AnimSequence",
|
||||
"Name": "WP_VSS_Saferty_Up",
|
||||
"Class": "UScriptClass'AnimSequence'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"BoneCompressionSettings": {
|
||||
"ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'",
|
||||
"ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1"
|
||||
},
|
||||
"CurveCompressionSettings": {
|
||||
"ObjectName": "AnimCurveCompressionSettings'DefaultAnimCurveCompressionSettings'",
|
||||
"ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings.1"
|
||||
},
|
||||
"VariableFrameStrippingSettings": {
|
||||
"ObjectName": "VariableFrameStrippingSettings'DefaultVariableFrameStrippingSettings'",
|
||||
"ObjectPath": "/Engine/Animation/DefaultVariableFrameStrippingSettings.0"
|
||||
},
|
||||
"AdditiveAnimType": "EAdditiveAnimationType::AAT_LocalSpaceBase",
|
||||
"RefPoseType": "EAdditiveBasePoseType::ABPT_AnimScaled",
|
||||
"RefPoseSeq": {
|
||||
"ObjectName": "AnimSequence'WP_VSS_Idle'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/VSS/Animations/WP_VSS_Idle.0"
|
||||
},
|
||||
"SequenceLength": 0.033333335,
|
||||
"Skeleton": {
|
||||
"ObjectName": "Skeleton'SKEL_WeaponBase_2'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/SKEL_WeaponBase_2.3"
|
||||
}
|
||||
},
|
||||
"SkeletonGuid": "06265B29-4718718A-80150BAF-7C39BED4",
|
||||
"CompressedTrackToSkeletonMapTable": [
|
||||
0
|
||||
],
|
||||
"CompressedCurveData": {
|
||||
"FloatCurves": []
|
||||
},
|
||||
"CompressedDataStructure": {
|
||||
"CompressedNumberOfFrames": 2
|
||||
},
|
||||
"BoneCompressionCodec": {
|
||||
"ObjectName": "AnimBoneCompressionCodec_ACL'ACLAnimBoneCompressionSettings:AnimBoneCompressionCodec_ACL_0'",
|
||||
"ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings"
|
||||
},
|
||||
"CurveCompressionCodec": {
|
||||
"ObjectName": "AnimCurveCompressionCodec_CompressedRichCurve'DefaultAnimCurveCompressionSettings:CurveCompressionCodec'",
|
||||
"ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings"
|
||||
},
|
||||
"CompressedRawDataSize": 128
|
||||
}
|
||||
]
|
|
@ -0,0 +1,66 @@
|
|||
[
|
||||
{
|
||||
"Type": "AnimSequence",
|
||||
"Name": "WP_VSS_Shutter",
|
||||
"Class": "UScriptClass'AnimSequence'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"BoneCompressionSettings": {
|
||||
"ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'",
|
||||
"ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1"
|
||||
},
|
||||
"CurveCompressionSettings": {
|
||||
"ObjectName": "AnimCurveCompressionSettings'DefaultAnimCurveCompressionSettings'",
|
||||
"ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings.1"
|
||||
},
|
||||
"VariableFrameStrippingSettings": {
|
||||
"ObjectName": "VariableFrameStrippingSettings'DefaultVariableFrameStrippingSettings'",
|
||||
"ObjectPath": "/Engine/Animation/DefaultVariableFrameStrippingSettings.0"
|
||||
},
|
||||
"SequenceLength": 2.0,
|
||||
"Skeleton": {
|
||||
"ObjectName": "Skeleton'SKEL_WeaponBase_2'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/SKEL_WeaponBase_2.3"
|
||||
}
|
||||
},
|
||||
"SkeletonGuid": "06265B29-4718718A-80150BAF-7C39BED4",
|
||||
"CompressedTrackToSkeletonMapTable": [
|
||||
0,
|
||||
1,
|
||||
2,
|
||||
3,
|
||||
4,
|
||||
5,
|
||||
6,
|
||||
7,
|
||||
8,
|
||||
9,
|
||||
10,
|
||||
11,
|
||||
12,
|
||||
13,
|
||||
14,
|
||||
15,
|
||||
16,
|
||||
17,
|
||||
18,
|
||||
19,
|
||||
20
|
||||
],
|
||||
"CompressedCurveData": {
|
||||
"FloatCurves": []
|
||||
},
|
||||
"CompressedDataStructure": {
|
||||
"CompressedNumberOfFrames": 61
|
||||
},
|
||||
"BoneCompressionCodec": {
|
||||
"ObjectName": "AnimBoneCompressionCodec_ACL'ACLAnimBoneCompressionSettings:AnimBoneCompressionCodec_ACL_0'",
|
||||
"ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings"
|
||||
},
|
||||
"CurveCompressionCodec": {
|
||||
"ObjectName": "AnimCurveCompressionCodec_CompressedRichCurve'DefaultAnimCurveCompressionSettings:CurveCompressionCodec'",
|
||||
"ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings"
|
||||
},
|
||||
"CompressedRawDataSize": 8424
|
||||
}
|
||||
]
|
|
@ -0,0 +1,66 @@
|
|||
[
|
||||
{
|
||||
"Type": "AnimSequence",
|
||||
"Name": "WP_VSS_Shutter_Back",
|
||||
"Class": "UScriptClass'AnimSequence'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"BoneCompressionSettings": {
|
||||
"ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'",
|
||||
"ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1"
|
||||
},
|
||||
"CurveCompressionSettings": {
|
||||
"ObjectName": "AnimCurveCompressionSettings'DefaultAnimCurveCompressionSettings'",
|
||||
"ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings.1"
|
||||
},
|
||||
"VariableFrameStrippingSettings": {
|
||||
"ObjectName": "VariableFrameStrippingSettings'DefaultVariableFrameStrippingSettings'",
|
||||
"ObjectPath": "/Engine/Animation/DefaultVariableFrameStrippingSettings.0"
|
||||
},
|
||||
"SequenceLength": 0.033333335,
|
||||
"Skeleton": {
|
||||
"ObjectName": "Skeleton'SKEL_WeaponBase_2'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/SKEL_WeaponBase_2.3"
|
||||
}
|
||||
},
|
||||
"SkeletonGuid": "06265B29-4718718A-80150BAF-7C39BED4",
|
||||
"CompressedTrackToSkeletonMapTable": [
|
||||
0,
|
||||
1,
|
||||
2,
|
||||
3,
|
||||
4,
|
||||
5,
|
||||
6,
|
||||
7,
|
||||
8,
|
||||
9,
|
||||
10,
|
||||
11,
|
||||
12,
|
||||
13,
|
||||
14,
|
||||
15,
|
||||
16,
|
||||
17,
|
||||
18,
|
||||
19,
|
||||
20
|
||||
],
|
||||
"CompressedCurveData": {
|
||||
"FloatCurves": []
|
||||
},
|
||||
"CompressedDataStructure": {
|
||||
"CompressedNumberOfFrames": 2
|
||||
},
|
||||
"BoneCompressionCodec": {
|
||||
"ObjectName": "AnimBoneCompressionCodec_ACL'ACLAnimBoneCompressionSettings:AnimBoneCompressionCodec_ACL_0'",
|
||||
"ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings"
|
||||
},
|
||||
"CurveCompressionCodec": {
|
||||
"ObjectName": "AnimCurveCompressionCodec_CompressedRichCurve'DefaultAnimCurveCompressionSettings:CurveCompressionCodec'",
|
||||
"ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings"
|
||||
},
|
||||
"CompressedRawDataSize": 2184
|
||||
}
|
||||
]
|
|
@ -0,0 +1,66 @@
|
|||
[
|
||||
{
|
||||
"Type": "AnimSequence",
|
||||
"Name": "WP_VSS_Trigger_Max",
|
||||
"Class": "UScriptClass'AnimSequence'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"BoneCompressionSettings": {
|
||||
"ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'",
|
||||
"ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1"
|
||||
},
|
||||
"CurveCompressionSettings": {
|
||||
"ObjectName": "AnimCurveCompressionSettings'DefaultAnimCurveCompressionSettings'",
|
||||
"ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings.1"
|
||||
},
|
||||
"VariableFrameStrippingSettings": {
|
||||
"ObjectName": "VariableFrameStrippingSettings'DefaultVariableFrameStrippingSettings'",
|
||||
"ObjectPath": "/Engine/Animation/DefaultVariableFrameStrippingSettings.0"
|
||||
},
|
||||
"SequenceLength": 0.033333335,
|
||||
"Skeleton": {
|
||||
"ObjectName": "Skeleton'SKEL_WeaponBase_2'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/SKEL_WeaponBase_2.3"
|
||||
}
|
||||
},
|
||||
"SkeletonGuid": "06265B29-4718718A-80150BAF-7C39BED4",
|
||||
"CompressedTrackToSkeletonMapTable": [
|
||||
0,
|
||||
1,
|
||||
2,
|
||||
3,
|
||||
4,
|
||||
5,
|
||||
6,
|
||||
7,
|
||||
8,
|
||||
9,
|
||||
10,
|
||||
11,
|
||||
12,
|
||||
13,
|
||||
14,
|
||||
15,
|
||||
16,
|
||||
17,
|
||||
18,
|
||||
19,
|
||||
20
|
||||
],
|
||||
"CompressedCurveData": {
|
||||
"FloatCurves": []
|
||||
},
|
||||
"CompressedDataStructure": {
|
||||
"CompressedNumberOfFrames": 2
|
||||
},
|
||||
"BoneCompressionCodec": {
|
||||
"ObjectName": "AnimBoneCompressionCodec_ACL'ACLAnimBoneCompressionSettings:AnimBoneCompressionCodec_ACL_0'",
|
||||
"ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings"
|
||||
},
|
||||
"CurveCompressionCodec": {
|
||||
"ObjectName": "AnimCurveCompressionCodec_CompressedRichCurve'DefaultAnimCurveCompressionSettings:CurveCompressionCodec'",
|
||||
"ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings"
|
||||
},
|
||||
"CompressedRawDataSize": 2184
|
||||
}
|
||||
]
|
|
@ -0,0 +1,663 @@
|
|||
[
|
||||
{
|
||||
"Type": "AnimCurveMetaData",
|
||||
"Name": "AnimCurveMetaData_1",
|
||||
"Outer": "WP_VSS_Mag",
|
||||
"Class": "UScriptClass'AnimCurveMetaData'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "SkeletalMesh",
|
||||
"Name": "WP_VSS_Mag",
|
||||
"Class": "UScriptClass'SkeletalMesh'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Skeleton": {
|
||||
"ObjectName": "Skeleton'SKEL_MagBase'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/SKEL_MagBase.2"
|
||||
},
|
||||
"LODInfo": [
|
||||
{
|
||||
"ScreenSize": {
|
||||
"bCooked": true,
|
||||
"Default": 1.0,
|
||||
"Value": 1.0
|
||||
},
|
||||
"LODHysteresis": 0.02,
|
||||
"LODMaterialMap": [],
|
||||
"BuildSettings": {
|
||||
"bRecomputeNormals": false,
|
||||
"bRecomputeTangents": true,
|
||||
"bUseMikkTSpace": true,
|
||||
"bComputeWeightedNormals": true,
|
||||
"bRemoveDegenerates": true,
|
||||
"bUseHighPrecisionTangentBasis": false,
|
||||
"bUseHighPrecisionSkinWeights": false,
|
||||
"bUseFullPrecisionUVs": false,
|
||||
"bUseBackwardsCompatibleF16TruncUVs": false,
|
||||
"ThresholdPosition": 2E-05,
|
||||
"ThresholdTangentNormal": 2E-05,
|
||||
"ThresholdUV": 0.000977,
|
||||
"MorphThresholdPosition": 0.015,
|
||||
"BoneInfluenceLimit": 0
|
||||
},
|
||||
"ReductionSettings": {
|
||||
"TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfTriangles",
|
||||
"NumOfTrianglesPercentage": 1.0,
|
||||
"NumOfVertPercentage": 0.5,
|
||||
"MaxNumOfTriangles": 4,
|
||||
"MaxNumOfVerts": 6,
|
||||
"MaxDeviationPercentage": 0.5,
|
||||
"ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles",
|
||||
"SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"bRemapMorphTargets": false,
|
||||
"bRecalcNormals": true,
|
||||
"WeldingThreshold": 0.1,
|
||||
"NormalsThreshold": 60.0,
|
||||
"MaxBonesPerVertex": 4,
|
||||
"bEnforceBoneBoundaries": false,
|
||||
"bMergeCoincidentVertBones": true,
|
||||
"VolumeImportance": 1.0,
|
||||
"bLockEdges": false,
|
||||
"bLockColorBounaries": false,
|
||||
"BaseLOD": 0
|
||||
},
|
||||
"BonesToRemove": [],
|
||||
"BonesToPrioritize": [],
|
||||
"SectionsToPrioritize": [],
|
||||
"WeightOfPrioritization": 1.0,
|
||||
"BakePose": null,
|
||||
"BakePoseOverride": null,
|
||||
"SourceImportFilename": "",
|
||||
"SkinCacheUsage": "ESkinCacheUsage::Auto",
|
||||
"MorphTargetPositionErrorTolerance": 20.0,
|
||||
"bHasBeenSimplified": false,
|
||||
"bHasPerLODVertexColors": false,
|
||||
"bAllowCPUAccess": false,
|
||||
"VertexAttributes": [],
|
||||
"bSupportUniformlyDistributedSampling": false
|
||||
},
|
||||
{
|
||||
"ScreenSize": {
|
||||
"bCooked": true,
|
||||
"Default": 0.2,
|
||||
"Value": 0.2
|
||||
},
|
||||
"LODHysteresis": 0.0,
|
||||
"LODMaterialMap": [],
|
||||
"BuildSettings": {
|
||||
"bRecomputeNormals": true,
|
||||
"bRecomputeTangents": true,
|
||||
"bUseMikkTSpace": true,
|
||||
"bComputeWeightedNormals": false,
|
||||
"bRemoveDegenerates": true,
|
||||
"bUseHighPrecisionTangentBasis": false,
|
||||
"bUseHighPrecisionSkinWeights": false,
|
||||
"bUseFullPrecisionUVs": false,
|
||||
"bUseBackwardsCompatibleF16TruncUVs": false,
|
||||
"ThresholdPosition": 2E-05,
|
||||
"ThresholdTangentNormal": 2E-05,
|
||||
"ThresholdUV": 0.0009765625,
|
||||
"MorphThresholdPosition": 0.015,
|
||||
"BoneInfluenceLimit": 0
|
||||
},
|
||||
"ReductionSettings": {
|
||||
"TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfTriangles",
|
||||
"NumOfTrianglesPercentage": 0.5,
|
||||
"NumOfVertPercentage": 0.5,
|
||||
"MaxNumOfTriangles": 4,
|
||||
"MaxNumOfVerts": 6,
|
||||
"MaxDeviationPercentage": 0.5,
|
||||
"ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles",
|
||||
"SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"bRemapMorphTargets": false,
|
||||
"bRecalcNormals": true,
|
||||
"WeldingThreshold": 0.1,
|
||||
"NormalsThreshold": 60.0,
|
||||
"MaxBonesPerVertex": 4,
|
||||
"bEnforceBoneBoundaries": false,
|
||||
"bMergeCoincidentVertBones": true,
|
||||
"VolumeImportance": 1.0,
|
||||
"bLockEdges": false,
|
||||
"bLockColorBounaries": false,
|
||||
"BaseLOD": 0
|
||||
},
|
||||
"BonesToRemove": [],
|
||||
"BonesToPrioritize": [],
|
||||
"SectionsToPrioritize": [],
|
||||
"WeightOfPrioritization": 1.0,
|
||||
"BakePose": null,
|
||||
"BakePoseOverride": null,
|
||||
"SourceImportFilename": "",
|
||||
"SkinCacheUsage": "ESkinCacheUsage::Auto",
|
||||
"MorphTargetPositionErrorTolerance": 20.0,
|
||||
"bHasBeenSimplified": true,
|
||||
"bHasPerLODVertexColors": false,
|
||||
"bAllowCPUAccess": false,
|
||||
"VertexAttributes": [],
|
||||
"bSupportUniformlyDistributedSampling": false
|
||||
},
|
||||
{
|
||||
"ScreenSize": {
|
||||
"bCooked": true,
|
||||
"Default": 0.1,
|
||||
"Value": 0.1
|
||||
},
|
||||
"LODHysteresis": 0.0,
|
||||
"LODMaterialMap": [],
|
||||
"BuildSettings": {
|
||||
"bRecomputeNormals": true,
|
||||
"bRecomputeTangents": true,
|
||||
"bUseMikkTSpace": true,
|
||||
"bComputeWeightedNormals": false,
|
||||
"bRemoveDegenerates": true,
|
||||
"bUseHighPrecisionTangentBasis": false,
|
||||
"bUseHighPrecisionSkinWeights": false,
|
||||
"bUseFullPrecisionUVs": false,
|
||||
"bUseBackwardsCompatibleF16TruncUVs": false,
|
||||
"ThresholdPosition": 2E-05,
|
||||
"ThresholdTangentNormal": 2E-05,
|
||||
"ThresholdUV": 0.0009765625,
|
||||
"MorphThresholdPosition": 0.015,
|
||||
"BoneInfluenceLimit": 0
|
||||
},
|
||||
"ReductionSettings": {
|
||||
"TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfTriangles",
|
||||
"NumOfTrianglesPercentage": 0.25,
|
||||
"NumOfVertPercentage": 0.5,
|
||||
"MaxNumOfTriangles": 4,
|
||||
"MaxNumOfVerts": 6,
|
||||
"MaxDeviationPercentage": 0.5,
|
||||
"ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles",
|
||||
"SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"bRemapMorphTargets": false,
|
||||
"bRecalcNormals": true,
|
||||
"WeldingThreshold": 0.1,
|
||||
"NormalsThreshold": 60.0,
|
||||
"MaxBonesPerVertex": 4,
|
||||
"bEnforceBoneBoundaries": false,
|
||||
"bMergeCoincidentVertBones": true,
|
||||
"VolumeImportance": 1.0,
|
||||
"bLockEdges": false,
|
||||
"bLockColorBounaries": false,
|
||||
"BaseLOD": 0
|
||||
},
|
||||
"BonesToRemove": [],
|
||||
"BonesToPrioritize": [],
|
||||
"SectionsToPrioritize": [],
|
||||
"WeightOfPrioritization": 1.0,
|
||||
"BakePose": null,
|
||||
"BakePoseOverride": null,
|
||||
"SourceImportFilename": "",
|
||||
"SkinCacheUsage": "ESkinCacheUsage::Auto",
|
||||
"MorphTargetPositionErrorTolerance": 20.0,
|
||||
"bHasBeenSimplified": true,
|
||||
"bHasPerLODVertexColors": false,
|
||||
"bAllowCPUAccess": false,
|
||||
"VertexAttributes": [],
|
||||
"bSupportUniformlyDistributedSampling": false
|
||||
},
|
||||
{
|
||||
"ScreenSize": {
|
||||
"bCooked": true,
|
||||
"Default": 0.05,
|
||||
"Value": 0.05
|
||||
},
|
||||
"LODHysteresis": 0.0,
|
||||
"LODMaterialMap": [],
|
||||
"BuildSettings": {
|
||||
"bRecomputeNormals": true,
|
||||
"bRecomputeTangents": true,
|
||||
"bUseMikkTSpace": true,
|
||||
"bComputeWeightedNormals": false,
|
||||
"bRemoveDegenerates": true,
|
||||
"bUseHighPrecisionTangentBasis": false,
|
||||
"bUseHighPrecisionSkinWeights": false,
|
||||
"bUseFullPrecisionUVs": false,
|
||||
"bUseBackwardsCompatibleF16TruncUVs": false,
|
||||
"ThresholdPosition": 2E-05,
|
||||
"ThresholdTangentNormal": 2E-05,
|
||||
"ThresholdUV": 0.0009765625,
|
||||
"MorphThresholdPosition": 0.015,
|
||||
"BoneInfluenceLimit": 0
|
||||
},
|
||||
"ReductionSettings": {
|
||||
"TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfTriangles",
|
||||
"NumOfTrianglesPercentage": 0.1,
|
||||
"NumOfVertPercentage": 0.5,
|
||||
"MaxNumOfTriangles": 4,
|
||||
"MaxNumOfVerts": 6,
|
||||
"MaxDeviationPercentage": 0.5,
|
||||
"ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles",
|
||||
"SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"bRemapMorphTargets": false,
|
||||
"bRecalcNormals": true,
|
||||
"WeldingThreshold": 0.1,
|
||||
"NormalsThreshold": 60.0,
|
||||
"MaxBonesPerVertex": 4,
|
||||
"bEnforceBoneBoundaries": false,
|
||||
"bMergeCoincidentVertBones": true,
|
||||
"VolumeImportance": 1.0,
|
||||
"bLockEdges": false,
|
||||
"bLockColorBounaries": false,
|
||||
"BaseLOD": 0
|
||||
},
|
||||
"BonesToRemove": [],
|
||||
"BonesToPrioritize": [],
|
||||
"SectionsToPrioritize": [],
|
||||
"WeightOfPrioritization": 1.0,
|
||||
"BakePose": null,
|
||||
"BakePoseOverride": null,
|
||||
"SourceImportFilename": "",
|
||||
"SkinCacheUsage": "ESkinCacheUsage::Auto",
|
||||
"MorphTargetPositionErrorTolerance": 20.0,
|
||||
"bHasBeenSimplified": true,
|
||||
"bHasPerLODVertexColors": false,
|
||||
"bAllowCPUAccess": false,
|
||||
"VertexAttributes": [],
|
||||
"bSupportUniformlyDistributedSampling": false
|
||||
},
|
||||
{
|
||||
"ScreenSize": {
|
||||
"bCooked": true,
|
||||
"Default": 0.02,
|
||||
"Value": 0.02
|
||||
},
|
||||
"LODHysteresis": 0.0,
|
||||
"LODMaterialMap": [],
|
||||
"BuildSettings": {
|
||||
"bRecomputeNormals": true,
|
||||
"bRecomputeTangents": true,
|
||||
"bUseMikkTSpace": true,
|
||||
"bComputeWeightedNormals": false,
|
||||
"bRemoveDegenerates": true,
|
||||
"bUseHighPrecisionTangentBasis": false,
|
||||
"bUseHighPrecisionSkinWeights": false,
|
||||
"bUseFullPrecisionUVs": false,
|
||||
"bUseBackwardsCompatibleF16TruncUVs": false,
|
||||
"ThresholdPosition": 2E-05,
|
||||
"ThresholdTangentNormal": 2E-05,
|
||||
"ThresholdUV": 0.0009765625,
|
||||
"MorphThresholdPosition": 0.015,
|
||||
"BoneInfluenceLimit": 0
|
||||
},
|
||||
"ReductionSettings": {
|
||||
"TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfTriangles",
|
||||
"NumOfTrianglesPercentage": 0.03,
|
||||
"NumOfVertPercentage": 0.5,
|
||||
"MaxNumOfTriangles": 4,
|
||||
"MaxNumOfVerts": 6,
|
||||
"MaxDeviationPercentage": 0.5,
|
||||
"ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles",
|
||||
"SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"bRemapMorphTargets": false,
|
||||
"bRecalcNormals": true,
|
||||
"WeldingThreshold": 0.1,
|
||||
"NormalsThreshold": 60.0,
|
||||
"MaxBonesPerVertex": 4,
|
||||
"bEnforceBoneBoundaries": false,
|
||||
"bMergeCoincidentVertBones": true,
|
||||
"VolumeImportance": 1.0,
|
||||
"bLockEdges": false,
|
||||
"bLockColorBounaries": false,
|
||||
"BaseLOD": 0
|
||||
},
|
||||
"BonesToRemove": [],
|
||||
"BonesToPrioritize": [],
|
||||
"SectionsToPrioritize": [],
|
||||
"WeightOfPrioritization": 1.0,
|
||||
"BakePose": null,
|
||||
"BakePoseOverride": null,
|
||||
"SourceImportFilename": "",
|
||||
"SkinCacheUsage": "ESkinCacheUsage::Auto",
|
||||
"MorphTargetPositionErrorTolerance": 20.0,
|
||||
"bHasBeenSimplified": true,
|
||||
"bHasPerLODVertexColors": false,
|
||||
"bAllowCPUAccess": false,
|
||||
"VertexAttributes": [],
|
||||
"bSupportUniformlyDistributedSampling": false
|
||||
}
|
||||
],
|
||||
"bHasBeenSimplified": true,
|
||||
"bHasVertexColors": true,
|
||||
"PhysicsAsset": {
|
||||
"ObjectName": "PhysicsAsset'WP_VSS_Mag_PhysicsAsset'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/VSS/Mag/WP_VSS_Mag_PhysicsAsset.0"
|
||||
},
|
||||
"SamplingInfo": {
|
||||
"BuiltData": {
|
||||
"WholeMeshBuiltData": [
|
||||
{
|
||||
"AreaWeightedTriangleSampler": {
|
||||
"Prob": [],
|
||||
"Alias": [],
|
||||
"TotalWeight": 0.0
|
||||
}
|
||||
},
|
||||
{
|
||||
"AreaWeightedTriangleSampler": {
|
||||
"Prob": [],
|
||||
"Alias": [],
|
||||
"TotalWeight": 0.0
|
||||
}
|
||||
},
|
||||
{
|
||||
"AreaWeightedTriangleSampler": {
|
||||
"Prob": [],
|
||||
"Alias": [],
|
||||
"TotalWeight": 0.0
|
||||
}
|
||||
},
|
||||
{
|
||||
"AreaWeightedTriangleSampler": {
|
||||
"Prob": [],
|
||||
"Alias": [],
|
||||
"TotalWeight": 0.0
|
||||
}
|
||||
},
|
||||
{
|
||||
"AreaWeightedTriangleSampler": {
|
||||
"Prob": [],
|
||||
"Alias": [],
|
||||
"TotalWeight": 0.0
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"AssetUserData": [
|
||||
{
|
||||
"ObjectName": "AnimCurveMetaData'WP_VSS_Mag:AnimCurveMetaData_1'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/VSS/Mag/WP_VSS_Mag.0"
|
||||
}
|
||||
],
|
||||
"Sockets": [
|
||||
{
|
||||
"ObjectName": "SkeletalMeshSocket'WP_VSS_Mag:SkeletalMeshSocket_0'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/VSS/Mag/WP_VSS_Mag.2"
|
||||
}
|
||||
]
|
||||
},
|
||||
"ImportedBounds": {
|
||||
"Origin": {
|
||||
"X": 4.085757,
|
||||
"Y": 3.1590462E-06,
|
||||
"Z": -4.36703
|
||||
},
|
||||
"BoxExtent": {
|
||||
"X": 4.4378467,
|
||||
"Y": 1.6669986,
|
||||
"Z": 5.4320707
|
||||
},
|
||||
"SphereRadius": 7.2097683
|
||||
},
|
||||
"SkeletalMaterials": [
|
||||
{
|
||||
"MaterialSlotName": "2",
|
||||
"Material": {
|
||||
"ObjectName": "MaterialInstanceConstant'M_ItemsBase_Vintorez_Magazine'",
|
||||
"ObjectPath": "/Game/ITR1/ART/Weapons/Vintorez/M_ItemsBase_Vintorez_Magazine.0"
|
||||
},
|
||||
"ImportedMaterialSlotName": null,
|
||||
"UVChannelData": {
|
||||
"bInitialized": true,
|
||||
"bOverrideDensities": false,
|
||||
"LocalUVDensities": [
|
||||
21.494638,
|
||||
0.0,
|
||||
0.0,
|
||||
0.0
|
||||
]
|
||||
}
|
||||
}
|
||||
],
|
||||
"LODModels": [
|
||||
{
|
||||
"Sections": [
|
||||
{
|
||||
"MaterialIndex": 0,
|
||||
"BaseIndex": 0,
|
||||
"NumTriangles": 5478,
|
||||
"bRecomputeTangent": false,
|
||||
"RecomputeTangentsVertexMaskChannel": "Alpha",
|
||||
"bCastShadow": true,
|
||||
"bVisibleInRayTracing": true,
|
||||
"bLegacyClothingSection": false,
|
||||
"CorrespondClothSectionIndex": -1,
|
||||
"BaseVertexIndex": 0,
|
||||
"NumVertices": 7878,
|
||||
"MaxBoneInfluences": 1,
|
||||
"bUse16BitBoneIndex": false,
|
||||
"CorrespondClothAssetIndex": -1,
|
||||
"bDisabled": false,
|
||||
"GenerateUpToLodIndex": -1,
|
||||
"OriginalDataSectionIndex": -1,
|
||||
"ChunkedParentSectionIndex": -1
|
||||
}
|
||||
],
|
||||
"NumVertices": 7878,
|
||||
"NumTexCoords": 1,
|
||||
"VertexAttributeBuffers": {},
|
||||
"VertexBufferGPUSkin": {
|
||||
"NumTexCoords": 0,
|
||||
"MeshExtension": {
|
||||
"X": 0.0,
|
||||
"Y": 0.0,
|
||||
"Z": 0.0
|
||||
},
|
||||
"MeshOrigin": {
|
||||
"X": 0.0,
|
||||
"Y": 0.0,
|
||||
"Z": 0.0
|
||||
},
|
||||
"bUseFullPrecisionUVs": true,
|
||||
"bExtraBoneInfluences": false
|
||||
}
|
||||
},
|
||||
{
|
||||
"Sections": [
|
||||
{
|
||||
"MaterialIndex": 0,
|
||||
"BaseIndex": 0,
|
||||
"NumTriangles": 2737,
|
||||
"bRecomputeTangent": false,
|
||||
"RecomputeTangentsVertexMaskChannel": "Alpha",
|
||||
"bCastShadow": true,
|
||||
"bVisibleInRayTracing": true,
|
||||
"bLegacyClothingSection": false,
|
||||
"CorrespondClothSectionIndex": -1,
|
||||
"BaseVertexIndex": 0,
|
||||
"NumVertices": 4025,
|
||||
"MaxBoneInfluences": 1,
|
||||
"bUse16BitBoneIndex": false,
|
||||
"CorrespondClothAssetIndex": -1,
|
||||
"bDisabled": false,
|
||||
"GenerateUpToLodIndex": -1,
|
||||
"OriginalDataSectionIndex": -1,
|
||||
"ChunkedParentSectionIndex": -1
|
||||
}
|
||||
],
|
||||
"NumVertices": 4025,
|
||||
"NumTexCoords": 1,
|
||||
"VertexAttributeBuffers": {},
|
||||
"VertexBufferGPUSkin": {
|
||||
"NumTexCoords": 0,
|
||||
"MeshExtension": {
|
||||
"X": 0.0,
|
||||
"Y": 0.0,
|
||||
"Z": 0.0
|
||||
},
|
||||
"MeshOrigin": {
|
||||
"X": 0.0,
|
||||
"Y": 0.0,
|
||||
"Z": 0.0
|
||||
},
|
||||
"bUseFullPrecisionUVs": true,
|
||||
"bExtraBoneInfluences": false
|
||||
}
|
||||
},
|
||||
{
|
||||
"Sections": [
|
||||
{
|
||||
"MaterialIndex": 0,
|
||||
"BaseIndex": 0,
|
||||
"NumTriangles": 1368,
|
||||
"bRecomputeTangent": false,
|
||||
"RecomputeTangentsVertexMaskChannel": "Alpha",
|
||||
"bCastShadow": true,
|
||||
"bVisibleInRayTracing": true,
|
||||
"bLegacyClothingSection": false,
|
||||
"CorrespondClothSectionIndex": -1,
|
||||
"BaseVertexIndex": 0,
|
||||
"NumVertices": 2031,
|
||||
"MaxBoneInfluences": 1,
|
||||
"bUse16BitBoneIndex": false,
|
||||
"CorrespondClothAssetIndex": -1,
|
||||
"bDisabled": false,
|
||||
"GenerateUpToLodIndex": -1,
|
||||
"OriginalDataSectionIndex": -1,
|
||||
"ChunkedParentSectionIndex": -1
|
||||
}
|
||||
],
|
||||
"NumVertices": 2031,
|
||||
"NumTexCoords": 1,
|
||||
"VertexAttributeBuffers": {},
|
||||
"VertexBufferGPUSkin": {
|
||||
"NumTexCoords": 0,
|
||||
"MeshExtension": {
|
||||
"X": 0.0,
|
||||
"Y": 0.0,
|
||||
"Z": 0.0
|
||||
},
|
||||
"MeshOrigin": {
|
||||
"X": 0.0,
|
||||
"Y": 0.0,
|
||||
"Z": 0.0
|
||||
},
|
||||
"bUseFullPrecisionUVs": true,
|
||||
"bExtraBoneInfluences": false
|
||||
}
|
||||
},
|
||||
{
|
||||
"Sections": [
|
||||
{
|
||||
"MaterialIndex": 0,
|
||||
"BaseIndex": 0,
|
||||
"NumTriangles": 547,
|
||||
"bRecomputeTangent": false,
|
||||
"RecomputeTangentsVertexMaskChannel": "Alpha",
|
||||
"bCastShadow": true,
|
||||
"bVisibleInRayTracing": true,
|
||||
"bLegacyClothingSection": false,
|
||||
"CorrespondClothSectionIndex": -1,
|
||||
"BaseVertexIndex": 0,
|
||||
"NumVertices": 852,
|
||||
"MaxBoneInfluences": 1,
|
||||
"bUse16BitBoneIndex": false,
|
||||
"CorrespondClothAssetIndex": -1,
|
||||
"bDisabled": false,
|
||||
"GenerateUpToLodIndex": -1,
|
||||
"OriginalDataSectionIndex": -1,
|
||||
"ChunkedParentSectionIndex": -1
|
||||
}
|
||||
],
|
||||
"NumVertices": 852,
|
||||
"NumTexCoords": 1,
|
||||
"VertexAttributeBuffers": {},
|
||||
"VertexBufferGPUSkin": {
|
||||
"NumTexCoords": 0,
|
||||
"MeshExtension": {
|
||||
"X": 0.0,
|
||||
"Y": 0.0,
|
||||
"Z": 0.0
|
||||
},
|
||||
"MeshOrigin": {
|
||||
"X": 0.0,
|
||||
"Y": 0.0,
|
||||
"Z": 0.0
|
||||
},
|
||||
"bUseFullPrecisionUVs": true,
|
||||
"bExtraBoneInfluences": false
|
||||
}
|
||||
},
|
||||
{
|
||||
"Sections": [
|
||||
{
|
||||
"MaterialIndex": 0,
|
||||
"BaseIndex": 0,
|
||||
"NumTriangles": 164,
|
||||
"bRecomputeTangent": false,
|
||||
"RecomputeTangentsVertexMaskChannel": "Alpha",
|
||||
"bCastShadow": true,
|
||||
"bVisibleInRayTracing": true,
|
||||
"bLegacyClothingSection": false,
|
||||
"CorrespondClothSectionIndex": -1,
|
||||
"BaseVertexIndex": 0,
|
||||
"NumVertices": 285,
|
||||
"MaxBoneInfluences": 1,
|
||||
"bUse16BitBoneIndex": false,
|
||||
"CorrespondClothAssetIndex": -1,
|
||||
"bDisabled": false,
|
||||
"GenerateUpToLodIndex": -1,
|
||||
"OriginalDataSectionIndex": -1,
|
||||
"ChunkedParentSectionIndex": -1
|
||||
}
|
||||
],
|
||||
"NumVertices": 285,
|
||||
"NumTexCoords": 1,
|
||||
"VertexAttributeBuffers": {},
|
||||
"VertexBufferGPUSkin": {
|
||||
"NumTexCoords": 0,
|
||||
"MeshExtension": {
|
||||
"X": 0.0,
|
||||
"Y": 0.0,
|
||||
"Z": 0.0
|
||||
},
|
||||
"MeshOrigin": {
|
||||
"X": 0.0,
|
||||
"Y": 0.0,
|
||||
"Z": 0.0
|
||||
},
|
||||
"bUseFullPrecisionUVs": true,
|
||||
"bExtraBoneInfluences": false
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"Type": "SkeletalMeshSocket",
|
||||
"Name": "SkeletalMeshSocket_0",
|
||||
"Outer": "WP_VSS_Mag",
|
||||
"Class": "UScriptClass'SkeletalMeshSocket'",
|
||||
"Flags": "RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"SocketName": "ExtractedAmmo",
|
||||
"BoneName": "Root",
|
||||
"RelativeLocation": {
|
||||
"X": 0.71702427,
|
||||
"Y": 5.02789E-06,
|
||||
"Z": 1.4219062
|
||||
},
|
||||
"RelativeRotation": {
|
||||
"Pitch": 5.0,
|
||||
"Yaw": -2.5870206E-06,
|
||||
"Roll": -2.9682733E-05
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,57 @@
|
|||
[
|
||||
{
|
||||
"Type": "PhysicsAsset",
|
||||
"Name": "WP_VSS_Mag_PhysicsAsset",
|
||||
"Class": "UScriptClass'PhysicsAsset'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"BoundsBodies": [
|
||||
0
|
||||
],
|
||||
"SkeletalBodySetups": [
|
||||
{
|
||||
"ObjectName": "SkeletalBodySetup'WP_VSS_Mag_PhysicsAsset:SkeletalBodySetup_2'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/VSS/Mag/WP_VSS_Mag_PhysicsAsset.1"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SkeletalBodySetup",
|
||||
"Name": "SkeletalBodySetup_2",
|
||||
"Outer": "WP_VSS_Mag_PhysicsAsset",
|
||||
"Class": "UScriptClass'SkeletalBodySetup'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"AggGeom": {
|
||||
"BoxElems": [
|
||||
{
|
||||
"Center": {
|
||||
"X": 4.0627036,
|
||||
"Y": -3.7605914E-23,
|
||||
"Z": -4.2703133
|
||||
},
|
||||
"Rotation": {
|
||||
"Pitch": 10.0,
|
||||
"Yaw": -2.2465354E-05,
|
||||
"Roll": -0.00012937283
|
||||
},
|
||||
"X": 6.3853917,
|
||||
"Y": 2.8242133,
|
||||
"Z": 9.211792,
|
||||
"RestOffset": 0.0,
|
||||
"Name": "Root_box",
|
||||
"bContributeToMass": true,
|
||||
"CollisionEnabled": "ECollisionEnabled::QueryAndPhysics"
|
||||
}
|
||||
]
|
||||
},
|
||||
"DefaultInstance": {
|
||||
"bUseCCD": true
|
||||
},
|
||||
"BoneName": "Root",
|
||||
"CollisionTraceFlag": "ECollisionTraceFlag::CTF_UseSimpleAsComplex"
|
||||
},
|
||||
"BodySetupGuid": "5957294546B75BA2A25272908718EB65"
|
||||
}
|
||||
]
|
|
@ -0,0 +1,80 @@
|
|||
[
|
||||
{
|
||||
"Type": "AnimSequence",
|
||||
"Name": "WP_VSS_Spring",
|
||||
"Class": "UScriptClass'AnimSequence'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"BoneCompressionSettings": {
|
||||
"ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'",
|
||||
"ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1"
|
||||
},
|
||||
"CurveCompressionSettings": {
|
||||
"ObjectName": "AnimCurveCompressionSettings'DefaultAnimCurveCompressionSettings'",
|
||||
"ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings.1"
|
||||
},
|
||||
"VariableFrameStrippingSettings": {
|
||||
"ObjectName": "VariableFrameStrippingSettings'DefaultVariableFrameStrippingSettings'",
|
||||
"ObjectPath": "/Engine/Animation/DefaultVariableFrameStrippingSettings.0"
|
||||
},
|
||||
"SequenceLength": 0.6666667,
|
||||
"Skeleton": {
|
||||
"ObjectName": "Skeleton'SKEL_MagBase'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/SKEL_MagBase.2"
|
||||
}
|
||||
},
|
||||
"SkeletonGuid": "5B195EEE-45205901-33840284-E11378DB",
|
||||
"CompressedTrackToSkeletonMapTable": [
|
||||
0,
|
||||
1,
|
||||
4,
|
||||
5,
|
||||
6,
|
||||
7,
|
||||
8,
|
||||
9,
|
||||
10,
|
||||
11,
|
||||
12,
|
||||
13,
|
||||
14,
|
||||
15,
|
||||
16,
|
||||
17,
|
||||
18,
|
||||
19,
|
||||
20,
|
||||
21,
|
||||
22,
|
||||
23,
|
||||
24,
|
||||
25,
|
||||
26,
|
||||
27,
|
||||
28,
|
||||
29,
|
||||
30,
|
||||
31,
|
||||
32,
|
||||
33,
|
||||
34,
|
||||
2,
|
||||
3
|
||||
],
|
||||
"CompressedCurveData": {
|
||||
"FloatCurves": []
|
||||
},
|
||||
"CompressedDataStructure": {
|
||||
"CompressedNumberOfFrames": 21
|
||||
},
|
||||
"BoneCompressionCodec": {
|
||||
"ObjectName": "AnimBoneCompressionCodec_ACL'ACLAnimBoneCompressionSettings:AnimBoneCompressionCodec_ACL_0'",
|
||||
"ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings"
|
||||
},
|
||||
"CurveCompressionCodec": {
|
||||
"ObjectName": "AnimCurveCompressionCodec_CompressedRichCurve'DefaultAnimCurveCompressionSettings:CurveCompressionCodec'",
|
||||
"ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings"
|
||||
},
|
||||
"CompressedRawDataSize": 26520
|
||||
}
|
||||
]
|
|
@ -0,0 +1,971 @@
|
|||
[
|
||||
{
|
||||
"Type": "AnimCurveMetaData",
|
||||
"Name": "AnimCurveMetaData_2",
|
||||
"Outer": "WP_VSS",
|
||||
"Class": "UScriptClass'AnimCurveMetaData'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "SkeletalMesh",
|
||||
"Name": "WP_VSS",
|
||||
"Class": "UScriptClass'SkeletalMesh'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Skeleton": {
|
||||
"ObjectName": "Skeleton'SKEL_WeaponBase_2'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/SKEL_WeaponBase_2.3"
|
||||
},
|
||||
"LODInfo": [
|
||||
{
|
||||
"ScreenSize": {
|
||||
"bCooked": true,
|
||||
"Default": 1.0,
|
||||
"Value": 1.0
|
||||
},
|
||||
"LODHysteresis": 0.02,
|
||||
"LODMaterialMap": [],
|
||||
"BuildSettings": {
|
||||
"bRecomputeNormals": false,
|
||||
"bRecomputeTangents": true,
|
||||
"bUseMikkTSpace": true,
|
||||
"bComputeWeightedNormals": true,
|
||||
"bRemoveDegenerates": true,
|
||||
"bUseHighPrecisionTangentBasis": false,
|
||||
"bUseHighPrecisionSkinWeights": false,
|
||||
"bUseFullPrecisionUVs": false,
|
||||
"bUseBackwardsCompatibleF16TruncUVs": false,
|
||||
"ThresholdPosition": 2E-05,
|
||||
"ThresholdTangentNormal": 2E-05,
|
||||
"ThresholdUV": 0.000977,
|
||||
"MorphThresholdPosition": 0.015,
|
||||
"BoneInfluenceLimit": 0
|
||||
},
|
||||
"ReductionSettings": {
|
||||
"TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfTriangles",
|
||||
"NumOfTrianglesPercentage": 1.0,
|
||||
"NumOfVertPercentage": 0.5,
|
||||
"MaxNumOfTriangles": 4,
|
||||
"MaxNumOfVerts": 6,
|
||||
"MaxDeviationPercentage": 0.5,
|
||||
"ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles",
|
||||
"SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"bRemapMorphTargets": false,
|
||||
"bRecalcNormals": true,
|
||||
"WeldingThreshold": 0.1,
|
||||
"NormalsThreshold": 60.0,
|
||||
"MaxBonesPerVertex": 4,
|
||||
"bEnforceBoneBoundaries": false,
|
||||
"bMergeCoincidentVertBones": true,
|
||||
"VolumeImportance": 1.0,
|
||||
"bLockEdges": false,
|
||||
"bLockColorBounaries": false,
|
||||
"BaseLOD": 0
|
||||
},
|
||||
"BonesToRemove": [],
|
||||
"BonesToPrioritize": [],
|
||||
"SectionsToPrioritize": [],
|
||||
"WeightOfPrioritization": 1.0,
|
||||
"BakePose": null,
|
||||
"BakePoseOverride": null,
|
||||
"SourceImportFilename": "",
|
||||
"SkinCacheUsage": "ESkinCacheUsage::Auto",
|
||||
"MorphTargetPositionErrorTolerance": 20.0,
|
||||
"bHasBeenSimplified": false,
|
||||
"bHasPerLODVertexColors": false,
|
||||
"bAllowCPUAccess": false,
|
||||
"VertexAttributes": [],
|
||||
"bSupportUniformlyDistributedSampling": false
|
||||
},
|
||||
{
|
||||
"ScreenSize": {
|
||||
"bCooked": true,
|
||||
"Default": 0.2,
|
||||
"Value": 0.2
|
||||
},
|
||||
"LODHysteresis": 0.0,
|
||||
"LODMaterialMap": [],
|
||||
"BuildSettings": {
|
||||
"bRecomputeNormals": true,
|
||||
"bRecomputeTangents": true,
|
||||
"bUseMikkTSpace": true,
|
||||
"bComputeWeightedNormals": false,
|
||||
"bRemoveDegenerates": true,
|
||||
"bUseHighPrecisionTangentBasis": false,
|
||||
"bUseHighPrecisionSkinWeights": false,
|
||||
"bUseFullPrecisionUVs": false,
|
||||
"bUseBackwardsCompatibleF16TruncUVs": false,
|
||||
"ThresholdPosition": 2E-05,
|
||||
"ThresholdTangentNormal": 2E-05,
|
||||
"ThresholdUV": 0.0009765625,
|
||||
"MorphThresholdPosition": 0.015,
|
||||
"BoneInfluenceLimit": 0
|
||||
},
|
||||
"ReductionSettings": {
|
||||
"TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfTriangles",
|
||||
"NumOfTrianglesPercentage": 0.5,
|
||||
"NumOfVertPercentage": 0.5,
|
||||
"MaxNumOfTriangles": 4,
|
||||
"MaxNumOfVerts": 6,
|
||||
"MaxDeviationPercentage": 0.5,
|
||||
"ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles",
|
||||
"SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"bRemapMorphTargets": false,
|
||||
"bRecalcNormals": true,
|
||||
"WeldingThreshold": 0.1,
|
||||
"NormalsThreshold": 60.0,
|
||||
"MaxBonesPerVertex": 4,
|
||||
"bEnforceBoneBoundaries": false,
|
||||
"bMergeCoincidentVertBones": true,
|
||||
"VolumeImportance": 1.0,
|
||||
"bLockEdges": false,
|
||||
"bLockColorBounaries": false,
|
||||
"BaseLOD": 0
|
||||
},
|
||||
"BonesToRemove": [],
|
||||
"BonesToPrioritize": [],
|
||||
"SectionsToPrioritize": [],
|
||||
"WeightOfPrioritization": 1.0,
|
||||
"BakePose": null,
|
||||
"BakePoseOverride": null,
|
||||
"SourceImportFilename": "",
|
||||
"SkinCacheUsage": "ESkinCacheUsage::Auto",
|
||||
"MorphTargetPositionErrorTolerance": 20.0,
|
||||
"bHasBeenSimplified": true,
|
||||
"bHasPerLODVertexColors": false,
|
||||
"bAllowCPUAccess": false,
|
||||
"VertexAttributes": [],
|
||||
"bSupportUniformlyDistributedSampling": false
|
||||
},
|
||||
{
|
||||
"ScreenSize": {
|
||||
"bCooked": true,
|
||||
"Default": 0.1,
|
||||
"Value": 0.1
|
||||
},
|
||||
"LODHysteresis": 0.0,
|
||||
"LODMaterialMap": [],
|
||||
"BuildSettings": {
|
||||
"bRecomputeNormals": true,
|
||||
"bRecomputeTangents": true,
|
||||
"bUseMikkTSpace": true,
|
||||
"bComputeWeightedNormals": false,
|
||||
"bRemoveDegenerates": true,
|
||||
"bUseHighPrecisionTangentBasis": false,
|
||||
"bUseHighPrecisionSkinWeights": false,
|
||||
"bUseFullPrecisionUVs": false,
|
||||
"bUseBackwardsCompatibleF16TruncUVs": false,
|
||||
"ThresholdPosition": 2E-05,
|
||||
"ThresholdTangentNormal": 2E-05,
|
||||
"ThresholdUV": 0.0009765625,
|
||||
"MorphThresholdPosition": 0.015,
|
||||
"BoneInfluenceLimit": 0
|
||||
},
|
||||
"ReductionSettings": {
|
||||
"TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfTriangles",
|
||||
"NumOfTrianglesPercentage": 0.25,
|
||||
"NumOfVertPercentage": 0.5,
|
||||
"MaxNumOfTriangles": 4,
|
||||
"MaxNumOfVerts": 6,
|
||||
"MaxDeviationPercentage": 0.5,
|
||||
"ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles",
|
||||
"SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"bRemapMorphTargets": false,
|
||||
"bRecalcNormals": true,
|
||||
"WeldingThreshold": 0.1,
|
||||
"NormalsThreshold": 60.0,
|
||||
"MaxBonesPerVertex": 4,
|
||||
"bEnforceBoneBoundaries": false,
|
||||
"bMergeCoincidentVertBones": true,
|
||||
"VolumeImportance": 1.0,
|
||||
"bLockEdges": false,
|
||||
"bLockColorBounaries": false,
|
||||
"BaseLOD": 0
|
||||
},
|
||||
"BonesToRemove": [],
|
||||
"BonesToPrioritize": [],
|
||||
"SectionsToPrioritize": [],
|
||||
"WeightOfPrioritization": 1.0,
|
||||
"BakePose": null,
|
||||
"BakePoseOverride": null,
|
||||
"SourceImportFilename": "",
|
||||
"SkinCacheUsage": "ESkinCacheUsage::Auto",
|
||||
"MorphTargetPositionErrorTolerance": 20.0,
|
||||
"bHasBeenSimplified": true,
|
||||
"bHasPerLODVertexColors": false,
|
||||
"bAllowCPUAccess": false,
|
||||
"VertexAttributes": [],
|
||||
"bSupportUniformlyDistributedSampling": false
|
||||
},
|
||||
{
|
||||
"ScreenSize": {
|
||||
"bCooked": true,
|
||||
"Default": 0.05,
|
||||
"Value": 0.05
|
||||
},
|
||||
"LODHysteresis": 0.0,
|
||||
"LODMaterialMap": [],
|
||||
"BuildSettings": {
|
||||
"bRecomputeNormals": true,
|
||||
"bRecomputeTangents": true,
|
||||
"bUseMikkTSpace": true,
|
||||
"bComputeWeightedNormals": false,
|
||||
"bRemoveDegenerates": true,
|
||||
"bUseHighPrecisionTangentBasis": false,
|
||||
"bUseHighPrecisionSkinWeights": false,
|
||||
"bUseFullPrecisionUVs": false,
|
||||
"bUseBackwardsCompatibleF16TruncUVs": false,
|
||||
"ThresholdPosition": 2E-05,
|
||||
"ThresholdTangentNormal": 2E-05,
|
||||
"ThresholdUV": 0.0009765625,
|
||||
"MorphThresholdPosition": 0.015,
|
||||
"BoneInfluenceLimit": 0
|
||||
},
|
||||
"ReductionSettings": {
|
||||
"TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfTriangles",
|
||||
"NumOfTrianglesPercentage": 0.1,
|
||||
"NumOfVertPercentage": 0.5,
|
||||
"MaxNumOfTriangles": 4,
|
||||
"MaxNumOfVerts": 6,
|
||||
"MaxDeviationPercentage": 0.5,
|
||||
"ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles",
|
||||
"SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"bRemapMorphTargets": false,
|
||||
"bRecalcNormals": true,
|
||||
"WeldingThreshold": 0.1,
|
||||
"NormalsThreshold": 60.0,
|
||||
"MaxBonesPerVertex": 4,
|
||||
"bEnforceBoneBoundaries": false,
|
||||
"bMergeCoincidentVertBones": true,
|
||||
"VolumeImportance": 1.0,
|
||||
"bLockEdges": false,
|
||||
"bLockColorBounaries": false,
|
||||
"BaseLOD": 0
|
||||
},
|
||||
"BonesToRemove": [],
|
||||
"BonesToPrioritize": [],
|
||||
"SectionsToPrioritize": [],
|
||||
"WeightOfPrioritization": 1.0,
|
||||
"BakePose": null,
|
||||
"BakePoseOverride": null,
|
||||
"SourceImportFilename": "",
|
||||
"SkinCacheUsage": "ESkinCacheUsage::Auto",
|
||||
"MorphTargetPositionErrorTolerance": 20.0,
|
||||
"bHasBeenSimplified": true,
|
||||
"bHasPerLODVertexColors": false,
|
||||
"bAllowCPUAccess": false,
|
||||
"VertexAttributes": [],
|
||||
"bSupportUniformlyDistributedSampling": false
|
||||
},
|
||||
{
|
||||
"ScreenSize": {
|
||||
"bCooked": true,
|
||||
"Default": 0.02,
|
||||
"Value": 0.02
|
||||
},
|
||||
"LODHysteresis": 0.0,
|
||||
"LODMaterialMap": [],
|
||||
"BuildSettings": {
|
||||
"bRecomputeNormals": true,
|
||||
"bRecomputeTangents": true,
|
||||
"bUseMikkTSpace": true,
|
||||
"bComputeWeightedNormals": false,
|
||||
"bRemoveDegenerates": true,
|
||||
"bUseHighPrecisionTangentBasis": false,
|
||||
"bUseHighPrecisionSkinWeights": false,
|
||||
"bUseFullPrecisionUVs": false,
|
||||
"bUseBackwardsCompatibleF16TruncUVs": false,
|
||||
"ThresholdPosition": 2E-05,
|
||||
"ThresholdTangentNormal": 2E-05,
|
||||
"ThresholdUV": 0.0009765625,
|
||||
"MorphThresholdPosition": 0.015,
|
||||
"BoneInfluenceLimit": 0
|
||||
},
|
||||
"ReductionSettings": {
|
||||
"TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfTriangles",
|
||||
"NumOfTrianglesPercentage": 0.03,
|
||||
"NumOfVertPercentage": 0.5,
|
||||
"MaxNumOfTriangles": 4,
|
||||
"MaxNumOfVerts": 6,
|
||||
"MaxDeviationPercentage": 0.5,
|
||||
"ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles",
|
||||
"SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"bRemapMorphTargets": false,
|
||||
"bRecalcNormals": true,
|
||||
"WeldingThreshold": 0.1,
|
||||
"NormalsThreshold": 60.0,
|
||||
"MaxBonesPerVertex": 4,
|
||||
"bEnforceBoneBoundaries": false,
|
||||
"bMergeCoincidentVertBones": true,
|
||||
"VolumeImportance": 1.0,
|
||||
"bLockEdges": false,
|
||||
"bLockColorBounaries": false,
|
||||
"BaseLOD": 0
|
||||
},
|
||||
"BonesToRemove": [],
|
||||
"BonesToPrioritize": [],
|
||||
"SectionsToPrioritize": [],
|
||||
"WeightOfPrioritization": 1.0,
|
||||
"BakePose": null,
|
||||
"BakePoseOverride": null,
|
||||
"SourceImportFilename": "",
|
||||
"SkinCacheUsage": "ESkinCacheUsage::Auto",
|
||||
"MorphTargetPositionErrorTolerance": 20.0,
|
||||
"bHasBeenSimplified": true,
|
||||
"bHasPerLODVertexColors": false,
|
||||
"bAllowCPUAccess": false,
|
||||
"VertexAttributes": [],
|
||||
"bSupportUniformlyDistributedSampling": false
|
||||
}
|
||||
],
|
||||
"bHasBeenSimplified": true,
|
||||
"bHasVertexColors": true,
|
||||
"PhysicsAsset": {
|
||||
"ObjectName": "PhysicsAsset'WP_VSS_PhysicsAsset'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/VSS/WP_VSS_PhysicsAsset.0"
|
||||
},
|
||||
"SamplingInfo": {
|
||||
"BuiltData": {
|
||||
"WholeMeshBuiltData": [
|
||||
{
|
||||
"AreaWeightedTriangleSampler": {
|
||||
"Prob": [],
|
||||
"Alias": [],
|
||||
"TotalWeight": 0.0
|
||||
}
|
||||
},
|
||||
{
|
||||
"AreaWeightedTriangleSampler": {
|
||||
"Prob": [],
|
||||
"Alias": [],
|
||||
"TotalWeight": 0.0
|
||||
}
|
||||
},
|
||||
{
|
||||
"AreaWeightedTriangleSampler": {
|
||||
"Prob": [],
|
||||
"Alias": [],
|
||||
"TotalWeight": 0.0
|
||||
}
|
||||
},
|
||||
{
|
||||
"AreaWeightedTriangleSampler": {
|
||||
"Prob": [],
|
||||
"Alias": [],
|
||||
"TotalWeight": 0.0
|
||||
}
|
||||
},
|
||||
{
|
||||
"AreaWeightedTriangleSampler": {
|
||||
"Prob": [],
|
||||
"Alias": [],
|
||||
"TotalWeight": 0.0
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"AssetUserData": [
|
||||
{
|
||||
"ObjectName": "AnimCurveMetaData'WP_VSS:AnimCurveMetaData_2'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/VSS/WP_VSS.0"
|
||||
}
|
||||
],
|
||||
"Sockets": [
|
||||
{
|
||||
"ObjectName": "SkeletalMeshSocket'WP_VSS:SkeletalMeshSocket_0'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/VSS/WP_VSS.2"
|
||||
}
|
||||
]
|
||||
},
|
||||
"ImportedBounds": {
|
||||
"Origin": {
|
||||
"X": 13.112347,
|
||||
"Y": 0.91275585,
|
||||
"Z": 2.0466485
|
||||
},
|
||||
"BoxExtent": {
|
||||
"X": 44.80406,
|
||||
"Y": 2.9635258,
|
||||
"Z": 8.215403
|
||||
},
|
||||
"SphereRadius": 45.647335
|
||||
},
|
||||
"SkeletalMaterials": [
|
||||
{
|
||||
"MaterialSlotName": "VSS",
|
||||
"Material": {
|
||||
"ObjectName": "MaterialInstanceConstant'M_ItemsBase_Vintorez'",
|
||||
"ObjectPath": "/Game/ITR1/ART/Weapons/Vintorez/M_ItemsBase_Vintorez.0"
|
||||
},
|
||||
"ImportedMaterialSlotName": null,
|
||||
"UVChannelData": {
|
||||
"bInitialized": true,
|
||||
"bOverrideDensities": false,
|
||||
"LocalUVDensities": [
|
||||
0.0,
|
||||
0.0,
|
||||
0.0,
|
||||
0.0
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"MaterialSlotName": "1",
|
||||
"Material": {
|
||||
"ObjectName": "MaterialInstanceConstant'M_ItemsBase_Vintorez_Cevie'",
|
||||
"ObjectPath": "/Game/ITR1/ART/Weapons/Vintorez/M_ItemsBase_Vintorez_Cevie.0"
|
||||
},
|
||||
"ImportedMaterialSlotName": null,
|
||||
"UVChannelData": {
|
||||
"bInitialized": true,
|
||||
"bOverrideDensities": false,
|
||||
"LocalUVDensities": [
|
||||
0.0,
|
||||
0.0,
|
||||
0.0,
|
||||
0.0
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"MaterialSlotName": "3",
|
||||
"Material": {
|
||||
"ObjectName": "MaterialInstanceConstant'M_ItemsBase_Vintorez_Krishka'",
|
||||
"ObjectPath": "/Game/ITR1/ART/Weapons/Vintorez/M_ItemsBase_Vintorez_Krishka.0"
|
||||
},
|
||||
"ImportedMaterialSlotName": null,
|
||||
"UVChannelData": {
|
||||
"bInitialized": true,
|
||||
"bOverrideDensities": false,
|
||||
"LocalUVDensities": [
|
||||
0.0,
|
||||
0.0,
|
||||
0.0,
|
||||
0.0
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"MaterialSlotName": "VSS",
|
||||
"Material": {
|
||||
"ObjectName": "MaterialInstanceConstant'M_ItemsBase_Vintorez'",
|
||||
"ObjectPath": "/Game/ITR1/ART/Weapons/Vintorez/M_ItemsBase_Vintorez.0"
|
||||
},
|
||||
"ImportedMaterialSlotName": null,
|
||||
"UVChannelData": {
|
||||
"bInitialized": true,
|
||||
"bOverrideDensities": false,
|
||||
"LocalUVDensities": [
|
||||
0.0,
|
||||
0.0,
|
||||
0.0,
|
||||
0.0
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"MaterialSlotName": "M_ItemsBase_Vintorez",
|
||||
"Material": {
|
||||
"ObjectName": "MaterialInstanceConstant'M_ItemsBase_Vintorez'",
|
||||
"ObjectPath": "/Game/ITR1/ART/Weapons/Vintorez/M_ItemsBase_Vintorez.0"
|
||||
},
|
||||
"ImportedMaterialSlotName": null,
|
||||
"UVChannelData": {
|
||||
"bInitialized": true,
|
||||
"bOverrideDensities": false,
|
||||
"LocalUVDensities": [
|
||||
57.521156,
|
||||
0.0,
|
||||
0.0,
|
||||
0.0
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"MaterialSlotName": "M_ItemsBase_Vintorez_Cevie",
|
||||
"Material": {
|
||||
"ObjectName": "MaterialInstanceConstant'M_ItemsBase_Vintorez_Cevie'",
|
||||
"ObjectPath": "/Game/ITR1/ART/Weapons/Vintorez/M_ItemsBase_Vintorez_Cevie.0"
|
||||
},
|
||||
"ImportedMaterialSlotName": null,
|
||||
"UVChannelData": {
|
||||
"bInitialized": true,
|
||||
"bOverrideDensities": false,
|
||||
"LocalUVDensities": [
|
||||
36.025883,
|
||||
0.0,
|
||||
0.0,
|
||||
0.0
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"MaterialSlotName": "M_ItemsBase_Vintorez_Krishka",
|
||||
"Material": {
|
||||
"ObjectName": "MaterialInstanceConstant'M_ItemsBase_Vintorez_Krishka'",
|
||||
"ObjectPath": "/Game/ITR1/ART/Weapons/Vintorez/M_ItemsBase_Vintorez_Krishka.0"
|
||||
},
|
||||
"ImportedMaterialSlotName": null,
|
||||
"UVChannelData": {
|
||||
"bInitialized": true,
|
||||
"bOverrideDensities": false,
|
||||
"LocalUVDensities": [
|
||||
19.472088,
|
||||
0.0,
|
||||
0.0,
|
||||
0.0
|
||||
]
|
||||
}
|
||||
}
|
||||
],
|
||||
"LODModels": [
|
||||
{
|
||||
"Sections": [
|
||||
{
|
||||
"MaterialIndex": 4,
|
||||
"BaseIndex": 0,
|
||||
"NumTriangles": 34152,
|
||||
"bRecomputeTangent": false,
|
||||
"RecomputeTangentsVertexMaskChannel": "Alpha",
|
||||
"bCastShadow": true,
|
||||
"bVisibleInRayTracing": true,
|
||||
"bLegacyClothingSection": false,
|
||||
"CorrespondClothSectionIndex": -1,
|
||||
"BaseVertexIndex": 0,
|
||||
"NumVertices": 38115,
|
||||
"MaxBoneInfluences": 6,
|
||||
"bUse16BitBoneIndex": false,
|
||||
"CorrespondClothAssetIndex": -1,
|
||||
"bDisabled": false,
|
||||
"GenerateUpToLodIndex": -1,
|
||||
"OriginalDataSectionIndex": -1,
|
||||
"ChunkedParentSectionIndex": -1
|
||||
},
|
||||
{
|
||||
"MaterialIndex": 5,
|
||||
"BaseIndex": 102456,
|
||||
"NumTriangles": 416,
|
||||
"bRecomputeTangent": false,
|
||||
"RecomputeTangentsVertexMaskChannel": "Alpha",
|
||||
"bCastShadow": true,
|
||||
"bVisibleInRayTracing": true,
|
||||
"bLegacyClothingSection": false,
|
||||
"CorrespondClothSectionIndex": -1,
|
||||
"BaseVertexIndex": 38115,
|
||||
"NumVertices": 454,
|
||||
"MaxBoneInfluences": 1,
|
||||
"bUse16BitBoneIndex": false,
|
||||
"CorrespondClothAssetIndex": -1,
|
||||
"bDisabled": false,
|
||||
"GenerateUpToLodIndex": -1,
|
||||
"OriginalDataSectionIndex": -1,
|
||||
"ChunkedParentSectionIndex": -1
|
||||
},
|
||||
{
|
||||
"MaterialIndex": 6,
|
||||
"BaseIndex": 103704,
|
||||
"NumTriangles": 1030,
|
||||
"bRecomputeTangent": false,
|
||||
"RecomputeTangentsVertexMaskChannel": "Alpha",
|
||||
"bCastShadow": true,
|
||||
"bVisibleInRayTracing": true,
|
||||
"bLegacyClothingSection": false,
|
||||
"CorrespondClothSectionIndex": -1,
|
||||
"BaseVertexIndex": 38569,
|
||||
"NumVertices": 800,
|
||||
"MaxBoneInfluences": 1,
|
||||
"bUse16BitBoneIndex": false,
|
||||
"CorrespondClothAssetIndex": -1,
|
||||
"bDisabled": false,
|
||||
"GenerateUpToLodIndex": -1,
|
||||
"OriginalDataSectionIndex": -1,
|
||||
"ChunkedParentSectionIndex": -1
|
||||
}
|
||||
],
|
||||
"NumVertices": 39369,
|
||||
"NumTexCoords": 1,
|
||||
"VertexAttributeBuffers": {},
|
||||
"VertexBufferGPUSkin": {
|
||||
"NumTexCoords": 0,
|
||||
"MeshExtension": {
|
||||
"X": 0.0,
|
||||
"Y": 0.0,
|
||||
"Z": 0.0
|
||||
},
|
||||
"MeshOrigin": {
|
||||
"X": 0.0,
|
||||
"Y": 0.0,
|
||||
"Z": 0.0
|
||||
},
|
||||
"bUseFullPrecisionUVs": true,
|
||||
"bExtraBoneInfluences": false
|
||||
}
|
||||
},
|
||||
{
|
||||
"Sections": [
|
||||
{
|
||||
"MaterialIndex": 4,
|
||||
"BaseIndex": 0,
|
||||
"NumTriangles": 16894,
|
||||
"bRecomputeTangent": false,
|
||||
"RecomputeTangentsVertexMaskChannel": "Alpha",
|
||||
"bCastShadow": true,
|
||||
"bVisibleInRayTracing": true,
|
||||
"bLegacyClothingSection": false,
|
||||
"CorrespondClothSectionIndex": -1,
|
||||
"BaseVertexIndex": 0,
|
||||
"NumVertices": 21943,
|
||||
"MaxBoneInfluences": 1,
|
||||
"bUse16BitBoneIndex": false,
|
||||
"CorrespondClothAssetIndex": -1,
|
||||
"bDisabled": false,
|
||||
"GenerateUpToLodIndex": -1,
|
||||
"OriginalDataSectionIndex": -1,
|
||||
"ChunkedParentSectionIndex": -1
|
||||
},
|
||||
{
|
||||
"MaterialIndex": 5,
|
||||
"BaseIndex": 50682,
|
||||
"NumTriangles": 324,
|
||||
"bRecomputeTangent": false,
|
||||
"RecomputeTangentsVertexMaskChannel": "Alpha",
|
||||
"bCastShadow": true,
|
||||
"bVisibleInRayTracing": true,
|
||||
"bLegacyClothingSection": false,
|
||||
"CorrespondClothSectionIndex": -1,
|
||||
"BaseVertexIndex": 21943,
|
||||
"NumVertices": 363,
|
||||
"MaxBoneInfluences": 1,
|
||||
"bUse16BitBoneIndex": false,
|
||||
"CorrespondClothAssetIndex": -1,
|
||||
"bDisabled": false,
|
||||
"GenerateUpToLodIndex": -1,
|
||||
"OriginalDataSectionIndex": -1,
|
||||
"ChunkedParentSectionIndex": -1
|
||||
},
|
||||
{
|
||||
"MaterialIndex": 6,
|
||||
"BaseIndex": 51654,
|
||||
"NumTriangles": 580,
|
||||
"bRecomputeTangent": false,
|
||||
"RecomputeTangentsVertexMaskChannel": "Alpha",
|
||||
"bCastShadow": true,
|
||||
"bVisibleInRayTracing": true,
|
||||
"bLegacyClothingSection": false,
|
||||
"CorrespondClothSectionIndex": -1,
|
||||
"BaseVertexIndex": 22306,
|
||||
"NumVertices": 490,
|
||||
"MaxBoneInfluences": 1,
|
||||
"bUse16BitBoneIndex": false,
|
||||
"CorrespondClothAssetIndex": -1,
|
||||
"bDisabled": false,
|
||||
"GenerateUpToLodIndex": -1,
|
||||
"OriginalDataSectionIndex": -1,
|
||||
"ChunkedParentSectionIndex": -1
|
||||
}
|
||||
],
|
||||
"NumVertices": 22796,
|
||||
"NumTexCoords": 1,
|
||||
"VertexAttributeBuffers": {},
|
||||
"VertexBufferGPUSkin": {
|
||||
"NumTexCoords": 0,
|
||||
"MeshExtension": {
|
||||
"X": 0.0,
|
||||
"Y": 0.0,
|
||||
"Z": 0.0
|
||||
},
|
||||
"MeshOrigin": {
|
||||
"X": 0.0,
|
||||
"Y": 0.0,
|
||||
"Z": 0.0
|
||||
},
|
||||
"bUseFullPrecisionUVs": true,
|
||||
"bExtraBoneInfluences": false
|
||||
}
|
||||
},
|
||||
{
|
||||
"Sections": [
|
||||
{
|
||||
"MaterialIndex": 4,
|
||||
"BaseIndex": 0,
|
||||
"NumTriangles": 8398,
|
||||
"bRecomputeTangent": false,
|
||||
"RecomputeTangentsVertexMaskChannel": "Alpha",
|
||||
"bCastShadow": true,
|
||||
"bVisibleInRayTracing": true,
|
||||
"bLegacyClothingSection": false,
|
||||
"CorrespondClothSectionIndex": -1,
|
||||
"BaseVertexIndex": 0,
|
||||
"NumVertices": 11114,
|
||||
"MaxBoneInfluences": 1,
|
||||
"bUse16BitBoneIndex": false,
|
||||
"CorrespondClothAssetIndex": -1,
|
||||
"bDisabled": false,
|
||||
"GenerateUpToLodIndex": -1,
|
||||
"OriginalDataSectionIndex": -1,
|
||||
"ChunkedParentSectionIndex": -1
|
||||
},
|
||||
{
|
||||
"MaterialIndex": 5,
|
||||
"BaseIndex": 25194,
|
||||
"NumTriangles": 222,
|
||||
"bRecomputeTangent": false,
|
||||
"RecomputeTangentsVertexMaskChannel": "Alpha",
|
||||
"bCastShadow": true,
|
||||
"bVisibleInRayTracing": true,
|
||||
"bLegacyClothingSection": false,
|
||||
"CorrespondClothSectionIndex": -1,
|
||||
"BaseVertexIndex": 11114,
|
||||
"NumVertices": 264,
|
||||
"MaxBoneInfluences": 1,
|
||||
"bUse16BitBoneIndex": false,
|
||||
"CorrespondClothAssetIndex": -1,
|
||||
"bDisabled": false,
|
||||
"GenerateUpToLodIndex": -1,
|
||||
"OriginalDataSectionIndex": -1,
|
||||
"ChunkedParentSectionIndex": -1
|
||||
},
|
||||
{
|
||||
"MaterialIndex": 6,
|
||||
"BaseIndex": 25860,
|
||||
"NumTriangles": 278,
|
||||
"bRecomputeTangent": false,
|
||||
"RecomputeTangentsVertexMaskChannel": "Alpha",
|
||||
"bCastShadow": true,
|
||||
"bVisibleInRayTracing": true,
|
||||
"bLegacyClothingSection": false,
|
||||
"CorrespondClothSectionIndex": -1,
|
||||
"BaseVertexIndex": 11378,
|
||||
"NumVertices": 274,
|
||||
"MaxBoneInfluences": 1,
|
||||
"bUse16BitBoneIndex": false,
|
||||
"CorrespondClothAssetIndex": -1,
|
||||
"bDisabled": false,
|
||||
"GenerateUpToLodIndex": -1,
|
||||
"OriginalDataSectionIndex": -1,
|
||||
"ChunkedParentSectionIndex": -1
|
||||
}
|
||||
],
|
||||
"NumVertices": 11652,
|
||||
"NumTexCoords": 1,
|
||||
"VertexAttributeBuffers": {},
|
||||
"VertexBufferGPUSkin": {
|
||||
"NumTexCoords": 0,
|
||||
"MeshExtension": {
|
||||
"X": 0.0,
|
||||
"Y": 0.0,
|
||||
"Z": 0.0
|
||||
},
|
||||
"MeshOrigin": {
|
||||
"X": 0.0,
|
||||
"Y": 0.0,
|
||||
"Z": 0.0
|
||||
},
|
||||
"bUseFullPrecisionUVs": true,
|
||||
"bExtraBoneInfluences": false
|
||||
}
|
||||
},
|
||||
{
|
||||
"Sections": [
|
||||
{
|
||||
"MaterialIndex": 4,
|
||||
"BaseIndex": 0,
|
||||
"NumTriangles": 3365,
|
||||
"bRecomputeTangent": false,
|
||||
"RecomputeTangentsVertexMaskChannel": "Alpha",
|
||||
"bCastShadow": true,
|
||||
"bVisibleInRayTracing": true,
|
||||
"bLegacyClothingSection": false,
|
||||
"CorrespondClothSectionIndex": -1,
|
||||
"BaseVertexIndex": 0,
|
||||
"NumVertices": 4416,
|
||||
"MaxBoneInfluences": 1,
|
||||
"bUse16BitBoneIndex": false,
|
||||
"CorrespondClothAssetIndex": -1,
|
||||
"bDisabled": false,
|
||||
"GenerateUpToLodIndex": -1,
|
||||
"OriginalDataSectionIndex": -1,
|
||||
"ChunkedParentSectionIndex": -1
|
||||
},
|
||||
{
|
||||
"MaterialIndex": 5,
|
||||
"BaseIndex": 10095,
|
||||
"NumTriangles": 100,
|
||||
"bRecomputeTangent": false,
|
||||
"RecomputeTangentsVertexMaskChannel": "Alpha",
|
||||
"bCastShadow": true,
|
||||
"bVisibleInRayTracing": true,
|
||||
"bLegacyClothingSection": false,
|
||||
"CorrespondClothSectionIndex": -1,
|
||||
"BaseVertexIndex": 4416,
|
||||
"NumVertices": 132,
|
||||
"MaxBoneInfluences": 1,
|
||||
"bUse16BitBoneIndex": false,
|
||||
"CorrespondClothAssetIndex": -1,
|
||||
"bDisabled": false,
|
||||
"GenerateUpToLodIndex": -1,
|
||||
"OriginalDataSectionIndex": -1,
|
||||
"ChunkedParentSectionIndex": -1
|
||||
},
|
||||
{
|
||||
"MaterialIndex": 6,
|
||||
"BaseIndex": 10395,
|
||||
"NumTriangles": 93,
|
||||
"bRecomputeTangent": false,
|
||||
"RecomputeTangentsVertexMaskChannel": "Alpha",
|
||||
"bCastShadow": true,
|
||||
"bVisibleInRayTracing": true,
|
||||
"bLegacyClothingSection": false,
|
||||
"CorrespondClothSectionIndex": -1,
|
||||
"BaseVertexIndex": 4548,
|
||||
"NumVertices": 120,
|
||||
"MaxBoneInfluences": 1,
|
||||
"bUse16BitBoneIndex": false,
|
||||
"CorrespondClothAssetIndex": -1,
|
||||
"bDisabled": false,
|
||||
"GenerateUpToLodIndex": -1,
|
||||
"OriginalDataSectionIndex": -1,
|
||||
"ChunkedParentSectionIndex": -1
|
||||
}
|
||||
],
|
||||
"NumVertices": 4668,
|
||||
"NumTexCoords": 1,
|
||||
"VertexAttributeBuffers": {},
|
||||
"VertexBufferGPUSkin": {
|
||||
"NumTexCoords": 0,
|
||||
"MeshExtension": {
|
||||
"X": 0.0,
|
||||
"Y": 0.0,
|
||||
"Z": 0.0
|
||||
},
|
||||
"MeshOrigin": {
|
||||
"X": 0.0,
|
||||
"Y": 0.0,
|
||||
"Z": 0.0
|
||||
},
|
||||
"bUseFullPrecisionUVs": true,
|
||||
"bExtraBoneInfluences": false
|
||||
}
|
||||
},
|
||||
{
|
||||
"Sections": [
|
||||
{
|
||||
"MaterialIndex": 4,
|
||||
"BaseIndex": 0,
|
||||
"NumTriangles": 1001,
|
||||
"bRecomputeTangent": false,
|
||||
"RecomputeTangentsVertexMaskChannel": "Alpha",
|
||||
"bCastShadow": true,
|
||||
"bVisibleInRayTracing": true,
|
||||
"bLegacyClothingSection": false,
|
||||
"CorrespondClothSectionIndex": -1,
|
||||
"BaseVertexIndex": 0,
|
||||
"NumVertices": 1478,
|
||||
"MaxBoneInfluences": 1,
|
||||
"bUse16BitBoneIndex": false,
|
||||
"CorrespondClothAssetIndex": -1,
|
||||
"bDisabled": false,
|
||||
"GenerateUpToLodIndex": -1,
|
||||
"OriginalDataSectionIndex": -1,
|
||||
"ChunkedParentSectionIndex": -1
|
||||
},
|
||||
{
|
||||
"MaterialIndex": 5,
|
||||
"BaseIndex": 3003,
|
||||
"NumTriangles": 48,
|
||||
"bRecomputeTangent": false,
|
||||
"RecomputeTangentsVertexMaskChannel": "Alpha",
|
||||
"bCastShadow": true,
|
||||
"bVisibleInRayTracing": true,
|
||||
"bLegacyClothingSection": false,
|
||||
"CorrespondClothSectionIndex": -1,
|
||||
"BaseVertexIndex": 1478,
|
||||
"NumVertices": 74,
|
||||
"MaxBoneInfluences": 1,
|
||||
"bUse16BitBoneIndex": false,
|
||||
"CorrespondClothAssetIndex": -1,
|
||||
"bDisabled": false,
|
||||
"GenerateUpToLodIndex": -1,
|
||||
"OriginalDataSectionIndex": -1,
|
||||
"ChunkedParentSectionIndex": -1
|
||||
},
|
||||
{
|
||||
"MaterialIndex": 6,
|
||||
"BaseIndex": 3147,
|
||||
"NumTriangles": 18,
|
||||
"bRecomputeTangent": false,
|
||||
"RecomputeTangentsVertexMaskChannel": "Alpha",
|
||||
"bCastShadow": true,
|
||||
"bVisibleInRayTracing": true,
|
||||
"bLegacyClothingSection": false,
|
||||
"CorrespondClothSectionIndex": -1,
|
||||
"BaseVertexIndex": 1552,
|
||||
"NumVertices": 33,
|
||||
"MaxBoneInfluences": 1,
|
||||
"bUse16BitBoneIndex": false,
|
||||
"CorrespondClothAssetIndex": -1,
|
||||
"bDisabled": false,
|
||||
"GenerateUpToLodIndex": -1,
|
||||
"OriginalDataSectionIndex": -1,
|
||||
"ChunkedParentSectionIndex": -1
|
||||
}
|
||||
],
|
||||
"NumVertices": 1585,
|
||||
"NumTexCoords": 1,
|
||||
"VertexAttributeBuffers": {},
|
||||
"VertexBufferGPUSkin": {
|
||||
"NumTexCoords": 0,
|
||||
"MeshExtension": {
|
||||
"X": 0.0,
|
||||
"Y": 0.0,
|
||||
"Z": 0.0
|
||||
},
|
||||
"MeshOrigin": {
|
||||
"X": 0.0,
|
||||
"Y": 0.0,
|
||||
"Z": 0.0
|
||||
},
|
||||
"bUseFullPrecisionUVs": true,
|
||||
"bExtraBoneInfluences": false
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"Type": "SkeletalMeshSocket",
|
||||
"Name": "SkeletalMeshSocket_0",
|
||||
"Outer": "WP_VSS",
|
||||
"Class": "UScriptClass'SkeletalMeshSocket'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"SocketName": "Jammed_Shell",
|
||||
"BoneName": "Shutter",
|
||||
"RelativeLocation": {
|
||||
"X": 1.1141645,
|
||||
"Y": 1.1741482,
|
||||
"Z": 0.5772013
|
||||
},
|
||||
"RelativeRotation": {
|
||||
"Pitch": -3.0260402E-05,
|
||||
"Yaw": -5.0,
|
||||
"Roll": -0.00034587798
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,169 @@
|
|||
[
|
||||
{
|
||||
"Type": "PhysicsAsset",
|
||||
"Name": "WP_VSS_PhysicsAsset",
|
||||
"Class": "UScriptClass'PhysicsAsset'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"BoundsBodies": [
|
||||
0
|
||||
],
|
||||
"SkeletalBodySetups": [
|
||||
{
|
||||
"ObjectName": "SkeletalBodySetup'WP_VSS_PhysicsAsset:SkeletalBodySetup_1'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/VSS/WP_VSS_PhysicsAsset.1"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SkeletalBodySetup",
|
||||
"Name": "SkeletalBodySetup_1",
|
||||
"Outer": "WP_VSS_PhysicsAsset",
|
||||
"Class": "UScriptClass'SkeletalBodySetup'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"AggGeom": {
|
||||
"BoxElems": [
|
||||
{
|
||||
"Center": {
|
||||
"X": -14.957872,
|
||||
"Y": -4.0637372E-17,
|
||||
"Z": 0.25286728
|
||||
},
|
||||
"Rotation": {
|
||||
"Pitch": 0.0,
|
||||
"Yaw": 0.0,
|
||||
"Roll": -0.0
|
||||
},
|
||||
"X": 31.901075,
|
||||
"Y": 1.9601865,
|
||||
"Z": 10.061649,
|
||||
"RestOffset": 0.0,
|
||||
"Name": "Root_box",
|
||||
"bContributeToMass": true,
|
||||
"CollisionEnabled": "ECollisionEnabled::QueryAndPhysics"
|
||||
},
|
||||
{
|
||||
"Center": {
|
||||
"X": 0.6010068,
|
||||
"Y": 3.544772E-05,
|
||||
"Z": 1.145962
|
||||
},
|
||||
"Rotation": {
|
||||
"Pitch": 76.66041,
|
||||
"Yaw": -0.004511527,
|
||||
"Roll": -0.0046366244
|
||||
},
|
||||
"X": 8.750647,
|
||||
"Y": 3.2181334,
|
||||
"Z": 2.6183045,
|
||||
"RestOffset": 0.0,
|
||||
"Name": "Root_box",
|
||||
"bContributeToMass": true,
|
||||
"CollisionEnabled": "ECollisionEnabled::QueryAndPhysics"
|
||||
},
|
||||
{
|
||||
"Center": {
|
||||
"X": 6.817482,
|
||||
"Y": -0.111246005,
|
||||
"Z": 7.11009
|
||||
},
|
||||
"Rotation": {
|
||||
"Pitch": 0.0,
|
||||
"Yaw": 0.0,
|
||||
"Roll": -0.0
|
||||
},
|
||||
"X": 18.799988,
|
||||
"Y": 2.7496793,
|
||||
"Z": 4.475844,
|
||||
"RestOffset": 0.0,
|
||||
"Name": "Root_box",
|
||||
"bContributeToMass": true,
|
||||
"CollisionEnabled": "ECollisionEnabled::QueryAndPhysics"
|
||||
},
|
||||
{
|
||||
"Center": {
|
||||
"X": 14.339512,
|
||||
"Y": -0.09334566,
|
||||
"Z": 4.5815854
|
||||
},
|
||||
"Rotation": {
|
||||
"Pitch": 15.548849,
|
||||
"Yaw": -0.000131,
|
||||
"Roll": -0.000488
|
||||
},
|
||||
"X": 10.318415,
|
||||
"Y": 2.879851,
|
||||
"Z": 3.497865,
|
||||
"RestOffset": 0.0,
|
||||
"Name": "Root_box",
|
||||
"bContributeToMass": true,
|
||||
"CollisionEnabled": "ECollisionEnabled::QueryAndPhysics"
|
||||
},
|
||||
{
|
||||
"Center": {
|
||||
"X": 21.172598,
|
||||
"Y": -0.0,
|
||||
"Z": 7.063633
|
||||
},
|
||||
"Rotation": {
|
||||
"Pitch": 0.0,
|
||||
"Yaw": 0.0,
|
||||
"Roll": 0.0
|
||||
},
|
||||
"X": 8.92058,
|
||||
"Y": 3.0377424,
|
||||
"Z": 4.95177,
|
||||
"RestOffset": 0.0,
|
||||
"Name": "Root_box",
|
||||
"bContributeToMass": true,
|
||||
"CollisionEnabled": "ECollisionEnabled::QueryAndPhysics"
|
||||
},
|
||||
{
|
||||
"Center": {
|
||||
"X": -6.000494,
|
||||
"Y": 1E-06,
|
||||
"Z": 5.398669
|
||||
},
|
||||
"Rotation": {
|
||||
"Pitch": 15.531274,
|
||||
"Yaw": -0.00013,
|
||||
"Roll": -0.000485
|
||||
},
|
||||
"X": 8.750647,
|
||||
"Y": 2.4577959,
|
||||
"Z": 2.618304,
|
||||
"RestOffset": 0.0,
|
||||
"Name": "Root_box",
|
||||
"bContributeToMass": true,
|
||||
"CollisionEnabled": "ECollisionEnabled::QueryAndPhysics"
|
||||
}
|
||||
],
|
||||
"SphylElems": [
|
||||
{
|
||||
"Center": {
|
||||
"X": 40.611282,
|
||||
"Y": -0.084012255,
|
||||
"Z": 6.708995
|
||||
},
|
||||
"Rotation": {
|
||||
"Pitch": -90.0,
|
||||
"Yaw": 0.039341882,
|
||||
"Roll": -0.039756883
|
||||
},
|
||||
"Radius": 1.661775,
|
||||
"Length": 30.154024,
|
||||
"RestOffset": 0.0,
|
||||
"Name": "Root_capsule",
|
||||
"bContributeToMass": true,
|
||||
"CollisionEnabled": "ECollisionEnabled::QueryAndPhysics"
|
||||
}
|
||||
]
|
||||
},
|
||||
"BoneName": "Root",
|
||||
"CollisionTraceFlag": "ECollisionTraceFlag::CTF_UseSimpleAsComplex"
|
||||
},
|
||||
"BodySetupGuid": "5FF8D0F245E97DF9DF269BBD770F5E41"
|
||||
}
|
||||
]
|
Loading…
Add table
Add a link
Reference in a new issue