From dbef39342afe913a0fd7b9a4b717850ba4aae0c6 Mon Sep 17 00:00:00 2001 From: merith-tk Date: Wed, 27 Nov 2024 22:15:11 -0800 Subject: [PATCH] dump: [json] pakchunk0_s3 --- .../Textures/Wheels/T_130_Wheels_D.json | 165 + .../Textures/Wheels/T_130_Wheels_N.json | 157 + .../Main_Mesh/Options/SM_131_Adds_02.json | 495 + .../Main_Mesh/Options/SM_131_Adds_03.json | 878 ++ .../Main_Mesh/Options/SM_131_Body_02.json | 899 ++ .../Main_Mesh/Options/SM_131_Glass_02.json | 270 + .../Main_Mesh/Options/SM_131_Trailer_02.json | 784 ++ .../Main_Mesh/Options/SM_131_Trailer_03.json | 719 ++ .../Main_Mesh/Options/SM_131_Trailer_04.json | 738 ++ .../Main_Mesh/Options/SM_131_Trailer_05.json | 502 + .../Main_Mesh/Options/SM_131_Trailer_06.json | 738 ++ .../Main_Mesh/Options/SM_131_Wheels_02.json | 700 ++ .../Main_Mesh/Options/SM_131_Wheels_03.json | 700 ++ .../ZIL131/Main_Mesh/SM_131_Body_01.json | 899 ++ .../ZIL131/Main_Mesh/SM_131_Trailer_01.json | 877 ++ .../ZILPack/ZIL131/Props/SM_Ammocrate_01.json | 765 ++ .../ZILPack/ZIL131/Props/SM_Bucket_01.json | 732 ++ .../ZILPack/ZIL131/Props/SM_Gascan_01.json | 790 ++ .../ZILPack/ZIL131/Props/SM_OilCan_01.json | 847 ++ .../ZILPack/ZIL131/Props/SM_Oxygen_01.json | 666 ++ .../ZILPack/ZIL131/Props/SM_Propane_01.json | 629 ++ .../ZILPack/ZIL131/Props/SM_Wheel_01.json | 909 ++ .../ZILPack/ZIL131/Props/SM_Wheel_02.json | 904 ++ .../Textures/BaseColor/Adds/MLI_Adds_01.json | 387 + .../BaseColor/Adds/T_131_Adds_AO_R_MT.json | 168 + .../Textures/BaseColor/Adds/T_131_Adds_D.json | 165 + .../Textures/BaseColor/Adds/T_131_Adds_N.json | 157 + .../BaseColor/Body/MI_Zil131_body.json | 179 + .../BaseColor/Body/T_131_Body_AO_R_MT.json | 168 + .../Textures/BaseColor/Body/T_131_Body_D.json | 165 + .../Textures/BaseColor/Body/T_131_Body_N.json | 157 + .../BaseColor/Kung/MI_Zil131_Trailer.json | 179 + .../BaseColor/Kung/T_131_Trailer_AO_R_MT.json | 168 + .../BaseColor/Kung/T_131_Trailer_D.json | 165 + .../BaseColor/Kung/T_131_Trailer_N.json | 157 + .../Trailer_2/MI_Zil131_Trailer02.json | 147 + .../Trailer_2/T_131_Trailer_AO_R_MT.json | 168 + .../BaseColor/Trailer_2/T_131_Trailer_D.json | 165 + .../BaseColor/Trailer_2/T_131_Trailer_N.json | 157 + .../BaseColor/Wheels/MI_Zil131_Wheels.json | 179 + .../Wheels/T_131_Wheels_AO_R_MT.json | 168 + .../BaseColor/Wheels/T_131_Wheels_D.json | 165 + .../BaseColor/Wheels/T_131_Wheels_N.json | 157 + .../Wheels_Wide/MI_Zil131_Wheels.json | 179 + .../Content/ITR2/Art/ITR_art/UI/saving.json | 36 + .../MI_Ammo_Crate_Modified.json | 499 + .../Radius_Modified/MI_Ash_Ammo_Crate.json | 151 + .../SM_Ammo_Crate_Modified.json | 417 + .../SM_Ammo_Crate_Modified_Ash.json | 257 + .../T_Ammo_Box_Modified_C.json | 155 + .../T_Ammo_Box_Modified_N.json | 157 + .../T_Ammo_Box_Modified_ORM.json | 157 + .../Items/AmmoBoxes/Labels/MI_AmmoLabel.json | 186 + .../AmmoBoxes/Labels/MI_AmmoLabelBig.json | 147 + .../AmmoBoxes/Labels/MI_ProbeSackLabel.json | 88 + .../Labels/SM_Ammo_BoxLabel_12x70.json | 202 + .../Labels/SM_Ammo_BoxLabel_545x39.json | 202 + .../Labels/SM_Ammo_BoxLabel_762x51.json | 202 + .../Labels/SM_Ammo_BoxLabel_9x18.json | 202 + .../Labels/SM_Ammo_BoxLabel_9x19.json | 202 + .../Labels/SM_Ammo_LargeBoxLabel_01.json | 202 + .../AmmoBoxes/Labels/SM_Probes_BoxLabel.json | 202 + .../AmmoBoxes/Labels/T_AmmoLabelsAtlas.json | 145 + .../Large/ABP_AmmoBox_Large_12x70.json | 304 + .../Animation/A_AmmoBox_Large_12x70_Idle.json | 86 + .../Animation/A_AmmoBox_Large_12x70_Open.json | 86 + .../A_AmmoBox_Large_12x70_Open_Montage.json | 62 + .../A_AmmoBox_Large_Pistol_18_19_Open.json | 86 + ...moBox_Large_Pistol_18_19_Open_Montage.json | 62 + .../Animation/A_AmmoBox_Large_Rifle_Open.json | 86 + .../A_AmmoBox_Large_Rifle_Open_Montage.json | 62 + .../Materials/MI_LargeAmmoBox_12x70.json | 145 + .../Large/Materials/MI_LargeAmmoBox_18.json | 145 + .../Large/Materials/MI_LargeAmmoBox_19.json | 145 + .../Materials/MI_LargeAmmoBox_Rifle.json | 145 + .../SK_AmmoBox_Large_01_PhysicsAsset.json | 57 + .../Large/SK_AmmoBox_Large_12x70.json | 208 + .../Large/SK_AmmoBox_Large_Pistol_18_19.json | 209 + .../Large/SK_AmmoBox_Large_Rifle.json | 208 + .../Large/Textures/T_LargeAmmoBox_01_E.json | 167 + .../Large/Textures/T_LargeAmmoBox_01_N.json | 168 + .../Large/Textures/T_LargeAmmoBox_01_ORM.json | 167 + .../Textures/T_LargeAmmoBox_12x70_01_C.json | 165 + .../Textures/T_LargeAmmoBox_18_01_C.json | 165 + .../Textures/T_LargeAmmoBox_19_01_C.json | 165 + .../Textures/T_LargeAmmoBox_Rifle_01_C.json | 165 + .../AmmoBOX_12X70_idle_PhysicsAsset.json | 57 + .../New/12x70/AmmoBOX_12X70_open.json | 86 + .../AmmoBoxes/New/12x70/MI_AmmoBox_12x70.json | 136 + .../New/12x70/Montage_AmmoBOX_12X70_open.json | 62 + .../AmmoBoxes/New/12x70/SK_AmmoBOX_12X70.json | 438 + .../New/12x70/T_AmmoBox_12X70_Base_C.json | 154 + .../New/12x70/T_AmmoBox_12X70_N.json | 157 + .../New/12x70/T_AmmoBox_12X70_ORM.json | 157 + .../New/12x70/T_AmmoBox_12X70_TintMask.json | 156 + .../Items/AmmoBoxes/New/545/ABP_Ammobox.json | 913 ++ .../AmmoBoxes/New/545/ABP_Ammobox_545.json | 294 + .../New/545/AmmoBOX_545x39_Anim_ammo.json | 86 + .../New/545/AmmoBOX_545x39_Anim_open.json | 86 + ...AmmoBOX_545x39_Anim_open_PhysicsAsset.json | 58 + .../AmmoBoxes/New/545/MI_AmmoBox_545.json | 136 + .../New/545/Montage_BOX_545x39_open.json | 62 + .../Items/AmmoBoxes/New/545/SKEL_Ammobox.json | 1300 +++ .../AmmoBoxes/New/545/SK_AmmoBOX_545x39.json | 433 + .../New/545/T_AmmoBox_545x39_Base_C.json | 154 + .../AmmoBoxes/New/545/T_AmmoBox_545x39_N.json | 157 + .../New/545/T_AmmoBox_545x39_ORM.json | 157 + .../New/545/T_AmmoBox_545x39_TintMask.json | 157 + .../556x45/Material/MI_AmmoBox_556x45.json | 136 + .../762x39/Material/MI_AmmoBox_762x39.json | 136 + .../New/762x51/ABP_Ammobox_762x51.json | 406 + .../New/762x51/A_AmmoBOX_762x51_Open.json | 86 + .../New/762x51/A_AmmoBOX_762x51_idle.json | 86 + .../762x51/Material/MI_AmmoBox_762x51.json | 136 + .../762x51/Montage_AmmoBOX_762x51_Open.json | 62 + .../New/762x51/SK_AmmoBOX_762x51.json | 439 + .../SK_AmmoBOX_762x51_PhysicsAsset.json | 57 + .../Textures/T_AmmoBox_762x51_Base_C.json | 154 + .../762x51/Textures/T_AmmoBox_762x51_N.json | 157 + .../762x51/Textures/T_AmmoBox_762x51_ORM.json | 156 + .../Textures/T_AmmoBox_762x51_TintMask.json | 156 + .../762x54R/Material/MI_AmmoBox_762x54R.json | 136 + .../AmmoBoxes/New/9x18/ABP_Ammobox_09x18.json | 304 + .../New/9x18/Anim_AmmoBox_09X18_Ammo.json | 86 + .../New/9x18/Anim_AmmoBox_09X18_Open.json | 97 + .../AmmoBoxes/New/9x18/MI_AmmoBox_9x18.json | 136 + .../New/9x18/Montage_AmmoBox_09X18_Open.json | 62 + .../AmmoBoxes/New/9x18/PM_AmmoBox_09x18.json | 57 + .../AmmoBoxes/New/9x18/SK_AmmoBox_09x18.json | 435 + .../New/9x18/T_AmmoBox_9X18_Base_C.json | 154 + .../AmmoBoxes/New/9x18/T_AmmoBox_9X18_N.json | 157 + .../New/9x18/T_AmmoBox_9X18_ORM.json | 156 + .../New/9x18/T_AmmoBox_9X18_TintMask.json | 155 + .../AmmoBoxes/New/9x19/ABP_Ammobox_9x19.json | 304 + .../New/9x19/A_AmmoBox_9x19_Open.json | 86 + .../New/9x19/Material/MI_AmmoBox_9x19.json | 136 + .../New/9x19/Montage_AmmoBox_9X19_Open.json | 62 + .../AmmoBoxes/New/9x19/SK_AmmoBox_9x19.json | 439 + .../9x19/SK_AmmoBox_9x19_PhysicsAsset.json | 57 + .../9x19/Textures/T_AmmoBox_9X19_Base_C.json | 154 + .../New/9x19/Textures/T_AmmoBox_9X19_N.json | 157 + .../New/9x19/Textures/T_AmmoBox_9X19_ORM.json | 156 + .../Textures/T_AmmoBox_9X19_TintMask.json | 156 + .../New/9x39/Material/MI_AmmoBox_9x39.json | 136 + .../Material/M_ArtifactBase.json | 314 + .../Material/M_Artifact_02_a.json | 123 + .../Material/M_Artifact_03_a.json | 106 + .../Material/M_Artifact_04_a.json | 106 + .../Material/M_Artifact_05_a.json | 106 + .../Artifacts_new/Mesh/SM_Artifact_01_a.json | 1014 ++ .../Artifacts_new/Mesh/SM_Artifact_02_a.json | 982 ++ .../Artifacts_new/Mesh/SM_Artifact_03_a.json | 974 ++ .../Artifacts_new/Mesh/SM_Artifact_04_a.json | 1090 +++ .../Artifacts_new/Mesh/SM_Artifact_05_a.json | 985 ++ .../Textures/T_Artifact_01_C.json | 154 + .../Textures/T_Artifact_01_E.json | 156 + .../Textures/T_Artifact_01_N.json | 157 + .../Textures/T_Artifact_01_ORM.json | 157 + .../Textures/T_Artifact_02_C.json | 154 + .../Textures/T_Artifact_02_E.json | 156 + .../Textures/T_Artifact_02_N.json | 157 + .../Textures/T_Artifact_02_ORM.json | 157 + .../Textures/T_Artifact_03_C.json | 154 + .../Textures/T_Artifact_03_E.json | 156 + .../Textures/T_Artifact_03_N.json | 157 + .../Textures/T_Artifact_03_ORM.json | 156 + .../Textures/T_Artifact_04_C.json | 154 + .../Textures/T_Artifact_04_E.json | 156 + .../Textures/T_Artifact_04_N.json | 157 + .../Textures/T_Artifact_04_ORM.json | 156 + .../Textures/T_Artifact_05_C.json | 154 + .../Textures/T_Artifact_05_E.json | 156 + .../Textures/T_Artifact_05_N.json | 157 + .../Textures/T_Artifact_05_ORM.json | 156 + .../Textures/T_Matcap_Artifact_01_a.json | 132 + .../Artifacts/Neon/MI_Artifact_Neon.json | 139 + .../Neon/MI_Artifact_NeonPacked.json | 122 + .../Art/Items/Artifacts/Neon/SM_Neon.json | 695 ++ .../Art/Items/Artifacts/Neon/T_Neon_CRE.json | 134 + .../Art/Items/Artifacts/Neon/T_Neon_N.json | 146 + .../Art/Items/Artifacts/Neon/T_Neon_NNCE.json | 145 + .../Neon_02/ABP_Artifact_Neon_01_a.json | 1076 +++ .../Neon_02/M_Artifact_Neon_02_a.json | 156 + .../Neon_02/SKM_Artifact_Neon_01_a.json | 186 + .../Neon_02/SKM_Artifact_Neon_01_a_Anim.json | 47 + .../SKM_Artifact_Neon_01_a_PhysicsAsset.json | 57 + .../SKM_Artifact_Neon_01_a_Skeleton.json | 84 + .../Textures/T_Artifact_Neaon_02_C.json | 154 + .../Textures/T_Artifact_Neaon_02_E.json | 156 + .../Textures/T_Artifact_Neaon_02_N.json | 157 + .../Textures/T_Artifact_Neaon_02_ORM.json | 156 + .../Art/Items/Artifacts/Quest2/MI_Quest2.json | 63 + .../Art/Items/Artifacts/Quest2/SM_Quest2.json | 498 + .../Artifacts/Quest2/T_Quest2_low_CNEN.json | 145 + .../Art/Items/Artifacts/Quest3/MI_Quest3.json | 63 + .../Art/Items/Artifacts/Quest3/SM_Quest3.json | 498 + .../Artifacts/Quest3/T_Quest3_low_CNEN.json | 145 + .../Quest_new/ABP_Artifact_Quest_02_a.json | 1304 +++ .../Materials/M_Artifact_Quest_02_a.json | 156 + .../Materials/M_Artifact_Quest_03_a.json | 156 + .../Materials/M_Artifact_Quest_04_a.json | 156 + .../Quest_new/SKM_Artifact_Quest_02_a.json | 187 + .../Quest_new/SKM_Artifact_Quest_03_a.json | 186 + .../SKM_Artifact_Quest_03_a_PhysicsAsset.json | 50 + .../Quest_new/SM_Artifact_Quest_04_a.json | 990 ++ .../Textures/T_Artifact_Quest_02_C.json | 154 + .../Textures/T_Artifact_Quest_02_E.json | 156 + .../Textures/T_Artifact_Quest_02_N.json | 157 + .../Textures/T_Artifact_Quest_02_ORM.json | 157 + .../Textures/T_Artifact_Quest_03_C.json | 154 + .../Textures/T_Artifact_Quest_03_E.json | 156 + .../Textures/T_Artifact_Quest_03_N.json | 157 + .../Textures/T_Artifact_Quest_03_ORM.json | 156 + .../Textures/T_Artifact_Quest_04_C.json | 154 + .../Textures/T_Artifact_Quest_04_E.json | 156 + .../Textures/T_Artifact_Quest_04_N.json | 157 + .../Textures/T_Artifact_Quest_04_ORM.json | 156 + .../AshLoot_00/MI_AshLootMaterial_00_a.json | 118 + .../AshLoot/AshLoot_00/SM_AshLoot_a.json | 529 ++ .../AshLoot/AshLoot_00/T_AshLoot_00_N.json | 157 + .../AshLoot/AshLoot_00/T_AshLoot_00_mask.json | 156 + .../AshLoot_01/MI_AshLootMaterial_01_a.json | 118 + .../AshLoot/AshLoot_01/SM_AshLoot_01_a.json | 530 ++ .../AshLoot/AshLoot_01/T_AshLoot_01_Mask.json | 156 + .../AshLoot/AshLoot_01/T_AshLoot_01_N.json | 157 + .../AshLoot/AshLoot_02/AshLootMaterial.json | 346 + .../AshLoot_02/MI_AshLootMaterial_02_a.json | 69 + .../AshLoot/AshLoot_02/SM_AshLoot_02_a.json | 530 ++ .../AshLoot/AshLoot_02/T_AshLoot_02_Mask.json | 156 + .../AshLoot/AshLoot_02/T_AshLoot_02_N.json | 157 + .../ITR2/Art/Items/AshLoot/MI_AshLootWPO.json | 211 + .../Art/Items/AshLoot/M_AshLootParticle.json | 136 + .../ITR2/Art/Items/AshLoot/M_AshLootWPO.json | 302 + .../Art/Items/AshLoot/NS_AshDissolve.json | 8146 +++++++++++++++++ .../ITR2/Art/Items/AshLoot/NS_AshLoot.json | 8094 ++++++++++++++++ .../ITR2/Art/Items/AshLoot/SM_AshLoot01.json | 695 ++ .../Items/CannedFood/ABP_CannedFood_01_a.json | 1320 +++ .../CannedFood/Animations/AM_OpenFishCan.json | 61 + .../Items/CannedFood/Animations/A_Open.json | 58 + .../Fish/SM_CannedFood_Fish_01_a.json | 596 ++ .../Materials/MI_CannedFood_Can_01_a.json | 93 + .../Materials/MI_CannedFood_Fish_01_a.json | 88 + .../Items/CannedFood/SKM_CannedFood_01_a.json | 213 + .../SKM_CannedFood_01_a_PhysicsAsset.json | 57 + .../SKM_CannedFood_01_a_Skeleton.json | 444 + .../Textures/T_CannedFood_Can_01_C.json | 154 + .../Textures/T_CannedFood_Can_01_N.json | 157 + .../Textures/T_CannedFood_Can_01_ORM.json | 157 + .../Textures/T_CannedFood_Fish_01_C.json | 154 + .../Textures/T_CannedFood_Fish_01_N.json | 157 + .../Textures/T_CannedFood_Fish_01_ORM.json | 156 + .../Content/ITR2/Art/Items/Cig/MI_Cig1.json | 65 + .../ITR2/Art/Items/Cig/MI_CigAsh1.json | 63 + .../Content/ITR2/Art/Items/Cig/M_Cig1.json | 168 + .../Content/ITR2/Art/Items/Cig/M_CigAsh1.json | 149 + .../ITR2/Art/Items/Cig/SM_Cigarette_01.json | 226 + .../Items/Cig/SM_Cigarette_TobaccoAsh_01.json | 203 + .../ITR2/Art/Items/Cig/T_Cigarette_01_C.json | 154 + .../ITR2/Art/Items/Cig/T_Cigarette_01_N.json | 157 + .../Art/Items/Cig/T_Cigarette_01_ORM.json | 157 + .../Items/Cig/T_Cigarette_TobaccoAsh_C.json | 154 + .../Items/Cig/T_Cigarette_TobaccoAsh_N.json | 157 + .../Cigarette_Pack/ABP_Ammobox_CigPack.json | 304 + .../Anim_CigarettePack_Close.json | 453 + .../Anim_CigarettePack_Close_Anim.json | 97 + ...Anim_CigarettePack_Close_PhysicsAsset.json | 57 + .../Cigarette_Pack/Montage_CigPack_Open.json | 62 + .../texture/MLI_Black_Checkers_Pack.json | 616 ++ .../texture/MLI_CigarettePack_02.json | 616 ++ .../texture/MLI_White_Checkers_Pack.json | 616 ++ .../texture/T_Black_CheckersPack_C1.json | 154 + .../texture/T_CigarettePack_02_C.json | 154 + .../texture/T_CigarettePack_N.json | 157 + .../texture/T_CigarettePack_ORM.json | 157 + .../texture/T_White_CheckersPack_C1.json | 154 + .../Items/Crackers/ABP_Crackers_Box_01_a.json | 386 + .../Items/Crackers/A_Crackers_Box_Open.json | 86 + .../Crackers/Material/MI_CrackerBox_01_a.json | 102 + .../Crackers/Material/MI_Cracker_01_a.json | 88 + .../Crackers/Montage_Crackers_Box_Open.json | 62 + .../Items/Crackers/SKM_Crackers_Box_01_a.json | 438 + .../SKM_Crackers_Box_01_a_PhysicsAsset.json | 57 + .../Art/Items/Crackers/SM_Cracker_01_a.json | 381 + .../Art/Items/Crackers/SM_Cracker_01_b.json | 414 + .../Art/Items/Crackers/SM_Cracker_01_c.json | 414 + .../Crackers/Textures/T_CrackerBox_01_C.json | 154 + .../Crackers/Textures/T_CrackerBox_01_N.json | 157 + .../Textures/T_CrackerBox_01_ORM.json | 156 + .../Crackers/Textures/T_Cracker_01_C.json | 154 + .../Crackers/Textures/T_Cracker_01_N.json | 157 + .../Crackers/Textures/T_Cracker_01_ORM.json | 156 + .../MI_AntiDistortionHelmet_01_a.json | 243 + .../MI_AntiDistortionHelmet_Cloth_01_a.json | 145 + .../M_AntiDistortionHelmet.json | 373 + .../SKM_AntiDistortionHelmet_01_a.json | 526 ++ .../SM_AntiDistortionHelmet_01_a.json | 831 ++ .../SM_AntiDistortionHelmet_Shop_01_a.json | 1347 +++ .../Textures/T_AntiDistortion_01_C.json | 154 + .../Textures/T_AntiDistortion_01_E.json | 157 + .../Textures/T_AntiDistortion_01_N.json | 157 + .../Textures/T_AntiDistortion_01_ORM.json | 156 + .../Textures/T_AntiDistortion_Cloth_01_C.json | 154 + .../Textures/T_AntiDistortion_Cloth_01_N.json | 157 + .../T_AntiDistortion_Cloth_01_ORM.json | 156 + ...DistortionHelmet_Cloth_Prototype_01_a.json | 145 + ...I_AntiDistortionHelmet_Prototype_01_a.json | 243 + ...SKM_AntiDistortionHelmet_01_Prototype.json | 526 ++ .../SM_AntiDistortionHelmet_01_Prototype.json | 1235 +++ ...M_AntiDistortionHelmet_Prototype_01_a.json | 1317 +++ .../T_AntiDistortion_Cloth_Prot_01_C.json | 154 + .../T_AntiDistortion_Cloth_Prot_01_N.json | 157 + .../T_AntiDistortion_Cloth_Prot_01_ORM.json | 156 + .../Textures/T_AntiDistortion_Prot_01_C.json | 154 + .../Textures/T_AntiDistortion_Prot_01_N.json | 157 + .../T_AntiDistortion_Prot_01_ORM.json | 156 + .../Helmet_FAST/MI_Helmet_FAST_01_a.json | 192 + .../MI_Helmet_FAST_Headphones_01_a.json | 122 + .../Helmet_FAST/SM_Helmet_FAST_01_b.json | 5585 +++++++++++ .../Textures/T_Helmet_FAST_01_C.json | 165 + .../Textures/T_Helmet_FAST_01_N.json | 168 + .../Textures/T_Helmet_FAST_01_ORM.json | 167 + .../Textures/T_Helmet_FAST_01_damaheMask.json | 156 + .../T_Helmet_FAST_HEadphones_01_C.json | 154 + .../T_Helmet_FAST_HEadphones_01_N.json | 157 + .../T_Helmet_FAST_HEadphones_01_ORM.json | 156 + .../Textures/T_Helmet_FAST_damage_01_C.json | 165 + .../Textures/T_Helmet_FAST_damage_01_N.json | 168 + .../Helmet_PASGT/MI_Helmet_01_PASGT_01_a.json | 187 + .../Helmet_PASGT/SM_Helmet_01_PASGT_01_a.json | 4601 ++++++++++ .../Textures/T_Helmet_PASGT_01_C.json | 165 + .../Textures/T_Helmet_PASGT_01_N.json | 168 + .../Textures/T_Helmet_PASGT_01_ORM.json | 167 + .../Textures/T_Helmet_PASGT_01_damage.json | 155 + .../Textures/T_Helmet_PASGT_damage_01_C.json | 165 + .../Textures/T_Helmet_PASGT_damage_01_N.json | 168 + .../MI_Helmet_01_SSG94_Sfera_01_a.json | 182 + .../SM_Helmet_01_SSG94_Sfera_01_a.json | 1318 +++ .../T_Helmet_01_SSG94_Sfera_01_C.json | 165 + .../T_Helmet_01_SSG94_Sfera_01_N.json | 169 + .../T_Helmet_01_SSG94_Sfera_01_ORM.json | 168 + ...T_Helmet_01_SSG94_Sfera_01_damagemask.json | 156 + .../T_Helmet_01_SSG94_Sfera_damage_01_C.json | 166 + .../T_Helmet_01_SSG94_Sfera_damage_01_N.json | 169 + .../Helmet_Visor_01/MI_Helmet_Visor_01_a.json | 145 + .../MI_Helmet_Visor_Glass_01_a.json | 238 + .../Helmet_Visor_01/SM_Helmet_Visor_01_a.json | 971 ++ .../Helmet_Visor_01/SM_Helmet_Visor_01_b.json | 578 ++ .../Textures/T_Helmet_Visor_01_C.json | 154 + .../Textures/T_Helmet_Visor_01_N.json | 157 + .../Textures/T_Helmet_Visor_01_ORM.json | 156 + .../Textures/T_Helmet_Visor_Glass_01_C.json | 154 + .../Textures/T_Helmet_Visor_Glass_01_N.json | 157 + .../Textures/T_Helmet_Visor_Glass_01_ORM.json | 156 + .../Art/Items/Equipment/PVS14/MI_PVS14.json | 134 + .../PVS14/PVS14_fbx_v2_tube_geo.json | 694 ++ .../PVS14/PVS14_fbx_v2_tube_geo_001.json | 200 + .../Items/Equipment/PVS14/anPvs14_ORM.json | 155 + .../anPvs14_test_low_NVG_sdr_BaseColor.json | 155 + .../anPvs14_test_low_NVG_sdr_Normal.json | 157 + .../Art/Items/Flashlight/MI_Flashlight.json | 142 + .../Items/Flashlight/MI_FlashlightGlass2.json | 109 + .../Items/Flashlight/SM_Flashlight_hand.json | 1315 +++ .../Items/Flashlight/T_Flashlight01_ORM.json | 157 + .../Flashlight/T_flashlight01_Emissive.json | 154 + .../Flashlight/T_flashlight_BaseColor.json | 154 + .../Items/Flashlight/T_flashlight_Normal.json | 157 + .../FlashlightGlassMaterial.json | 403 + .../FlashlightGlassMaterial_Inst.json | 92 + .../Flashlight_02/MI_Flashlight_02_a.json | 174 + .../Flashlight_02/SM_Flashlight_02_a.json | 408 + .../Textures/T_Flashlight_02_C.json | 143 + .../Textures/T_Flashlight_02_E.json | 156 + .../Textures/T_Flashlight_02_Mask.json | 156 + .../Textures/T_Flashlight_02_N.json | 157 + .../Textures/T_Flashlight_02_ORM.json | 156 + .../Textures/T_Flashlight_Bump_N.json | 135 + .../MI_Head_Flashlight_01_a.json | 150 + .../MI_Head_Flashlight_Glass_01_a.json | 151 + ...eadflashlight_01_AntiDistortionHelmet.json | 536 ++ .../SM_Headflashlight_01_Default.json | 682 ++ .../SM_Headflashlight_01_Player.json | 1000 ++ .../SM_Headflashlight_01_Sfera.json | 442 + .../Textures/T_Head_Flashlight_01_C.json | 154 + .../Textures/T_Head_Flashlight_01_E.json | 156 + .../Textures/T_Head_Flashlight_01_N.json | 157 + .../Textures/T_Head_Flashlight_01_ORM.json | 156 + .../Textures/T_Head_Flashlight_01_Ref.json | 157 + .../Art/Items/Injector/Autoinjector_A.json | 2175 +++++ .../Art/Items/Injector/Autoinjector_B.json | 264 + .../Injector/Autoinjector_BaseColor.json | 154 + .../Items/Injector/Autoinjector_Normal.json | 157 + ...toinjector_OcclusionRoughnessMetallic.json | 156 + .../Items/Injector/MI_AutoInjector_Blue.json | 89 + .../Items/Injector/MI_AutoInjector_Green.json | 89 + .../Items/Injector/MI_AutoInjector_Red.json | 180 + .../Art/Items/Injector/M_AutoInjector.json | 373 + .../Items/MedCrate/MI_Med_Crate_Modified.json | 395 + .../Items/MedCrate/SM_Med_Crate_Modified.json | 1564 ++++ .../Textures/T_Med_Crate_Modified01_C.json | 165 + .../Textures/T_Med_Crate_Modified01_N.json | 168 + .../Textures/T_Med_Crate_Modified01_ORM.json | 167 + .../AntiTheftDevice/MI_AntiTheftDevice.json | 140 + .../AntiTheftDevice/MI_ShopTheftDevice_C.json | 132 + .../AntiTheftDevice/MI_ShopTheftDevice_E.json | 134 + .../AntiTheftDevice/MI_ShopTheftDevice_N.json | 135 + .../MI_ShopTheftDevice_ORM.json | 134 + .../AntiTheftDevice/M_AntiTheftDevice.json | 354 + .../AntiTheftDevice/SM_AntiTheftDevice.json | 202 + .../Checkers_BoardGame/Black_Checker.json | 415 + .../Checkers_BoardGame/CheckersBoard.json | 289 + .../Checks_DefaultMaterial_BaseColor.json | 165 + .../Checks_DefaultMaterial_Normal.json | 168 + ...ltMaterial_OcclusionRoughnessMetallic.json | 167 + .../Checks_low_DefaultMaterial_BaseColor.json | 165 + ...s_low_DefaultMaterial_BaseColor_Black.json | 165 + .../Checks_low_DefaultMaterial_Normal.json | 168 + ...ltMaterial_OcclusionRoughnessMetallic.json | 167 + .../Items_Misc_CheckersBoardGame.json | 88 + .../Items_Misc_Checkers_Black.json | 54 + .../Items_Misc_Checkers_White.json | 88 + .../Checkers_BoardGame/White_Checker.json | 415 + .../CleaningBrush/MI_CleaningBrush_Hairs.json | 88 + .../CleaningBrush/MLI_Toothbrush_01_b.json | 815 ++ .../CleaningBrush/M_CleaningBrush_Hairs.json | 174 + .../Misc/CleaningBrush/SM_CleaningBrush.json | 599 ++ .../CleaningBrush/T_Toothbrush_01_a_ORM.json | 146 + .../T_Toothbrush_01_a_color.json | 154 + .../CleaningBrush/T_Toothbrush_01_a_mask.json | 154 + .../T_Toothbrush_01_a_normal.json | 125 + .../Misc/Quest_Case/MLI_CigarettePack_02.json | 495 + .../Misc/Quest_Case/SM_QuestCase_01_a.json | 537 ++ .../Misc/Quest_Case/T_QuestCase_01_a_C.json | 154 + .../Misc/Quest_Case/T_QuestCase_01_a_N.json | 157 + .../Misc/Quest_Case/T_QuestCase_01_a_ORM.json | 157 + .../Material/M_Mission_Item_01_a.json | 211 + .../SKM_Mission_Item_02_a.json | 186 + .../SKM_Mission_Item_02_a_PhysicsAsset.json | 57 + .../SKM_Mission_Item_02_a_Skeleton.json | 84 + .../Mission_Item_02/SM_Quest_Item_02_BA.json | 288 + .../Textures/T_Mission_Item_01_C.json | 154 + .../Textures/T_Mission_Item_01_E.json | 156 + .../Textures/T_Mission_Item_01_N.json | 157 + .../Textures/T_Mission_Item_01_ORM.json | 156 + .../Mission_Item_03/MI_Mission_Item_03_a.json | 136 + .../Mission_Item_03/SM_Mission_Item_03_a.json | 737 ++ .../Textures/T_Mission_Item_03_C.json | 165 + .../Textures/T_Mission_Item_03_E.json | 145 + .../Textures/T_Mission_Item_03_N.json | 168 + .../Textures/T_Mission_Item_03_ORM.json | 167 + .../Art/Items/Oil_Spray/SM_Oil_Spray.json | 1407 +++ .../Art/Items/Oil_Spray/SM_Oil_Spray_Cap.json | 678 ++ .../Oil_Spray/Textures/MI_Oil_Spray.json | 120 + .../Oil_Spray/Textures/T_Oil_Spray_C.json | 155 + .../Oil_Spray/Textures/T_Oil_Spray_N.json | 157 + .../Oil_Spray/Textures/T_Oil_Spray_ORM.json | 157 + .../Items/ProteinBar/ABp_ProteinBar_01_a.json | 1315 +++ .../Items/ProteinBar/AM_OpenProteinBar.json | 61 + .../ITR2/Art/Items/ProteinBar/A_Open.json | 57 + .../Material/MI_ProteinBar_01_a.json | 102 + .../Material/MI_ProteinBar_Package_01_a.json | 326 + .../MI_ProteinBar_Package_01_a_Inst.json | 122 + .../SKM_ProteinBar_Package_01_a.json | 186 + ..._ProteinBar_Package_01_a_PhysicsAsset.json | 57 + .../SKM_ProteinBar_Package_01_a_Skeleton.json | 395 + .../Items/ProteinBar/SM_ProteinBar_01_a.json | 288 + .../Items/ProteinBar/SM_ProteinBar_01_b.json | 225 + .../Textures/T_ProteinBar_01_C.json | 154 + .../Textures/T_ProteinBar_01_N.json | 157 + .../Textures/T_ProteinBar_01_ORM.json | 156 + .../Textures/T_ProteinBar_Package_01_C.json | 154 + .../Textures/T_ProteinBar_Package_01_N.json | 157 + .../Textures/T_ProteinBar_Package_01_ORM.json | 156 + .../MI_Valuables_BlockToy_Radius_01_a.json | 102 + .../SM_Valuables_Block_Toy_Radius_01_a.json | 424 + .../T_Valuables_BlockToyRadius_01_C.json | 154 + .../T_Valuables_BlockToyRadius_01_N.json | 157 + .../T_Valuables_BlockToyRadius_01_ORM.json | 156 + .../Can/MI_Valuables_Can_Radius_01_a.json | 102 + .../Can/SM_Valuables_Can_Radius_01_a.json | 462 + .../Can/T_Valuables_Can_Radius_01_C.json | 154 + .../Can/T_Valuables_Can_Radius_01_N.json | 157 + .../Can/T_Valuables_Can_Radius_01_ORM.json | 156 + .../MI_Valuables_Cup_Radius_01_a.json | 102 + .../Cup/SM_Valuables_Cup_Radius_01_a.json | 362 + .../Textures/T_Valuables_Cup_Radius_01_C.json | 154 + .../Textures/T_Valuables_Cup_Radius_01_N.json | 157 + .../T_Valuables_Cup_Radius_01_ORM.json | 155 + .../MI_Valuables_Padlock_Radius_01_a.json | 102 + .../SM_Valuables_Padlock_Radius_01_a.json | 300 + .../T_Valuables_Padlock_Radius_01_C.json | 154 + .../T_Valuables_Padlock_Radius_01_N.json | 157 + .../T_Valuables_Padlock_Radius_01_ORM.json | 156 + .../Soap/MI_Valuables_Soap_Radius_01_a.json | 102 + .../Soap/SM_Valuables_Soap_Radius_01_a.json | 424 + .../Soap/T_Valuables_Soap_Radius_01_C.json | 154 + .../Soap/T_Valuables_Soap_Radius_01_N.json | 157 + .../Soap/T_Valuables_Soap_Radius_01_ORM.json | 156 + .../Spoon/MI_Valuables_Spoon_Radius_01_a.json | 102 + .../Spoon/SM_Valuables_Spoon_Radius_01_a.json | 288 + .../Spoon/T_Valuables_Spoon_Radius_01_C.json | 154 + .../Spoon/T_Valuables_Spoon_Radius_01_N.json | 157 + .../T_Valuables_Spoon_Radius_01_ORM.json | 156 + .../MI_Valuables_Wrench_Radius_01_a.json | 102 + .../SM_Valuables_Wrench_Radius_01_a.json | 275 + .../T_Valuables_Wrench_Radius_01_C.json | 154 + .../T_Valuables_Wrench_Radius_01_N.json | 157 + .../T_Valuables_Wrench_Radius_01_ORM.json | 156 + .../MLI_WeaponCase_modified_01.json | 386 + .../SM_WeaponCase_Modified.json | 812 ++ .../SM_WeaponCase_Modified_Ash.json | 257 + .../T_WeaponCase_modified_01_C.json | 165 + .../T_WeaponCase_modified_01_N.json | 168 + .../T_WeaponCase_modified_01_ORM.json | 168 + .../Weapons/Ammo/12x70/MI_Ammo_12x70.json | 103 + .../Weapons/Ammo/12x70/T_Ammo_12X70_C.json | 144 + .../Weapons/Ammo/12x70/T_Ammo_12X70_N.json | 146 + .../Weapons/Ammo/12x70/T_Ammo_12X70_ORM.json | 145 + .../WP_Ammo_12X70_WP_Ammo_12x70_full.json | 436 + .../WP_Ammo_12X70_WP_Ammo_12x70_used.json | 415 + .../Weapons/Ammo/545x39/MI_Ammo_5_45x39.json | 105 + .../Weapons/Ammo/545x39/T_Ammo_545X39_C.json | 143 + .../Weapons/Ammo/545x39/T_Ammo_545X39_N.json | 146 + .../Ammo/545x39/T_Ammo_545X39_ORM.json | 145 + .../Ammo/545x39/T_Ammo_545X39_Painted_E.json | 143 + .../WP_545x39_WP_Bullet_545x39_Full.json | 288 + .../WP_545x39_WP_Bullet_545x39_Used.json | 596 ++ .../Weapons/Ammo/556x45/MI_Ammo_556x45_a.json | 103 + .../Ammo/556x45/MI_Ammo_556x45_udes.json | 103 + .../Weapons/Ammo/556x45/T_Ammo_556X45_C.json | 154 + .../Weapons/Ammo/556x45/T_Ammo_556X45_N.json | 157 + .../Ammo/556x45/T_Ammo_556X45_ORM.json | 156 + .../Ammo/556x45/T_Ammo_556X45_Used_C.json | 154 + .../Ammo/556x45/T_Ammo_556X45_Used_N.json | 157 + .../Ammo/556x45/T_Ammo_556X45_Used_ORM.json | 156 + .../556x45/WP_556x45Nato_Bullet_Full.json | 507 + .../556x45/WP_556x45Nato_Bullet_Used.json | 507 + .../Weapons/Ammo/762x39/MI_Ammo_762x39_a.json | 103 + .../Ammo/762x39/MI_Ammo_762x39_used.json | 103 + .../Weapons/Ammo/762x39/T_Ammo_762X39_C.json | 154 + .../Weapons/Ammo/762x39/T_Ammo_762X39_N.json | 157 + .../Ammo/762x39/T_Ammo_762X39_ORM.json | 156 + .../Ammo/762x39/T_Ammo_762X39_Used_C.json | 154 + .../Ammo/762x39/T_Ammo_762X39_Used_N.json | 157 + .../Ammo/762x39/T_Ammo_762X39_Used_ORM.json | 156 + .../Ammo/762x39/WP_762x39_Bullet_Full.json | 507 + .../Ammo/762x39/WP_762x39_Bullet_Used.json | 507 + .../Weapons/Ammo/762x51/MI_Ammo_762x51_a.json | 103 + .../Ammo/762x51/MI_Ammo_762x51_used.json | 103 + .../Weapons/Ammo/762x51/T_Ammo_762x51_C.json | 154 + .../Weapons/Ammo/762x51/T_Ammo_762x51_N.json | 157 + .../Ammo/762x51/T_Ammo_762x51_ORM.json | 156 + .../Ammo/762x51/T_Ammo_762x51_Used_C.json | 154 + .../Ammo/762x51/T_Ammo_762x51_Used_N.json | 157 + .../Ammo/762x51/T_Ammo_762x51_Used_ORM.json | 156 + .../Ammo/762x51/WP_762x51_Bullet_Full.json | 507 + .../Ammo/762x51/WP_762x51_Bullet_Used.json | 317 + .../Ammo/762x54R/MI_Ammo_762x54R_a.json | 103 + .../Ammo/762x54R/MI_Ammo_762x54R_used.json | 103 + .../Ammo/762x54R/T_Ammo_762x54R_C.json | 154 + .../Ammo/762x54R/T_Ammo_762x54R_N.json | 157 + .../Ammo/762x54R/T_Ammo_762x54R_ORM.json | 156 + .../Ammo/762x54R/T_Ammo_762x54R_used_C.json | 154 + .../Ammo/762x54R/T_Ammo_762x54R_used_N.json | 157 + .../Ammo/762x54R/T_Ammo_762x54R_used_ORM.json | 156 + .../Ammo/762x54R/WP_762x54R_Bullet_Full.json | 715 ++ .../Ammo/762x54R/WP_762x54R_Bullet_Used.json | 715 ++ .../Items/Weapons/Ammo/9x18/MI_Ammo_9x18.json | 105 + .../Weapons/Ammo/9x18/T_Ammo_9X18_C.json | 143 + .../Weapons/Ammo/9x18/T_Ammo_9X18_N.json | 146 + .../Weapons/Ammo/9x18/T_Ammo_9X18_ORM.json | 145 + .../Ammo/9x18/T_Ammo_9X18_Painted_E.json | 143 + .../9x18/WP_9x18_WP_Bullet_9x18_Full.json | 288 + .../9x18/WP_9x18_WP_Bullet_9x18_Used.json | 520 ++ .../Weapons/Ammo/9x19/MI_Ammo_9x19_a.json | 103 + .../Weapons/Ammo/9x19/MI_Ammo_9x19_used.json | 103 + .../Weapons/Ammo/9x19/T_Ammo_9x19_C.json | 154 + .../Weapons/Ammo/9x19/T_Ammo_9x19_N.json | 157 + .../Weapons/Ammo/9x19/T_Ammo_9x19_ORM.json | 156 + .../Weapons/Ammo/9x19/T_Ammo_9x19_used_C.json | 154 + .../Weapons/Ammo/9x19/T_Ammo_9x19_used_N.json | 157 + .../Ammo/9x19/T_Ammo_9x19_used_ORM.json | 156 + .../Ammo/9x19/WP_9x19_Bullet_Full.json | 507 + .../Ammo/9x19/WP_9x19_Bullet_Used.json | 1131 +++ .../Weapons/Ammo/9x39/MI_Ammo_9x39_a.json | 103 + .../Weapons/Ammo/9x39/MI_Ammo_9x39_used.json | 103 + .../Weapons/Ammo/9x39/T_Ammo_9X39_C.json | 154 + .../Weapons/Ammo/9x39/T_Ammo_9X39_N.json | 157 + .../Weapons/Ammo/9x39/T_Ammo_9X39_ORM.json | 156 + .../Weapons/Ammo/9x39/T_Ammo_9X39_used_C.json | 154 + .../Weapons/Ammo/9x39/T_Ammo_9X39_used_N.json | 157 + .../Ammo/9x39/T_Ammo_9X39_used_ORM.json | 156 + .../Ammo/9x39/WP_9x39_Bullet_Full.json | 507 + .../Ammo/9x39/WP_9x39_Bullet_Used.json | 715 ++ .../ITR2/Art/Items/Weapons/Ammo/M_Ammo.json | 196 + .../WP_AK74_Parts_WP_Bullet_545x39_Full.json | 524 ++ .../WP_AK74_Parts_WP_Bullet_545x39_Used.json | 503 + .../Flashlight01/MI_Flashlight01.json | 258 + .../Flashlight01/SureFire_x300UB_mod.json | 699 ++ .../T_Attach_Flashlight_BaseColor.json | 154 + .../T_Attach_Flashlight_Emissive.json | 154 + .../Flashlight01/T_Attach_Flashlight_NM.json | 158 + .../Flashlight01/T_Attach_Flashlight_ORM.json | 156 + .../LaserPointer/MI_LAserPointer01.json | 258 + .../LaserPointer/M_LightFunction_Inst.json | 48 + .../LaserPointer/SM_LaserPointer01_mod.json | 665 ++ .../T_LaserPointer01_BaseColor.json | 154 + .../T_LaserPointer01_Emissive.json | 157 + .../LaserPointer/T_LaserPointer01_NM.json | 157 + .../LaserPointer/T_LaserPointer01_ORM.json | 156 + .../MuzzleDevices/DTK1/DTK1_BaseColor.json | 133 + .../MuzzleDevices/DTK1/DTK1_Normal.json | 136 + .../MuzzleDevices/DTK1/DTK1_ORM.json | 135 + .../MuzzleDevices/DTK1/MI_Muzzle_DTK1.json | 217 + .../MuzzleDevices/DTK1/SM_DTK1.json | 572 ++ .../Attachments/MuzzleDevices/DTK2/DTK2.json | 552 ++ .../MuzzleDevices/DTK2/DTK2_BaseColor.json | 135 + .../MuzzleDevices/DTK2/DTK2_Normal.json | 136 + .../MuzzleDevices/DTK2/DTK2_ORM.json | 136 + .../MuzzleDevices/DTK2/MI_Muzzle_DTK2.json | 199 + .../MuzzleDevices/M11/MI_Muzzle_M11.json | 231 + .../M11/SM_MuzzleDevice_M11.json | 600 ++ .../M11/T_MuzzleDevice_M1_ORM.json | 145 + .../M11/compensator11_BaseColor.json | 143 + .../M11/compensator11_Normal.json | 146 + .../MuzzleAK74/MI_Muzzle_AK74.json | 181 + .../MuzzleAK74/Muzzle_74Std_Base_Color.json | 133 + .../MuzzleAK74/Muzzle_74Std_Normal.json | 136 + .../MuzzleAK74/Muzzle_74Std_ORM.json | 156 + .../MuzzleAK74/SM_AK74_MUZZLE.json | 596 ++ .../Attachments/Rails/MI_Rail_45deg.json | 172 + .../Rails/Rai1l_adapter45_ORM.json | 135 + .../Rails/Rail_adapter45_BaseColor.json | 144 + .../Rails/Rail_adapter45_Normal.json | 147 + .../Attachments/Rails/SM_Rail_adapter45.json | 465 + .../Rails/SM_Rail_adapter46_R.json | 1100 +++ .../Attachments/Scopes/APRO/MI_Holo_APRO.json | 102 + .../Scopes/APRO/MI_Scope_APRO_02.json | 189 + .../APRO/M_Scope_25x56_Lens_NoAlpha2.json | 52 + .../Red_dot_aimpoint_PRO_GroupedParts.json | 425 + ...Red_dot_aimpoint_PRO_reticle_Emissive.json | 123 + .../Attachments/Scopes/APRO/T_APRO_C.json | 165 + .../Attachments/Scopes/APRO/T_APRO_N.json | 168 + .../Attachments/Scopes/APRO/T_APRO_ORM.json | 168 + .../Attachments/Scopes/HG/MI_Scope_HG.json | 189 + .../Attachments/Scopes/HG/SM_Scope_HG.json | 912 ++ .../HG/T_Scope_Handgun_Black_BaseColor.json | 154 + .../HG/T_Scope_Handgun_Black_Normal.json | 157 + .../Scopes/HG/T_Scope_Handgun_ORM.json | 156 + .../Scopes/PO/MI_Scope_PO4x24_bolts.json | 163 + .../Scopes/PO/MI_Scope_PO4x24_met.json | 181 + .../Scopes/PO/MI_Scope_PO4x24_plast.json | 136 + .../Weapons/Attachments/Scopes/PO/PO4x24.json | 988 ++ .../PO/PO4x24_GLASSBOLTS_BaseColor.json | 132 + .../Scopes/PO/PO4x24_GLASSBOLTS_Normal.json | 146 + .../Scopes/PO/PO4x24_GLASSBOLTS_ORM.json | 135 + .../PO/PO4x24_RUBPLASTIC_BaseColor.json | 154 + .../Scopes/PO/PO4x24_RUBPLASTIC_Normal.json | 157 + .../Scopes/PO/PO4x24_RUBPLASTIC_ORM.json | 156 + .../Scopes/PO/PO4x24_VORONOI_BaseColor.json | 154 + .../Scopes/PO/PO4x24_VORONOI_Normal.json | 157 + .../Scopes/PO/PO4x24_VORONOI_ORM.json | 157 + .../Items/Weapons/BASE/ABP_BreachLoader.json | 3158 +++++++ .../ITR2/Art/Items/Weapons/BASE/ABP_Iz27.json | 1063 +++ .../Items/Weapons/BASE/ABP_Mag_Template.json | 614 ++ .../Weapons/BASE/ABP_WeaponBase_Template.json | 6289 +++++++++++++ .../Weapons/BASE/AN_ChangeBulletState.json | 157 + .../Weapons/BASE/AmmoBox_LODSettings.json | 202 + .../Items/Weapons/BASE/Items_LODSettings.json | 202 + .../Art/Items/Weapons/BASE/SKEL_MagBase.json | 1183 +++ .../Items/Weapons/BASE/SKEL_WeaponBase_2.json | 836 ++ .../BASE/WeaponRedMag_LODSettings.json | 164 + .../Weapons/BASE/Weapons_LODSettings.json | 202 + .../BASE/Weapons_Pistols_LODSettings.json | 202 + .../Weapons/Pistols/Glock18/ABP_Glock18.json | 1652 ++++ .../Glock18/Animations/WP_Glock18_Idle.json | 68 + .../Animations/WP_Glock18_Mag_Down.json | 116 + .../Glock18/Animations/WP_Glock18_Mag_Up.json | 116 + .../Animations/WP_Glock18_Safety_Down.json | 53 + .../Animations/WP_Glock18_Safety_Up.json | 52 + .../Animations/WP_Glock18_Shutter.json | 67 + .../Animations/WP_Glock18_Shutter_Back.json | 68 + .../Animations/WP_Glock18_Trigger_Max.json | 68 + .../Pistols/Glock18/Mag/ABP_Glock18_Mag.json | 230 + .../Glock18/Mag/ABP_Glock18_Mag_33.json | 229 + .../Pistols/Glock18/Mag/WP_Glock18_Mag.json | 439 + .../Mag/WP_Glock18_Mag_PhysicsAsset.json | 57 + .../Glock18/Mag/WP_Glock18_Mag_Spring.json | 80 + .../Animations/WP_Glock18_Mag_33_Idle.json | 439 + .../WP_Glock18_Mag_33_Idle_PhysicsAsset.json | 54 + .../Animations/WP_Glock18_Mag_33_Load.json | 91 + .../Textures/MI_Glock18_Mag_33.json | 173 + .../Textures/T_WP_Glock18_Mag_33_C.json | 155 + .../Textures/T_WP_Glock18_Mag_33_N.json | 157 + .../Textures/T_WP_Glock18_Mag_33_ORM.json | 157 + .../Weapons/Pistols/Glock18/WP_Glock18.json | 663 ++ .../Glock18/WP_Glock18_PhysicsAsset.json | 76 + .../Art/Items/Weapons/Pistols/M9/ABP_M9.json | 1652 ++++ .../M9/Animations/WP_M9_Hammer_Down.json | 66 + .../Pistols/M9/Animations/WP_M9_Idle.json | 66 + .../Pistols/M9/Animations/WP_M9_Mag_Down.json | 114 + .../Pistols/M9/Animations/WP_M9_Mag_Up.json | 114 + .../M9/Animations/WP_M9_Safety_Down.json | 53 + .../M9/Animations/WP_M9_Safety_Up.json | 52 + .../Pistols/M9/Animations/WP_M9_Shutter.json | 66 + .../M9/Animations/WP_M9_Shutter_Back.json | 66 + .../M9/Animations/WP_M9_Trigger_Max.json | 66 + .../Weapons/Pistols/M9/Mag/ABP_M9_Mag.json | 230 + .../Weapons/Pistols/M9/Mag/WP_M9_Mag.json | 327 + .../M9/Mag/WP_M9_Mag_PhysicsAsset.json | 57 + .../Pistols/M9/Mag/WP_M9_Mag_Spring.json | 80 + .../Art/Items/Weapons/Pistols/M9/WP_M9.json | 663 ++ .../Pistols/M9/WP_M9_PhysicsAsset.json | 76 + .../Art/Items/Weapons/Pistols/PM/ABP_PM.json | 1682 ++++ .../PM/Animations/A_WPN_PM_Hammer_Down.json | 66 + .../Pistols/PM/Animations/A_WPN_PM_Idle.json | 66 + .../PM/Animations/A_WPN_PM_Safety_Down.json | 53 + .../PM/Animations/A_WPN_PM_Safety_Up.json | 52 + .../PM/Animations/A_WPN_PM_Shutter.json | 55 + .../PM/Animations/A_WPN_PM_Shutter_Back.json | 66 + .../PM/Animations/A_WPN_PM_TriggerMax.json | 66 + .../PM/Animations/WP_PM_Anim_Mag_Down.json | 113 + .../PM/Animations/WP_PM_Anim_Mag_Up.json | 113 + .../Weapons/Pistols/PM/MI_Weapon_PM.json | 151 + .../Pistols/PM/MI_Weapon_PM_without_logo.json | 151 + .../Items/Weapons/Pistols/PM/M_ProxyMat.json | 75 + .../Weapons/Pistols/PM/Mag/ABP_PM_Mag.json | 230 + .../Pistols/PM/Mag/A_WP_PM_Mag_Spring.json | 91 + .../Weapons/Pistols/PM/Mag/PA_WP_PM_Mag.json | 57 + .../Weapons/Pistols/PM/Mag/SK_WP_PM_Mag.json | 663 ++ .../PM/Mag_Enlarged/ABP_PM_MagLong.json | 229 + .../Animations/PA_PM_MagEnlarged.json | 76 + .../Animations/WP_PM_MagEnlarged.json | 439 + .../Animations/WP_PM_MagEnlarged_spring.json | 91 + .../PM/Mag_Enlarged/MI_Mag_PM_Long.json | 133 + .../texture/TA_WP_PM_Upgrade_02_C.json | 30 + .../texture/TA_WP_PM_Upgrade_02_N.json | 33 + .../texture/TA_WP_PM_Upgrade_02_ORM.json | 33 + .../texture/T_WP_PM_Upgrade_02_C.json | 154 + .../texture/T_WP_PM_Upgrade_02_N.json | 157 + .../texture/T_WP_PM_Upgrade_02_ORM.json | 157 + .../Weapons/Pistols/PM/PA_Weapon_PM.json | 98 + .../Items/Weapons/Pistols/PM/PROXY_PM.json | 367 + .../PM/Parts/SM_WPN_PM_Parts_Adapter.json | 509 + .../Parts/SM_WPN_PM_Parts_Grip_Classic.json | 763 ++ .../Parts/SM_WPN_PM_Parts_Grip_Ergonomic.json | 726 ++ .../PM/Parts/SM_WPN_PM_Parts_Rail.json | 597 ++ .../Weapons/Pistols/PM/SK_Weapon_PM.json | 569 ++ .../Weapons/Pistols/PM/texture/TA_PM_BC.json | 152 + .../Pistols/PM/texture/TA_PM_Masks.json | 154 + .../Pistols/PM/texture/TA_PM_Normal.json | 154 + .../PM/texture/TA_PM_Without_logo_BC.json | 152 + .../PM/texture/TA_PM_Without_logo_Masks.json | 154 + .../PM/texture/TA_PM_without_logo_Normal.json | 154 + .../Pistols/PM/texture/T_WP_PM_Stock_C.json | 154 + .../Pistols/PM/texture/T_WP_PM_Stock_N.json | 157 + .../Pistols/PM/texture/T_WP_PM_Stock_ORM.json | 157 + .../texture/T_WP_PM_Stock_Without_logo_C.json | 154 + .../texture/T_WP_PM_Stock_Without_logo_N.json | 157 + .../T_WP_PM_Stock_Without_logo_ORM.json | 157 + .../Pistols/PM/texture/T_WP_PM_Upgrade_C.json | 154 + .../Pistols/PM/texture/T_WP_PM_Upgrade_N.json | 157 + .../PM/texture/T_WP_PM_Upgrade_ORM.json | 157 + .../Weapons/Pistols/ghs18/ABP_ghs18.json | 1646 ++++ .../ghs18/Animations/WP_gsh18_IDLE.json | 66 + .../ghs18/Animations/WP_gsh18_Shutter.json | 66 + .../Animations/WP_gsh18_Shutter_Back.json | 66 + .../Animations/WP_gsh18_Shutter_Mag_Down.json | 113 + .../Animations/WP_gsh18_Shutter_Mag_Up.json | 113 + .../Animations/WP_gsh18_Trigger_Max.json | 66 + .../Pistols/ghs18/Mag/ABP_gsh18_Mag.json | 230 + .../ghs18/Mag/A_WP_gsh18_Mag_Spring.json | 80 + .../Pistols/ghs18/Mag/WP_gsh18_Mag.json | 663 ++ .../ghs18/Mag/WP_gsh18_Mag_PhysicsAsset.json | 57 + .../ghs18/Materials/M_WP_ghs18_Mag.json | 163 + .../Items/Weapons/Pistols/ghs18/WP_gsh18.json | 663 ++ .../Pistols/ghs18/WP_gsh18_PhysicsAsset.json | 114 + .../Weapons/Rifles/AK74N/ABP_AK-74N.json | 1633 ++++ .../Weapons/Rifles/AK74N/ABP_AK74_Mag.json | 223 + .../Weapons/Rifles/AK74N/ABP_AK74_Mag_45.json | 229 + .../Animations/A_WPN_AK74_ShutterBack.json | 66 + .../AK74N/Animations/WP_Anim_AK74_Fire.json | 66 + ...nim_AK74_FireModeSwitch_AutomaticFire.json | 53 + .../WP_Anim_AK74_FireModeSwitch_Safety.json | 52 + ...P_Anim_AK74_FireModeSwitch_SingleFire.json | 53 + .../AK74N/Animations/WP_Anim_AK74_Idle.json | 66 + .../WP_Anim_AK74_Magazine_Down.json | 183 + .../Animations/WP_Anim_AK74_Magazine_Up.json | 173 + .../Animations/WP_Anim_AK74_Shutter.json | 112 + .../Items/Weapons/Rifles/AK74N/MI_AK74.json | 168 + .../Rifles/AK74N/MI_AK74_without_logo.json | 168 + .../Rifles/AK74N/Mag/A_AK74_MAG_Spring.json | 80 + .../Weapons/Rifles/AK74N/Mag/PA_AK74_Mag.json | 1131 +++ .../Rifles/AK74N/Mag/SK_AK74_MAG_Red.json | 439 + .../Rifles/AK74N/Mag/SK_AK74_Mag_Black.json | 663 ++ .../Animations/WP_AK74H_Mag_45_Idle.json | 551 ++ .../WP_AK74H_Mag_45_Idle_PhysicsAsset.json | 92 + .../Animations/WP_AK74H_Mag_45_Load.json | 80 + .../Textures/MI_Glock18_Mag_33.json | 136 + .../Textures/T_WP_AK74H_Mag_45_C.json | 155 + .../Textures/T_WP_AK74H_Mag_45_N.json | 157 + .../Textures/T_WP_AK74H_Mag_45_ORM.json | 157 + .../Weapons/Rifles/AK74N/SK_AK74_Base.json | 681 ++ .../Rifles/AK74N/SK_AK74_Base_Physics.json | 97 + .../Rifles/AK74N/Textures/TA_AK74_BC.json | 152 + .../Rifles/AK74N/Textures/TA_AK74_Masks.json | 154 + .../Rifles/AK74N/Textures/TA_AK74_Normal.json | 154 + .../Textures/TA_AK74_without_logo_BC.json | 152 + .../Textures/TA_AK74_without_logo_Masks.json | 154 + .../Textures/TA_AK74_without_logo_Normal.json | 154 + .../AK74N/Textures/T_WP_AK74_Barrel_C.json | 154 + .../AK74N/Textures/T_WP_AK74_Barrel_N.json | 157 + .../AK74N/Textures/T_WP_AK74_Barrel_ORM.json | 156 + .../Textures/T_WP_AK74_Grips_Magazines_C.json | 154 + .../Textures/T_WP_AK74_Grips_Magazines_N.json | 157 + .../T_WP_AK74_Grips_Magazines_ORM.json | 156 + .../Textures/T_WP_AK74_Handguards_C.json | 154 + .../Textures/T_WP_AK74_Handguards_N.json | 157 + .../Textures/T_WP_AK74_Handguards_ORM.json | 156 + .../Textures/T_WP_AK74_ReceiverCover_C.json | 154 + .../Textures/T_WP_AK74_ReceiverCover_N.json | 157 + .../Textures/T_WP_AK74_ReceiverCover_ORM.json | 156 + .../AK74N/Textures/T_WP_AK74_Receiver_C.json | 154 + .../AK74N/Textures/T_WP_AK74_Receiver_N.json | 157 + .../Textures/T_WP_AK74_Receiver_ORM.json | 157 + .../T_WP_AK74_Receiver_without_logo_C.json | 154 + .../T_WP_AK74_Receiver_without_logo_N.json | 157 + .../T_WP_AK74_Receiver_without_logo_ORM.json | 157 + .../AK74N/Textures/T_WP_AK74_Stoks_C.json | 154 + .../AK74N/Textures/T_WP_AK74_Stoks_N.json | 157 + .../AK74N/Textures/T_WP_AK74_Stoks_ORM.json | 156 + .../Rifles/AK74N/WP_AK74_Dovetail.json | 220 + ..._AK74_Parts_WP_AK74_Handguard_Classic.json | 1258 +++ ...K74_Parts_WP_AK74_Handguard_Ergonomic.json | 1095 +++ ...K74_Parts_WP_AK74_Pistol_Grip_Classic.json | 780 ++ ...4_Parts_WP_AK74_Pistol_Grip_Ergonomic.json | 780 ++ ...WP_AK74_Parts_WP_AK74_Receiver_Barrel.json | 1196 +++ .../WP_AK74_Parts_WP_AK74_Receiver_Sight.json | 722 ++ ...Parts_WP_AK74_Receviver_Cover_Classic.json | 1205 +++ ...K74_Parts_WP_AK74_Receviver_Cover_PDC.json | 1152 +++ .../WP_AK74_Parts_WP_AK74_Stock_Metal.json | 421 + .../WP_AK74_Parts_WP_AK74_Stock_None.json | 1133 +++ .../WP_AK74_Parts_WP_AK74_Stock_Wood.json | 842 ++ .../Items/Weapons/Rifles/AK74U/ABP_AK74U.json | 1657 ++++ ...WP_AK74U_FireModeSwitch_AutomaticFire.json | 53 + .../A_WP_AK74U_FireModeSwitch_SingleFire.json | 53 + .../AK74U/Animations/A_WP_AK74U_Idle.json | 66 + .../AK74U/Animations/A_WP_AK74U_Mag_Down.json | 114 + .../AK74U/Animations/A_WP_AK74U_Mag_Up.json | 114 + .../Animations/A_WP_AK74U_Saferty_Up.json | 52 + .../AK74U/Animations/A_WP_AK74U_Shutter.json | 66 + .../Animations/A_WP_AK74U_Shutter_Back.json | 66 + .../Animations/A_WP_AK74U_Trigger_Max.json | 66 + .../Items/Weapons/Rifles/AK74U/WP_AK74U.json | 953 ++ .../Rifles/AK74U/WP_AK74U_PhysicsAsset.json | 54 + .../Art/Items/Weapons/Rifles/AKM/ABP_AKM.json | 1681 ++++ .../Rifles/AKM/Animation/A_WP_AKM_Fire.json | 77 + ...A_WP_AKM_FireModeSwitch_AutomaticFire.json | 65 + .../A_WP_AKM_FireModeSwitch_Safety.json | 64 + .../A_WP_AKM_FireModeSwitch_SingleFire.json | 65 + .../Rifles/AKM/Animation/A_WP_AKM_Idle.json | 77 + .../AKM/Animation/A_WP_AKM_Magazine_Up.json | 125 + .../AKM/Animation/A_WP_AKM_Shutter.json | 77 + .../AKM/Animation/A_WP_AKM_ShutterBack.json | 77 + .../Weapons/Rifles/AKM/Mag/ABP_AKM_Mag.json | 229 + .../Weapons/Rifles/AKM/Mag/A_WP_AKM_Mag.json | 457 + .../Rifles/AKM/Mag/A_WP_AKM_Mag_Anim.json | 91 + .../AKM/Mag/A_WP_AKM_Mag_PhysicsAsset.json | 824 ++ .../Weapons/Rifles/AKM/WP_AKM_Barrel.json | 1200 +++ .../Weapons/Rifles/AKM/WP_AKM_Dovetail.json | 204 + .../Rifles/AKM/WP_AKM_GripClassic.json | 800 ++ .../Rifles/AKM/WP_AKM_Mount_classic.json | 1131 +++ .../Rifles/AKM/WP_AKM_Receiver_Sight.json | 1126 +++ .../Weapons/Rifles/AKM/WP_AKM_Receviver.json | 663 ++ .../AKM/WP_AKM_Receviver_Cover_Classic.json | 1176 +++ .../AKM/WP_AKM_Receviver_PhysicsAsset.json | 688 ++ .../Weapons/Rifles/AKM/WP_AKM_Stock.json | 862 ++ .../Rifles/AKM/WP_AKM_handguard_classic.json | 1278 +++ .../AKM/texture/1/MI_AKM_Barrel_02.json | 255 + .../AKM/texture/1/MI_AKM_Barrel_03.json | 255 + .../AKM/texture/1/MI_AKM_Grip_Base_01.json | 240 + .../AKM/texture/1/MI_AKM_Grip_Base_02.json | 240 + .../Rifles/AKM/texture/1/MI_AKM_Mag30_01.json | 240 + .../Rifles/AKM/texture/1/MI_AKM_Muzzle.json | 225 + .../1/MI_AKM_RecevierCover_Classic_01.json | 240 + .../AKM/texture/1/MI_AKM_Recevier_02.json | 240 + .../1/MI_AKM_Recevier_without_logo.json | 240 + .../1/MI_AKM_Stock_Classic_Wood_02.json | 240 + .../texture/1/MI_AKM_handguard_wood_01.json | 216 + .../texture/1/MI_AKM_handguard_wood_02.json | 255 + .../AKM/texture/1/T_WP_AKM_GripWood_01_C.json | 143 + .../AKM/texture/1/T_WP_AKM_GripWood_01_N.json | 146 + .../texture/1/T_WP_AKM_GripWood_01_ORM.json | 145 + .../AKM/texture/1/T_WP_AKM_GripWood_02_C.json | 143 + .../1/T_WP_AKM_HandguardWood_01_C.json | 154 + .../1/T_WP_AKM_HandguardWood_01_N.json | 157 + .../1/T_WP_AKM_HandguardWood_01_ORM.json | 156 + .../1/T_WP_AKM_HandguardWood_02_C1.json | 154 + .../AKM/texture/1/T_WP_AKM_Mag30_01_C.json | 154 + .../AKM/texture/1/T_WP_AKM_Mag30_01_N.json | 157 + .../AKM/texture/1/T_WP_AKM_Mag30_01_ORM.json | 156 + .../AKM/texture/1/T_WP_AKM_Muzzle_01_C.json | 143 + .../AKM/texture/1/T_WP_AKM_Muzzle_01_N.json | 146 + .../AKM/texture/1/T_WP_AKM_Muzzle_01_ORM.json | 145 + .../1/T_WP_AKM_RecevierCover_01_C.json | 154 + .../1/T_WP_AKM_RecevierCover_01_ORM.json | 156 + .../1/T_WP_AKM_RecevierCover_01__N.json | 157 + .../texture/1/T_WP_AKM_StockWood_01_C.json | 154 + .../texture/1/T_WP_AKM_StockWood_01_N.json | 157 + .../texture/1/T_WP_AKM_StockWood_01_ORM.json | 156 + .../AKM/texture/1/T_WP_AKM_barrel_02_C.json | 154 + .../AKM/texture/1/T_WP_AKM_barrel_02_N.json | 157 + .../AKM/texture/1/T_WP_AKM_barrel_02_ORM.json | 157 + .../AKM/texture/1/T_WP_AKM_receiver_02_C.json | 154 + .../AKM/texture/1/T_WP_AKM_receiver_02_N.json | 157 + .../texture/1/T_WP_AKM_receiver_02_ORM.json | 157 + .../1/T_WP_AKM_receiver_Without_logo_C.json | 154 + .../1/T_WP_AKM_receiver_Without_logo_N.json | 157 + .../1/T_WP_AKM_receiver_Without_logo_ORM.json | 157 + .../Weapons/Rifles/AKM/texture/MI_AKM.json | 156 + .../Weapons/Rifles/AKM/texture/TA_AKM_BC.json | 152 + .../Rifles/AKM/texture/TA_AKM_Masks.json | 154 + .../Rifles/AKM/texture/TA_AKM_Normal.json | 154 + ...T_WP_AKM_Grip_stock_handguard_muzle_C.json | 154 + ...T_WP_AKM_Grip_stock_handguard_muzle_N.json | 157 + ...WP_AKM_Grip_stock_handguard_muzle_ORM.json | 157 + .../Rifles/AKM/texture/T_WP_AKM_barrel_C.json | 154 + .../Rifles/AKM/texture/T_WP_AKM_barrel_N.json | 157 + .../AKM/texture/T_WP_AKM_barrel_ORM.json | 157 + .../AKM/texture/T_WP_AKM_cap_mag_C.json | 154 + .../AKM/texture/T_WP_AKM_cap_mag_N.json | 157 + .../AKM/texture/T_WP_AKM_cap_mag_ORM.json | 157 + .../AKM/texture/T_WP_AKM_receiver_C.json | 154 + .../AKM/texture/T_WP_AKM_receiver_N.json | 157 + .../AKM/texture/T_WP_AKM_receiver_ORM.json | 157 + .../Weapons/Rifles/AS_Val/ABP_AS_Val.json | 1657 ++++ ...P_AS_Val_FireModeSwitch_AutomaticFire.json | 54 + ...A_WP_AS_Val_FireModeSwitch_SingleFire.json | 53 + .../AS_Val/Animations/A_WP_AS_Val_Idle.json | 68 + .../Animations/A_WP_AS_Val_Mag_Down.json | 116 + .../AS_Val/Animations/A_WP_AS_Val_Mag_Up.json | 116 + .../Animations/A_WP_AS_Val_Saferty_Up.json | 52 + .../Animations/A_WP_AS_Val_Shutter.json | 67 + .../Animations/A_WP_AS_Val_Shutter_Back.json | 68 + .../Animations/A_WP_AS_Val_Trigger_Max.json | 68 + .../Rifles/AS_Val/Mag/ABP_AS_Val_Mag.json | 229 + .../AS_Val/Mag/A_WP_AS_Val_Mag_Spring.json | 80 + .../Rifles/AS_Val/Mag/WP_AS_Val_Mag.json | 663 ++ .../Mag/WP_AS_Val_Mag_PhysicsAsset.json | 57 + .../Rifles/AS_Val/Materials/M_WP_AS_Val.json | 163 + .../AS_Val/Materials/M_WP_AS_Val_02.json | 163 + .../AS_Val/Materials/M_WP_AS_Val_Mag.json | 163 + .../AS_Val/Materials/M_WP_AS_Val_Stock.json | 163 + .../Rifles/AS_Val/Old/WP_AS_Val_Old.json | 681 ++ .../Rifles/AS_Val/Old/WP_AS_Val_Old_02.json | 681 ++ .../AS_Val/Old/WP_AS_Val_Old_02_Physics.json | 132 + .../AS_Val/StaticMesh/SM_AS_Val_Sight.json | 203 + .../AS_Val/StaticMesh/SM_AS_Val_Sight_01.json | 203 + .../AS_Val/StaticMesh/SM_AS_Val_Sight_02.json | 198 + .../Textures/AS-VAL_Magazine_BaseColor.json | 165 + .../Textures/AS-VAL_Magazine_Normal.json | 168 + ...L_Magazine_OcclusionRoughnessMetallic.json | 167 + .../Textures/AS-VAL_stock_BaseColor.json | 165 + .../AS_Val/Textures/AS-VAL_stock_Normal.json | 168 + ...-VAL_stock_OcclusionRoughnessMetallic.json | 167 + .../Rifles/AS_Val/Textures/T_AS_Val_01_C.json | 165 + .../Rifles/AS_Val/Textures/T_AS_Val_01_N.json | 168 + .../AS_Val/Textures/T_AS_Val_01_ORM.json | 168 + .../Rifles/AS_Val/Textures/T_AS_Val_02_C.json | 165 + .../Rifles/AS_Val/Textures/T_AS_Val_02_N.json | 168 + .../AS_Val/Textures/T_AS_Val_02_ORM.json | 168 + .../Items/Weapons/Rifles/BIZON/ABP_Bizon.json | 1657 ++++ .../BIZON/Animations/A_Bizon_ShutterBack.json | 66 + .../Animations/Magazine/ABP_Bizon_Mag.json | 230 + .../Magazine/WP_Anim_BIZON_Mag_Idle.json | 524 ++ .../WP_Anim_BIZON_Mag_Idle_PhysicsAsset.json | 53 + .../Magazine/WP_Anim_BIZON_Mag_Load.json | 91 + .../BIZON/Animations/WP_Anim_BIZON_Fire.json | 66 + .../WP_Anim_BIZON_FireModeSwitch_1.json | 53 + .../WP_Anim_BIZON_FireModeSwitch_2.json | 53 + .../BIZON/Animations/WP_Anim_BIZON_Idle.json | 660 ++ .../Animations/WP_Anim_BIZON_Idle_Anim.json | 66 + .../WP_Anim_BIZON_Idle_PhysicsAsset.json | 93 + .../Animations/WP_Anim_BIZON_Mag_Down.json | 171 + .../Animations/WP_Anim_BIZON_Mag_Up.json | 172 + .../Animations/WP_Anim_BIZON_SafetyUp.json | 52 + .../Animations/WP_Anim_BIZON_Shutter.json | 67 + .../Items/Weapons/Rifles/BIZON/MI_Bizon.json | 142 + .../Rifles/BIZON/MI_Bizon_without_logo.json | 142 + .../Rifles/BIZON/Parts/WP_BIZON_Barrel.json | 1126 +++ .../BIZON/Parts/WP_BIZON_BarrelMount.json | 320 + .../Rifles/BIZON/Parts/WP_BIZON_Dovetail.json | 201 + .../Rifles/BIZON/Parts/WP_BIZON_Grip.json | 780 ++ .../BIZON/Parts/WP_BIZON_Handguard.json | 1174 +++ .../BIZON/Parts/WP_BIZON_ReceiverCover.json | 1258 +++ .../Rifles/BIZON/Parts/WP_BIZON_Stock.json | 421 + .../Rifles/BIZON/texture/TA_BIZON_C.json | 152 + .../Rifles/BIZON/texture/TA_BIZON_N.json | 33 + .../Rifles/BIZON/texture/TA_BIZON_ORM.json | 33 + .../texture/TA_BIZON_without_logo_C.json | 152 + .../texture/TA_BIZON_without_logo_ORM.json | 33 + .../BIZON/texture/TA_BIZON_witout_logo_N.json | 33 + .../T_WP_BIZON_Barrel_Grip_Stock_C.json | 154 + .../T_WP_BIZON_Barrel_Grip_Stock_ORM.json | 157 + .../T_WP_BIZON_Barrel_Grip_Stock__N.json | 157 + .../T_WP_BIZON_Cap_Handguard_mount_C.json | 154 + .../T_WP_BIZON_Cap_Handguard_mount_N.json | 157 + .../T_WP_BIZON_Cap_Handguard_mount_ORM.json | 157 + .../BIZON/texture/T_WP_BIZON_Magazine_C.json | 154 + .../BIZON/texture/T_WP_BIZON_Magazine_N.json | 157 + .../texture/T_WP_BIZON_Magazine_ORM.json | 157 + .../BIZON/texture/T_WP_BIZON_Receiver_C.json | 154 + .../BIZON/texture/T_WP_BIZON_Receiver_N.json | 157 + .../texture/T_WP_BIZON_Receiver_ORM.json | 157 + .../T_WP_BIZON_Receiver_Without_LOGO_C.json | 154 + .../T_WP_BIZON_Receiver_Without_LOGO_N.json | 157 + .../T_WP_BIZON_Receiver_Without_LOGO_ORM.json | 157 + .../Items/Weapons/Rifles/Groza/ABP_Groza.json | 1657 ++++ ...WP_Groza_FireModeSwitch_AutomaticFire.json | 53 + .../A_WP_Groza_FireModeSwitch_SingleFire.json | 53 + .../Groza/Animations/A_WP_Groza_Idle.json | 66 + .../Groza/Animations/A_WP_Groza_Mag_Down.json | 114 + .../Groza/Animations/A_WP_Groza_Mag_Up.json | 114 + .../Animations/A_WP_Groza_Saferty_Up.json | 52 + .../Groza/Animations/A_WP_Groza_Shutter.json | 66 + .../Animations/A_WP_Groza_Shutter_Back.json | 66 + .../Animations/A_WP_Groza_Trigger_Max.json | 66 + .../Rifles/Groza/Mag/ABP_Groza_Mag.json | 229 + .../Groza/Mag/A_WP_Groza_Mag_Spring.json | 80 + .../Rifles/Groza/Mag/WP_Groza_Mag.json | 439 + .../Groza/Mag/WP_Groza_Mag_PhysicsAsset.json | 57 + .../Items/Weapons/Rifles/Groza/WP_Groza.json | 663 ++ .../Rifles/Groza/WP_Groza_PhysicsAsset.json | 149 + .../Anim/WP_IZh_AnimPose_Barrel_Unlock.json | 66 + .../IZh27/Anim/WP_IZh_AnimPose_Fuse_Down.json | 66 + .../IZh27/Anim/WP_IZh_AnimPose_Fuse_Up.json | 66 + .../Anim/WP_IZh_AnimPose_Trigger1_shot.json | 66 + .../Anim/WP_IZh_AnimPose_Trigger2_shot.json | 66 + .../Items/Weapons/Rifles/IZh27/MI_IZ27.json | 87 + .../Rifles/IZh27/MI_IZ27_without_logo.json | 97 + .../Parts/WP_IZh_Parts_WP_IZh_Bandoiler.json | 1259 +++ .../WP_IZh_Parts_WP_IZh_Barrel_Long.json | 694 ++ .../WP_IZh_Parts_WP_IZh_Barrel_Short.json | 1274 +++ .../Parts/WP_IZh_Parts_WP_IZh_Grip_Wood.json | 781 ++ ...WP_IZh_Parts_WP_IZh_Handguard_Classic.json | 1051 +++ ..._IZh_Parts_WP_IZh_Handguard_Ergonomic.json | 843 ++ .../Parts/WP_IZh_Parts_WP_IZh_Rail_Long.json | 488 + .../Parts/WP_IZh_Parts_WP_IZh_Rail_Short.json | 510 ++ .../WP_IZh_Parts_WP_IZh_Stock_Classic.json | 989 ++ .../WP_IZh_Parts_WP_IZh_Stock_Ergonomic.json | 989 ++ .../Rifles/IZh27/WP_IZh_AnimPose_Idle.json | 633 ++ .../WP_IZh_AnimPose_Idle_PhysicsAsset.json | 418 + .../Rifles/IZh27/texture/TA_IZ27_BC.json | 30 + .../Rifles/IZh27/texture/TA_IZ27_Masks.json | 32 + .../Rifles/IZh27/texture/TA_IZ27_Normal.json | 33 + .../texture/TA_IZ27_without_logo_BC.json | 30 + .../texture/TA_IZ27_without_logo_Masks.json | 32 + .../texture/TA_IZ27_without_logo_Normal.json | 33 + .../IZh27/texture/T_WPIZh_Stock_ORM.json | 156 + .../T_WP_IZh_Receiver_Grip_Rail_C.json | 154 + .../T_WP_IZh_Receiver_Grip_Rail_N.json | 157 + .../T_WP_IZh_Receiver_Grip_Rail_ORM.json | 156 + ...IZh_Receiver_Grip_Rail_without_logo_C.json | 154 + ...IZh_Receiver_Grip_Rail_without_logo_N.json | 157 + ...h_Receiver_Grip_Rail_without_logo_ORM.json | 156 + .../IZh27/texture/T_WP_IZh_Stock_C.json | 154 + .../IZh27/texture/T_WP_IZh_Stock_N.json | 157 + .../T_WP_IZh_bandolier_handguards_C.json | 154 + .../T_WP_IZh_bandolier_handguards_N.json | 157 + .../T_WP_IZh_bandolier_handguards_ORM.json | 156 + .../IZh27/texture/T_WP_IZh_barrel_C.json | 154 + .../IZh27/texture/T_WP_IZh_barrel_N.json | 157 + .../IZh27/texture/T_WP_IZh_barrel_ORM.json | 156 + .../Items/Weapons/Rifles/M4A1/ABP_M4A1.json | 1652 ++++ .../M4A1/Animation/M4A1_A_Anim_Fire.json | 66 + .../Animation/M4A1_A_Anim_FireMode_Auto.json | 53 + .../Animation/M4A1_A_Anim_FireMode_Safe.json | 53 + .../Animation/M4A1_A_Anim_FireMode_Semi.json | 52 + .../M4A1/Animation/M4A1_A_Anim_Idle.json | 66 + .../M4A1/Animation/M4A1_A_Anim_Mag_Dn.json | 114 + .../M4A1/Animation/M4A1_A_Anim_Mag_Up.json | 114 + .../M4A1/Animation/M4A1_A_Anim_Shutter.json | 56 + .../Animation/M4A1_A_Anim_ShutterBack.json | 66 + .../Animation/M4A1_A_Anim_Shutter_Bolt.json | 66 + .../Weapons/Rifles/M4A1/Mag/ABP_M4A1_Mag.json | 229 + .../Weapons/Rifles/M4A1/Mag/M4A1_A_Mag.json | 80 + .../T_WP_M4A1_mag_stanag30_01_C.json | 155 + .../T_WP_M4A1_mag_stanag30_01_N.json | 168 + .../T_WP_M4A1_mag_stanag30_01_ORM.json | 167 + .../Rifles/M4A1/Mag/MI_M4A1_Mag_Base.json | 258 + .../Weapons/Rifles/M4A1/Mag/WP_M4A1_Mag.json | 214 + .../M4A1/Mag/WP_M4A1_Mag_PhysicsAsset.json | 251 + .../Weapons/Rifles/M4A1/WP_M4A1_Receiver.json | 214 + .../M4A1/WP_M4A1_Receiver_PhysicsAsset.json | 131 + .../Rifles/M4A1/WP_M4A1_grip_base_01.json | 1138 +++ .../M4A1/WP_M4A1_handguard_base_01.json | 1169 +++ .../Rifles/M4A1/WP_M4A1_handhuard_KACris.json | 1169 +++ .../Rifles/M4A1/WP_M4A1_muzzle_base.json | 1044 +++ .../Rifles/M4A1/WP_M4A1_receiver_barrel.json | 909 ++ .../Rifles/M4A1/WP_M4A1_receiver_cover.json | 1136 +++ .../Rifles/M4A1/WP_M4A1_receiver_stock.json | 1125 +++ .../Rifles/M4A1/WP_M4A1_sight_base_front.json | 1044 +++ .../Rifles/M4A1/WP_M4A1_sight_base_rear.json | 1033 +++ .../Rifles/M4A1/WP_M4A1_stock_base_01.json | 1114 +++ .../Rifles/M4A1/WP_M4A1_stock_base_02.json | 819 ++ .../T_WP_M4A1_sight_base_rear_front_C.json | 155 + .../T_WP_M4A1_sight_base_rear_front_N.json | 168 + .../T_WP_M4A1_sight_base_rear_front_ORM.json | 167 + .../T_WP_M4A1_grip_base_01_C.json | 154 + .../T_WP_M4A1_grip_base_01_N.json | 157 + .../T_WP_M4A1_grip_base_01_ORM.json | 156 + .../T_WP_M4A1_handguard_base_01_C.json | 154 + .../T_WP_M4A1_handguard_base_01_N.json | 157 + .../T_WP_M4A1_handguard_base_01_ORM.json | 156 + .../T_WP_M4A1_handhuard_KACris_C.json | 155 + .../T_WP_M4A1_handhuard_KACris_N.json | 168 + .../T_WP_M4A1_handhuard_KACris_ORM.json | 167 + .../T_WP_M4A1_muzzle_base_C.json | 133 + .../T_WP_M4A1_muzzle_base_N.json | 146 + .../T_WP_M4A1_muzzle_base_ORM.json | 145 + .../T_WP_M4A1_receiver_committee_C.json | 155 + .../T_WP_M4A1_receiver_committee_N.json | 168 + .../T_WP_M4A1_receiver_committee_ORM.json | 167 + .../T_WP_M4A1_receiver_base_C.json | 155 + .../T_WP_M4A1_receiver_base_N.json | 168 + .../T_WP_M4A1_receiver_base_ORM.json | 167 + .../T_WP_M4A1_stock_base_02_C.json | 154 + .../T_WP_M4A1_stock_base_02_N.json | 157 + .../T_WP_M4A1_stock_base_02_ORM.json | 156 + .../T_WP_M4A1_stock_base_01_C.json | 144 + .../T_WP_M4A1_stock_base_01_N.json | 168 + .../T_WP_M4A1_stock_base_01_ORM.json | 167 + .../M4A1/texture/MI_M4A1_GasBlock_Base.json | 267 + .../Rifles/M4A1/texture/MI_M4A1_Grip_A2.json | 240 + .../M4A1/texture/MI_M4A1_Hanguard_Base.json | 255 + .../M4A1/texture/MI_M4A1_Hanguard_KACris.json | 267 + .../M4A1/texture/MI_M4A1_Muzzle_USGI.json | 258 + .../M4A1/texture/MI_M4A1_Receiver_UNPSC.json | 301 + .../M4A1/texture/MI_M4A1_Receiver_base.json | 252 + .../M4A1/texture/MI_M4A1_Stock_Base.json | 240 + .../M4A1/texture/MI_M4A1_Stock_Standart.json | 240 + .../Parts/WP_Mosin_Rifle_Ammo.json | 468 + .../Weapons/Rifles/SAIGA12/ABP_Saiga12.json | 1681 ++++ .../Rifles/SAIGA12/ABP_Saiga12_Mag.json | 229 + .../Rifles/SAIGA12/ABP_Saiga12_MagShort.json | 229 + .../SAIGA12/Animations/A_SAIGA12_Fire.json | 66 + .../Animations/A_SAIGA12_FireModeSwitch.json | 53 + .../Animations/A_SAIGA12_Idle_Anim.json | 66 + .../Animations/A_SAIGA12_Mag_Down.json | 182 + .../SAIGA12/Animations/A_SAIGA12_Mag_UP.json | 182 + .../SAIGA12/Animations/A_SAIGA12_Safety.json | 52 + .../SAIGA12/Animations/A_SAIGA12_Shutter.json | 56 + .../Animations/A_Saiga12_ShutterBack.json | 66 + .../Magazine/A_SAIGA12_MAG_Spring.json | 91 + .../Weapons/Rifles/SAIGA12/MI_Saiga12.json | 87 + .../Rifles/SAIGA12/MI_Saiga12_MAG.json | 87 + .../SAIGA12/MI_Saiga12_without_logo.json | 97 + .../Anim_Saiga12_MAG_4Ammo_Idle.json | 412 + ...m_Saiga12_MAG_4Ammo_Idle_PhysicsAsset.json | 57 + .../Anim_Saiga12_MAG_4Ammo_Load.json | 91 + .../Mag_4ammo/MI_Saiga12_MAG_Short.json | 87 + .../Mag_4ammo/TA_WP_SAIGA12_Mag_4ammo_C.json | 30 + .../Mag_4ammo/TA_WP_SAIGA12_Mag_4ammo_N.json | 33 + .../TA_WP_SAIGA12_Mag_4ammo_ORM.json | 33 + .../Mag_4ammo/T_WP_SAIGA12_Mag_4ammo_C.json | 143 + .../Mag_4ammo/T_WP_SAIGA12_Mag_4ammo_N.json | 146 + .../Mag_4ammo/T_WP_SAIGA12_Mag_4ammo_ORM.json | 146 + .../Weapons/Rifles/SAIGA12/PA_SAIGA12.json | 93 + .../Parts/WP_SAIGA12_Barrel_regular.json | 1258 +++ .../SAIGA12/Parts/WP_SAIGA12_Dovetail.json | 204 + .../Parts/WP_SAIGA12_Grip_Plastic.json | 780 ++ .../Parts/WP_SAIGA12_Handguard_Plastik.json | 1258 +++ .../Parts/WP_SAIGA12_ReceiverCover.json | 1247 +++ .../Parts/WP_SAIGA12_Receiver_gas.json | 391 + .../Parts/WP_SAIGA12_Stock_Plastic.json | 780 ++ .../Weapons/Rifles/SAIGA12/SK_SAIGA12.json | 663 ++ .../Rifles/SAIGA12/SK_SAIGA12_MAG.json | 434 + ...WP_Anim_SAIGA12_MAG_Load_PhysicsAsset.json | 77 + .../Rifles/SAIGA12/texture/TA_SAIGA12_C.json | 30 + .../Rifles/SAIGA12/texture/TA_SAIGA12_N.json | 33 + .../SAIGA12/texture/TA_SAIGA12_ORM.json | 33 + .../texture/TA_SAIGA12_without_logo_C.json | 30 + .../texture/TA_SAIGA12_without_logo_N.json | 33 + .../texture/TA_SAIGA12_without_logo_ORM.json | 33 + .../T_WP_SAIGA12_Mag_barrel_Cap_C.json | 154 + .../T_WP_SAIGA12_Mag_barrel_Cap_N.json | 157 + .../T_WP_SAIGA12_Mag_barrel_Cap_ORM.json | 157 + .../texture/T_WP_SAIGA12_Receiver_C.json | 154 + .../texture/T_WP_SAIGA12_Receiver_N.json | 157 + .../texture/T_WP_SAIGA12_Receiver_ORM.json | 157 + .../T_WP_SAIGA12_Receiver_Without_logo_C.json | 154 + .../T_WP_SAIGA12_Receiver_Without_logo_N.json | 157 + ..._WP_SAIGA12_Receiver_Without_logo_ORM.json | 157 + ...WP_SAIGA12_stock_handguard_grip_gas_C.json | 154 + ...WP_SAIGA12_stock_handguard_grip_gas_N.json | 157 + ..._SAIGA12_stock_handguard_grip_gas_ORM.json | 157 + .../Art/Items/Weapons/Rifles/SKS/ABP_SKS.json | 1651 ++++ .../Items/Weapons/Rifles/SKS/ABP_SKS_Mag.json | 229 + .../Rifles/SKS/Animations/WP_SKS_Idle.json | 66 + .../SKS/Animations/WP_SKS_Mag_Down.json | 114 + .../Rifles/SKS/Animations/WP_SKS_Mag_Up.json | 114 + .../Rifles/SKS/Animations/WP_SKS_Shutter.json | 66 + .../SKS/Animations/WP_SKS_Shutter_Back.json | 66 + .../SKS/Animations/WP_SKS_Suferty_Down.json | 53 + .../SKS/Animations/WP_SKS_Suferty_Up.json | 52 + .../SKS/Animations/WP_SKS_Trigger_Max.json | 66 + .../Weapons/Rifles/SKS/Mag/SM_SKS_Mag.json | 439 + .../SKS/Mag/SM_SKS_Mag_PhysicsAsset.json | 57 + .../Rifles/SKS/Mag/SM_SKS_Mag_Spring.json | 80 + .../Art/Items/Weapons/Rifles/SKS/WP_SKS.json | 781 ++ .../Rifles/SKS/WP_SKS_PhysicsAsset.json | 168 + .../Art/Items/Weapons/Rifles/VSS/ABP_VSS.json | 1657 ++++ .../Items/Weapons/Rifles/VSS/ABP_VSS_Mag.json | 229 + .../WP_VSS_FireModeSwitch_SingleFire.json | 53 + .../Rifles/VSS/Animations/WP_VSS_Idle.json | 66 + .../VSS/Animations/WP_VSS_Mag_Down.json | 114 + .../Rifles/VSS/Animations/WP_VSS_Mag_Up.json | 114 + .../VSS/Animations/WP_VSS_Saferty_Up.json | 52 + .../Rifles/VSS/Animations/WP_VSS_Shutter.json | 66 + .../VSS/Animations/WP_VSS_Shutter_Back.json | 66 + .../VSS/Animations/WP_VSS_Trigger_Max.json | 66 + .../Weapons/Rifles/VSS/Mag/WP_VSS_Mag.json | 663 ++ .../VSS/Mag/WP_VSS_Mag_PhysicsAsset.json | 57 + .../Weapons/Rifles/VSS/Mag/WP_VSS_Spring.json | 80 + .../Art/Items/Weapons/Rifles/VSS/WP_VSS.json | 971 ++ .../Rifles/VSS/WP_VSS_PhysicsAsset.json | 169 + .../Weapons/Submachine/PP91/ABP_PP91.json | 1657 ++++ .../A_PP91_FireModeSwitch_AutomaticFire.json | 53 + .../A_PP91_FireModeSwitch_SingleFire.json | 53 + .../PP91/Animations/A_PP91_Mag_Down.json | 172 + .../PP91/Animations/A_PP91_Mag_Up.json | 172 + .../PP91/Animations/A_PP91_Saferty_Up.json | 52 + .../PP91/Animations/A_PP91_Shutter.json | 66 + .../PP91/Animations/A_PP91_Shutter_Back.json | 66 + .../PP91/Animations/A_PP91_Trigger_Max.json | 66 + .../PP91/Animations/A_PP91_idle.json | 66 + .../Submachine/PP91/Mag/ABP_PP91_Mag.json | 229 + .../PP91/Mag/A_PP91_Mag_Spring.json | 80 + .../Submachine/PP91/Mag/WP_PP91_Mag.json | 412 + .../PP91/Mag/WP_PP91_Mag_PhysicsAsset.json | 57 + .../Submachine/PP91/Materials/M_WP_PP91.json | 145 + .../PP91/Materials/M_WP_PP91_Mag.json | 118 + .../PP91/Materials/M_WP_PP91_S.json | 163 + .../Submachine/PP91/Textures/T_PP_91_C.json | 165 + .../PP91/Textures/T_PP_91_Mag_C.json | 154 + .../PP91/Textures/T_PP_91_Mag_N.json | 157 + .../PP91/Textures/T_PP_91_Mag_ORM.json | 156 + .../Submachine/PP91/Textures/T_PP_91_N.json | 168 + .../Submachine/PP91/Textures/T_PP_91_ORM.json | 167 + .../Submachine/PP91/Textures/T_PP_91_S_C.json | 165 + .../Weapons/Submachine/PP91/WP_PP91.json | 681 ++ .../Submachine/PP91/WP_PP91_PhysicsAsset.json | 135 + .../ITR2/Art/Items/probes/01_-_Default.json | 94 + .../MF_Dissolution_Spawn_01.json | 12 + .../MF_Dissolution_SphereGradient_01.json | 12 + .../ITR2/Art/Misc/AshMasks/TA_AshMasks.json | 119 + .../Art/Misc/AshMasks/T_ForestAshMask_a.json | 134 + .../Misc/AshMasks/T_PeninsulaAshMask_a.json | 123 + .../ITR2/Art/Misc/MapTextures/M_LevelMap.json | 155 + .../Art/Misc/MapTextures/M_LevelMap_LHUB.json | 61 + .../Misc/MapTextures/M_LevelMap_L_Forest.json | 61 + .../MapTextures/M_LevelMap_Peninsula.json | 105 + .../ITR2/Art/Misc/MapTextures/RT_MapMask.json | 22 + .../Misc/MapTextures/T_LevelMap_L_Forest.json | 166 + .../Misc/MapTextures/T_LevelMap_L_Hub.json | 166 + .../MapTextures/T_LevelMap_L_Peninsula.json | 168 + .../Misc/MapTextures/T_MapMask_L_Forest.json | 146 + .../Misc/MapTextures/T_MapMask_L_Hub2.json | 146 + .../MapTextures/T_MapMask_L_Peninsula1.json | 146 + .../Content/ITR2/Art/Misc/SM_Backpack.json | 225 + .../ITR2/Art/Misc/SM_ItemWallSelect.json | 407 + .../Content/ITR2/Art/Misc/Splash01.json | 167 + .../ITR2/Art/Misc/Target/MI_Target.json | 55 + .../Art/Misc/Target/MI_TargetHitPoint.json | 51 + .../ITR2/Art/Misc/Target/T_Target.json | 156 + .../ITR2/Art/Misc/Textures/Ai_Spawnpoint.json | 121 + .../ITR2/Art/Misc/Textures/S_Solver.json | 122 + .../ITR2/Art/Misc/Textures/Spawn_Point.json | 121 + .../Content/ITR2/Art/Misc/TranspMat.json | 99 + .../Art/PLA/FlyingProps/FlyingRocks_1.json | 481 + .../Art/PLA/FlyingProps/FlyingRocks_2.json | 806 ++ .../Art/PLA/FlyingProps/FlyingWood_1.json | 461 + .../Art/PLA/Rocks/PLA_RockCover07_PCG.json | 796 ++ .../Art/PLA/Rocks/PLA_RockCover08_PCG.json | 968 ++ .../AshDefault/T_CircleAshWavesBig_N.json | 168 + .../AshDefault/T_CircleAshWavesSmall_N.json | 146 + .../Ash_Dark/T_ash_tile_dark_b_C.json | 155 + .../Ash_Dark/T_ash_tile_dark_b_N.json | 157 + .../Ash_Dark/T_ash_tile_dark_b_ORMH.json | 157 + .../Ash_WhiteCurved/ML_Ash_curved_01_a.json | 31 + .../Ash_WhiteCurved/T_Ash_curved_Biege.json | 156 + .../Ash_WhiteCurved/T_Ash_curved_C.json | 155 + .../Ash_WhiteCurved/T_Ash_curved_C_Mat.json | 86 + .../Ash_WhiteCurved/T_Ash_curved_N.json | 157 + .../Ash_WhiteCurved/T_Ash_curved_ORMH.json | 157 + .../ITR2/Art/Textures/BASE/_Black.json | 88 + .../Content/ITR2/Art/Textures/BASE/_Gray.json | 88 + .../ITR2/Art/Textures/BASE/_Normal.json | 91 + .../ITR2/Art/Textures/BASE/_White.json | 88 + .../T_WorldMaterial_Brick_wall_01_C.json | 155 + .../T_WorldMaterial_Brick_wall_01_N.json | 157 + .../T_WorldMaterial_Brick_wall_01_ORMH.json | 157 + .../T_WorldMaterial_BricksWall_Grey_01_c.json | 165 + ...T_WorldMaterial_BricksWall_Paint_01_c.json | 165 + ..._WorldMaterial_BricksWall_Red_01_ORMH.json | 156 + 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165 + .../Textures/ForestDirt/T_ForestDirt_N.json | 168 + .../ForestDirt/T_ForestDirt_ORMH.json | 167 + .../MLI_WorldMaterial_ForestSand_01_a.json | 110 + .../Textures/ForestSand/T_ForestSand_C.json | 154 + .../Textures/ForestSand/T_ForestSand_N.json | 157 + .../Textures/ForestSand/T_ForestSand_ORH.json | 156 + .../Glass/T_WorldMaterial_Glass_01_a.json | 154 + .../HubCeiling/T_Hub_Ceiling_panels_C.json | 154 + .../HubCeiling/T_Hub_Ceiling_panels_N.json | 157 + .../HubCeiling/T_Hub_Ceiling_panels_ORM.json | 154 + .../MLI_Hub_Trim_Interior_Decor_01_a.json | 99 + .../T_Hub_Trim_Interior_Decor_01_Color.json | 154 + .../T_Hub_Trim_Interior_Decor_01_Normal.json | 157 + .../T_Hub_Trim_Interior_Decor_01_ORM.json | 156 + .../Macro/Cloth/T_Macro_cloth_folded_N.json | 168 + .../Macro/Dirt/Dirt_02/T_macro_dirt_02_C.json | 144 + .../Dirt/Dirt_02/T_macro_dirt_02_ORM.json | 145 + .../Textures/Macro/T_macro_bloating_01_N.json | 157 + .../Textures/Macro/T_macro_bloating_02_N.json | 146 + 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--- /dev/null +++ b/IntoTheRadius2/Content/ITR2/Art/Items/AmmoBoxes/New/545/AmmoBOX_545x39_Anim_open.json @@ -0,0 +1,86 @@ +[ + { + "Type": "AnimSequence", + "Name": "AmmoBOX_545x39_Anim_open", + "Class": "UScriptClass'AnimSequence'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "BoneCompressionSettings": { + "ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1" + }, + "CurveCompressionSettings": { + "ObjectName": "AnimCurveCompressionSettings'DefaultAnimCurveCompressionSettings'", + "ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings.1" + }, + "VariableFrameStrippingSettings": { + "ObjectName": "VariableFrameStrippingSettings'DefaultVariableFrameStrippingSettings'", + "ObjectPath": "/Engine/Animation/DefaultVariableFrameStrippingSettings.0" + }, + "SequenceLength": 0.8666667, + "Skeleton": { + "ObjectName": 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b/IntoTheRadius2/Content/ITR2/Art/Items/AmmoBoxes/New/545/Montage_BOX_545x39_open.json @@ -0,0 +1,62 @@ +[ + { + "Type": "AnimMontage", + "Name": "Montage_BOX_545x39_open", + "Class": "UScriptClass'AnimMontage'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "CompositeSections": [ + { + "SectionName": "Default", + "NextSectionName": "None", + "MetaData": [], + "LinkedMontage": { + "ObjectName": "AnimMontage'Montage_BOX_545x39_open'", + "ObjectPath": "/Game/ITR2/Art/Items/AmmoBoxes/New/545/Montage_BOX_545x39_open.0" + }, + "SlotIndex": 0, + "SegmentIndex": 0, + "LinkMethod": "EAnimLinkMethod::Absolute", + "CachedLinkMethod": "EAnimLinkMethod::Absolute", + "SegmentBeginTime": 0.0, + "SegmentLength": 0.8666667, + "LinkValue": 0.0, + "LinkedSequence": { + "ObjectName": "AnimSequence'AmmoBOX_545x39_Anim_open'", + "ObjectPath": "/Game/ITR2/Art/Items/AmmoBoxes/New/545/AmmoBOX_545x39_Anim_open.0" + } + } + ], + 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b/IntoTheRadius2/Content/ITR2/Art/Items/AmmoBoxes/New/545/SKEL_Ammobox.json @@ -0,0 +1,1300 @@ +[ + { + "Type": "AnimCurveMetaData", + "Name": "AnimCurveMetaData_0", + "Outer": "SKEL_Ammobox", + "Class": "UScriptClass'AnimCurveMetaData'", + "Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted" + }, + { + "Type": "SkeletalMeshSocket", + "Name": "SkeletalMeshSocket_0", + "Outer": "SKEL_Ammobox", + "Class": "UScriptClass'SkeletalMeshSocket'", + "Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "SocketName": "ExtractedAmmo", + "BoneName": "Root", + "RelativeLocation": { + "X": 14.093277, + "Y": 0.0, + "Z": 13.914691 + } + } + }, + { + "Type": "Skeleton", + "Name": "SKEL_Ammobox", + "Class": "UScriptClass'Skeleton'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "BoneTree": [ + { + "TranslationRetargetingMode": "EBoneTranslationRetargetingMode::Animation" + }, + { + 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b/IntoTheRadius2/Content/ITR2/Art/Items/AmmoBoxes/New/762x51/ABP_Ammobox_762x51.json @@ -0,0 +1,406 @@ +[ + { + "Type": "ABP_Ammobox_762x51_C", + "Name": "Default__ABP_Ammobox_762x51_C", + "Class": "AnimBlueprintGeneratedClass'/Game/ITR2/Art/Items/AmmoBoxes/New/762x51/ABP_Ammobox_762x51.ABP_Ammobox_762x51_C'", + "Template": { + "ObjectName": "ABP_Ammobox_C'Default__ABP_Ammobox_C'", + "ObjectPath": "/Game/ITR2/Art/Items/AmmoBoxes/New/545/ABP_Ammobox.0" + }, + "Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "UberGraphFrame": {}, + "AnimOpen[7]": { + "ObjectName": "AnimSequence'A_AmmoBOX_762x51_Open'", + "ObjectPath": "/Game/ITR2/Art/Items/AmmoBoxes/New/762x51/A_AmmoBOX_762x51_Open.0" + }, + "AnimAmmoOut[8]": { + "ObjectName": "AnimSequence'A_AmmoBOX_762x51_idle'", + "ObjectPath": "/Game/ITR2/Art/Items/AmmoBoxes/New/762x51/A_AmmoBOX_762x51_idle.0" + } + }, + "SerializedSparseClassDataStruct": 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@@ -0,0 +1,86 @@ +[ + { + "Type": "AnimSequence", + "Name": "A_AmmoBOX_762x51_idle", + "Class": "UScriptClass'AnimSequence'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "BoneCompressionSettings": { + "ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1" + }, + "CurveCompressionSettings": { + "ObjectName": "AnimCurveCompressionSettings'DefaultAnimCurveCompressionSettings'", + "ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings.1" + }, + "VariableFrameStrippingSettings": { + "ObjectName": "VariableFrameStrippingSettings'DefaultVariableFrameStrippingSettings'", + "ObjectPath": "/Engine/Animation/DefaultVariableFrameStrippingSettings.0" + }, + "SequenceLength": 0.033333335, + "Skeleton": { + "ObjectName": "Skeleton'SKEL_Ammobox'", + "ObjectPath": "/Game/ITR2/Art/Items/AmmoBoxes/New/545/SKEL_Ammobox.2" + } + }, + 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a/IntoTheRadius2/Content/ITR2/Art/Items/AmmoBoxes/New/762x51/Material/MI_AmmoBox_762x51.json b/IntoTheRadius2/Content/ITR2/Art/Items/AmmoBoxes/New/762x51/Material/MI_AmmoBox_762x51.json new file mode 100644 index 00000000..c8e4b420 --- /dev/null +++ b/IntoTheRadius2/Content/ITR2/Art/Items/AmmoBoxes/New/762x51/Material/MI_AmmoBox_762x51.json @@ -0,0 +1,136 @@ +[ + { + "Type": "MaterialInstanceConstant", + "Name": "MI_AmmoBox_762x51", + "Class": "UScriptClass'MaterialInstanceConstant'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "PhysMaterial": { + "ObjectName": "PhysicalMaterial'PM_Cardboard'", + "ObjectPath": "/Game/PhysicalMaterials/PM_Cardboard.0" + }, + "Parent": { + "ObjectName": "Material'M_AmmoMat'", + "ObjectPath": "/Game/ITR1/ART/Ammo/M_AmmoMat.0" + }, + "ScalarParameterValues": [ + { + "ParameterInfo": { + "Name": "RefractionDepthBias", + "Association": "EMaterialParameterAssociation::GlobalParameter", + 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index 00000000..81e8b8af --- /dev/null +++ b/IntoTheRadius2/Content/ITR2/Art/Items/AmmoBoxes/New/9x18/Montage_AmmoBox_09X18_Open.json @@ -0,0 +1,62 @@ +[ + { + "Type": "AnimMontage", + "Name": "Montage_AmmoBox_09X18_Open", + "Class": "UScriptClass'AnimMontage'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "CompositeSections": [ + { + "SectionName": "Default", + "NextSectionName": "None", + "MetaData": [], + "LinkedMontage": { + "ObjectName": "AnimMontage'Montage_AmmoBox_09X18_Open'", + "ObjectPath": "/Game/ITR2/Art/Items/AmmoBoxes/New/9X18/Montage_AmmoBox_09X18_Open.0" + }, + "SlotIndex": 0, + "SegmentIndex": 0, + "LinkMethod": "EAnimLinkMethod::Absolute", + "CachedLinkMethod": "EAnimLinkMethod::Absolute", + "SegmentBeginTime": 0.0, + "SegmentLength": 0.8666667, + "LinkValue": 0.0, + "LinkedSequence": { + "ObjectName": "AnimSequence'Anim_AmmoBox_09X18_Open'", + "ObjectPath": 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"Flags": "RF_Public | RF_LoadCompleted", + "ElementSize": 8, + "PropertyFlags": "Edit | BlueprintVisible | DisableEditOnTemplate | DisableEditOnInstance", + "PropertyClass": { + "ObjectName": "BlueprintGeneratedClass'BP_CannedCan_Fish_C'", + "ObjectPath": "/Game/ITR2/BPs/Items/Consumable/BP_CannedCan_Fish.0" + } + } + ], + "FuncMap": { + "ExecuteUbergraph_ABP_CannedFood_01_a": { + "ObjectName": "Function'ABP_CannedFood_01_a_C:ExecuteUbergraph_ABP_CannedFood_01_a'", + "ObjectPath": "/Game/ITR2/Art/Items/CannedFood/ABP_CannedFood_01_a.5" + }, + "SetOpen": { + "ObjectName": "Function'ABP_CannedFood_01_a_C:SetOpen'", + "ObjectPath": "/Game/ITR2/Art/Items/CannedFood/ABP_CannedFood_01_a.7" + }, + "BlueprintInitializeAnimation": { + "ObjectName": "Function'ABP_CannedFood_01_a_C:BlueprintInitializeAnimation'", + "ObjectPath": "/Game/ITR2/Art/Items/CannedFood/ABP_CannedFood_01_a.3" + }, + "UpdateOpenPosition": { + "ObjectName": "Function'ABP_CannedFood_01_a_C:UpdateOpenPosition'", + "ObjectPath": "/Game/ITR2/Art/Items/CannedFood/ABP_CannedFood_01_a.8" + }, + "InitialteOpen": { + "ObjectName": "Function'ABP_CannedFood_01_a_C:InitialteOpen'", + "ObjectPath": "/Game/ITR2/Art/Items/CannedFood/ABP_CannedFood_01_a.6" + }, + "BlueprintUpdateAnimation": { + "ObjectName": "Function'ABP_CannedFood_01_a_C:BlueprintUpdateAnimation'", + "ObjectPath": "/Game/ITR2/Art/Items/CannedFood/ABP_CannedFood_01_a.4" + }, + "AnimGraph": { + "ObjectName": "Function'ABP_CannedFood_01_a_C:AnimGraph'", + "ObjectPath": "/Game/ITR2/Art/Items/CannedFood/ABP_CannedFood_01_a.2" + } + }, + "ClassFlags": "CLASS_Transient | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference", + "ClassWithin": { + "ObjectName": "Class'SkeletalMeshComponent'", + "ObjectPath": "/Script/Engine" + }, + "ClassConfigName": "Engine", + "bCooked": true, + "ClassDefaultObject": { + "ObjectName": "ABP_CannedFood_01_a_C'Default__ABP_CannedFood_01_a_C'", + "ObjectPath": 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"FUNC_Event | FUNC_Public | FUNC_BlueprintEvent" + }, + { + "Type": "Function", + "Name": "BlueprintUpdateAnimation", + "Outer": "ABP_CannedFood_01_a_C", + "Class": "UScriptClass'Function'", + "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted", + "SuperStruct": { + "ObjectName": "Class'AnimInstance:BlueprintUpdateAnimation'", + "ObjectPath": "/Script/Engine" + }, + "ChildProperties": [ + { + "Type": "FloatProperty", + "Name": "DeltaTimeX", + "Flags": "RF_Public", + "ElementSize": 4, + "PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm" + } + ], + "FunctionFlags": "FUNC_Event | FUNC_Public | FUNC_BlueprintEvent" + }, + { + "Type": "Function", + "Name": "ExecuteUbergraph_ABP_CannedFood_01_a", + "Outer": "ABP_CannedFood_01_a_C", + "Class": "UScriptClass'Function'", + "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted", + "ChildProperties": [ + { + "Type": "IntProperty", + "Name": "EntryPoint", + "Flags": "RF_Public", + "ElementSize": 4, + "PropertyFlags": 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1, + "bIsNativeBool": true + }, + { + "Type": "ObjectProperty", + "Name": "CallFunc_GetOwningActor_ReturnValue", + "Flags": "RF_Public", + "ElementSize": 8, + "PropertyClass": { + "ObjectName": "Class'Actor'", + "ObjectPath": "/Script/Engine" + } + }, + { + "Type": "ObjectProperty", + "Name": "K2Node_DynamicCast_AsBP_Canned_Can_Fish", + "Flags": "RF_Public", + "ElementSize": 8, + "PropertyClass": { + "ObjectName": "BlueprintGeneratedClass'BP_CannedCan_Fish_C'", + "ObjectPath": "/Game/ITR2/BPs/Items/Consumable/BP_CannedCan_Fish.0" + } + }, + { + "Type": "BoolProperty", + "Name": "K2Node_DynamicCast_bSuccess", + "Flags": "RF_Public", + "ElementSize": 1, + "FieldSize": 1, + "ByteOffset": 0, + "ByteMask": 1, + "FieldMask": 255, + "BoolSize": 1, + "bIsNativeBool": true + }, + { + "Type": "DoubleProperty", + "Name": "CallFunc_Multiply_DoubleDouble_A_ImplicitCast", + "Flags": "RF_Public", + "ElementSize": 8 + }, + { + "Type": "DoubleProperty", + "Name": 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"UpdateOpenPosition", + "Outer": "ABP_CannedFood_01_a_C", + "Class": "UScriptClass'Function'", + "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted", + "ChildProperties": [ + { + "Type": "FloatProperty", + "Name": "Progress", + "Flags": "RF_Public", + "ElementSize": 4, + "PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm" + } + ], + "FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent" + }, + { + "Type": "ScriptStruct", + "Name": "AnimBlueprintGeneratedConstantData", + "Outer": "ABP_CannedFood_01_a_C", + "Class": "UScriptClass'ScriptStruct'", + "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted", + "SuperStruct": { + "ObjectName": "Class'AnimBlueprintConstantData'", + "ObjectPath": "/Script/Engine" + }, + "ChildProperties": [ + { + "Type": "NameProperty", + "Name": "__NameProperty_15", + "Flags": "RF_Public | RF_LoadCompleted", + "ElementSize": 12, + "PropertyFlags": "BlueprintVisible" + }, + { + "Type": "ObjectProperty", + "Name": "__BlendProfile_16", + "Flags": "RF_Public | RF_LoadCompleted", + "ElementSize": 8, + "PropertyFlags": "BlueprintVisible | UObjectWrapper", + "PropertyClass": { + "ObjectName": "Class'BlendProfile'", + "ObjectPath": "/Script/Engine" + } + }, + { + "Type": "ObjectProperty", + "Name": "__CurveFloat_17", + "Flags": "RF_Public | RF_LoadCompleted", + "ElementSize": 8, + "PropertyFlags": "BlueprintVisible | UObjectWrapper", + "PropertyClass": { + "ObjectName": "Class'CurveFloat'", + "ObjectPath": "/Script/Engine" + } + }, + { + "Type": "EnumProperty", + "Name": "__EnumProperty_18", + "Flags": "RF_Public | RF_LoadCompleted", + "ElementSize": 1, + "PropertyFlags": "BlueprintVisible", + "Enum": { + "ObjectName": "Class'EAlphaBlendOption'", + "ObjectPath": "/Script/Engine" + }, + "UnderlyingProp": { + "Type": "ByteProperty", + "Name": "UnderlyingType", + "Flags": "RF_Public", + "ElementSize": 1, + "Enum": null + } + }, + { + "Type": "EnumProperty", + "Name": "__EnumProperty_19", + "Flags": "RF_Public | RF_LoadCompleted", + "ElementSize": 1, + "PropertyFlags": "BlueprintVisible", + "Enum": { + "ObjectName": "Class'EBlendListTransitionType'", + "ObjectPath": "/Script/AnimGraphRuntime" + }, + "UnderlyingProp": { + "Type": "ByteProperty", + "Name": "UnderlyingType", + "Flags": "RF_Public", + "ElementSize": 1, + "Enum": null + } + }, + { + "Type": "ArrayProperty", + "Name": "__ArrayProperty_20", + "Flags": "RF_Public | RF_LoadCompleted", + "ElementSize": 16, + "PropertyFlags": "BlueprintVisible | EditFixedSize", + "Inner": { + "Type": "FloatProperty", + "Name": "__ArrayProperty_20", + "Flags": "RF_Public", + "ElementSize": 4 + } + }, + { + "Type": "StructProperty", + "Name": "__StructProperty_21", + "Flags": "RF_Public | RF_LoadCompleted", + "ElementSize": 40, + "PropertyFlags": "BlueprintVisible", + "Struct": { + "ObjectName": "Class'AnimNodeFunctionRef'", + "ObjectPath": "/Script/Engine" + } + }, + { + "Type": "StructProperty", + "Name": "__StructProperty_22", + "Flags": "RF_Public | RF_LoadCompleted", + "ElementSize": 44, + "PropertyFlags": "BlueprintVisible", + "Struct": { + "ObjectName": "Class'InputScaleBiasClampConstants'", + "ObjectPath": "/Script/Engine" + } + }, + { + "Type": "FloatProperty", + "Name": "__FloatProperty_23", + "Flags": "RF_Public | RF_LoadCompleted", + "ElementSize": 4, + "PropertyFlags": "BlueprintVisible" + }, + { + "Type": "FloatProperty", + "Name": "__FloatProperty_24", + "Flags": "RF_Public | RF_LoadCompleted", + "ElementSize": 4, + "PropertyFlags": "BlueprintVisible" + }, + { + "Type": "BoolProperty", + "Name": "__BoolProperty_25", + "Flags": "RF_Public | RF_LoadCompleted", + "ElementSize": 1, + "PropertyFlags": "BlueprintVisible", + "FieldSize": 1, + "ByteOffset": 0, + "ByteMask": 1, + "FieldMask": 255, + "BoolSize": 1, + "bIsNativeBool": true + }, + { + "Type": "EnumProperty", + "Name": "__EnumProperty_26", + "Flags": "RF_Public | RF_LoadCompleted", + "ElementSize": 1, + "PropertyFlags": "BlueprintVisible", + "Enum": { + "ObjectName": "Class'EAnimSyncMethod'", + "ObjectPath": "/Script/Engine" + }, + "UnderlyingProp": { + "Type": "ByteProperty", + "Name": "UnderlyingType", + "Flags": "RF_Public", + "ElementSize": 1, + "Enum": null + } + }, + { + "Type": "ByteProperty", + "Name": "__ByteProperty_27", + "Flags": "RF_Public | RF_LoadCompleted", + "ElementSize": 1, + "PropertyFlags": "BlueprintVisible", + "Enum": { + "ObjectName": "Class'EAnimGroupRole'", + "ObjectPath": "/Script/Engine" + } + }, + { + "Type": "NameProperty", + "Name": "__NameProperty_28", + "Flags": "RF_Public | RF_LoadCompleted", + "ElementSize": 12, + "PropertyFlags": "BlueprintVisible" + }, + { + "Type": "StructProperty", + "Name": "AnimBlueprintExtension_PropertyAccess", + "Flags": "RF_Public | RF_LoadCompleted", + "ElementSize": 192, + "Struct": { + "ObjectName": "Class'AnimSubsystem_PropertyAccess'", + "ObjectPath": "/Script/Engine" + } + }, + { + "Type": "StructProperty", + "Name": "AnimBlueprintExtension_Base", + "Flags": "RF_Public | RF_LoadCompleted", + "ElementSize": 24, + "Struct": { + "ObjectName": "Class'AnimSubsystem_Base'", + "ObjectPath": "/Script/Engine" + } + } + ] + }, + { + "Type": "ScriptStruct", + "Name": "AnimBlueprintGeneratedMutableData", + "Outer": "ABP_CannedFood_01_a_C", + "Class": "UScriptClass'ScriptStruct'", + "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted", + "SuperStruct": { + "ObjectName": "Class'AnimBlueprintMutableData'", + "ObjectPath": "/Script/Engine" + }, + "ChildProperties": [ + { + "Type": "BoolProperty", + "Name": "__BoolProperty", + "Flags": "RF_Public | RF_LoadCompleted", + "ElementSize": 1, + "PropertyFlags": "BlueprintVisible", + "FieldSize": 1, + "ByteOffset": 0, + "ByteMask": 1, + "FieldMask": 255, + "BoolSize": 1, + "bIsNativeBool": true + } + ] + } +] \ No newline at end of file diff --git a/IntoTheRadius2/Content/ITR2/Art/Items/CannedFood/Animations/AM_OpenFishCan.json b/IntoTheRadius2/Content/ITR2/Art/Items/CannedFood/Animations/AM_OpenFishCan.json new file mode 100644 index 00000000..c10df7df --- /dev/null +++ b/IntoTheRadius2/Content/ITR2/Art/Items/CannedFood/Animations/AM_OpenFishCan.json @@ -0,0 +1,61 @@ +[ + { + "Type": "AnimMontage", + "Name": "AM_OpenFishCan", + "Class": "UScriptClass'AnimMontage'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "CompositeSections": [ + { + "SectionName": "Default", + "NextSectionName": "None", + "MetaData": [], + "LinkedMontage": { + "ObjectName": "AnimMontage'AM_OpenFishCan'", + "ObjectPath": "/Game/ITR2/Art/Items/CannedFood/Animations/AM_OpenFishCan.0" + }, + "SlotIndex": 0, + "SegmentIndex": 0, + "LinkMethod": "EAnimLinkMethod::Absolute", + "CachedLinkMethod": "EAnimLinkMethod::Absolute", + "SegmentBeginTime": 0.0, + "SegmentLength": 0.6, + "LinkValue": 0.0, + "LinkedSequence": { + "ObjectName": "AnimSequence'A_Open'", + "ObjectPath": "/Game/ITR2/Art/Items/CannedFood/Animations/A_Open.0" + } + } + ], + "SlotAnimTracks": 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}, + { + "Key": "BlendWeights", + "Value": 8 + }, + { + "Key": "bMeshSpaceRotationBlend", + "Value": 9 + }, + { + "Key": "bMeshSpaceScaleBlend", + "Value": 10 + }, + { + "Key": "CurveBlendOption", + "Value": 11 + }, + { + "Key": "bBlendRootMotionBasedOnRootBone", + "Value": 12 + }, + { + "Key": "LODThreshold", + "Value": 13 + }, + { + "Key": "PerBoneBlendWeights", + "Value": 14 + }, + { + "Key": "SkeletonGuid", + "Value": 15 + }, + { + "Key": "VirtualBoneGuid", + "Value": 16 + } + ], + "NumProperties": 17 + } + }, + { + "Key": "Class'/Script/Engine.AnimNode_Root'", + "Value": { + "NameToIndexMap": [ + { + "Key": "InitialUpdateFunction", + "Value": 0 + }, + { + "Key": "BecomeRelevantFunction", + "Value": 1 + }, + { + "Key": "UpdateFunction", + "Value": 2 + }, + { + "Key": "Result", + "Value": 3 + }, + { + "Key": "Name", + "Value": 4 + }, + { + "Key": "Group", + "Value": 5 + } + ], + "NumProperties": 6 + } + } + ] + }, + "ClassFlags": "CLASS_Transient | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference", + "ClassWithin": { + "ObjectName": "Class'SkeletalMeshComponent'", + "ObjectPath": "/Script/Engine" + }, + "ClassConfigName": "Engine", + "bCooked": true, + "ClassDefaultObject": { + "ObjectName": "ABP_Iz27_C'Default__ABP_Iz27_C'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/ABP_Iz27.0" + }, + "EditorTags": { + "BlueprintType": "BPTYPE_Normal" + } + }, + { + "Type": "ScriptStruct", + "Name": "AnimBlueprintGeneratedConstantData", + "Outer": "ABP_Iz27_C", + "Class": "UScriptClass'ScriptStruct'", + "Super": { + "ObjectName": "ScriptStruct'ABP_BreachLoader_C:AnimBlueprintGeneratedConstantData'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/ABP_BreachLoader.6" + }, + "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted" + } +] \ No newline at end of file diff --git a/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/BASE/ABP_Mag_Template.json b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/BASE/ABP_Mag_Template.json new file mode 100644 index 00000000..82527743 --- /dev/null +++ b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/BASE/ABP_Mag_Template.json @@ -0,0 +1,614 @@ +[ + { + "Type": "ABP_Mag_Template_C", + "Name": "Default__ABP_Mag_Template_C", + "Class": "AnimBlueprintGeneratedClass'/Game/ITR2/Art/Items/Weapons/BASE/ABP_Mag_Template.ABP_Mag_Template_C'", + "Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "UberGraphFrame": {}, + "AnimBlueprintExtension_PropertyAccess[1]": {}, + "AnimBlueprintExtension_Base[2]": {}, + "AnimGraphNode_Root[3]": { + "Result": { + "LinkID": 1 + } + }, + "AnimGraphNode_Slot[4]": { + "Source": { + "LinkID": 2 + }, + "SlotName": "Spring", + "bAlwaysUpdateSourcePose": false + }, + "AnimGraphNode_LinkedInputPose[5]": { + "Name": "InPose", + "Graph": "AnimGraph", + "InputPose": { + "LinkID": -1 + } + }, + "SpringAnim[8]": { + "ObjectName": "AnimSequence'A_AK74_MAG_Spring'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/AK74N/Mag/A_AK74_MAG_Spring.0" + } + }, + "SerializedSparseClassDataStruct": "ScriptStruct'/Game/ITR2/Art/Items/Weapons/BASE/ABP_Mag_Template.ABP_Mag_Template_C:AnimBlueprintGeneratedConstantData'", + "SerializedSparseClassData": { + "__NameProperty_7": "None", + "__NameProperty_8[1]": "AnimGraph", + "__StructProperty_9[2]": { + "ClassName": "None", + "FunctionName": "None" + }, + "AnimBlueprintExtension_PropertyAccess[3]": { + "Library": { + "PathSegments": [], + "SrcPaths": [], + "DestPaths": [], + "CopyBatchArray": [] + } + }, + "AnimBlueprintExtension_Base[4]": { + "ExposedValueHandlers": [ + { + "CopyRecords": [], + "Function": null, + "BoundFunction": "None" + }, + { + "CopyRecords": [], + "Function": null, + "BoundFunction": "None" + }, + { + "CopyRecords": [], + "Function": null, + "BoundFunction": "None" + } + ] + } + } + }, + { + "Type": "AnimBlueprintGeneratedClass", + "Name": "ABP_Mag_Template_C", + "Class": "UScriptClass'AnimBlueprintGeneratedClass'", + "Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "AnimNodeData": [ + { + "AnimClassInterface": { + "ObjectName": "AnimBlueprintGeneratedClass'ABP_Mag_Template_C'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/ABP_Mag_Template.1" + }, + "Entries": [ + 2, + 2, + 2, + 4294967295, + 1, + 0 + ], + "NodeIndex": 0, + "Flags": 0 + }, + { + "AnimClassInterface": { + "ObjectName": "AnimBlueprintGeneratedClass'ABP_Mag_Template_C'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/ABP_Mag_Template.1" + }, + "Entries": [ + 2, + 2, + 2, + 4294967295, + 4294967295, + 4294967295 + ], + "NodeIndex": 1, + "Flags": 0 + }, + { + "AnimClassInterface": { + "ObjectName": "AnimBlueprintGeneratedClass'ABP_Mag_Template_C'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/ABP_Mag_Template.1" + }, + "Entries": [ + 2, + 2, + 2, + 4294967295, + 4294967295, + 4294967295 + ], + "NodeIndex": 2, + "Flags": 0 + } + ], 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"BlueprintUpdateAnimation": { + "ObjectName": "Function'ABP_Mag_Template_C:BlueprintUpdateAnimation'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/ABP_Mag_Template.3" + }, + "TryGetSpringMontage": { + "ObjectName": "Function'ABP_Mag_Template_C:TryGetSpringMontage'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/ABP_Mag_Template.5" + }, + "AnimGraph": { + "ObjectName": "Function'ABP_Mag_Template_C:AnimGraph'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/ABP_Mag_Template.2" + } + }, + "ClassFlags": "CLASS_Transient | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference", + "ClassWithin": { + "ObjectName": "Class'SkeletalMeshComponent'", + "ObjectPath": "/Script/Engine" + }, + "ClassConfigName": "Engine", + "bCooked": true, + "ClassDefaultObject": { + "ObjectName": "ABP_Mag_Template_C'Default__ABP_Mag_Template_C'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/ABP_Mag_Template.0" + }, + "EditorTags": { + "BlueprintType": "BPTYPE_Normal" + } + }, + { + "Type": "Function", + "Name": "AnimGraph", + "Outer": "ABP_Mag_Template_C", + "Class": "UScriptClass'Function'", + "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted", + "ChildProperties": [ + { + "Type": "StructProperty", + "Name": "InPose", + "Flags": "RF_Public", + "ElementSize": 24, + "PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm", + "Struct": { + "ObjectName": "Class'PoseLink'", + "ObjectPath": "/Script/Engine" + } + }, + { + "Type": "StructProperty", + "Name": "AnimGraph", + "Flags": "RF_Public", + "ElementSize": 24, + "PropertyFlags": "Parm | OutParm", + "Struct": { + "ObjectName": "Class'PoseLink'", + "ObjectPath": "/Script/Engine" + } + } + ], + "FunctionFlags": "FUNC_HasOutParms | FUNC_BlueprintCallable | FUNC_BlueprintEvent" + }, + { + "Type": "Function", + "Name": "BlueprintUpdateAnimation", + "Outer": "ABP_Mag_Template_C", + "Class": "UScriptClass'Function'", + "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted", + 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"ByteOffset": 0, + "ByteMask": 1, + "FieldMask": 255, + "BoolSize": 1, + "bIsNativeBool": true + }, + { + "Type": "FloatProperty", + "Name": "MagEjectRate", + "Flags": "RF_Public | RF_LoadCompleted", + "ElementSize": 4, + "PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance" + } + ], + "FuncMap": { + "ExecuteUbergraph_ABP_WeaponBase_Template": { + "ObjectName": "Function'ABP_WeaponBase_Template_C:ExecuteUbergraph_ABP_WeaponBase_Template'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/ABP_WeaponBase_Template.10" + }, + "CustomEvent": { + "ObjectName": "Function'ABP_WeaponBase_Template_C:CustomEvent'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/ABP_WeaponBase_Template.5" + }, + "OnSliderLock": { + "ObjectName": "Function'ABP_WeaponBase_Template_C:OnSliderLock'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/ABP_WeaponBase_Template.18" + }, + "OnMagazineAttachChanged": { + "ObjectName": "Function'ABP_WeaponBase_Template_C:OnMagazineAttachChanged'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/ABP_WeaponBase_Template.17" + }, + "ReleaseMagazine": { + "ObjectName": "Function'ABP_WeaponBase_Template_C:ReleaseMagazine'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/ABP_WeaponBase_Template.19" + }, + "InsertMagazine": { + "ObjectName": "Function'ABP_WeaponBase_Template_C:InsertMagazine'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/ABP_WeaponBase_Template.13" + }, + "EvaluateGraphExposedInputs_ExecuteUbergraph_ABP_WeaponBase_Template_AnimGraphNode_BlendListByBool_B4C5F3AF497E74F55347AC92AFB13E7D": { + "ObjectName": "Function'ABP_WeaponBase_Template_C:EvaluateGraphExposedInputs_ExecuteUbergraph_ABP_WeaponBase_Template_AnimGraphNode_BlendListByBool_B4C5F3AF497E74F55347AC92AFB13E7D'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/ABP_WeaponBase_Template.6" + }, + "InitShutter": { + "ObjectName": "Function'ABP_WeaponBase_Template_C:InitShutter'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/ABP_WeaponBase_Template.12" + }, + "OnBulletFired": { + "ObjectName": "Function'ABP_WeaponBase_Template_C:OnBulletFired'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/ABP_WeaponBase_Template.14" + }, + "OnChangeShutterState": { + "ObjectName": "Function'ABP_WeaponBase_Template_C:OnChangeShutterState'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/ABP_WeaponBase_Template.15" + }, + "BlueprintInitializeAnimation": { + "ObjectName": "Function'ABP_WeaponBase_Template_C:BlueprintInitializeAnimation'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/ABP_WeaponBase_Template.3" + }, + "BlueprintUpdateAnimation": { + "ObjectName": "Function'ABP_WeaponBase_Template_C:BlueprintUpdateAnimation'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/ABP_WeaponBase_Template.4" + }, + "EvaluateGraphExposedInputs_ExecuteUbergraph_ABP_WeaponBase_Template_AnimGraphNode_LayeredBoneBlend_78E237B84AC59EAB80BED3A3276245B7": { + "ObjectName": 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"ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/ABP_WeaponBase_Template.8" + }, + "TryGetCockMontage": { + "ObjectName": "Function'ABP_WeaponBase_Template_C:TryGetCockMontage'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/ABP_WeaponBase_Template.20" + }, + "Get Fire Rate Coeff": { + "ObjectName": "Function'ABP_WeaponBase_Template_C:Get Fire Rate Coeff'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/ABP_WeaponBase_Template.11" + }, + "OnGripStateChanged": { + "ObjectName": "Function'ABP_WeaponBase_Template_C:OnGripStateChanged'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/ABP_WeaponBase_Template.16" + }, + "AnimGraph": { + "ObjectName": "Function'ABP_WeaponBase_Template_C:AnimGraph'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/ABP_WeaponBase_Template.2" + } + }, + "ClassFlags": "CLASS_Transient | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference", + "ClassWithin": { + "ObjectName": "Class'SkeletalMeshComponent'", + 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"CallFunc_PlaySlotAnimationAsDynamicMontage_ReturnValue_2", + "Flags": "RF_Public", + "ElementSize": 8, + "PropertyClass": { + "ObjectName": "Class'AnimMontage'", + "ObjectPath": "/Script/Engine" + } + }, + { + "Type": "DoubleProperty", + "Name": "CallFunc_SelectFloat_B_ImplicitCast", + "Flags": "RF_Public", + "ElementSize": 8 + }, + { + "Type": "FloatProperty", + "Name": "CallFunc_Array_Set_Item_ImplicitCast", + "Flags": "RF_Public", + "ElementSize": 4, + "PropertyFlags": "ConstParm" + }, + { + "Type": "DoubleProperty", + "Name": "CallFunc_Multiply_DoubleDouble_A_ImplicitCast", + "Flags": "RF_Public", + "ElementSize": 8 + }, + { + "Type": "DoubleProperty", + "Name": "CallFunc_Multiply_DoubleDouble_B_ImplicitCast", + "Flags": "RF_Public", + "ElementSize": 8 + }, + { + "Type": "DoubleProperty", + "Name": "CallFunc_Multiply_DoubleDouble_A_ImplicitCast_1", + "Flags": "RF_Public", + "ElementSize": 8 + }, + { + "Type": "FloatProperty", + "Name": 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"DoubleProperty", + "Name": "ReturnValue", + "Flags": "RF_Public", + "ElementSize": 8, + "PropertyFlags": "Parm | OutParm | ReturnParm" + }, + { + "Type": "ArrayProperty", + "Name": "Temp_interface_Variable", + "Flags": "RF_Public", + "ElementSize": 16, + "PropertyFlags": "ReferenceParm", + "Inner": { + "Type": "InterfaceProperty", + "Name": "Temp_interface_Variable", + "Flags": "RF_Public", + "ElementSize": 16, + "PropertyFlags": "UObjectWrapper", + "InterfaceClass": { + "ObjectName": "Class'RadiusComponentInterface'", + "ObjectPath": "/Script/IntoTheRadius2" + } + } + }, + { + "Type": "ObjectProperty", + "Name": "CallFunc_GetOwningActor_ReturnValue", + "Flags": "RF_Public", + "ElementSize": 8, + "PropertyClass": { + "ObjectName": "Class'Actor'", + "ObjectPath": "/Script/Engine" + } + }, + { + "Type": "InterfaceProperty", + "Name": "CallFunc_Array_Get_Item", + "Flags": "RF_Public", + "ElementSize": 16, + "InterfaceClass": { + "ObjectName": "Class'RadiusComponentInterface'", + "ObjectPath": "/Script/IntoTheRadius2" + } + }, + { + "Type": "InterfaceProperty", + "Name": "K2Node_DynamicCast_AsRadius_Item_Interface", + "Flags": "RF_Public", + "ElementSize": 16, + "InterfaceClass": { + "ObjectName": "Class'RadiusItemInterface'", + "ObjectPath": "/Script/IntoTheRadius2" + } + }, + { + "Type": "BoolProperty", + "Name": "K2Node_DynamicCast_bSuccess", + "Flags": "RF_Public", + "ElementSize": 1, + "FieldSize": 1, + "ByteOffset": 0, + "ByteMask": 1, + "FieldMask": 255, + "BoolSize": 1, + "bIsNativeBool": true + }, + { + "Type": "InterfaceProperty", + "Name": "K2Node_DynamicCast_AsRadius_Data_Component_Interface", + "Flags": "RF_Public", + "ElementSize": 16, + "InterfaceClass": { + "ObjectName": "Class'RadiusDataComponentInterface'", + "ObjectPath": "/Script/IntoTheRadius2" + } + }, + { + "Type": "BoolProperty", + "Name": "K2Node_DynamicCast_bSuccess_1", + "Flags": "RF_Public", + "ElementSize": 1, + "FieldSize": 1, + "ByteOffset": 0, + "ByteMask": 1, + "FieldMask": 255, + "BoolSize": 1, + "bIsNativeBool": true + }, + { + "Type": "ArrayProperty", + "Name": "CallFunc_GetActorRadiusComponentsByTag_ReturnValue", + "Flags": "RF_Public", + "ElementSize": 16, + "PropertyFlags": "ReferenceParm", + "Inner": { + "Type": "InterfaceProperty", + "Name": "CallFunc_GetActorRadiusComponentsByTag_ReturnValue", + "Flags": "RF_Public", + "ElementSize": 16, + "PropertyFlags": "UObjectWrapper", + "InterfaceClass": { + "ObjectName": "Class'RadiusComponentInterface'", + "ObjectPath": "/Script/IntoTheRadius2" + } + } + }, + { + "Type": "StructProperty", + "Name": "CallFunc_GetWeaponStaticData_OutWeaponStaticData", + "Flags": "RF_Public", + "ElementSize": 696, + "Struct": { + "ObjectName": "Class'WeaponStaticData'", + "ObjectPath": "/Script/IntoTheRadius2" + } + }, + { + "Type": "BoolProperty", + "Name": "CallFunc_GetWeaponStaticData_ReturnValue", + "Flags": "RF_Public", + "ElementSize": 1, + "FieldSize": 1, + "ByteOffset": 0, + "ByteMask": 1, + "FieldMask": 255, + "BoolSize": 1, + "bIsNativeBool": true + }, + { + "Type": "DoubleProperty", + "Name": "CallFunc_Divide_DoubleDouble_ReturnValue", + "Flags": "RF_Public", + "ElementSize": 8 + }, + { + "Type": "DoubleProperty", + "Name": "CallFunc_FClamp_ReturnValue", + "Flags": "RF_Public", + "ElementSize": 8 + }, + { + "Type": "DoubleProperty", + "Name": "CallFunc_Divide_DoubleDouble_A_ImplicitCast", + "Flags": "RF_Public", + "ElementSize": 8 + } + ], + "FunctionFlags": "FUNC_Public | FUNC_HasOutParms | FUNC_HasDefaults | FUNC_BlueprintCallable | FUNC_BlueprintEvent | FUNC_BlueprintPure" + }, + { + "Type": "Function", + "Name": "InitShutter", + "Outer": "ABP_WeaponBase_Template_C", + "Class": "UScriptClass'Function'", + "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted", + "FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent" + }, + { + "Type": "Function", + "Name": "InsertMagazine", + "Outer": "ABP_WeaponBase_Template_C", + "Class": "UScriptClass'Function'", + "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted", + "FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent" + }, + { + "Type": "Function", + "Name": "OnBulletFired", + "Outer": "ABP_WeaponBase_Template_C", + "Class": "UScriptClass'Function'", + "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted", + "ChildProperties": [ + { + "Type": "StructProperty", + "Name": "TypeTag", + "Flags": "RF_Public", + "ElementSize": 12, + "PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm", + "Struct": { + "ObjectName": "Class'GameplayTag'", + "ObjectPath": "/Script/GameplayTags" + } + }, + { + "Type": "BoolProperty", + "Name": "bIsLastRound", + "Flags": "RF_Public", + "ElementSize": 1, + "PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm", + "FieldSize": 1, + "ByteOffset": 0, + "ByteMask": 1, + "FieldMask": 255, + "BoolSize": 1, + "bIsNativeBool": true + } + ], + "FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent" + }, + { + "Type": "Function", + "Name": "OnChangeShutterState", + "Outer": "ABP_WeaponBase_Template_C", + "Class": "UScriptClass'Function'", + "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted", + "ChildProperties": [ + { + "Type": "BoolProperty", + "Name": "bIsClosed", + "Flags": "RF_Public", + "ElementSize": 1, + "PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm", + "FieldSize": 1, + "ByteOffset": 0, + "ByteMask": 1, + "FieldMask": 255, + "BoolSize": 1, + "bIsNativeBool": true + } + ], + "FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent" + }, + { + "Type": "Function", + "Name": "OnGripStateChanged", + "Outer": "ABP_WeaponBase_Template_C", + "Class": "UScriptClass'Function'", + "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted", + "ChildProperties": [ + { + "Type": "BoolProperty", + "Name": "bIsGripped", + "Flags": "RF_Public", + "ElementSize": 1, + "PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm", + "FieldSize": 1, + "ByteOffset": 0, + "ByteMask": 1, + "FieldMask": 255, + "BoolSize": 1, + "bIsNativeBool": true + } + ], + "FunctionFlags": "FUNC_Public | FUNC_BlueprintCallable | FUNC_BlueprintEvent" + }, + { + "Type": "Function", + "Name": "OnMagazineAttachChanged", + "Outer": "ABP_WeaponBase_Template_C", + "Class": "UScriptClass'Function'", + "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted", + "ChildProperties": [ + { + "Type": "BoolProperty", + "Name": "bIsAttached", + "Flags": "RF_Public", + "ElementSize": 1, + "PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm", + "FieldSize": 1, + "ByteOffset": 0, + "ByteMask": 1, + "FieldMask": 255, + "BoolSize": 1, + "bIsNativeBool": true + } + ], + "FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent" + }, + { + "Type": "Function", + "Name": "OnSliderLock", + "Outer": "ABP_WeaponBase_Template_C", + "Class": "UScriptClass'Function'", + "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted", + "ChildProperties": [ + { + "Type": "BoolProperty", + "Name": "bSliderLock", + "Flags": "RF_Public", + "ElementSize": 1, + "PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm", + "FieldSize": 1, + "ByteOffset": 0, + "ByteMask": 1, + "FieldMask": 255, + "BoolSize": 1, + "bIsNativeBool": true + } + ], + "FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent" + }, + { + "Type": "Function", + "Name": "ReleaseMagazine", + "Outer": "ABP_WeaponBase_Template_C", + "Class": "UScriptClass'Function'", + "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted", + "FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent" + }, + { + "Type": "Function", + "Name": "TryGetCockMontage", + "Outer": "ABP_WeaponBase_Template_C", + "Class": "UScriptClass'Function'", + "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted", + "ChildProperties": [ + { + "Type": "ObjectProperty", + "Name": "CockBoltMontage", + "Flags": "RF_Public", + "ElementSize": 8, + "PropertyFlags": "Parm | OutParm", + "PropertyClass": { + "ObjectName": "Class'AnimMontage'", + "ObjectPath": "/Script/Engine" + } + }, + { + "Type": "BoolProperty", + "Name": "CallFunc_IsValid_ReturnValue", + "Flags": "RF_Public", + "ElementSize": 1, + "FieldSize": 1, + "ByteOffset": 0, + "ByteMask": 1, + "FieldMask": 255, + "BoolSize": 1, + "bIsNativeBool": true + }, + { + "Type": "ObjectProperty", + "Name": "CallFunc_PlaySlotAnimationAsDynamicMontage_ReturnValue", + "Flags": "RF_Public", + "ElementSize": 8, + "PropertyClass": { + "ObjectName": "Class'AnimMontage'", + "ObjectPath": "/Script/Engine" + } + } + ], + "FunctionFlags": "FUNC_Public | FUNC_HasOutParms | FUNC_BlueprintCallable | FUNC_BlueprintEvent" + }, + { + "Type": "ScriptStruct", + "Name": "AnimBlueprintGeneratedConstantData", + "Outer": "ABP_WeaponBase_Template_C", + "Class": "UScriptClass'ScriptStruct'", + "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted", + "SuperStruct": { + "ObjectName": "Class'AnimBlueprintConstantData'", + "ObjectPath": "/Script/Engine" + }, + "ChildProperties": [ + { + "Type": "NameProperty", + "Name": "__NameProperty_228", + "Flags": "RF_Public | RF_LoadCompleted", + "ElementSize": 12, + "PropertyFlags": "BlueprintVisible" + }, + { + "Type": "NameProperty", + "Name": "__NameProperty_229", + "Flags": "RF_Public | RF_LoadCompleted", + "ElementSize": 12, + "PropertyFlags": "BlueprintVisible" + }, + { + "Type": "IntProperty", + "Name": "__IntProperty_230", + "Flags": "RF_Public | RF_LoadCompleted", + "ElementSize": 4, + "PropertyFlags": "BlueprintVisible" + }, + { + "Type": "NameProperty", + "Name": "__NameProperty_231", + "Flags": "RF_Public | RF_LoadCompleted", + "ElementSize": 12, + "PropertyFlags": "BlueprintVisible" + }, + { + "Type": "IntProperty", + "Name": "__IntProperty_232", + "Flags": "RF_Public | RF_LoadCompleted", + "ElementSize": 4, + "PropertyFlags": "BlueprintVisible" + }, + { + "Type": "NameProperty", + "Name": "__NameProperty_233", + "Flags": "RF_Public | RF_LoadCompleted", + "ElementSize": 12, + "PropertyFlags": "BlueprintVisible" + }, + { + "Type": "IntProperty", + "Name": "__IntProperty_234", + "Flags": "RF_Public | RF_LoadCompleted", + "ElementSize": 4, + "PropertyFlags": "BlueprintVisible" + }, + { + "Type": "ArrayProperty", + "Name": "__ArrayProperty_235", + "Flags": "RF_Public | RF_LoadCompleted", + "ElementSize": 16, + "PropertyFlags": "BlueprintVisible | EditFixedSize", + "Inner": { + "Type": "FloatProperty", + "Name": "__ArrayProperty_235", + "Flags": "RF_Public", + "ElementSize": 4 + } + }, + { + "Type": "ArrayProperty", + "Name": "__ArrayProperty_236", + "Flags": "RF_Public | RF_LoadCompleted", + "ElementSize": 16, + "PropertyFlags": "BlueprintVisible", + "Inner": { + "Type": "IntProperty", + "Name": "__ArrayProperty_236", + "Flags": "RF_Public", + "ElementSize": 4 + } + }, + { + "Type": "FloatProperty", + "Name": "__FloatProperty_237", + "Flags": "RF_Public | RF_LoadCompleted", + "ElementSize": 4, + "PropertyFlags": "BlueprintVisible" + }, + { + "Type": "StructProperty", + "Name": "__StructProperty_238", + "Flags": "RF_Public | RF_LoadCompleted", + "ElementSize": 44, + "PropertyFlags": "BlueprintVisible", + "Struct": { + "ObjectName": "Class'InputScaleBiasClampConstants'", + "ObjectPath": "/Script/Engine" + } + }, + { + "Type": "FloatProperty", + "Name": "__FloatProperty_239", + "Flags": "RF_Public | RF_LoadCompleted", + "ElementSize": 4, + "PropertyFlags": "BlueprintVisible" + }, + { + "Type": "EnumProperty", + "Name": "__EnumProperty_240", + "Flags": "RF_Public | RF_LoadCompleted", + "ElementSize": 1, + "PropertyFlags": "BlueprintVisible", + "Enum": { + "ObjectName": "Class'EAnimSyncMethod'", + "ObjectPath": "/Script/Engine" + }, + "UnderlyingProp": { + "Type": "ByteProperty", + "Name": "UnderlyingType", + "Flags": "RF_Public", + "ElementSize": 1, + "Enum": null + } + }, + { + "Type": "ByteProperty", + "Name": "__ByteProperty_241", + "Flags": "RF_Public | RF_LoadCompleted", + "ElementSize": 1, + "PropertyFlags": "BlueprintVisible", + "Enum": { + "ObjectName": "Class'EAnimGroupRole'", + "ObjectPath": "/Script/Engine" + } + }, + { + "Type": "NameProperty", + "Name": "__NameProperty_242", + "Flags": "RF_Public | RF_LoadCompleted", + "ElementSize": 12, + "PropertyFlags": "BlueprintVisible" + }, + { + "Type": "ObjectProperty", + "Name": "__BlendProfile_243", + "Flags": "RF_Public | RF_LoadCompleted", + "ElementSize": 8, + "PropertyFlags": "BlueprintVisible | UObjectWrapper", + "PropertyClass": { + "ObjectName": "Class'BlendProfile'", + "ObjectPath": "/Script/Engine" + } + }, + { + "Type": "ObjectProperty", + "Name": "__CurveFloat_244", + "Flags": "RF_Public | RF_LoadCompleted", + "ElementSize": 8, + "PropertyFlags": "BlueprintVisible | UObjectWrapper", + "PropertyClass": { + "ObjectName": "Class'CurveFloat'", + "ObjectPath": "/Script/Engine" + } + }, + { + "Type": "BoolProperty", + "Name": "__BoolProperty_245", + "Flags": "RF_Public | RF_LoadCompleted", + "ElementSize": 1, + "PropertyFlags": "BlueprintVisible", + "FieldSize": 1, + "ByteOffset": 0, + "ByteMask": 1, + "FieldMask": 255, + "BoolSize": 1, + "bIsNativeBool": true + }, + { + "Type": "EnumProperty", + "Name": "__EnumProperty_246", + "Flags": "RF_Public | RF_LoadCompleted", + "ElementSize": 1, + "PropertyFlags": "BlueprintVisible", + "Enum": { + "ObjectName": "Class'EAlphaBlendOption'", + "ObjectPath": "/Script/Engine" + }, + "UnderlyingProp": { + "Type": "ByteProperty", + "Name": "UnderlyingType", + "Flags": "RF_Public", + "ElementSize": 1, + "Enum": null + } + }, + { + "Type": "EnumProperty", + "Name": "__EnumProperty_247", + "Flags": "RF_Public | RF_LoadCompleted", + "ElementSize": 1, + "PropertyFlags": "BlueprintVisible", + "Enum": { + "ObjectName": "Class'EBlendListTransitionType'", + "ObjectPath": "/Script/AnimGraphRuntime" + }, + "UnderlyingProp": { + "Type": "ByteProperty", + "Name": "UnderlyingType", + "Flags": "RF_Public", + "ElementSize": 1, + "Enum": null + } + }, + { + "Type": "ArrayProperty", + "Name": "__ArrayProperty_248", + "Flags": "RF_Public | RF_LoadCompleted", + "ElementSize": 16, + "PropertyFlags": "BlueprintVisible | EditFixedSize", + "Inner": { + "Type": "FloatProperty", + "Name": "__ArrayProperty_248", + "Flags": "RF_Public", + "ElementSize": 4 + } + }, + { + "Type": "ByteProperty", + "Name": "__ByteProperty_249", + "Flags": "RF_Public | RF_LoadCompleted", + "ElementSize": 1, + "PropertyFlags": "BlueprintVisible", + "Enum": { + "ObjectName": "Class'ERefPoseType'", + "ObjectPath": "/Script/AnimGraphRuntime" + } + }, + { + "Type": "StructProperty", + "Name": "__StructProperty_250", + "Flags": "RF_Public | RF_LoadCompleted", + "ElementSize": 40, + "PropertyFlags": "BlueprintVisible", + "Struct": { + "ObjectName": "Class'AnimNodeFunctionRef'", + "ObjectPath": "/Script/Engine" + } + }, + { + "Type": "StructProperty", + "Name": "AnimBlueprintExtension_PropertyAccess", + "Flags": "RF_Public | RF_LoadCompleted", + "ElementSize": 192, + "Struct": { + "ObjectName": "Class'AnimSubsystem_PropertyAccess'", + "ObjectPath": "/Script/Engine" + } + }, + { + "Type": "StructProperty", + "Name": "AnimBlueprintExtension_Base", + "Flags": "RF_Public | RF_LoadCompleted", + "ElementSize": 24, + "Struct": { + "ObjectName": "Class'AnimSubsystem_Base'", + "ObjectPath": "/Script/Engine" + } + } + ] + }, + { + "Type": "ScriptStruct", + "Name": "AnimBlueprintGeneratedMutableData", + "Outer": "ABP_WeaponBase_Template_C", + "Class": "UScriptClass'ScriptStruct'", + "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted", + "SuperStruct": { + "ObjectName": "Class'AnimBlueprintMutableData'", + "ObjectPath": "/Script/Engine" + }, + "ChildProperties": [ + { + "Type": "ByteProperty", + "Name": "__ByteProperty", + "Flags": "RF_Public | RF_LoadCompleted", + "ElementSize": 1, + "PropertyFlags": "BlueprintVisible", + "Enum": null + }, + { + "Type": "BoolProperty", + "Name": "__BoolProperty_0", + "Flags": "RF_Public | RF_LoadCompleted", + "ElementSize": 1, + "PropertyFlags": "BlueprintVisible", + "FieldSize": 1, + "ByteOffset": 0, + "ByteMask": 1, + "FieldMask": 255, + "BoolSize": 1, + "bIsNativeBool": true + } + ] + } +] \ No newline at end of file diff --git a/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/BASE/AN_ChangeBulletState.json b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/BASE/AN_ChangeBulletState.json new file mode 100644 index 00000000..e842db40 --- /dev/null +++ b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/BASE/AN_ChangeBulletState.json @@ -0,0 +1,157 @@ +[ + { + "Type": "AN_ChangeBulletState_C", + "Name": "Default__AN_ChangeBulletState_C", + "Class": "BlueprintGeneratedClass'/Game/ITR2/Art/Items/Weapons/BASE/AN_ChangeBulletState.AN_ChangeBulletState_C'", + "Flags": "RF_Public | RF_Transactional | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted" + }, + { + "Type": "BlueprintGeneratedClass", + "Name": "AN_ChangeBulletState_C", + "Class": "UScriptClass'BlueprintGeneratedClass'", + "Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "SuperStruct": { + "ObjectName": "Class'AnimNotify'", + "ObjectPath": "/Script/Engine" + }, + "Children": [ + { + "ObjectName": "Function'AN_ChangeBulletState_C:Received_Notify'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/AN_ChangeBulletState.2" + } + ], + "FuncMap": { + "Received_Notify": { + "ObjectName": "Function'AN_ChangeBulletState_C:Received_Notify'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/AN_ChangeBulletState.2" + } + }, + "ClassFlags": "CLASS_ReplicationDataIsSetUp | CLASS_CollapseCategories | CLASS_Const | CLASS_CompiledFromBlueprint", + "ClassWithin": { + "ObjectName": "Class'Object'", + "ObjectPath": "/Script/CoreUObject" + }, + "ClassConfigName": "Engine", + "bCooked": true, + "ClassDefaultObject": { + "ObjectName": "AN_ChangeBulletState_C'Default__AN_ChangeBulletState_C'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/AN_ChangeBulletState.0" + }, + "EditorTags": { + "BlueprintType": "BPTYPE_Const" + } + }, + { + "Type": "Function", + "Name": "Received_Notify", + "Outer": "AN_ChangeBulletState_C", + "Class": "UScriptClass'Function'", + "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted", + "SuperStruct": { + "ObjectName": "Class'AnimNotify:Received_Notify'", + "ObjectPath": "/Script/Engine" + }, + "ChildProperties": [ + { + "Type": "ObjectProperty", + "Name": "MeshComp", + "Flags": "RF_Public", + "ElementSize": 8, + "PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm | InstancedReference", + "PropertyClass": { + "ObjectName": "Class'SkeletalMeshComponent'", + "ObjectPath": "/Script/Engine" + } + }, + { + "Type": "ObjectProperty", + "Name": "Animation", + "Flags": "RF_Public", + "ElementSize": 8, + "PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm", + "PropertyClass": { + "ObjectName": "Class'AnimSequenceBase'", + "ObjectPath": "/Script/Engine" + } + }, + { + "Type": "StructProperty", + "Name": "EventReference", + "Flags": "RF_Public", + "ElementSize": 48, + "PropertyFlags": "ConstParm | BlueprintVisible | BlueprintReadOnly | Parm | OutParm | ReferenceParm", + "Struct": { + "ObjectName": "Class'AnimNotifyEventReference'", + "ObjectPath": "/Script/Engine" + } + }, + { + "Type": "BoolProperty", + "Name": "ReturnValue", + "Flags": "RF_Public", + "ElementSize": 1, + "PropertyFlags": "Parm | OutParm | ReturnParm", + "FieldSize": 1, + "ByteOffset": 0, + "ByteMask": 1, + "FieldMask": 255, + "BoolSize": 1, + "bIsNativeBool": true + }, + { + "Type": "ObjectProperty", + "Name": "CallFunc_GetOwner_ReturnValue", + "Flags": "RF_Public", + "ElementSize": 8, + "PropertyClass": { + "ObjectName": "Class'Actor'", + "ObjectPath": "/Script/Engine" + } + }, + { + "Type": "ObjectProperty", + "Name": "CallFunc_GetOwner_ReturnValue_1", + "Flags": "RF_Public", + "ElementSize": 8, + "PropertyClass": { + "ObjectName": "Class'Actor'", + "ObjectPath": "/Script/Engine" + } + }, + { + "Type": "ObjectProperty", + "Name": "CallFunc_GetComponentByClass_ReturnValue", + "Flags": "RF_Public", + "ElementSize": 8, + "PropertyFlags": "InstancedReference", + "PropertyClass": { + "ObjectName": "Class'RadiusFirearmComponent'", + "ObjectPath": "/Script/IntoTheRadius2" + } + }, + { + "Type": "StructProperty", + "Name": "CallFunc_EjectChamber_ReturnValue", + "Flags": "RF_Public", + "ElementSize": 12, + "Struct": { + "ObjectName": "Class'GameplayTag'", + "ObjectPath": "/Script/GameplayTags" + } + }, + { + "Type": "BoolProperty", + "Name": "CallFunc_NotEqual_GameplayTag_ReturnValue", + "Flags": "RF_Public", + "ElementSize": 1, + "FieldSize": 1, + "ByteOffset": 0, + "ByteMask": 1, + "FieldMask": 255, + "BoolSize": 1, + "bIsNativeBool": true + } + ], + "FunctionFlags": "FUNC_Event | FUNC_Public | FUNC_HasOutParms | FUNC_HasDefaults | FUNC_BlueprintCallable | FUNC_BlueprintEvent | FUNC_Const" + } +] \ No newline at end of file diff --git a/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/BASE/AmmoBox_LODSettings.json b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/BASE/AmmoBox_LODSettings.json new file mode 100644 index 00000000..040fa33e --- /dev/null +++ b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/BASE/AmmoBox_LODSettings.json @@ -0,0 +1,202 @@ +[ + { + "Type": "SkeletalMeshLODSettings", + "Name": "AmmoBox_LODSettings", + "Class": "UScriptClass'SkeletalMeshLODSettings'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "LODGroups": [ + { + "ScreenSize": { + "bCooked": true, + "Default": 1.0, + "Value": 1.0 + }, + "LODHysteresis": 0.02, + "BoneFilterActionOption": "EBoneFilterActionOption::Remove", + "BoneList": [], + "BonesToPrioritize": [], + "SectionsToPrioritize": [], + "WeightOfPrioritization": 1.0, + "BakePose": null, + "ReductionSettings": { + "TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfTriangles", + "NumOfTrianglesPercentage": 1.0, + "NumOfVertPercentage": 0.5, + "MaxNumOfTriangles": 4, + "MaxNumOfVerts": 6, + "MaxDeviationPercentage": 0.5, + "ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles", + "SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", + "TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", + "ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", + "SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", + "bRemapMorphTargets": false, + "bRecalcNormals": true, + "WeldingThreshold": 0.1, + "NormalsThreshold": 60.0, + "MaxBonesPerVertex": 4, + "bEnforceBoneBoundaries": false, + "bMergeCoincidentVertBones": true, + "VolumeImportance": 1.0, + "bLockEdges": false, + "bLockColorBounaries": false, + "BaseLOD": 0 + } + }, + { + "ScreenSize": { + "bCooked": true, + "Default": 0.1, + "Value": 0.1 + }, + "LODHysteresis": 0.0, + "BoneFilterActionOption": "EBoneFilterActionOption::Remove", + "BoneList": [], + "BonesToPrioritize": [], + "SectionsToPrioritize": [], + "WeightOfPrioritization": 1.0, + "BakePose": null, + "ReductionSettings": { + 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"LODHysteresis": 0.0, + "BoneFilterActionOption": "EBoneFilterActionOption::Remove", + "BoneList": [], + "BonesToPrioritize": [], + "SectionsToPrioritize": [], + "WeightOfPrioritization": 1.0, + "BakePose": null, + "ReductionSettings": { + "TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfTriangles", + "NumOfTrianglesPercentage": 0.5, + "NumOfVertPercentage": 0.5, + "MaxNumOfTriangles": 4, + "MaxNumOfVerts": 6, + "MaxDeviationPercentage": 0.5, + "ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles", + "SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", + "TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", + "ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", + "SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", + "bRemapMorphTargets": false, + "bRecalcNormals": true, + "WeldingThreshold": 0.1, + "NormalsThreshold": 60.0, + "MaxBonesPerVertex": 4, + "bEnforceBoneBoundaries": true, + "bMergeCoincidentVertBones": false, + "VolumeImportance": 0.6, + "bLockEdges": false, + "bLockColorBounaries": false, + "BaseLOD": 0 + } + }, + { + "ScreenSize": { + "bCooked": true, + "Default": 0.03, + "Value": 0.03 + }, + "LODHysteresis": 0.0, + "BoneFilterActionOption": "EBoneFilterActionOption::Remove", + "BoneList": [], + "BonesToPrioritize": [], + "SectionsToPrioritize": [], + "WeightOfPrioritization": 1.0, + "BakePose": null, + "ReductionSettings": { + "TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfTriangles", + "NumOfTrianglesPercentage": 0.3, + "NumOfVertPercentage": 0.5, + "MaxNumOfTriangles": 4, + "MaxNumOfVerts": 6, + "MaxDeviationPercentage": 0.5, + "ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles", + "SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", + "TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", + "ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", + "SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", + "bRemapMorphTargets": false, + "bRecalcNormals": true, + "WeldingThreshold": 0.1, + "NormalsThreshold": 60.0, + "MaxBonesPerVertex": 4, + "bEnforceBoneBoundaries": false, + "bMergeCoincidentVertBones": true, + "VolumeImportance": 1.0, + "bLockEdges": false, + "bLockColorBounaries": false, + "BaseLOD": 0 + } + }, + { + "ScreenSize": { + "bCooked": true, + "Default": 0.005, + "Value": 0.005 + }, + "LODHysteresis": 0.0, + "BoneFilterActionOption": "EBoneFilterActionOption::Remove", + "BoneList": [], + "BonesToPrioritize": [], + "SectionsToPrioritize": [], + "WeightOfPrioritization": 1.0, + "BakePose": null, + "ReductionSettings": { + "TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfTriangles", + "NumOfTrianglesPercentage": 0.15, + "NumOfVertPercentage": 0.5, + "MaxNumOfTriangles": 4, + "MaxNumOfVerts": 6, + "MaxDeviationPercentage": 0.5, + "ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles", + "SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", + "TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", + "ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", + "SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", + "bRemapMorphTargets": false, + "bRecalcNormals": true, + "WeldingThreshold": 0.1, + "NormalsThreshold": 60.0, + "MaxBonesPerVertex": 4, + "bEnforceBoneBoundaries": false, + "bMergeCoincidentVertBones": true, + "VolumeImportance": 1.0, + "bLockEdges": false, + "bLockColorBounaries": false, + "BaseLOD": 0 + } + } + ] + } + } +] \ No newline at end of file diff --git a/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/BASE/Items_LODSettings.json b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/BASE/Items_LODSettings.json new file mode 100644 index 00000000..36d9504c --- /dev/null +++ b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/BASE/Items_LODSettings.json @@ -0,0 +1,202 @@ +[ + { + "Type": "SkeletalMeshLODSettings", + "Name": "Items_LODSettings", + "Class": "UScriptClass'SkeletalMeshLODSettings'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "LODGroups": [ + { + "ScreenSize": { + "bCooked": true, + "Default": 1.0, + "Value": 1.0 + }, + "LODHysteresis": 0.02, + "BoneFilterActionOption": "EBoneFilterActionOption::Remove", + "BoneList": [], + "BonesToPrioritize": [], + "SectionsToPrioritize": [], + "WeightOfPrioritization": 1.0, + "BakePose": null, + "ReductionSettings": { + "TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfTriangles", + "NumOfTrianglesPercentage": 1.0, + "NumOfVertPercentage": 1.0, + "MaxNumOfTriangles": 4, + "MaxNumOfVerts": 6, + "MaxDeviationPercentage": 0.0, + "ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles", + "SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", + "TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", + "ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", + "SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", + "bRemapMorphTargets": false, + "bRecalcNormals": true, + "WeldingThreshold": 0.1, + "NormalsThreshold": 60.0, + "MaxBonesPerVertex": 4, + "bEnforceBoneBoundaries": false, + "bMergeCoincidentVertBones": true, + "VolumeImportance": 1.0, + "bLockEdges": true, + "bLockColorBounaries": true, + "BaseLOD": 0 + } + }, + { + "ScreenSize": { + "bCooked": true, + "Default": 0.1, + "Value": 0.1 + }, + "LODHysteresis": 0.02, + "BoneFilterActionOption": "EBoneFilterActionOption::Remove", + "BoneList": [], + "BonesToPrioritize": [], + "SectionsToPrioritize": [], + "WeightOfPrioritization": 1.0, + "BakePose": null, + "ReductionSettings": { + "TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfTriangles", + 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true, + "VolumeImportance": 1.1, + "bLockEdges": true, + "bLockColorBounaries": true, + "BaseLOD": 0 + } + }, + { + "ScreenSize": { + "bCooked": true, + "Default": 0.025, + "Value": 0.025 + }, + "LODHysteresis": 0.015, + "BoneFilterActionOption": "EBoneFilterActionOption::Remove", + "BoneList": [], + "BonesToPrioritize": [], + "SectionsToPrioritize": [], + "WeightOfPrioritization": 1.0, + "BakePose": null, + "ReductionSettings": { + "TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfTriangles", + "NumOfTrianglesPercentage": 0.1, + "NumOfVertPercentage": 0.1, + "MaxNumOfTriangles": 4, + "MaxNumOfVerts": 6, + "MaxDeviationPercentage": 0.5, + "ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles", + "SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", + "TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", + "ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", + "SkinningImportance": 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"SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", + "TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", + "ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", + "SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", + "bRemapMorphTargets": false, + "bRecalcNormals": true, + "WeldingThreshold": 0.1, + "NormalsThreshold": 60.0, + "MaxBonesPerVertex": 2, + "bEnforceBoneBoundaries": false, + "bMergeCoincidentVertBones": true, + "VolumeImportance": 1.0, + "bLockEdges": false, + "bLockColorBounaries": false, + "BaseLOD": 0 + } + } + ] + } + } +] \ No newline at end of file diff --git a/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/BASE/SKEL_MagBase.json b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/BASE/SKEL_MagBase.json new file mode 100644 index 00000000..c04f31d4 --- /dev/null +++ b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/BASE/SKEL_MagBase.json @@ -0,0 +1,1183 @@ +[ + { + "Type": "AnimCurveMetaData", + "Name": "AnimCurveMetaData_0", + "Outer": "SKEL_MagBase", + "Class": "UScriptClass'AnimCurveMetaData'", + "Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted" + }, + { + "Type": "SkeletalMeshSocket", + "Name": "SkeletalMeshSocket_0", + "Outer": "SKEL_MagBase", + "Class": "UScriptClass'SkeletalMeshSocket'", + "Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "SocketName": "ExtractedAmmo", + "BoneName": "Root", + "RelativeLocation": { + "X": 0.16366655, + "Y": 1.2096607E-05, + "Z": 3.40323 + }, + "RelativeRotation": { + "Pitch": 5.0, + "Yaw": -2.5870206E-06, + "Roll": -2.9682733E-05 + } + } + }, + { + "Type": "Skeleton", + "Name": "SKEL_MagBase", + "Class": "UScriptClass'Skeleton'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "BoneTree": [ + { + "TranslationRetargetingMode": "EBoneTranslationRetargetingMode::Animation" + }, + { + "TranslationRetargetingMode": "EBoneTranslationRetargetingMode::Animation" + }, + { + "TranslationRetargetingMode": "EBoneTranslationRetargetingMode::Animation" + }, + { + "TranslationRetargetingMode": "EBoneTranslationRetargetingMode::Animation" + }, + { + "TranslationRetargetingMode": "EBoneTranslationRetargetingMode::Animation" + }, + { + "TranslationRetargetingMode": "EBoneTranslationRetargetingMode::Animation" + }, + { + "TranslationRetargetingMode": "EBoneTranslationRetargetingMode::Animation" + }, + { + "TranslationRetargetingMode": "EBoneTranslationRetargetingMode::Animation" + }, + { + "TranslationRetargetingMode": "EBoneTranslationRetargetingMode::Animation" + }, + { + "TranslationRetargetingMode": "EBoneTranslationRetargetingMode::Animation" + }, + { + "TranslationRetargetingMode": "EBoneTranslationRetargetingMode::Animation" + }, + { + "TranslationRetargetingMode": "EBoneTranslationRetargetingMode::Animation" + }, + { + "TranslationRetargetingMode": "EBoneTranslationRetargetingMode::Animation" + }, + { + "TranslationRetargetingMode": "EBoneTranslationRetargetingMode::Animation" + }, + { + "TranslationRetargetingMode": "EBoneTranslationRetargetingMode::Animation" + }, + { + "TranslationRetargetingMode": "EBoneTranslationRetargetingMode::Animation" + }, + { + "TranslationRetargetingMode": "EBoneTranslationRetargetingMode::Animation" + }, + { + "TranslationRetargetingMode": "EBoneTranslationRetargetingMode::Animation" + }, + { + "TranslationRetargetingMode": "EBoneTranslationRetargetingMode::Animation" + }, + { + "TranslationRetargetingMode": "EBoneTranslationRetargetingMode::Animation" + }, + { + "TranslationRetargetingMode": "EBoneTranslationRetargetingMode::Animation" + }, + { + "TranslationRetargetingMode": "EBoneTranslationRetargetingMode::Animation" + }, + { + "TranslationRetargetingMode": "EBoneTranslationRetargetingMode::Animation" + }, + { + "TranslationRetargetingMode": "EBoneTranslationRetargetingMode::Animation" + }, + { + "TranslationRetargetingMode": 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+ "TranslationRetargetingMode": "EBoneTranslationRetargetingMode::Animation" + } + ], + "Sockets": [ + { + "ObjectName": "SkeletalMeshSocket'SKEL_MagBase:SkeletalMeshSocket_0'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/SKEL_MagBase.1" + } + ], + "SlotGroups": [ + { + "GroupName": "DefaultGroup", + "SlotNames": [ + "Spring", + "DefaultSlot" + ] + } + ], + "AssetUserData": [ + { + "ObjectName": "AnimCurveMetaData'SKEL_MagBase:AnimCurveMetaData_0'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/SKEL_MagBase.0" + } + ] + }, + "ReferenceSkeleton": { + "FinalRefBoneInfo": [ + { + "Name": "SKEL_MagBase", + "ParentIndex": -1 + }, + { + "Name": "Root", + "ParentIndex": 0 + }, + { + "Name": "custom_02", + "ParentIndex": 1 + }, + { + "Name": "custom_03", + "ParentIndex": 1 + }, + { + "Name": "ammo_01", + "ParentIndex": 1 + }, + { + "Name": "ammo_02", + "ParentIndex": 1 + }, + { + "Name": "ammo_03", + "ParentIndex": 1 + }, + { + "Name": "ammo_04", + "ParentIndex": 1 + }, + { + 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RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "BoneCompressionSettings": { + "ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1" + }, + "CurveCompressionSettings": { + "ObjectName": "AnimCurveCompressionSettings'DefaultAnimCurveCompressionSettings'", + "ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings.1" + }, + "VariableFrameStrippingSettings": { + "ObjectName": "VariableFrameStrippingSettings'DefaultVariableFrameStrippingSettings'", + "ObjectPath": "/Engine/Animation/DefaultVariableFrameStrippingSettings.0" + }, + "SequenceLength": 0.033333335, + "Skeleton": { + "ObjectName": "Skeleton'SKEL_WeaponBase_2'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/SKEL_WeaponBase_2.3" + } + }, + "SkeletonGuid": "06265B29-4718718A-80150BAF-7C39BED4", + "CompressedTrackToSkeletonMapTable": [ + 0, + 1, + 2, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 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b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Pistols/Glock18/Animations/WP_Glock18_Mag_Down.json @@ -0,0 +1,116 @@ +[ + { + "Type": "AnimNotify_PlaySound", + "Name": "AnimNotify_PlaySound_0", + "Outer": "WP_Glock18_Mag_Down", + "Class": "UScriptClass'AnimNotify_PlaySound'", + "Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "Sound": { + "ObjectName": "SoundCue'A_WP_PM_Mag_Out_Cue'", + "ObjectPath": "/Game/Sound/Weapons/Pistols/PM/Mech_New/Mag_Out/A_WP_PM_Mag_Out_Cue.0" + }, + "bFollow": true, + "AttachName": "Root" + } + }, + { + "Type": "AnimSequence", + "Name": "WP_Glock18_Mag_Down", + "Class": "UScriptClass'AnimSequence'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "BoneCompressionSettings": { + "ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1" + }, + "CurveCompressionSettings": { + 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at end of file diff --git a/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Pistols/Glock18/Animations/WP_Glock18_Mag_Up.json b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Pistols/Glock18/Animations/WP_Glock18_Mag_Up.json new file mode 100644 index 00000000..a237f76d --- /dev/null +++ b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Pistols/Glock18/Animations/WP_Glock18_Mag_Up.json @@ -0,0 +1,116 @@ +[ + { + "Type": "AnimNotify_PlaySound", + "Name": "AnimNotify_PlaySound_0", + "Outer": "WP_Glock18_Mag_Up", + "Class": "UScriptClass'AnimNotify_PlaySound'", + "Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "Sound": { + "ObjectName": "SoundCue'A_WP_PM_Mag_In_Cue'", + "ObjectPath": "/Game/Sound/Weapons/Pistols/PM/Mech_New/Mag_In/A_WP_PM_Mag_In_Cue.0" + }, + "bFollow": true, + "AttachName": "Root" + } + }, + { + "Type": "AnimSequence", + "Name": "WP_Glock18_Mag_Up", + "Class": "UScriptClass'AnimSequence'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "BoneCompressionSettings": { + "ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1" + }, + "CurveCompressionSettings": { + "ObjectName": "AnimCurveCompressionSettings'DefaultAnimCurveCompressionSettings'", + "ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings.1" + }, + "VariableFrameStrippingSettings": { + "ObjectName": "VariableFrameStrippingSettings'DefaultVariableFrameStrippingSettings'", + "ObjectPath": "/Engine/Animation/DefaultVariableFrameStrippingSettings.0" + }, + "AdditiveAnimType": "EAdditiveAnimationType::AAT_LocalSpaceBase", + "RefPoseType": "EAdditiveBasePoseType::ABPT_AnimScaled", + "RefPoseSeq": { + "ObjectName": "AnimSequence'WP_Glock18_Idle'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/Pistols/Glock18/Animations/WP_Glock18_Idle.0" + }, + "Notifies": [ + { + "TriggerTimeOffset": 0.0, + 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"CurveCompressionCodec": { + "ObjectName": "AnimCurveCompressionCodec_CompressedRichCurve'DefaultAnimCurveCompressionSettings:CurveCompressionCodec'", + "ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings" + }, + "CompressedRawDataSize": 1240 + } +] \ No newline at end of file diff --git a/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Pistols/Glock18/Animations/WP_Glock18_Safety_Down.json b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Pistols/Glock18/Animations/WP_Glock18_Safety_Down.json new file mode 100644 index 00000000..0d80cd53 --- /dev/null +++ b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Pistols/Glock18/Animations/WP_Glock18_Safety_Down.json @@ -0,0 +1,53 @@ +[ + { + "Type": "AnimSequence", + "Name": "WP_Glock18_Safety_Down", + "Class": "UScriptClass'AnimSequence'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "BoneCompressionSettings": { + "ObjectName": 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}, + "SkeletonGuid": "06265B29-4718718A-80150BAF-7C39BED4", + "CompressedTrackToSkeletonMapTable": [ + 0, + 3 + ], + "CompressedCurveData": { + "FloatCurves": [] + }, + "CompressedDataStructure": { + "CompressedNumberOfFrames": 2 + }, + "BoneCompressionCodec": { + "ObjectName": "AnimBoneCompressionCodec_ACL'ACLAnimBoneCompressionSettings:AnimBoneCompressionCodec_ACL_0'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings" + }, + "CurveCompressionCodec": { + "ObjectName": "AnimCurveCompressionCodec_CompressedRichCurve'DefaultAnimCurveCompressionSettings:CurveCompressionCodec'", + "ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings" + }, + "CompressedRawDataSize": 256 + } +] \ No newline at end of file diff --git a/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Pistols/Glock18/Animations/WP_Glock18_Safety_Up.json b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Pistols/Glock18/Animations/WP_Glock18_Safety_Up.json new file mode 100644 index 00000000..54af95a8 --- /dev/null +++ b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Pistols/Glock18/Animations/WP_Glock18_Safety_Up.json @@ -0,0 +1,52 @@ +[ + { + "Type": "AnimSequence", + "Name": "WP_Glock18_Safety_Up", + "Class": "UScriptClass'AnimSequence'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "BoneCompressionSettings": { + "ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1" + }, + "CurveCompressionSettings": { + "ObjectName": "AnimCurveCompressionSettings'DefaultAnimCurveCompressionSettings'", + "ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings.1" + }, + "VariableFrameStrippingSettings": { + "ObjectName": "VariableFrameStrippingSettings'DefaultVariableFrameStrippingSettings'", + "ObjectPath": "/Engine/Animation/DefaultVariableFrameStrippingSettings.0" + }, + "AdditiveAnimType": "EAdditiveAnimationType::AAT_LocalSpaceBase", 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"/Engine/Animation/DefaultAnimCurveCompressionSettings" + }, + "CompressedRawDataSize": 128 + } +] \ No newline at end of file diff --git a/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Pistols/Glock18/Animations/WP_Glock18_Shutter.json b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Pistols/Glock18/Animations/WP_Glock18_Shutter.json new file mode 100644 index 00000000..7a77698b --- /dev/null +++ b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Pistols/Glock18/Animations/WP_Glock18_Shutter.json @@ -0,0 +1,67 @@ +[ + { + "Type": "AnimSequence", + "Name": "WP_Glock18_Shutter", + "Class": "UScriptClass'AnimSequence'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "BoneCompressionSettings": { + "ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1" + }, + "CurveCompressionSettings": { + "ObjectName": 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RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "BoneCompressionSettings": { + "ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1" + }, + "CurveCompressionSettings": { + "ObjectName": "AnimCurveCompressionSettings'DefaultAnimCurveCompressionSettings'", + "ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings.1" + }, + "VariableFrameStrippingSettings": { + "ObjectName": "VariableFrameStrippingSettings'DefaultVariableFrameStrippingSettings'", + "ObjectPath": "/Engine/Animation/DefaultVariableFrameStrippingSettings.0" + }, + "SequenceLength": 0.033333335, + "Skeleton": { + "ObjectName": "Skeleton'SKEL_WeaponBase_2'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/SKEL_WeaponBase_2.3" + } + }, + "SkeletonGuid": "06265B29-4718718A-80150BAF-7C39BED4", + "CompressedTrackToSkeletonMapTable": [ + 0, + 1, + 2, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, 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b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Pistols/M9/Animations/WP_M9_Trigger_Max.json @@ -0,0 +1,66 @@ +[ + { + "Type": "AnimSequence", + "Name": "WP_M9_Trigger_Max", + "Class": "UScriptClass'AnimSequence'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "BoneCompressionSettings": { + "ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1" + }, + "CurveCompressionSettings": { + "ObjectName": "AnimCurveCompressionSettings'DefaultAnimCurveCompressionSettings'", + "ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings.1" + }, + "VariableFrameStrippingSettings": { + "ObjectName": "VariableFrameStrippingSettings'DefaultVariableFrameStrippingSettings'", + "ObjectPath": "/Engine/Animation/DefaultVariableFrameStrippingSettings.0" + }, + "SequenceLength": 0.033333335, + "Skeleton": { + "ObjectName": 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+ "Value": 7 + }, + { + "Key": "bCreateNotifyMetaData", + "Value": 8 + }, + { + "Key": "bAllowConduitEntryStates", + "Value": 9 + } + ], + "NumProperties": 10 + } + }, + { + "Key": "Class'/Script/Engine.AnimNode_StateResult'", + "Value": { + "NameToIndexMap": [ + { + "Key": "InitialUpdateFunction", + "Value": 0 + }, + { + "Key": "BecomeRelevantFunction", + "Value": 1 + }, + { + "Key": "UpdateFunction", + "Value": 2 + }, + { + "Key": "Result", + "Value": 3 + }, + { + "Key": "Name", + "Value": 4 + }, + { + "Key": "Group", + "Value": 5 + }, + { + "Key": "StateIndex", + "Value": 6 + }, + { + "Key": "StateEntryFunction", + "Value": 7 + }, + { + "Key": "StateFullyBlendedInFunction", + "Value": 8 + }, + { + "Key": "StateExitFunction", + "Value": 9 + }, + { + "Key": "StateFullyBlendedOutFunction", + "Value": 10 + } + ], + "NumProperties": 11 + } + }, + { + "Key": "Class'/Script/Engine.AnimNode_Root'", + "Value": { + "NameToIndexMap": [ + { + "Key": "InitialUpdateFunction", + "Value": 0 + }, + { + "Key": "BecomeRelevantFunction", + "Value": 1 + }, + { + "Key": "UpdateFunction", + "Value": 2 + }, + { + "Key": "Result", + "Value": 3 + }, + { + "Key": "Name", + "Value": 4 + }, + { + "Key": "Group", + "Value": 5 + } + ], + "NumProperties": 6 + } + }, + { + "Key": "Class'/Script/Engine.AnimNode_TransitionResult'", + "Value": { + "NameToIndexMap": [ + { + "Key": "InitialUpdateFunction", + "Value": 0 + }, + { + "Key": "BecomeRelevantFunction", + "Value": 1 + }, + { + "Key": "UpdateFunction", + "Value": 2 + }, + { + "Key": "bCanEnterTransition", + "Value": 3 + } + ], + "NumProperties": 4 + } + } + ] + }, + "ClassFlags": "CLASS_Transient | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference", + "ClassWithin": { + "ObjectName": "Class'SkeletalMeshComponent'", + "ObjectPath": "/Script/Engine" + }, + "ClassConfigName": "Engine", + "bCooked": true, + "ClassDefaultObject": { + "ObjectName": "ABP_PM_C'Default__ABP_PM_C'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/Pistols/PM/ABP_PM.0" + }, + "EditorTags": { + "BlueprintType": "BPTYPE_Normal" + } + }, + { + "Type": "ScriptStruct", + "Name": "AnimBlueprintGeneratedConstantData", + "Outer": "ABP_PM_C", + "Class": "UScriptClass'ScriptStruct'", + "Super": { + "ObjectName": "ScriptStruct'ABP_WeaponBase_Template_C:AnimBlueprintGeneratedConstantData'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/ABP_WeaponBase_Template.21" + }, + "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted" + } +] \ No newline at end of file diff --git a/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Pistols/PM/Animations/A_WPN_PM_Hammer_Down.json b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Pistols/PM/Animations/A_WPN_PM_Hammer_Down.json new file mode 100644 index 00000000..3872361b --- /dev/null +++ b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Pistols/PM/Animations/A_WPN_PM_Hammer_Down.json @@ -0,0 +1,66 @@ +[ + { + "Type": "AnimSequence", + "Name": "A_WPN_PM_Hammer_Down", + "Class": "UScriptClass'AnimSequence'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "BoneCompressionSettings": { + "ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1" + }, + "CurveCompressionSettings": { + "ObjectName": "AnimCurveCompressionSettings'DefaultAnimCurveCompressionSettings'", + "ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings.1" + }, + "VariableFrameStrippingSettings": { + "ObjectName": "VariableFrameStrippingSettings'DefaultVariableFrameStrippingSettings'", + "ObjectPath": "/Engine/Animation/DefaultVariableFrameStrippingSettings.0" + }, + "SequenceLength": 0.033333335, + "Skeleton": { + "ObjectName": "Skeleton'SKEL_WeaponBase_2'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/SKEL_WeaponBase_2.3" + } + }, + "SkeletonGuid": "06265B29-4718718A-80150BAF-7C39BED4", + "CompressedTrackToSkeletonMapTable": [ + 0, + 1, + 2, + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19, + 20 + ], + "CompressedCurveData": { + "FloatCurves": [] + }, + "CompressedDataStructure": { + "CompressedNumberOfFrames": 2 + }, + "BoneCompressionCodec": { + "ObjectName": "AnimBoneCompressionCodec_ACL'ACLAnimBoneCompressionSettings:AnimBoneCompressionCodec_ACL_0'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings" + }, + "CurveCompressionCodec": { + "ObjectName": "AnimCurveCompressionCodec_CompressedRichCurve'DefaultAnimCurveCompressionSettings:CurveCompressionCodec'", + "ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings" + }, + "CompressedRawDataSize": 2184 + } +] \ No newline at end of file diff --git a/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Pistols/PM/Animations/A_WPN_PM_Idle.json b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Pistols/PM/Animations/A_WPN_PM_Idle.json new file mode 100644 index 00000000..d41e251a --- /dev/null +++ b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Pistols/PM/Animations/A_WPN_PM_Idle.json @@ -0,0 +1,66 @@ +[ + { + "Type": "AnimSequence", + "Name": "A_WPN_PM_Idle", + "Class": "UScriptClass'AnimSequence'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "BoneCompressionSettings": { + "ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1" + }, + "CurveCompressionSettings": { + "ObjectName": "AnimCurveCompressionSettings'DefaultAnimCurveCompressionSettings'", + "ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings.1" + }, + "VariableFrameStrippingSettings": { + "ObjectName": "VariableFrameStrippingSettings'DefaultVariableFrameStrippingSettings'", + "ObjectPath": "/Engine/Animation/DefaultVariableFrameStrippingSettings.0" + }, + "SequenceLength": 0.033333335, + "Skeleton": { + "ObjectName": "Skeleton'SKEL_WeaponBase_2'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/SKEL_WeaponBase_2.3" + } + }, + "SkeletonGuid": "06265B29-4718718A-80150BAF-7C39BED4", + "CompressedTrackToSkeletonMapTable": [ + 0, + 1, + 2, + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19, + 20 + ], + "CompressedCurveData": { + "FloatCurves": [] + }, + "CompressedDataStructure": { + "CompressedNumberOfFrames": 2 + }, + "BoneCompressionCodec": { + "ObjectName": "AnimBoneCompressionCodec_ACL'ACLAnimBoneCompressionSettings:AnimBoneCompressionCodec_ACL_0'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings" + }, + "CurveCompressionCodec": { + "ObjectName": "AnimCurveCompressionCodec_CompressedRichCurve'DefaultAnimCurveCompressionSettings:CurveCompressionCodec'", + "ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings" + }, + "CompressedRawDataSize": 2184 + } +] \ No newline at end of file diff --git a/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Pistols/PM/Animations/A_WPN_PM_Safety_Down.json b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Pistols/PM/Animations/A_WPN_PM_Safety_Down.json new file mode 100644 index 00000000..a146e068 --- /dev/null +++ b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Pistols/PM/Animations/A_WPN_PM_Safety_Down.json @@ -0,0 +1,53 @@ +[ + { + "Type": "AnimSequence", + "Name": "A_WPN_PM_Safety_Down", + "Class": "UScriptClass'AnimSequence'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "BoneCompressionSettings": { + "ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1" + }, + "CurveCompressionSettings": { + "ObjectName": "AnimCurveCompressionSettings'DefaultAnimCurveCompressionSettings'", + "ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings.1" + }, + "VariableFrameStrippingSettings": { + "ObjectName": "VariableFrameStrippingSettings'DefaultVariableFrameStrippingSettings'", + "ObjectPath": "/Engine/Animation/DefaultVariableFrameStrippingSettings.0" + }, + "AdditiveAnimType": "EAdditiveAnimationType::AAT_LocalSpaceBase", + "RefPoseType": "EAdditiveBasePoseType::ABPT_AnimScaled", + "RefPoseSeq": { + "ObjectName": "AnimSequence'A_WPN_PM_Idle'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/Pistols/PM/Animations/A_WPN_PM_Idle.0" + }, + "SequenceLength": 0.033333335, + "Skeleton": { + "ObjectName": "Skeleton'SKEL_WeaponBase_2'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/SKEL_WeaponBase_2.3" + } + }, + "SkeletonGuid": "06265B29-4718718A-80150BAF-7C39BED4", + "CompressedTrackToSkeletonMapTable": [ + 0, + 3 + ], + "CompressedCurveData": { + "FloatCurves": [] + }, + "CompressedDataStructure": { + "CompressedNumberOfFrames": 2 + }, + "BoneCompressionCodec": { + "ObjectName": "AnimBoneCompressionCodec_ACL'ACLAnimBoneCompressionSettings:AnimBoneCompressionCodec_ACL_0'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings" + }, + "CurveCompressionCodec": { + "ObjectName": "AnimCurveCompressionCodec_CompressedRichCurve'DefaultAnimCurveCompressionSettings:CurveCompressionCodec'", + "ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings" + }, + "CompressedRawDataSize": 256 + } +] \ No newline at end of file diff --git a/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Pistols/PM/Animations/A_WPN_PM_Safety_Up.json b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Pistols/PM/Animations/A_WPN_PM_Safety_Up.json new file mode 100644 index 00000000..969092c3 --- /dev/null +++ b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Pistols/PM/Animations/A_WPN_PM_Safety_Up.json @@ -0,0 +1,52 @@ +[ + { + "Type": "AnimSequence", + "Name": "A_WPN_PM_Safety_Up", + "Class": "UScriptClass'AnimSequence'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "BoneCompressionSettings": { + "ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1" + }, + "CurveCompressionSettings": { + "ObjectName": "AnimCurveCompressionSettings'DefaultAnimCurveCompressionSettings'", + "ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings.1" + }, + "VariableFrameStrippingSettings": { + "ObjectName": "VariableFrameStrippingSettings'DefaultVariableFrameStrippingSettings'", + "ObjectPath": "/Engine/Animation/DefaultVariableFrameStrippingSettings.0" + }, + "AdditiveAnimType": "EAdditiveAnimationType::AAT_LocalSpaceBase", + "RefPoseType": "EAdditiveBasePoseType::ABPT_AnimScaled", + "RefPoseSeq": { + "ObjectName": "AnimSequence'A_WPN_PM_Idle'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/Pistols/PM/Animations/A_WPN_PM_Idle.0" + }, + "SequenceLength": 0.033333335, + "Skeleton": { + "ObjectName": "Skeleton'SKEL_WeaponBase_2'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/SKEL_WeaponBase_2.3" + } + }, + "SkeletonGuid": "06265B29-4718718A-80150BAF-7C39BED4", + "CompressedTrackToSkeletonMapTable": [ + 0 + ], + "CompressedCurveData": { + "FloatCurves": [] + }, + "CompressedDataStructure": { + "CompressedNumberOfFrames": 2 + }, + "BoneCompressionCodec": { + "ObjectName": "AnimBoneCompressionCodec_ACL'ACLAnimBoneCompressionSettings:AnimBoneCompressionCodec_ACL_0'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings" + }, + "CurveCompressionCodec": { + "ObjectName": "AnimCurveCompressionCodec_CompressedRichCurve'DefaultAnimCurveCompressionSettings:CurveCompressionCodec'", + "ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings" + }, + "CompressedRawDataSize": 128 + } +] \ No newline at end of file diff --git a/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Pistols/PM/Animations/A_WPN_PM_Shutter.json b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Pistols/PM/Animations/A_WPN_PM_Shutter.json new file mode 100644 index 00000000..58a2a0e0 --- /dev/null +++ b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Pistols/PM/Animations/A_WPN_PM_Shutter.json @@ -0,0 +1,55 @@ +[ + { + "Type": "AnimSequence", + "Name": "A_WPN_PM_Shutter", + "Class": "UScriptClass'AnimSequence'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "BoneCompressionSettings": { + "ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1" + }, + "CurveCompressionSettings": { + "ObjectName": "AnimCurveCompressionSettings'DefaultAnimCurveCompressionSettings'", + "ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings.1" + }, + "VariableFrameStrippingSettings": { + "ObjectName": "VariableFrameStrippingSettings'DefaultVariableFrameStrippingSettings'", + "ObjectPath": "/Engine/Animation/DefaultVariableFrameStrippingSettings.0" + }, + "AdditiveAnimType": "EAdditiveAnimationType::AAT_LocalSpaceBase", + "RefPoseType": "EAdditiveBasePoseType::ABPT_AnimScaled", + "RefPoseSeq": { + "ObjectName": "AnimSequence'A_WPN_PM_Idle'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/Pistols/PM/Animations/A_WPN_PM_Idle.0" + }, + "SequenceLength": 2.0, + "Skeleton": { + "ObjectName": "Skeleton'SKEL_WeaponBase_2'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/SKEL_WeaponBase_2.3" + } + }, + "SkeletonGuid": "06265B29-4718718A-80150BAF-7C39BED4", + "CompressedTrackToSkeletonMapTable": [ + 0, + 3, + 9, + 17 + ], + "CompressedCurveData": { + "FloatCurves": [] + }, + "CompressedDataStructure": { + "CompressedNumberOfFrames": 61 + }, + "BoneCompressionCodec": { + "ObjectName": "AnimBoneCompressionCodec_ACL'ACLAnimBoneCompressionSettings:AnimBoneCompressionCodec_ACL_0'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings" + }, + "CurveCompressionCodec": { + "ObjectName": "AnimCurveCompressionCodec_CompressedRichCurve'DefaultAnimCurveCompressionSettings:CurveCompressionCodec'", + "ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings" + }, + "CompressedRawDataSize": 6752 + } +] \ No newline at end of file diff --git a/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Pistols/PM/Animations/A_WPN_PM_Shutter_Back.json b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Pistols/PM/Animations/A_WPN_PM_Shutter_Back.json new file mode 100644 index 00000000..1a8de61d --- /dev/null +++ b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Pistols/PM/Animations/A_WPN_PM_Shutter_Back.json @@ -0,0 +1,66 @@ +[ + { + "Type": "AnimSequence", + "Name": "A_WPN_PM_Shutter_Back", + "Class": "UScriptClass'AnimSequence'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "BoneCompressionSettings": { + "ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1" + }, + "CurveCompressionSettings": { + "ObjectName": "AnimCurveCompressionSettings'DefaultAnimCurveCompressionSettings'", + "ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings.1" + }, + "VariableFrameStrippingSettings": { + "ObjectName": "VariableFrameStrippingSettings'DefaultVariableFrameStrippingSettings'", + "ObjectPath": "/Engine/Animation/DefaultVariableFrameStrippingSettings.0" + }, + "SequenceLength": 0.033333335, + "Skeleton": { + "ObjectName": "Skeleton'SKEL_WeaponBase_2'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/SKEL_WeaponBase_2.3" + } + }, + "SkeletonGuid": "06265B29-4718718A-80150BAF-7C39BED4", + "CompressedTrackToSkeletonMapTable": [ + 0, + 1, + 2, + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19, + 20 + ], + "CompressedCurveData": { + "FloatCurves": [] + }, + "CompressedDataStructure": { + "CompressedNumberOfFrames": 2 + }, + "BoneCompressionCodec": { + "ObjectName": "AnimBoneCompressionCodec_ACL'ACLAnimBoneCompressionSettings:AnimBoneCompressionCodec_ACL_0'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings" + }, + "CurveCompressionCodec": { + "ObjectName": "AnimCurveCompressionCodec_CompressedRichCurve'DefaultAnimCurveCompressionSettings:CurveCompressionCodec'", + "ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings" + }, + "CompressedRawDataSize": 2184 + } +] \ No newline at end of file diff --git a/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Pistols/PM/Animations/A_WPN_PM_TriggerMax.json b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Pistols/PM/Animations/A_WPN_PM_TriggerMax.json new file mode 100644 index 00000000..a0fabb79 --- /dev/null +++ b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Pistols/PM/Animations/A_WPN_PM_TriggerMax.json @@ -0,0 +1,66 @@ +[ + { + "Type": "AnimSequence", + "Name": "A_WPN_PM_TriggerMax", + "Class": "UScriptClass'AnimSequence'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "BoneCompressionSettings": { + "ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1" + }, + "CurveCompressionSettings": { + "ObjectName": "AnimCurveCompressionSettings'DefaultAnimCurveCompressionSettings'", + "ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings.1" + }, + "VariableFrameStrippingSettings": { + "ObjectName": "VariableFrameStrippingSettings'DefaultVariableFrameStrippingSettings'", + "ObjectPath": "/Engine/Animation/DefaultVariableFrameStrippingSettings.0" + }, + "SequenceLength": 0.033333335, + "Skeleton": { + "ObjectName": "Skeleton'SKEL_WeaponBase_2'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/SKEL_WeaponBase_2.3" + } + }, + "SkeletonGuid": "06265B29-4718718A-80150BAF-7C39BED4", + "CompressedTrackToSkeletonMapTable": [ + 0, + 1, + 2, + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19, + 20 + ], + "CompressedCurveData": { + "FloatCurves": [] + }, + "CompressedDataStructure": { + "CompressedNumberOfFrames": 2 + }, + "BoneCompressionCodec": { + "ObjectName": "AnimBoneCompressionCodec_ACL'ACLAnimBoneCompressionSettings:AnimBoneCompressionCodec_ACL_0'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings" + }, + "CurveCompressionCodec": { + "ObjectName": "AnimCurveCompressionCodec_CompressedRichCurve'DefaultAnimCurveCompressionSettings:CurveCompressionCodec'", + "ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings" + }, + "CompressedRawDataSize": 2184 + } +] \ No newline at end of file diff --git a/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Pistols/PM/Animations/WP_PM_Anim_Mag_Down.json b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Pistols/PM/Animations/WP_PM_Anim_Mag_Down.json new file mode 100644 index 00000000..d72cf5a9 --- /dev/null +++ b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Pistols/PM/Animations/WP_PM_Anim_Mag_Down.json @@ -0,0 +1,113 @@ +[ + { + "Type": "AnimNotify_PlaySound", + "Name": "AnimNotify_PlaySound_0", + "Outer": "WP_PM_Anim_Mag_Down", + "Class": "UScriptClass'AnimNotify_PlaySound'", + "Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "Sound": { + "ObjectName": "SoundCue'A_WP_PM_MagOut_Cue'", + "ObjectPath": "/Game/Sound/Weapons/Pistols/PM/Mech/Mag_Out/A_WP_PM_MagOut_Cue.0" + }, + "bFollow": true, + "AttachName": "Magazine" + } + }, + { + "Type": "AnimSequence", + "Name": "WP_PM_Anim_Mag_Down", + "Class": "UScriptClass'AnimSequence'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "BoneCompressionSettings": { + "ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1" + }, + "CurveCompressionSettings": { + "ObjectName": 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RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "BoneCompressionSettings": { + "ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1" + }, + "CurveCompressionSettings": { + "ObjectName": "AnimCurveCompressionSettings'DefaultAnimCurveCompressionSettings'", + "ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings.1" + }, + "VariableFrameStrippingSettings": { + "ObjectName": "VariableFrameStrippingSettings'DefaultVariableFrameStrippingSettings'", + "ObjectPath": "/Engine/Animation/DefaultVariableFrameStrippingSettings.0" + }, + "SequenceLength": 0.033333335, + "Skeleton": { + "ObjectName": "Skeleton'SKEL_WeaponBase_2'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/SKEL_WeaponBase_2.3" + } + }, + "SkeletonGuid": "06265B29-4718718A-80150BAF-7C39BED4", + "CompressedTrackToSkeletonMapTable": [ + 0, + 1, + 2, + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 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b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Pistols/ghs18/Animations/WP_gsh18_Shutter_Mag_Down.json @@ -0,0 +1,113 @@ +[ + { + "Type": "AnimNotify_PlaySound", + "Name": "AnimNotify_PlaySound_0", + "Outer": "WP_gsh18_Shutter_Mag_Down", + "Class": "UScriptClass'AnimNotify_PlaySound'", + "Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "Sound": { + "ObjectName": "SoundCue'A_WP_PM_Mag_Out_Cue'", + "ObjectPath": "/Game/Sound/Weapons/Pistols/PM/Mech_New/Mag_Out/A_WP_PM_Mag_Out_Cue.0" + }, + "bFollow": true, + "AttachName": "Root" + } + }, + { + "Type": "AnimSequence", + "Name": "WP_gsh18_Shutter_Mag_Down", + "Class": "UScriptClass'AnimSequence'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "BoneCompressionSettings": { + "ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1" + }, + 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"EditorTags": { + "BlueprintType": "BPTYPE_Normal" + } + }, + { + "Type": "ScriptStruct", + "Name": "AnimBlueprintGeneratedConstantData", + "Outer": "ABP_AK74_Mag_45_C", + "Class": "UScriptClass'ScriptStruct'", + "Super": { + "ObjectName": "ScriptStruct'ABP_Mag_Template_C:AnimBlueprintGeneratedConstantData'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/ABP_Mag_Template.6" + }, + "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted" + } +] \ No newline at end of file diff --git a/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/AK74N/Animations/A_WPN_AK74_ShutterBack.json b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/AK74N/Animations/A_WPN_AK74_ShutterBack.json new file mode 100644 index 00000000..c35c2e10 --- /dev/null +++ b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/AK74N/Animations/A_WPN_AK74_ShutterBack.json @@ -0,0 +1,66 @@ +[ + { + "Type": "AnimSequence", + "Name": "A_WPN_AK74_ShutterBack", + "Class": "UScriptClass'AnimSequence'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "BoneCompressionSettings": { + "ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1" + }, + "CurveCompressionSettings": { + "ObjectName": "AnimCurveCompressionSettings'DefaultAnimCurveCompressionSettings'", + "ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings.1" + }, + "VariableFrameStrippingSettings": { + "ObjectName": "VariableFrameStrippingSettings'DefaultVariableFrameStrippingSettings'", + "ObjectPath": "/Engine/Animation/DefaultVariableFrameStrippingSettings.0" + }, + "SequenceLength": 0.033333335, + "Skeleton": { + "ObjectName": "Skeleton'SKEL_WeaponBase_2'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/SKEL_WeaponBase_2.3" + } + }, + "SkeletonGuid": "06265B29-4718718A-80150BAF-7C39BED4", + "CompressedTrackToSkeletonMapTable": [ + 0, + 1, + 2, + 3, + 4, + 5, + 6, + 7, + 8, 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b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/AK74N/Animations/WP_Anim_AK74_Fire.json @@ -0,0 +1,66 @@ +[ + { + "Type": "AnimSequence", + "Name": "WP_Anim_AK74_Fire", + "Class": "UScriptClass'AnimSequence'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "BoneCompressionSettings": { + "ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1" + }, + "CurveCompressionSettings": { + "ObjectName": "AnimCurveCompressionSettings'DefaultAnimCurveCompressionSettings'", + "ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings.1" + }, + "VariableFrameStrippingSettings": { + "ObjectName": "VariableFrameStrippingSettings'DefaultVariableFrameStrippingSettings'", + "ObjectPath": "/Engine/Animation/DefaultVariableFrameStrippingSettings.0" + }, + "SequenceLength": 0.033333335, + "Skeleton": { + "ObjectName": 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a/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/AK74N/Animations/WP_Anim_AK74_FireModeSwitch_AutomaticFire.json b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/AK74N/Animations/WP_Anim_AK74_FireModeSwitch_AutomaticFire.json new file mode 100644 index 00000000..a2b45c0c --- /dev/null +++ b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/AK74N/Animations/WP_Anim_AK74_FireModeSwitch_AutomaticFire.json @@ -0,0 +1,53 @@ +[ + { + "Type": "AnimSequence", + "Name": "WP_Anim_AK74_FireModeSwitch_AutomaticFire", + "Class": "UScriptClass'AnimSequence'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "BoneCompressionSettings": { + "ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1" + }, + "CurveCompressionSettings": { + "ObjectName": "AnimCurveCompressionSettings'DefaultAnimCurveCompressionSettings'", + "ObjectPath": 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a/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/AK74N/Animations/WP_Anim_AK74_FireModeSwitch_SingleFire.json b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/AK74N/Animations/WP_Anim_AK74_FireModeSwitch_SingleFire.json new file mode 100644 index 00000000..423c8f9a --- /dev/null +++ b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/AK74N/Animations/WP_Anim_AK74_FireModeSwitch_SingleFire.json @@ -0,0 +1,53 @@ +[ + { + "Type": "AnimSequence", + "Name": "WP_Anim_AK74_FireModeSwitch_SingleFire", + "Class": "UScriptClass'AnimSequence'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "BoneCompressionSettings": { + "ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1" + }, + "CurveCompressionSettings": { + "ObjectName": "AnimCurveCompressionSettings'DefaultAnimCurveCompressionSettings'", + "ObjectPath": 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RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "BoneCompressionSettings": { + "ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1" + }, + "CurveCompressionSettings": { + "ObjectName": "AnimCurveCompressionSettings'DefaultAnimCurveCompressionSettings'", + "ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings.1" + }, + "VariableFrameStrippingSettings": { + "ObjectName": "VariableFrameStrippingSettings'DefaultVariableFrameStrippingSettings'", + "ObjectPath": "/Engine/Animation/DefaultVariableFrameStrippingSettings.0" + }, + "SequenceLength": 0.033333335, + "Skeleton": { + "ObjectName": "Skeleton'SKEL_WeaponBase_2'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/SKEL_WeaponBase_2.3" + } + }, + "SkeletonGuid": "06265B29-4718718A-80150BAF-7C39BED4", + "CompressedTrackToSkeletonMapTable": [ + 0, + 1, + 2, + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, 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b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/AK74U/Animations/A_WP_AK74U_Saferty_Up.json @@ -0,0 +1,52 @@ +[ + { + "Type": "AnimSequence", + "Name": "A_WP_AK74U_Saferty_Up", + "Class": "UScriptClass'AnimSequence'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "BoneCompressionSettings": { + "ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1" + }, + "CurveCompressionSettings": { + "ObjectName": "AnimCurveCompressionSettings'DefaultAnimCurveCompressionSettings'", + "ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings.1" + }, + "VariableFrameStrippingSettings": { + "ObjectName": "VariableFrameStrippingSettings'DefaultVariableFrameStrippingSettings'", + "ObjectPath": "/Engine/Animation/DefaultVariableFrameStrippingSettings.0" + }, + "AdditiveAnimType": "EAdditiveAnimationType::AAT_LocalSpaceBase", + 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b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/AK74U/Animations/A_WP_AK74U_Trigger_Max.json @@ -0,0 +1,66 @@ +[ + { + "Type": "AnimSequence", + "Name": "A_WP_AK74U_Trigger_Max", + "Class": "UScriptClass'AnimSequence'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "BoneCompressionSettings": { + "ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1" + }, + "CurveCompressionSettings": { + "ObjectName": "AnimCurveCompressionSettings'DefaultAnimCurveCompressionSettings'", + "ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings.1" + }, + "VariableFrameStrippingSettings": { + "ObjectName": "VariableFrameStrippingSettings'DefaultVariableFrameStrippingSettings'", + "ObjectPath": "/Engine/Animation/DefaultVariableFrameStrippingSettings.0" + }, + "SequenceLength": 0.033333335, + "Skeleton": { + "ObjectName": 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a/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/AKM/Animation/A_WP_AKM_FireModeSwitch_Safety.json b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/AKM/Animation/A_WP_AKM_FireModeSwitch_Safety.json new file mode 100644 index 00000000..4bb6e077 --- /dev/null +++ b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/AKM/Animation/A_WP_AKM_FireModeSwitch_Safety.json @@ -0,0 +1,64 @@ +[ + { + "Type": "AnimSequence", + "Name": "A_WP_AKM_FireModeSwitch_Safety", + "Class": "UScriptClass'AnimSequence'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "BoneCompressionSettings": { + "ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1" + }, + "CurveCompressionSettings": { + "ObjectName": "AnimCurveCompressionSettings'DefaultAnimCurveCompressionSettings'", + "ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings.1" + }, + 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"Type": "AnimSequence", + "Name": "A_WP_AKM_FireModeSwitch_SingleFire", + "Class": "UScriptClass'AnimSequence'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "BoneCompressionSettings": { + "ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1" + }, + "CurveCompressionSettings": { + "ObjectName": "AnimCurveCompressionSettings'DefaultAnimCurveCompressionSettings'", + "ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings.1" + }, + "VariableFrameStrippingSettings": { + "ObjectName": "VariableFrameStrippingSettings'DefaultVariableFrameStrippingSettings'", + "ObjectPath": "/Engine/Animation/DefaultVariableFrameStrippingSettings.0" + }, + "AdditiveAnimType": "EAdditiveAnimationType::AAT_LocalSpaceBase", + "RefPoseType": "EAdditiveBasePoseType::ABPT_AnimScaled", + "RefPoseSeq": { + "ObjectName": "AnimSequence'A_WP_AKM_Idle'", + 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"AnimNotify_PlaySound", + "Name": "AnimNotify_PlaySound_0", + "Outer": "A_WP_AKM_Magazine_Up", + "Class": "UScriptClass'AnimNotify_PlaySound'", + "Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "Sound": { + "ObjectName": "SoundCue'A_WP_AK74_MagIn_Cue'", + "ObjectPath": "/Game/Sound/Weapons/Temp_Mech_Sounds/Mag_In/A_WP_AK74_MagIn_Cue.0" + }, + "bFollow": true, + "AttachName": "CatchButton" + } + }, + { + "Type": "AnimSequence", + "Name": "A_WP_AKM_Magazine_Up", + "Class": "UScriptClass'AnimSequence'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "BoneCompressionSettings": { + "ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1" + }, + "CurveCompressionSettings": { + "ObjectName": "AnimCurveCompressionSettings'DefaultAnimCurveCompressionSettings'", + "ObjectPath": 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"CompressedRawDataSize": 1704 + } +] \ No newline at end of file diff --git a/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/AKM/Animation/A_WP_AKM_Shutter.json b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/AKM/Animation/A_WP_AKM_Shutter.json new file mode 100644 index 00000000..ee539037 --- /dev/null +++ b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/AKM/Animation/A_WP_AKM_Shutter.json @@ -0,0 +1,77 @@ +[ + { + "Type": "AnimSequence", + "Name": "A_WP_AKM_Shutter", + "Class": "UScriptClass'AnimSequence'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "BoneCompressionSettings": { + "ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1" + }, + "CurveCompressionSettings": { + "ObjectName": "AnimCurveCompressionSettings'DefaultAnimCurveCompressionSettings'", + "ObjectPath": 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+ "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/ABP_WeaponBase_Template.21" + }, + "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted" + } +] \ No newline at end of file diff --git a/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/AS_Val/Animations/A_WP_AS_Val_FireModeSwitch_AutomaticFire.json b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/AS_Val/Animations/A_WP_AS_Val_FireModeSwitch_AutomaticFire.json new file mode 100644 index 00000000..682a657d --- /dev/null +++ b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/AS_Val/Animations/A_WP_AS_Val_FireModeSwitch_AutomaticFire.json @@ -0,0 +1,54 @@ +[ + { + "Type": "AnimSequence", + "Name": "A_WP_AS_Val_FireModeSwitch_AutomaticFire", + "Class": "UScriptClass'AnimSequence'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "BoneCompressionSettings": { + "ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'", + "ObjectPath": 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b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/AS_Val/Animations/A_WP_AS_Val_FireModeSwitch_SingleFire.json @@ -0,0 +1,53 @@ +[ + { + "Type": "AnimSequence", + "Name": "A_WP_AS_Val_FireModeSwitch_SingleFire", + "Class": "UScriptClass'AnimSequence'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "BoneCompressionSettings": { + "ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1" + }, + "CurveCompressionSettings": { + "ObjectName": "AnimCurveCompressionSettings'DefaultAnimCurveCompressionSettings'", + "ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings.1" + }, + "VariableFrameStrippingSettings": { + "ObjectName": "VariableFrameStrippingSettings'DefaultVariableFrameStrippingSettings'", + "ObjectPath": "/Engine/Animation/DefaultVariableFrameStrippingSettings.0" + }, + "AdditiveAnimType": 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b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/AS_Val/Animations/A_WP_AS_Val_Mag_Up.json new file mode 100644 index 00000000..278796e9 --- /dev/null +++ b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/AS_Val/Animations/A_WP_AS_Val_Mag_Up.json @@ -0,0 +1,116 @@ +[ + { + "Type": "AnimNotify_PlaySound", + "Name": "AnimNotify_PlaySound_0", + "Outer": "A_WP_AS_Val_Mag_Up", + "Class": "UScriptClass'AnimNotify_PlaySound'", + "Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "Sound": { + "ObjectName": "SoundCue'A_WP_AK74_MagIn_Cue'", + "ObjectPath": "/Game/Sound/Weapons/Temp_Mech_Sounds/Mag_In/A_WP_AK74_MagIn_Cue.0" + }, + "bFollow": true, + "AttachName": "Root" + } + }, + { + "Type": "AnimSequence", + "Name": "A_WP_AS_Val_Mag_Up", + "Class": "UScriptClass'AnimSequence'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "BoneCompressionSettings": { + "ObjectName": 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"ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings" + }, + "CompressedRawDataSize": 5200 + } +] \ No newline at end of file diff --git a/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/AS_Val/Animations/A_WP_AS_Val_Saferty_Up.json b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/AS_Val/Animations/A_WP_AS_Val_Saferty_Up.json new file mode 100644 index 00000000..a805f8b9 --- /dev/null +++ b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/AS_Val/Animations/A_WP_AS_Val_Saferty_Up.json @@ -0,0 +1,52 @@ +[ + { + "Type": "AnimSequence", + "Name": "A_WP_AS_Val_Saferty_Up", + "Class": "UScriptClass'AnimSequence'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "BoneCompressionSettings": { + "ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1" + }, + "CurveCompressionSettings": { + "ObjectName": 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"A_WP_AS_Val_Shutter", + "Class": "UScriptClass'AnimSequence'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "BoneCompressionSettings": { + "ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1" + }, + "CurveCompressionSettings": { + "ObjectName": "AnimCurveCompressionSettings'DefaultAnimCurveCompressionSettings'", + "ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings.1" + }, + "VariableFrameStrippingSettings": { + "ObjectName": "VariableFrameStrippingSettings'DefaultVariableFrameStrippingSettings'", + "ObjectPath": "/Engine/Animation/DefaultVariableFrameStrippingSettings.0" + }, + "SequenceLength": 2.0, + "Skeleton": { + "ObjectName": "Skeleton'SKEL_WeaponBase_2'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/SKEL_WeaponBase_2.3" + } + }, + "SkeletonGuid": "06265B29-4718718A-80150BAF-7C39BED4", + 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b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/AS_Val/Animations/A_WP_AS_Val_Shutter_Back.json new file mode 100644 index 00000000..6523edb0 --- /dev/null +++ b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/AS_Val/Animations/A_WP_AS_Val_Shutter_Back.json @@ -0,0 +1,68 @@ +[ + { + "Type": "AnimSequence", + "Name": "A_WP_AS_Val_Shutter_Back", + "Class": "UScriptClass'AnimSequence'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "BoneCompressionSettings": { + "ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1" + }, + "CurveCompressionSettings": { + "ObjectName": "AnimCurveCompressionSettings'DefaultAnimCurveCompressionSettings'", + "ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings.1" + }, + "VariableFrameStrippingSettings": { + "ObjectName": 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"AnimBlueprintGeneratedClass'/Game/ITR2/Art/Items/Weapons/Rifles/AS_Val/Mag/ABP_AS_Val_Mag.ABP_AS_Val_Mag_C'", + "Template": { + "ObjectName": "ABP_Mag_Template_C'Default__ABP_Mag_Template_C'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/ABP_Mag_Template.0" + }, + "Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "SpringAnim[8]": { + "ObjectName": "AnimSequence'A_WP_AS_Val_Mag_Spring'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/AS_Val/Mag/A_WP_AS_Val_Mag_Spring.0" + } + }, + "SerializedSparseClassDataStruct": "ScriptStruct'/Game/ITR2/Art/Items/Weapons/Rifles/AS_Val/Mag/ABP_AS_Val_Mag.ABP_AS_Val_Mag_C:AnimBlueprintGeneratedConstantData'", + "SerializedSparseClassData": {} + }, + { + "Type": "AnimBlueprintGeneratedClass", + "Name": "ABP_AS_Val_Mag_C", + "Class": "UScriptClass'AnimBlueprintGeneratedClass'", + "Super": { + "ObjectName": "AnimBlueprintGeneratedClass'ABP_Mag_Template_C'", + "ObjectPath": 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b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/AS_Val/Mag/A_WP_AS_Val_Mag_Spring.json @@ -0,0 +1,80 @@ +[ + { + "Type": "AnimSequence", + "Name": "A_WP_AS_Val_Mag_Spring", + "Class": "UScriptClass'AnimSequence'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "BoneCompressionSettings": { + "ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1" + }, + "CurveCompressionSettings": { + "ObjectName": "AnimCurveCompressionSettings'DefaultAnimCurveCompressionSettings'", + "ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings.1" + }, + "VariableFrameStrippingSettings": { + "ObjectName": "VariableFrameStrippingSettings'DefaultVariableFrameStrippingSettings'", + "ObjectPath": "/Engine/Animation/DefaultVariableFrameStrippingSettings.0" + }, + "SequenceLength": 1.3333334, + "Skeleton": { + "ObjectName": 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"/Game/ITR2/Art/Items/Weapons/Rifles/Groza/ABP_Groza.0" + }, + "EditorTags": { + "BlueprintType": "BPTYPE_Normal" + } + }, + { + "Type": "ScriptStruct", + "Name": "AnimBlueprintGeneratedConstantData", + "Outer": "ABP_Groza_C", + "Class": "UScriptClass'ScriptStruct'", + "Super": { + "ObjectName": "ScriptStruct'ABP_WeaponBase_Template_C:AnimBlueprintGeneratedConstantData'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/ABP_WeaponBase_Template.21" + }, + "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted" + } +] \ No newline at end of file diff --git a/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/Groza/Animations/A_WP_Groza_FireModeSwitch_AutomaticFire.json b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/Groza/Animations/A_WP_Groza_FireModeSwitch_AutomaticFire.json new file mode 100644 index 00000000..19b7e40c --- /dev/null +++ b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/Groza/Animations/A_WP_Groza_FireModeSwitch_AutomaticFire.json @@ -0,0 +1,53 @@ +[ + { 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+ } +] \ No newline at end of file diff --git a/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/Groza/Animations/A_WP_Groza_FireModeSwitch_SingleFire.json b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/Groza/Animations/A_WP_Groza_FireModeSwitch_SingleFire.json new file mode 100644 index 00000000..1bfe6c03 --- /dev/null +++ b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/Groza/Animations/A_WP_Groza_FireModeSwitch_SingleFire.json @@ -0,0 +1,53 @@ +[ + { + "Type": "AnimSequence", + "Name": "A_WP_Groza_FireModeSwitch_SingleFire", + "Class": "UScriptClass'AnimSequence'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "BoneCompressionSettings": { + "ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1" + }, + "CurveCompressionSettings": { + "ObjectName": "AnimCurveCompressionSettings'DefaultAnimCurveCompressionSettings'", + 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b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/Groza/Animations/A_WP_Groza_Mag_Down.json @@ -0,0 +1,114 @@ +[ + { + "Type": "AnimNotify_PlaySound", + "Name": "AnimNotify_PlaySound_0", + "Outer": "A_WP_Groza_Mag_Down", + "Class": "UScriptClass'AnimNotify_PlaySound'", + "Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "Sound": { + "ObjectName": "SoundCue'A_WP_AK74_MagOut_Cue'", + "ObjectPath": "/Game/Sound/Weapons/Temp_Mech_Sounds/Mag_Out/A_WP_AK74_MagOut_Cue.0" + }, + "bFollow": true, + "AttachName": "Root" + } + }, + { + "Type": "AnimSequence", + "Name": "A_WP_Groza_Mag_Down", + "Class": "UScriptClass'AnimSequence'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "BoneCompressionSettings": { + "ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1" + }, + "CurveCompressionSettings": { + 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diff --git a/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/Groza/Animations/A_WP_Groza_Mag_Up.json b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/Groza/Animations/A_WP_Groza_Mag_Up.json new file mode 100644 index 00000000..500ce9f0 --- /dev/null +++ b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/Groza/Animations/A_WP_Groza_Mag_Up.json @@ -0,0 +1,114 @@ +[ + { + "Type": "AnimNotify_PlaySound", + "Name": "AnimNotify_PlaySound_0", + "Outer": "A_WP_Groza_Mag_Up", + "Class": "UScriptClass'AnimNotify_PlaySound'", + "Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "Sound": { + "ObjectName": "SoundCue'A_WP_AK74_MagIn_Cue'", + "ObjectPath": "/Game/Sound/Weapons/Temp_Mech_Sounds/Mag_In/A_WP_AK74_MagIn_Cue.0" + }, + "bFollow": true, + "AttachName": "Root" + } + }, + { + "Type": "AnimSequence", + "Name": "A_WP_Groza_Mag_Up", + "Class": "UScriptClass'AnimSequence'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | 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b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/Groza/Animations/A_WP_Groza_Shutter.json @@ -0,0 +1,66 @@ +[ + { + "Type": "AnimSequence", + "Name": "A_WP_Groza_Shutter", + "Class": "UScriptClass'AnimSequence'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "BoneCompressionSettings": { + "ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1" + }, + "CurveCompressionSettings": { + "ObjectName": "AnimCurveCompressionSettings'DefaultAnimCurveCompressionSettings'", + "ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings.1" + }, + "VariableFrameStrippingSettings": { + "ObjectName": "VariableFrameStrippingSettings'DefaultVariableFrameStrippingSettings'", + "ObjectPath": "/Engine/Animation/DefaultVariableFrameStrippingSettings.0" + }, + "SequenceLength": 2.0, + "Skeleton": { + "ObjectName": "Skeleton'SKEL_WeaponBase_2'", + 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{ + "Key": "UpdateFunction", + "Value": 2 + }, + { + "Key": "bCanEnterTransition", + "Value": 3 + } + ], + "NumProperties": 4 + } + } + ] + }, + "ClassFlags": "CLASS_Transient | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference", + "ClassWithin": { + "ObjectName": "Class'SkeletalMeshComponent'", + "ObjectPath": "/Script/Engine" + }, + "ClassConfigName": "Engine", + "bCooked": true, + "ClassDefaultObject": { + "ObjectName": "ABP_M4A1_C'Default__ABP_M4A1_C'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/M4A1/ABP_M4A1.0" + }, + "EditorTags": { + "BlueprintType": "BPTYPE_Normal" + } + }, + { + "Type": "ScriptStruct", + "Name": "AnimBlueprintGeneratedConstantData", + "Outer": "ABP_M4A1_C", + "Class": "UScriptClass'ScriptStruct'", + "Super": { + "ObjectName": "ScriptStruct'ABP_WeaponBase_Template_C:AnimBlueprintGeneratedConstantData'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/ABP_WeaponBase_Template.21" + }, + "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted" + } +] \ No newline at end of file diff --git a/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/M4A1/Animation/M4A1_A_Anim_Fire.json b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/M4A1/Animation/M4A1_A_Anim_Fire.json new file mode 100644 index 00000000..fc4a31cc --- /dev/null +++ b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/M4A1/Animation/M4A1_A_Anim_Fire.json @@ -0,0 +1,66 @@ +[ + { + "Type": "AnimSequence", + "Name": "M4A1_A_Anim_Fire", + "Class": "UScriptClass'AnimSequence'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "BoneCompressionSettings": { + "ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1" + }, + "CurveCompressionSettings": { + "ObjectName": "AnimCurveCompressionSettings'DefaultAnimCurveCompressionSettings'", + "ObjectPath": 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/dev/null +++ b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/M4A1/Animation/M4A1_A_Anim_FireMode_Safe.json @@ -0,0 +1,53 @@ +[ + { + "Type": "AnimSequence", + "Name": "M4A1_A_Anim_FireMode_Safe", + "Class": "UScriptClass'AnimSequence'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "BoneCompressionSettings": { + "ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1" + }, + "CurveCompressionSettings": { + "ObjectName": "AnimCurveCompressionSettings'DefaultAnimCurveCompressionSettings'", + "ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings.1" + }, + "VariableFrameStrippingSettings": { + "ObjectName": "VariableFrameStrippingSettings'DefaultVariableFrameStrippingSettings'", + "ObjectPath": "/Engine/Animation/DefaultVariableFrameStrippingSettings.0" + }, + "AdditiveAnimType": 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b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/M4A1/Animation/M4A1_A_Anim_Idle.json @@ -0,0 +1,66 @@ +[ + { + "Type": "AnimSequence", + "Name": "M4A1_A_Anim_Idle", + "Class": "UScriptClass'AnimSequence'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "BoneCompressionSettings": { + "ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1" + }, + "CurveCompressionSettings": { + "ObjectName": "AnimCurveCompressionSettings'DefaultAnimCurveCompressionSettings'", + "ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings.1" + }, + "VariableFrameStrippingSettings": { + "ObjectName": "VariableFrameStrippingSettings'DefaultVariableFrameStrippingSettings'", + "ObjectPath": "/Engine/Animation/DefaultVariableFrameStrippingSettings.0" + }, + "SequenceLength": 0.033333335, + "Skeleton": { + "ObjectName": "Skeleton'SKEL_WeaponBase_2'", 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a/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/M4A1/Animation/M4A1_A_Anim_Mag_Dn.json b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/M4A1/Animation/M4A1_A_Anim_Mag_Dn.json new file mode 100644 index 00000000..9df7ed43 --- /dev/null +++ b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/M4A1/Animation/M4A1_A_Anim_Mag_Dn.json @@ -0,0 +1,114 @@ +[ + { + "Type": "AnimNotify_PlaySound", + "Name": "AnimNotify_PlaySound_0", + "Outer": "M4A1_A_Anim_Mag_Dn", + "Class": "UScriptClass'AnimNotify_PlaySound'", + "Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "Sound": { + "ObjectName": "MetaSoundSource'MS_WP_M4A1_Mag_Inr'", + "ObjectPath": "/Game/Sound/Weapons/Assault_Rifles/M4A1/Mech/Mag_Out/MS_WP_M4A1_Mag_Inr.0" + }, + "bFollow": true, + "AttachName": "CatchButton" + } + }, + { + "Type": "AnimSequence", + "Name": "M4A1_A_Anim_Mag_Dn", + "Class": "UScriptClass'AnimSequence'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | 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"/Game/ITR2/Art/Items/Weapons/BASE/SKEL_WeaponBase_2.3" + } + }, + "SkeletonGuid": "06265B29-4718718A-80150BAF-7C39BED4", + "CompressedTrackToSkeletonMapTable": [ + 0, + 16, + 18 + ], + "CompressedCurveData": { + "FloatCurves": [] + }, + "CompressedDataStructure": { + "CompressedNumberOfFrames": 31 + }, + "BoneCompressionCodec": { + "ObjectName": "AnimBoneCompressionCodec_ACL'ACLAnimBoneCompressionSettings:AnimBoneCompressionCodec_ACL_0'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings" + }, + "CurveCompressionCodec": { + "ObjectName": "AnimCurveCompressionCodec_CompressedRichCurve'DefaultAnimCurveCompressionSettings:CurveCompressionCodec'", + "ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings" + }, + "CompressedRawDataSize": 3024 + } +] \ No newline at end of file diff --git a/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/SKS/Animations/WP_SKS_Mag_Up.json b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/SKS/Animations/WP_SKS_Mag_Up.json new file mode 100644 index 00000000..c56c3662 --- /dev/null +++ b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/SKS/Animations/WP_SKS_Mag_Up.json @@ -0,0 +1,114 @@ +[ + { + "Type": "AnimNotify_PlaySound", + "Name": "AnimNotify_PlaySound_0", + "Outer": "WP_SKS_Mag_Up", + "Class": "UScriptClass'AnimNotify_PlaySound'", + "Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "Sound": { + "ObjectName": "SoundCue'A_WP_AK74_MagIn_Cue'", + "ObjectPath": "/Game/Sound/Weapons/Temp_Mech_Sounds/Mag_In/A_WP_AK74_MagIn_Cue.0" + }, + "bFollow": true, + "AttachName": "Root" + } + }, + { + "Type": "AnimSequence", + "Name": "WP_SKS_Mag_Up", + "Class": "UScriptClass'AnimSequence'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "BoneCompressionSettings": { + "ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1" + }, + "CurveCompressionSettings": { + "ObjectName": "AnimCurveCompressionSettings'DefaultAnimCurveCompressionSettings'", + "ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings.1" + }, + "VariableFrameStrippingSettings": { + "ObjectName": "VariableFrameStrippingSettings'DefaultVariableFrameStrippingSettings'", + "ObjectPath": "/Engine/Animation/DefaultVariableFrameStrippingSettings.0" + }, + "AdditiveAnimType": "EAdditiveAnimationType::AAT_LocalSpaceBase", + "RefPoseType": "EAdditiveBasePoseType::ABPT_AnimScaled", + "RefPoseSeq": { + "ObjectName": "AnimSequence'WP_SKS_Idle'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/SKS/Animations/WP_SKS_Idle.0" + }, + "Notifies": [ + { + "TriggerTimeOffset": 0.0, + "EndTriggerTimeOffset": 0.0, + "TriggerWeightThreshold": 1E-05, + "NotifyName": "PlaySound", + "Notify": { + "ObjectName": "AnimNotify_PlaySound'WP_SKS_Mag_Up:AnimNotify_PlaySound_0'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/SKS/Animations/WP_SKS_Mag_Up.0" + }, + "NotifyStateClass": null, + "Duration": 0.0, + "EndLink": { + "LinkedMontage": null, + "SlotIndex": 0, + "SegmentIndex": -1, + "LinkMethod": "EAnimLinkMethod::Absolute", + "CachedLinkMethod": "EAnimLinkMethod::Absolute", + "SegmentBeginTime": 0.0, + "SegmentLength": 0.0, + "LinkValue": 0.0043639704, + "LinkedSequence": null + }, + "bConvertedFromBranchingPoint": false, + "MontageTickType": "EMontageNotifyTickType::Queued", + "NotifyTriggerChance": 1.0, + "NotifyFilterType": "ENotifyFilterType::NoFiltering", + "NotifyFilterLOD": 0, + "bTriggerOnDedicatedServer": true, + "bTriggerOnFollower": false, + "TrackIndex": 0, + "LinkedMontage": null, + "SlotIndex": 0, + "SegmentIndex": 0, + "LinkMethod": "EAnimLinkMethod::Absolute", + "CachedLinkMethod": "EAnimLinkMethod::Absolute", + "SegmentBeginTime": 0.0, + "SegmentLength": 0.8333333, + "LinkValue": 0.0043639704, + "LinkedSequence": { + "ObjectName": "AnimSequence'WP_SKS_Mag_Up'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/SKS/Animations/WP_SKS_Mag_Up.1" + } + } + ], + "SequenceLength": 0.8333333, + "Skeleton": { + "ObjectName": "Skeleton'SKEL_WeaponBase_2'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/SKEL_WeaponBase_2.3" + } + }, + "SkeletonGuid": "06265B29-4718718A-80150BAF-7C39BED4", + "CompressedTrackToSkeletonMapTable": [ + 0, + 16, + 18 + ], + "CompressedCurveData": { + "FloatCurves": [] + }, + "CompressedDataStructure": { + "CompressedNumberOfFrames": 26 + }, + "BoneCompressionCodec": { + "ObjectName": "AnimBoneCompressionCodec_ACL'ACLAnimBoneCompressionSettings:AnimBoneCompressionCodec_ACL_0'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings" + }, + "CurveCompressionCodec": { + "ObjectName": "AnimCurveCompressionCodec_CompressedRichCurve'DefaultAnimCurveCompressionSettings:CurveCompressionCodec'", + "ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings" + }, + "CompressedRawDataSize": 2584 + } +] \ No newline at end of file diff --git a/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/SKS/Animations/WP_SKS_Shutter.json b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/SKS/Animations/WP_SKS_Shutter.json new file mode 100644 index 00000000..f5f99c3c --- /dev/null +++ b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/SKS/Animations/WP_SKS_Shutter.json @@ -0,0 +1,66 @@ +[ + { + "Type": "AnimSequence", + "Name": "WP_SKS_Shutter", + "Class": "UScriptClass'AnimSequence'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "BoneCompressionSettings": { + "ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1" + }, + "CurveCompressionSettings": { + "ObjectName": "AnimCurveCompressionSettings'DefaultAnimCurveCompressionSettings'", + "ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings.1" + }, + "VariableFrameStrippingSettings": { + "ObjectName": "VariableFrameStrippingSettings'DefaultVariableFrameStrippingSettings'", + "ObjectPath": "/Engine/Animation/DefaultVariableFrameStrippingSettings.0" + }, + "SequenceLength": 2.0, + "Skeleton": { + "ObjectName": "Skeleton'SKEL_WeaponBase_2'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/SKEL_WeaponBase_2.3" + } + }, + "SkeletonGuid": "06265B29-4718718A-80150BAF-7C39BED4", + "CompressedTrackToSkeletonMapTable": [ + 0, + 1, + 2, + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19, + 20 + ], + "CompressedCurveData": { + "FloatCurves": [] + }, + "CompressedDataStructure": { + "CompressedNumberOfFrames": 61 + }, + "BoneCompressionCodec": { + "ObjectName": "AnimBoneCompressionCodec_ACL'ACLAnimBoneCompressionSettings:AnimBoneCompressionCodec_ACL_0'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings" + }, + "CurveCompressionCodec": { + "ObjectName": "AnimCurveCompressionCodec_CompressedRichCurve'DefaultAnimCurveCompressionSettings:CurveCompressionCodec'", + "ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings" + }, + "CompressedRawDataSize": 8424 + } +] \ No newline at end of file diff --git a/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/SKS/Animations/WP_SKS_Shutter_Back.json b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/SKS/Animations/WP_SKS_Shutter_Back.json new file mode 100644 index 00000000..5c2c3bdf --- /dev/null +++ b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/SKS/Animations/WP_SKS_Shutter_Back.json @@ -0,0 +1,66 @@ +[ + { + "Type": "AnimSequence", + "Name": "WP_SKS_Shutter_Back", + "Class": "UScriptClass'AnimSequence'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "BoneCompressionSettings": { + "ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1" + }, + "CurveCompressionSettings": { + "ObjectName": "AnimCurveCompressionSettings'DefaultAnimCurveCompressionSettings'", + "ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings.1" + }, + "VariableFrameStrippingSettings": { + "ObjectName": "VariableFrameStrippingSettings'DefaultVariableFrameStrippingSettings'", + "ObjectPath": "/Engine/Animation/DefaultVariableFrameStrippingSettings.0" + }, + "SequenceLength": 0.033333335, + "Skeleton": { + "ObjectName": "Skeleton'SKEL_WeaponBase_2'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/SKEL_WeaponBase_2.3" + } + }, + "SkeletonGuid": "06265B29-4718718A-80150BAF-7C39BED4", + "CompressedTrackToSkeletonMapTable": [ + 0, + 1, + 2, + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19, + 20 + ], + "CompressedCurveData": { + "FloatCurves": [] + }, + "CompressedDataStructure": { + "CompressedNumberOfFrames": 2 + }, + "BoneCompressionCodec": { + "ObjectName": "AnimBoneCompressionCodec_ACL'ACLAnimBoneCompressionSettings:AnimBoneCompressionCodec_ACL_0'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings" + }, + "CurveCompressionCodec": { + "ObjectName": "AnimCurveCompressionCodec_CompressedRichCurve'DefaultAnimCurveCompressionSettings:CurveCompressionCodec'", + "ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings" + }, + "CompressedRawDataSize": 2184 + } +] \ No newline at end of file diff --git a/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/SKS/Animations/WP_SKS_Suferty_Down.json b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/SKS/Animations/WP_SKS_Suferty_Down.json new file mode 100644 index 00000000..8ef47dc2 --- /dev/null +++ b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/SKS/Animations/WP_SKS_Suferty_Down.json @@ -0,0 +1,53 @@ +[ + { + "Type": "AnimSequence", + "Name": "WP_SKS_Suferty_Down", + "Class": "UScriptClass'AnimSequence'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "BoneCompressionSettings": { + "ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1" + }, + "CurveCompressionSettings": { + "ObjectName": "AnimCurveCompressionSettings'DefaultAnimCurveCompressionSettings'", + "ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings.1" + }, + "VariableFrameStrippingSettings": { + "ObjectName": "VariableFrameStrippingSettings'DefaultVariableFrameStrippingSettings'", + "ObjectPath": "/Engine/Animation/DefaultVariableFrameStrippingSettings.0" + }, + "AdditiveAnimType": "EAdditiveAnimationType::AAT_LocalSpaceBase", + "RefPoseType": "EAdditiveBasePoseType::ABPT_AnimScaled", + "RefPoseSeq": { + "ObjectName": "AnimSequence'WP_SKS_Idle'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/SKS/Animations/WP_SKS_Idle.0" + }, + "SequenceLength": 0.033333335, + "Skeleton": { + "ObjectName": "Skeleton'SKEL_WeaponBase_2'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/SKEL_WeaponBase_2.3" + } + }, + "SkeletonGuid": "06265B29-4718718A-80150BAF-7C39BED4", + "CompressedTrackToSkeletonMapTable": [ + 0, + 3 + ], + "CompressedCurveData": { + "FloatCurves": [] + }, + "CompressedDataStructure": { + "CompressedNumberOfFrames": 2 + }, + "BoneCompressionCodec": { + "ObjectName": "AnimBoneCompressionCodec_ACL'ACLAnimBoneCompressionSettings:AnimBoneCompressionCodec_ACL_0'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings" + }, + "CurveCompressionCodec": { + "ObjectName": "AnimCurveCompressionCodec_CompressedRichCurve'DefaultAnimCurveCompressionSettings:CurveCompressionCodec'", + "ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings" + }, + "CompressedRawDataSize": 256 + } +] \ No newline at end of file diff --git a/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/SKS/Animations/WP_SKS_Suferty_Up.json b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/SKS/Animations/WP_SKS_Suferty_Up.json new file mode 100644 index 00000000..c1c3d1ed --- /dev/null +++ b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/SKS/Animations/WP_SKS_Suferty_Up.json @@ -0,0 +1,52 @@ +[ + { + "Type": "AnimSequence", + "Name": "WP_SKS_Suferty_Up", + "Class": "UScriptClass'AnimSequence'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "BoneCompressionSettings": { + "ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1" + }, + "CurveCompressionSettings": { + "ObjectName": "AnimCurveCompressionSettings'DefaultAnimCurveCompressionSettings'", + "ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings.1" + }, + "VariableFrameStrippingSettings": { + "ObjectName": "VariableFrameStrippingSettings'DefaultVariableFrameStrippingSettings'", + "ObjectPath": 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"/ACLPlugin/ACLAnimBoneCompressionSettings.1" + }, + "CurveCompressionSettings": { + "ObjectName": "AnimCurveCompressionSettings'DefaultAnimCurveCompressionSettings'", + "ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings.1" + }, + "VariableFrameStrippingSettings": { + "ObjectName": "VariableFrameStrippingSettings'DefaultVariableFrameStrippingSettings'", + "ObjectPath": "/Engine/Animation/DefaultVariableFrameStrippingSettings.0" + }, + "SequenceLength": 0.033333335, + "Skeleton": { + "ObjectName": "Skeleton'SKEL_WeaponBase_2'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/SKEL_WeaponBase_2.3" + } + }, + "SkeletonGuid": "06265B29-4718718A-80150BAF-7C39BED4", + "CompressedTrackToSkeletonMapTable": [ + 0, + 1, + 2, + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19, + 20 + ], + "CompressedCurveData": { + "FloatCurves": [] + }, + "CompressedDataStructure": { + "CompressedNumberOfFrames": 2 + }, + "BoneCompressionCodec": { + "ObjectName": "AnimBoneCompressionCodec_ACL'ACLAnimBoneCompressionSettings:AnimBoneCompressionCodec_ACL_0'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings" + }, + "CurveCompressionCodec": { + "ObjectName": "AnimCurveCompressionCodec_CompressedRichCurve'DefaultAnimCurveCompressionSettings:CurveCompressionCodec'", + "ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings" + }, + "CompressedRawDataSize": 2184 + } +] \ No newline at end of file diff --git a/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/SKS/Mag/SM_SKS_Mag.json b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/SKS/Mag/SM_SKS_Mag.json new file mode 100644 index 00000000..f2b3aa5c --- /dev/null +++ b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/SKS/Mag/SM_SKS_Mag.json @@ -0,0 +1,439 @@ +[ + { + "Type": "AnimCurveMetaData", + "Name": "AnimCurveMetaData_0", + "Outer": "SM_SKS_Mag", + "Class": "UScriptClass'AnimCurveMetaData'", + "Flags": "RF_Transactional | RF_WasLoaded | 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}, + { + "Key": "bResetChildOnActivation", + "Value": 7 + }, + { + "Key": "CustomBlendCurve", + "Value": 8 + }, + { + "Key": "BlendProfile", + "Value": 9 + }, + { + "Key": "bActiveValue", + "Value": 10 + } + ], + "NumProperties": 11 + } + }, + { + "Key": "Class'/Script/AnimGraphRuntime.AnimNode_BlendListBase'", + "Value": { + "NameToIndexMap": [ + { + "Key": "InitialUpdateFunction", + "Value": 0 + }, + { + "Key": "BecomeRelevantFunction", + "Value": 1 + }, + { + "Key": "UpdateFunction", + "Value": 2 + }, + { + "Key": "BlendPose", + "Value": 3 + }, + { + "Key": "BlendTime", + "Value": 4 + }, + { + "Key": "TransitionType", + "Value": 5 + }, + { + "Key": "BlendType", + "Value": 6 + }, + { + "Key": "bResetChildOnActivation", + "Value": 7 + }, + { + "Key": "CustomBlendCurve", + "Value": 8 + }, + { + "Key": "BlendProfile", + "Value": 9 + } + ], + "NumProperties": 10 + } + }, + { + "Key": "Class'/Script/Engine.AnimNode_UseCachedPose'", + "Value": { + "NameToIndexMap": [ + { + "Key": "InitialUpdateFunction", + "Value": 0 + }, + { + "Key": "BecomeRelevantFunction", + "Value": 1 + }, + { + "Key": "UpdateFunction", + "Value": 2 + }, + { + "Key": "LinkToCachingNode", + "Value": 3 + }, + { + "Key": "CachePoseName", + "Value": 4 + } + ], + "NumProperties": 5 + } + }, + { + "Key": "Class'/Script/Engine.AnimNode_SequencePlayer'", + "Value": { + "NameToIndexMap": [ + { + "Key": "InitialUpdateFunction", + "Value": 0 + }, + { + "Key": "BecomeRelevantFunction", + "Value": 1 + }, + { + "Key": "UpdateFunction", + "Value": 2 + }, + { + "Key": "GroupIndex", + "Value": 3 + }, + { + "Key": "GroupScope", + "Value": 4 + }, + { + "Key": "BlendWeight", + "Value": 5 + }, + { + "Key": "InternalTimeAccumulator", + "Value": 6 + }, + { + "Key": "PlayRateScaleBiasClampState", + "Value": 7 + }, + { + "Key": "GroupName", + "Value": 8 + }, + { + "Key": "GroupRole", + "Value": 9 + }, + { + "Key": "Method", + "Value": 10 + }, + { + "Key": "bIgnoreForRelevancyTest", + "Value": 11 + }, + { + "Key": "Sequence", + "Value": 12 + }, + { + "Key": "PlayRateBasis", + "Value": 13 + }, + { + "Key": "PlayRate", + "Value": 14 + }, + { + "Key": "PlayRateScaleBiasClampConstants", + "Value": 15 + }, + { + "Key": "PlayRateScaleBiasClamp", + "Value": 16 + }, + { + "Key": "StartPosition", + "Value": 17 + }, + { + "Key": "bLoopAnimation", + "Value": 18 + }, + { + "Key": "bStartFromMatchingPose", + "Value": 19 + } + ], + "NumProperties": 20 + } + }, + { + "Key": "Class'/Script/Engine.AnimNode_SequencePlayerBase'", + "Value": { + "NameToIndexMap": [ + { + "Key": "InitialUpdateFunction", + "Value": 0 + }, + { + "Key": "BecomeRelevantFunction", + "Value": 1 + }, + { + "Key": "UpdateFunction", + "Value": 2 + }, + { + "Key": "GroupIndex", + "Value": 3 + }, + { + "Key": "GroupScope", + "Value": 4 + }, + { + "Key": "BlendWeight", + "Value": 5 + }, + { + "Key": "InternalTimeAccumulator", + "Value": 6 + }, + { + "Key": "PlayRateScaleBiasClampState", + "Value": 7 + } + ], + "NumProperties": 8 + } + }, + { + "Key": "Class'/Script/Engine.AnimNode_AssetPlayerBase'", + "Value": { + "NameToIndexMap": [ + { + "Key": "InitialUpdateFunction", + "Value": 0 + }, + { + "Key": "BecomeRelevantFunction", + "Value": 1 + }, + { + "Key": "UpdateFunction", + "Value": 2 + }, + { + "Key": "GroupIndex", + "Value": 3 + }, + { + "Key": "GroupScope", + "Value": 4 + }, + { + "Key": "BlendWeight", + "Value": 5 + }, + { + "Key": "InternalTimeAccumulator", + "Value": 6 + } + ], + "NumProperties": 7 + } + }, + { + "Key": "Class'/Script/Engine.AnimNode_AssetPlayerRelevancyBase'", + "Value": { + "NameToIndexMap": [ + { + "Key": "InitialUpdateFunction", + "Value": 0 + }, + { + "Key": "BecomeRelevantFunction", + "Value": 1 + }, + { + "Key": "UpdateFunction", + "Value": 2 + } + ], + "NumProperties": 3 + } + }, + { + "Key": "Class'/Script/Engine.AnimNode_SaveCachedPose'", + "Value": { + "NameToIndexMap": [ + { + "Key": "InitialUpdateFunction", + "Value": 0 + }, + { + "Key": "BecomeRelevantFunction", + "Value": 1 + }, + { + "Key": "UpdateFunction", + "Value": 2 + }, + { + "Key": "Pose", + "Value": 3 + }, + { + "Key": "CachePoseName", + "Value": 4 + } + ], + "NumProperties": 5 + } + }, + { + "Key": "Class'/Script/AnimGraphRuntime.AnimNode_BlendListByEnum'", + "Value": { + "NameToIndexMap": [ + { + "Key": "InitialUpdateFunction", + "Value": 0 + }, + { + "Key": "BecomeRelevantFunction", + "Value": 1 + }, + { + "Key": "UpdateFunction", + "Value": 2 + }, + { + "Key": "BlendPose", + "Value": 3 + }, + { + "Key": "BlendTime", + "Value": 4 + }, + { + "Key": "TransitionType", + "Value": 5 + }, + { + "Key": "BlendType", + "Value": 6 + }, + { + "Key": "bResetChildOnActivation", + "Value": 7 + }, + { + "Key": "CustomBlendCurve", + "Value": 8 + }, + { + "Key": "BlendProfile", + "Value": 9 + }, + { + "Key": "EnumToPoseIndex", + "Value": 10 + }, + { + "Key": "ActiveEnumValue", + "Value": 11 + } + ], + "NumProperties": 12 + } + }, + { + "Key": "Class'/Script/Engine.AnimNode_StateMachine'", + "Value": { + "NameToIndexMap": [ + { + "Key": "InitialUpdateFunction", + "Value": 0 + }, + { + "Key": "BecomeRelevantFunction", + "Value": 1 + }, + { + "Key": "UpdateFunction", + "Value": 2 + }, + { + "Key": "StateMachineIndexInClass", + "Value": 3 + }, + { + "Key": "MaxTransitionsPerFrame", + "Value": 4 + }, + { + "Key": "MaxTransitionsRequests", + "Value": 5 + }, + { + "Key": "bSkipFirstUpdateTransition", + "Value": 6 + }, + { + "Key": "bReinitializeOnBecomingRelevant", + "Value": 7 + }, + { + "Key": "bCreateNotifyMetaData", + "Value": 8 + }, + { + "Key": "bAllowConduitEntryStates", + "Value": 9 + } + ], + "NumProperties": 10 + } + }, + { + "Key": "Class'/Script/Engine.AnimNode_StateResult'", + "Value": { + "NameToIndexMap": [ + { + "Key": "InitialUpdateFunction", + "Value": 0 + }, + { + "Key": "BecomeRelevantFunction", + "Value": 1 + }, + { + "Key": "UpdateFunction", + "Value": 2 + }, + { + "Key": "Result", + "Value": 3 + }, + { + "Key": "Name", + "Value": 4 + }, + { + "Key": "Group", + "Value": 5 + }, + { + "Key": "StateIndex", + "Value": 6 + }, + { + "Key": "StateEntryFunction", + "Value": 7 + }, + { + "Key": "StateFullyBlendedInFunction", + "Value": 8 + }, + { + "Key": "StateExitFunction", + "Value": 9 + }, + { + "Key": "StateFullyBlendedOutFunction", + "Value": 10 + } + ], + "NumProperties": 11 + } + }, + { + "Key": "Class'/Script/Engine.AnimNode_Root'", + "Value": { + "NameToIndexMap": [ + { + "Key": "InitialUpdateFunction", + "Value": 0 + }, + { + "Key": "BecomeRelevantFunction", + "Value": 1 + }, + { + "Key": "UpdateFunction", + "Value": 2 + }, + { + "Key": "Result", + "Value": 3 + }, + { + "Key": "Name", + "Value": 4 + }, + { + "Key": "Group", + "Value": 5 + } + ], + "NumProperties": 6 + } + }, + { + "Key": "Class'/Script/Engine.AnimNode_TransitionResult'", + "Value": { + "NameToIndexMap": [ + { + "Key": "InitialUpdateFunction", + "Value": 0 + }, + { + "Key": "BecomeRelevantFunction", + "Value": 1 + }, + { + "Key": "UpdateFunction", + "Value": 2 + }, + { + "Key": "bCanEnterTransition", + "Value": 3 + } + ], + "NumProperties": 4 + } + } + ] + }, + "ClassFlags": "CLASS_Transient | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference", + "ClassWithin": { + "ObjectName": "Class'SkeletalMeshComponent'", + "ObjectPath": "/Script/Engine" + }, + "ClassConfigName": "Engine", + "bCooked": true, + "ClassDefaultObject": { + "ObjectName": "ABP_VSS_C'Default__ABP_VSS_C'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/VSS/ABP_VSS.0" + }, + "EditorTags": { + "BlueprintType": "BPTYPE_Normal" + } + }, + { + "Type": "ScriptStruct", + "Name": "AnimBlueprintGeneratedConstantData", + "Outer": "ABP_VSS_C", + "Class": "UScriptClass'ScriptStruct'", + "Super": { + "ObjectName": "ScriptStruct'ABP_WeaponBase_Template_C:AnimBlueprintGeneratedConstantData'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/ABP_WeaponBase_Template.21" + }, + "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted" + } +] \ No newline at end of file diff --git a/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/VSS/ABP_VSS_Mag.json b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/VSS/ABP_VSS_Mag.json new file mode 100644 index 00000000..eea286d5 --- /dev/null +++ b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/VSS/ABP_VSS_Mag.json @@ -0,0 +1,229 @@ +[ + { + "Type": "ABP_VSS_Mag_C", + "Name": "Default__ABP_VSS_Mag_C", + "Class": "AnimBlueprintGeneratedClass'/Game/ITR2/Art/Items/Weapons/Rifles/VSS/ABP_VSS_Mag.ABP_VSS_Mag_C'", + "Template": { + "ObjectName": "ABP_Mag_Template_C'Default__ABP_Mag_Template_C'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/ABP_Mag_Template.0" + }, + "Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "SpringAnim[8]": { + "ObjectName": "AnimSequence'WP_VSS_Spring'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/VSS/Mag/WP_VSS_Spring.0" + } + }, + "SerializedSparseClassDataStruct": "ScriptStruct'/Game/ITR2/Art/Items/Weapons/Rifles/VSS/ABP_VSS_Mag.ABP_VSS_Mag_C:AnimBlueprintGeneratedConstantData'", + "SerializedSparseClassData": {} + }, + { + "Type": "AnimBlueprintGeneratedClass", + "Name": "ABP_VSS_Mag_C", + "Class": "UScriptClass'AnimBlueprintGeneratedClass'", + "Super": { + "ObjectName": "AnimBlueprintGeneratedClass'ABP_Mag_Template_C'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/ABP_Mag_Template.1" + }, + "Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "TargetSkeleton": { + "ObjectName": "Skeleton'SKEL_MagBase'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/SKEL_MagBase.2" + }, + "AnimNodeData": [ + { + "AnimClassInterface": { + "ObjectName": "AnimBlueprintGeneratedClass'ABP_VSS_Mag_C'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/VSS/ABP_VSS_Mag.1" + }, + "Entries": [ + 2, + 2, + 2, + 4294967295, + 1, + 0 + ], + "NodeIndex": 0, + "Flags": 0 + }, + { + "AnimClassInterface": { + "ObjectName": "AnimBlueprintGeneratedClass'ABP_VSS_Mag_C'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/VSS/ABP_VSS_Mag.1" + }, + "Entries": [ + 2, + 2, + 2, + 4294967295, + 4294967295, + 4294967295 + ], + "NodeIndex": 1, + "Flags": 0 + }, + { + "AnimClassInterface": { + "ObjectName": "AnimBlueprintGeneratedClass'ABP_VSS_Mag_C'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/VSS/ABP_VSS_Mag.1" + }, + "Entries": [ + 2, + 2, + 2, + 4294967295, + 4294967295, + 4294967295 + ], + "NodeIndex": 2, + "Flags": 0 + } + ], + "NodeTypeMap": [ + { + "Key": "Class'/Script/Engine.AnimNode_LinkedInputPose'", + "Value": { + "NameToIndexMap": [ + { + "Key": "InitialUpdateFunction", + "Value": 0 + }, + { + "Key": "BecomeRelevantFunction", + "Value": 1 + }, + { + "Key": "UpdateFunction", + "Value": 2 + }, + { + "Key": "Name", + "Value": 3 + }, + { + "Key": "Graph", + "Value": 4 + }, + { + "Key": "InputPose", + "Value": 5 + } + ], + "NumProperties": 6 + } + }, + { + "Key": "Class'/Script/Engine.AnimNode_Base'", + "Value": { + "NameToIndexMap": [ + { + "Key": "InitialUpdateFunction", + "Value": 0 + }, + { + "Key": "BecomeRelevantFunction", + "Value": 1 + }, + { + "Key": "UpdateFunction", + "Value": 2 + } + ], + "NumProperties": 3 + } + }, + { + "Key": "Class'/Script/AnimGraphRuntime.AnimNode_Slot'", + "Value": { + "NameToIndexMap": [ + { + "Key": "InitialUpdateFunction", + "Value": 0 + }, + { + "Key": "BecomeRelevantFunction", + "Value": 1 + }, + { + "Key": "UpdateFunction", + "Value": 2 + }, + { + "Key": "Source", + "Value": 3 + }, + { + "Key": "SlotName", + "Value": 4 + }, + { + "Key": "bAlwaysUpdateSourcePose", + "Value": 5 + } + ], + "NumProperties": 6 + } + }, + { + "Key": "Class'/Script/Engine.AnimNode_Root'", + "Value": { + "NameToIndexMap": [ + { + "Key": "InitialUpdateFunction", + "Value": 0 + }, + { + "Key": "BecomeRelevantFunction", + "Value": 1 + }, + { + "Key": "UpdateFunction", + "Value": 2 + }, + { + "Key": "Result", + "Value": 3 + }, + { + "Key": "Name", + "Value": 4 + }, + { + "Key": "Group", + "Value": 5 + } + ], + "NumProperties": 6 + } + } + ] + }, + "ClassFlags": "CLASS_Transient | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference", + "ClassWithin": { + "ObjectName": "Class'SkeletalMeshComponent'", + "ObjectPath": "/Script/Engine" + }, + "ClassConfigName": "Engine", + "bCooked": true, + "ClassDefaultObject": { + "ObjectName": "ABP_VSS_Mag_C'Default__ABP_VSS_Mag_C'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/VSS/ABP_VSS_Mag.0" + }, + "EditorTags": { + "BlueprintType": "BPTYPE_Normal" + } + }, + { + "Type": "ScriptStruct", + "Name": "AnimBlueprintGeneratedConstantData", + "Outer": "ABP_VSS_Mag_C", + "Class": "UScriptClass'ScriptStruct'", + "Super": { + "ObjectName": "ScriptStruct'ABP_Mag_Template_C:AnimBlueprintGeneratedConstantData'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/ABP_Mag_Template.6" + }, + "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted" + } +] \ No newline at end of file diff --git a/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/VSS/Animations/WP_VSS_FireModeSwitch_SingleFire.json b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/VSS/Animations/WP_VSS_FireModeSwitch_SingleFire.json new file mode 100644 index 00000000..d852b936 --- /dev/null +++ b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/VSS/Animations/WP_VSS_FireModeSwitch_SingleFire.json @@ -0,0 +1,53 @@ +[ + { + "Type": "AnimSequence", + "Name": "WP_VSS_FireModeSwitch_SingleFire", + "Class": "UScriptClass'AnimSequence'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "BoneCompressionSettings": { + "ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1" + }, + "CurveCompressionSettings": { + "ObjectName": "AnimCurveCompressionSettings'DefaultAnimCurveCompressionSettings'", + "ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings.1" + }, + "VariableFrameStrippingSettings": { + "ObjectName": "VariableFrameStrippingSettings'DefaultVariableFrameStrippingSettings'", + "ObjectPath": "/Engine/Animation/DefaultVariableFrameStrippingSettings.0" + }, + "AdditiveAnimType": "EAdditiveAnimationType::AAT_LocalSpaceBase", + "RefPoseType": "EAdditiveBasePoseType::ABPT_AnimScaled", + "RefPoseSeq": { + "ObjectName": "AnimSequence'WP_VSS_Idle'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/VSS/Animations/WP_VSS_Idle.0" + }, + "SequenceLength": 0.033333335, + "Skeleton": { + "ObjectName": "Skeleton'SKEL_WeaponBase_2'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/SKEL_WeaponBase_2.3" + } + }, + "SkeletonGuid": "06265B29-4718718A-80150BAF-7C39BED4", + "CompressedTrackToSkeletonMapTable": [ + 0, + 3 + ], + "CompressedCurveData": { + "FloatCurves": [] + }, + "CompressedDataStructure": { + "CompressedNumberOfFrames": 2 + }, + "BoneCompressionCodec": { + "ObjectName": "AnimBoneCompressionCodec_ACL'ACLAnimBoneCompressionSettings:AnimBoneCompressionCodec_ACL_0'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings" + }, + "CurveCompressionCodec": { + "ObjectName": "AnimCurveCompressionCodec_CompressedRichCurve'DefaultAnimCurveCompressionSettings:CurveCompressionCodec'", + "ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings" + }, + "CompressedRawDataSize": 256 + } +] \ No newline at end of file diff --git a/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/VSS/Animations/WP_VSS_Idle.json b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/VSS/Animations/WP_VSS_Idle.json new file mode 100644 index 00000000..f91fa081 --- /dev/null +++ b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/VSS/Animations/WP_VSS_Idle.json @@ -0,0 +1,66 @@ +[ + { + "Type": "AnimSequence", + "Name": "WP_VSS_Idle", + "Class": "UScriptClass'AnimSequence'", + "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", + "Properties": { + "BoneCompressionSettings": { + "ObjectName": "AnimBoneCompressionSettings'ACLAnimBoneCompressionSettings'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings.1" + }, + "CurveCompressionSettings": { + "ObjectName": "AnimCurveCompressionSettings'DefaultAnimCurveCompressionSettings'", + "ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings.1" + }, + "VariableFrameStrippingSettings": { + "ObjectName": "VariableFrameStrippingSettings'DefaultVariableFrameStrippingSettings'", + "ObjectPath": "/Engine/Animation/DefaultVariableFrameStrippingSettings.0" + }, + "SequenceLength": 0.033333335, + "Skeleton": { + "ObjectName": "Skeleton'SKEL_WeaponBase_2'", + "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/SKEL_WeaponBase_2.3" + } + }, + "SkeletonGuid": "06265B29-4718718A-80150BAF-7C39BED4", + "CompressedTrackToSkeletonMapTable": [ + 0, + 1, + 2, + 3, + 4, + 5, + 6, + 7, + 8, + 9, + 10, + 11, + 12, + 13, + 14, + 15, + 16, + 17, + 18, + 19, + 20 + ], + "CompressedCurveData": { + "FloatCurves": [] + }, + "CompressedDataStructure": { + "CompressedNumberOfFrames": 2 + }, + "BoneCompressionCodec": { + "ObjectName": "AnimBoneCompressionCodec_ACL'ACLAnimBoneCompressionSettings:AnimBoneCompressionCodec_ACL_0'", + "ObjectPath": "/ACLPlugin/ACLAnimBoneCompressionSettings" + }, + "CurveCompressionCodec": { + "ObjectName": "AnimCurveCompressionCodec_CompressedRichCurve'DefaultAnimCurveCompressionSettings:CurveCompressionCodec'", + "ObjectPath": "/Engine/Animation/DefaultAnimCurveCompressionSettings" + }, + "CompressedRawDataSize": 2184 + } +] \ No newline at end of file diff --git a/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/VSS/Animations/WP_VSS_Mag_Down.json b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/VSS/Animations/WP_VSS_Mag_Down.json new file mode 100644 index 00000000..6fca38af --- /dev/null +++ b/IntoTheRadius2/Content/ITR2/Art/Items/Weapons/Rifles/VSS/Animations/WP_VSS_Mag_Down.json @@ -0,0 +1,114 @@ 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