dump: [json] pakchunk0_s3
This commit is contained in:
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a0202f19ac
commit
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1410 changed files with 395111 additions and 0 deletions
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1063
IntoTheRadius2/Content/ITR2/Art/Items/Weapons/BASE/ABP_Iz27.json
Normal file
1063
IntoTheRadius2/Content/ITR2/Art/Items/Weapons/BASE/ABP_Iz27.json
Normal file
File diff suppressed because it is too large
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|
@ -0,0 +1,614 @@
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|||
[
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|
File diff suppressed because it is too large
Load diff
|
@ -0,0 +1,157 @@
|
|||
[
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||||
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@ -0,0 +1,202 @@
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||||
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|
||||
"MaxBonesPerVertex": 4,
|
||||
"bEnforceBoneBoundaries": false,
|
||||
"bMergeCoincidentVertBones": true,
|
||||
"VolumeImportance": 1.0,
|
||||
"bLockEdges": false,
|
||||
"bLockColorBounaries": false,
|
||||
"BaseLOD": 0
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,202 @@
|
|||
[
|
||||
{
|
||||
"Type": "SkeletalMeshLODSettings",
|
||||
"Name": "Items_LODSettings",
|
||||
"Class": "UScriptClass'SkeletalMeshLODSettings'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"LODGroups": [
|
||||
{
|
||||
"ScreenSize": {
|
||||
"bCooked": true,
|
||||
"Default": 1.0,
|
||||
"Value": 1.0
|
||||
},
|
||||
"LODHysteresis": 0.02,
|
||||
"BoneFilterActionOption": "EBoneFilterActionOption::Remove",
|
||||
"BoneList": [],
|
||||
"BonesToPrioritize": [],
|
||||
"SectionsToPrioritize": [],
|
||||
"WeightOfPrioritization": 1.0,
|
||||
"BakePose": null,
|
||||
"ReductionSettings": {
|
||||
"TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfTriangles",
|
||||
"NumOfTrianglesPercentage": 1.0,
|
||||
"NumOfVertPercentage": 1.0,
|
||||
"MaxNumOfTriangles": 4,
|
||||
"MaxNumOfVerts": 6,
|
||||
"MaxDeviationPercentage": 0.0,
|
||||
"ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles",
|
||||
"SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"bRemapMorphTargets": false,
|
||||
"bRecalcNormals": true,
|
||||
"WeldingThreshold": 0.1,
|
||||
"NormalsThreshold": 60.0,
|
||||
"MaxBonesPerVertex": 4,
|
||||
"bEnforceBoneBoundaries": false,
|
||||
"bMergeCoincidentVertBones": true,
|
||||
"VolumeImportance": 1.0,
|
||||
"bLockEdges": true,
|
||||
"bLockColorBounaries": true,
|
||||
"BaseLOD": 0
|
||||
}
|
||||
},
|
||||
{
|
||||
"ScreenSize": {
|
||||
"bCooked": true,
|
||||
"Default": 0.1,
|
||||
"Value": 0.1
|
||||
},
|
||||
"LODHysteresis": 0.02,
|
||||
"BoneFilterActionOption": "EBoneFilterActionOption::Remove",
|
||||
"BoneList": [],
|
||||
"BonesToPrioritize": [],
|
||||
"SectionsToPrioritize": [],
|
||||
"WeightOfPrioritization": 1.0,
|
||||
"BakePose": null,
|
||||
"ReductionSettings": {
|
||||
"TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfTriangles",
|
||||
"NumOfTrianglesPercentage": 0.5,
|
||||
"NumOfVertPercentage": 0.5,
|
||||
"MaxNumOfTriangles": 4,
|
||||
"MaxNumOfVerts": 6,
|
||||
"MaxDeviationPercentage": 0.5,
|
||||
"ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles",
|
||||
"SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"bRemapMorphTargets": false,
|
||||
"bRecalcNormals": true,
|
||||
"WeldingThreshold": 0.1,
|
||||
"NormalsThreshold": 60.0,
|
||||
"MaxBonesPerVertex": 3,
|
||||
"bEnforceBoneBoundaries": false,
|
||||
"bMergeCoincidentVertBones": true,
|
||||
"VolumeImportance": 1.05,
|
||||
"bLockEdges": true,
|
||||
"bLockColorBounaries": true,
|
||||
"BaseLOD": 0
|
||||
}
|
||||
},
|
||||
{
|
||||
"ScreenSize": {
|
||||
"bCooked": true,
|
||||
"Default": 0.03,
|
||||
"Value": 0.03
|
||||
},
|
||||
"LODHysteresis": 0.03,
|
||||
"BoneFilterActionOption": "EBoneFilterActionOption::Remove",
|
||||
"BoneList": [],
|
||||
"BonesToPrioritize": [],
|
||||
"SectionsToPrioritize": [],
|
||||
"WeightOfPrioritization": 1.0,
|
||||
"BakePose": null,
|
||||
"ReductionSettings": {
|
||||
"TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfTriangles",
|
||||
"NumOfTrianglesPercentage": 0.3,
|
||||
"NumOfVertPercentage": 0.25,
|
||||
"MaxNumOfTriangles": 4,
|
||||
"MaxNumOfVerts": 6,
|
||||
"MaxDeviationPercentage": 0.75,
|
||||
"ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles",
|
||||
"SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"bRemapMorphTargets": false,
|
||||
"bRecalcNormals": true,
|
||||
"WeldingThreshold": 0.1,
|
||||
"NormalsThreshold": 60.0,
|
||||
"MaxBonesPerVertex": 2,
|
||||
"bEnforceBoneBoundaries": false,
|
||||
"bMergeCoincidentVertBones": true,
|
||||
"VolumeImportance": 1.1,
|
||||
"bLockEdges": true,
|
||||
"bLockColorBounaries": true,
|
||||
"BaseLOD": 0
|
||||
}
|
||||
},
|
||||
{
|
||||
"ScreenSize": {
|
||||
"bCooked": true,
|
||||
"Default": 0.025,
|
||||
"Value": 0.025
|
||||
},
|
||||
"LODHysteresis": 0.015,
|
||||
"BoneFilterActionOption": "EBoneFilterActionOption::Remove",
|
||||
"BoneList": [],
|
||||
"BonesToPrioritize": [],
|
||||
"SectionsToPrioritize": [],
|
||||
"WeightOfPrioritization": 1.0,
|
||||
"BakePose": null,
|
||||
"ReductionSettings": {
|
||||
"TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfTriangles",
|
||||
"NumOfTrianglesPercentage": 0.1,
|
||||
"NumOfVertPercentage": 0.1,
|
||||
"MaxNumOfTriangles": 4,
|
||||
"MaxNumOfVerts": 6,
|
||||
"MaxDeviationPercentage": 0.5,
|
||||
"ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles",
|
||||
"SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"bRemapMorphTargets": false,
|
||||
"bRecalcNormals": true,
|
||||
"WeldingThreshold": 0.1,
|
||||
"NormalsThreshold": 60.0,
|
||||
"MaxBonesPerVertex": 2000,
|
||||
"bEnforceBoneBoundaries": false,
|
||||
"bMergeCoincidentVertBones": false,
|
||||
"VolumeImportance": 1.0,
|
||||
"bLockEdges": false,
|
||||
"bLockColorBounaries": false,
|
||||
"BaseLOD": 0
|
||||
}
|
||||
},
|
||||
{
|
||||
"ScreenSize": {
|
||||
"bCooked": true,
|
||||
"Default": 0.01,
|
||||
"Value": 0.01
|
||||
},
|
||||
"LODHysteresis": 0.01,
|
||||
"BoneFilterActionOption": "EBoneFilterActionOption::Remove",
|
||||
"BoneList": [],
|
||||
"BonesToPrioritize": [],
|
||||
"SectionsToPrioritize": [],
|
||||
"WeightOfPrioritization": 1.0,
|
||||
"BakePose": null,
|
||||
"ReductionSettings": {
|
||||
"TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfTriangles",
|
||||
"NumOfTrianglesPercentage": 0.05,
|
||||
"NumOfVertPercentage": 0.5,
|
||||
"MaxNumOfTriangles": 4,
|
||||
"MaxNumOfVerts": 6,
|
||||
"MaxDeviationPercentage": 0.5,
|
||||
"ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles",
|
||||
"SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"bRemapMorphTargets": false,
|
||||
"bRecalcNormals": true,
|
||||
"WeldingThreshold": 0.1,
|
||||
"NormalsThreshold": 60.0,
|
||||
"MaxBonesPerVertex": 2,
|
||||
"bEnforceBoneBoundaries": false,
|
||||
"bMergeCoincidentVertBones": true,
|
||||
"VolumeImportance": 1.0,
|
||||
"bLockEdges": false,
|
||||
"bLockColorBounaries": false,
|
||||
"BaseLOD": 0
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
]
|
1183
IntoTheRadius2/Content/ITR2/Art/Items/Weapons/BASE/SKEL_MagBase.json
Normal file
1183
IntoTheRadius2/Content/ITR2/Art/Items/Weapons/BASE/SKEL_MagBase.json
Normal file
File diff suppressed because it is too large
Load diff
|
@ -0,0 +1,836 @@
|
|||
[
|
||||
{
|
||||
"Type": "AnimCurveMetaData",
|
||||
"Name": "AnimCurveMetaData_0",
|
||||
"Outer": "SKEL_WeaponBase_2",
|
||||
"Class": "UScriptClass'AnimCurveMetaData'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "SkeletalMeshSocket",
|
||||
"Name": "SkeletalMeshSocket_0",
|
||||
"Outer": "SKEL_WeaponBase_2",
|
||||
"Class": "UScriptClass'SkeletalMeshSocket'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"SocketName": "AimPoint",
|
||||
"BoneName": "Root",
|
||||
"RelativeLocation": {
|
||||
"X": -3.6266482,
|
||||
"Y": 1.9200192E-13,
|
||||
"Z": 7.993156
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SkeletalMeshSocket",
|
||||
"Name": "SkeletalMeshSocket_1",
|
||||
"Outer": "SKEL_WeaponBase_2",
|
||||
"Class": "UScriptClass'SkeletalMeshSocket'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"SocketName": "Jammed_Shell",
|
||||
"BoneName": "Shutter"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "Skeleton",
|
||||
"Name": "SKEL_WeaponBase_2",
|
||||
"Class": "UScriptClass'Skeleton'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"BoneTree": [
|
||||
{
|
||||
"TranslationRetargetingMode": "EBoneTranslationRetargetingMode::Animation"
|
||||
},
|
||||
{
|
||||
"TranslationRetargetingMode": "EBoneTranslationRetargetingMode::Animation"
|
||||
},
|
||||
{
|
||||
"TranslationRetargetingMode": "EBoneTranslationRetargetingMode::Animation"
|
||||
},
|
||||
{
|
||||
"TranslationRetargetingMode": "EBoneTranslationRetargetingMode::Animation"
|
||||
},
|
||||
{
|
||||
"TranslationRetargetingMode": "EBoneTranslationRetargetingMode::Animation"
|
||||
},
|
||||
{
|
||||
"TranslationRetargetingMode": "EBoneTranslationRetargetingMode::Animation"
|
||||
},
|
||||
{
|
||||
"TranslationRetargetingMode": "EBoneTranslationRetargetingMode::Animation"
|
||||
},
|
||||
{
|
||||
"TranslationRetargetingMode": "EBoneTranslationRetargetingMode::Animation"
|
||||
},
|
||||
{
|
||||
"TranslationRetargetingMode": "EBoneTranslationRetargetingMode::Animation"
|
||||
},
|
||||
{
|
||||
"TranslationRetargetingMode": "EBoneTranslationRetargetingMode::Animation"
|
||||
},
|
||||
{
|
||||
"TranslationRetargetingMode": "EBoneTranslationRetargetingMode::Animation"
|
||||
},
|
||||
{
|
||||
"TranslationRetargetingMode": "EBoneTranslationRetargetingMode::Animation"
|
||||
},
|
||||
{
|
||||
"TranslationRetargetingMode": "EBoneTranslationRetargetingMode::Animation"
|
||||
},
|
||||
{
|
||||
"TranslationRetargetingMode": "EBoneTranslationRetargetingMode::Animation"
|
||||
},
|
||||
{
|
||||
"TranslationRetargetingMode": "EBoneTranslationRetargetingMode::Animation"
|
||||
},
|
||||
{
|
||||
"TranslationRetargetingMode": "EBoneTranslationRetargetingMode::Animation"
|
||||
},
|
||||
{
|
||||
"TranslationRetargetingMode": "EBoneTranslationRetargetingMode::Animation"
|
||||
},
|
||||
{
|
||||
"TranslationRetargetingMode": "EBoneTranslationRetargetingMode::Animation"
|
||||
},
|
||||
{
|
||||
"TranslationRetargetingMode": "EBoneTranslationRetargetingMode::Animation"
|
||||
},
|
||||
{
|
||||
"TranslationRetargetingMode": "EBoneTranslationRetargetingMode::Animation"
|
||||
},
|
||||
{
|
||||
"TranslationRetargetingMode": "EBoneTranslationRetargetingMode::Animation"
|
||||
},
|
||||
{
|
||||
"TranslationRetargetingMode": "EBoneTranslationRetargetingMode::Animation"
|
||||
},
|
||||
{
|
||||
"TranslationRetargetingMode": "EBoneTranslationRetargetingMode::Animation"
|
||||
},
|
||||
{
|
||||
"TranslationRetargetingMode": "EBoneTranslationRetargetingMode::Animation"
|
||||
},
|
||||
{
|
||||
"TranslationRetargetingMode": "EBoneTranslationRetargetingMode::Animation"
|
||||
}
|
||||
],
|
||||
"VirtualBoneGuid": "181C578A-486792EE-A18365B7-066F3B23",
|
||||
"Sockets": [
|
||||
{
|
||||
"ObjectName": "SkeletalMeshSocket'SKEL_WeaponBase_2:SkeletalMeshSocket_0'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/SKEL_WeaponBase_2.1"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SkeletalMeshSocket'SKEL_WeaponBase_2:SkeletalMeshSocket_1'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/SKEL_WeaponBase_2.2"
|
||||
}
|
||||
],
|
||||
"SlotGroups": [
|
||||
{
|
||||
"GroupName": "DefaultGroup",
|
||||
"SlotNames": [
|
||||
"DefaultSlot",
|
||||
"Reload",
|
||||
"Shoot",
|
||||
"CockBolt"
|
||||
]
|
||||
}
|
||||
],
|
||||
"AssetUserData": [
|
||||
{
|
||||
"ObjectName": "AnimCurveMetaData'SKEL_WeaponBase_2:AnimCurveMetaData_0'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/SKEL_WeaponBase_2.0"
|
||||
}
|
||||
]
|
||||
},
|
||||
"ReferenceSkeleton": {
|
||||
"FinalRefBoneInfo": [
|
||||
{
|
||||
"Name": "SKEL_WeaponBase",
|
||||
"ParentIndex": -1
|
||||
},
|
||||
{
|
||||
"Name": "Root",
|
||||
"ParentIndex": 0
|
||||
},
|
||||
{
|
||||
"Name": "Stock",
|
||||
"ParentIndex": 1
|
||||
},
|
||||
{
|
||||
"Name": "Fuse",
|
||||
"ParentIndex": 1
|
||||
},
|
||||
{
|
||||
"Name": "FireModeSwitch",
|
||||
"ParentIndex": 1
|
||||
},
|
||||
{
|
||||
"Name": "ReceiverCover",
|
||||
"ParentIndex": 1
|
||||
},
|
||||
{
|
||||
"Name": "Barrel",
|
||||
"ParentIndex": 1
|
||||
},
|
||||
{
|
||||
"Name": "Grip",
|
||||
"ParentIndex": 1
|
||||
},
|
||||
{
|
||||
"Name": "Hammer",
|
||||
"ParentIndex": 1
|
||||
},
|
||||
{
|
||||
"Name": "Shutter",
|
||||
"ParentIndex": 1
|
||||
},
|
||||
{
|
||||
"Name": "ShutterHandle",
|
||||
"ParentIndex": 1
|
||||
},
|
||||
{
|
||||
"Name": "Trigger",
|
||||
"ParentIndex": 1
|
||||
},
|
||||
{
|
||||
"Name": "Handguard",
|
||||
"ParentIndex": 1
|
||||
},
|
||||
{
|
||||
"Name": "Rail",
|
||||
"ParentIndex": 1
|
||||
},
|
||||
{
|
||||
"Name": "BarrelMount",
|
||||
"ParentIndex": 1
|
||||
},
|
||||
{
|
||||
"Name": "CatchButton",
|
||||
"ParentIndex": 1
|
||||
},
|
||||
{
|
||||
"Name": "Magazine",
|
||||
"ParentIndex": 1
|
||||
},
|
||||
{
|
||||
"Name": "Bullet",
|
||||
"ParentIndex": 1
|
||||
},
|
||||
{
|
||||
"Name": "Custom1",
|
||||
"ParentIndex": 1
|
||||
},
|
||||
{
|
||||
"Name": "Custom2",
|
||||
"ParentIndex": 1
|
||||
},
|
||||
{
|
||||
"Name": "Custom3",
|
||||
"ParentIndex": 1
|
||||
},
|
||||
{
|
||||
"Name": "WP_9x18_WP_Bullet_9x18_Full",
|
||||
"ParentIndex": 17
|
||||
},
|
||||
{
|
||||
"Name": "SM_Glock18_body_01_a",
|
||||
"ParentIndex": 21
|
||||
},
|
||||
{
|
||||
"Name": "AS_Val_MAg",
|
||||
"ParentIndex": 16
|
||||
},
|
||||
{
|
||||
"Name": "AS_Val_MEsh",
|
||||
"ParentIndex": 23
|
||||
}
|
||||
],
|
||||
"FinalRefBonePose": [
|
||||
{
|
||||
"Rotation": {
|
||||
"X": -3.061617E-17,
|
||||
"Y": 0.0,
|
||||
"Z": 0.0,
|
||||
"W": 1.0,
|
||||
"IsNormalized": true,
|
||||
"Size": 1.0,
|
||||
"SizeSquared": 1.0
|
||||
},
|
||||
"Translation": {
|
||||
"X": 0.0,
|
||||
"Y": 0.0,
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@ -0,0 +1,164 @@
|
|||
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||||
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|
@ -0,0 +1,202 @@
|
|||
[
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||||
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|
@ -0,0 +1,202 @@
|
|||
[
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||||
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||||
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||||
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||||
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||||
"BaseLOD": 0
|
||||
}
|
||||
},
|
||||
{
|
||||
"ScreenSize": {
|
||||
"bCooked": true,
|
||||
"Default": 0.1,
|
||||
"Value": 0.1
|
||||
},
|
||||
"LODHysteresis": 0.0,
|
||||
"BoneFilterActionOption": "EBoneFilterActionOption::Remove",
|
||||
"BoneList": [],
|
||||
"BonesToPrioritize": [],
|
||||
"SectionsToPrioritize": [],
|
||||
"WeightOfPrioritization": 1.0,
|
||||
"BakePose": null,
|
||||
"ReductionSettings": {
|
||||
"TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfTriangles",
|
||||
"NumOfTrianglesPercentage": 0.75,
|
||||
"NumOfVertPercentage": 0.5,
|
||||
"MaxNumOfTriangles": 4,
|
||||
"MaxNumOfVerts": 6,
|
||||
"MaxDeviationPercentage": 0.5,
|
||||
"ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles",
|
||||
"SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"bRemapMorphTargets": false,
|
||||
"bRecalcNormals": true,
|
||||
"WeldingThreshold": 0.1,
|
||||
"NormalsThreshold": 60.0,
|
||||
"MaxBonesPerVertex": 4,
|
||||
"bEnforceBoneBoundaries": false,
|
||||
"bMergeCoincidentVertBones": true,
|
||||
"VolumeImportance": 1.0,
|
||||
"bLockEdges": false,
|
||||
"bLockColorBounaries": false,
|
||||
"BaseLOD": 0
|
||||
}
|
||||
},
|
||||
{
|
||||
"ScreenSize": {
|
||||
"bCooked": true,
|
||||
"Default": 0.05,
|
||||
"Value": 0.05
|
||||
},
|
||||
"LODHysteresis": 0.0,
|
||||
"BoneFilterActionOption": "EBoneFilterActionOption::Remove",
|
||||
"BoneList": [],
|
||||
"BonesToPrioritize": [],
|
||||
"SectionsToPrioritize": [],
|
||||
"WeightOfPrioritization": 1.0,
|
||||
"BakePose": null,
|
||||
"ReductionSettings": {
|
||||
"TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfTriangles",
|
||||
"NumOfTrianglesPercentage": 0.5,
|
||||
"NumOfVertPercentage": 0.5,
|
||||
"MaxNumOfTriangles": 4,
|
||||
"MaxNumOfVerts": 6,
|
||||
"MaxDeviationPercentage": 0.5,
|
||||
"ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles",
|
||||
"SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"bRemapMorphTargets": false,
|
||||
"bRecalcNormals": true,
|
||||
"WeldingThreshold": 0.1,
|
||||
"NormalsThreshold": 60.0,
|
||||
"MaxBonesPerVertex": 4,
|
||||
"bEnforceBoneBoundaries": false,
|
||||
"bMergeCoincidentVertBones": true,
|
||||
"VolumeImportance": 1.0,
|
||||
"bLockEdges": false,
|
||||
"bLockColorBounaries": false,
|
||||
"BaseLOD": 0
|
||||
}
|
||||
},
|
||||
{
|
||||
"ScreenSize": {
|
||||
"bCooked": true,
|
||||
"Default": 0.03,
|
||||
"Value": 0.03
|
||||
},
|
||||
"LODHysteresis": 0.0,
|
||||
"BoneFilterActionOption": "EBoneFilterActionOption::Remove",
|
||||
"BoneList": [],
|
||||
"BonesToPrioritize": [],
|
||||
"SectionsToPrioritize": [],
|
||||
"WeightOfPrioritization": 1.0,
|
||||
"BakePose": null,
|
||||
"ReductionSettings": {
|
||||
"TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfTriangles",
|
||||
"NumOfTrianglesPercentage": 0.3,
|
||||
"NumOfVertPercentage": 0.5,
|
||||
"MaxNumOfTriangles": 4,
|
||||
"MaxNumOfVerts": 6,
|
||||
"MaxDeviationPercentage": 0.5,
|
||||
"ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles",
|
||||
"SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"bRemapMorphTargets": false,
|
||||
"bRecalcNormals": true,
|
||||
"WeldingThreshold": 0.1,
|
||||
"NormalsThreshold": 60.0,
|
||||
"MaxBonesPerVertex": 4,
|
||||
"bEnforceBoneBoundaries": false,
|
||||
"bMergeCoincidentVertBones": true,
|
||||
"VolumeImportance": 1.0,
|
||||
"bLockEdges": false,
|
||||
"bLockColorBounaries": false,
|
||||
"BaseLOD": 0
|
||||
}
|
||||
},
|
||||
{
|
||||
"ScreenSize": {
|
||||
"bCooked": true,
|
||||
"Default": 0.005,
|
||||
"Value": 0.005
|
||||
},
|
||||
"LODHysteresis": 0.0,
|
||||
"BoneFilterActionOption": "EBoneFilterActionOption::Remove",
|
||||
"BoneList": [],
|
||||
"BonesToPrioritize": [],
|
||||
"SectionsToPrioritize": [],
|
||||
"WeightOfPrioritization": 1.0,
|
||||
"BakePose": null,
|
||||
"ReductionSettings": {
|
||||
"TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfTriangles",
|
||||
"NumOfTrianglesPercentage": 0.15,
|
||||
"NumOfVertPercentage": 0.5,
|
||||
"MaxNumOfTriangles": 4,
|
||||
"MaxNumOfVerts": 6,
|
||||
"MaxDeviationPercentage": 0.5,
|
||||
"ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles",
|
||||
"SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal",
|
||||
"bRemapMorphTargets": false,
|
||||
"bRecalcNormals": true,
|
||||
"WeldingThreshold": 0.1,
|
||||
"NormalsThreshold": 60.0,
|
||||
"MaxBonesPerVertex": 4,
|
||||
"bEnforceBoneBoundaries": false,
|
||||
"bMergeCoincidentVertBones": true,
|
||||
"VolumeImportance": 1.0,
|
||||
"bLockEdges": false,
|
||||
"bLockColorBounaries": false,
|
||||
"BaseLOD": 0
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
]
|
Loading…
Add table
Add a link
Reference in a new issue