dump: [json] pakchunk0_s6

This commit is contained in:
merith-tk 2024-11-27 22:37:49 -08:00
parent a0202f19ac
commit a4954cd085
3042 changed files with 26830639 additions and 0 deletions

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[
{
"Type": "SoundSubmix",
"Name": "SBMX_Thunder",
"Class": "UScriptClass'SoundSubmix'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"SubmixEffectChain": [
{
"ObjectName": "SubmixEffectReverbPreset'EffectSubmix_Reverb_Distant'",
"ObjectPath": "/Game/Sound/Effects/EffectSubmix_Reverb_Distant.0"
},
{
"ObjectName": "SubmixEffectSubmixEQPreset'ESP_Thunder_EQ'",
"ObjectPath": "/Game/Sound/Effects/ESP_Thunder_EQ.0"
}
]
}
}
]

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[
{
"Type": "SoundMix",
"Name": "SCM_Dist_Zone_Helmet",
"Class": "UScriptClass'SoundMix'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"bApplyEQ": true,
"EQPriority": 10.0,
"EQSettings": {
"FrequencyCenter0": 0.0,
"Gain0": 0.0,
"Bandwidth0": 2.0,
"Bandwidth2": 1.568,
"Bandwidth3": 0.496
},
"SoundClassEffects": [
{
"SoundClassObject": {
"ObjectName": "SoundClass'SC_Dist_Zone_Main'",
"ObjectPath": "/Game/Sound/Mixer/SC_Dist_Zone_Main.0"
},
"VolumeAdjuster": 0.4,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 600.0,
"bApplyToChildren": true,
"VoiceCenterChannelVolumeAdjuster": 1.0
}
]
}
}
]

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[
{
"Type": "SoundMix",
"Name": "SCM_Grab",
"Class": "UScriptClass'SoundMix'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"SoundClassEffects": [
{
"SoundClassObject": {
"ObjectName": "SoundClass'SC_Grab_Default'",
"ObjectPath": "/Game/Sound/Mixer/SC_Grab_Default.0"
},
"VolumeAdjuster": 0.5,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 20000.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
}
],
"FadeInTime": 0.1,
"FadeOutTime": 0.1
}
}
]

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[
{
"Type": "SoundMix",
"Name": "SCM_Indoor",
"Class": "UScriptClass'SoundMix'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"SoundClassEffects": [
{
"SoundClassObject": {
"ObjectName": "SoundClass'SC_Outside_Sounds'",
"ObjectPath": "/Game/Sound/Mixer/SC_Outside_Sounds.0"
},
"VolumeAdjuster": 0.0,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 300.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
},
{
"SoundClassObject": {
"ObjectName": "SoundClass'SC_Wind_Main'",
"ObjectPath": "/Game/Sound/Mixer/SC_Wind_Main.0"
},
"VolumeAdjuster": 0.01,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 20000.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
},
{
"SoundClassObject": {
"ObjectName": "SoundClass'SC_Wind_Gusts'",
"ObjectPath": "/Game/Sound/Mixer/SC_Wind_Gusts.0"
},
"VolumeAdjuster": 0.0001,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 20000.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
},
{
"SoundClassObject": {
"ObjectName": "SoundClass'SC_Leaves_Rustle'",
"ObjectPath": "/Game/Sound/Mixer/SC_Leaves_Rustle.0"
},
"VolumeAdjuster": 0.001,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 20000.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
},
{
"SoundClassObject": {
"ObjectName": "SoundClass'Thunder'",
"ObjectPath": "/Game/Sound/Mixer/Thunder.0"
},
"VolumeAdjuster": 0.5,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 100.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
},
{
"SoundClassObject": {
"ObjectName": "SoundClass'Sphera_Ambient'",
"ObjectPath": "/Game/Sound/Mixer/Sphera_Ambient.0"
},
"VolumeAdjuster": 0.0,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 20000.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
},
{
"SoundClassObject": {
"ObjectName": "SoundClass'SC_Water'",
"ObjectPath": "/Game/Sound/Mixer/SC_Water.0"
},
"VolumeAdjuster": 0.001,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 20000.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
},
{
"SoundClassObject": {
"ObjectName": "SoundClass'SC_Dangerous_Water'",
"ObjectPath": "/Game/Sound/Mixer/SC_Dangerous_Water.0"
},
"VolumeAdjuster": 0.0,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 20000.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
},
{
"SoundClassObject": {
"ObjectName": "SoundClass'SC_Music'",
"ObjectPath": "/Game/Sound/Mixer/SC_Music.0"
},
"VolumeAdjuster": 0.4,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 20000.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
},
{
"SoundClassObject": {
"ObjectName": "SoundClass'Helicopter'",
"ObjectPath": "/Game/Sound/Mixer/Helicopter.0"
},
"VolumeAdjuster": 0.1,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 220.0,
"bApplyToChildren": true,
"VoiceCenterChannelVolumeAdjuster": 1.0
},
{
"SoundClassObject": {
"ObjectName": "SoundClass'SC_Ambient_Drones'",
"ObjectPath": "/Game/Sound/Mixer/SC_Ambient_Drones.0"
},
"VolumeAdjuster": 0.4,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 20000.0,
"bApplyToChildren": true,
"VoiceCenterChannelVolumeAdjuster": 1.0
}
],
"FadeInTime": 1.0,
"FadeOutTime": 1.0
}
}
]

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[
{
"Type": "SoundMix",
"Name": "SCM_Tutor_Start",
"Class": "UScriptClass'SoundMix'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"SoundClassEffects": [
{
"SoundClassObject": {
"ObjectName": "SoundClass'SC_Outside_Sounds'",
"ObjectPath": "/Game/Sound/Mixer/SC_Outside_Sounds.0"
},
"VolumeAdjuster": 0.0,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 300.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
},
{
"SoundClassObject": {
"ObjectName": "SoundClass'SC_Wind_Main'",
"ObjectPath": "/Game/Sound/Mixer/SC_Wind_Main.0"
},
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"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 20000.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
},
{
"SoundClassObject": {
"ObjectName": "SoundClass'SC_Wind_Gusts'",
"ObjectPath": "/Game/Sound/Mixer/SC_Wind_Gusts.0"
},
"VolumeAdjuster": 0.0,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 20000.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
},
{
"SoundClassObject": {
"ObjectName": "SoundClass'SC_Leaves_Rustle'",
"ObjectPath": "/Game/Sound/Mixer/SC_Leaves_Rustle.0"
},
"VolumeAdjuster": 0.0,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 20000.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
},
{
"SoundClassObject": {
"ObjectName": "SoundClass'Thunder'",
"ObjectPath": "/Game/Sound/Mixer/Thunder.0"
},
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"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 100.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
},
{
"SoundClassObject": {
"ObjectName": "SoundClass'Sphera_Ambient'",
"ObjectPath": "/Game/Sound/Mixer/Sphera_Ambient.0"
},
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"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 20000.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
},
{
"SoundClassObject": {
"ObjectName": "SoundClass'SC_Water'",
"ObjectPath": "/Game/Sound/Mixer/SC_Water.0"
},
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"LowPassFilterFrequency": 20000.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
},
{
"SoundClassObject": {
"ObjectName": "SoundClass'SC_Dangerous_Water'",
"ObjectPath": "/Game/Sound/Mixer/SC_Dangerous_Water.0"
},
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"LowPassFilterFrequency": 20000.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
},
{
"SoundClassObject": {
"ObjectName": "SoundClass'SC_Music'",
"ObjectPath": "/Game/Sound/Mixer/SC_Music.0"
},
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"LowPassFilterFrequency": 20000.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
},
{
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"bApplyToChildren": false,
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}
],
"FadeInTime": 0.5,
"FadeOutTime": 0.5
}
}
]

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[
{
"Type": "SoundMix",
"Name": "SCM_Underwater",
"Class": "UScriptClass'SoundMix'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"SoundClassEffects": [
{
"SoundClassObject": {
"ObjectName": "SoundClass'SC_Above_Water'",
"ObjectPath": "/Game/Sound/Mixer/SC_Above_Water.0"
},
"VolumeAdjuster": 0.3,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 900.0,
"bApplyToChildren": true,
"VoiceCenterChannelVolumeAdjuster": 1.0
}
],
"FadeInTime": 0.1,
"FadeOutTime": 0.1
}
}
]

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[
{
"Type": "SoundMix",
"Name": "SCM_Volume_Slider_Master",
"Class": "UScriptClass'SoundMix'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"SoundClassEffects": [
{
"SoundClassObject": {
"ObjectName": "SoundClass'Master_Out'",
"ObjectPath": "/Game/Sound/Mixer/Master_Out.0"
},
"VolumeAdjuster": 1.0,
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"LowPassFilterFrequency": 20000.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
}
]
}
}
]

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[
{
"Type": "SoundMix",
"Name": "SCM_Volume_Slider_Music",
"Class": "UScriptClass'SoundMix'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"SoundClassEffects": [
{
"SoundClassObject": {
"ObjectName": "SoundClass'SC_All_Music'",
"ObjectPath": "/Game/Sound/Mixer/SC_All_Music.0"
},
"VolumeAdjuster": 1.0,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 20000.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
}
]
}
}
]

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[
{
"Type": "SoundMix",
"Name": "SCM_Volume_Slider_SFX",
"Class": "UScriptClass'SoundMix'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"SoundClassEffects": [
{
"SoundClassObject": {
"ObjectName": "SoundClass'SC_All_SFX'",
"ObjectPath": "/Game/Sound/Mixer/SC_All_SFX.0"
},
"VolumeAdjuster": 1.0,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 20000.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
}
]
}
}
]

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[
{
"Type": "SoundMix",
"Name": "SCM_Volume_Slider_VoiceChat",
"Class": "UScriptClass'SoundMix'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"SoundClassEffects": [
{
"SoundClassObject": {
"ObjectName": "SoundClass'SC_ALL_VoiceChat'",
"ObjectPath": "/Game/Sound/Mixer/SC_ALL_VoiceChat.0"
},
"VolumeAdjuster": 1.0,
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"LowPassFilterFrequency": 20000.0,
"bApplyToChildren": false,
"VoiceCenterChannelVolumeAdjuster": 1.0
}
]
}
}
]

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[
{
"Type": "SoundMix",
"Name": "SCM_Weapon_Fire_Ducking",
"Class": "UScriptClass'SoundMix'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
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"EQSettings": {
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"Gain0": 0.32,
"Bandwidth0": 2.0,
"Gain1": 0.4,
"Gain2": 0.0
},
"SoundClassEffects": [
{
"SoundClassObject": {
"ObjectName": "SoundClass'Weapon_Fire'",
"ObjectPath": "/Game/Sound/Mixer/Weapon_Fire.0"
},
"VolumeAdjuster": 0.4,
"PitchAdjuster": 1.0,
"LowPassFilterFrequency": 9000.0,
"bApplyToChildren": true,
"VoiceCenterChannelVolumeAdjuster": 1.0
}
],
"FadeInTime": 0.01,
"FadeOutTime": 0.5
}
}
]

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[
{
"Type": "SoundSubmix",
"Name": "SM_Weapon_Fire_Compression",
"Class": "UScriptClass'SoundSubmix'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"SubmixEffectChain": [
{
"ObjectName": "SubmixEffectDynamicsProcessorPreset'ESP_Weapon_Fire_Compression'",
"ObjectPath": "/Game/Sound/Effects/ESP_Weapon_Fire_Compression.0"
},
{
"ObjectName": "SubmixEffectSubmixEQPreset'WeaponFire__EQ_Preset'",
"ObjectPath": "/Game/Sound/Effects/WeaponFire__EQ_Preset.0"
}
]
}
}
]