dump: [json] pakchunk0
dump: [json] [pak] pakchunk0 dump: [json] [utoc] pakchunk0 track large files with lfs
This commit is contained in:
parent
a0202f19ac
commit
6c5b2d22ac
5983 changed files with 1839706 additions and 0 deletions
|
@ -0,0 +1,12 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "ComputeMipLevel",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "E47E7D6B-466F913C-C1497584-EDB1DBD6"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,12 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "DetailTexturing",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "4EB8CF0E-4472F327-1772C48B-FA7F6FF7"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "FlattenNormal",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "Lerps a NormalMap with 0,0,1",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "FE67B48A-44296B30-FBF15EBB-0FC10ADF"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "ParallaxOcclusionMapping",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "Parallax Occlusion Mapping uses Ray Tracing to find the correct offsets at each point. Keep in mind that the material cost will not be easily trackable using the instruction count or shader complexity view due to the nature of the loops involved. Use the debug emissive colors to get an idea of expense based on your specified Min and Max Step sizes.",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "7E10F3A5-4FD73956-EC1C998B-E232916D"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,12 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "ScaleUVsByCenter",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "B2F4A5A7-4EDE33D8-E70A4A83-A28D1503"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "SlopeMask",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "Slopemask, useful for stuff like snow, moss",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "08377869-489056E2-57E187A2-A8DBA2E3"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "SpiralBlur-SceneTexture",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "Performs a Spiral Blur with controllable number of steps and offests.",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "8A48A4CB-4E5DD4D6-010E6796-2BAD3654"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "TextureCropping",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "Crops a texture, useful for Emissives. Supply the top left and bottom right corners of the crop in 0-1 range.",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "A9CC16D5-4B375243-36F3CF86-3EF27E55"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "WorldAlignedNormal",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "Tiles a texture in worldspace",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "5758D953-4EE418F2-049BDB96-B59FB29D"
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,13 @@
|
|||
[
|
||||
{
|
||||
"Type": "MaterialFunction",
|
||||
"Name": "WorldAlignedTexture",
|
||||
"Class": "UScriptClass'MaterialFunction'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Description": "Tiles a texture in worldspace",
|
||||
"bExposeToLibrary": true,
|
||||
"StateId": "BDC7AB9C-418E30AC-5815BFB0-1EF022E9"
|
||||
}
|
||||
}
|
||||
]
|
Loading…
Add table
Add a link
Reference in a new issue