dump: [json] pakchunk0

dump: [json] [pak]  pakchunk0
dump: [json] [utoc] pakchunk0
track large files with lfs
This commit is contained in:
merith-tk 2024-11-29 17:06:31 -08:00
parent a0202f19ac
commit 6c5b2d22ac
5983 changed files with 1839706 additions and 0 deletions

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[
{
"Type": "MaterialFunction",
"Name": "1Dto2DIndex",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Description": "Converts a 2D index into a 1D index based on a given total X,Y size. For example an 8x8 grid would return cells 0-63.",
"bExposeToLibrary": true,
"StateId": "B83EA93C-4A724757-EA152794-0B3F5A7B"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "WorldPosition-XY",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Description": "WorldPosition XY Coordinates with Scale input.",
"bExposeToLibrary": true,
"StateId": "87C7614C-49801F93-5E8864A5-54296FFB"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "ExponentialDensity",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Description": "Uses the D3DFOG_EXP function to map exponential density. The result is inverted so that 0 is returned when depth = 0 and approaches 1 as depth increases.",
"bExposeToLibrary": true,
"StateId": "42FB52C9-4B6E464D-2D6CB2B5-E6A65899"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "LinearGradient",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Description": "Uses UV Channel 0 to generate a linear gradient along the U or V axis",
"bExposeToLibrary": true,
"StateId": "B7C71B91-4E2BB667-772D6CBE-2AB55665"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "RadialGradient",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Description": "Uses UV Channel 0 to create a radial gradient",
"StateId": "21C19F2B-4369E786-82888B9A-825C701A"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "RadialGradientExponential",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Description": "Creates a radial gradient using the input UV coordinates and applies exponential density with specified density.",
"bExposeToLibrary": true,
"StateId": "235C8133-44D704CA-0297108A-59B9F710"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "SphereGradient-2D",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Description": "Generates a gradient representing the depth of a shere centered on the desired point. ",
"bExposeToLibrary": true,
"StateId": "CE8ACF6F-43E75FC5-98C8C79A-04CC3901"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "BlurSampleOffsets",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Description": "Multiplies an input offset by a number of 2d vectors.",
"bExposeToLibrary": true,
"StateId": "822C1417-4DF0ECB0-C9E307B7-2DE557C9"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "CheapContrast",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Description": "Cheaply adds contrast similar to pulling in edges in Photoshops Levels tool",
"bExposeToLibrary": true,
"StateId": "1F3C7ECC-4653CAFB-2A6AEE82-B1F2F3A5"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "CheapContrast_RGB",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Description": "Cheaply adds contrast similar to pulling in edges in Photoshops Levels tool",
"bExposeToLibrary": true,
"StateId": "AF43BE08-49B7B2F7-71B5AE9D-078FA348"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "Luminosity_And_Color",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Description": "This function takes an input color and an input luminosity and merges them.",
"bExposeToLibrary": true,
"StateId": "9CEBCCBE-429341C2-D2D5BEA8-2921E2EE"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "SCurve",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Description": "Applies an S curve image adjustment",
"bExposeToLibrary": true,
"StateId": "F4C09FFE-46396457-E5373C9C-81E9B7B0"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "BoxIntersection",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Description": "Returns Entry and Exit points for a Ray intersecting an Axis Aligned Bounding Box. If you need it to be non axis aligned then you will have to Inverse Transform the Ray Origin and Ray End into the local space of the box.",
"bExposeToLibrary": true,
"StateId": "29D0ED86-4DC52F5D-4FFBD0AE-EE2BE897"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "AlphaOffset",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Description": "Applies an offset to alpha while keeping the range 0 to 1. Useful for blurred alphas that need to shrink.",
"bExposeToLibrary": true,
"StateId": "B3D22742-433F2318-B2869EA5-0F195463"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "CameraDepthFade",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Description": "Creates a gradient of 0 near the camera to white at Fade Length. Useful for preventing particles from camera clipping.0",
"bExposeToLibrary": true,
"StateId": "DB3E993F-4E2E98B3-05AD13B9-2D8C5DA5"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "ConvertFromDiffSpec",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"StateId": "68B0E9D7-49FBCC63-6E6374AB-673664FD"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "FuzzyShading",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Description": "This function emulates shading simmilar to velvet or moss",
"bExposeToLibrary": true,
"StateId": "DD3ECAB1-4171CD36-9B81A2A4-85C252BA"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "FuzzyShadingGrass",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Description": "This function is the diffuse portion of grass shading.",
"bExposeToLibrary": true,
"StateId": "0B69445A-4139846A-E9C5C1B7-B390BF7C"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "PowerToRoughness",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"StateId": "13ECABE7-496E9657-5F7A3B89-98C9DD01"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "ComputeMipLevel",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"bExposeToLibrary": true,
"StateId": "E47E7D6B-466F913C-C1497584-EDB1DBD6"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "DetailTexturing",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"bExposeToLibrary": true,
"StateId": "4EB8CF0E-4472F327-1772C48B-FA7F6FF7"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "FlattenNormal",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Description": "Lerps a NormalMap with 0,0,1",
"bExposeToLibrary": true,
"StateId": "FE67B48A-44296B30-FBF15EBB-0FC10ADF"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "ParallaxOcclusionMapping",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Description": "Parallax Occlusion Mapping uses Ray Tracing to find the correct offsets at each point. Keep in mind that the material cost will not be easily trackable using the instruction count or shader complexity view due to the nature of the loops involved. Use the debug emissive colors to get an idea of expense based on your specified Min and Max Step sizes.",
"bExposeToLibrary": true,
"StateId": "7E10F3A5-4FD73956-EC1C998B-E232916D"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "ScaleUVsByCenter",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"bExposeToLibrary": true,
"StateId": "B2F4A5A7-4EDE33D8-E70A4A83-A28D1503"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "SlopeMask",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Description": "Slopemask, useful for stuff like snow, moss",
"bExposeToLibrary": true,
"StateId": "08377869-489056E2-57E187A2-A8DBA2E3"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "SpiralBlur-SceneTexture",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Description": "Performs a Spiral Blur with controllable number of steps and offests.",
"bExposeToLibrary": true,
"StateId": "8A48A4CB-4E5DD4D6-010E6796-2BAD3654"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "TextureCropping",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Description": "Crops a texture, useful for Emissives. Supply the top left and bottom right corners of the crop in 0-1 range.",
"bExposeToLibrary": true,
"StateId": "A9CC16D5-4B375243-36F3CF86-3EF27E55"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "WorldAlignedNormal",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Description": "Tiles a texture in worldspace",
"bExposeToLibrary": true,
"StateId": "5758D953-4EE418F2-049BDB96-B59FB29D"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "WorldAlignedTexture",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Description": "Tiles a texture in worldspace",
"bExposeToLibrary": true,
"StateId": "BDC7AB9C-418E30AC-5815BFB0-1EF022E9"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "RotateVector",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Description": "Rotates an input vector to point toward a given direction.",
"bExposeToLibrary": true,
"StateId": "C9BCF9F5-45BDB480-39A59EB6-B8A33FAE"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "BeersLaw",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Description": "Returns e^(-d) which is a standard exponential density function.",
"bExposeToLibrary": true,
"StateId": "82036262-4644DDFB-64C77488-3A8C7C56"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "SimpleGrassWind",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Description": "Simple Waving grass wind, Grass must be textured to full sheet. This should be the last WPO node applied.",
"bExposeToLibrary": true,
"StateId": "49637CE3-497F6537-F49E7E96-78C0735F"
}
}
]