dump: [json] pakchunk0_s4
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IntoTheRadius2/Content/ITR2/BPs/Items/Ammo/AmmoBox/BPA_AmmoBox.json
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3051
IntoTheRadius2/Content/ITR2/BPs/Items/Ammo/AmmoBox/BPA_AmmoBox.json
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@ -0,0 +1,409 @@
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|||
[
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{
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"Type": "BlueprintGeneratedClass",
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"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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},
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},
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|
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}
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},
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{
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},
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}
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{
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"Hex": "000000"
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},
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},
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},
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]
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}
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{
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}
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},
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{
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},
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"Properties": {
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{
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}
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},
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{
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"Type": "Function",
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"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm"
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},
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"bIsNativeBool": true
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},
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{
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"Type": "StructProperty",
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"Name": "CallFunc_GetAmmoStaticData_OutAmmoStaticData",
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"Flags": "RF_Public",
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"ElementSize": 696,
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"Struct": {
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|
||||
"Outer": "Default__BPA_RadiusAmmoBase_C",
|
||||
"Class": "UScriptClass'SyncTransformComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "SyncTransformComponent'Default__BPA_RadiusStaticMeshItemBase_C:SyncTransformComponent'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/BPA_RadiusStaticMeshItemBase.30"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"PrimaryComponentTick": {
|
||||
"bStartWithTickEnabled": false
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
311
IntoTheRadius2/Content/ITR2/BPs/Items/Ammo/BP_RadiusShell.json
Normal file
311
IntoTheRadius2/Content/ITR2/BPs/Items/Ammo/BP_RadiusShell.json
Normal file
|
@ -0,0 +1,311 @@
|
|||
[
|
||||
{
|
||||
"Type": "BlueprintGeneratedClass",
|
||||
"Name": "BP_RadiusShell_C",
|
||||
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"SimpleConstructionScript": {
|
||||
"ObjectName": "SimpleConstructionScript'BP_RadiusShell_C:SimpleConstructionScript_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Ammo/BP_RadiusShell.9"
|
||||
},
|
||||
"UberGraphFunction": {
|
||||
"ObjectName": "Function'BP_RadiusShell_C:ExecuteUbergraph_BP_RadiusShell'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Ammo/BP_RadiusShell.3"
|
||||
}
|
||||
},
|
||||
"SuperStruct": {
|
||||
"ObjectName": "Class'Actor'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"Children": [
|
||||
{
|
||||
"ObjectName": "Function'BP_RadiusShell_C:ReceiveBeginPlay'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Ammo/BP_RadiusShell.4"
|
||||
},
|
||||
{
|
||||
"ObjectName": "Function'BP_RadiusShell_C:ExecuteUbergraph_BP_RadiusShell'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Ammo/BP_RadiusShell.3"
|
||||
}
|
||||
],
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "StructProperty",
|
||||
"Name": "UberGraphFrame",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 16,
|
||||
"PropertyFlags": "Transient | DuplicateTransient",
|
||||
"Struct": {
|
||||
"ObjectName": "Class'PointerToUberGraphFrame'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "BPC_ItemSounds",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BPC_ItemSounds_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_ItemSounds.0"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "StaticMesh",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'StaticMeshComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
}
|
||||
],
|
||||
"FuncMap": {
|
||||
"ExecuteUbergraph_BP_RadiusShell": {
|
||||
"ObjectName": "Function'BP_RadiusShell_C:ExecuteUbergraph_BP_RadiusShell'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Ammo/BP_RadiusShell.3"
|
||||
},
|
||||
"ReceiveBeginPlay": {
|
||||
"ObjectName": "Function'BP_RadiusShell_C:ReceiveBeginPlay'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Ammo/BP_RadiusShell.4"
|
||||
}
|
||||
},
|
||||
"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
|
||||
"ClassWithin": {
|
||||
"ObjectName": "Class'Object'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
},
|
||||
"ClassConfigName": "Engine",
|
||||
"bCooked": true,
|
||||
"ClassDefaultObject": {
|
||||
"ObjectName": "BP_RadiusShell_C'Default__BP_RadiusShell_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Ammo/BP_RadiusShell.1"
|
||||
},
|
||||
"EditorTags": {
|
||||
"BlueprintType": "BPTYPE_Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BP_RadiusShell_C",
|
||||
"Name": "Default__BP_RadiusShell_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Ammo/BP_RadiusShell.BP_RadiusShell_C'",
|
||||
"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"UberGraphFrame": {},
|
||||
"PrimaryActorTick": {
|
||||
"bStartWithTickEnabled": false
|
||||
},
|
||||
"bCallPreReplication": false,
|
||||
"bCallPreReplicationForReplay": false,
|
||||
"bAsyncPhysicsTickEnabled": true
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BPC_ItemSounds_C",
|
||||
"Name": "BPC_ItemSounds_GEN_VARIABLE",
|
||||
"Outer": "BP_RadiusShell_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Components/BPC_ItemSounds.BPC_ItemSounds_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BPC_ItemSounds_C'Default__BPC_ItemSounds_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_ItemSounds.1"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"DropSoundMap[5]": [
|
||||
{
|
||||
"Key": "0",
|
||||
"Value": {
|
||||
"ObjectName": "SoundCue'A_SFX_Bullet_Shell_Concrete_Cue'",
|
||||
"ObjectPath": "/Game/Sound/SFX/Bullet_Shells/762_Shells/Concrete/A_SFX_Bullet_Shell_Concrete_Cue.0"
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "Function",
|
||||
"Name": "ExecuteUbergraph_BP_RadiusShell",
|
||||
"Outer": "BP_RadiusShell_C",
|
||||
"Class": "UScriptClass'Function'",
|
||||
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "IntProperty",
|
||||
"Name": "EntryPoint",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 4,
|
||||
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm"
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "CallFunc_GetGameInstanceSubsystem_ReturnValue",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 8,
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'RadiusConfigurationSubsystem'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
}
|
||||
}
|
||||
],
|
||||
"FunctionFlags": "FUNC_Final | FUNC_UbergraphFunction"
|
||||
},
|
||||
{
|
||||
"Type": "Function",
|
||||
"Name": "ReceiveBeginPlay",
|
||||
"Outer": "BP_RadiusShell_C",
|
||||
"Class": "UScriptClass'Function'",
|
||||
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||||
"SuperStruct": {
|
||||
"ObjectName": "Class'Actor:ReceiveBeginPlay'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"FunctionFlags": "FUNC_Event | FUNC_Protected | FUNC_BlueprintEvent"
|
||||
},
|
||||
{
|
||||
"Type": "SceneComponent",
|
||||
"Name": "DefaultSceneRoot_GEN_VARIABLE",
|
||||
"Outer": "BP_RadiusShell_C",
|
||||
"Class": "UScriptClass'SceneComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_0",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'SceneComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "SceneComponent'BP_RadiusShell_C:DefaultSceneRoot_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Ammo/BP_RadiusShell.5"
|
||||
},
|
||||
"VariableGuid": "56C39D20-478CC993-FE2C62A5-202943B1",
|
||||
"InternalVariableName": "DefaultSceneRoot"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_1",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'StaticMeshComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "StaticMeshComponent'BP_RadiusShell_C:StaticMesh_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Ammo/BP_RadiusShell.10"
|
||||
},
|
||||
"VariableGuid": "70F88164-40424AAB-D4F29084-99BAD417",
|
||||
"InternalVariableName": "StaticMesh"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_2",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BPC_ItemSounds_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_ItemSounds.0"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "BPC_ItemSounds_C'BP_RadiusShell_C:BPC_ItemSounds_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Ammo/BP_RadiusShell.2"
|
||||
},
|
||||
"VariableGuid": "1F4F326C-48EE026D-F3F8CA95-D6313D21",
|
||||
"InternalVariableName": "BPC_ItemSounds"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SimpleConstructionScript",
|
||||
"Name": "SimpleConstructionScript_0",
|
||||
"Outer": "BP_RadiusShell_C",
|
||||
"Class": "UScriptClass'SimpleConstructionScript'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"RootNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_RadiusShell_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Ammo/BP_RadiusShell.7"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_RadiusShell_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Ammo/BP_RadiusShell.8"
|
||||
}
|
||||
],
|
||||
"AllNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_RadiusShell_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Ammo/BP_RadiusShell.7"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_RadiusShell_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Ammo/BP_RadiusShell.8"
|
||||
}
|
||||
],
|
||||
"DefaultSceneRootNode": {
|
||||
"ObjectName": "SCS_Node'BP_RadiusShell_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Ammo/BP_RadiusShell.6"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StaticMeshComponent",
|
||||
"Name": "StaticMesh_GEN_VARIABLE",
|
||||
"Outer": "BP_RadiusShell_C",
|
||||
"Class": "UScriptClass'StaticMeshComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"StaticMesh": {
|
||||
"ObjectName": "StaticMesh'WP_AK74_Parts_WP_Bullet_545x39_Used'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/Ammo/WP_AK74_Parts_WP_Bullet_545x39_Used.2"
|
||||
},
|
||||
"bGenerateOverlapEvents": false,
|
||||
"bApplyImpulseOnDamage": false,
|
||||
"bReplicatePhysicsToAutonomousProxy": false,
|
||||
"CanCharacterStepUpOn": "ECanBeCharacterBase::ECB_No",
|
||||
"BodyInstance": {
|
||||
"ObjectType": "ECollisionChannel::ECC_PhysicsBody",
|
||||
"CollisionEnabled": "ECollisionEnabled::PhysicsOnly",
|
||||
"CollisionProfileName": "Custom",
|
||||
"CollisionResponses": {
|
||||
"ResponseArray": [
|
||||
{
|
||||
"Channel": "RadiusItem",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "Visibility",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "Camera",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "3DUI",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
}
|
||||
]
|
||||
},
|
||||
"CustomSleepThresholdMultiplier": 3.0,
|
||||
"bSimulatePhysics": true
|
||||
},
|
||||
"PrimaryComponentTick": {
|
||||
"bStartWithTickEnabled": false
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,557 @@
|
|||
[
|
||||
{
|
||||
"Type": "BlueprintGeneratedClass",
|
||||
"Name": "BP_12g_Buckshot_C",
|
||||
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
||||
"Super": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BPA_RadiusAmmoBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Ammo/BPA_RadiusAmmoBase.0"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"SimpleConstructionScript": {
|
||||
"ObjectName": "SimpleConstructionScript'BP_12g_Buckshot_C:SimpleConstructionScript_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Ammo/Cartridges/BP_12g_Buckshot.11"
|
||||
},
|
||||
"InheritableComponentHandler": {
|
||||
"ObjectName": "InheritableComponentHandler'BP_12g_Buckshot_C:InheritableComponentHandler'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Ammo/Cartridges/BP_12g_Buckshot.5"
|
||||
}
|
||||
},
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "HS_GrabLocation",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'HS_GrabLocation'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "HS_BothHand_Base",
|
||||
"Flags": "RF_Public | RF_LoadCompleted",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'HandSocketBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.0"
|
||||
}
|
||||
}
|
||||
],
|
||||
"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
|
||||
"ClassWithin": {
|
||||
"ObjectName": "Class'Object'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
},
|
||||
"ClassConfigName": "Engine",
|
||||
"bCooked": true,
|
||||
"ClassDefaultObject": {
|
||||
"ObjectName": "BP_12g_Buckshot_C'Default__BP_12g_Buckshot_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Ammo/Cartridges/BP_12g_Buckshot.1"
|
||||
},
|
||||
"EditorTags": {
|
||||
"BlueprintType": "BPTYPE_Normal"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BP_12g_Buckshot_C",
|
||||
"Name": "Default__BP_12g_Buckshot_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Ammo/Cartridges/BP_12g_Buckshot.BP_12g_Buckshot_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BPA_RadiusAmmoBase_C'Default__BPA_RadiusAmmoBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Ammo/BPA_RadiusAmmoBase.1"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"DataComponent": {
|
||||
"ObjectName": "RadiusDataComponent'Default__BP_12g_Buckshot_C:Data Component'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Ammo/Cartridges/BP_12g_Buckshot.6"
|
||||
},
|
||||
"SyncTransfromComponent": {
|
||||
"ObjectName": "SyncTransformComponent'Default__BP_12g_Buckshot_C:SyncTransformComponent'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Ammo/Cartridges/BP_12g_Buckshot.13"
|
||||
},
|
||||
"GameplayTags": []
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BPC_ItemSounds_C",
|
||||
"Name": "BPC_ItemSounds_GEN_VARIABLE",
|
||||
"Outer": "BP_12g_Buckshot_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Components/BPC_ItemSounds.BPC_ItemSounds_C'",
|
||||
"Template": {
|
||||
"ObjectName": "BPC_ItemSounds_C'BPA_RadiusAmmoBase_C:BPC_ItemSounds_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Ammo/BPA_RadiusAmmoBase.3"
|
||||
},
|
||||
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@ -0,0 +1,516 @@
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|||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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}
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]
|
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@ -0,0 +1,516 @@
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|||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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"BoneName": "middle_03_r",
|
||||
"DeltaPose": {
|
||||
"X": 0.008586,
|
||||
"Y": 0.018463,
|
||||
"Z": -0.421575,
|
||||
"W": 0.906565,
|
||||
"IsNormalized": true,
|
||||
"Size": 1.0000001,
|
||||
"SizeSquared": 1.0000002
|
||||
}
|
||||
},
|
||||
{
|
||||
"BoneName": "thumb_01_r",
|
||||
"DeltaPose": {
|
||||
"X": -0.020155,
|
||||
"Y": -0.06407,
|
||||
"Z": -0.113414,
|
||||
"W": 0.991275,
|
||||
"IsNormalized": true,
|
||||
"Size": 1.0,
|
||||
"SizeSquared": 1.0000001
|
||||
}
|
||||
},
|
||||
{
|
||||
"BoneName": "thumb_02_r",
|
||||
"DeltaPose": {
|
||||
"X": -0.179632,
|
||||
"Y": -0.07194,
|
||||
"Z": 0.148791,
|
||||
"W": 0.969751,
|
||||
"IsNormalized": true,
|
||||
"Size": 0.99999934,
|
||||
"SizeSquared": 0.99999875
|
||||
}
|
||||
},
|
||||
{
|
||||
"BoneName": "thumb_03_r",
|
||||
"DeltaPose": {
|
||||
"X": -0.000526,
|
||||
"Y": 7.3E-05,
|
||||
"Z": -0.023965,
|
||||
"W": 0.999713,
|
||||
"IsNormalized": true,
|
||||
"Size": 1.0000004,
|
||||
"SizeSquared": 1.0000007
|
||||
}
|
||||
},
|
||||
{
|
||||
"BoneName": "index_01_r",
|
||||
"DeltaPose": {
|
||||
"X": 0.027056,
|
||||
"Y": -0.025683,
|
||||
"Z": -0.199757,
|
||||
"W": 0.979136,
|
||||
"IsNormalized": true,
|
||||
"Size": 1.0000008,
|
||||
"SizeSquared": 1.0000018
|
||||
}
|
||||
},
|
||||
{
|
||||
"BoneName": "index_metacarpal_r",
|
||||
"DeltaPose": {
|
||||
"X": -0.0,
|
||||
"Y": 0.0,
|
||||
"Z": 0.017535,
|
||||
"W": 0.999846,
|
||||
"IsNormalized": true,
|
||||
"Size": 0.9999997,
|
||||
"SizeSquared": 0.99999946
|
||||
}
|
||||
},
|
||||
{
|
||||
"BoneName": "pinky_02_r",
|
||||
"DeltaPose": {
|
||||
"X": 0.02145,
|
||||
"Y": -0.039184,
|
||||
"Z": -0.558846,
|
||||
"W": 0.828068,
|
||||
"IsNormalized": true,
|
||||
"Size": 1.0000005,
|
||||
"SizeSquared": 1.000001
|
||||
}
|
||||
},
|
||||
{
|
||||
"BoneName": "pinky_03_r",
|
||||
"DeltaPose": {
|
||||
"X": -0.0,
|
||||
"Y": 0.0,
|
||||
"Z": -0.4139,
|
||||
"W": 0.910322,
|
||||
"IsNormalized": true,
|
||||
"Size": 0.9999997,
|
||||
"SizeSquared": 0.9999994
|
||||
}
|
||||
},
|
||||
{
|
||||
"BoneName": "index_03_r",
|
||||
"DeltaPose": {
|
||||
"X": 0.0,
|
||||
"Y": -0.0,
|
||||
"Z": -0.194701,
|
||||
"W": 0.980863,
|
||||
"IsNormalized": true,
|
||||
"Size": 1.0000002,
|
||||
"SizeSquared": 1.0000006
|
||||
}
|
||||
}
|
||||
],
|
||||
"RelativeLocation": {
|
||||
"X": -6.445127,
|
||||
"Y": 0.0,
|
||||
"Z": -2.474245
|
||||
},
|
||||
"RelativeRotation": {
|
||||
"Pitch": 67.00041,
|
||||
"Yaw": 0.0,
|
||||
"Roll": 1080.0
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "HS_GrabLocation",
|
||||
"Name": "HS_GrabLocation_GEN_VARIABLE",
|
||||
"Outer": "BP_9x39_TR_C",
|
||||
"Class": "UScriptClass'HS_GrabLocation'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"RelativeLocation": {
|
||||
"X": 5.449873,
|
||||
"Y": 0.0,
|
||||
"Z": -6.506898
|
||||
},
|
||||
"RelativeRotation": {
|
||||
"Pitch": -67.00041,
|
||||
"Yaw": 0.0,
|
||||
"Roll": -0.0
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "InheritableComponentHandler",
|
||||
"Name": "InheritableComponentHandler",
|
||||
"Outer": "BP_9x39_TR_C",
|
||||
"Class": "UScriptClass'InheritableComponentHandler'",
|
||||
"Flags": "RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Records": [
|
||||
{
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'StaticMeshComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "StaticMeshComponent'BP_9x39_TR_C:StaticMesh_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Ammo/Cartridges/BP_9x39_TR.11"
|
||||
},
|
||||
"ComponentKey": {
|
||||
"OwnerClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'BPA_RadiusStaticMeshItemBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/BPA_RadiusStaticMeshItemBase.0"
|
||||
},
|
||||
"SCSVariableName": "StaticMesh",
|
||||
"AssociatedGuid": "E8FAC765-47E683F6-F95C549B-01A36E45"
|
||||
},
|
||||
"CookedComponentInstancingData": {
|
||||
"ChangedPropertyList": [],
|
||||
"bHasValidCookedData": false
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "RadiusDataComponent",
|
||||
"Name": "Data Component",
|
||||
"Outer": "Default__BP_9x39_TR_C",
|
||||
"Class": "UScriptClass'RadiusDataComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "RadiusDataComponent'Default__BPA_RadiusAmmoBase_C:Data Component'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Ammo/BPA_RadiusAmmoBase.7"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "SceneComponent",
|
||||
"Name": "DefaultSceneRoot_GEN_VARIABLE",
|
||||
"Outer": "BP_9x39_TR_C",
|
||||
"Class": "UScriptClass'SceneComponent'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_0",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'SceneComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "SceneComponent'BP_9x39_TR_C:DefaultSceneRoot_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Ammo/Cartridges/BP_9x39_TR.6"
|
||||
},
|
||||
"VariableGuid": "75238288-4C86D60D-1273F58C-DDB6AF9B",
|
||||
"InternalVariableName": "DefaultSceneRoot"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_1",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "Class'HS_GrabLocation'",
|
||||
"ObjectPath": "/Script/IntoTheRadius2"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "HS_GrabLocation'BP_9x39_TR_C:HS_GrabLocation_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Ammo/Cartridges/BP_9x39_TR.3"
|
||||
},
|
||||
"VariableGuid": "4576A041-4C137E55-CC82D299-441ED311",
|
||||
"InternalVariableName": "HS_GrabLocation"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SCS_Node",
|
||||
"Name": "SCS_Node_2",
|
||||
"Outer": "SimpleConstructionScript_0",
|
||||
"Class": "UScriptClass'SCS_Node'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"ComponentClass": {
|
||||
"ObjectName": "BlueprintGeneratedClass'HandSocketBase_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Player/HandSocket/HandSocketBase.0"
|
||||
},
|
||||
"ComponentTemplate": {
|
||||
"ObjectName": "HandSocketBase_C'BP_9x39_TR_C:HS_BothHand_Base_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Ammo/Cartridges/BP_9x39_TR.2"
|
||||
},
|
||||
"ParentComponentOrVariableName": "StaticMesh",
|
||||
"ParentComponentOwnerClassName": "BPA_RadiusStaticMeshItemBase_C",
|
||||
"ChildNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_9x39_TR_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Ammo/Cartridges/BP_9x39_TR.8"
|
||||
}
|
||||
],
|
||||
"VariableGuid": "C9D8D945-463B2939-8BD17D83-4F2B187C",
|
||||
"InternalVariableName": "HS_BothHand_Base"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SimpleConstructionScript",
|
||||
"Name": "SimpleConstructionScript_0",
|
||||
"Outer": "BP_9x39_TR_C",
|
||||
"Class": "UScriptClass'SimpleConstructionScript'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"RootNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_9x39_TR_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Ammo/Cartridges/BP_9x39_TR.9"
|
||||
}
|
||||
],
|
||||
"AllNodes": [
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_9x39_TR_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Ammo/Cartridges/BP_9x39_TR.9"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SCS_Node'BP_9x39_TR_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Ammo/Cartridges/BP_9x39_TR.8"
|
||||
}
|
||||
],
|
||||
"DefaultSceneRootNode": {
|
||||
"ObjectName": "SCS_Node'BP_9x39_TR_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Ammo/Cartridges/BP_9x39_TR.7"
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StaticMeshComponent",
|
||||
"Name": "StaticMesh_GEN_VARIABLE",
|
||||
"Outer": "BP_9x39_TR_C",
|
||||
"Class": "UScriptClass'StaticMeshComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "StaticMeshComponent'BPA_RadiusAmmoBase_C:StaticMesh_GEN_VARIABLE'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Ammo/BPA_RadiusAmmoBase.11"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||||
"Properties": {
|
||||
"StaticMesh": {
|
||||
"ObjectName": "StaticMesh'WP_9x39_Bullet_Full'",
|
||||
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/Ammo/9x39/WP_9x39_Bullet_Full.2"
|
||||
},
|
||||
"BodyInstance": {
|
||||
"MassInKgOverride": 0.0103
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SyncTransformComponent",
|
||||
"Name": "SyncTransformComponent",
|
||||
"Outer": "Default__BP_9x39_TR_C",
|
||||
"Class": "UScriptClass'SyncTransformComponent'",
|
||||
"Template": {
|
||||
"ObjectName": "SyncTransformComponent'Default__BPA_RadiusAmmoBase_C:SyncTransformComponent'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Ammo/BPA_RadiusAmmoBase.12"
|
||||
},
|
||||
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
}
|
||||
]
|
110
IntoTheRadius2/Content/ITR2/BPs/Items/Ammo/FL_Ammo.json
Normal file
110
IntoTheRadius2/Content/ITR2/BPs/Items/Ammo/FL_Ammo.json
Normal file
|
@ -0,0 +1,110 @@
|
|||
[
|
||||
{
|
||||
"Type": "BlueprintGeneratedClass",
|
||||
"Name": "FL_Ammo_C",
|
||||
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
||||
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"SuperStruct": {
|
||||
"ObjectName": "Class'BlueprintFunctionLibrary'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
},
|
||||
"Children": [
|
||||
{
|
||||
"ObjectName": "Function'FL_Ammo_C:SetColorByAmmoType'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Ammo/FL_Ammo.2"
|
||||
}
|
||||
],
|
||||
"FuncMap": {
|
||||
"SetColorByAmmoType": {
|
||||
"ObjectName": "Function'FL_Ammo_C:SetColorByAmmoType'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Ammo/FL_Ammo.2"
|
||||
}
|
||||
},
|
||||
"ClassFlags": "CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint",
|
||||
"ClassWithin": {
|
||||
"ObjectName": "Class'Object'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
},
|
||||
"ClassConfigName": "Engine",
|
||||
"bCooked": true,
|
||||
"ClassDefaultObject": {
|
||||
"ObjectName": "FL_Ammo_C'Default__FL_Ammo_C'",
|
||||
"ObjectPath": "/Game/ITR2/BPs/Items/Ammo/FL_Ammo.1"
|
||||
},
|
||||
"EditorTags": {
|
||||
"BlueprintType": "BPTYPE_FunctionLibrary"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "FL_Ammo_C",
|
||||
"Name": "Default__FL_Ammo_C",
|
||||
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Ammo/FL_Ammo.FL_Ammo_C'",
|
||||
"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
|
||||
},
|
||||
{
|
||||
"Type": "Function",
|
||||
"Name": "SetColorByAmmoType",
|
||||
"Outer": "FL_Ammo_C",
|
||||
"Class": "UScriptClass'Function'",
|
||||
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||||
"ChildProperties": [
|
||||
{
|
||||
"Type": "StructProperty",
|
||||
"Name": "GameplayTag",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 12,
|
||||
"PropertyFlags": "ConstParm | BlueprintVisible | BlueprintReadOnly | Parm | OutParm | ReferenceParm",
|
||||
"Struct": {
|
||||
"ObjectName": "Class'GameplayTag'",
|
||||
"ObjectPath": "/Script/GameplayTags"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "Primitive",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm | InstancedReference",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'PrimitiveComponent'",
|
||||
"ObjectPath": "/Script/Engine"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "ObjectProperty",
|
||||
"Name": "__WorldContext",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 8,
|
||||
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm",
|
||||
"PropertyClass": {
|
||||
"ObjectName": "Class'Object'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StructProperty",
|
||||
"Name": "Color",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 24,
|
||||
"PropertyFlags": "Edit | BlueprintVisible",
|
||||
"Struct": {
|
||||
"ObjectName": "Class'Vector'",
|
||||
"ObjectPath": "/Script/CoreUObject"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "BoolProperty",
|
||||
"Name": "GameplayTagsK2Node_SwitchGameplayTag_CmpSuccess",
|
||||
"Flags": "RF_Public",
|
||||
"ElementSize": 1,
|
||||
"FieldSize": 1,
|
||||
"ByteOffset": 0,
|
||||
"ByteMask": 1,
|
||||
"FieldMask": 255,
|
||||
"BoolSize": 1,
|
||||
"bIsNativeBool": true
|
||||
}
|
||||
],
|
||||
"FunctionFlags": "FUNC_Static | FUNC_Public | FUNC_HasOutParms | FUNC_BlueprintCallable | FUNC_BlueprintEvent"
|
||||
}
|
||||
]
|
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
Loading…
Add table
Add a link
Reference in a new issue