31 lines
891 B
JSON
31 lines
891 B
JSON
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[
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{
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"Type": "SoundClass",
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"Name": "Weapon",
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"Class": "UScriptClass'SoundClass'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"Properties": {
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"bApplyAmbientVolumes": true
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},
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"ChildClasses": [
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{
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"ObjectName": "SoundClass'Weapon_Fire'",
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"ObjectPath": "/Game/Sound/Mixer/Weapon_Fire.0"
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},
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{
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"ObjectName": "SoundClass'Weapon_Handling'",
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"ObjectPath": "/Game/Sound/Mixer/Weapon_Handling.0"
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},
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{
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"ObjectName": "SoundClass'SC_Bullet_Shell'",
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"ObjectPath": "/Game/Sound/Mixer/SC_Bullet_Shell.0"
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}
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],
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"ParentClass": {
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"ObjectName": "SoundClass'SC_All_SFX'",
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"ObjectPath": "/Game/Sound/Mixer/SC_All_SFX.0"
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}
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}
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}
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]
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