76 lines
2.4 KiB
JSON
76 lines
2.4 KiB
JSON
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[
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{
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"Type": "SoundClass",
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"Name": "SC_All_SFX",
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"Class": "UScriptClass'SoundClass'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"ChildClasses": [
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{
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"ObjectName": "SoundClass'SC_Ambient_Sounds'",
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"ObjectPath": "/Game/Sound/Mixer/SC_Ambient_Sounds.0"
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},
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{
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"ObjectName": "SoundClass'SC_Water'",
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"ObjectPath": "/Game/Sound/Mixer/SC_Water.0"
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},
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{
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"ObjectName": "SoundClass'Grass_Bush'",
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"ObjectPath": "/Game/Sound/Mixer/Grass_Bush.0"
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},
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{
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"ObjectName": "SoundClass'Bullet_Impacts'",
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"ObjectPath": "/Game/Sound/Mixer/Bullet_Impacts.0"
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},
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{
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"ObjectName": "SoundClass'Weapon'",
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"ObjectPath": "/Game/Sound/Mixer/Weapon.0"
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},
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{
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"ObjectName": "SoundClass'Player'",
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"ObjectPath": "/Game/Sound/Mixer/Player.0"
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},
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{
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"ObjectName": "SoundClass'Sphera'",
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"ObjectPath": "/Game/Sound/Mixer/Sphera.0"
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},
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{
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"ObjectName": "SoundClass'SC_Anomaly'",
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"ObjectPath": "/Game/Sound/Mixer/SC_Anomaly.0"
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},
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{
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"ObjectName": "SoundClass'SC_Enemy_Fire'",
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"ObjectPath": "/Game/Sound/Mixer/SC_Enemy_Fire.0"
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},
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{
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"ObjectName": "SoundClass'SC_Menu_SFX'",
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"ObjectPath": "/Game/Sound/Mixer/SC_Menu_SFX.0"
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},
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{
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"ObjectName": "SoundClass'SC_Mystic_Sounds'",
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"ObjectPath": "/Game/Sound/Mixer/SC_Mystic_Sounds.0"
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},
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{
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"ObjectName": "SoundClass'SC_Source_Bus'",
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"ObjectPath": "/Game/Sound/Mixer/SC_Source_Bus.0"
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},
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{
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"ObjectName": "SoundClass'SC_Creatures'",
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"ObjectPath": "/Game/Sound/Mixer/SC_Creatures.0"
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},
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{
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"ObjectName": "SoundClass'SC_Dangerous_Water'",
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"ObjectPath": "/Game/Sound/Mixer/SC_Dangerous_Water.0"
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},
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{
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"ObjectName": "SoundClass'SC_Distortion_Zone'",
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"ObjectPath": "/Game/Sound/Mixer/SC_Distortion_Zone.0"
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}
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],
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"ParentClass": {
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"ObjectName": "SoundClass'SC_Above_Water'",
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"ObjectPath": "/Game/Sound/Mixer/SC_Above_Water.0"
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}
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}
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}
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]
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