ITR2_ASSET/IntoTheRadius2/Content/Sound/Mixer/SC_All_SFX.json

76 lines
2.4 KiB
JSON
Raw Normal View History

2024-11-28 06:37:49 +00:00
[
{
"Type": "SoundClass",
"Name": "SC_All_SFX",
"Class": "UScriptClass'SoundClass'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ChildClasses": [
{
"ObjectName": "SoundClass'SC_Ambient_Sounds'",
"ObjectPath": "/Game/Sound/Mixer/SC_Ambient_Sounds.0"
},
{
"ObjectName": "SoundClass'SC_Water'",
"ObjectPath": "/Game/Sound/Mixer/SC_Water.0"
},
{
"ObjectName": "SoundClass'Grass_Bush'",
"ObjectPath": "/Game/Sound/Mixer/Grass_Bush.0"
},
{
"ObjectName": "SoundClass'Bullet_Impacts'",
"ObjectPath": "/Game/Sound/Mixer/Bullet_Impacts.0"
},
{
"ObjectName": "SoundClass'Weapon'",
"ObjectPath": "/Game/Sound/Mixer/Weapon.0"
},
{
"ObjectName": "SoundClass'Player'",
"ObjectPath": "/Game/Sound/Mixer/Player.0"
},
{
"ObjectName": "SoundClass'Sphera'",
"ObjectPath": "/Game/Sound/Mixer/Sphera.0"
},
{
"ObjectName": "SoundClass'SC_Anomaly'",
"ObjectPath": "/Game/Sound/Mixer/SC_Anomaly.0"
},
{
"ObjectName": "SoundClass'SC_Enemy_Fire'",
"ObjectPath": "/Game/Sound/Mixer/SC_Enemy_Fire.0"
},
{
"ObjectName": "SoundClass'SC_Menu_SFX'",
"ObjectPath": "/Game/Sound/Mixer/SC_Menu_SFX.0"
},
{
"ObjectName": "SoundClass'SC_Mystic_Sounds'",
"ObjectPath": "/Game/Sound/Mixer/SC_Mystic_Sounds.0"
},
{
"ObjectName": "SoundClass'SC_Source_Bus'",
"ObjectPath": "/Game/Sound/Mixer/SC_Source_Bus.0"
},
{
"ObjectName": "SoundClass'SC_Creatures'",
"ObjectPath": "/Game/Sound/Mixer/SC_Creatures.0"
},
{
"ObjectName": "SoundClass'SC_Dangerous_Water'",
"ObjectPath": "/Game/Sound/Mixer/SC_Dangerous_Water.0"
},
{
"ObjectName": "SoundClass'SC_Distortion_Zone'",
"ObjectPath": "/Game/Sound/Mixer/SC_Distortion_Zone.0"
}
],
"ParentClass": {
"ObjectName": "SoundClass'SC_Above_Water'",
"ObjectPath": "/Game/Sound/Mixer/SC_Above_Water.0"
}
}
}
]