ITR2_ASSET/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedPixelToPixelUVs.json

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[
{
"Type": "MaterialFunction",
"Name": "ScreenAlignedPixelToPixelUVs",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Description": "Maps a texture to the screen without stretching any of the pixels. Each pixel on the screen will line up with a pixel from the sampled texture. Note that this will preview incorrectly in the material editor.",
"bExposeToLibrary": true,
"StateId": "71028A8D-47BF4037-3A3A0B8A-D7B60E53"
}
}
]