[ { "Type": "MaterialFunction", "Name": "ScreenAlignedPixelToPixelUVs", "Class": "UScriptClass'MaterialFunction'", "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "Description": "Maps a texture to the screen without stretching any of the pixels. Each pixel on the screen will line up with a pixel from the sampled texture. Note that this will preview incorrectly in the material editor.", "bExposeToLibrary": true, "StateId": "71028A8D-47BF4037-3A3A0B8A-D7B60E53" } } ]