917 lines
33 KiB
JSON
917 lines
33 KiB
JSON
|
[
|
||
|
{
|
||
|
"Type": "BlueprintGeneratedClass",
|
||
|
"Name": "BPA_Flashlight_C",
|
||
|
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
||
|
"Super": {
|
||
|
"ObjectName": "BlueprintGeneratedClass'BPA_RadiusStaticMeshItemBase_C'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/BPA_RadiusStaticMeshItemBase.0"
|
||
|
},
|
||
|
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"DynamicBindingObjects": [
|
||
|
{
|
||
|
"ObjectName": "ComponentDelegateBinding'BPA_Flashlight_C:ComponentDelegateBinding_0'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.5"
|
||
|
}
|
||
|
],
|
||
|
"SimpleConstructionScript": {
|
||
|
"ObjectName": "SimpleConstructionScript'BPA_Flashlight_C:SimpleConstructionScript_0'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.23"
|
||
|
},
|
||
|
"InheritableComponentHandler": {
|
||
|
"ObjectName": "InheritableComponentHandler'BPA_Flashlight_C:InheritableComponentHandler'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.12"
|
||
|
},
|
||
|
"UberGraphFunction": {
|
||
|
"ObjectName": "Function'BPA_Flashlight_C:ExecuteUbergraph_BPA_Flashlight'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.7"
|
||
|
}
|
||
|
},
|
||
|
"Children": [
|
||
|
{
|
||
|
"ObjectName": "Function'BPA_Flashlight_C:UserConstructionScript'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.11"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "Function'BPA_Flashlight_C:OnUsed'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.9"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "Function'BPA_Flashlight_C:ReceiveBeginPlay'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.10"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "Function'BPA_Flashlight_C:OnLightStateChange'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.8"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "Function'BPA_Flashlight_C:BndEvt__BPA_Flashlight_BPC_Relevance_K2Node_ComponentBoundEvent_0_ToggleRelevance__DelegateSignature'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.6"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "Function'BPA_Flashlight_C:ExecuteUbergraph_BPA_Flashlight'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.7"
|
||
|
}
|
||
|
],
|
||
|
"ChildProperties": [
|
||
|
{
|
||
|
"Type": "StructProperty",
|
||
|
"Name": "UberGraphFrame",
|
||
|
"Flags": "RF_Public | RF_LoadCompleted",
|
||
|
"ElementSize": 16,
|
||
|
"PropertyFlags": "Transient | DuplicateTransient",
|
||
|
"Struct": {
|
||
|
"ObjectName": "Class'PointerToUberGraphFrame'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "BPC_Relevance",
|
||
|
"Flags": "RF_Public | RF_LoadCompleted",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "BlueprintGeneratedClass'BPC_Relevance_C'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_Relevance.0"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "LensFlare",
|
||
|
"Flags": "RF_Public | RF_LoadCompleted",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||
|
"PropertyClass": {
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||
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"ObjectName": "Class'StaticMeshComponent'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "BPC_ItemMarker",
|
||
|
"Flags": "RF_Public | RF_LoadCompleted",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "BlueprintGeneratedClass'BPC_ItemMarker_C'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Misc/BPC_ItemMarker.0"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "BPC_LightComp",
|
||
|
"Flags": "RF_Public | RF_LoadCompleted",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "BlueprintGeneratedClass'BPC_LightComp_C'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPC_LightComp.0"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "SpotLight",
|
||
|
"Flags": "RF_Public | RF_LoadCompleted",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'SpotLightComponent'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "PointLight",
|
||
|
"Flags": "RF_Public | RF_LoadCompleted",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'PointLightComponent'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "IsOn",
|
||
|
"Flags": "RF_Public | RF_LoadCompleted",
|
||
|
"ElementSize": 1,
|
||
|
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance",
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "SoundSwitch",
|
||
|
"Flags": "RF_Public | RF_LoadCompleted",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "Edit | BlueprintVisible",
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'SoundBase'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "StructProperty",
|
||
|
"Name": "LightColor",
|
||
|
"Flags": "RF_Public | RF_LoadCompleted",
|
||
|
"ElementSize": 16,
|
||
|
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance",
|
||
|
"Struct": {
|
||
|
"ObjectName": "Class'LinearColor'",
|
||
|
"ObjectPath": "/Script/CoreUObject"
|
||
|
}
|
||
|
}
|
||
|
],
|
||
|
"FuncMap": {
|
||
|
"ExecuteUbergraph_BPA_Flashlight": {
|
||
|
"ObjectName": "Function'BPA_Flashlight_C:ExecuteUbergraph_BPA_Flashlight'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.7"
|
||
|
},
|
||
|
"BndEvt__BPA_Flashlight_BPC_Relevance_K2Node_ComponentBoundEvent_0_ToggleRelevance__DelegateSignature": {
|
||
|
"ObjectName": "Function'BPA_Flashlight_C:BndEvt__BPA_Flashlight_BPC_Relevance_K2Node_ComponentBoundEvent_0_ToggleRelevance__DelegateSignature'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.6"
|
||
|
},
|
||
|
"OnLightStateChange": {
|
||
|
"ObjectName": "Function'BPA_Flashlight_C:OnLightStateChange'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.8"
|
||
|
},
|
||
|
"ReceiveBeginPlay": {
|
||
|
"ObjectName": "Function'BPA_Flashlight_C:ReceiveBeginPlay'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.10"
|
||
|
},
|
||
|
"OnUsed": {
|
||
|
"ObjectName": "Function'BPA_Flashlight_C:OnUsed'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.9"
|
||
|
},
|
||
|
"UserConstructionScript": {
|
||
|
"ObjectName": "Function'BPA_Flashlight_C:UserConstructionScript'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.11"
|
||
|
}
|
||
|
},
|
||
|
"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
|
||
|
"ClassWithin": {
|
||
|
"ObjectName": "Class'Object'",
|
||
|
"ObjectPath": "/Script/CoreUObject"
|
||
|
},
|
||
|
"ClassConfigName": "Engine",
|
||
|
"bCooked": true,
|
||
|
"ClassDefaultObject": {
|
||
|
"ObjectName": "BPA_Flashlight_C'Default__BPA_Flashlight_C'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.1"
|
||
|
},
|
||
|
"EditorTags": {
|
||
|
"BlueprintType": "BPTYPE_Normal"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BPA_Flashlight_C",
|
||
|
"Name": "Default__BPA_Flashlight_C",
|
||
|
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.BPA_Flashlight_C'",
|
||
|
"Template": {
|
||
|
"ObjectName": "BPA_RadiusStaticMeshItemBase_C'Default__BPA_RadiusStaticMeshItemBase_C'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/BPA_RadiusStaticMeshItemBase.1"
|
||
|
},
|
||
|
"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"UberGraphFrame": {},
|
||
|
"SoundSwitch[8]": {
|
||
|
"ObjectName": "SoundCue'A_SFX_Flashlight_Switch_Cue'",
|
||
|
"ObjectPath": "/Game/Sound/SFX/Flashlight/A_SFX_Flashlight_Switch_Cue.0"
|
||
|
},
|
||
|
"LightColor[9]": {
|
||
|
"R": 1.0,
|
||
|
"G": 0.981521,
|
||
|
"B": 0.699537,
|
||
|
"A": 1.0,
|
||
|
"Hex": "FFFDDA"
|
||
|
},
|
||
|
"DataComponent": {
|
||
|
"ObjectName": "RadiusDataComponent'Default__BPA_Flashlight_C:Data Component'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.14"
|
||
|
},
|
||
|
"SyncTransfromComponent": {
|
||
|
"ObjectName": "SyncTransformComponent'Default__BPA_Flashlight_C:SyncTransformComponent'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.27"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BPC_ItemMarker_C",
|
||
|
"Name": "BPC_ItemMarker_GEN_VARIABLE",
|
||
|
"Outer": "BPA_Flashlight_C",
|
||
|
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Misc/BPC_ItemMarker.BPC_ItemMarker_C'",
|
||
|
"Template": {
|
||
|
"ObjectName": "BPC_ItemMarker_C'Default__BPC_ItemMarker_C'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Misc/BPC_ItemMarker.1"
|
||
|
},
|
||
|
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
|
||
|
},
|
||
|
{
|
||
|
"Type": "BPC_LightComp_C",
|
||
|
"Name": "BPC_LightComp_GEN_VARIABLE",
|
||
|
"Outer": "BPA_Flashlight_C",
|
||
|
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Flashlights/BPC_LightComp.BPC_LightComp_C'",
|
||
|
"Template": {
|
||
|
"ObjectName": "BPC_LightComp_C'Default__BPC_LightComp_C'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPC_LightComp.1"
|
||
|
},
|
||
|
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
|
||
|
},
|
||
|
{
|
||
|
"Type": "BPC_Relevance_C",
|
||
|
"Name": "BPC_Relevance_GEN_VARIABLE",
|
||
|
"Outer": "BPA_Flashlight_C",
|
||
|
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Components/BPC_Relevance.BPC_Relevance_C'",
|
||
|
"Template": {
|
||
|
"ObjectName": "BPC_Relevance_C'Default__BPC_Relevance_C'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_Relevance.1"
|
||
|
},
|
||
|
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
|
||
|
},
|
||
|
{
|
||
|
"Type": "ComponentDelegateBinding",
|
||
|
"Name": "ComponentDelegateBinding_0",
|
||
|
"Outer": "BPA_Flashlight_C",
|
||
|
"Class": "UScriptClass'ComponentDelegateBinding'",
|
||
|
"Flags": "RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"ComponentDelegateBindings": [
|
||
|
{
|
||
|
"ComponentPropertyName": "BPC_Relevance",
|
||
|
"DelegatePropertyName": "ToggleRelevance",
|
||
|
"FunctionNameToBind": "BndEvt__BPA_Flashlight_BPC_Relevance_K2Node_ComponentBoundEvent_0_ToggleRelevance__DelegateSignature"
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "Function",
|
||
|
"Name": "BndEvt__BPA_Flashlight_BPC_Relevance_K2Node_ComponentBoundEvent_0_ToggleRelevance__DelegateSignature",
|
||
|
"Outer": "BPA_Flashlight_C",
|
||
|
"Class": "UScriptClass'Function'",
|
||
|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"ChildProperties": [
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "On",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm",
|
||
|
"FieldSize": 1,
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||
|
"ByteOffset": 0,
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||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
}
|
||
|
],
|
||
|
"FunctionFlags": "FUNC_BlueprintEvent"
|
||
|
},
|
||
|
{
|
||
|
"Type": "Function",
|
||
|
"Name": "ExecuteUbergraph_BPA_Flashlight",
|
||
|
"Outer": "BPA_Flashlight_C",
|
||
|
"Class": "UScriptClass'Function'",
|
||
|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"ChildProperties": [
|
||
|
{
|
||
|
"Type": "IntProperty",
|
||
|
"Name": "EntryPoint",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 4,
|
||
|
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm"
|
||
|
},
|
||
|
{
|
||
|
"Type": "DelegateProperty",
|
||
|
"Name": "K2Node_CreateDelegate_OutputDelegate",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 32,
|
||
|
"SignatureFunction": {
|
||
|
"ObjectName": "Function'BPC_LightComp_C:OnLightStateChange__DelegateSignature'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPC_LightComp.3"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "CallFunc_SpawnSoundAttached_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "InstancedReference",
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'AudioComponent'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "CallFunc_Not_PreBool_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "K2Node_CustomEvent_bIsOn",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "K2Node_ComponentBoundEvent_On",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
}
|
||
|
],
|
||
|
"FunctionFlags": "FUNC_Final | FUNC_UbergraphFunction"
|
||
|
},
|
||
|
{
|
||
|
"Type": "Function",
|
||
|
"Name": "OnLightStateChange",
|
||
|
"Outer": "BPA_Flashlight_C",
|
||
|
"Class": "UScriptClass'Function'",
|
||
|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"ChildProperties": [
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "bIsOn",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm",
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
}
|
||
|
],
|
||
|
"FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent"
|
||
|
},
|
||
|
{
|
||
|
"Type": "Function",
|
||
|
"Name": "OnUsed",
|
||
|
"Outer": "BPA_Flashlight_C",
|
||
|
"Class": "UScriptClass'Function'",
|
||
|
"Super": {
|
||
|
"ObjectName": "Function'BPA_RadiusStaticMeshItemBase_C:OnUsed'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/BPA_RadiusStaticMeshItemBase.16"
|
||
|
},
|
||
|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"FunctionFlags": "FUNC_Event | FUNC_Public | FUNC_BlueprintCallable | FUNC_BlueprintEvent"
|
||
|
},
|
||
|
{
|
||
|
"Type": "Function",
|
||
|
"Name": "ReceiveBeginPlay",
|
||
|
"Outer": "BPA_Flashlight_C",
|
||
|
"Class": "UScriptClass'Function'",
|
||
|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"SuperStruct": {
|
||
|
"ObjectName": "Class'Actor:ReceiveBeginPlay'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
},
|
||
|
"FunctionFlags": "FUNC_Event | FUNC_Protected | FUNC_BlueprintEvent"
|
||
|
},
|
||
|
{
|
||
|
"Type": "Function",
|
||
|
"Name": "UserConstructionScript",
|
||
|
"Outer": "BPA_Flashlight_C",
|
||
|
"Class": "UScriptClass'Function'",
|
||
|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"SuperStruct": {
|
||
|
"ObjectName": "Class'Actor:UserConstructionScript'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
},
|
||
|
"FunctionFlags": "FUNC_Event | FUNC_Public | FUNC_BlueprintCallable | FUNC_BlueprintEvent"
|
||
|
},
|
||
|
{
|
||
|
"Type": "InheritableComponentHandler",
|
||
|
"Name": "InheritableComponentHandler",
|
||
|
"Outer": "BPA_Flashlight_C",
|
||
|
"Class": "UScriptClass'InheritableComponentHandler'",
|
||
|
"Flags": "RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"Records": [
|
||
|
{
|
||
|
"ComponentClass": {
|
||
|
"ObjectName": "Class'StaticMeshComponent'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
},
|
||
|
"ComponentTemplate": {
|
||
|
"ObjectName": "StaticMeshComponent'BPA_Flashlight_C:StaticMesh_GEN_VARIABLE'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.26"
|
||
|
},
|
||
|
"ComponentKey": {
|
||
|
"OwnerClass": {
|
||
|
"ObjectName": "BlueprintGeneratedClass'BPA_RadiusStaticMeshItemBase_C'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/BPA_RadiusStaticMeshItemBase.0"
|
||
|
},
|
||
|
"SCSVariableName": "StaticMesh",
|
||
|
"AssociatedGuid": "E8FAC765-47E683F6-F95C549B-01A36E45"
|
||
|
},
|
||
|
"CookedComponentInstancingData": {
|
||
|
"ChangedPropertyList": [],
|
||
|
"bHasValidCookedData": false
|
||
|
}
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "PointLightComponent",
|
||
|
"Name": "PointLight_GEN_VARIABLE",
|
||
|
"Outer": "BPA_Flashlight_C",
|
||
|
"Class": "UScriptClass'PointLightComponent'",
|
||
|
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"bUseInverseSquaredFalloff": false,
|
||
|
"LightFalloffExponent": 2.0,
|
||
|
"AttenuationRadius": 300.0,
|
||
|
"MaxDrawDistance": 15000.0,
|
||
|
"SpecularScale": 0.371429,
|
||
|
"Intensity": 2.0,
|
||
|
"CastShadows": false,
|
||
|
"RelativeLocation": {
|
||
|
"X": -2.1316282E-14,
|
||
|
"Y": 25.526817,
|
||
|
"Z": -1.6102383E-08
|
||
|
},
|
||
|
"bVisible": false
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "RadiusDataComponent",
|
||
|
"Name": "Data Component",
|
||
|
"Outer": "Default__BPA_Flashlight_C",
|
||
|
"Class": "UScriptClass'RadiusDataComponent'",
|
||
|
"Template": {
|
||
|
"ObjectName": "RadiusDataComponent'Default__BPA_RadiusStaticMeshItemBase_C:Data Component'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/BPA_RadiusStaticMeshItemBase.19"
|
||
|
},
|
||
|
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted"
|
||
|
},
|
||
|
{
|
||
|
"Type": "SceneComponent",
|
||
|
"Name": "DefaultSceneRoot_GEN_VARIABLE",
|
||
|
"Outer": "BPA_Flashlight_C",
|
||
|
"Class": "UScriptClass'SceneComponent'",
|
||
|
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
|
||
|
},
|
||
|
{
|
||
|
"Type": "SCS_Node",
|
||
|
"Name": "SCS_Node_0",
|
||
|
"Outer": "SimpleConstructionScript_0",
|
||
|
"Class": "UScriptClass'SCS_Node'",
|
||
|
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"ComponentClass": {
|
||
|
"ObjectName": "Class'SceneComponent'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
},
|
||
|
"ComponentTemplate": {
|
||
|
"ObjectName": "SceneComponent'BPA_Flashlight_C:DefaultSceneRoot_GEN_VARIABLE'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.15"
|
||
|
},
|
||
|
"VariableGuid": "3D7C69F8-42C39919-B3E3159A-CE505C6B",
|
||
|
"InternalVariableName": "DefaultSceneRoot"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "SCS_Node",
|
||
|
"Name": "SCS_Node_1",
|
||
|
"Outer": "SimpleConstructionScript_0",
|
||
|
"Class": "UScriptClass'SCS_Node'",
|
||
|
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"ComponentClass": {
|
||
|
"ObjectName": "Class'PointLightComponent'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
},
|
||
|
"ComponentTemplate": {
|
||
|
"ObjectName": "PointLightComponent'BPA_Flashlight_C:PointLight_GEN_VARIABLE'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.13"
|
||
|
},
|
||
|
"ParentComponentOrVariableName": "StaticMesh",
|
||
|
"ParentComponentOwnerClassName": "BPA_RadiusStaticMeshItemBase_C",
|
||
|
"VariableGuid": "88FB4AFE-4F309324-7118E9B6-CB495DE9",
|
||
|
"InternalVariableName": "PointLight"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "SCS_Node",
|
||
|
"Name": "SCS_Node_2",
|
||
|
"Outer": "SimpleConstructionScript_0",
|
||
|
"Class": "UScriptClass'SCS_Node'",
|
||
|
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"ComponentClass": {
|
||
|
"ObjectName": "BlueprintGeneratedClass'BPC_ItemMarker_C'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Misc/BPC_ItemMarker.0"
|
||
|
},
|
||
|
"ComponentTemplate": {
|
||
|
"ObjectName": "BPC_ItemMarker_C'BPA_Flashlight_C:BPC_ItemMarker_GEN_VARIABLE'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.2"
|
||
|
},
|
||
|
"ParentComponentOrVariableName": "StaticMesh",
|
||
|
"ParentComponentOwnerClassName": "BPA_RadiusStaticMeshItemBase_C",
|
||
|
"VariableGuid": "00781939-453D588B-FD5FAE80-2DD9D1A5",
|
||
|
"InternalVariableName": "BPC_ItemMarker"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "SCS_Node",
|
||
|
"Name": "SCS_Node_3",
|
||
|
"Outer": "SimpleConstructionScript_0",
|
||
|
"Class": "UScriptClass'SCS_Node'",
|
||
|
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"ComponentClass": {
|
||
|
"ObjectName": "Class'SpotLightComponent'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
},
|
||
|
"ComponentTemplate": {
|
||
|
"ObjectName": "SpotLightComponent'BPA_Flashlight_C:SpotLight_GEN_VARIABLE'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.24"
|
||
|
},
|
||
|
"ParentComponentOrVariableName": "StaticMesh",
|
||
|
"ParentComponentOwnerClassName": "BPA_RadiusStaticMeshItemBase_C",
|
||
|
"VariableGuid": "0E0E5F6A-4AA48612-4280FD84-04C34367",
|
||
|
"InternalVariableName": "SpotLight"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "SCS_Node",
|
||
|
"Name": "SCS_Node_4",
|
||
|
"Outer": "SimpleConstructionScript_0",
|
||
|
"Class": "UScriptClass'SCS_Node'",
|
||
|
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"ComponentClass": {
|
||
|
"ObjectName": "BlueprintGeneratedClass'BPC_LightComp_C'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPC_LightComp.0"
|
||
|
},
|
||
|
"ComponentTemplate": {
|
||
|
"ObjectName": "BPC_LightComp_C'BPA_Flashlight_C:BPC_LightComp_GEN_VARIABLE'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.3"
|
||
|
},
|
||
|
"VariableGuid": "0EF9515B-4797EA51-C348FB8A-52A5BA05",
|
||
|
"InternalVariableName": "BPC_LightComp"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "SCS_Node",
|
||
|
"Name": "SCS_Node_5",
|
||
|
"Outer": "SimpleConstructionScript_0",
|
||
|
"Class": "UScriptClass'SCS_Node'",
|
||
|
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"ComponentClass": {
|
||
|
"ObjectName": "BlueprintGeneratedClass'BPC_Relevance_C'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_Relevance.0"
|
||
|
},
|
||
|
"ComponentTemplate": {
|
||
|
"ObjectName": "BPC_Relevance_C'BPA_Flashlight_C:BPC_Relevance_GEN_VARIABLE'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.4"
|
||
|
},
|
||
|
"VariableGuid": "ACFCD191-42AB3142-51B2B8AC-FE659FA2",
|
||
|
"InternalVariableName": "BPC_Relevance"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "SCS_Node",
|
||
|
"Name": "SCS_Node_7",
|
||
|
"Outer": "SimpleConstructionScript_0",
|
||
|
"Class": "UScriptClass'SCS_Node'",
|
||
|
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"ComponentClass": {
|
||
|
"ObjectName": "Class'StaticMeshComponent'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
},
|
||
|
"ComponentTemplate": {
|
||
|
"ObjectName": "StaticMeshComponent'BPA_Flashlight_C:LensFlare_GEN_VARIABLE'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.25"
|
||
|
},
|
||
|
"ParentComponentOrVariableName": "StaticMesh",
|
||
|
"ParentComponentOwnerClassName": "BPA_RadiusStaticMeshItemBase_C",
|
||
|
"VariableGuid": "964D5F60-432D112D-A735C2A3-E0DE9704",
|
||
|
"InternalVariableName": "LensFlare"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "SimpleConstructionScript",
|
||
|
"Name": "SimpleConstructionScript_0",
|
||
|
"Outer": "BPA_Flashlight_C",
|
||
|
"Class": "UScriptClass'SimpleConstructionScript'",
|
||
|
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"RootNodes": [
|
||
|
{
|
||
|
"ObjectName": "SCS_Node'BPA_Flashlight_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.17"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "SCS_Node'BPA_Flashlight_C:SimpleConstructionScript_0.SCS_Node_3'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.19"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "SCS_Node'BPA_Flashlight_C:SimpleConstructionScript_0.SCS_Node_4'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.20"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "SCS_Node'BPA_Flashlight_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.18"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "SCS_Node'BPA_Flashlight_C:SimpleConstructionScript_0.SCS_Node_7'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.22"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "SCS_Node'BPA_Flashlight_C:SimpleConstructionScript_0.SCS_Node_5'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.21"
|
||
|
}
|
||
|
],
|
||
|
"AllNodes": [
|
||
|
{
|
||
|
"ObjectName": "SCS_Node'BPA_Flashlight_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.17"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "SCS_Node'BPA_Flashlight_C:SimpleConstructionScript_0.SCS_Node_3'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.19"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "SCS_Node'BPA_Flashlight_C:SimpleConstructionScript_0.SCS_Node_4'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.20"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "SCS_Node'BPA_Flashlight_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.18"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "SCS_Node'BPA_Flashlight_C:SimpleConstructionScript_0.SCS_Node_7'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.22"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "SCS_Node'BPA_Flashlight_C:SimpleConstructionScript_0.SCS_Node_5'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.21"
|
||
|
}
|
||
|
],
|
||
|
"DefaultSceneRootNode": {
|
||
|
"ObjectName": "SCS_Node'BPA_Flashlight_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.16"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "SpotLightComponent",
|
||
|
"Name": "SpotLight_GEN_VARIABLE",
|
||
|
"Outer": "BPA_Flashlight_C",
|
||
|
"Class": "UScriptClass'SpotLightComponent'",
|
||
|
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"InnerConeAngle": 13.007999,
|
||
|
"OuterConeAngle": 18.696001,
|
||
|
"bUseInverseSquaredFalloff": false,
|
||
|
"LightFalloffExponent": 3.0,
|
||
|
"AttenuationRadius": 5200.0,
|
||
|
"MaxDrawDistance": 15000.0,
|
||
|
"ShadowResolutionScale": 0.8,
|
||
|
"LightFunctionMaterial": {
|
||
|
"ObjectName": "Material'M_Lightfunction'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/M_Lightfunction.0"
|
||
|
},
|
||
|
"Intensity": 2.0,
|
||
|
"VolumetricScatteringIntensity": 1.25,
|
||
|
"RelativeLocation": {
|
||
|
"X": 0.0,
|
||
|
"Y": 21.3,
|
||
|
"Z": 0.0
|
||
|
},
|
||
|
"RelativeRotation": {
|
||
|
"Pitch": 0.0,
|
||
|
"Yaw": 90.000206,
|
||
|
"Roll": 0.0
|
||
|
},
|
||
|
"bVisible": false
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "StaticMeshComponent",
|
||
|
"Name": "LensFlare_GEN_VARIABLE",
|
||
|
"Outer": "BPA_Flashlight_C",
|
||
|
"Class": "UScriptClass'StaticMeshComponent'",
|
||
|
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"StaticMesh": {
|
||
|
"ObjectName": "StaticMesh'Plane'",
|
||
|
"ObjectPath": "/Engine/BasicShapes/Plane.2"
|
||
|
},
|
||
|
"OverrideMaterials": [
|
||
|
{
|
||
|
"ObjectName": "Material'M_LightFlare'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/M_LightFlare.0"
|
||
|
}
|
||
|
],
|
||
|
"bGenerateOverlapEvents": false,
|
||
|
"CastShadow": false,
|
||
|
"BodyInstance": {
|
||
|
"ObjectType": "ECollisionChannel::ECC_WorldStatic",
|
||
|
"CollisionEnabled": "ECollisionEnabled::NoCollision",
|
||
|
"CollisionProfileName": "NoCollision",
|
||
|
"CollisionResponses": {
|
||
|
"ResponseArray": [
|
||
|
{
|
||
|
"Channel": "WorldStatic",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "WorldDynamic",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "Pawn",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "Visibility",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "Camera",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "PhysicsBody",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "Vehicle",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "Destructible",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "EngineTraceChannel2",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "EngineTraceChannel3",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "EngineTraceChannel4",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "EngineTraceChannel5",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "EngineTraceChannel6",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "Trigger",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "RadiusItem",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "GameTraceChannel12",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "GameTraceChannel13",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "GameTraceChannel14",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "GameTraceChannel15",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "GameTraceChannel16",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "GameTraceChannel17",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "GameTraceChannel18",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
},
|
||
|
"RelativeRotation": {
|
||
|
"Pitch": -6.9717237E-07,
|
||
|
"Yaw": -180.0,
|
||
|
"Roll": 180.0
|
||
|
},
|
||
|
"RelativeScale3D": {
|
||
|
"X": 0.18071114,
|
||
|
"Y": 0.18071114,
|
||
|
"Z": 0.18071114
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "StaticMeshComponent",
|
||
|
"Name": "StaticMesh_GEN_VARIABLE",
|
||
|
"Outer": "BPA_Flashlight_C",
|
||
|
"Class": "UScriptClass'StaticMeshComponent'",
|
||
|
"Template": {
|
||
|
"ObjectName": "StaticMeshComponent'BPA_RadiusStaticMeshItemBase_C:StaticMesh_GEN_VARIABLE'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/BPA_RadiusStaticMeshItemBase.29"
|
||
|
},
|
||
|
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||
|
"Properties": {
|
||
|
"StaticMesh": {
|
||
|
"ObjectName": "StaticMesh'SM_Flashlight_hand'",
|
||
|
"ObjectPath": "/Game/ITR2/Art/Items/Flashlight/SM_Flashlight_hand.2"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "SyncTransformComponent",
|
||
|
"Name": "SyncTransformComponent",
|
||
|
"Outer": "Default__BPA_Flashlight_C",
|
||
|
"Class": "UScriptClass'SyncTransformComponent'",
|
||
|
"Template": {
|
||
|
"ObjectName": "SyncTransformComponent'Default__BPA_RadiusStaticMeshItemBase_C:SyncTransformComponent'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/BPA_RadiusStaticMeshItemBase.30"
|
||
|
},
|
||
|
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted"
|
||
|
}
|
||
|
]
|