[ { "Type": "BlueprintGeneratedClass", "Name": "BPA_Flashlight_C", "Class": "UScriptClass'BlueprintGeneratedClass'", "Super": { "ObjectName": "BlueprintGeneratedClass'BPA_RadiusStaticMeshItemBase_C'", "ObjectPath": "/Game/ITR2/BPs/Items/BPA_RadiusStaticMeshItemBase.0" }, "Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "DynamicBindingObjects": [ { "ObjectName": "ComponentDelegateBinding'BPA_Flashlight_C:ComponentDelegateBinding_0'", "ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.5" } ], "SimpleConstructionScript": { "ObjectName": "SimpleConstructionScript'BPA_Flashlight_C:SimpleConstructionScript_0'", "ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.23" }, "InheritableComponentHandler": { "ObjectName": "InheritableComponentHandler'BPA_Flashlight_C:InheritableComponentHandler'", "ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.12" }, "UberGraphFunction": { "ObjectName": "Function'BPA_Flashlight_C:ExecuteUbergraph_BPA_Flashlight'", "ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.7" } }, "Children": [ { "ObjectName": "Function'BPA_Flashlight_C:UserConstructionScript'", "ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.11" }, { "ObjectName": "Function'BPA_Flashlight_C:OnUsed'", "ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.9" }, { "ObjectName": "Function'BPA_Flashlight_C:ReceiveBeginPlay'", "ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.10" }, { "ObjectName": "Function'BPA_Flashlight_C:OnLightStateChange'", "ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.8" }, { "ObjectName": "Function'BPA_Flashlight_C:BndEvt__BPA_Flashlight_BPC_Relevance_K2Node_ComponentBoundEvent_0_ToggleRelevance__DelegateSignature'", "ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.6" }, { "ObjectName": "Function'BPA_Flashlight_C:ExecuteUbergraph_BPA_Flashlight'", "ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.7" } ], "ChildProperties": [ { "Type": "StructProperty", "Name": "UberGraphFrame", "Flags": "RF_Public | RF_LoadCompleted", "ElementSize": 16, "PropertyFlags": "Transient | DuplicateTransient", "Struct": { "ObjectName": "Class'PointerToUberGraphFrame'", "ObjectPath": "/Script/Engine" } }, { "Type": "ObjectProperty", "Name": "BPC_Relevance", "Flags": "RF_Public | RF_LoadCompleted", "ElementSize": 8, "PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional", "PropertyClass": { "ObjectName": "BlueprintGeneratedClass'BPC_Relevance_C'", "ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_Relevance.0" } }, { "Type": "ObjectProperty", "Name": "LensFlare", "Flags": "RF_Public | RF_LoadCompleted", "ElementSize": 8, "PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional", "PropertyClass": { "ObjectName": "Class'StaticMeshComponent'", "ObjectPath": "/Script/Engine" } }, { "Type": "ObjectProperty", "Name": "BPC_ItemMarker", "Flags": "RF_Public | RF_LoadCompleted", "ElementSize": 8, "PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional", "PropertyClass": { "ObjectName": "BlueprintGeneratedClass'BPC_ItemMarker_C'", "ObjectPath": "/Game/ITR2/BPs/Items/Misc/BPC_ItemMarker.0" } }, { "Type": "ObjectProperty", "Name": "BPC_LightComp", "Flags": "RF_Public | RF_LoadCompleted", "ElementSize": 8, "PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional", "PropertyClass": { "ObjectName": "BlueprintGeneratedClass'BPC_LightComp_C'", "ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPC_LightComp.0" } }, { "Type": "ObjectProperty", "Name": "SpotLight", "Flags": "RF_Public | RF_LoadCompleted", "ElementSize": 8, "PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional", "PropertyClass": { "ObjectName": "Class'SpotLightComponent'", "ObjectPath": "/Script/Engine" } }, { "Type": "ObjectProperty", "Name": "PointLight", "Flags": "RF_Public | RF_LoadCompleted", "ElementSize": 8, "PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional", "PropertyClass": { "ObjectName": "Class'PointLightComponent'", "ObjectPath": "/Script/Engine" } }, { "Type": "BoolProperty", "Name": "IsOn", "Flags": "RF_Public | RF_LoadCompleted", "ElementSize": 1, "PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance", "FieldSize": 1, "ByteOffset": 0, "ByteMask": 1, "FieldMask": 255, "BoolSize": 1, "bIsNativeBool": true }, { "Type": "ObjectProperty", "Name": "SoundSwitch", "Flags": "RF_Public | RF_LoadCompleted", "ElementSize": 8, "PropertyFlags": "Edit | BlueprintVisible", "PropertyClass": { "ObjectName": "Class'SoundBase'", "ObjectPath": "/Script/Engine" } }, { "Type": "StructProperty", "Name": "LightColor", "Flags": "RF_Public | RF_LoadCompleted", "ElementSize": 16, "PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance", "Struct": { "ObjectName": "Class'LinearColor'", "ObjectPath": "/Script/CoreUObject" } } ], "FuncMap": { "ExecuteUbergraph_BPA_Flashlight": { "ObjectName": "Function'BPA_Flashlight_C:ExecuteUbergraph_BPA_Flashlight'", "ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.7" }, "BndEvt__BPA_Flashlight_BPC_Relevance_K2Node_ComponentBoundEvent_0_ToggleRelevance__DelegateSignature": { "ObjectName": "Function'BPA_Flashlight_C:BndEvt__BPA_Flashlight_BPC_Relevance_K2Node_ComponentBoundEvent_0_ToggleRelevance__DelegateSignature'", "ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.6" }, "OnLightStateChange": { "ObjectName": "Function'BPA_Flashlight_C:OnLightStateChange'", "ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.8" }, "ReceiveBeginPlay": { "ObjectName": "Function'BPA_Flashlight_C:ReceiveBeginPlay'", "ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.10" }, "OnUsed": { "ObjectName": "Function'BPA_Flashlight_C:OnUsed'", "ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.9" }, "UserConstructionScript": { "ObjectName": "Function'BPA_Flashlight_C:UserConstructionScript'", "ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.11" } }, "ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference", "ClassWithin": { "ObjectName": "Class'Object'", "ObjectPath": "/Script/CoreUObject" }, "ClassConfigName": "Engine", "bCooked": true, "ClassDefaultObject": { "ObjectName": "BPA_Flashlight_C'Default__BPA_Flashlight_C'", "ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.1" }, "EditorTags": { "BlueprintType": "BPTYPE_Normal" } }, { "Type": "BPA_Flashlight_C", "Name": "Default__BPA_Flashlight_C", "Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.BPA_Flashlight_C'", "Template": { "ObjectName": "BPA_RadiusStaticMeshItemBase_C'Default__BPA_RadiusStaticMeshItemBase_C'", "ObjectPath": "/Game/ITR2/BPs/Items/BPA_RadiusStaticMeshItemBase.1" }, "Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted", "Properties": { "UberGraphFrame": {}, "SoundSwitch[8]": { "ObjectName": "SoundCue'A_SFX_Flashlight_Switch_Cue'", "ObjectPath": "/Game/Sound/SFX/Flashlight/A_SFX_Flashlight_Switch_Cue.0" }, "LightColor[9]": { "R": 1.0, "G": 0.981521, "B": 0.699537, "A": 1.0, "Hex": "FFFDDA" }, "DataComponent": { "ObjectName": "RadiusDataComponent'Default__BPA_Flashlight_C:Data Component'", "ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.14" }, "SyncTransfromComponent": { "ObjectName": "SyncTransformComponent'Default__BPA_Flashlight_C:SyncTransformComponent'", "ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.27" } } }, { "Type": "BPC_ItemMarker_C", "Name": "BPC_ItemMarker_GEN_VARIABLE", "Outer": "BPA_Flashlight_C", "Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Misc/BPC_ItemMarker.BPC_ItemMarker_C'", "Template": { "ObjectName": "BPC_ItemMarker_C'Default__BPC_ItemMarker_C'", "ObjectPath": "/Game/ITR2/BPs/Items/Misc/BPC_ItemMarker.1" }, "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted" }, { "Type": "BPC_LightComp_C", "Name": "BPC_LightComp_GEN_VARIABLE", "Outer": "BPA_Flashlight_C", "Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Flashlights/BPC_LightComp.BPC_LightComp_C'", "Template": { "ObjectName": "BPC_LightComp_C'Default__BPC_LightComp_C'", "ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPC_LightComp.1" }, "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted" }, { "Type": "BPC_Relevance_C", "Name": "BPC_Relevance_GEN_VARIABLE", "Outer": "BPA_Flashlight_C", "Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Components/BPC_Relevance.BPC_Relevance_C'", "Template": { "ObjectName": "BPC_Relevance_C'Default__BPC_Relevance_C'", "ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_Relevance.1" }, "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted" }, { "Type": "ComponentDelegateBinding", "Name": "ComponentDelegateBinding_0", "Outer": "BPA_Flashlight_C", "Class": "UScriptClass'ComponentDelegateBinding'", "Flags": "RF_WasLoaded | RF_LoadCompleted", "Properties": { "ComponentDelegateBindings": [ { "ComponentPropertyName": "BPC_Relevance", "DelegatePropertyName": "ToggleRelevance", "FunctionNameToBind": "BndEvt__BPA_Flashlight_BPC_Relevance_K2Node_ComponentBoundEvent_0_ToggleRelevance__DelegateSignature" } ] } }, { "Type": "Function", "Name": "BndEvt__BPA_Flashlight_BPC_Relevance_K2Node_ComponentBoundEvent_0_ToggleRelevance__DelegateSignature", "Outer": "BPA_Flashlight_C", "Class": "UScriptClass'Function'", "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted", "ChildProperties": [ { "Type": "BoolProperty", "Name": "On", "Flags": "RF_Public", "ElementSize": 1, "PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm", "FieldSize": 1, "ByteOffset": 0, "ByteMask": 1, "FieldMask": 255, "BoolSize": 1, "bIsNativeBool": true } ], "FunctionFlags": "FUNC_BlueprintEvent" }, { "Type": "Function", "Name": "ExecuteUbergraph_BPA_Flashlight", "Outer": "BPA_Flashlight_C", "Class": "UScriptClass'Function'", "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted", "ChildProperties": [ { "Type": "IntProperty", "Name": "EntryPoint", "Flags": "RF_Public", "ElementSize": 4, "PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm" }, { "Type": "DelegateProperty", "Name": "K2Node_CreateDelegate_OutputDelegate", "Flags": "RF_Public", "ElementSize": 32, "SignatureFunction": { "ObjectName": "Function'BPC_LightComp_C:OnLightStateChange__DelegateSignature'", "ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPC_LightComp.3" } }, { "Type": "ObjectProperty", "Name": "CallFunc_SpawnSoundAttached_ReturnValue", "Flags": "RF_Public", "ElementSize": 8, "PropertyFlags": "InstancedReference", "PropertyClass": { "ObjectName": "Class'AudioComponent'", "ObjectPath": "/Script/Engine" } }, { "Type": "BoolProperty", "Name": "CallFunc_Not_PreBool_ReturnValue", "Flags": "RF_Public", "ElementSize": 1, "FieldSize": 1, "ByteOffset": 0, "ByteMask": 1, "FieldMask": 255, "BoolSize": 1, "bIsNativeBool": true }, { "Type": "BoolProperty", "Name": "K2Node_CustomEvent_bIsOn", "Flags": "RF_Public", "ElementSize": 1, "FieldSize": 1, "ByteOffset": 0, "ByteMask": 1, "FieldMask": 255, "BoolSize": 1, "bIsNativeBool": true }, { "Type": "BoolProperty", "Name": "K2Node_ComponentBoundEvent_On", "Flags": "RF_Public", "ElementSize": 1, "FieldSize": 1, "ByteOffset": 0, "ByteMask": 1, "FieldMask": 255, "BoolSize": 1, "bIsNativeBool": true } ], "FunctionFlags": "FUNC_Final | FUNC_UbergraphFunction" }, { "Type": "Function", "Name": "OnLightStateChange", "Outer": "BPA_Flashlight_C", "Class": "UScriptClass'Function'", "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted", "ChildProperties": [ { "Type": "BoolProperty", "Name": "bIsOn", "Flags": "RF_Public", "ElementSize": 1, "PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm", "FieldSize": 1, "ByteOffset": 0, "ByteMask": 1, "FieldMask": 255, "BoolSize": 1, "bIsNativeBool": true } ], "FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent" }, { "Type": "Function", "Name": "OnUsed", "Outer": "BPA_Flashlight_C", "Class": "UScriptClass'Function'", "Super": { "ObjectName": "Function'BPA_RadiusStaticMeshItemBase_C:OnUsed'", "ObjectPath": "/Game/ITR2/BPs/Items/BPA_RadiusStaticMeshItemBase.16" }, "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted", "FunctionFlags": "FUNC_Event | FUNC_Public | FUNC_BlueprintCallable | FUNC_BlueprintEvent" }, { "Type": "Function", "Name": "ReceiveBeginPlay", "Outer": "BPA_Flashlight_C", "Class": "UScriptClass'Function'", "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted", "SuperStruct": { "ObjectName": "Class'Actor:ReceiveBeginPlay'", "ObjectPath": "/Script/Engine" }, "FunctionFlags": "FUNC_Event | FUNC_Protected | FUNC_BlueprintEvent" }, { "Type": "Function", "Name": "UserConstructionScript", "Outer": "BPA_Flashlight_C", "Class": "UScriptClass'Function'", "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted", "SuperStruct": { "ObjectName": "Class'Actor:UserConstructionScript'", "ObjectPath": "/Script/Engine" }, "FunctionFlags": "FUNC_Event | FUNC_Public | FUNC_BlueprintCallable | FUNC_BlueprintEvent" }, { "Type": "InheritableComponentHandler", "Name": "InheritableComponentHandler", "Outer": "BPA_Flashlight_C", "Class": "UScriptClass'InheritableComponentHandler'", "Flags": "RF_WasLoaded | RF_LoadCompleted", "Properties": { "Records": [ { "ComponentClass": { "ObjectName": "Class'StaticMeshComponent'", "ObjectPath": "/Script/Engine" }, "ComponentTemplate": { "ObjectName": "StaticMeshComponent'BPA_Flashlight_C:StaticMesh_GEN_VARIABLE'", "ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.26" }, "ComponentKey": { "OwnerClass": { "ObjectName": "BlueprintGeneratedClass'BPA_RadiusStaticMeshItemBase_C'", "ObjectPath": "/Game/ITR2/BPs/Items/BPA_RadiusStaticMeshItemBase.0" }, "SCSVariableName": "StaticMesh", "AssociatedGuid": "E8FAC765-47E683F6-F95C549B-01A36E45" }, "CookedComponentInstancingData": { "ChangedPropertyList": [], "bHasValidCookedData": false } } ] } }, { "Type": "PointLightComponent", "Name": "PointLight_GEN_VARIABLE", "Outer": "BPA_Flashlight_C", "Class": "UScriptClass'PointLightComponent'", "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted", "Properties": { "bUseInverseSquaredFalloff": false, "LightFalloffExponent": 2.0, "AttenuationRadius": 300.0, "MaxDrawDistance": 15000.0, "SpecularScale": 0.371429, "Intensity": 2.0, "CastShadows": false, "RelativeLocation": { "X": -2.1316282E-14, "Y": 25.526817, "Z": -1.6102383E-08 }, "bVisible": false } }, { "Type": "RadiusDataComponent", "Name": "Data Component", "Outer": "Default__BPA_Flashlight_C", "Class": "UScriptClass'RadiusDataComponent'", "Template": { "ObjectName": "RadiusDataComponent'Default__BPA_RadiusStaticMeshItemBase_C:Data Component'", "ObjectPath": "/Game/ITR2/BPs/Items/BPA_RadiusStaticMeshItemBase.19" }, "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted" }, { "Type": "SceneComponent", "Name": "DefaultSceneRoot_GEN_VARIABLE", "Outer": "BPA_Flashlight_C", "Class": "UScriptClass'SceneComponent'", "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted" }, { "Type": "SCS_Node", "Name": "SCS_Node_0", "Outer": "SimpleConstructionScript_0", "Class": "UScriptClass'SCS_Node'", "Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "ComponentClass": { "ObjectName": "Class'SceneComponent'", "ObjectPath": "/Script/Engine" }, "ComponentTemplate": { "ObjectName": "SceneComponent'BPA_Flashlight_C:DefaultSceneRoot_GEN_VARIABLE'", "ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.15" }, "VariableGuid": "3D7C69F8-42C39919-B3E3159A-CE505C6B", "InternalVariableName": "DefaultSceneRoot" } }, { "Type": "SCS_Node", "Name": "SCS_Node_1", "Outer": "SimpleConstructionScript_0", "Class": "UScriptClass'SCS_Node'", "Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "ComponentClass": { "ObjectName": "Class'PointLightComponent'", "ObjectPath": "/Script/Engine" }, "ComponentTemplate": { "ObjectName": "PointLightComponent'BPA_Flashlight_C:PointLight_GEN_VARIABLE'", "ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.13" }, "ParentComponentOrVariableName": "StaticMesh", "ParentComponentOwnerClassName": "BPA_RadiusStaticMeshItemBase_C", "VariableGuid": "88FB4AFE-4F309324-7118E9B6-CB495DE9", "InternalVariableName": "PointLight" } }, { "Type": "SCS_Node", "Name": "SCS_Node_2", "Outer": "SimpleConstructionScript_0", "Class": "UScriptClass'SCS_Node'", "Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "ComponentClass": { "ObjectName": "BlueprintGeneratedClass'BPC_ItemMarker_C'", "ObjectPath": "/Game/ITR2/BPs/Items/Misc/BPC_ItemMarker.0" }, "ComponentTemplate": { "ObjectName": "BPC_ItemMarker_C'BPA_Flashlight_C:BPC_ItemMarker_GEN_VARIABLE'", "ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.2" }, "ParentComponentOrVariableName": "StaticMesh", "ParentComponentOwnerClassName": "BPA_RadiusStaticMeshItemBase_C", "VariableGuid": "00781939-453D588B-FD5FAE80-2DD9D1A5", "InternalVariableName": "BPC_ItemMarker" } }, { "Type": "SCS_Node", "Name": "SCS_Node_3", "Outer": "SimpleConstructionScript_0", "Class": "UScriptClass'SCS_Node'", "Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "ComponentClass": { "ObjectName": "Class'SpotLightComponent'", "ObjectPath": "/Script/Engine" }, "ComponentTemplate": { "ObjectName": "SpotLightComponent'BPA_Flashlight_C:SpotLight_GEN_VARIABLE'", "ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.24" }, "ParentComponentOrVariableName": "StaticMesh", "ParentComponentOwnerClassName": "BPA_RadiusStaticMeshItemBase_C", "VariableGuid": "0E0E5F6A-4AA48612-4280FD84-04C34367", "InternalVariableName": "SpotLight" } }, { "Type": "SCS_Node", "Name": "SCS_Node_4", "Outer": "SimpleConstructionScript_0", "Class": "UScriptClass'SCS_Node'", "Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "ComponentClass": { "ObjectName": "BlueprintGeneratedClass'BPC_LightComp_C'", "ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPC_LightComp.0" }, "ComponentTemplate": { "ObjectName": "BPC_LightComp_C'BPA_Flashlight_C:BPC_LightComp_GEN_VARIABLE'", "ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.3" }, "VariableGuid": "0EF9515B-4797EA51-C348FB8A-52A5BA05", "InternalVariableName": "BPC_LightComp" } }, { "Type": "SCS_Node", "Name": "SCS_Node_5", "Outer": "SimpleConstructionScript_0", "Class": "UScriptClass'SCS_Node'", "Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "ComponentClass": { "ObjectName": "BlueprintGeneratedClass'BPC_Relevance_C'", "ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_Relevance.0" }, "ComponentTemplate": { "ObjectName": "BPC_Relevance_C'BPA_Flashlight_C:BPC_Relevance_GEN_VARIABLE'", "ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.4" }, "VariableGuid": "ACFCD191-42AB3142-51B2B8AC-FE659FA2", "InternalVariableName": "BPC_Relevance" } }, { "Type": "SCS_Node", "Name": "SCS_Node_7", "Outer": "SimpleConstructionScript_0", "Class": "UScriptClass'SCS_Node'", "Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "ComponentClass": { "ObjectName": "Class'StaticMeshComponent'", "ObjectPath": "/Script/Engine" }, "ComponentTemplate": { "ObjectName": "StaticMeshComponent'BPA_Flashlight_C:LensFlare_GEN_VARIABLE'", "ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.25" }, "ParentComponentOrVariableName": "StaticMesh", "ParentComponentOwnerClassName": "BPA_RadiusStaticMeshItemBase_C", "VariableGuid": "964D5F60-432D112D-A735C2A3-E0DE9704", "InternalVariableName": "LensFlare" } }, { "Type": "SimpleConstructionScript", "Name": "SimpleConstructionScript_0", "Outer": "BPA_Flashlight_C", "Class": "UScriptClass'SimpleConstructionScript'", "Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "RootNodes": [ { "ObjectName": "SCS_Node'BPA_Flashlight_C:SimpleConstructionScript_0.SCS_Node_1'", "ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.17" }, { "ObjectName": "SCS_Node'BPA_Flashlight_C:SimpleConstructionScript_0.SCS_Node_3'", "ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.19" }, { "ObjectName": "SCS_Node'BPA_Flashlight_C:SimpleConstructionScript_0.SCS_Node_4'", "ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.20" }, { "ObjectName": "SCS_Node'BPA_Flashlight_C:SimpleConstructionScript_0.SCS_Node_2'", "ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.18" }, { "ObjectName": "SCS_Node'BPA_Flashlight_C:SimpleConstructionScript_0.SCS_Node_7'", "ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.22" }, { "ObjectName": "SCS_Node'BPA_Flashlight_C:SimpleConstructionScript_0.SCS_Node_5'", "ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.21" } ], "AllNodes": [ { "ObjectName": "SCS_Node'BPA_Flashlight_C:SimpleConstructionScript_0.SCS_Node_1'", "ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.17" }, { "ObjectName": "SCS_Node'BPA_Flashlight_C:SimpleConstructionScript_0.SCS_Node_3'", "ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.19" }, { "ObjectName": "SCS_Node'BPA_Flashlight_C:SimpleConstructionScript_0.SCS_Node_4'", "ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.20" }, { "ObjectName": "SCS_Node'BPA_Flashlight_C:SimpleConstructionScript_0.SCS_Node_2'", "ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.18" }, { "ObjectName": "SCS_Node'BPA_Flashlight_C:SimpleConstructionScript_0.SCS_Node_7'", "ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.22" }, { "ObjectName": "SCS_Node'BPA_Flashlight_C:SimpleConstructionScript_0.SCS_Node_5'", "ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.21" } ], "DefaultSceneRootNode": { "ObjectName": "SCS_Node'BPA_Flashlight_C:SimpleConstructionScript_0.SCS_Node_0'", "ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/BPA_Flashlight.16" } } }, { "Type": "SpotLightComponent", "Name": "SpotLight_GEN_VARIABLE", "Outer": "BPA_Flashlight_C", "Class": "UScriptClass'SpotLightComponent'", "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted", "Properties": { "InnerConeAngle": 13.007999, "OuterConeAngle": 18.696001, "bUseInverseSquaredFalloff": false, "LightFalloffExponent": 3.0, "AttenuationRadius": 5200.0, "MaxDrawDistance": 15000.0, "ShadowResolutionScale": 0.8, "LightFunctionMaterial": { "ObjectName": "Material'M_Lightfunction'", "ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/M_Lightfunction.0" }, "Intensity": 2.0, "VolumetricScatteringIntensity": 1.25, "RelativeLocation": { "X": 0.0, "Y": 21.3, "Z": 0.0 }, "RelativeRotation": { "Pitch": 0.0, "Yaw": 90.000206, "Roll": 0.0 }, "bVisible": false } }, { "Type": "StaticMeshComponent", "Name": "LensFlare_GEN_VARIABLE", "Outer": "BPA_Flashlight_C", "Class": "UScriptClass'StaticMeshComponent'", "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted", "Properties": { "StaticMesh": { "ObjectName": "StaticMesh'Plane'", "ObjectPath": "/Engine/BasicShapes/Plane.2" }, "OverrideMaterials": [ { "ObjectName": "Material'M_LightFlare'", "ObjectPath": "/Game/ITR2/BPs/Items/Flashlights/M_LightFlare.0" } ], "bGenerateOverlapEvents": false, "CastShadow": false, "BodyInstance": { "ObjectType": "ECollisionChannel::ECC_WorldStatic", "CollisionEnabled": "ECollisionEnabled::NoCollision", "CollisionProfileName": "NoCollision", "CollisionResponses": { "ResponseArray": [ { "Channel": "WorldStatic", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "WorldDynamic", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "Pawn", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "Visibility", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "Camera", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "PhysicsBody", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "Vehicle", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "Destructible", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "EngineTraceChannel2", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "EngineTraceChannel3", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "EngineTraceChannel4", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "EngineTraceChannel5", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "EngineTraceChannel6", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "Trigger", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "RadiusItem", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "GameTraceChannel12", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "GameTraceChannel13", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "GameTraceChannel14", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "GameTraceChannel15", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "GameTraceChannel16", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "GameTraceChannel17", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "GameTraceChannel18", "Response": "ECollisionResponse::ECR_Ignore" } ] } }, "RelativeRotation": { "Pitch": -6.9717237E-07, "Yaw": -180.0, "Roll": 180.0 }, "RelativeScale3D": { "X": 0.18071114, "Y": 0.18071114, "Z": 0.18071114 } } }, { "Type": "StaticMeshComponent", "Name": "StaticMesh_GEN_VARIABLE", "Outer": "BPA_Flashlight_C", "Class": "UScriptClass'StaticMeshComponent'", "Template": { "ObjectName": "StaticMeshComponent'BPA_RadiusStaticMeshItemBase_C:StaticMesh_GEN_VARIABLE'", "ObjectPath": "/Game/ITR2/BPs/Items/BPA_RadiusStaticMeshItemBase.29" }, "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate", "Properties": { "StaticMesh": { "ObjectName": "StaticMesh'SM_Flashlight_hand'", "ObjectPath": "/Game/ITR2/Art/Items/Flashlight/SM_Flashlight_hand.2" } } }, { "Type": "SyncTransformComponent", "Name": "SyncTransformComponent", "Outer": "Default__BPA_Flashlight_C", "Class": "UScriptClass'SyncTransformComponent'", "Template": { "ObjectName": "SyncTransformComponent'Default__BPA_RadiusStaticMeshItemBase_C:SyncTransformComponent'", "ObjectPath": "/Game/ITR2/BPs/Items/BPA_RadiusStaticMeshItemBase.30" }, "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted" } ]