1761 lines
61 KiB
JSON
1761 lines
61 KiB
JSON
|
[
|
||
|
{
|
||
|
"Type": "AudioComponent",
|
||
|
"Name": "Audio_Shooting_GEN_VARIABLE",
|
||
|
"Outer": "BPA_BreachLoader_C",
|
||
|
"Class": "UScriptClass'AudioComponent'",
|
||
|
"Template": {
|
||
|
"ObjectName": "AudioComponent'BPA_RadiusFirearmBase_C:Audio_Shooting_GEN_VARIABLE'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.1"
|
||
|
},
|
||
|
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||
|
"Properties": {
|
||
|
"Sound": {
|
||
|
"ObjectName": "MetaSoundSource'A_MS_WP_IZH27_Fire'",
|
||
|
"ObjectPath": "/Game/Sound/Weapons/Shotguns/IZH27/Fire/A_MS_WP_IZH27_Fire.0"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BlueprintGeneratedClass",
|
||
|
"Name": "BPA_BreachLoader_C",
|
||
|
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
||
|
"Super": {
|
||
|
"ObjectName": "BlueprintGeneratedClass'BPA_RadiusFirearmBase_C'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.2"
|
||
|
},
|
||
|
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"SimpleConstructionScript": {
|
||
|
"ObjectName": "SimpleConstructionScript'BPA_BreachLoader_C:SimpleConstructionScript_0'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.30"
|
||
|
},
|
||
|
"InheritableComponentHandler": {
|
||
|
"ObjectName": "InheritableComponentHandler'BPA_BreachLoader_C:InheritableComponentHandler'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.20"
|
||
|
},
|
||
|
"UberGraphFunction": {
|
||
|
"ObjectName": "Function'BPA_BreachLoader_C:ExecuteUbergraph_BPA_BreachLoader'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.9"
|
||
|
}
|
||
|
},
|
||
|
"Children": [
|
||
|
{
|
||
|
"ObjectName": "Function'BPA_BreachLoader_C:UserConstructionScript'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.18"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "Function'BPA_BreachLoader_C:BreachClose'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.5"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "Function'BPA_BreachLoader_C:ReceiveBeginPlay'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.13"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "Function'BPA_BreachLoader_C:BreachOpen'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.7"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "Function'BPA_BreachLoader_C:testOpen'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.16"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "Function'BPA_BreachLoader_C:CheckBarrel'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.8"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "Function'BPA_BreachLoader_C:TestClose'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.15"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "Function'BPA_BreachLoader_C:OnGrip'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.10"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "Function'BPA_BreachLoader_C:OpenToggle'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.12"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "Function'BPA_BreachLoader_C:TickGrip'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.17"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "Function'BPA_BreachLoader_C:BreachFullyOpened'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.6"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "Function'BPA_BreachLoader_C:ResetBreachFullyOpenedGate'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.14"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "Function'BPA_BreachLoader_C:OnGripRelease'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.11"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "Function'BPA_BreachLoader_C:ExecuteUbergraph_BPA_BreachLoader'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.9"
|
||
|
}
|
||
|
],
|
||
|
"ChildProperties": [
|
||
|
{
|
||
|
"Type": "StructProperty",
|
||
|
"Name": "UberGraphFrame",
|
||
|
"Flags": "RF_Public | RF_LoadCompleted",
|
||
|
"ElementSize": 16,
|
||
|
"PropertyFlags": "Transient | DuplicateTransient",
|
||
|
"Struct": {
|
||
|
"ObjectName": "Class'PointerToUberGraphFrame'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "BPC_RadiusBulletInternal1",
|
||
|
"Flags": "RF_Public | RF_LoadCompleted",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "BlueprintGeneratedClass'BPC_RadiusBulletInternal_C'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_RadiusBulletInternal.0"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "WP_IZh_Parts_WP_IZh_Handguard_Classic",
|
||
|
"Flags": "RF_Public | RF_LoadCompleted",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'StaticMeshComponent'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "WP_IZh_Parts_WP_IZh_Stock_Classic",
|
||
|
"Flags": "RF_Public | RF_LoadCompleted",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'StaticMeshComponent'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "Barrel",
|
||
|
"Flags": "RF_Public | RF_LoadCompleted",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'StaticMeshComponent'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "StructProperty",
|
||
|
"Name": "BarrelRotCheckTimer",
|
||
|
"Flags": "RF_Public | RF_LoadCompleted",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance",
|
||
|
"Struct": {
|
||
|
"ObjectName": "Class'TimerHandle'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "AnimBlueprintRef",
|
||
|
"Flags": "RF_Public | RF_LoadCompleted",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance",
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "AnimBlueprintGeneratedClass'ABP_BreachLoader_C'",
|
||
|
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/ABP_BreachLoader.1"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "bOpen",
|
||
|
"Flags": "RF_Public | RF_LoadCompleted",
|
||
|
"ElementSize": 1,
|
||
|
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance",
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "SoundBreachOpen",
|
||
|
"Flags": "RF_Public | RF_LoadCompleted",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance",
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'SoundBase'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "SoundBreachClose",
|
||
|
"Flags": "RF_Public | RF_LoadCompleted",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance",
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'SoundBase'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "SoundRoundEject",
|
||
|
"Flags": "RF_Public | RF_LoadCompleted",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance",
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'SoundBase'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "DoubleProperty",
|
||
|
"Name": "OpenTime",
|
||
|
"Flags": "RF_Public | RF_LoadCompleted",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance"
|
||
|
},
|
||
|
{
|
||
|
"Type": "DoubleProperty",
|
||
|
"Name": "AllowClosingDelay",
|
||
|
"Flags": "RF_Public | RF_LoadCompleted",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "Edit | BlueprintVisible | BlueprintReadOnly | DisableEditOnInstance"
|
||
|
},
|
||
|
{
|
||
|
"Type": "DoubleProperty",
|
||
|
"Name": "BarrelMeshAngle",
|
||
|
"Flags": "RF_Public | RF_LoadCompleted",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance"
|
||
|
},
|
||
|
{
|
||
|
"Type": "DoubleProperty",
|
||
|
"Name": "BarrelMeshAngleToCloseByPhysics",
|
||
|
"Flags": "RF_Public | RF_LoadCompleted",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "Edit | BlueprintVisible | BlueprintReadOnly | DisableEditOnInstance"
|
||
|
},
|
||
|
{
|
||
|
"Type": "DoubleProperty",
|
||
|
"Name": "BarrelMeshAngleToEjectAmmo",
|
||
|
"Flags": "RF_Public | RF_LoadCompleted",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "Edit | BlueprintVisible | BlueprintReadOnly | DisableEditOnInstance"
|
||
|
}
|
||
|
],
|
||
|
"FuncMap": {
|
||
|
"ExecuteUbergraph_BPA_BreachLoader": {
|
||
|
"ObjectName": "Function'BPA_BreachLoader_C:ExecuteUbergraph_BPA_BreachLoader'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.9"
|
||
|
},
|
||
|
"OnGripRelease": {
|
||
|
"ObjectName": "Function'BPA_BreachLoader_C:OnGripRelease'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.11"
|
||
|
},
|
||
|
"ResetBreachFullyOpenedGate": {
|
||
|
"ObjectName": "Function'BPA_BreachLoader_C:ResetBreachFullyOpenedGate'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.14"
|
||
|
},
|
||
|
"BreachFullyOpened": {
|
||
|
"ObjectName": "Function'BPA_BreachLoader_C:BreachFullyOpened'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.6"
|
||
|
},
|
||
|
"TickGrip": {
|
||
|
"ObjectName": "Function'BPA_BreachLoader_C:TickGrip'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.17"
|
||
|
},
|
||
|
"OpenToggle": {
|
||
|
"ObjectName": "Function'BPA_BreachLoader_C:OpenToggle'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.12"
|
||
|
},
|
||
|
"OnGrip": {
|
||
|
"ObjectName": "Function'BPA_BreachLoader_C:OnGrip'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.10"
|
||
|
},
|
||
|
"TestClose": {
|
||
|
"ObjectName": "Function'BPA_BreachLoader_C:TestClose'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.15"
|
||
|
},
|
||
|
"CheckBarrel": {
|
||
|
"ObjectName": "Function'BPA_BreachLoader_C:CheckBarrel'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.8"
|
||
|
},
|
||
|
"testOpen": {
|
||
|
"ObjectName": "Function'BPA_BreachLoader_C:testOpen'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.16"
|
||
|
},
|
||
|
"BreachOpen": {
|
||
|
"ObjectName": "Function'BPA_BreachLoader_C:BreachOpen'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.7"
|
||
|
},
|
||
|
"ReceiveBeginPlay": {
|
||
|
"ObjectName": "Function'BPA_BreachLoader_C:ReceiveBeginPlay'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.13"
|
||
|
},
|
||
|
"BreachClose": {
|
||
|
"ObjectName": "Function'BPA_BreachLoader_C:BreachClose'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.5"
|
||
|
},
|
||
|
"UserConstructionScript": {
|
||
|
"ObjectName": "Function'BPA_BreachLoader_C:UserConstructionScript'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.18"
|
||
|
}
|
||
|
},
|
||
|
"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
|
||
|
"ClassWithin": {
|
||
|
"ObjectName": "Class'Object'",
|
||
|
"ObjectPath": "/Script/CoreUObject"
|
||
|
},
|
||
|
"ClassConfigName": "Engine",
|
||
|
"bCooked": true,
|
||
|
"ClassDefaultObject": {
|
||
|
"ObjectName": "BPA_BreachLoader_C'Default__BPA_BreachLoader_C'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.2"
|
||
|
},
|
||
|
"EditorTags": {
|
||
|
"BlueprintType": "BPTYPE_Normal"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BPA_BreachLoader_C",
|
||
|
"Name": "Default__BPA_BreachLoader_C",
|
||
|
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.BPA_BreachLoader_C'",
|
||
|
"Template": {
|
||
|
"ObjectName": "BPA_RadiusFirearmBase_C'Default__BPA_RadiusFirearmBase_C'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.3"
|
||
|
},
|
||
|
"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"UberGraphFrame": {},
|
||
|
"BarrelRotCheckTimer[5]": {
|
||
|
"Handle": 0
|
||
|
},
|
||
|
"SoundBreachOpen[8]": {
|
||
|
"ObjectName": "MetaSoundSource'MS_WP_IZH27_Open'",
|
||
|
"ObjectPath": "/Game/Sound/Weapons/Shotguns/IZH27/Mech/Barrel_Open/MS_WP_IZH27_Open.0"
|
||
|
},
|
||
|
"SoundBreachClose[9]": {
|
||
|
"ObjectName": "MetaSoundSource'MS_WP_IZH27_Close'",
|
||
|
"ObjectPath": "/Game/Sound/Weapons/Shotguns/IZH27/Mech/Barrel_Close/MS_WP_IZH27_Close.0"
|
||
|
},
|
||
|
"SoundRoundEject[10]": {
|
||
|
"ObjectName": "MetaSoundSource'MS_WP_IZH27_Shell_Insert'",
|
||
|
"ObjectPath": "/Game/Sound/Weapons/Shotguns/IZH27/Mech/Shell_Insert/MS_WP_IZH27_Shell_Insert.0"
|
||
|
},
|
||
|
"AllowClosingDelay[12]": 0.25,
|
||
|
"BarrelMeshAngleToCloseByPhysics[14]": 25.84,
|
||
|
"BarrelMeshAngleToEjectAmmo[15]": 36.87,
|
||
|
"SoundDryShot[22]": {
|
||
|
"ObjectName": "MetaSoundSource'MS_WP_IZH27_DryFire'",
|
||
|
"ObjectPath": "/Game/Sound/Weapons/Shotguns/IZH27/Mech/Dry_Fire/MS_WP_IZH27_DryFire.0"
|
||
|
},
|
||
|
"WeaponMesh": {
|
||
|
"ObjectName": "SkeletalMeshComponent'Default__BPA_BreachLoader_C:Weapon Mesh'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.31"
|
||
|
},
|
||
|
"FirearmComponent": {
|
||
|
"ObjectName": "RadiusFirearmComponent'Default__BPA_BreachLoader_C:Firearm Component'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.22"
|
||
|
},
|
||
|
"MuzzleComponent": {
|
||
|
"ObjectName": "RadiusMuzzleComponent'Default__BPA_BreachLoader_C:Muzzle Component'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.23"
|
||
|
},
|
||
|
"DataComponent": {
|
||
|
"ObjectName": "RadiusDataComponent'Default__BPA_BreachLoader_C:Data Component'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.21"
|
||
|
},
|
||
|
"SyncTransfromComponent": {
|
||
|
"ObjectName": "SyncTransformComponent'Default__BPA_BreachLoader_C:SyncTransformComponent'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.35"
|
||
|
},
|
||
|
"GripLogicScripts": [
|
||
|
{
|
||
|
"ObjectName": "GS_GunTools'Default__BPA_BreachLoader_C:GS_GunTools_0'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.19"
|
||
|
}
|
||
|
],
|
||
|
"GameplayTags": [
|
||
|
"DropType.OnPrimaryGripRelease",
|
||
|
"GripType.OnPrimaryGrip",
|
||
|
"GripType.Secondary.OnPrimaryGrip",
|
||
|
"DropType.Secondary.OnPrimaryGripRelease",
|
||
|
"GripType.Secondary.CanRegrip",
|
||
|
"Weapon.DenyFreeGripping"
|
||
|
],
|
||
|
"RootComponent": {
|
||
|
"ObjectName": "SkeletalMeshComponent'Default__BPA_BreachLoader_C:Weapon Mesh'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.31"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BPC_RadiusBulletInternal_C",
|
||
|
"Name": "BPC_RadiusBulletInternal1_GEN_VARIABLE",
|
||
|
"Outer": "BPA_BreachLoader_C",
|
||
|
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Components/BPC_RadiusBulletInternal.BPC_RadiusBulletInternal_C'",
|
||
|
"Template": {
|
||
|
"ObjectName": "BPC_RadiusBulletInternal_C'Default__BPC_RadiusBulletInternal_C'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_RadiusBulletInternal.1"
|
||
|
},
|
||
|
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"StaticMesh": {
|
||
|
"ObjectName": "StaticMesh'SM_Ammo_12x70_whole'",
|
||
|
"ObjectPath": "/Game/ITR1/ART/Ammo/SM_Ammo_12x70_whole.2"
|
||
|
},
|
||
|
"CanCharacterStepUpOn": "ECanBeCharacterBase::ECB_No",
|
||
|
"BodyInstance": {
|
||
|
"CollisionProfileName": "Custom",
|
||
|
"CollisionResponses": {
|
||
|
"ResponseArray": [
|
||
|
{
|
||
|
"Channel": "WorldStatic",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "WorldDynamic",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "Pawn",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "Visibility",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "Camera",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "PhysicsBody",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "Vehicle",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "Destructible",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "Trigger",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "RadiusItem",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
},
|
||
|
"RelativeLocation": {
|
||
|
"X": 14.94994,
|
||
|
"Y": 1.2717512E-08,
|
||
|
"Z": 2.1346729
|
||
|
},
|
||
|
"RelativeRotation": {
|
||
|
"Pitch": 0.0,
|
||
|
"Yaw": -90.0,
|
||
|
"Roll": 0.0
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BPC_RadiusBulletInternal_C",
|
||
|
"Name": "BPC_RadiusBulletInternal_GEN_VARIABLE",
|
||
|
"Outer": "BPA_BreachLoader_C",
|
||
|
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Components/BPC_RadiusBulletInternal.BPC_RadiusBulletInternal_C'",
|
||
|
"Template": {
|
||
|
"ObjectName": "BPC_RadiusBulletInternal_C'BPA_RadiusFirearmBase_C:BPC_RadiusBulletInternal_GEN_VARIABLE'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.9"
|
||
|
},
|
||
|
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
|
||
|
"Properties": {
|
||
|
"StaticMesh": {
|
||
|
"ObjectName": "StaticMesh'SM_Ammo_12x70_whole'",
|
||
|
"ObjectPath": "/Game/ITR1/ART/Ammo/SM_Ammo_12x70_whole.2"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "Function",
|
||
|
"Name": "BreachClose",
|
||
|
"Outer": "BPA_BreachLoader_C",
|
||
|
"Class": "UScriptClass'Function'",
|
||
|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent"
|
||
|
},
|
||
|
{
|
||
|
"Type": "Function",
|
||
|
"Name": "BreachFullyOpened",
|
||
|
"Outer": "BPA_BreachLoader_C",
|
||
|
"Class": "UScriptClass'Function'",
|
||
|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent"
|
||
|
},
|
||
|
{
|
||
|
"Type": "Function",
|
||
|
"Name": "BreachOpen",
|
||
|
"Outer": "BPA_BreachLoader_C",
|
||
|
"Class": "UScriptClass'Function'",
|
||
|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent"
|
||
|
},
|
||
|
{
|
||
|
"Type": "Function",
|
||
|
"Name": "CheckBarrel",
|
||
|
"Outer": "BPA_BreachLoader_C",
|
||
|
"Class": "UScriptClass'Function'",
|
||
|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent"
|
||
|
},
|
||
|
{
|
||
|
"Type": "Function",
|
||
|
"Name": "ExecuteUbergraph_BPA_BreachLoader",
|
||
|
"Outer": "BPA_BreachLoader_C",
|
||
|
"Class": "UScriptClass'Function'",
|
||
|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"ChildProperties": [
|
||
|
{
|
||
|
"Type": "IntProperty",
|
||
|
"Name": "EntryPoint",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 4,
|
||
|
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm"
|
||
|
},
|
||
|
{
|
||
|
"Type": "DelegateProperty",
|
||
|
"Name": "K2Node_CreateDelegate_OutputDelegate",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 32,
|
||
|
"SignatureFunction": {
|
||
|
"ObjectName": "Class'TimerDynamicDelegate__DelegateSignature'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "StructProperty",
|
||
|
"Name": "CallFunc_K2_SetTimerDelegate_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"Struct": {
|
||
|
"ObjectName": "Class'TimerHandle'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "StructProperty",
|
||
|
"Name": "CallFunc_GetForwardVector_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 24,
|
||
|
"Struct": {
|
||
|
"ObjectName": "Class'Vector'",
|
||
|
"ObjectPath": "/Script/CoreUObject"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "StructProperty",
|
||
|
"Name": "CallFunc_GetSocketRotation_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 24,
|
||
|
"Struct": {
|
||
|
"ObjectName": "Class'Rotator'",
|
||
|
"ObjectPath": "/Script/CoreUObject"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "StructProperty",
|
||
|
"Name": "CallFunc_GetForwardVector_ReturnValue_1",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 24,
|
||
|
"Struct": {
|
||
|
"ObjectName": "Class'Vector'",
|
||
|
"ObjectPath": "/Script/CoreUObject"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "DoubleProperty",
|
||
|
"Name": "CallFunc_Dot_VectorVector_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8
|
||
|
},
|
||
|
{
|
||
|
"Type": "DoubleProperty",
|
||
|
"Name": "CallFunc_DegAcos_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "K2Node_Event_GrippingController_1",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "InstancedReference",
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'GripMotionControllerComponent'",
|
||
|
"ObjectPath": "/Script/VRExpansionPlugin"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "StructProperty",
|
||
|
"Name": "K2Node_Event_GripInformation_2",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 752,
|
||
|
"PropertyFlags": "ConstParm | ContainsInstancedReference",
|
||
|
"Struct": {
|
||
|
"ObjectName": "Class'BPActorGripInformation'",
|
||
|
"ObjectPath": "/Script/VRExpansionPlugin"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "CallFunc_GetAnimInstance_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'AnimInstance'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "K2Node_DynamicCast_AsABP_Breach_Loader",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "AnimBlueprintGeneratedClass'ABP_BreachLoader_C'",
|
||
|
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/ABP_BreachLoader.1"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "K2Node_DynamicCast_bSuccess",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "K2Node_Event_GrippingController",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "InstancedReference",
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'GripMotionControllerComponent'",
|
||
|
"ObjectPath": "/Script/VRExpansionPlugin"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "StructProperty",
|
||
|
"Name": "K2Node_Event_GripInformation_1",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 752,
|
||
|
"PropertyFlags": "ConstParm | ContainsInstancedReference",
|
||
|
"Struct": {
|
||
|
"ObjectName": "Class'BPActorGripInformation'",
|
||
|
"ObjectPath": "/Script/VRExpansionPlugin"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "FloatProperty",
|
||
|
"Name": "K2Node_Event_DeltaTime",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 4
|
||
|
},
|
||
|
{
|
||
|
"Type": "DoubleProperty",
|
||
|
"Name": "CallFunc_MapRangeClamped_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8
|
||
|
},
|
||
|
{
|
||
|
"Type": "DoubleProperty",
|
||
|
"Name": "CallFunc_MapRangeClamped_ReturnValue_1",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "CallFunc_GetGameInstanceSubsystem_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'RadiusConfigurationSubsystem'",
|
||
|
"ObjectPath": "/Script/IntoTheRadius2"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "InterfaceProperty",
|
||
|
"Name": "K2Node_DynamicCast_AsRadius_Item_Interface",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 16,
|
||
|
"InterfaceClass": {
|
||
|
"ObjectName": "Class'RadiusItemInterface'",
|
||
|
"ObjectPath": "/Script/IntoTheRadius2"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "K2Node_DynamicCast_bSuccess_1",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "InterfaceProperty",
|
||
|
"Name": "K2Node_DynamicCast_AsRadius_Item_Interface_1",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 16,
|
||
|
"InterfaceClass": {
|
||
|
"ObjectName": "Class'RadiusItemInterface'",
|
||
|
"ObjectPath": "/Script/IntoTheRadius2"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "K2Node_DynamicCast_bSuccess_2",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "CallFunc_SpawnSoundAttached_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "InstancedReference",
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'AudioComponent'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "CallFunc_SpawnSoundAttached_ReturnValue_1",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "InstancedReference",
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'AudioComponent'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "CallFunc_GetGameInstanceSubsystem_ReturnValue_1",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'RadiusConfigurationSubsystem'",
|
||
|
"ObjectPath": "/Script/IntoTheRadius2"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "CallFunc_SpawnSoundAttached_ReturnValue_2",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "InstancedReference",
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'AudioComponent'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "CallFunc_GetOwner_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'Actor'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "InterfaceProperty",
|
||
|
"Name": "K2Node_DynamicCast_AsRadius_Player_Interface",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 16,
|
||
|
"InterfaceClass": {
|
||
|
"ObjectName": "Class'RadiusPlayerInterface'",
|
||
|
"ObjectPath": "/Script/IntoTheRadius2"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "K2Node_DynamicCast_bSuccess_3",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "CallFunc_GetPlayerGripComponent_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "InstancedReference",
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'PlayerGripComponent'",
|
||
|
"ObjectPath": "/Script/IntoTheRadius2"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "CallFunc_IsValid_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "StructProperty",
|
||
|
"Name": "CallFunc_EjectChamber_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 12,
|
||
|
"Struct": {
|
||
|
"ObjectName": "Class'GameplayTag'",
|
||
|
"ObjectPath": "/Script/GameplayTags"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "CallFunc_IsGameplayTagValid_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "DoubleProperty",
|
||
|
"Name": "CallFunc_GetGameTimeInSeconds_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "K2Node_DynamicCast_AsGrip_Motion_Controller_Component",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "InstancedReference",
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'GripMotionControllerComponent'",
|
||
|
"ObjectPath": "/Script/VRExpansionPlugin"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "K2Node_DynamicCast_bSuccess_4",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "DoubleProperty",
|
||
|
"Name": "CallFunc_GetGameTimeInSeconds_ReturnValue_1",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8
|
||
|
},
|
||
|
{
|
||
|
"Type": "DoubleProperty",
|
||
|
"Name": "CallFunc_Subtract_DoubleDouble_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "Temp_bool_Has_Been_Initd_Variable",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "CallFunc_GreaterEqual_DoubleDouble_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "CallFunc_LessEqual_DoubleDouble_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "CallFunc_GreaterEqual_DoubleDouble_ReturnValue_1",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "CallFunc_BooleanAND_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "Temp_object_Variable",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "InstancedReference",
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'PlayerGripComponent'",
|
||
|
"ObjectPath": "/Script/IntoTheRadius2"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "K2Node_DynamicCast_AsBPC_Player_Grip",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "InstancedReference",
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "BlueprintGeneratedClass'BPC_PlayerGrip_C'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_PlayerGrip.0"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "K2Node_DynamicCast_bSuccess_5",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "DelegateProperty",
|
||
|
"Name": "K2Node_CreateDelegate_OutputDelegate_1",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 32,
|
||
|
"SignatureFunction": {
|
||
|
"ObjectName": "Class'RadiusItemDelegateNoParams__DelegateSignature'",
|
||
|
"ObjectPath": "/Script/IntoTheRadius2"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "Temp_bool_IsClosed_Variable",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "K2Node_Event_ReleasingController",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "InstancedReference",
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'GripMotionControllerComponent'",
|
||
|
"ObjectPath": "/Script/VRExpansionPlugin"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "StructProperty",
|
||
|
"Name": "K2Node_Event_GripInformation",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 752,
|
||
|
"PropertyFlags": "ConstParm | ContainsInstancedReference",
|
||
|
"Struct": {
|
||
|
"ObjectName": "Class'BPActorGripInformation'",
|
||
|
"ObjectPath": "/Script/VRExpansionPlugin"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "K2Node_Event_bWasSocketed",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
}
|
||
|
],
|
||
|
"FunctionFlags": "FUNC_Final | FUNC_UbergraphFunction | FUNC_HasDefaults"
|
||
|
},
|
||
|
{
|
||
|
"Type": "Function",
|
||
|
"Name": "OnGrip",
|
||
|
"Outer": "BPA_BreachLoader_C",
|
||
|
"Class": "UScriptClass'Function'",
|
||
|
"Super": {
|
||
|
"ObjectName": "Function'BPA_RadiusFirearmBase_C:OnGrip'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.30"
|
||
|
},
|
||
|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"ChildProperties": [
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "GrippingController",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm | InstancedReference",
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'GripMotionControllerComponent'",
|
||
|
"ObjectPath": "/Script/VRExpansionPlugin"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "StructProperty",
|
||
|
"Name": "GripInformation",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 752,
|
||
|
"PropertyFlags": "ConstParm | BlueprintVisible | BlueprintReadOnly | Parm | OutParm | ReferenceParm | ContainsInstancedReference",
|
||
|
"Struct": {
|
||
|
"ObjectName": "Class'BPActorGripInformation'",
|
||
|
"ObjectPath": "/Script/VRExpansionPlugin"
|
||
|
}
|
||
|
}
|
||
|
],
|
||
|
"FunctionFlags": "FUNC_Event | FUNC_Public | FUNC_HasOutParms | FUNC_BlueprintEvent"
|
||
|
},
|
||
|
{
|
||
|
"Type": "Function",
|
||
|
"Name": "OnGripRelease",
|
||
|
"Outer": "BPA_BreachLoader_C",
|
||
|
"Class": "UScriptClass'Function'",
|
||
|
"Super": {
|
||
|
"ObjectName": "Function'BPA_RadiusFirearmBase_C:OnGripRelease'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.31"
|
||
|
},
|
||
|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"ChildProperties": [
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "ReleasingController",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm | InstancedReference",
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'GripMotionControllerComponent'",
|
||
|
"ObjectPath": "/Script/VRExpansionPlugin"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "StructProperty",
|
||
|
"Name": "GripInformation",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 752,
|
||
|
"PropertyFlags": "ConstParm | BlueprintVisible | BlueprintReadOnly | Parm | OutParm | ReferenceParm | ContainsInstancedReference",
|
||
|
"Struct": {
|
||
|
"ObjectName": "Class'BPActorGripInformation'",
|
||
|
"ObjectPath": "/Script/VRExpansionPlugin"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "bWasSocketed",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm",
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
}
|
||
|
],
|
||
|
"FunctionFlags": "FUNC_Event | FUNC_Public | FUNC_HasOutParms | FUNC_BlueprintEvent"
|
||
|
},
|
||
|
{
|
||
|
"Type": "Function",
|
||
|
"Name": "OpenToggle",
|
||
|
"Outer": "BPA_BreachLoader_C",
|
||
|
"Class": "UScriptClass'Function'",
|
||
|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent"
|
||
|
},
|
||
|
{
|
||
|
"Type": "Function",
|
||
|
"Name": "ReceiveBeginPlay",
|
||
|
"Outer": "BPA_BreachLoader_C",
|
||
|
"Class": "UScriptClass'Function'",
|
||
|
"Super": {
|
||
|
"ObjectName": "Function'BPA_RadiusFirearmBase_C:ReceiveBeginPlay'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.41"
|
||
|
},
|
||
|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"FunctionFlags": "FUNC_Event | FUNC_Protected | FUNC_BlueprintEvent"
|
||
|
},
|
||
|
{
|
||
|
"Type": "Function",
|
||
|
"Name": "ResetBreachFullyOpenedGate",
|
||
|
"Outer": "BPA_BreachLoader_C",
|
||
|
"Class": "UScriptClass'Function'",
|
||
|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent"
|
||
|
},
|
||
|
{
|
||
|
"Type": "Function",
|
||
|
"Name": "TestClose",
|
||
|
"Outer": "BPA_BreachLoader_C",
|
||
|
"Class": "UScriptClass'Function'",
|
||
|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent"
|
||
|
},
|
||
|
{
|
||
|
"Type": "Function",
|
||
|
"Name": "testOpen",
|
||
|
"Outer": "BPA_BreachLoader_C",
|
||
|
"Class": "UScriptClass'Function'",
|
||
|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent"
|
||
|
},
|
||
|
{
|
||
|
"Type": "Function",
|
||
|
"Name": "TickGrip",
|
||
|
"Outer": "BPA_BreachLoader_C",
|
||
|
"Class": "UScriptClass'Function'",
|
||
|
"Super": {
|
||
|
"ObjectName": "Function'BPA_RadiusFirearmBase_C:TickGrip'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.52"
|
||
|
},
|
||
|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"ChildProperties": [
|
||
|
{
|
||
|
"Type": "ObjectProperty",
|
||
|
"Name": "GrippingController",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 8,
|
||
|
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm | InstancedReference",
|
||
|
"PropertyClass": {
|
||
|
"ObjectName": "Class'GripMotionControllerComponent'",
|
||
|
"ObjectPath": "/Script/VRExpansionPlugin"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "StructProperty",
|
||
|
"Name": "GripInformation",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 752,
|
||
|
"PropertyFlags": "ConstParm | BlueprintVisible | BlueprintReadOnly | Parm | OutParm | ReferenceParm | ContainsInstancedReference",
|
||
|
"Struct": {
|
||
|
"ObjectName": "Class'BPActorGripInformation'",
|
||
|
"ObjectPath": "/Script/VRExpansionPlugin"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "FloatProperty",
|
||
|
"Name": "DeltaTime",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 4,
|
||
|
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm"
|
||
|
}
|
||
|
],
|
||
|
"FunctionFlags": "FUNC_Event | FUNC_Public | FUNC_HasOutParms | FUNC_BlueprintEvent"
|
||
|
},
|
||
|
{
|
||
|
"Type": "Function",
|
||
|
"Name": "UserConstructionScript",
|
||
|
"Outer": "BPA_BreachLoader_C",
|
||
|
"Class": "UScriptClass'Function'",
|
||
|
"Super": {
|
||
|
"ObjectName": "Function'BPA_RadiusFirearmBase_C:UserConstructionScript'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.55"
|
||
|
},
|
||
|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"ChildProperties": [
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "CallFunc_K2_AttachToComponent_ReturnValue",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "CallFunc_K2_AttachToComponent_ReturnValue_1",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
},
|
||
|
{
|
||
|
"Type": "BoolProperty",
|
||
|
"Name": "CallFunc_K2_AttachToComponent_ReturnValue_2",
|
||
|
"Flags": "RF_Public",
|
||
|
"ElementSize": 1,
|
||
|
"FieldSize": 1,
|
||
|
"ByteOffset": 0,
|
||
|
"ByteMask": 1,
|
||
|
"FieldMask": 255,
|
||
|
"BoolSize": 1,
|
||
|
"bIsNativeBool": true
|
||
|
}
|
||
|
],
|
||
|
"FunctionFlags": "FUNC_Event | FUNC_Public | FUNC_BlueprintCallable | FUNC_BlueprintEvent"
|
||
|
},
|
||
|
{
|
||
|
"Type": "GS_GunTools",
|
||
|
"Name": "GS_GunTools_0",
|
||
|
"Outer": "Default__BPA_BreachLoader_C",
|
||
|
"Class": "UScriptClass'GS_GunTools'",
|
||
|
"Template": {
|
||
|
"ObjectName": "GS_GunTools'Default__BPA_RadiusFirearmBase_C:GS_GunTools_0'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.56"
|
||
|
},
|
||
|
"Flags": "RF_Public | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
|
||
|
},
|
||
|
{
|
||
|
"Type": "InheritableComponentHandler",
|
||
|
"Name": "InheritableComponentHandler",
|
||
|
"Outer": "BPA_BreachLoader_C",
|
||
|
"Class": "UScriptClass'InheritableComponentHandler'",
|
||
|
"Flags": "RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"Records": [
|
||
|
{
|
||
|
"ComponentClass": {
|
||
|
"ObjectName": "Class'AudioComponent'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
},
|
||
|
"ComponentTemplate": {
|
||
|
"ObjectName": "AudioComponent'BPA_BreachLoader_C:Audio_Shooting_GEN_VARIABLE'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.0"
|
||
|
},
|
||
|
"ComponentKey": {
|
||
|
"OwnerClass": {
|
||
|
"ObjectName": "BlueprintGeneratedClass'BPA_RadiusFirearmBase_C'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.2"
|
||
|
},
|
||
|
"SCSVariableName": "Audio_Shooting",
|
||
|
"AssociatedGuid": "01E46906-446FEAF3-6D3CBD9C-5BA167EF"
|
||
|
},
|
||
|
"CookedComponentInstancingData": {
|
||
|
"ChangedPropertyList": [],
|
||
|
"bHasValidCookedData": false
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"ComponentClass": {
|
||
|
"ObjectName": "BlueprintGeneratedClass'BPC_RadiusBulletInternal_C'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_RadiusBulletInternal.0"
|
||
|
},
|
||
|
"ComponentTemplate": {
|
||
|
"ObjectName": "BPC_RadiusBulletInternal_C'BPA_BreachLoader_C:BPC_RadiusBulletInternal_GEN_VARIABLE'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.4"
|
||
|
},
|
||
|
"ComponentKey": {
|
||
|
"OwnerClass": {
|
||
|
"ObjectName": "BlueprintGeneratedClass'BPA_RadiusFirearmBase_C'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.2"
|
||
|
},
|
||
|
"SCSVariableName": "BPC_RadiusBulletInternal",
|
||
|
"AssociatedGuid": "6FF98DDB-4CEB2175-259A74B3-5D18079A"
|
||
|
},
|
||
|
"CookedComponentInstancingData": {
|
||
|
"ChangedPropertyList": [],
|
||
|
"bHasValidCookedData": false
|
||
|
}
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "RadiusDataComponent",
|
||
|
"Name": "Data Component",
|
||
|
"Outer": "Default__BPA_BreachLoader_C",
|
||
|
"Class": "UScriptClass'RadiusDataComponent'",
|
||
|
"Template": {
|
||
|
"ObjectName": "RadiusDataComponent'Default__BPA_RadiusFirearmBase_C:Data Component'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.59"
|
||
|
},
|
||
|
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted"
|
||
|
},
|
||
|
{
|
||
|
"Type": "RadiusFirearmComponent",
|
||
|
"Name": "Firearm Component",
|
||
|
"Outer": "Default__BPA_BreachLoader_C",
|
||
|
"Class": "UScriptClass'RadiusFirearmComponent'",
|
||
|
"Template": {
|
||
|
"ObjectName": "RadiusFirearmComponent'Default__BPA_RadiusFirearmBase_C:Firearm Component'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.60"
|
||
|
},
|
||
|
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"GameplayTags": [
|
||
|
"Item.Component.Firearm"
|
||
|
],
|
||
|
"bCanLoadToChamber": true,
|
||
|
"EjectForceMultipliers": {
|
||
|
"Z": {
|
||
|
"Min": -350.0,
|
||
|
"Max": -250.0
|
||
|
}
|
||
|
},
|
||
|
"BoxExtent": {
|
||
|
"X": 1.575226,
|
||
|
"Y": 1.742292,
|
||
|
"Z": 2.419298
|
||
|
},
|
||
|
"AttachParent": {
|
||
|
"ObjectName": "SkeletalMeshComponent'Default__BPA_BreachLoader_C:Weapon Mesh'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.31"
|
||
|
},
|
||
|
"bReplicates": false
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "RadiusMuzzleComponent",
|
||
|
"Name": "Muzzle Component",
|
||
|
"Outer": "Default__BPA_BreachLoader_C",
|
||
|
"Class": "UScriptClass'RadiusMuzzleComponent'",
|
||
|
"Template": {
|
||
|
"ObjectName": "RadiusMuzzleComponent'Default__BPA_RadiusFirearmBase_C:Muzzle Component'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.61"
|
||
|
},
|
||
|
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"AttachParent": {
|
||
|
"ObjectName": "SkeletalMeshComponent'Default__BPA_BreachLoader_C:Weapon Mesh'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.31"
|
||
|
},
|
||
|
"RelativeLocation": {
|
||
|
"X": 84.29341,
|
||
|
"Y": -2.842171E-14,
|
||
|
"Z": 4.7738237
|
||
|
},
|
||
|
"bReplicates": false
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "SceneComponent",
|
||
|
"Name": "DefaultSceneRoot_GEN_VARIABLE",
|
||
|
"Outer": "BPA_BreachLoader_C",
|
||
|
"Class": "UScriptClass'SceneComponent'",
|
||
|
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
|
||
|
},
|
||
|
{
|
||
|
"Type": "SCS_Node",
|
||
|
"Name": "SCS_Node_0",
|
||
|
"Outer": "SimpleConstructionScript_0",
|
||
|
"Class": "UScriptClass'SCS_Node'",
|
||
|
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"ComponentClass": {
|
||
|
"ObjectName": "Class'SceneComponent'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
},
|
||
|
"ComponentTemplate": {
|
||
|
"ObjectName": "SceneComponent'BPA_BreachLoader_C:DefaultSceneRoot_GEN_VARIABLE'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.24"
|
||
|
},
|
||
|
"VariableGuid": "FDD50635-46393D4F-4DCFBAB9-CDEF4F7E",
|
||
|
"InternalVariableName": "DefaultSceneRoot"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "SCS_Node",
|
||
|
"Name": "SCS_Node_1",
|
||
|
"Outer": "SimpleConstructionScript_0",
|
||
|
"Class": "UScriptClass'SCS_Node'",
|
||
|
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"ComponentClass": {
|
||
|
"ObjectName": "Class'StaticMeshComponent'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
},
|
||
|
"ComponentTemplate": {
|
||
|
"ObjectName": "StaticMeshComponent'BPA_BreachLoader_C:Barrel_GEN_VARIABLE'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.32"
|
||
|
},
|
||
|
"AttachToName": "Barrel",
|
||
|
"ParentComponentOrVariableName": "Weapon Mesh",
|
||
|
"bIsParentComponentNative": true,
|
||
|
"ChildNodes": [
|
||
|
{
|
||
|
"ObjectName": "SCS_Node'BPA_BreachLoader_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.27"
|
||
|
}
|
||
|
],
|
||
|
"VariableGuid": "20F16751-4A0B7307-9523199F-3ACD4214",
|
||
|
"InternalVariableName": "Barrel"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "SCS_Node",
|
||
|
"Name": "SCS_Node_2",
|
||
|
"Outer": "SimpleConstructionScript_0",
|
||
|
"Class": "UScriptClass'SCS_Node'",
|
||
|
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"ComponentClass": {
|
||
|
"ObjectName": "Class'StaticMeshComponent'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
},
|
||
|
"ComponentTemplate": {
|
||
|
"ObjectName": "StaticMeshComponent'BPA_BreachLoader_C:WP_IZh_Parts_WP_IZh_Handguard_Classic_GEN_VARIABLE'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.33"
|
||
|
},
|
||
|
"VariableGuid": "44106A23-4B2855A3-67938B80-15F3A602",
|
||
|
"InternalVariableName": "WP_IZh_Parts_WP_IZh_Handguard_Classic"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "SCS_Node",
|
||
|
"Name": "SCS_Node_3",
|
||
|
"Outer": "SimpleConstructionScript_0",
|
||
|
"Class": "UScriptClass'SCS_Node'",
|
||
|
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"ComponentClass": {
|
||
|
"ObjectName": "Class'StaticMeshComponent'",
|
||
|
"ObjectPath": "/Script/Engine"
|
||
|
},
|
||
|
"ComponentTemplate": {
|
||
|
"ObjectName": "StaticMeshComponent'BPA_BreachLoader_C:WP_IZh_Parts_WP_IZh_Stock_Classic_GEN_VARIABLE'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.34"
|
||
|
},
|
||
|
"AttachToName": "Stock",
|
||
|
"ParentComponentOrVariableName": "Weapon Mesh",
|
||
|
"bIsParentComponentNative": true,
|
||
|
"VariableGuid": "AB0D2999-499E2B3A-AB698486-E46195CC",
|
||
|
"InternalVariableName": "WP_IZh_Parts_WP_IZh_Stock_Classic"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "SCS_Node",
|
||
|
"Name": "SCS_Node_4",
|
||
|
"Outer": "SimpleConstructionScript_0",
|
||
|
"Class": "UScriptClass'SCS_Node'",
|
||
|
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"ComponentClass": {
|
||
|
"ObjectName": "BlueprintGeneratedClass'BPC_RadiusBulletInternal_C'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_RadiusBulletInternal.0"
|
||
|
},
|
||
|
"ComponentTemplate": {
|
||
|
"ObjectName": "BPC_RadiusBulletInternal_C'BPA_BreachLoader_C:BPC_RadiusBulletInternal1_GEN_VARIABLE'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.3"
|
||
|
},
|
||
|
"ParentComponentOrVariableName": "Weapon Mesh",
|
||
|
"bIsParentComponentNative": true,
|
||
|
"VariableGuid": "2C3718CD-40BDAD13-ACDCF681-CCE397A4",
|
||
|
"InternalVariableName": "BPC_RadiusBulletInternal1"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "SimpleConstructionScript",
|
||
|
"Name": "SimpleConstructionScript_0",
|
||
|
"Outer": "BPA_BreachLoader_C",
|
||
|
"Class": "UScriptClass'SimpleConstructionScript'",
|
||
|
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"RootNodes": [
|
||
|
{
|
||
|
"ObjectName": "SCS_Node'BPA_BreachLoader_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.26"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "SCS_Node'BPA_BreachLoader_C:SimpleConstructionScript_0.SCS_Node_3'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.28"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "SCS_Node'BPA_BreachLoader_C:SimpleConstructionScript_0.SCS_Node_4'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.29"
|
||
|
}
|
||
|
],
|
||
|
"AllNodes": [
|
||
|
{
|
||
|
"ObjectName": "SCS_Node'BPA_BreachLoader_C:SimpleConstructionScript_0.SCS_Node_1'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.26"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "SCS_Node'BPA_BreachLoader_C:SimpleConstructionScript_0.SCS_Node_3'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.28"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "SCS_Node'BPA_BreachLoader_C:SimpleConstructionScript_0.SCS_Node_2'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.27"
|
||
|
},
|
||
|
{
|
||
|
"ObjectName": "SCS_Node'BPA_BreachLoader_C:SimpleConstructionScript_0.SCS_Node_4'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.29"
|
||
|
}
|
||
|
],
|
||
|
"DefaultSceneRootNode": {
|
||
|
"ObjectName": "SCS_Node'BPA_BreachLoader_C:SimpleConstructionScript_0.SCS_Node_0'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.25"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "SkeletalMeshComponent",
|
||
|
"Name": "Weapon Mesh",
|
||
|
"Outer": "Default__BPA_BreachLoader_C",
|
||
|
"Class": "UScriptClass'SkeletalMeshComponent'",
|
||
|
"Template": {
|
||
|
"ObjectName": "SkeletalMeshComponent'Default__BPA_RadiusFirearmBase_C:Weapon Mesh'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.76"
|
||
|
},
|
||
|
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"AnimClass": {
|
||
|
"ObjectName": "AnimBlueprintGeneratedClass'ABP_Iz27_C'",
|
||
|
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/ABP_Iz27.1"
|
||
|
},
|
||
|
"SkeletalMesh": {
|
||
|
"ObjectName": "SkeletalMesh'WP_IZh_AnimPose_Idle'",
|
||
|
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/IZh27/WP_IZh_AnimPose_Idle.1"
|
||
|
},
|
||
|
"SkinnedAsset": {
|
||
|
"ObjectName": "SkeletalMesh'WP_IZh_AnimPose_Idle'",
|
||
|
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/IZh27/WP_IZh_AnimPose_Idle.1"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "StaticMeshComponent",
|
||
|
"Name": "Barrel_GEN_VARIABLE",
|
||
|
"Outer": "BPA_BreachLoader_C",
|
||
|
"Class": "UScriptClass'StaticMeshComponent'",
|
||
|
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"StaticMesh": {
|
||
|
"ObjectName": "StaticMesh'WP_IZh_Parts_WP_IZh_Barrel_Long'",
|
||
|
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/IZh27/Parts/WP_IZh_Parts_WP_IZh_Barrel_Long.2"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "StaticMeshComponent",
|
||
|
"Name": "WP_IZh_Parts_WP_IZh_Handguard_Classic_GEN_VARIABLE",
|
||
|
"Outer": "BPA_BreachLoader_C",
|
||
|
"Class": "UScriptClass'StaticMeshComponent'",
|
||
|
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"StaticMesh": {
|
||
|
"ObjectName": "StaticMesh'WP_IZh_Parts_WP_IZh_Handguard_Classic'",
|
||
|
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/IZh27/Parts/WP_IZh_Parts_WP_IZh_Handguard_Classic.2"
|
||
|
},
|
||
|
"BodyInstance": {
|
||
|
"ObjectType": "ECollisionChannel::ECC_WorldStatic",
|
||
|
"CollisionEnabled": "ECollisionEnabled::NoCollision",
|
||
|
"CollisionProfileName": "NoCollision",
|
||
|
"CollisionResponses": {
|
||
|
"ResponseArray": [
|
||
|
{
|
||
|
"Channel": "WorldStatic",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "WorldDynamic",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "Pawn",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "Visibility",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "Camera",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "PhysicsBody",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "Vehicle",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "Destructible",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "EngineTraceChannel2",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "EngineTraceChannel3",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "EngineTraceChannel4",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "EngineTraceChannel5",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "EngineTraceChannel6",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "Trigger",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "RadiusItem",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "GameTraceChannel12",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "GameTraceChannel13",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "GameTraceChannel14",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "GameTraceChannel15",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "GameTraceChannel16",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "GameTraceChannel17",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
},
|
||
|
{
|
||
|
"Channel": "GameTraceChannel18",
|
||
|
"Response": "ECollisionResponse::ECR_Ignore"
|
||
|
}
|
||
|
]
|
||
|
}
|
||
|
},
|
||
|
"RelativeLocation": {
|
||
|
"X": 1.6673584,
|
||
|
"Y": -1.1920929E-07,
|
||
|
"Z": -0.8662665
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "StaticMeshComponent",
|
||
|
"Name": "WP_IZh_Parts_WP_IZh_Stock_Classic_GEN_VARIABLE",
|
||
|
"Outer": "BPA_BreachLoader_C",
|
||
|
"Class": "UScriptClass'StaticMeshComponent'",
|
||
|
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
|
||
|
"Properties": {
|
||
|
"StaticMesh": {
|
||
|
"ObjectName": "StaticMesh'WP_IZh_Parts_WP_IZh_Stock_Classic'",
|
||
|
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/IZh27/Parts/WP_IZh_Parts_WP_IZh_Stock_Classic.2"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"Type": "SyncTransformComponent",
|
||
|
"Name": "SyncTransformComponent",
|
||
|
"Outer": "Default__BPA_BreachLoader_C",
|
||
|
"Class": "UScriptClass'SyncTransformComponent'",
|
||
|
"Template": {
|
||
|
"ObjectName": "SyncTransformComponent'Default__BPA_RadiusFirearmBase_C:SyncTransformComponent'",
|
||
|
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.77"
|
||
|
},
|
||
|
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted"
|
||
|
}
|
||
|
]
|