ITR2_ASSET/IntoTheRadius2/Content/ITR2/BPs/Items/Firearms/BPA_BreachLoader.json

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[
{
"Type": "AudioComponent",
"Name": "Audio_Shooting_GEN_VARIABLE",
"Outer": "BPA_BreachLoader_C",
"Class": "UScriptClass'AudioComponent'",
"Template": {
"ObjectName": "AudioComponent'BPA_RadiusFirearmBase_C:Audio_Shooting_GEN_VARIABLE'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.1"
},
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
"Properties": {
"Sound": {
"ObjectName": "MetaSoundSource'A_MS_WP_IZH27_Fire'",
"ObjectPath": "/Game/Sound/Weapons/Shotguns/IZH27/Fire/A_MS_WP_IZH27_Fire.0"
}
}
},
{
"Type": "BlueprintGeneratedClass",
"Name": "BPA_BreachLoader_C",
"Class": "UScriptClass'BlueprintGeneratedClass'",
"Super": {
"ObjectName": "BlueprintGeneratedClass'BPA_RadiusFirearmBase_C'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.2"
},
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"SimpleConstructionScript": {
"ObjectName": "SimpleConstructionScript'BPA_BreachLoader_C:SimpleConstructionScript_0'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.30"
},
"InheritableComponentHandler": {
"ObjectName": "InheritableComponentHandler'BPA_BreachLoader_C:InheritableComponentHandler'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.20"
},
"UberGraphFunction": {
"ObjectName": "Function'BPA_BreachLoader_C:ExecuteUbergraph_BPA_BreachLoader'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.9"
}
},
"Children": [
{
"ObjectName": "Function'BPA_BreachLoader_C:UserConstructionScript'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.18"
},
{
"ObjectName": "Function'BPA_BreachLoader_C:BreachClose'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.5"
},
{
"ObjectName": "Function'BPA_BreachLoader_C:ReceiveBeginPlay'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.13"
},
{
"ObjectName": "Function'BPA_BreachLoader_C:BreachOpen'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.7"
},
{
"ObjectName": "Function'BPA_BreachLoader_C:testOpen'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.16"
},
{
"ObjectName": "Function'BPA_BreachLoader_C:CheckBarrel'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.8"
},
{
"ObjectName": "Function'BPA_BreachLoader_C:TestClose'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.15"
},
{
"ObjectName": "Function'BPA_BreachLoader_C:OnGrip'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.10"
},
{
"ObjectName": "Function'BPA_BreachLoader_C:OpenToggle'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.12"
},
{
"ObjectName": "Function'BPA_BreachLoader_C:TickGrip'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.17"
},
{
"ObjectName": "Function'BPA_BreachLoader_C:BreachFullyOpened'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.6"
},
{
"ObjectName": "Function'BPA_BreachLoader_C:ResetBreachFullyOpenedGate'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.14"
},
{
"ObjectName": "Function'BPA_BreachLoader_C:OnGripRelease'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.11"
},
{
"ObjectName": "Function'BPA_BreachLoader_C:ExecuteUbergraph_BPA_BreachLoader'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.9"
}
],
"ChildProperties": [
{
"Type": "StructProperty",
"Name": "UberGraphFrame",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 16,
"PropertyFlags": "Transient | DuplicateTransient",
"Struct": {
"ObjectName": "Class'PointerToUberGraphFrame'",
"ObjectPath": "/Script/Engine"
}
},
{
"Type": "ObjectProperty",
"Name": "BPC_RadiusBulletInternal1",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 8,
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
"PropertyClass": {
"ObjectName": "BlueprintGeneratedClass'BPC_RadiusBulletInternal_C'",
"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_RadiusBulletInternal.0"
}
},
{
"Type": "ObjectProperty",
"Name": "WP_IZh_Parts_WP_IZh_Handguard_Classic",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 8,
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
"PropertyClass": {
"ObjectName": "Class'StaticMeshComponent'",
"ObjectPath": "/Script/Engine"
}
},
{
"Type": "ObjectProperty",
"Name": "WP_IZh_Parts_WP_IZh_Stock_Classic",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 8,
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
"PropertyClass": {
"ObjectName": "Class'StaticMeshComponent'",
"ObjectPath": "/Script/Engine"
}
},
{
"Type": "ObjectProperty",
"Name": "Barrel",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 8,
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
"PropertyClass": {
"ObjectName": "Class'StaticMeshComponent'",
"ObjectPath": "/Script/Engine"
}
},
{
"Type": "StructProperty",
"Name": "BarrelRotCheckTimer",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 8,
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance",
"Struct": {
"ObjectName": "Class'TimerHandle'",
"ObjectPath": "/Script/Engine"
}
},
{
"Type": "ObjectProperty",
"Name": "AnimBlueprintRef",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 8,
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance",
"PropertyClass": {
"ObjectName": "AnimBlueprintGeneratedClass'ABP_BreachLoader_C'",
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/ABP_BreachLoader.1"
}
},
{
"Type": "BoolProperty",
"Name": "bOpen",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 1,
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance",
"FieldSize": 1,
"ByteOffset": 0,
"ByteMask": 1,
"FieldMask": 255,
"BoolSize": 1,
"bIsNativeBool": true
},
{
"Type": "ObjectProperty",
"Name": "SoundBreachOpen",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 8,
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance",
"PropertyClass": {
"ObjectName": "Class'SoundBase'",
"ObjectPath": "/Script/Engine"
}
},
{
"Type": "ObjectProperty",
"Name": "SoundBreachClose",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 8,
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance",
"PropertyClass": {
"ObjectName": "Class'SoundBase'",
"ObjectPath": "/Script/Engine"
}
},
{
"Type": "ObjectProperty",
"Name": "SoundRoundEject",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 8,
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance",
"PropertyClass": {
"ObjectName": "Class'SoundBase'",
"ObjectPath": "/Script/Engine"
}
},
{
"Type": "DoubleProperty",
"Name": "OpenTime",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 8,
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance"
},
{
"Type": "DoubleProperty",
"Name": "AllowClosingDelay",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 8,
"PropertyFlags": "Edit | BlueprintVisible | BlueprintReadOnly | DisableEditOnInstance"
},
{
"Type": "DoubleProperty",
"Name": "BarrelMeshAngle",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 8,
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance"
},
{
"Type": "DoubleProperty",
"Name": "BarrelMeshAngleToCloseByPhysics",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 8,
"PropertyFlags": "Edit | BlueprintVisible | BlueprintReadOnly | DisableEditOnInstance"
},
{
"Type": "DoubleProperty",
"Name": "BarrelMeshAngleToEjectAmmo",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 8,
"PropertyFlags": "Edit | BlueprintVisible | BlueprintReadOnly | DisableEditOnInstance"
}
],
"FuncMap": {
"ExecuteUbergraph_BPA_BreachLoader": {
"ObjectName": "Function'BPA_BreachLoader_C:ExecuteUbergraph_BPA_BreachLoader'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.9"
},
"OnGripRelease": {
"ObjectName": "Function'BPA_BreachLoader_C:OnGripRelease'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.11"
},
"ResetBreachFullyOpenedGate": {
"ObjectName": "Function'BPA_BreachLoader_C:ResetBreachFullyOpenedGate'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.14"
},
"BreachFullyOpened": {
"ObjectName": "Function'BPA_BreachLoader_C:BreachFullyOpened'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.6"
},
"TickGrip": {
"ObjectName": "Function'BPA_BreachLoader_C:TickGrip'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.17"
},
"OpenToggle": {
"ObjectName": "Function'BPA_BreachLoader_C:OpenToggle'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.12"
},
"OnGrip": {
"ObjectName": "Function'BPA_BreachLoader_C:OnGrip'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.10"
},
"TestClose": {
"ObjectName": "Function'BPA_BreachLoader_C:TestClose'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.15"
},
"CheckBarrel": {
"ObjectName": "Function'BPA_BreachLoader_C:CheckBarrel'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.8"
},
"testOpen": {
"ObjectName": "Function'BPA_BreachLoader_C:testOpen'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.16"
},
"BreachOpen": {
"ObjectName": "Function'BPA_BreachLoader_C:BreachOpen'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.7"
},
"ReceiveBeginPlay": {
"ObjectName": "Function'BPA_BreachLoader_C:ReceiveBeginPlay'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.13"
},
"BreachClose": {
"ObjectName": "Function'BPA_BreachLoader_C:BreachClose'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.5"
},
"UserConstructionScript": {
"ObjectName": "Function'BPA_BreachLoader_C:UserConstructionScript'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.18"
}
},
"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
"ClassWithin": {
"ObjectName": "Class'Object'",
"ObjectPath": "/Script/CoreUObject"
},
"ClassConfigName": "Engine",
"bCooked": true,
"ClassDefaultObject": {
"ObjectName": "BPA_BreachLoader_C'Default__BPA_BreachLoader_C'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.2"
},
"EditorTags": {
"BlueprintType": "BPTYPE_Normal"
}
},
{
"Type": "BPA_BreachLoader_C",
"Name": "Default__BPA_BreachLoader_C",
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.BPA_BreachLoader_C'",
"Template": {
"ObjectName": "BPA_RadiusFirearmBase_C'Default__BPA_RadiusFirearmBase_C'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.3"
},
"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"UberGraphFrame": {},
"BarrelRotCheckTimer[5]": {
"Handle": 0
},
"SoundBreachOpen[8]": {
"ObjectName": "MetaSoundSource'MS_WP_IZH27_Open'",
"ObjectPath": "/Game/Sound/Weapons/Shotguns/IZH27/Mech/Barrel_Open/MS_WP_IZH27_Open.0"
},
"SoundBreachClose[9]": {
"ObjectName": "MetaSoundSource'MS_WP_IZH27_Close'",
"ObjectPath": "/Game/Sound/Weapons/Shotguns/IZH27/Mech/Barrel_Close/MS_WP_IZH27_Close.0"
},
"SoundRoundEject[10]": {
"ObjectName": "MetaSoundSource'MS_WP_IZH27_Shell_Insert'",
"ObjectPath": "/Game/Sound/Weapons/Shotguns/IZH27/Mech/Shell_Insert/MS_WP_IZH27_Shell_Insert.0"
},
"AllowClosingDelay[12]": 0.25,
"BarrelMeshAngleToCloseByPhysics[14]": 25.84,
"BarrelMeshAngleToEjectAmmo[15]": 36.87,
"SoundDryShot[22]": {
"ObjectName": "MetaSoundSource'MS_WP_IZH27_DryFire'",
"ObjectPath": "/Game/Sound/Weapons/Shotguns/IZH27/Mech/Dry_Fire/MS_WP_IZH27_DryFire.0"
},
"WeaponMesh": {
"ObjectName": "SkeletalMeshComponent'Default__BPA_BreachLoader_C:Weapon Mesh'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.31"
},
"FirearmComponent": {
"ObjectName": "RadiusFirearmComponent'Default__BPA_BreachLoader_C:Firearm Component'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.22"
},
"MuzzleComponent": {
"ObjectName": "RadiusMuzzleComponent'Default__BPA_BreachLoader_C:Muzzle Component'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.23"
},
"DataComponent": {
"ObjectName": "RadiusDataComponent'Default__BPA_BreachLoader_C:Data Component'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.21"
},
"SyncTransfromComponent": {
"ObjectName": "SyncTransformComponent'Default__BPA_BreachLoader_C:SyncTransformComponent'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.35"
},
"GripLogicScripts": [
{
"ObjectName": "GS_GunTools'Default__BPA_BreachLoader_C:GS_GunTools_0'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.19"
}
],
"GameplayTags": [
"DropType.OnPrimaryGripRelease",
"GripType.OnPrimaryGrip",
"GripType.Secondary.OnPrimaryGrip",
"DropType.Secondary.OnPrimaryGripRelease",
"GripType.Secondary.CanRegrip",
"Weapon.DenyFreeGripping"
],
"RootComponent": {
"ObjectName": "SkeletalMeshComponent'Default__BPA_BreachLoader_C:Weapon Mesh'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.31"
}
}
},
{
"Type": "BPC_RadiusBulletInternal_C",
"Name": "BPC_RadiusBulletInternal1_GEN_VARIABLE",
"Outer": "BPA_BreachLoader_C",
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Components/BPC_RadiusBulletInternal.BPC_RadiusBulletInternal_C'",
"Template": {
"ObjectName": "BPC_RadiusBulletInternal_C'Default__BPC_RadiusBulletInternal_C'",
"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_RadiusBulletInternal.1"
},
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"StaticMesh": {
"ObjectName": "StaticMesh'SM_Ammo_12x70_whole'",
"ObjectPath": "/Game/ITR1/ART/Ammo/SM_Ammo_12x70_whole.2"
},
"CanCharacterStepUpOn": "ECanBeCharacterBase::ECB_No",
"BodyInstance": {
"CollisionProfileName": "Custom",
"CollisionResponses": {
"ResponseArray": [
{
"Channel": "WorldStatic",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "WorldDynamic",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Pawn",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Visibility",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Camera",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "PhysicsBody",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Vehicle",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Destructible",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "Trigger",
"Response": "ECollisionResponse::ECR_Ignore"
},
{
"Channel": "RadiusItem",
"Response": "ECollisionResponse::ECR_Ignore"
}
]
}
},
"RelativeLocation": {
"X": 14.94994,
"Y": 1.2717512E-08,
"Z": 2.1346729
},
"RelativeRotation": {
"Pitch": 0.0,
"Yaw": -90.0,
"Roll": 0.0
}
}
},
{
"Type": "BPC_RadiusBulletInternal_C",
"Name": "BPC_RadiusBulletInternal_GEN_VARIABLE",
"Outer": "BPA_BreachLoader_C",
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Components/BPC_RadiusBulletInternal.BPC_RadiusBulletInternal_C'",
"Template": {
"ObjectName": "BPC_RadiusBulletInternal_C'BPA_RadiusFirearmBase_C:BPC_RadiusBulletInternal_GEN_VARIABLE'",
"ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.9"
},
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate",
"Properties": {
"StaticMesh": {
"ObjectName": "StaticMesh'SM_Ammo_12x70_whole'",
"ObjectPath": "/Game/ITR1/ART/Ammo/SM_Ammo_12x70_whole.2"
}
}
},
{
"Type": "Function",
"Name": "BreachClose",
"Outer": "BPA_BreachLoader_C",
"Class": "UScriptClass'Function'",
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
"FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent"
},
{
"Type": "Function",
"Name": "BreachFullyOpened",
"Outer": "BPA_BreachLoader_C",
"Class": "UScriptClass'Function'",
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
"FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent"
},
{
"Type": "Function",
"Name": "BreachOpen",
"Outer": "BPA_BreachLoader_C",
"Class": "UScriptClass'Function'",
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
"FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent"
},
{
"Type": "Function",
"Name": "CheckBarrel",
"Outer": "BPA_BreachLoader_C",
"Class": "UScriptClass'Function'",
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
"FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent"
},
{
"Type": "Function",
"Name": "ExecuteUbergraph_BPA_BreachLoader",
"Outer": "BPA_BreachLoader_C",
"Class": "UScriptClass'Function'",
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
"ChildProperties": [
{
"Type": "IntProperty",
"Name": "EntryPoint",
"Flags": "RF_Public",
"ElementSize": 4,
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm"
},
{
"Type": "DelegateProperty",
"Name": "K2Node_CreateDelegate_OutputDelegate",
"Flags": "RF_Public",
"ElementSize": 32,
"SignatureFunction": {
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"ObjectPath": "/Script/Engine"
}
},
{
"Type": "StructProperty",
"Name": "CallFunc_K2_SetTimerDelegate_ReturnValue",
"Flags": "RF_Public",
"ElementSize": 8,
"Struct": {
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"ObjectPath": "/Script/Engine"
}
},
{
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"Name": "CallFunc_GetForwardVector_ReturnValue",
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}
},
{
"Type": "StructProperty",
"Name": "CallFunc_GetSocketRotation_ReturnValue",
"Flags": "RF_Public",
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"Struct": {
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}
},
{
"Type": "StructProperty",
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"Struct": {
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}
},
{
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},
{
"Type": "DoubleProperty",
"Name": "CallFunc_DegAcos_ReturnValue",
"Flags": "RF_Public",
"ElementSize": 8
},
{
"Type": "ObjectProperty",
"Name": "K2Node_Event_GrippingController_1",
"Flags": "RF_Public",
"ElementSize": 8,
"PropertyFlags": "InstancedReference",
"PropertyClass": {
"ObjectName": "Class'GripMotionControllerComponent'",
"ObjectPath": "/Script/VRExpansionPlugin"
}
},
{
"Type": "StructProperty",
"Name": "K2Node_Event_GripInformation_2",
"Flags": "RF_Public",
"ElementSize": 752,
"PropertyFlags": "ConstParm | ContainsInstancedReference",
"Struct": {
"ObjectName": "Class'BPActorGripInformation'",
"ObjectPath": "/Script/VRExpansionPlugin"
}
},
{
"Type": "ObjectProperty",
"Name": "CallFunc_GetAnimInstance_ReturnValue",
"Flags": "RF_Public",
"ElementSize": 8,
"PropertyClass": {
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"ObjectPath": "/Script/Engine"
}
},
{
"Type": "ObjectProperty",
"Name": "K2Node_DynamicCast_AsABP_Breach_Loader",
"Flags": "RF_Public",
"ElementSize": 8,
"PropertyClass": {
"ObjectName": "AnimBlueprintGeneratedClass'ABP_BreachLoader_C'",
"ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/ABP_BreachLoader.1"
}
},
{
"Type": "BoolProperty",
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"FieldSize": 1,
"ByteOffset": 0,
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"FieldMask": 255,
"BoolSize": 1,
"bIsNativeBool": true
},
{
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"Flags": "RF_Public",
"ElementSize": 8,
"PropertyFlags": "InstancedReference",
"PropertyClass": {
"ObjectName": "Class'GripMotionControllerComponent'",
"ObjectPath": "/Script/VRExpansionPlugin"
}
},
{
"Type": "StructProperty",
"Name": "K2Node_Event_GripInformation_1",
"Flags": "RF_Public",
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},
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"Class": "UScriptClass'SimpleConstructionScript'",
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}
},
{
"Type": "SkeletalMeshComponent",
"Name": "Weapon Mesh",
"Outer": "Default__BPA_BreachLoader_C",
"Class": "UScriptClass'SkeletalMeshComponent'",
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},
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted",
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{
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{
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{
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{
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{
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{
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{
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{
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{
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{
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},
{
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{
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{
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}
},
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}
}
},
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"Class": "UScriptClass'StaticMeshComponent'",
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
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{
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},
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]