[ { "Type": "AudioComponent", "Name": "Audio_Shooting_GEN_VARIABLE", "Outer": "BPA_BreachLoader_C", "Class": "UScriptClass'AudioComponent'", "Template": { "ObjectName": "AudioComponent'BPA_RadiusFirearmBase_C:Audio_Shooting_GEN_VARIABLE'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.1" }, "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate", "Properties": { "Sound": { "ObjectName": "MetaSoundSource'A_MS_WP_IZH27_Fire'", "ObjectPath": "/Game/Sound/Weapons/Shotguns/IZH27/Fire/A_MS_WP_IZH27_Fire.0" } } }, { "Type": "BlueprintGeneratedClass", "Name": "BPA_BreachLoader_C", "Class": "UScriptClass'BlueprintGeneratedClass'", "Super": { "ObjectName": "BlueprintGeneratedClass'BPA_RadiusFirearmBase_C'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.2" }, "Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "SimpleConstructionScript": { "ObjectName": "SimpleConstructionScript'BPA_BreachLoader_C:SimpleConstructionScript_0'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.30" }, "InheritableComponentHandler": { "ObjectName": "InheritableComponentHandler'BPA_BreachLoader_C:InheritableComponentHandler'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.20" }, "UberGraphFunction": { "ObjectName": "Function'BPA_BreachLoader_C:ExecuteUbergraph_BPA_BreachLoader'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.9" } }, "Children": [ { "ObjectName": "Function'BPA_BreachLoader_C:UserConstructionScript'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.18" }, { "ObjectName": "Function'BPA_BreachLoader_C:BreachClose'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.5" }, { "ObjectName": "Function'BPA_BreachLoader_C:ReceiveBeginPlay'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.13" }, { "ObjectName": "Function'BPA_BreachLoader_C:BreachOpen'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.7" }, { "ObjectName": "Function'BPA_BreachLoader_C:testOpen'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.16" }, { "ObjectName": "Function'BPA_BreachLoader_C:CheckBarrel'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.8" }, { "ObjectName": "Function'BPA_BreachLoader_C:TestClose'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.15" }, { "ObjectName": "Function'BPA_BreachLoader_C:OnGrip'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.10" }, { "ObjectName": "Function'BPA_BreachLoader_C:OpenToggle'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.12" }, { "ObjectName": "Function'BPA_BreachLoader_C:TickGrip'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.17" }, { "ObjectName": "Function'BPA_BreachLoader_C:BreachFullyOpened'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.6" }, { "ObjectName": "Function'BPA_BreachLoader_C:ResetBreachFullyOpenedGate'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.14" }, { "ObjectName": "Function'BPA_BreachLoader_C:OnGripRelease'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.11" }, { "ObjectName": "Function'BPA_BreachLoader_C:ExecuteUbergraph_BPA_BreachLoader'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.9" } ], "ChildProperties": [ { "Type": "StructProperty", "Name": "UberGraphFrame", "Flags": "RF_Public | RF_LoadCompleted", "ElementSize": 16, "PropertyFlags": "Transient | DuplicateTransient", "Struct": { "ObjectName": "Class'PointerToUberGraphFrame'", "ObjectPath": "/Script/Engine" } }, { "Type": "ObjectProperty", "Name": "BPC_RadiusBulletInternal1", "Flags": "RF_Public | RF_LoadCompleted", "ElementSize": 8, "PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional", "PropertyClass": { "ObjectName": "BlueprintGeneratedClass'BPC_RadiusBulletInternal_C'", "ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_RadiusBulletInternal.0" } }, { "Type": "ObjectProperty", "Name": "WP_IZh_Parts_WP_IZh_Handguard_Classic", "Flags": "RF_Public | RF_LoadCompleted", "ElementSize": 8, "PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional", "PropertyClass": { "ObjectName": "Class'StaticMeshComponent'", "ObjectPath": "/Script/Engine" } }, { "Type": "ObjectProperty", "Name": "WP_IZh_Parts_WP_IZh_Stock_Classic", "Flags": "RF_Public | RF_LoadCompleted", "ElementSize": 8, "PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional", "PropertyClass": { "ObjectName": "Class'StaticMeshComponent'", "ObjectPath": "/Script/Engine" } }, { "Type": "ObjectProperty", "Name": "Barrel", "Flags": "RF_Public | RF_LoadCompleted", "ElementSize": 8, "PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional", "PropertyClass": { "ObjectName": "Class'StaticMeshComponent'", "ObjectPath": "/Script/Engine" } }, { "Type": "StructProperty", "Name": "BarrelRotCheckTimer", "Flags": "RF_Public | RF_LoadCompleted", "ElementSize": 8, "PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance", "Struct": { "ObjectName": "Class'TimerHandle'", "ObjectPath": "/Script/Engine" } }, { "Type": "ObjectProperty", "Name": "AnimBlueprintRef", "Flags": "RF_Public | RF_LoadCompleted", "ElementSize": 8, "PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance", "PropertyClass": { "ObjectName": "AnimBlueprintGeneratedClass'ABP_BreachLoader_C'", "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/ABP_BreachLoader.1" } }, { "Type": "BoolProperty", "Name": "bOpen", "Flags": "RF_Public | RF_LoadCompleted", "ElementSize": 1, "PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance", "FieldSize": 1, "ByteOffset": 0, "ByteMask": 1, "FieldMask": 255, "BoolSize": 1, "bIsNativeBool": true }, { "Type": "ObjectProperty", "Name": "SoundBreachOpen", "Flags": "RF_Public | RF_LoadCompleted", "ElementSize": 8, "PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance", "PropertyClass": { "ObjectName": "Class'SoundBase'", "ObjectPath": "/Script/Engine" } }, { "Type": "ObjectProperty", "Name": "SoundBreachClose", "Flags": "RF_Public | RF_LoadCompleted", "ElementSize": 8, "PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance", "PropertyClass": { "ObjectName": "Class'SoundBase'", "ObjectPath": "/Script/Engine" } }, { "Type": "ObjectProperty", "Name": "SoundRoundEject", "Flags": "RF_Public | RF_LoadCompleted", "ElementSize": 8, "PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance", "PropertyClass": { "ObjectName": "Class'SoundBase'", "ObjectPath": "/Script/Engine" } }, { "Type": "DoubleProperty", "Name": "OpenTime", "Flags": "RF_Public | RF_LoadCompleted", "ElementSize": 8, "PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance" }, { "Type": "DoubleProperty", "Name": "AllowClosingDelay", "Flags": "RF_Public | RF_LoadCompleted", "ElementSize": 8, "PropertyFlags": "Edit | BlueprintVisible | BlueprintReadOnly | DisableEditOnInstance" }, { "Type": "DoubleProperty", "Name": "BarrelMeshAngle", "Flags": "RF_Public | RF_LoadCompleted", "ElementSize": 8, "PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance" }, { "Type": "DoubleProperty", "Name": "BarrelMeshAngleToCloseByPhysics", "Flags": "RF_Public | RF_LoadCompleted", "ElementSize": 8, "PropertyFlags": "Edit | BlueprintVisible | BlueprintReadOnly | DisableEditOnInstance" }, { "Type": "DoubleProperty", "Name": "BarrelMeshAngleToEjectAmmo", "Flags": "RF_Public | RF_LoadCompleted", "ElementSize": 8, "PropertyFlags": "Edit | BlueprintVisible | BlueprintReadOnly | DisableEditOnInstance" } ], "FuncMap": { "ExecuteUbergraph_BPA_BreachLoader": { "ObjectName": "Function'BPA_BreachLoader_C:ExecuteUbergraph_BPA_BreachLoader'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.9" }, "OnGripRelease": { "ObjectName": "Function'BPA_BreachLoader_C:OnGripRelease'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.11" }, "ResetBreachFullyOpenedGate": { "ObjectName": "Function'BPA_BreachLoader_C:ResetBreachFullyOpenedGate'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.14" }, "BreachFullyOpened": { "ObjectName": "Function'BPA_BreachLoader_C:BreachFullyOpened'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.6" }, "TickGrip": { "ObjectName": "Function'BPA_BreachLoader_C:TickGrip'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.17" }, "OpenToggle": { "ObjectName": "Function'BPA_BreachLoader_C:OpenToggle'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.12" }, "OnGrip": { "ObjectName": "Function'BPA_BreachLoader_C:OnGrip'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.10" }, "TestClose": { "ObjectName": "Function'BPA_BreachLoader_C:TestClose'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.15" }, "CheckBarrel": { "ObjectName": "Function'BPA_BreachLoader_C:CheckBarrel'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.8" }, "testOpen": { "ObjectName": "Function'BPA_BreachLoader_C:testOpen'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.16" }, "BreachOpen": { "ObjectName": "Function'BPA_BreachLoader_C:BreachOpen'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.7" }, "ReceiveBeginPlay": { "ObjectName": "Function'BPA_BreachLoader_C:ReceiveBeginPlay'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.13" }, "BreachClose": { "ObjectName": "Function'BPA_BreachLoader_C:BreachClose'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.5" }, "UserConstructionScript": { "ObjectName": "Function'BPA_BreachLoader_C:UserConstructionScript'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.18" } }, "ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference", "ClassWithin": { "ObjectName": "Class'Object'", "ObjectPath": "/Script/CoreUObject" }, "ClassConfigName": "Engine", "bCooked": true, "ClassDefaultObject": { "ObjectName": "BPA_BreachLoader_C'Default__BPA_BreachLoader_C'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.2" }, "EditorTags": { "BlueprintType": "BPTYPE_Normal" } }, { "Type": "BPA_BreachLoader_C", "Name": "Default__BPA_BreachLoader_C", "Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.BPA_BreachLoader_C'", "Template": { "ObjectName": "BPA_RadiusFirearmBase_C'Default__BPA_RadiusFirearmBase_C'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.3" }, "Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted", "Properties": { "UberGraphFrame": {}, "BarrelRotCheckTimer[5]": { "Handle": 0 }, "SoundBreachOpen[8]": { "ObjectName": "MetaSoundSource'MS_WP_IZH27_Open'", "ObjectPath": "/Game/Sound/Weapons/Shotguns/IZH27/Mech/Barrel_Open/MS_WP_IZH27_Open.0" }, "SoundBreachClose[9]": { "ObjectName": "MetaSoundSource'MS_WP_IZH27_Close'", "ObjectPath": "/Game/Sound/Weapons/Shotguns/IZH27/Mech/Barrel_Close/MS_WP_IZH27_Close.0" }, "SoundRoundEject[10]": { "ObjectName": "MetaSoundSource'MS_WP_IZH27_Shell_Insert'", "ObjectPath": "/Game/Sound/Weapons/Shotguns/IZH27/Mech/Shell_Insert/MS_WP_IZH27_Shell_Insert.0" }, "AllowClosingDelay[12]": 0.25, "BarrelMeshAngleToCloseByPhysics[14]": 25.84, "BarrelMeshAngleToEjectAmmo[15]": 36.87, "SoundDryShot[22]": { "ObjectName": "MetaSoundSource'MS_WP_IZH27_DryFire'", "ObjectPath": "/Game/Sound/Weapons/Shotguns/IZH27/Mech/Dry_Fire/MS_WP_IZH27_DryFire.0" }, "WeaponMesh": { "ObjectName": "SkeletalMeshComponent'Default__BPA_BreachLoader_C:Weapon Mesh'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.31" }, "FirearmComponent": { "ObjectName": "RadiusFirearmComponent'Default__BPA_BreachLoader_C:Firearm Component'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.22" }, "MuzzleComponent": { "ObjectName": "RadiusMuzzleComponent'Default__BPA_BreachLoader_C:Muzzle Component'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.23" }, "DataComponent": { "ObjectName": "RadiusDataComponent'Default__BPA_BreachLoader_C:Data Component'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.21" }, "SyncTransfromComponent": { "ObjectName": "SyncTransformComponent'Default__BPA_BreachLoader_C:SyncTransformComponent'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.35" }, "GripLogicScripts": [ { "ObjectName": "GS_GunTools'Default__BPA_BreachLoader_C:GS_GunTools_0'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.19" } ], "GameplayTags": [ "DropType.OnPrimaryGripRelease", "GripType.OnPrimaryGrip", "GripType.Secondary.OnPrimaryGrip", "DropType.Secondary.OnPrimaryGripRelease", "GripType.Secondary.CanRegrip", "Weapon.DenyFreeGripping" ], "RootComponent": { "ObjectName": "SkeletalMeshComponent'Default__BPA_BreachLoader_C:Weapon Mesh'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.31" } } }, { "Type": "BPC_RadiusBulletInternal_C", "Name": "BPC_RadiusBulletInternal1_GEN_VARIABLE", "Outer": "BPA_BreachLoader_C", "Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Components/BPC_RadiusBulletInternal.BPC_RadiusBulletInternal_C'", "Template": { "ObjectName": "BPC_RadiusBulletInternal_C'Default__BPC_RadiusBulletInternal_C'", "ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_RadiusBulletInternal.1" }, "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted", "Properties": { "StaticMesh": { "ObjectName": "StaticMesh'SM_Ammo_12x70_whole'", "ObjectPath": "/Game/ITR1/ART/Ammo/SM_Ammo_12x70_whole.2" }, "CanCharacterStepUpOn": "ECanBeCharacterBase::ECB_No", "BodyInstance": { "CollisionProfileName": "Custom", "CollisionResponses": { "ResponseArray": [ { "Channel": "WorldStatic", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "WorldDynamic", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "Pawn", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "Visibility", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "Camera", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "PhysicsBody", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "Vehicle", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "Destructible", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "Trigger", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "RadiusItem", "Response": "ECollisionResponse::ECR_Ignore" } ] } }, "RelativeLocation": { "X": 14.94994, "Y": 1.2717512E-08, "Z": 2.1346729 }, "RelativeRotation": { "Pitch": 0.0, "Yaw": -90.0, "Roll": 0.0 } } }, { "Type": "BPC_RadiusBulletInternal_C", "Name": "BPC_RadiusBulletInternal_GEN_VARIABLE", "Outer": "BPA_BreachLoader_C", "Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Items/Components/BPC_RadiusBulletInternal.BPC_RadiusBulletInternal_C'", "Template": { "ObjectName": "BPC_RadiusBulletInternal_C'BPA_RadiusFirearmBase_C:BPC_RadiusBulletInternal_GEN_VARIABLE'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.9" }, "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted | RF_InheritableComponentTemplate", "Properties": { "StaticMesh": { "ObjectName": "StaticMesh'SM_Ammo_12x70_whole'", "ObjectPath": "/Game/ITR1/ART/Ammo/SM_Ammo_12x70_whole.2" } } }, { "Type": "Function", "Name": "BreachClose", "Outer": "BPA_BreachLoader_C", "Class": "UScriptClass'Function'", "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted", "FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent" }, { "Type": "Function", "Name": "BreachFullyOpened", "Outer": "BPA_BreachLoader_C", "Class": "UScriptClass'Function'", "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted", "FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent" }, { "Type": "Function", "Name": "BreachOpen", "Outer": "BPA_BreachLoader_C", "Class": "UScriptClass'Function'", "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted", "FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent" }, { "Type": "Function", "Name": "CheckBarrel", "Outer": "BPA_BreachLoader_C", "Class": "UScriptClass'Function'", "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted", "FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent" }, { "Type": "Function", "Name": "ExecuteUbergraph_BPA_BreachLoader", "Outer": "BPA_BreachLoader_C", "Class": "UScriptClass'Function'", "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted", "ChildProperties": [ { "Type": "IntProperty", "Name": "EntryPoint", "Flags": "RF_Public", "ElementSize": 4, "PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm" }, { "Type": "DelegateProperty", "Name": "K2Node_CreateDelegate_OutputDelegate", "Flags": "RF_Public", "ElementSize": 32, "SignatureFunction": { "ObjectName": "Class'TimerDynamicDelegate__DelegateSignature'", "ObjectPath": "/Script/Engine" } }, { "Type": "StructProperty", "Name": "CallFunc_K2_SetTimerDelegate_ReturnValue", "Flags": "RF_Public", "ElementSize": 8, "Struct": { "ObjectName": "Class'TimerHandle'", "ObjectPath": "/Script/Engine" } }, { "Type": "StructProperty", "Name": "CallFunc_GetForwardVector_ReturnValue", "Flags": "RF_Public", "ElementSize": 24, "Struct": { "ObjectName": "Class'Vector'", "ObjectPath": "/Script/CoreUObject" } }, { "Type": "StructProperty", "Name": "CallFunc_GetSocketRotation_ReturnValue", "Flags": "RF_Public", "ElementSize": 24, "Struct": { "ObjectName": "Class'Rotator'", "ObjectPath": "/Script/CoreUObject" } }, { "Type": "StructProperty", "Name": "CallFunc_GetForwardVector_ReturnValue_1", "Flags": "RF_Public", "ElementSize": 24, "Struct": { "ObjectName": "Class'Vector'", "ObjectPath": "/Script/CoreUObject" } }, { "Type": "DoubleProperty", "Name": "CallFunc_Dot_VectorVector_ReturnValue", "Flags": "RF_Public", "ElementSize": 8 }, { "Type": "DoubleProperty", "Name": "CallFunc_DegAcos_ReturnValue", "Flags": "RF_Public", "ElementSize": 8 }, { "Type": "ObjectProperty", "Name": "K2Node_Event_GrippingController_1", "Flags": "RF_Public", "ElementSize": 8, "PropertyFlags": "InstancedReference", "PropertyClass": { "ObjectName": "Class'GripMotionControllerComponent'", "ObjectPath": "/Script/VRExpansionPlugin" } }, { "Type": "StructProperty", "Name": "K2Node_Event_GripInformation_2", "Flags": "RF_Public", "ElementSize": 752, "PropertyFlags": "ConstParm | ContainsInstancedReference", "Struct": { "ObjectName": "Class'BPActorGripInformation'", "ObjectPath": "/Script/VRExpansionPlugin" } }, { "Type": "ObjectProperty", "Name": "CallFunc_GetAnimInstance_ReturnValue", "Flags": "RF_Public", "ElementSize": 8, "PropertyClass": { "ObjectName": "Class'AnimInstance'", "ObjectPath": "/Script/Engine" } }, { "Type": "ObjectProperty", "Name": "K2Node_DynamicCast_AsABP_Breach_Loader", "Flags": "RF_Public", "ElementSize": 8, "PropertyClass": { "ObjectName": "AnimBlueprintGeneratedClass'ABP_BreachLoader_C'", "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/ABP_BreachLoader.1" } }, { "Type": "BoolProperty", "Name": "K2Node_DynamicCast_bSuccess", "Flags": "RF_Public", "ElementSize": 1, "FieldSize": 1, "ByteOffset": 0, "ByteMask": 1, "FieldMask": 255, "BoolSize": 1, "bIsNativeBool": true }, { "Type": "ObjectProperty", "Name": "K2Node_Event_GrippingController", "Flags": "RF_Public", "ElementSize": 8, "PropertyFlags": "InstancedReference", "PropertyClass": { "ObjectName": "Class'GripMotionControllerComponent'", "ObjectPath": "/Script/VRExpansionPlugin" } }, { "Type": "StructProperty", "Name": "K2Node_Event_GripInformation_1", "Flags": "RF_Public", "ElementSize": 752, "PropertyFlags": "ConstParm | ContainsInstancedReference", "Struct": { "ObjectName": "Class'BPActorGripInformation'", "ObjectPath": "/Script/VRExpansionPlugin" } }, { "Type": "FloatProperty", "Name": "K2Node_Event_DeltaTime", "Flags": "RF_Public", "ElementSize": 4 }, { "Type": "DoubleProperty", "Name": "CallFunc_MapRangeClamped_ReturnValue", "Flags": "RF_Public", "ElementSize": 8 }, { "Type": "DoubleProperty", "Name": "CallFunc_MapRangeClamped_ReturnValue_1", "Flags": "RF_Public", "ElementSize": 8 }, { "Type": "ObjectProperty", "Name": "CallFunc_GetGameInstanceSubsystem_ReturnValue", "Flags": "RF_Public", "ElementSize": 8, "PropertyClass": { "ObjectName": "Class'RadiusConfigurationSubsystem'", "ObjectPath": "/Script/IntoTheRadius2" } }, { "Type": "InterfaceProperty", "Name": "K2Node_DynamicCast_AsRadius_Item_Interface", "Flags": "RF_Public", "ElementSize": 16, "InterfaceClass": { "ObjectName": "Class'RadiusItemInterface'", "ObjectPath": "/Script/IntoTheRadius2" } }, { "Type": "BoolProperty", "Name": "K2Node_DynamicCast_bSuccess_1", "Flags": "RF_Public", "ElementSize": 1, "FieldSize": 1, "ByteOffset": 0, "ByteMask": 1, "FieldMask": 255, "BoolSize": 1, "bIsNativeBool": true }, { "Type": "InterfaceProperty", "Name": "K2Node_DynamicCast_AsRadius_Item_Interface_1", "Flags": "RF_Public", "ElementSize": 16, "InterfaceClass": { "ObjectName": "Class'RadiusItemInterface'", "ObjectPath": "/Script/IntoTheRadius2" } }, { "Type": "BoolProperty", "Name": "K2Node_DynamicCast_bSuccess_2", "Flags": "RF_Public", "ElementSize": 1, "FieldSize": 1, "ByteOffset": 0, "ByteMask": 1, "FieldMask": 255, "BoolSize": 1, "bIsNativeBool": true }, { "Type": "ObjectProperty", "Name": "CallFunc_SpawnSoundAttached_ReturnValue", "Flags": "RF_Public", "ElementSize": 8, "PropertyFlags": "InstancedReference", "PropertyClass": { "ObjectName": "Class'AudioComponent'", "ObjectPath": "/Script/Engine" } }, { "Type": "ObjectProperty", "Name": "CallFunc_SpawnSoundAttached_ReturnValue_1", "Flags": "RF_Public", "ElementSize": 8, "PropertyFlags": "InstancedReference", "PropertyClass": { "ObjectName": "Class'AudioComponent'", "ObjectPath": "/Script/Engine" } }, { "Type": "ObjectProperty", "Name": "CallFunc_GetGameInstanceSubsystem_ReturnValue_1", "Flags": "RF_Public", "ElementSize": 8, "PropertyClass": { "ObjectName": "Class'RadiusConfigurationSubsystem'", "ObjectPath": "/Script/IntoTheRadius2" } }, { "Type": "ObjectProperty", "Name": "CallFunc_SpawnSoundAttached_ReturnValue_2", "Flags": "RF_Public", "ElementSize": 8, "PropertyFlags": "InstancedReference", "PropertyClass": { "ObjectName": "Class'AudioComponent'", "ObjectPath": "/Script/Engine" } }, { "Type": "ObjectProperty", "Name": "CallFunc_GetOwner_ReturnValue", "Flags": "RF_Public", "ElementSize": 8, "PropertyClass": { "ObjectName": "Class'Actor'", "ObjectPath": "/Script/Engine" } }, { "Type": "InterfaceProperty", "Name": "K2Node_DynamicCast_AsRadius_Player_Interface", "Flags": "RF_Public", "ElementSize": 16, "InterfaceClass": { "ObjectName": "Class'RadiusPlayerInterface'", "ObjectPath": "/Script/IntoTheRadius2" } }, { "Type": "BoolProperty", "Name": "K2Node_DynamicCast_bSuccess_3", "Flags": "RF_Public", "ElementSize": 1, "FieldSize": 1, "ByteOffset": 0, "ByteMask": 1, "FieldMask": 255, "BoolSize": 1, "bIsNativeBool": true }, { "Type": "ObjectProperty", "Name": "CallFunc_GetPlayerGripComponent_ReturnValue", "Flags": "RF_Public", "ElementSize": 8, "PropertyFlags": "InstancedReference", "PropertyClass": { "ObjectName": "Class'PlayerGripComponent'", "ObjectPath": "/Script/IntoTheRadius2" } }, { "Type": "BoolProperty", "Name": "CallFunc_IsValid_ReturnValue", "Flags": "RF_Public", "ElementSize": 1, "FieldSize": 1, "ByteOffset": 0, "ByteMask": 1, "FieldMask": 255, "BoolSize": 1, "bIsNativeBool": true }, { "Type": "StructProperty", "Name": "CallFunc_EjectChamber_ReturnValue", "Flags": "RF_Public", "ElementSize": 12, "Struct": { "ObjectName": "Class'GameplayTag'", "ObjectPath": "/Script/GameplayTags" } }, { "Type": "BoolProperty", "Name": "CallFunc_IsGameplayTagValid_ReturnValue", "Flags": "RF_Public", "ElementSize": 1, "FieldSize": 1, "ByteOffset": 0, "ByteMask": 1, "FieldMask": 255, "BoolSize": 1, "bIsNativeBool": true }, { "Type": "DoubleProperty", "Name": "CallFunc_GetGameTimeInSeconds_ReturnValue", "Flags": "RF_Public", "ElementSize": 8 }, { "Type": "ObjectProperty", "Name": "K2Node_DynamicCast_AsGrip_Motion_Controller_Component", "Flags": "RF_Public", "ElementSize": 8, "PropertyFlags": "InstancedReference", "PropertyClass": { "ObjectName": "Class'GripMotionControllerComponent'", "ObjectPath": "/Script/VRExpansionPlugin" } }, { "Type": "BoolProperty", "Name": "K2Node_DynamicCast_bSuccess_4", "Flags": "RF_Public", "ElementSize": 1, "FieldSize": 1, "ByteOffset": 0, "ByteMask": 1, "FieldMask": 255, "BoolSize": 1, "bIsNativeBool": true }, { "Type": "DoubleProperty", "Name": "CallFunc_GetGameTimeInSeconds_ReturnValue_1", "Flags": "RF_Public", "ElementSize": 8 }, { "Type": "DoubleProperty", "Name": "CallFunc_Subtract_DoubleDouble_ReturnValue", "Flags": "RF_Public", "ElementSize": 8 }, { "Type": "BoolProperty", "Name": "Temp_bool_Has_Been_Initd_Variable", "Flags": "RF_Public", "ElementSize": 1, "FieldSize": 1, "ByteOffset": 0, "ByteMask": 1, "FieldMask": 255, "BoolSize": 1, "bIsNativeBool": true }, { "Type": "BoolProperty", "Name": "CallFunc_GreaterEqual_DoubleDouble_ReturnValue", "Flags": "RF_Public", "ElementSize": 1, "FieldSize": 1, "ByteOffset": 0, "ByteMask": 1, "FieldMask": 255, "BoolSize": 1, "bIsNativeBool": true }, { "Type": "BoolProperty", "Name": "CallFunc_LessEqual_DoubleDouble_ReturnValue", "Flags": "RF_Public", "ElementSize": 1, "FieldSize": 1, "ByteOffset": 0, "ByteMask": 1, "FieldMask": 255, "BoolSize": 1, "bIsNativeBool": true }, { "Type": "BoolProperty", "Name": "CallFunc_GreaterEqual_DoubleDouble_ReturnValue_1", "Flags": "RF_Public", "ElementSize": 1, "FieldSize": 1, "ByteOffset": 0, "ByteMask": 1, "FieldMask": 255, "BoolSize": 1, "bIsNativeBool": true }, { "Type": "BoolProperty", "Name": "CallFunc_BooleanAND_ReturnValue", "Flags": "RF_Public", "ElementSize": 1, "FieldSize": 1, "ByteOffset": 0, "ByteMask": 1, "FieldMask": 255, "BoolSize": 1, "bIsNativeBool": true }, { "Type": "ObjectProperty", "Name": "Temp_object_Variable", "Flags": "RF_Public", "ElementSize": 8, "PropertyFlags": "InstancedReference", "PropertyClass": { "ObjectName": "Class'PlayerGripComponent'", "ObjectPath": "/Script/IntoTheRadius2" } }, { "Type": "ObjectProperty", "Name": "K2Node_DynamicCast_AsBPC_Player_Grip", "Flags": "RF_Public", "ElementSize": 8, "PropertyFlags": "InstancedReference", "PropertyClass": { "ObjectName": "BlueprintGeneratedClass'BPC_PlayerGrip_C'", "ObjectPath": "/Game/ITR2/BPs/Player/BPC_PlayerGrip.0" } }, { "Type": "BoolProperty", "Name": "K2Node_DynamicCast_bSuccess_5", "Flags": "RF_Public", "ElementSize": 1, "FieldSize": 1, "ByteOffset": 0, "ByteMask": 1, "FieldMask": 255, "BoolSize": 1, "bIsNativeBool": true }, { "Type": "DelegateProperty", "Name": "K2Node_CreateDelegate_OutputDelegate_1", "Flags": "RF_Public", "ElementSize": 32, "SignatureFunction": { "ObjectName": "Class'RadiusItemDelegateNoParams__DelegateSignature'", "ObjectPath": "/Script/IntoTheRadius2" } }, { "Type": "BoolProperty", "Name": "Temp_bool_IsClosed_Variable", "Flags": "RF_Public", "ElementSize": 1, "FieldSize": 1, "ByteOffset": 0, "ByteMask": 1, "FieldMask": 255, "BoolSize": 1, "bIsNativeBool": true }, { "Type": "ObjectProperty", "Name": "K2Node_Event_ReleasingController", "Flags": "RF_Public", "ElementSize": 8, "PropertyFlags": "InstancedReference", "PropertyClass": { "ObjectName": "Class'GripMotionControllerComponent'", "ObjectPath": "/Script/VRExpansionPlugin" } }, { "Type": "StructProperty", "Name": "K2Node_Event_GripInformation", "Flags": "RF_Public", "ElementSize": 752, "PropertyFlags": "ConstParm | ContainsInstancedReference", "Struct": { "ObjectName": "Class'BPActorGripInformation'", "ObjectPath": "/Script/VRExpansionPlugin" } }, { "Type": "BoolProperty", "Name": "K2Node_Event_bWasSocketed", "Flags": "RF_Public", "ElementSize": 1, "FieldSize": 1, "ByteOffset": 0, "ByteMask": 1, "FieldMask": 255, "BoolSize": 1, "bIsNativeBool": true } ], "FunctionFlags": "FUNC_Final | FUNC_UbergraphFunction | FUNC_HasDefaults" }, { "Type": "Function", "Name": "OnGrip", "Outer": "BPA_BreachLoader_C", "Class": "UScriptClass'Function'", "Super": { "ObjectName": "Function'BPA_RadiusFirearmBase_C:OnGrip'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.30" }, "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted", "ChildProperties": [ { "Type": "ObjectProperty", "Name": "GrippingController", "Flags": "RF_Public", "ElementSize": 8, "PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm | InstancedReference", "PropertyClass": { "ObjectName": "Class'GripMotionControllerComponent'", "ObjectPath": "/Script/VRExpansionPlugin" } }, { "Type": "StructProperty", "Name": "GripInformation", "Flags": "RF_Public", "ElementSize": 752, "PropertyFlags": "ConstParm | BlueprintVisible | BlueprintReadOnly | Parm | OutParm | ReferenceParm | ContainsInstancedReference", "Struct": { "ObjectName": "Class'BPActorGripInformation'", "ObjectPath": "/Script/VRExpansionPlugin" } } ], "FunctionFlags": "FUNC_Event | FUNC_Public | FUNC_HasOutParms | FUNC_BlueprintEvent" }, { "Type": "Function", "Name": "OnGripRelease", "Outer": "BPA_BreachLoader_C", "Class": "UScriptClass'Function'", "Super": { "ObjectName": "Function'BPA_RadiusFirearmBase_C:OnGripRelease'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.31" }, "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted", "ChildProperties": [ { "Type": "ObjectProperty", "Name": "ReleasingController", "Flags": "RF_Public", "ElementSize": 8, "PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm | InstancedReference", "PropertyClass": { "ObjectName": "Class'GripMotionControllerComponent'", "ObjectPath": "/Script/VRExpansionPlugin" } }, { "Type": "StructProperty", "Name": "GripInformation", "Flags": "RF_Public", "ElementSize": 752, "PropertyFlags": "ConstParm | BlueprintVisible | BlueprintReadOnly | Parm | OutParm | ReferenceParm | ContainsInstancedReference", "Struct": { "ObjectName": "Class'BPActorGripInformation'", "ObjectPath": "/Script/VRExpansionPlugin" } }, { "Type": "BoolProperty", "Name": "bWasSocketed", "Flags": "RF_Public", "ElementSize": 1, "PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm", "FieldSize": 1, "ByteOffset": 0, "ByteMask": 1, "FieldMask": 255, "BoolSize": 1, "bIsNativeBool": true } ], "FunctionFlags": "FUNC_Event | FUNC_Public | FUNC_HasOutParms | FUNC_BlueprintEvent" }, { "Type": "Function", "Name": "OpenToggle", "Outer": "BPA_BreachLoader_C", "Class": "UScriptClass'Function'", "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted", "FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent" }, { "Type": "Function", "Name": "ReceiveBeginPlay", "Outer": "BPA_BreachLoader_C", "Class": "UScriptClass'Function'", "Super": { "ObjectName": "Function'BPA_RadiusFirearmBase_C:ReceiveBeginPlay'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.41" }, "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted", "FunctionFlags": "FUNC_Event | FUNC_Protected | FUNC_BlueprintEvent" }, { "Type": "Function", "Name": "ResetBreachFullyOpenedGate", "Outer": "BPA_BreachLoader_C", "Class": "UScriptClass'Function'", "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted", "FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent" }, { "Type": "Function", "Name": "TestClose", "Outer": "BPA_BreachLoader_C", "Class": "UScriptClass'Function'", "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted", "FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent" }, { "Type": "Function", "Name": "testOpen", "Outer": "BPA_BreachLoader_C", "Class": "UScriptClass'Function'", "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted", "FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent" }, { "Type": "Function", "Name": "TickGrip", "Outer": "BPA_BreachLoader_C", "Class": "UScriptClass'Function'", "Super": { "ObjectName": "Function'BPA_RadiusFirearmBase_C:TickGrip'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.52" }, "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted", "ChildProperties": [ { "Type": "ObjectProperty", "Name": "GrippingController", "Flags": "RF_Public", "ElementSize": 8, "PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm | InstancedReference", "PropertyClass": { "ObjectName": "Class'GripMotionControllerComponent'", "ObjectPath": "/Script/VRExpansionPlugin" } }, { "Type": "StructProperty", "Name": "GripInformation", "Flags": "RF_Public", "ElementSize": 752, "PropertyFlags": "ConstParm | BlueprintVisible | BlueprintReadOnly | Parm | OutParm | ReferenceParm | ContainsInstancedReference", "Struct": { "ObjectName": "Class'BPActorGripInformation'", "ObjectPath": "/Script/VRExpansionPlugin" } }, { "Type": "FloatProperty", "Name": "DeltaTime", "Flags": "RF_Public", "ElementSize": 4, "PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm" } ], "FunctionFlags": "FUNC_Event | FUNC_Public | FUNC_HasOutParms | FUNC_BlueprintEvent" }, { "Type": "Function", "Name": "UserConstructionScript", "Outer": "BPA_BreachLoader_C", "Class": "UScriptClass'Function'", "Super": { "ObjectName": "Function'BPA_RadiusFirearmBase_C:UserConstructionScript'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.55" }, "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted", "ChildProperties": [ { "Type": "BoolProperty", "Name": "CallFunc_K2_AttachToComponent_ReturnValue", "Flags": "RF_Public", "ElementSize": 1, "FieldSize": 1, "ByteOffset": 0, "ByteMask": 1, "FieldMask": 255, "BoolSize": 1, "bIsNativeBool": true }, { "Type": "BoolProperty", "Name": "CallFunc_K2_AttachToComponent_ReturnValue_1", "Flags": "RF_Public", "ElementSize": 1, "FieldSize": 1, "ByteOffset": 0, "ByteMask": 1, "FieldMask": 255, "BoolSize": 1, "bIsNativeBool": true }, { "Type": "BoolProperty", "Name": "CallFunc_K2_AttachToComponent_ReturnValue_2", "Flags": "RF_Public", "ElementSize": 1, "FieldSize": 1, "ByteOffset": 0, "ByteMask": 1, "FieldMask": 255, "BoolSize": 1, "bIsNativeBool": true } ], "FunctionFlags": "FUNC_Event | FUNC_Public | FUNC_BlueprintCallable | FUNC_BlueprintEvent" }, { "Type": "GS_GunTools", "Name": "GS_GunTools_0", "Outer": "Default__BPA_BreachLoader_C", "Class": "UScriptClass'GS_GunTools'", "Template": { "ObjectName": "GS_GunTools'Default__BPA_RadiusFirearmBase_C:GS_GunTools_0'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.56" }, "Flags": "RF_Public | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted" }, { "Type": "InheritableComponentHandler", "Name": "InheritableComponentHandler", "Outer": "BPA_BreachLoader_C", "Class": "UScriptClass'InheritableComponentHandler'", "Flags": "RF_WasLoaded | RF_LoadCompleted", "Properties": { "Records": [ { "ComponentClass": { "ObjectName": "Class'AudioComponent'", "ObjectPath": "/Script/Engine" }, "ComponentTemplate": { "ObjectName": "AudioComponent'BPA_BreachLoader_C:Audio_Shooting_GEN_VARIABLE'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.0" }, "ComponentKey": { "OwnerClass": { "ObjectName": "BlueprintGeneratedClass'BPA_RadiusFirearmBase_C'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.2" }, "SCSVariableName": "Audio_Shooting", "AssociatedGuid": "01E46906-446FEAF3-6D3CBD9C-5BA167EF" }, "CookedComponentInstancingData": { "ChangedPropertyList": [], "bHasValidCookedData": false } }, { "ComponentClass": { "ObjectName": "BlueprintGeneratedClass'BPC_RadiusBulletInternal_C'", "ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_RadiusBulletInternal.0" }, "ComponentTemplate": { "ObjectName": "BPC_RadiusBulletInternal_C'BPA_BreachLoader_C:BPC_RadiusBulletInternal_GEN_VARIABLE'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.4" }, "ComponentKey": { "OwnerClass": { "ObjectName": "BlueprintGeneratedClass'BPA_RadiusFirearmBase_C'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.2" }, "SCSVariableName": "BPC_RadiusBulletInternal", "AssociatedGuid": "6FF98DDB-4CEB2175-259A74B3-5D18079A" }, "CookedComponentInstancingData": { "ChangedPropertyList": [], "bHasValidCookedData": false } } ] } }, { "Type": "RadiusDataComponent", "Name": "Data Component", "Outer": "Default__BPA_BreachLoader_C", "Class": "UScriptClass'RadiusDataComponent'", "Template": { "ObjectName": "RadiusDataComponent'Default__BPA_RadiusFirearmBase_C:Data Component'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.59" }, "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted" }, { "Type": "RadiusFirearmComponent", "Name": "Firearm Component", "Outer": "Default__BPA_BreachLoader_C", "Class": "UScriptClass'RadiusFirearmComponent'", "Template": { "ObjectName": "RadiusFirearmComponent'Default__BPA_RadiusFirearmBase_C:Firearm Component'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.60" }, "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted", "Properties": { "GameplayTags": [ "Item.Component.Firearm" ], "bCanLoadToChamber": true, "EjectForceMultipliers": { "Z": { "Min": -350.0, "Max": -250.0 } }, "BoxExtent": { "X": 1.575226, "Y": 1.742292, "Z": 2.419298 }, "AttachParent": { "ObjectName": "SkeletalMeshComponent'Default__BPA_BreachLoader_C:Weapon Mesh'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.31" }, "bReplicates": false } }, { "Type": "RadiusMuzzleComponent", "Name": "Muzzle Component", "Outer": "Default__BPA_BreachLoader_C", "Class": "UScriptClass'RadiusMuzzleComponent'", "Template": { "ObjectName": "RadiusMuzzleComponent'Default__BPA_RadiusFirearmBase_C:Muzzle Component'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.61" }, "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted", "Properties": { "AttachParent": { "ObjectName": "SkeletalMeshComponent'Default__BPA_BreachLoader_C:Weapon Mesh'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.31" }, "RelativeLocation": { "X": 84.29341, "Y": -2.842171E-14, "Z": 4.7738237 }, "bReplicates": false } }, { "Type": "SceneComponent", "Name": "DefaultSceneRoot_GEN_VARIABLE", "Outer": "BPA_BreachLoader_C", "Class": "UScriptClass'SceneComponent'", "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted" }, { "Type": "SCS_Node", "Name": "SCS_Node_0", "Outer": "SimpleConstructionScript_0", "Class": "UScriptClass'SCS_Node'", "Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "ComponentClass": { "ObjectName": "Class'SceneComponent'", "ObjectPath": "/Script/Engine" }, "ComponentTemplate": { "ObjectName": "SceneComponent'BPA_BreachLoader_C:DefaultSceneRoot_GEN_VARIABLE'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.24" }, "VariableGuid": "FDD50635-46393D4F-4DCFBAB9-CDEF4F7E", "InternalVariableName": "DefaultSceneRoot" } }, { "Type": "SCS_Node", "Name": "SCS_Node_1", "Outer": "SimpleConstructionScript_0", "Class": "UScriptClass'SCS_Node'", "Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "ComponentClass": { "ObjectName": "Class'StaticMeshComponent'", "ObjectPath": "/Script/Engine" }, "ComponentTemplate": { "ObjectName": "StaticMeshComponent'BPA_BreachLoader_C:Barrel_GEN_VARIABLE'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.32" }, "AttachToName": "Barrel", "ParentComponentOrVariableName": "Weapon Mesh", "bIsParentComponentNative": true, "ChildNodes": [ { "ObjectName": "SCS_Node'BPA_BreachLoader_C:SimpleConstructionScript_0.SCS_Node_2'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.27" } ], "VariableGuid": "20F16751-4A0B7307-9523199F-3ACD4214", "InternalVariableName": "Barrel" } }, { "Type": "SCS_Node", "Name": "SCS_Node_2", "Outer": "SimpleConstructionScript_0", "Class": "UScriptClass'SCS_Node'", "Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "ComponentClass": { "ObjectName": "Class'StaticMeshComponent'", "ObjectPath": "/Script/Engine" }, "ComponentTemplate": { "ObjectName": "StaticMeshComponent'BPA_BreachLoader_C:WP_IZh_Parts_WP_IZh_Handguard_Classic_GEN_VARIABLE'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.33" }, "VariableGuid": "44106A23-4B2855A3-67938B80-15F3A602", "InternalVariableName": "WP_IZh_Parts_WP_IZh_Handguard_Classic" } }, { "Type": "SCS_Node", "Name": "SCS_Node_3", "Outer": "SimpleConstructionScript_0", "Class": "UScriptClass'SCS_Node'", "Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "ComponentClass": { "ObjectName": "Class'StaticMeshComponent'", "ObjectPath": "/Script/Engine" }, "ComponentTemplate": { "ObjectName": "StaticMeshComponent'BPA_BreachLoader_C:WP_IZh_Parts_WP_IZh_Stock_Classic_GEN_VARIABLE'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.34" }, "AttachToName": "Stock", "ParentComponentOrVariableName": "Weapon Mesh", "bIsParentComponentNative": true, "VariableGuid": "AB0D2999-499E2B3A-AB698486-E46195CC", "InternalVariableName": "WP_IZh_Parts_WP_IZh_Stock_Classic" } }, { "Type": "SCS_Node", "Name": "SCS_Node_4", "Outer": "SimpleConstructionScript_0", "Class": "UScriptClass'SCS_Node'", "Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "ComponentClass": { "ObjectName": "BlueprintGeneratedClass'BPC_RadiusBulletInternal_C'", "ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_RadiusBulletInternal.0" }, "ComponentTemplate": { "ObjectName": "BPC_RadiusBulletInternal_C'BPA_BreachLoader_C:BPC_RadiusBulletInternal1_GEN_VARIABLE'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.3" }, "ParentComponentOrVariableName": "Weapon Mesh", "bIsParentComponentNative": true, "VariableGuid": "2C3718CD-40BDAD13-ACDCF681-CCE397A4", "InternalVariableName": "BPC_RadiusBulletInternal1" } }, { "Type": "SimpleConstructionScript", "Name": "SimpleConstructionScript_0", "Outer": "BPA_BreachLoader_C", "Class": "UScriptClass'SimpleConstructionScript'", "Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "RootNodes": [ { "ObjectName": "SCS_Node'BPA_BreachLoader_C:SimpleConstructionScript_0.SCS_Node_1'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.26" }, { "ObjectName": "SCS_Node'BPA_BreachLoader_C:SimpleConstructionScript_0.SCS_Node_3'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.28" }, { "ObjectName": "SCS_Node'BPA_BreachLoader_C:SimpleConstructionScript_0.SCS_Node_4'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.29" } ], "AllNodes": [ { "ObjectName": "SCS_Node'BPA_BreachLoader_C:SimpleConstructionScript_0.SCS_Node_1'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.26" }, { "ObjectName": "SCS_Node'BPA_BreachLoader_C:SimpleConstructionScript_0.SCS_Node_3'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.28" }, { "ObjectName": "SCS_Node'BPA_BreachLoader_C:SimpleConstructionScript_0.SCS_Node_2'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.27" }, { "ObjectName": "SCS_Node'BPA_BreachLoader_C:SimpleConstructionScript_0.SCS_Node_4'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.29" } ], "DefaultSceneRootNode": { "ObjectName": "SCS_Node'BPA_BreachLoader_C:SimpleConstructionScript_0.SCS_Node_0'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_BreachLoader.25" } } }, { "Type": "SkeletalMeshComponent", "Name": "Weapon Mesh", "Outer": "Default__BPA_BreachLoader_C", "Class": "UScriptClass'SkeletalMeshComponent'", "Template": { "ObjectName": "SkeletalMeshComponent'Default__BPA_RadiusFirearmBase_C:Weapon Mesh'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.76" }, "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted", "Properties": { "AnimClass": { "ObjectName": "AnimBlueprintGeneratedClass'ABP_Iz27_C'", "ObjectPath": "/Game/ITR2/Art/Items/Weapons/BASE/ABP_Iz27.1" }, "SkeletalMesh": { "ObjectName": "SkeletalMesh'WP_IZh_AnimPose_Idle'", "ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/IZh27/WP_IZh_AnimPose_Idle.1" }, "SkinnedAsset": { "ObjectName": "SkeletalMesh'WP_IZh_AnimPose_Idle'", "ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/IZh27/WP_IZh_AnimPose_Idle.1" } } }, { "Type": "StaticMeshComponent", "Name": "Barrel_GEN_VARIABLE", "Outer": "BPA_BreachLoader_C", "Class": "UScriptClass'StaticMeshComponent'", "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted", "Properties": { "StaticMesh": { "ObjectName": "StaticMesh'WP_IZh_Parts_WP_IZh_Barrel_Long'", "ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/IZh27/Parts/WP_IZh_Parts_WP_IZh_Barrel_Long.2" } } }, { "Type": "StaticMeshComponent", "Name": "WP_IZh_Parts_WP_IZh_Handguard_Classic_GEN_VARIABLE", "Outer": "BPA_BreachLoader_C", "Class": "UScriptClass'StaticMeshComponent'", "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted", "Properties": { "StaticMesh": { "ObjectName": "StaticMesh'WP_IZh_Parts_WP_IZh_Handguard_Classic'", "ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/IZh27/Parts/WP_IZh_Parts_WP_IZh_Handguard_Classic.2" }, "BodyInstance": { "ObjectType": "ECollisionChannel::ECC_WorldStatic", "CollisionEnabled": "ECollisionEnabled::NoCollision", "CollisionProfileName": "NoCollision", "CollisionResponses": { "ResponseArray": [ { "Channel": "WorldStatic", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "WorldDynamic", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "Pawn", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "Visibility", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "Camera", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "PhysicsBody", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "Vehicle", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "Destructible", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "EngineTraceChannel2", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "EngineTraceChannel3", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "EngineTraceChannel4", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "EngineTraceChannel5", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "EngineTraceChannel6", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "Trigger", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "RadiusItem", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "GameTraceChannel12", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "GameTraceChannel13", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "GameTraceChannel14", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "GameTraceChannel15", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "GameTraceChannel16", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "GameTraceChannel17", "Response": "ECollisionResponse::ECR_Ignore" }, { "Channel": "GameTraceChannel18", "Response": "ECollisionResponse::ECR_Ignore" } ] } }, "RelativeLocation": { "X": 1.6673584, "Y": -1.1920929E-07, "Z": -0.8662665 } } }, { "Type": "StaticMeshComponent", "Name": "WP_IZh_Parts_WP_IZh_Stock_Classic_GEN_VARIABLE", "Outer": "BPA_BreachLoader_C", "Class": "UScriptClass'StaticMeshComponent'", "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted", "Properties": { "StaticMesh": { "ObjectName": "StaticMesh'WP_IZh_Parts_WP_IZh_Stock_Classic'", "ObjectPath": "/Game/ITR2/Art/Items/Weapons/Rifles/IZh27/Parts/WP_IZh_Parts_WP_IZh_Stock_Classic.2" } } }, { "Type": "SyncTransformComponent", "Name": "SyncTransformComponent", "Outer": "Default__BPA_BreachLoader_C", "Class": "UScriptClass'SyncTransformComponent'", "Template": { "ObjectName": "SyncTransformComponent'Default__BPA_RadiusFirearmBase_C:SyncTransformComponent'", "ObjectPath": "/Game/ITR2/BPs/Items/Firearms/BPA_RadiusFirearmBase.77" }, "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted" } ]