blueprints/Wavebreakers/[Loki]/[Loki] Frame Lite/bp.sbc
2025-06-21 13:07:49 -07:00

16496 lines
903 KiB
XML

<?xml version="1.0"?>
<Definitions xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<ShipBlueprints>
<ShipBlueprint xsi:type="MyObjectBuilder_ShipBlueprintDefinition">
<Id Type="MyObjectBuilder_ShipBlueprintDefinition" Subtype="[Base] Loki Light Wavebreaker"/>
<DisplayName>Mekrath [597TH ADR]</DisplayName>
<DLC>Warfare2</DLC>
<DLC>DecorativeBlocks</DLC>
<DLC>HeavyIndustry</DLC>
<DLC>Automatons</DLC>
<DLC>DecorativeBlocks3</DLC>
<CubeGrids>
<CubeGrid>
<SubtypeName/>
<EntityId>89093796340364584</EntityId>
<PersistentFlags>CastShadows InScene</PersistentFlags>
<Name>89093796340364584</Name>
<PositionAndOrientation>
<Position x="0" y="0" z="0"/>
<Forward x="-0.389886677" y="-0.357207537" z="0.8487585"/>
<Up x="0.860915661" y="-0.468512237" z="0.198293686"/>
<Orientation>
<X>0.8130333</X>
<Y>0.5131824</Y>
<Z>0.270615935</Z>
<W>-0.0488645062</W>
</Orientation>
</PositionAndOrientation>
<LocalPositionAndOrientation xsi:nil="true"/>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyModStorageComponent</TypeId>
<Component xsi:type="MyObjectBuilder_ModStorageComponent">
<Storage>
<dictionary>
<item>
<Key>a8807ad4-524d-441a-a89a-0671fbfb1dd3</Key>
<Value>0</Value>
</item>
<item>
<Key>f5bad034-f449-4a0a-a1a5-190783244f3d</Key>
<Value>System.Collections.Generic.List`1[System.Single]</Value>
</item>
</dictionary>
</Storage>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<GridSizeEnum>Small</GridSizeEnum>
<CubeBlocks>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Projector">
<SubtypeName>SmallProjector</SubtypeName>
<EntityId>121457992270856834</EntityId>
<Min x="-7" y="9" z="2"/>
<BlockOrientation Forward="Forward" Up="Left"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855932</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Repair Projector</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>false</Enabled>
<ProjectedGrids>
<MyObjectBuilder_CubeGrid>
<SubtypeName/>
<EntityId>126837196407022390</EntityId>
<PersistentFlags>CastShadows InScene</PersistentFlags>
<Name>126837196407022390</Name>
<PositionAndOrientation>
<Position x="0" y="0" z="0"/>
<Forward x="-0" y="-0" z="-1"/>
<Up x="0" y="1" z="0"/>
<Orientation>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<W>1</W>
</Orientation>
</PositionAndOrientation>
<LocalPositionAndOrientation xsi:nil="true"/>
<GridSizeEnum>Small</GridSizeEnum>
<CubeBlocks>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Projector">
<SubtypeName>SmallProjector</SubtypeName>
<EntityId>140394406360375297</EntityId>
<Name>140394406360375297</Name>
<Min x="-7" y="9" z="2"/>
<BlockOrientation Forward="Forward" Up="Left"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<ComponentContainer>
<SubtypeName/>
<Components>
<ComponentData>
<TypeId>MyModStorageComponent</TypeId>
<Component xsi:type="MyObjectBuilder_ModStorageComponent">
<SubtypeName/>
<Storage>
<dictionary>
<item>
<Key>1c45e98f-30a7-41bf-a15b-ecc475302bfe</Key>
<Value>100705834780916285</Value>
</item>
</dictionary>
</Storage>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Repair Projector</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<ProjectionOffset>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
</ProjectionOffset>
<ProjectionRotation>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
</ProjectionRotation>
<KeepProjection>false</KeepProjection>
<ShowOnlyBuildable>false</ShowOnlyBuildable>
<InstantBuildingEnabled>false</InstantBuildingEnabled>
<MaxNumberOfProjections>5</MaxNumberOfProjections>
<MaxNumberOfBlocks>200</MaxNumberOfBlocks>
<ProjectionsRemaining>0</ProjectionsRemaining>
<GetOwnershipFromProjector>false</GetOwnershipFromProjector>
<Scale>1</Scale>
<MarkUnfinishedBlocks>false</MarkUnfinishedBlocks>
<MarkMissingBlocks>false</MarkMissingBlocks>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
<SubtypeName>ConnectorMedium</SubtypeName>
<EntityId>75150818524835387</EntityId>
<Name>75150818524835387</Name>
<Min x="-7" y="8" z="-1"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<DeformationRatio>0.5</DeformationRatio>
<ComponentContainer>
<SubtypeName/>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<SubtypeName/>
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>40</FramesFromLastTrigger>
<TimerTickInFrames>80</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Connector Front Tool</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<MasterToSlaveTransform xsi:nil="true"/>
<MasterToSlaveGrid xsi:nil="true"/>
<IsMaster>true</IsMaster>
<TradingEnabled>false</TradingEnabled>
<AutoUnlockTime>0</AutoUnlockTime>
<TimeOfConnection>0</TimeOfConnection>
<IsParkingEnabled>false</IsParkingEnabled>
<IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
<IsApproaching>false</IsApproaching>
<IsConnecting>false</IsConnecting>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="9" z="2"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>OxygenTankSmall</SubtypeName>
<EntityId>133435567440503219</EntityId>
<Name>133435567440503219</Name>
<Min x="-7" y="10" z="2"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<CustomName>[Loki] Oxygen Tank</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>113954954758608604</EntityId>
<Name>113954954758608604</Name>
<Min x="-8" y="9" z="2"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-7" y="8" z="2"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>127857772471550003</EntityId>
<Name>127857772471550003</Name>
<Min x="-4" y="8" z="-1"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<CustomName>[Loki] Small Hydrogen Tank 4</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>4</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallShipConveyorHub</SubtypeName>
<EntityId>107027289556464847</EntityId>
<Name>107027289556464847</Name>
<Min x="-7" y="10" z="-1"/>
<BlockOrientation Forward="Down" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="9" z="-2"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>80419290332818584</EntityId>
<Name>80419290332818584</Name>
<Min x="-8" y="8" z="-1"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<CustomName>[Loki] Small Hydrogen Tank</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-7" y="9" z="-2"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-5" y="9" z="-2"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="9" z="3"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>129896297802106629</EntityId>
<Name>129896297802106629</Name>
<Min x="-5" y="9" z="2"/>
<BlockOrientation Forward="Down" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>[Loki] Gyroscope</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-6" y="8" z="2"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Cockpit">
<SubtypeName>SmallBlockCockpitIndustrial</SubtypeName>
<EntityId>126546146624484634</EntityId>
<Name>126546146624484634</Name>
<Min x="-7" y="8" z="5"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<ComponentContainer>
<SubtypeName/>
<Components>
<ComponentData>
<TypeId>MyMultiTextPanelComponent</TypeId>
<Component xsi:type="MyObjectBuilder_MultiTextPanelComponent">
<SubtypeName/>
<TextPanelsContents>
<MySerializedTextPanelData>
<ChangeInterval>0</ChangeInterval>
<Font Type="MyObjectBuilder_FontDefinition" Subtype="Debug"/>
<FontSize>1</FontSize>
<ShowText>NONE</ShowText>
<FontColor>
<PackedValue>4294967295</PackedValue>
<X>255</X>
<Y>255</Y>
<Z>255</Z>
<R>255</R>
<G>255</G>
<B>255</B>
<A>255</A>
</FontColor>
<BackgroundColor>
<PackedValue>4278190080</PackedValue>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R>0</R>
<G>0</G>
<B>0</B>
<A>255</A>
</BackgroundColor>
<CurrentShownTexture>0</CurrentShownTexture>
<ContentType>SCRIPT</ContentType>
<SelectedScript>TSS_EnergyHydrogen</SelectedScript>
<TextPadding>2</TextPadding>
<CustomizeScripts>true</CustomizeScripts>
<ScriptBackgroundColor>
<PackedValue>4278190080</PackedValue>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R>0</R>
<G>0</G>
<B>0</B>
<A>255</A>
</ScriptBackgroundColor>
<ScriptForegroundColor>
<PackedValue>4278223615</PackedValue>
<X>255</X>
<Y>130</Y>
<Z>0</Z>
<R>255</R>
<G>130</G>
<B>0</B>
<A>255</A>
</ScriptForegroundColor>
<Sprites>
<Length>0</Length>
</Sprites>
</MySerializedTextPanelData>
<MySerializedTextPanelData>
<ChangeInterval>0</ChangeInterval>
<Font Type="MyObjectBuilder_FontDefinition" Subtype="Debug"/>
<FontSize>1</FontSize>
<ShowText>NONE</ShowText>
<FontColor>
<PackedValue>4294967295</PackedValue>
<X>255</X>
<Y>255</Y>
<Z>255</Z>
<R>255</R>
<G>255</G>
<B>255</B>
<A>255</A>
</FontColor>
<BackgroundColor>
<PackedValue>4278190080</PackedValue>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R>0</R>
<G>0</G>
<B>0</B>
<A>255</A>
</BackgroundColor>
<CurrentShownTexture>0</CurrentShownTexture>
<ContentType>SCRIPT</ContentType>
<SelectedScript>TSS_Velocity</SelectedScript>
<TextPadding>2</TextPadding>
<CustomizeScripts>true</CustomizeScripts>
<ScriptBackgroundColor>
<PackedValue>4278190080</PackedValue>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R>0</R>
<G>0</G>
<B>0</B>
<A>255</A>
</ScriptBackgroundColor>
<ScriptForegroundColor>
<PackedValue>4278223615</PackedValue>
<X>255</X>
<Y>130</Y>
<Z>0</Z>
<R>255</R>
<G>130</G>
<B>0</B>
<A>255</A>
</ScriptForegroundColor>
<Sprites>
<Length>0</Length>
</Sprites>
</MySerializedTextPanelData>
<MySerializedTextPanelData>
<ChangeInterval>0</ChangeInterval>
<Font Type="MyObjectBuilder_FontDefinition" Subtype="Debug"/>
<FontSize>1</FontSize>
<ShowText>NONE</ShowText>
<FontColor>
<PackedValue>4294967295</PackedValue>
<X>255</X>
<Y>255</Y>
<Z>255</Z>
<R>255</R>
<G>255</G>
<B>255</B>
<A>255</A>
</FontColor>
<BackgroundColor>
<PackedValue>4278190080</PackedValue>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R>0</R>
<G>0</G>
<B>0</B>
<A>255</A>
</BackgroundColor>
<CurrentShownTexture>0</CurrentShownTexture>
<ContentType>SCRIPT</ContentType>
<SelectedScript>TSS_Gravity</SelectedScript>
<TextPadding>2</TextPadding>
<CustomizeScripts>true</CustomizeScripts>
<ScriptBackgroundColor>
<PackedValue>4278190080</PackedValue>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R>0</R>
<G>0</G>
<B>0</B>
<A>255</A>
</ScriptBackgroundColor>
<ScriptForegroundColor>
<PackedValue>4278223615</PackedValue>
<X>255</X>
<Y>130</Y>
<Z>0</Z>
<R>255</R>
<G>130</G>
<B>0</B>
<A>255</A>
</ScriptForegroundColor>
<Sprites>
<Length>0</Length>
</Sprites>
</MySerializedTextPanelData>
<MySerializedTextPanelData>
<ChangeInterval>0</ChangeInterval>
<Font Type="MyObjectBuilder_FontDefinition" Subtype="Debug"/>
<FontSize>1</FontSize>
<ShowText>NONE</ShowText>
<FontColor>
<PackedValue>4294967295</PackedValue>
<X>255</X>
<Y>255</Y>
<Z>255</Z>
<R>255</R>
<G>255</G>
<B>255</B>
<A>255</A>
</FontColor>
<BackgroundColor>
<PackedValue>4278190080</PackedValue>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R>0</R>
<G>0</G>
<B>0</B>
<A>255</A>
</BackgroundColor>
<CurrentShownTexture>0</CurrentShownTexture>
<ContentType>SCRIPT</ContentType>
<SelectedScript>TSS_ArtificialHorizon</SelectedScript>
<TextPadding>2</TextPadding>
<CustomizeScripts>true</CustomizeScripts>
<ScriptBackgroundColor>
<PackedValue>4278190080</PackedValue>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R>0</R>
<G>0</G>
<B>0</B>
<A>255</A>
</ScriptBackgroundColor>
<ScriptForegroundColor>
<PackedValue>4278223615</PackedValue>
<X>255</X>
<Y>130</Y>
<Z>0</Z>
<R>255</R>
<G>130</G>
<B>0</B>
<A>255</A>
</ScriptForegroundColor>
<Sprites>
<Length>0</Length>
</Sprites>
</MySerializedTextPanelData>
<MySerializedTextPanelData>
<ChangeInterval>0</ChangeInterval>
<Font Type="MyObjectBuilder_FontDefinition" Subtype="Debug"/>
<FontSize>1</FontSize>
<ShowText>NONE</ShowText>
<FontColor>
<PackedValue>4294967295</PackedValue>
<X>255</X>
<Y>255</Y>
<Z>255</Z>
<R>255</R>
<G>255</G>
<B>255</B>
<A>255</A>
</FontColor>
<BackgroundColor>
<PackedValue>4278190080</PackedValue>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R>0</R>
<G>0</G>
<B>0</B>
<A>255</A>
</BackgroundColor>
<CurrentShownTexture>0</CurrentShownTexture>
<SelectedScript/>
<TextPadding>2</TextPadding>
<ScriptBackgroundColor>
<PackedValue>4288108544</PackedValue>
<X>0</X>
<Y>88</Y>
<Z>151</Z>
<R>0</R>
<G>88</G>
<B>151</B>
<A>255</A>
</ScriptBackgroundColor>
<ScriptForegroundColor>
<PackedValue>4294962611</PackedValue>
<X>179</X>
<Y>237</Y>
<Z>255</Z>
<R>179</R>
<G>237</G>
<B>255</B>
<A>255</A>
</ScriptForegroundColor>
<Sprites>
<Length>0</Length>
</Sprites>
</MySerializedTextPanelData>
</TextPanelsContents>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Industrial Cockpit</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<UseSingleWeaponMode>false</UseSingleWeaponMode>
<Toolbar>
<SubtypeName/>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true"/>
<Slots>
<Slot>
<Index>0</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<SubtypeName/>
<Action>Recharge</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>126546146624484634</BlockEntityId>
<GroupName>[Loki] Batteries</GroupName>
</Data>
</Slot>
<Slot>
<Index>1</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<SubtypeName/>
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>126546146624484634</BlockEntityId>
<GroupName>[Loki] Hydrogen Engines</GroupName>
</Data>
</Slot>
<Slot>
<Index>2</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<SubtypeName/>
<Action>Stockpile</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>126546146624484634</BlockEntityId>
<GroupName>[Loki] Hydrogen Tanks Small</GroupName>
</Data>
</Slot>
<Slot>
<Index>3</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<SubtypeName/>
<Action>OnOff</Action>
<BlockEntityId>128109347082270426</BlockEntityId>
</Data>
</Slot>
<Slot>
<Index>4</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<SubtypeName/>
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>126546146624484634</BlockEntityId>
<GroupName>[Loki] Spotlights</GroupName>
</Data>
</Slot>
<Slot>
<Index>5</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<SubtypeName/>
<Action>OnOff</Action>
<BlockEntityId>140394406360375297</BlockEntityId>
</Data>
</Slot>
<Slot>
<Index>6</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<SubtypeName/>
<Action>OnOff</Action>
<BlockEntityId>116937975071150042</BlockEntityId>
</Data>
</Slot>
<Slot>
<Index>7</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<SubtypeName/>
<Action>Stockpile</Action>
<BlockEntityId>133435567440503219</BlockEntityId>
</Data>
</Slot>
<Slot>
<Index>8</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<SubtypeName/>
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>126546146624484634</BlockEntityId>
<GroupName>[Loki] Ion Thrusters</GroupName>
</Data>
</Slot>
<Slot>
<Index>9</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<SubtypeName/>
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>126546146624484634</BlockEntityId>
<GroupName>[Loki] Merge Blocks Cargo Unit Left</GroupName>
</Data>
</Slot>
<Slot>
<Index>10</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<SubtypeName/>
<Action>SwitchLock</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>126546146624484634</BlockEntityId>
<GroupName>[Loki] Connectors Cargo Unit Left</GroupName>
</Data>
</Slot>
<Slot>
<Index>11</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<SubtypeName/>
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>126546146624484634</BlockEntityId>
<GroupName>[Loki] Merge Blocks Cargo Unit Right</GroupName>
</Data>
</Slot>
<Slot>
<Index>12</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<SubtypeName/>
<Action>SwitchLock</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>126546146624484634</BlockEntityId>
<GroupName>[Loki] Connectors Cargo Unit Right</GroupName>
</Data>
</Slot>
<Slot>
<Index>13</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<SubtypeName/>
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>126546146624484634</BlockEntityId>
<GroupName>[Loki] Merge Blocks Power Unit</GroupName>
</Data>
</Slot>
<Slot>
<Index>14</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<SubtypeName/>
<Action>SwitchLock</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>126546146624484634</BlockEntityId>
<GroupName>[Loki] Connector Power Unit</GroupName>
</Data>
</Slot>
<Slot>
<Index>17</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<SubtypeName/>
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>126546146624484634</BlockEntityId>
<GroupName>[Loki] Merge Blocks Spine</GroupName>
</Data>
</Slot>
<Slot>
<Index>18</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<SubtypeName/>
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>126546146624484634</BlockEntityId>
<GroupName>[Loki] Merge Blocks Front Tool</GroupName>
</Data>
</Slot>
<Slot>
<Index>19</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<SubtypeName/>
<Action>SwitchLock</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>126546146624484634</BlockEntityId>
<GroupName>[Loki] Connector Front Tool</GroupName>
</Data>
</Slot>
<Slot>
<Index>20</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<SubtypeName/>
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>126546146624484634</BlockEntityId>
<GroupName>[Loki] Merge Blocks Thruster Unit Left</GroupName>
</Data>
</Slot>
<Slot>
<Index>21</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<SubtypeName/>
<Action>SwitchLock</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>126546146624484634</BlockEntityId>
<GroupName>[Loki] Connector Thruster Unit Left</GroupName>
</Data>
</Slot>
<Slot>
<Index>22</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<SubtypeName/>
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>126546146624484634</BlockEntityId>
<GroupName>[Loki] Merge Blocks Thruster Unit Right</GroupName>
</Data>
</Slot>
<Slot>
<Index>23</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<SubtypeName/>
<Action>SwitchLock</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>126546146624484634</BlockEntityId>
<GroupName>[Loki] Connector Thruster Unit Right</GroupName>
</Data>
</Slot>
<Slot>
<Index>27</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<SubtypeName/>
<Action>OnOff</Action>
<BlockEntityId>125016786787630434</BlockEntityId>
</Data>
</Slot>
<Slot>
<Index>28</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<SubtypeName/>
<Action>SwitchLock</Action>
<BlockEntityId>84926267586832230</BlockEntityId>
</Data>
</Slot>
<Slot>
<Index>29</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<SubtypeName/>
<Action>OnOff</Action>
<BlockEntityId>85110407492463275</BlockEntityId>
</Data>
</Slot>
<Slot>
<Index>30</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<SubtypeName/>
<Action>SwitchLock</Action>
<BlockEntityId>137584765192012352</BlockEntityId>
</Data>
</Slot>
</Slots>
<SlotsGamepad>
<Slot>
<Index>0</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<SubtypeName/>
<Action>WCMouseToggle</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>126546146624484634</BlockEntityId>
<GroupName>Autocannons</GroupName>
</Data>
</Slot>
</SlotsGamepad>
</Toolbar>
<SelectedGunId xsi:nil="true"/>
<IsMainCockpit>true</IsMainCockpit>
<BuildToolbar>
<SubtypeName/>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true"/>
<Slots/>
<SlotsGamepad/>
</BuildToolbar>
<OnLockedToolbar>
<SubtypeName/>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true"/>
<Slots/>
<SlotsGamepad/>
</OnLockedToolbar>
<PilotRelativeWorld>
<Position x="3.9181568622589111" y="-1.4901559352874756" z="0.57190537452697754"/>
<Forward x="-0.9643384" y="-0.008603205" z="-0.2645325"/>
<Up x="-0.010002777" y="0.9999422" z="0.003944141"/>
<Orientation>
<X>-0.00146486575</X>
<Y>0.6064088</Y>
<Z>0.00517280865</Z>
<W>0.7951349</W>
</Orientation>
</PilotRelativeWorld>
<PilotGunDefinition Type="MyObjectBuilder_Welder" Subtype="Welder"/>
<IsInFirstPersonView>true</IsInFirstPersonView>
<OxygenLevel>0</OxygenLevel>
<PilotJetpackEnabled xsi:nil="true"/>
<TargetData>
<TargetId>0</TargetId>
<IsTargetLocked>false</IsTargetLocked>
<LockingProgress>0</LockingProgress>
</TargetData>
<SitAnimation>0</SitAnimation>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="9" z="4"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_RemoteControl">
<SubtypeName>SmallBlockRemoteControl</SubtypeName>
<EntityId>97901778298912918</EntityId>
<Name>97901778298912918</Name>
<Min x="-7" y="9" z="4"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<ComponentContainer>
<SubtypeName/>
<Components>
<ComponentData>
<TypeId>MyAutopilotComponent</TypeId>
<Component xsi:type="MyObjectBuilder_AutopilotComponent">
<SubtypeName/>
<AutoPilotEnabled>false</AutoPilotEnabled>
<FlightMode>0</FlightMode>
<CurrentWaypointIndex>-1</CurrentWaypointIndex>
<Waypoints/>
<DockingModeEnabled>false</DockingModeEnabled>
<CollisionAvoidance>false</CollisionAvoidance>
<Direction>0</Direction>
<AutopilotSpeedLimit>100</AutopilotSpeedLimit>
<WaitForFreeWay>false</WaitForFreeWay>
<WaypointThresholdDistance>0</WaypointThresholdDistance>
<Coords/>
<Names/>
<LookAtPosition xsi:nil="true"/>
<FacingDirection>Forward</FacingDirection>
<AlignToGravity>true</AlignToGravity>
<MinHeightAboveTerrain>25</MinHeightAboveTerrain>
<IsWorkAreaReturningToStart>false</IsWorkAreaReturningToStart>
<WorkAreaStartForward>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
</WorkAreaStartForward>
<PitchAngle>0</PitchAngle>
<RollAngle>0</RollAngle>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Remote Control</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<UseSingleWeaponMode>false</UseSingleWeaponMode>
<Toolbar>
<SubtypeName/>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true"/>
<Slots/>
<SlotsGamepad/>
</Toolbar>
<SelectedGunId xsi:nil="true"/>
<BuildToolbar>
<SubtypeName/>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true"/>
<Slots/>
<SlotsGamepad/>
</BuildToolbar>
<OnLockedToolbar>
<SubtypeName/>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true"/>
<Slots/>
<SlotsGamepad/>
</OnLockedToolbar>
<IsTargetLockingEnabled>false</IsTargetLockingEnabled>
<PreviousControlledEntityId xsi:nil="true"/>
<AutoPilotEnabled>false</AutoPilotEnabled>
<FlightMode>0</FlightMode>
<BindedCamera>0</BindedCamera>
<CurrentWaypointIndex>-1</CurrentWaypointIndex>
<Waypoints/>
<Direction>0</Direction>
<DockingModeEnabled>false</DockingModeEnabled>
<CollisionAvoidance>false</CollisionAvoidance>
<Coords/>
<Names/>
<WaypointThresholdDistance>0</WaypointThresholdDistance>
<IsMainRemoteControl>false</IsMainRemoteControl>
<WaitForFreeWay>false</WaitForFreeWay>
<IsUpdatedSave>true</IsUpdatedSave>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-8" y="11" z="4"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-8" y="11" z="3"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-8" y="11" z="2"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-4" y="11" z="4"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-4" y="11" z="2"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-4" y="11" z="3"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerBase</SubtypeName>
<Min x="-5" y="13" z="2"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerBase</SubtypeName>
<Min x="-7" y="13" z="2"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCorner</SubtypeName>
<Min x="-5" y="13" z="3"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCorner</SubtypeName>
<Min x="-7" y="13" z="3"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-6" y="13" z="3"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="13" z="2"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-7" y="12" z="5"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-5" y="12" z="5"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_AirVent">
<SubtypeName>SmallAirVent</SubtypeName>
<EntityId>117721990690171450</EntityId>
<Name>117721990690171450</Name>
<Min x="-6" y="12" z="5"/>
<BlockOrientation Forward="Up" Up="Backward"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
<CustomName>[Loki] Vent Exterior</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<IsDepressurizing>true</IsDepressurizing>
<Toolbar>
<SubtypeName/>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true"/>
<Slots/>
<SlotsGamepad/>
</Toolbar>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>AWGConveyorCube</SubtypeName>
<EntityId>74495402683259490</EntityId>
<Name>74495402683259490</Name>
<Min x="-8" y="9" z="1"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>123088542584769743</EntityId>
<Name>123088542584769743</Name>
<Min x="-8" y="9" z="3"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-8" y="10" z="2"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorInvCorner2Base</SubtypeName>
<Min x="-8" y="8" z="2"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-7" y="8" z="3"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_HydrogenEngine">
<SubtypeName>SmallHydrogenEngine</SubtypeName>
<EntityId>134296911039755519</EntityId>
<Name>134296911039755519</Name>
<Min x="-4" y="10" z="-1"/>
<BlockOrientation Forward="Backward" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>[Loki] Hydrogen Engine 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>false</Enabled>
<Capacity>0</Capacity>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>98041293824496270</EntityId>
<Name>98041293824496270</Name>
<Min x="-4" y="8" z="-3"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<CustomName>[Loki] Small Hydrogen Tank 5</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>5</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>AWGConveyorCube</SubtypeName>
<EntityId>106778486593397728</EntityId>
<Name>106778486593397728</Name>
<Min x="-4" y="9" z="1"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerBase</SubtypeName>
<Min x="-3" y="9" z="-1"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-4" y="8" z="1"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-3" y="9" z="0"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>95634570489061304</EntityId>
<Name>95634570489061304</Name>
<Min x="-4" y="11" z="1"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>130152793009732661</EntityId>
<Name>130152793009732661</Name>
<Min x="-8" y="11" z="1"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallShipConveyorHub</SubtypeName>
<EntityId>142282227466599677</EntityId>
<Name>142282227466599677</Name>
<Min x="-7" y="10" z="-4"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_HydrogenEngine">
<SubtypeName>SmallHydrogenEngine</SubtypeName>
<EntityId>81894098825882415</EntityId>
<Name>81894098825882415</Name>
<Min x="-9" y="10" z="-1"/>
<BlockOrientation Forward="Backward" Up="Left"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>[Loki] Hydrogen Engine</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>false</Enabled>
<Capacity>0</Capacity>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
<SubtypeName>ConnectorMedium</SubtypeName>
<EntityId>123642143935039609</EntityId>
<Name>123642143935039609</Name>
<Min x="-7" y="13" z="-1"/>
<BlockOrientation Forward="Up" Up="Left"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<DeformationRatio>0.5</DeformationRatio>
<ComponentContainer>
<SubtypeName/>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<SubtypeName/>
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>20</FramesFromLastTrigger>
<TimerTickInFrames>80</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Main Connector</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<MasterToSlaveTransform xsi:nil="true"/>
<MasterToSlaveGrid xsi:nil="true"/>
<IsMaster>true</IsMaster>
<TradingEnabled>false</TradingEnabled>
<AutoUnlockTime>0</AutoUnlockTime>
<TimeOfConnection>0</TimeOfConnection>
<IsParkingEnabled>true</IsParkingEnabled>
<IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
<IsApproaching>false</IsApproaching>
<IsConnecting>false</IsConnecting>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-8" y="12" z="1"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-4" y="12" z="1"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="9" z="-3"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-6" y="8" z="-2"/>
<BlockOrientation Forward="Up" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>125480056420486463</EntityId>
<Name>125480056420486463</Name>
<Min x="-8" y="8" z="-3"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<CustomName>[Loki] Small Hydrogen Tank 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-9" y="9" z="0"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-8" y="8" z="1"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerBase</SubtypeName>
<Min x="-9" y="9" z="-1"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-7" y="9" z="-3"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-7" y="8" z="-2"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-5" y="9" z="-3"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-5" y="8" z="-2"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MyProgrammableBlock">
<SubtypeName>SmallProgrammableBlock</SubtypeName>
<EntityId>143518544033139412</EntityId>
<Name>143518544033139412</Name>
<Min x="-7" y="9" z="3"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<ComponentContainer>
<SubtypeName/>
<Components>
<ComponentData>
<TypeId>MyMultiTextPanelComponent</TypeId>
<Component xsi:type="MyObjectBuilder_MultiTextPanelComponent">
<SubtypeName/>
<TextPanelsContents>
<MySerializedTextPanelData>
<ChangeInterval>0</ChangeInterval>
<Font Type="MyObjectBuilder_FontDefinition" Subtype="Debug"/>
<FontSize>1</FontSize>
<ShowText>NONE</ShowText>
<FontColor>
<PackedValue>4294967295</PackedValue>
<X>255</X>
<Y>255</Y>
<Z>255</Z>
<R>255</R>
<G>255</G>
<B>255</B>
<A>255</A>
</FontColor>
<BackgroundColor>
<PackedValue>4278190080</PackedValue>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R>0</R>
<G>0</G>
<B>0</B>
<A>255</A>
</BackgroundColor>
<CurrentShownTexture>0</CurrentShownTexture>
<SelectedScript/>
<TextPadding>2</TextPadding>
<ScriptBackgroundColor>
<PackedValue>4288108544</PackedValue>
<X>0</X>
<Y>88</Y>
<Z>151</Z>
<R>0</R>
<G>88</G>
<B>151</B>
<A>255</A>
</ScriptBackgroundColor>
<ScriptForegroundColor>
<PackedValue>4294962611</PackedValue>
<X>179</X>
<Y>237</Y>
<Z>255</Z>
<R>179</R>
<G>237</G>
<B>255</B>
<A>255</A>
</ScriptForegroundColor>
<Sprites>
<Length>0</Length>
</Sprites>
</MySerializedTextPanelData>
<MySerializedTextPanelData>
<ChangeInterval>0</ChangeInterval>
<Font Type="MyObjectBuilder_FontDefinition" Subtype="Debug"/>
<FontSize>1</FontSize>
<ShowText>NONE</ShowText>
<FontColor>
<PackedValue>4294967295</PackedValue>
<X>255</X>
<Y>255</Y>
<Z>255</Z>
<R>255</R>
<G>255</G>
<B>255</B>
<A>255</A>
</FontColor>
<BackgroundColor>
<PackedValue>4278190080</PackedValue>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R>0</R>
<G>0</G>
<B>0</B>
<A>255</A>
</BackgroundColor>
<CurrentShownTexture>0</CurrentShownTexture>
<SelectedScript/>
<TextPadding>2</TextPadding>
<ScriptBackgroundColor>
<PackedValue>4288108544</PackedValue>
<X>0</X>
<Y>88</Y>
<Z>151</Z>
<R>0</R>
<G>88</G>
<B>151</B>
<A>255</A>
</ScriptBackgroundColor>
<ScriptForegroundColor>
<PackedValue>4294962611</PackedValue>
<X>179</X>
<Y>237</Y>
<Z>255</Z>
<R>179</R>
<G>237</G>
<B>255</B>
<A>255</A>
</ScriptForegroundColor>
<Sprites>
<Length>0</Length>
</Sprites>
</MySerializedTextPanelData>
</TextPanelsContents>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Programmable Block</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<Storage/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>120916641472757862</EntityId>
<Name>120916641472757862</Name>
<Min x="-5" y="9" z="3"/>
<BlockOrientation Forward="Down" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>[Loki] Gyroscope 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="8" z="3"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-5" y="8" z="2"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-4" y="9" z="5"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-8" y="9" z="5"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCornerInv</SubtypeName>
<Min x="-8" y="9" z="6"/>
<BlockOrientation Forward="Backward" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-6" y="12" z="6"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCorner2Tip</SubtypeName>
<Min x="-7" y="12" z="6"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCorner2Tip</SubtypeName>
<Min x="-5" y="12" z="6"/>
<BlockOrientation Forward="Forward" Up="Right"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCornerInv</SubtypeName>
<Min x="-4" y="9" z="6"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorInvCorner2Base</SubtypeName>
<Min x="-8" y="8" z="6"/>
<BlockOrientation Forward="Down" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-8" y="8" z="5"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-4" y="8" z="5"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorInvCorner2Base</SubtypeName>
<Min x="-4" y="8" z="6"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCorner</SubtypeName>
<Min x="-7" y="7" z="6"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCorner</SubtypeName>
<Min x="-5" y="7" z="6"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>100164273381521817</EntityId>
<Name>100164273381521817</Name>
<Min x="-5" y="9" z="4"/>
<BlockOrientation Forward="Down" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>[Loki] Gyroscope 3</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>3</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-6" y="8" z="4"/>
<BlockOrientation Forward="Up" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>75623469720155332</EntityId>
<Name>75623469720155332</Name>
<Min x="-8" y="9" z="4"/>
<BlockOrientation Forward="Left" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-7" y="8" z="4"/>
<BlockOrientation Forward="Up" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-8" y="10" z="4"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ReflectorLight">
<SubtypeName>OffsetSpotlight</SubtypeName>
<EntityId>92929814224780782</EntityId>
<Name>92929814224780782</Name>
<Min x="-8" y="11" z="5"/>
<BlockOrientation Forward="Down" Up="Backward"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<CustomName>[Loki] Offset Spotlight 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<Radius>10</Radius>
<ReflectorRadius>60</ReflectorRadius>
<Falloff>1.5</Falloff>
<Intensity>3</Intensity>
<BlinkIntervalSeconds>0</BlinkIntervalSeconds>
<BlinkLenght>10</BlinkLenght>
<BlinkOffset>0</BlinkOffset>
<Offset>0.5</Offset>
<RotationSpeed>0.08</RotationSpeed>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-8" y="10" z="3"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-8" y="12" z="3"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSquareSlopedCornerBase</SubtypeName>
<Min x="-8" y="12" z="2"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-4" y="10" z="4"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ReflectorLight">
<SubtypeName>OffsetSpotlight</SubtypeName>
<EntityId>125890611576129546</EntityId>
<Name>125890611576129546</Name>
<Min x="-4" y="11" z="5"/>
<BlockOrientation Forward="Down" Up="Backward"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<CustomName>[Loki] Offset Spotlight</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<Radius>10</Radius>
<ReflectorRadius>60</ReflectorRadius>
<Falloff>1.5</Falloff>
<Intensity>3</Intensity>
<BlinkIntervalSeconds>0</BlinkIntervalSeconds>
<BlinkLenght>10</BlinkLenght>
<BlinkOffset>0</BlinkOffset>
<Offset>0.5</Offset>
<RotationSpeed>0.08</RotationSpeed>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-4" y="10" z="2"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSquareSlopedCornerBase</SubtypeName>
<Min x="-4" y="12" z="2"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-4" y="10" z="3"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-4" y="12" z="3"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerTip</SubtypeName>
<Min x="-5" y="14" z="2"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerTip</SubtypeName>
<Min x="-7" y="14" z="2"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-6" y="14" z="2"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>115263673201791775</EntityId>
<Name>115263673201791775</Name>
<Min x="-4" y="10" z="1"/>
<BlockOrientation Forward="Down" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-8" y="8" z="3"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCorner2Base</SubtypeName>
<Min x="-8" y="7" z="2"/>
<BlockOrientation Forward="Up" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-7" y="7" z="3"/>
<BlockOrientation Forward="Backward" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
<SubtypeName>SmallBlockBatteryBlockWarfare2</SubtypeName>
<EntityId>78211041551846502</EntityId>
<Name>78211041551846502</Name>
<Min x="-2" y="11" z="-1"/>
<BlockOrientation Forward="Down" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>[Loki] Warfare Battery 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<CurrentStoredPower>0</CurrentStoredPower>
<ProducerEnabled>true</ProducerEnabled>
<MaxStoredPower>0</MaxStoredPower>
<SemiautoEnabled>false</SemiautoEnabled>
<OnlyDischargeEnabled>false</OnlyDischargeEnabled>
<ChargeMode>0</ChargeMode>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-4" y="13" z="-1"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-3" y="11" z="1"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmorPanelLight</SubtypeName>
<EntityId>78312358376114100</EntityId>
<Name>78312358376114100</Name>
<Min x="-4" y="13" z="0"/>
<BlockOrientation Forward="Forward" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-5" y="8" z="-3"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>135464559559540975</EntityId>
<Name>135464559559540975</Name>
<Min x="-4" y="8" z="-5"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<CustomName>[Loki] Small Hydrogen Tank 8</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>8</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-3" y="9" z="-2"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-3" y="9" z="-3"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfSlopedCornerBase</SubtypeName>
<Min x="-4" y="7" z="-3"/>
<BlockOrientation Forward="Forward" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>121548777369743477</EntityId>
<Name>121548777369743477</Name>
<Min x="-8" y="10" z="1"/>
<BlockOrientation Forward="Down" Up="Left"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>76601807397187491</EntityId>
<Name>76601807397187491</Name>
<Min x="-4" y="9" z="2"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfSlopedCorner</SubtypeName>
<Min x="-2" y="9" z="-1"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorInvCorner2Base</SubtypeName>
<Min x="-4" y="8" z="2"/>
<BlockOrientation Forward="Right" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
<SubtypeName>ConnectorSmall</SubtypeName>
<EntityId>137584765192012352</EntityId>
<Name>137584765192012352</Name>
<Min x="-11" y="9" z="0"/>
<BlockOrientation Forward="Left" Up="Backward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<DeformationRatio>0.5</DeformationRatio>
<ComponentContainer>
<SubtypeName/>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<SubtypeName/>
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>10</FramesFromLastTrigger>
<TimerTickInFrames>80</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Right AT Connector</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>false</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<MasterToSlaveTransform xsi:nil="true"/>
<MasterToSlaveGrid xsi:nil="true"/>
<IsMaster>true</IsMaster>
<TradingEnabled>false</TradingEnabled>
<AutoUnlockTime>0</AutoUnlockTime>
<TimeOfConnection>0</TimeOfConnection>
<IsParkingEnabled>false</IsParkingEnabled>
<IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
<IsApproaching>false</IsApproaching>
<IsConnecting>false</IsConnecting>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerBase</SubtypeName>
<Min x="-3" y="9" z="1"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-9" y="11" z="1"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="9" z="-4"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyorConverter</SubtypeName>
<EntityId>143536539218727730</EntityId>
<Name>143536539218727730</Name>
<Min x="-7" y="10" z="-5"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorFrameMedium</SubtypeName>
<EntityId>120754187503485437</EntityId>
<Name>120754187503485437</Name>
<Min x="-8" y="10" z="-4"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorFrameMedium</SubtypeName>
<EntityId>126667982271197738</EntityId>
<Name>126667982271197738</Name>
<Min x="-4" y="10" z="-4"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="13" z="-4"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="13" z="-3"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="13" z="-2"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-7" y="13" z="-2"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-7" y="13" z="-3"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-7" y="13" z="-4"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-5" y="13" z="-2"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-5" y="13" z="-3"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-5" y="13" z="-4"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
<SubtypeName>SmallBlockBatteryBlockWarfare2</SubtypeName>
<EntityId>108639624656263511</EntityId>
<Name>108639624656263511</Name>
<Min x="-11" y="11" z="-1"/>
<BlockOrientation Forward="Down" Up="Left"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>[Loki] Warfare Battery</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<CurrentStoredPower>0</CurrentStoredPower>
<ProducerEnabled>true</ProducerEnabled>
<MaxStoredPower>0</MaxStoredPower>
<SemiautoEnabled>false</SemiautoEnabled>
<OnlyDischargeEnabled>false</OnlyDischargeEnabled>
<ChargeMode>0</ChargeMode>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-8" y="13" z="-1"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmorPanelLight</SubtypeName>
<EntityId>129215540540802416</EntityId>
<Name>129215540540802416</Name>
<Min x="-8" y="13" z="0"/>
<BlockOrientation Forward="Forward" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-8" y="13" z="1"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-4" y="13" z="1"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>WAVEBREAKER_NO_THRUSTERS</SubtypeName>
<EntityId>82046149130001074</EntityId>
<Name>82046149130001074</Name>
<Min x="-9" y="12" z="1"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<ComponentContainer>
<SubtypeName/>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<SubtypeName/>
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Warfare Ion Thruster 11</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>11</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>WAVEBREAKER_NO_THRUSTERS</SubtypeName>
<EntityId>95482084716768578</EntityId>
<Name>95482084716768578</Name>
<Min x="-3" y="12" z="1"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<ComponentContainer>
<SubtypeName/>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<SubtypeName/>
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Warfare Ion Thruster 12</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>12</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-6" y="8" z="-3"/>
<BlockOrientation Forward="Up" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-7" y="8" z="-3"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>125327582164519184</EntityId>
<Name>125327582164519184</Name>
<Min x="-8" y="8" z="-5"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<CustomName>[Loki] Small Hydrogen Tank 7</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>7</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-9" y="9" z="-3"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-9" y="9" z="-2"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfSlopedCornerBase</SubtypeName>
<Min x="-8" y="7" z="-3"/>
<BlockOrientation Forward="Up" Up="Left"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
<SubtypeName>ConnectorSmall</SubtypeName>
<EntityId>84926267586832230</EntityId>
<Name>84926267586832230</Name>
<Min x="-1" y="9" z="0"/>
<BlockOrientation Forward="Right" Up="Backward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<DeformationRatio>0.5</DeformationRatio>
<ComponentContainer>
<SubtypeName/>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<SubtypeName/>
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>10</FramesFromLastTrigger>
<TimerTickInFrames>80</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Left AT Connector</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>false</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<MasterToSlaveTransform xsi:nil="true"/>
<MasterToSlaveGrid xsi:nil="true"/>
<IsMaster>true</IsMaster>
<TradingEnabled>false</TradingEnabled>
<AutoUnlockTime>0</AutoUnlockTime>
<TimeOfConnection>0</TimeOfConnection>
<IsParkingEnabled>false</IsParkingEnabled>
<IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
<IsApproaching>false</IsApproaching>
<IsConnecting>false</IsConnecting>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerBase</SubtypeName>
<Min x="-9" y="9" z="1"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfSlopedCorner</SubtypeName>
<Min x="-10" y="9" z="-1"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-5" y="8" z="3"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>92099059384549056</EntityId>
<Name>92099059384549056</Name>
<Min x="-4" y="9" z="4"/>
<BlockOrientation Forward="Down" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopeTransitionBase</SubtypeName>
<Min x="-4" y="10" z="5"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopeTransitionBaseMirrored</SubtypeName>
<Min x="-8" y="10" z="5"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCorner</SubtypeName>
<Min x="-8" y="9" z="7"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerTip</SubtypeName>
<Min x="-8" y="10" z="6"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCorner</SubtypeName>
<Min x="-4" y="9" z="7"/>
<BlockOrientation Forward="Forward" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerTip</SubtypeName>
<Min x="-4" y="10" z="6"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCorner2Base</SubtypeName>
<Min x="-8" y="8" z="7"/>
<BlockOrientation Forward="Right" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerTip</SubtypeName>
<Min x="-8" y="7" z="6"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCorner</SubtypeName>
<Min x="-8" y="7" z="5"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-8" y="8" z="4"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-4" y="8" z="4"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCorner</SubtypeName>
<Min x="-4" y="7" z="5"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCorner2Base</SubtypeName>
<Min x="-4" y="8" z="7"/>
<BlockOrientation Forward="Forward" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerTip</SubtypeName>
<Min x="-4" y="7" z="6"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerBase</SubtypeName>
<Min x="-7" y="7" z="5"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerBase</SubtypeName>
<Min x="-5" y="7" z="5"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-5" y="8" z="4"/>
<BlockOrientation Forward="Up" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-7" y="7" z="4"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>96560136577101287</EntityId>
<Name>96560136577101287</Name>
<Min x="-4" y="9" z="3"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-8" y="7" z="3"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-3" y="13" z="-1"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-3" y="13" z="1"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>125016786787630434</EntityId>
<Name>125016786787630434</Name>
<Min x="-1" y="10" z="0"/>
<BlockOrientation Forward="Down" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>[Loki] Left AT Merge</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>25</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>96901068855347701</EntityId>
<Name>96901068855347701</Name>
<Min x="-10" y="10" z="0"/>
<BlockOrientation Forward="Right" Up="Forward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-3" y="13" z="0"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfSlopeInverted</SubtypeName>
<Min x="-2" y="10" z="-1"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-1" y="10" z="-1"/>
<BlockOrientation Forward="Backward" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>AWGConveyorCube</SubtypeName>
<EntityId>125304293508527793</EntityId>
<Name>125304293508527793</Name>
<Min x="-2" y="10" z="1"/>
<BlockOrientation Forward="Backward" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmorCorner</SubtypeName>
<EntityId>73708751465811804</EntityId>
<Name>73708751465811804</Name>
<Min x="-2" y="12" z="2"/>
<BlockOrientation Forward="Down" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerBase</SubtypeName>
<Min x="-4" y="13" z="-2"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>90232608324442789</EntityId>
<Name>90232608324442789</Name>
<Min x="-2" y="10" z="0"/>
<BlockOrientation Forward="Left" Up="Forward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-5" y="8" z="-4"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-5" y="7" z="-3"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
<SubtypeName>ConnectorMedium</SubtypeName>
<EntityId>73044707389381938</EntityId>
<Name>73044707389381938</Name>
<Min x="-7" y="6" z="-6"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<DeformationRatio>0.5</DeformationRatio>
<ComponentContainer>
<SubtypeName/>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<SubtypeName/>
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>30</FramesFromLastTrigger>
<TimerTickInFrames>80</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Connector Power Unit</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<MasterToSlaveTransform xsi:nil="true"/>
<MasterToSlaveGrid xsi:nil="true"/>
<IsMaster>true</IsMaster>
<TradingEnabled>false</TradingEnabled>
<AutoUnlockTime>0</AutoUnlockTime>
<TimeOfConnection>0</TimeOfConnection>
<IsParkingEnabled>false</IsParkingEnabled>
<IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
<IsApproaching>false</IsApproaching>
<IsConnecting>false</IsConnecting>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-3" y="9" z="-4"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-3" y="9" z="-5"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ButtonPanel">
<SubtypeName>ButtonPanelSmall</SubtypeName>
<EntityId>108922893459819558</EntityId>
<Name>108922893459819558</Name>
<Min x="-4" y="7" z="-4"/>
<BlockOrientation Forward="Forward" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<CustomName>[Loki] Connector Power Unit</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>8</NumberInGrid>
<Enabled>true</Enabled>
<Toolbar>
<SubtypeName/>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true"/>
<Slots>
<Slot>
<Index>0</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<SubtypeName/>
<Action>SwitchLock</Action>
<BlockEntityId>73044707389381938</BlockEntityId>
</Data>
</Slot>
</Slots>
<SlotsGamepad/>
</Toolbar>
<AnyoneCanUse>false</AnyoneCanUse>
<CustomButtonNames>
<dictionary>
<item>
<Key>0</Key>
<Value>Connector Power Unit - Switch lock</Value>
</item>
</dictionary>
</CustomButtonNames>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorInvCorner2Base</SubtypeName>
<Min x="-4" y="9" z="-6"/>
<BlockOrientation Forward="Right" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCorner2Base</SubtypeName>
<Min x="-4" y="8" z="-6"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ButtonPanel">
<SubtypeName>ButtonPanelSmall</SubtypeName>
<EntityId>81992879343710831</EntityId>
<Name>81992879343710831</Name>
<Min x="-4" y="7" z="-5"/>
<BlockOrientation Forward="Forward" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<CustomName>[Loki] Merge Blocks Power Unit</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<Toolbar>
<SubtypeName/>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true"/>
<Slots>
<Slot>
<Index>0</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<SubtypeName/>
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>81992879343710831</BlockEntityId>
<GroupName>[Loki] Merge Blocks Power Unit</GroupName>
</Data>
</Slot>
</Slots>
<SlotsGamepad/>
</Toolbar>
<AnyoneCanUse>false</AnyoneCanUse>
<CustomButtonNames>
<dictionary>
<item>
<Key>0</Key>
<Value>[Loki] Merge Blocks Power Unit</Value>
</item>
</dictionary>
</CustomButtonNames>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-4" y="8" z="3"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCorner2Base</SubtypeName>
<Min x="-4" y="7" z="2"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>AWGConveyorCube</SubtypeName>
<EntityId>81928928508668803</EntityId>
<Name>81928928508668803</Name>
<Min x="-2" y="9" z="0"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCorner</SubtypeName>
<Min x="-2" y="9" z="1"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>AWGConveyorCube</SubtypeName>
<EntityId>120332206007477238</EntityId>
<Name>120332206007477238</Name>
<Min x="-10" y="10" z="1"/>
<BlockOrientation Forward="Left" Up="Backward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="8" z="-4"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>AWGConveyorStraight</SubtypeName>
<EntityId>90811178647058443</EntityId>
<Name>90811178647058443</Name>
<Min x="-6" y="9" z="-5"/>
<BlockOrientation Forward="Up" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="10" z="-6"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>WAVEBREAKER_NO_THRUSTERS</SubtypeName>
<EntityId>139154390838057303</EntityId>
<Name>139154390838057303</Name>
<Min x="-4" y="12" z="-5"/>
<BlockOrientation Forward="Up" Up="Left"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<ComponentContainer>
<SubtypeName/>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<SubtypeName/>
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Warfare Ion Thruster 10</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>10</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="13" z="-5"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-7" y="13" z="-5"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-5" y="13" z="-5"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>WAVEBREAKER_NO_THRUSTERS</SubtypeName>
<EntityId>112268844616749690</EntityId>
<Name>112268844616749690</Name>
<Min x="-8" y="12" z="-5"/>
<BlockOrientation Forward="Up" Up="Left"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<ComponentContainer>
<SubtypeName/>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<SubtypeName/>
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Warfare Ion Thruster 9</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>9</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>AWGConveyorStraight</SubtypeName>
<EntityId>88815093595141480</EntityId>
<Name>88815093595141480</Name>
<Min x="-5" y="11" z="-6"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>AWGConveyorStraight</SubtypeName>
<EntityId>130312364130273542</EntityId>
<Name>130312364130273542</Name>
<Min x="-7" y="11" z="-6"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-7" y="10" z="-6"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-5" y="10" z="-6"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorFrameMedium</SubtypeName>
<EntityId>140105523995404584</EntityId>
<Name>140105523995404584</Name>
<Min x="-9" y="10" z="-4"/>
<BlockOrientation Forward="Down" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorFrameMedium</SubtypeName>
<EntityId>139420036908463733</EntityId>
<Name>139420036908463733</Name>
<Min x="-3" y="10" z="-4"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-6" y="14" z="-4"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-6" y="14" z="-3"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>131125776006500586</EntityId>
<Name>131125776006500586</Name>
<Min x="-6" y="14" z="-2"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>[Loki] Merge Block Spine 1</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>19</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-7" y="14" z="-2"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerBase</SubtypeName>
<Min x="-8" y="13" z="-2"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerTip</SubtypeName>
<Min x="-7" y="14" z="-3"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-8" y="13" z="-3"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-8" y="13" z="-4"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-5" y="14" z="-2"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerTip</SubtypeName>
<Min x="-5" y="14" z="-3"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-4" y="13" z="-3"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-4" y="13" z="-4"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-9" y="13" z="1"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-9" y="13" z="-1"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>107612006086600797</EntityId>
<Name>107612006086600797</Name>
<Min x="-3" y="10" z="1"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-9" y="13" z="0"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>133201478645044931</EntityId>
<Name>133201478645044931</Name>
<Min x="-9" y="10" z="1"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>85110407492463275</EntityId>
<Name>85110407492463275</Name>
<Min x="-11" y="10" z="0"/>
<BlockOrientation Forward="Down" Up="Left"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>[Loki] Right AT Merge</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>26</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfSlopeInverted</SubtypeName>
<Min x="-10" y="10" z="-1"/>
<BlockOrientation Forward="Down" Up="Left"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-11" y="10" z="-1"/>
<BlockOrientation Forward="Backward" Up="Left"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmorCorner</SubtypeName>
<EntityId>82556867698677635</EntityId>
<Name>82556867698677635</Name>
<Min x="-10" y="12" z="2"/>
<BlockOrientation Forward="Down" Up="Left"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-7" y="8" z="-4"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-7" y="7" z="-3"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-9" y="9" z="-5"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-9" y="9" z="-4"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCorner2Base</SubtypeName>
<Min x="-8" y="8" z="-6"/>
<BlockOrientation Forward="Up" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorInvCorner2Base</SubtypeName>
<Min x="-8" y="9" z="-6"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ButtonPanel">
<SubtypeName>ButtonPanelSmall</SubtypeName>
<EntityId>121590814440923802</EntityId>
<Name>121590814440923802</Name>
<Min x="-8" y="7" z="-4"/>
<BlockOrientation Forward="Backward" Up="Left"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<CustomName>[Loki] Merge Blocks Front Tool</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<Toolbar>
<SubtypeName/>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true"/>
<Slots>
<Slot>
<Index>0</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<SubtypeName/>
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>121590814440923802</BlockEntityId>
<GroupName>[Loki] Merge Blocks Front Tool</GroupName>
</Data>
</Slot>
</Slots>
<SlotsGamepad/>
</Toolbar>
<AnyoneCanUse>false</AnyoneCanUse>
<CustomButtonNames>
<dictionary>
<item>
<Key>0</Key>
<Value>[Loki] Merge Blocks Front Tool</Value>
</item>
</dictionary>
</CustomButtonNames>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ButtonPanel">
<SubtypeName>ButtonPanelSmall</SubtypeName>
<EntityId>74674866895650839</EntityId>
<Name>74674866895650839</Name>
<Min x="-8" y="7" z="-5"/>
<BlockOrientation Forward="Backward" Up="Left"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<CustomName>[Loki] Connector Front Tool</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>9</NumberInGrid>
<Enabled>true</Enabled>
<Toolbar>
<SubtypeName/>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true"/>
<Slots>
<Slot>
<Index>0</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<SubtypeName/>
<Action>SwitchLock</Action>
<BlockEntityId>75150818524835387</BlockEntityId>
</Data>
</Slot>
</Slots>
<SlotsGamepad/>
</Toolbar>
<AnyoneCanUse>true</AnyoneCanUse>
<CustomButtonNames>
<dictionary>
<item>
<Key>0</Key>
<Value>Connector Front Tool - Switch lock</Value>
</item>
</dictionary>
</CustomButtonNames>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCorner2Tip</SubtypeName>
<Min x="-8" y="6" z="-3"/>
<BlockOrientation Forward="Forward" Up="Left"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>AWGConveyorCube</SubtypeName>
<EntityId>82732893917084856</EntityId>
<Name>82732893917084856</Name>
<Min x="-10" y="9" z="0"/>
<BlockOrientation Forward="Down" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCorner</SubtypeName>
<Min x="-10" y="9" z="1"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-5" y="7" z="3"/>
<BlockOrientation Forward="Backward" Up="Left"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-8" y="7" z="4"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-4" y="7" z="4"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-5" y="7" z="4"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorRaisedSlopedCorner</SubtypeName>
<Min x="-3" y="13" z="-2"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerTip</SubtypeName>
<Min x="-1" y="9" z="1"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-5" y="7" z="-4"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-5" y="6" z="-3"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-7" y="7" z="-4"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="7" z="-4"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-6" y="6" z="-4"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-8" y="6" z="-5"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-4" y="6" z="-5"/>
<BlockOrientation Forward="Up" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>128121586096020471</EntityId>
<Name>128121586096020471</Name>
<Min x="-7" y="6" z="-4"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<CustomName>[Loki] Merge Block Front Tool</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>94548778325551043</EntityId>
<Name>94548778325551043</Name>
<Min x="-5" y="6" z="-4"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<CustomName>[Loki] Merge Block Front Tool</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCorner2Base</SubtypeName>
<Min x="-3" y="9" z="-6"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-3" y="10" z="-5"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-4" y="6" z="-4"/>
<BlockOrientation Forward="Up" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope</SubtypeName>
<Min x="-5" y="9" z="-6"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCorner2Base</SubtypeName>
<Min x="-4" y="9" z="-7"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfCorner</SubtypeName>
<Min x="-4" y="7" z="-6"/>
<BlockOrientation Forward="Backward" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-4" y="7" z="3"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope</SubtypeName>
<Min x="-6" y="9" z="-6"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-6" y="10" z="-7"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-4" y="13" z="-6"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-3" y="13" z="-5"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="13" z="-6"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-6" y="14" z="-5"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-7" y="13" z="-6"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-5" y="13" z="-6"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-8" y="13" z="-6"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-9" y="13" z="-5"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>AWGConveyorCube</SubtypeName>
<EntityId>90783664499843879</EntityId>
<Name>90783664499843879</Name>
<Min x="-5" y="11" z="-7"/>
<BlockOrientation Forward="Forward" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>AWGConveyorCube</SubtypeName>
<EntityId>113773215719673294</EntityId>
<Name>113773215719673294</Name>
<Min x="-7" y="11" z="-7"/>
<BlockOrientation Forward="Forward" Up="Left"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope</SubtypeName>
<Min x="-7" y="9" z="-6"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopeTransitionBaseMirrored</SubtypeName>
<Min x="-7" y="10" z="-7"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopeTransitionBase</SubtypeName>
<Min x="-5" y="10" z="-7"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeCurvedMedium</SubtypeName>
<EntityId>100861131196662652</EntityId>
<Name>100861131196662652</Name>
<Min x="-12" y="10" z="-4"/>
<BlockOrientation Forward="Down" Up="Left"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeCurvedMedium</SubtypeName>
<EntityId>110372562395981369</EntityId>
<Name>110372562395981369</Name>
<Min x="-2" y="10" z="-4"/>
<BlockOrientation Forward="Up" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorRaisedSlopedCorner</SubtypeName>
<Min x="-9" y="13" z="-2"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerBase</SubtypeName>
<Min x="-9" y="13" z="-3"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-9" y="13" z="-4"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerBase</SubtypeName>
<Min x="-3" y="13" z="-3"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-3" y="13" z="-4"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerTip</SubtypeName>
<Min x="-11" y="9" z="1"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-7" y="6" z="-3"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCorner2Base</SubtypeName>
<Min x="-9" y="9" z="-6"/>
<BlockOrientation Forward="Up" Up="Forward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-9" y="10" z="-5"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCorner2Base</SubtypeName>
<Min x="-8" y="9" z="-7"/>
<BlockOrientation Forward="Up" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-8" y="6" z="-4"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfCorner</SubtypeName>
<Min x="-8" y="7" z="-6"/>
<BlockOrientation Forward="Down" Up="Left"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfCorner</SubtypeName>
<Min x="-2" y="13" z="-2"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-8" y="6" z="-6"/>
<BlockOrientation Forward="Up" Up="Left"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-4" y="6" z="-6"/>
<BlockOrientation Forward="Up" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-3" y="10" z="-6"/>
<BlockOrientation Forward="Left" Up="Forward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
<SubtypeName>ConnectorMedium</SubtypeName>
<EntityId>102486583651492013</EntityId>
<Name>102486583651492013</Name>
<Min x="-2" y="10" z="-6"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<DeformationRatio>0.5</DeformationRatio>
<ComponentContainer>
<SubtypeName/>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<SubtypeName/>
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>30</FramesFromLastTrigger>
<TimerTickInFrames>80</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Connector Cargo Unit Left 1</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>4</NumberInGrid>
<Enabled>true</Enabled>
<MasterToSlaveTransform xsi:nil="true"/>
<MasterToSlaveGrid xsi:nil="true"/>
<IsMaster>true</IsMaster>
<TradingEnabled>false</TradingEnabled>
<AutoUnlockTime>0</AutoUnlockTime>
<TimeOfConnection>0</TimeOfConnection>
<IsParkingEnabled>false</IsParkingEnabled>
<IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
<IsApproaching>false</IsApproaching>
<IsConnecting>false</IsConnecting>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-4" y="10" z="-7"/>
<BlockOrientation Forward="Left" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-6" y="10" z="-8"/>
<BlockOrientation Forward="Up" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerBase</SubtypeName>
<Min x="-3" y="13" z="-6"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-4" y="13" z="-7"/>
<BlockOrientation Forward="Left" Up="Forward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-2" y="13" z="-5"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="13" z="-7"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-6" y="14" z="-6"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerTip</SubtypeName>
<Min x="-7" y="14" z="-6"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-7" y="13" z="-7"/>
<BlockOrientation Forward="Right" Up="Forward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerTip</SubtypeName>
<Min x="-5" y="14" z="-6"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-5" y="13" z="-7"/>
<BlockOrientation Forward="Left" Up="Forward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerBase</SubtypeName>
<Min x="-9" y="13" z="-6"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-8" y="13" z="-7"/>
<BlockOrientation Forward="Right" Up="Forward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-10" y="13" z="-5"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>AWGConveyorCube</SubtypeName>
<EntityId>138691576834300120</EntityId>
<Name>138691576834300120</Name>
<Min x="-6" y="11" z="-7"/>
<BlockOrientation Forward="Left" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-8" y="10" z="-7"/>
<BlockOrientation Forward="Right" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-7" y="10" z="-8"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-5" y="10" z="-8"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
<SubtypeName>ConnectorMedium</SubtypeName>
<EntityId>80562628290501906</EntityId>
<Name>80562628290501906</Name>
<Min x="-12" y="10" z="-6"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<DeformationRatio>0.5</DeformationRatio>
<ComponentContainer>
<SubtypeName/>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<SubtypeName/>
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>50</FramesFromLastTrigger>
<TimerTickInFrames>80</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Connector Cargo Unit Right 1</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>3</NumberInGrid>
<Enabled>true</Enabled>
<MasterToSlaveTransform xsi:nil="true"/>
<MasterToSlaveGrid xsi:nil="true"/>
<IsMaster>true</IsMaster>
<TradingEnabled>false</TradingEnabled>
<AutoUnlockTime>0</AutoUnlockTime>
<TimeOfConnection>0</TimeOfConnection>
<IsParkingEnabled>false</IsParkingEnabled>
<IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
<IsApproaching>false</IsApproaching>
<IsConnecting>false</IsConnecting>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfCorner</SubtypeName>
<Min x="-10" y="13" z="-2"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorRaisedSlopedCorner</SubtypeName>
<Min x="-10" y="13" z="-3"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerBase</SubtypeName>
<Min x="-10" y="13" z="-4"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorRaisedSlopedCorner</SubtypeName>
<Min x="-2" y="13" z="-3"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerBase</SubtypeName>
<Min x="-2" y="13" z="-4"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-9" y="10" z="-6"/>
<BlockOrientation Forward="Right" Up="Forward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-3" y="11" z="-6"/>
<BlockOrientation Forward="Left" Up="Forward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-1" y="13" z="-5"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ButtonPanel">
<SubtypeName>ButtonPanelSmall</SubtypeName>
<EntityId>141165161280962940</EntityId>
<Name>141165161280962940</Name>
<Min x="1" y="12" z="-5"/>
<BlockOrientation Forward="Down" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<CustomName>[Loki] Merge Blocks Left Toggle</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>11</NumberInGrid>
<Enabled>true</Enabled>
<Toolbar>
<SubtypeName/>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true"/>
<Slots>
<Slot>
<Index>0</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<SubtypeName/>
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>141165161280962940</BlockEntityId>
<GroupName>[Loki] Merge Blocks Cargo Unit Left</GroupName>
</Data>
</Slot>
</Slots>
<SlotsGamepad/>
</Toolbar>
<AnyoneCanUse>true</AnyoneCanUse>
<CustomButtonNames>
<dictionary>
<item>
<Key>0</Key>
<Value>[Loki] Merge Blocks Cargo Unit Left</Value>
</item>
</dictionary>
</CustomButtonNames>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="0" y="13" z="-5"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ButtonPanel">
<SubtypeName>ButtonPanelSmall</SubtypeName>
<EntityId>120285926799579973</EntityId>
<Name>120285926799579973</Name>
<Min x="1" y="11" z="-5"/>
<BlockOrientation Forward="Down" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<CustomName>[Loki] Cargo Unit Left Switch Lock</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>13</NumberInGrid>
<Enabled>true</Enabled>
<Toolbar>
<SubtypeName/>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true"/>
<Slots>
<Slot>
<Index>0</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<SubtypeName/>
<Action>SwitchLock</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>120285926799579973</BlockEntityId>
<GroupName>[Loki] Connectors Cargo Unit Left</GroupName>
</Data>
</Slot>
</Slots>
<SlotsGamepad/>
</Toolbar>
<AnyoneCanUse>true</AnyoneCanUse>
<CustomButtonNames>
<dictionary>
<item>
<Key>0</Key>
<Value>[Loki] Connectors Cargo Unit Left</Value>
</item>
</dictionary>
</CustomButtonNames>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="1" y="10" z="-5"/>
<BlockOrientation Forward="Up" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-4" y="11" z="-7"/>
<BlockOrientation Forward="Left" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>AWGConveyorCube</SubtypeName>
<EntityId>119148335167647638</EntityId>
<Name>119148335167647638</Name>
<Min x="-6" y="11" z="-8"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-2" y="13" z="-6"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-3" y="12" z="-6"/>
<BlockOrientation Forward="Left" Up="Forward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-4" y="12" z="-7"/>
<BlockOrientation Forward="Left" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="13" z="-8"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-6" y="14" z="-7"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-7" y="14" z="-7"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-7" y="12" z="-7"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-5" y="14" z="-7"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-5" y="12" z="-7"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-10" y="13" z="-6"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-9" y="12" z="-6"/>
<BlockOrientation Forward="Right" Up="Forward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-8" y="12" z="-7"/>
<BlockOrientation Forward="Right" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-11" y="13" z="-5"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-8" y="11" z="-7"/>
<BlockOrientation Forward="Right" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>110319163706900730</EntityId>
<Name>110319163706900730</Name>
<Min x="-8" y="10" z="-8"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<CustomName>[Loki] Merge Block Power Unit</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>34</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-7" y="11" z="-8"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>105852509842634562</EntityId>
<Name>105852509842634562</Name>
<Min x="-4" y="10" z="-8"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<CustomName>[Loki] Merge Block Power Unit</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>33</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-5" y="11" z="-8"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ButtonPanel">
<SubtypeName>ButtonPanelSmall</SubtypeName>
<EntityId>82518747731254563</EntityId>
<Name>82518747731254563</Name>
<Min x="-13" y="12" z="-5"/>
<BlockOrientation Forward="Down" Up="Left"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<CustomName>[Loki] Merge Blocks Cargo Unit Right</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>10</NumberInGrid>
<Enabled>true</Enabled>
<Toolbar>
<SubtypeName/>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true"/>
<Slots>
<Slot>
<Index>0</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<SubtypeName/>
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>82518747731254563</BlockEntityId>
<GroupName>[Loki] Merge Blocks Cargo Unit Right</GroupName>
</Data>
</Slot>
</Slots>
<SlotsGamepad/>
</Toolbar>
<AnyoneCanUse>true</AnyoneCanUse>
<CustomButtonNames>
<dictionary>
<item>
<Key>0</Key>
<Value>[Loki] Merge Blocks Cargo Unit Right</Value>
</item>
</dictionary>
</CustomButtonNames>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-12" y="13" z="-5"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ButtonPanel">
<SubtypeName>ButtonPanelSmall</SubtypeName>
<EntityId>75027341004377265</EntityId>
<Name>75027341004377265</Name>
<Min x="-13" y="11" z="-5"/>
<BlockOrientation Forward="Down" Up="Left"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<CustomName>[Loki] Connectors Cargo Unit Right</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>12</NumberInGrid>
<Enabled>true</Enabled>
<Toolbar>
<SubtypeName/>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true"/>
<Slots>
<Slot>
<Index>0</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<SubtypeName/>
<Action>SwitchLock</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>75027341004377265</BlockEntityId>
<GroupName>[Loki] Connectors Cargo Unit Right</GroupName>
</Data>
</Slot>
</Slots>
<SlotsGamepad/>
</Toolbar>
<AnyoneCanUse>true</AnyoneCanUse>
<CustomButtonNames>
<dictionary>
<item>
<Key>0</Key>
<Value>[Loki] Connectors Cargo Unit Right</Value>
</item>
</dictionary>
</CustomButtonNames>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-13" y="10" z="-5"/>
<BlockOrientation Forward="Up" Up="Left"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfCorner</SubtypeName>
<Min x="-11" y="13" z="-3"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-11" y="13" z="-4"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfCorner</SubtypeName>
<Min x="-1" y="13" z="-3"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-1" y="13" z="-4"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-9" y="11" z="-6"/>
<BlockOrientation Forward="Right" Up="Forward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-1" y="13" z="-6"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="1" y="13" z="-5"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="1" y="12" z="-4"/>
<BlockOrientation Forward="Left" Up="Backward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="1" y="12" z="-6"/>
<BlockOrientation Forward="Backward" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="0" y="13" z="-4"/>
<BlockOrientation Forward="Down" Up="Backward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="0" y="13" z="-6"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="1" y="11" z="-6"/>
<BlockOrientation Forward="Backward" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="1" y="11" z="-4"/>
<BlockOrientation Forward="Left" Up="Backward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfSlopeCorner</SubtypeName>
<Min x="1" y="10" z="-6"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfSlopeCorner</SubtypeName>
<Min x="1" y="10" z="-4"/>
<BlockOrientation Forward="Backward" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>AWGConveyorCube</SubtypeName>
<EntityId>143289287195120218</EntityId>
<Name>143289287195120218</Name>
<Min x="-6" y="12" z="-8"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="13" z="-9"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-6" y="14" z="-8"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-7" y="14" z="-8"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>78157235481471380</EntityId>
<Name>78157235481471380</Name>
<Min x="-7" y="12" z="-8"/>
<BlockOrientation Forward="Backward" Up="Left"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<CustomName>[Loki] Merge Blocks Cargo Unit Right</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>4</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-5" y="14" z="-8"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>81488620303608502</EntityId>
<Name>81488620303608502</Name>
<Min x="-5" y="12" z="-8"/>
<BlockOrientation Forward="Up" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<CustomName>[Loki] Merge Block Cargo Unit Left</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>15</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-11" y="13" z="-6"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-8" y="11" z="-8"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-4" y="11" z="-8"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-13" y="13" z="-5"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-13" y="12" z="-6"/>
<BlockOrientation Forward="Backward" Up="Left"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-13" y="12" z="-4"/>
<BlockOrientation Forward="Right" Up="Backward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-12" y="13" z="-4"/>
<BlockOrientation Forward="Down" Up="Backward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-12" y="13" z="-6"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-13" y="11" z="-6"/>
<BlockOrientation Forward="Backward" Up="Left"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-13" y="11" z="-4"/>
<BlockOrientation Forward="Right" Up="Backward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfSlopeCorner</SubtypeName>
<Min x="-13" y="10" z="-6"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfSlopeCorner</SubtypeName>
<Min x="-13" y="10" z="-4"/>
<BlockOrientation Forward="Down" Up="Left"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfSlopeCorner</SubtypeName>
<Min x="1" y="13" z="-4"/>
<BlockOrientation Forward="Up" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfSlopeCorner</SubtypeName>
<Min x="1" y="13" z="-6"/>
<BlockOrientation Forward="Up" Up="Forward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>AWGConveyorCube</SubtypeName>
<EntityId>107082449518064091</EntityId>
<Name>107082449518064091</Name>
<Min x="-6" y="12" z="-9"/>
<BlockOrientation Forward="Backward" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="13" z="-10"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-6" y="14" z="-9"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-7" y="14" z="-9"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-7" y="12" z="-9"/>
<BlockOrientation Forward="Backward" Up="Left"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-5" y="14" z="-9"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-5" y="12" z="-9"/>
<BlockOrientation Forward="Backward" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfSlopeCorner</SubtypeName>
<Min x="-13" y="13" z="-4"/>
<BlockOrientation Forward="Backward" Up="Left"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfSlopeCorner</SubtypeName>
<Min x="-13" y="13" z="-6"/>
<BlockOrientation Forward="Left" Up="Forward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>AWGConveyorCube</SubtypeName>
<EntityId>106820505174380525</EntityId>
<Name>106820505174380525</Name>
<Min x="-6" y="12" z="-10"/>
<BlockOrientation Forward="Backward" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="13" z="-11"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-6" y="14" z="-10"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-7" y="14" z="-10"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-7" y="12" z="-10"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-5" y="14" z="-10"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-5" y="12" z="-10"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>81825287910817247</EntityId>
<Name>81825287910817247</Name>
<Min x="-6" y="12" z="-11"/>
<BlockOrientation Forward="Forward" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="13" z="-12"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>124164678663437558</EntityId>
<Name>124164678663437558</Name>
<Min x="-6" y="14" z="-11"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>[Loki] Merge Block Spine 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>32</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCorner</SubtypeName>
<Min x="-7" y="14" z="-11"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-7" y="12" z="-11"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCorner</SubtypeName>
<Min x="-5" y="14" z="-11"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-5" y="12" z="-11"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>102272027122766384</EntityId>
<Name>102272027122766384</Name>
<Min x="-6" y="12" z="-12"/>
<BlockOrientation Forward="Forward" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="14" z="-12"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfSlopedCorner</SubtypeName>
<Min x="-7" y="13" z="-12"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfSlopedCorner</SubtypeName>
<Min x="-5" y="13" z="-12"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerBase</SubtypeName>
<Min x="-7" y="14" z="-12"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-7" y="12" z="-12"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerBase</SubtypeName>
<Min x="-5" y="14" z="-12"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-5" y="12" z="-12"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>132604422462425708</EntityId>
<Name>132604422462425708</Name>
<Min x="-6" y="12" z="-13"/>
<BlockOrientation Forward="Forward" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="14" z="-13"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-7" y="13" z="-13"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-5" y="13" z="-13"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfSlopedCorner</SubtypeName>
<Min x="-8" y="14" z="-12"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-7" y="14" z="-13"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-7" y="12" z="-13"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-5" y="14" z="-13"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfSlopedCorner</SubtypeName>
<Min x="-4" y="14" z="-12"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-5" y="12" z="-13"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>82381943681473135</EntityId>
<Name>82381943681473135</Name>
<Min x="-6" y="12" z="-14"/>
<BlockOrientation Forward="Forward" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="14" z="-14"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-7" y="13" z="-14"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-5" y="13" z="-14"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-8" y="14" z="-13"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-7" y="14" z="-14"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-7" y="12" z="-14"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-4" y="14" z="-13"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-5" y="14" z="-14"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-5" y="12" z="-14"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>114399835925195982</EntityId>
<Name>114399835925195982</Name>
<Min x="-6" y="12" z="-15"/>
<BlockOrientation Forward="Forward" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="14" z="-15"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-7" y="13" z="-15"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-5" y="13" z="-15"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-8" y="14" z="-14"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerBase</SubtypeName>
<Min x="-7" y="14" z="-15"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-7" y="12" z="-15"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>87419296657493462</EntityId>
<Name>87419296657493462</Name>
<Min x="-7" y="12" z="-19"/>
<BlockOrientation Forward="Backward" Up="Left"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<CustomName>[Loki] Merge Blocks Cargo Unit Right</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>3</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-4" y="14" z="-14"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerBase</SubtypeName>
<Min x="-5" y="14" z="-15"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-5" y="12" z="-15"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>72367857644038930</EntityId>
<Name>72367857644038930</Name>
<Min x="-5" y="12" z="-19"/>
<BlockOrientation Forward="Up" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<CustomName>[Loki] Merge Block Cargo Unit Left</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>16</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>137288409560263845</EntityId>
<Name>137288409560263845</Name>
<Min x="-6" y="12" z="-16"/>
<BlockOrientation Forward="Forward" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ButtonPanel">
<SubtypeName>ButtonPanelSmall</SubtypeName>
<EntityId>79653744871601518</EntityId>
<Name>79653744871601518</Name>
<Min x="-6" y="14" z="-16"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
<CustomName>[Loki] Merge Blocks Spine</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>13</NumberInGrid>
<Enabled>true</Enabled>
<Toolbar>
<SubtypeName/>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true"/>
<Slots>
<Slot>
<Index>0</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<SubtypeName/>
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>79653744871601518</BlockEntityId>
<GroupName>[Loki] Merge Blocks Spine</GroupName>
</Data>
</Slot>
</Slots>
<SlotsGamepad/>
</Toolbar>
<AnyoneCanUse>false</AnyoneCanUse>
<CustomButtonNames>
<dictionary>
<item>
<Key>0</Key>
<Value>[Loki] Merge Blocks Spine</Value>
</item>
</dictionary>
</CustomButtonNames>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfSlopedCorner</SubtypeName>
<Min x="-7" y="13" z="-16"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfSlopedCorner</SubtypeName>
<Min x="-5" y="13" z="-16"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCorner</SubtypeName>
<Min x="-8" y="14" z="-15"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCorner</SubtypeName>
<Min x="-7" y="14" z="-16"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-7" y="12" z="-16"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>131373300934948659</EntityId>
<Name>131373300934948659</Name>
<Min x="-6" y="12" z="-19"/>
<BlockOrientation Forward="Forward" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-7" y="12" z="-18"/>
<BlockOrientation Forward="Forward" Up="Left"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-7" y="13" z="-19"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-7" y="12" z="-20"/>
<BlockOrientation Forward="Right" Up="Forward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCorner</SubtypeName>
<Min x="-4" y="14" z="-15"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCorner</SubtypeName>
<Min x="-5" y="14" z="-16"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-5" y="12" z="-16"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-5" y="12" z="-18"/>
<BlockOrientation Forward="Forward" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-5" y="13" z="-19"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-5" y="12" z="-20"/>
<BlockOrientation Forward="Left" Up="Forward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>141938870247195172</EntityId>
<Name>141938870247195172</Name>
<Min x="-6" y="12" z="-17"/>
<BlockOrientation Forward="Forward" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="13" z="-16"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-6" y="14" z="-17"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerTip</SubtypeName>
<Min x="-8" y="14" z="-16"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerTip</SubtypeName>
<Min x="-7" y="14" z="-17"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-7" y="12" z="-17"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>124081879518925867</EntityId>
<Name>124081879518925867</Name>
<Min x="-6" y="12" z="-18"/>
<BlockOrientation Forward="Forward" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>134973274733757925</EntityId>
<Name>134973274733757925</Name>
<Min x="-6" y="12" z="-20"/>
<BlockOrientation Forward="Forward" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="13" z="-19"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCorner2Tip</SubtypeName>
<Min x="-7" y="13" z="-20"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerTip</SubtypeName>
<Min x="-4" y="14" z="-16"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerTip</SubtypeName>
<Min x="-5" y="14" z="-17"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-5" y="12" z="-17"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCorner2Tip</SubtypeName>
<Min x="-5" y="13" z="-20"/>
<BlockOrientation Forward="Left" Up="Forward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="13" z="-17"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-6" y="14" z="-18"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="13" z="-18"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>110560186852968785</EntityId>
<Name>110560186852968785</Name>
<Min x="-6" y="12" z="-21"/>
<BlockOrientation Forward="Forward" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="13" z="-20"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-6" y="14" z="-19"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>AWGConveyorCube</SubtypeName>
<EntityId>134373345714946906</EntityId>
<Name>134373345714946906</Name>
<Min x="-6" y="12" z="-22"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="13" z="-21"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-6" y="14" z="-20"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="13" z="-22"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
<SubtypeName>SmallBlockBatteryBlockWarfare2</SubtypeName>
<EntityId>85070532466533884</EntityId>
<Name>85070532466533884</Name>
<Min x="-7" y="11" z="-25"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<CustomName>[Loki] Warfare Battery 4</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>4</NumberInGrid>
<Enabled>true</Enabled>
<CurrentStoredPower>0</CurrentStoredPower>
<ProducerEnabled>true</ProducerEnabled>
<MaxStoredPower>0</MaxStoredPower>
<SemiautoEnabled>false</SemiautoEnabled>
<OnlyDischargeEnabled>false</OnlyDischargeEnabled>
<ChargeMode>0</ChargeMode>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>AWGConveyorCube</SubtypeName>
<EntityId>99188099511294974</EntityId>
<Name>99188099511294974</Name>
<Min x="-6" y="11" z="-22"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-7" y="12" z="-22"/>
<BlockOrientation Forward="Right" Up="Backward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-5" y="12" z="-22"/>
<BlockOrientation Forward="Left" Up="Backward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-6" y="14" z="-21"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-5" y="13" z="-21"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-7" y="13" z="-21"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-6" y="14" z="-22"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-5" y="13" z="-22"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-7" y="13" z="-22"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_RadioAntenna">
<SubtypeName>SmallBlockRadioAntenna</SubtypeName>
<EntityId>128109347082270426</EntityId>
<Name>128109347082270426</Name>
<Min x="-6" y="13" z="-24"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<CustomName>[Loki] Antenna</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<BroadcastRadius>5000</BroadcastRadius>
<ShowShipName>false</ShowShipName>
<EnableBroadcasting>true</EnableBroadcasting>
<AttachedPB>0</AttachedPB>
<IgnoreAllied>false</IgnoreAllied>
<IgnoreOther>true</IgnoreOther>
<HudText>Loki</HudText>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenGenerator">
<SubtypeName>OxygenGeneratorSmall</SubtypeName>
<EntityId>116937975071150042</EntityId>
<Name>116937975071150042</Name>
<Min x="-9" y="10" z="-25"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<ComponentContainer>
<SubtypeName/>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<SubtypeName/>
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>false</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>230</FramesFromLastTrigger>
<TimerTickInFrames>300</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] O2/H2 Generator</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-7" y="11" z="-26"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-7" y="12" z="-26"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="11" z="-26"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="12" z="-26"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-5" y="11" z="-26"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-5" y="12" z="-26"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
<SubtypeName>SmallBlockBatteryBlockWarfare2</SubtypeName>
<EntityId>129339502487654562</EntityId>
<Name>129339502487654562</Name>
<Min x="-4" y="10" z="-25"/>
<BlockOrientation Forward="Down" Up="Left"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>[Loki] Warfare Battery 3</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>3</NumberInGrid>
<Enabled>true</Enabled>
<CurrentStoredPower>0</CurrentStoredPower>
<ProducerEnabled>true</ProducerEnabled>
<MaxStoredPower>0</MaxStoredPower>
<SemiautoEnabled>false</SemiautoEnabled>
<OnlyDischargeEnabled>false</OnlyDischargeEnabled>
<ChargeMode>0</ChargeMode>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>89551047584243276</EntityId>
<Name>89551047584243276</Name>
<Min x="-7" y="10" z="-25"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
<CustomName>[Loki] Gyroscope 4</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>4</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>135964508738978663</EntityId>
<Name>135964508738978663</Name>
<Min x="-6" y="10" z="-25"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
<CustomName>[Loki] Gyroscope 5</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>5</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>134398218841115866</EntityId>
<Name>134398218841115866</Name>
<Min x="-5" y="10" z="-25"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
<CustomName>[Loki] Gyroscope 6</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>6</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>113223511378493283</EntityId>
<Name>113223511378493283</Name>
<Min x="-5" y="10" z="-24"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
<CustomName>[Loki] Gyroscope 7</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>7</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>84198085022458777</EntityId>
<Name>84198085022458777</Name>
<Min x="-6" y="10" z="-24"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
<CustomName>[Loki] Gyroscope 8</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>8</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>116614141126823901</EntityId>
<Name>116614141126823901</Name>
<Min x="-7" y="10" z="-24"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
<CustomName>[Loki] Gyroscope 9</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>9</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-7" y="13" z="-23"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-7" y="13" z="-24"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-7" y="13" z="-25"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-5" y="13" z="-23"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-5" y="13" z="-24"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-5" y="13" z="-25"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="13" z="-25"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>AWGConveyorStraight</SubtypeName>
<EntityId>138203149684055532</EntityId>
<Name>138203149684055532</Name>
<Min x="-7" y="11" z="-22"/>
<BlockOrientation Forward="Left" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>AWGConveyorStraight</SubtypeName>
<EntityId>95198148567862785</EntityId>
<Name>95198148567862785</Name>
<Min x="-5" y="11" z="-22"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-6" y="10" z="-22"/>
<BlockOrientation Forward="Up" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-4" y="13" z="-21"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-8" y="13" z="-21"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfCorner</SubtypeName>
<Min x="-7" y="14" z="-22"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfCorner</SubtypeName>
<Min x="-5" y="14" z="-22"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-6" y="14" z="-23"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-4" y="13" z="-22"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-8" y="13" z="-22"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallShipConveyorHub</SubtypeName>
<EntityId>98955513344817137</EntityId>
<Name>98955513344817137</Name>
<Min x="-12" y="10" z="-25"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCorner</SubtypeName>
<Min x="-9" y="10" z="-26"/>
<BlockOrientation Forward="Backward" Up="Left"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCorner</SubtypeName>
<Min x="-9" y="12" z="-26"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerBase</SubtypeName>
<Min x="-9" y="11" z="-26"/>
<BlockOrientation Forward="Up" Up="Left"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-8" y="11" z="-26"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-9" y="9" z="-23"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-8" y="9" z="-25"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-9" y="9" z="-24"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-9" y="9" z="-25"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-9" y="13" z="-23"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>WAVEBREAKER_NO_THRUSTERS</SubtypeName>
<EntityId>73276766288846880</EntityId>
<Name>73276766288846880</Name>
<Min x="-9" y="13" z="-25"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<ComponentContainer>
<SubtypeName/>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<SubtypeName/>
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Warfare Ion Thruster 6</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>6</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-8" y="13" z="-23"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-8" y="13" z="-25"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-9" y="10" z="-22"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>WAVEBREAKER_NO_THRUSTERS</SubtypeName>
<EntityId>104223244371581024</EntityId>
<Name>104223244371581024</Name>
<Min x="-7" y="9" z="-26"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<ComponentContainer>
<SubtypeName/>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<SubtypeName/>
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Warfare Ion Thruster 8</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>8</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmorPanelLight</SubtypeName>
<EntityId>117647160716277304</EntityId>
<Name>117647160716277304</Name>
<Min x="-7" y="11" z="-27"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerBase</SubtypeName>
<Min x="-8" y="12" z="-26"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-7" y="13" z="-26"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmor2x1SlopedSideBasePanelLight</SubtypeName>
<EntityId>77618717585276540</EntityId>
<Name>77618717585276540</Name>
<Min x="-7" y="12" z="-27"/>
<BlockOrientation Forward="Up" Up="Left"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="10" z="-26"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmorPanelLight</SubtypeName>
<EntityId>143343401380219325</EntityId>
<Name>143343401380219325</Name>
<Min x="-6" y="11" z="-27"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-6" y="13" z="-26"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmorPanelLight</SubtypeName>
<EntityId>119697353548730762</EntityId>
<Name>119697353548730762</Name>
<Min x="-6" y="12" z="-27"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-4" y="11" z="-26"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>WAVEBREAKER_NO_THRUSTERS</SubtypeName>
<EntityId>90133822051836293</EntityId>
<Name>90133822051836293</Name>
<Min x="-5" y="9" z="-26"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<ComponentContainer>
<SubtypeName/>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<SubtypeName/>
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Warfare Ion Thruster 7</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>7</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmorPanelLight</SubtypeName>
<EntityId>92055220895041790</EntityId>
<Name>92055220895041790</Name>
<Min x="-5" y="11" z="-27"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerBase</SubtypeName>
<Min x="-4" y="12" z="-26"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-5" y="13" z="-26"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmor2x1SlopedSideBasePanelLightInv</SubtypeName>
<EntityId>110629679367765317</EntityId>
<Name>110629679367765317</Name>
<Min x="-5" y="12" z="-27"/>
<BlockOrientation Forward="Up" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_SurvivalKit">
<SubtypeName>SurvivalKit</SubtypeName>
<EntityId>111397174777849528</EntityId>
<Name>111397174777849528</Name>
<Min x="-2" y="10" z="-26"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<ComponentContainer>
<SubtypeName/>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_InventoryAggregate">
<SubtypeName/>
<InventoryId>Inventory</InventoryId>
<CanPutItems>true</CanPutItems>
<Inventories>
<MyObjectBuilder_InventoryBase xsi:type="MyObjectBuilder_Inventory">
<SubtypeName/>
<CanPutItems>true</CanPutItems>
<Items/>
<nextItemId>0</nextItemId>
<Volume>1</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true"/>
<InventoryFlags>CanReceive</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</MyObjectBuilder_InventoryBase>
<MyObjectBuilder_InventoryBase xsi:type="MyObjectBuilder_Inventory">
<SubtypeName/>
<CanPutItems>true</CanPutItems>
<Items/>
<nextItemId>0</nextItemId>
<Volume>1</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true"/>
<InventoryFlags>CanSend</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</MyObjectBuilder_InventoryBase>
</Inventories>
</Component>
</ComponentData>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<SubtypeName/>
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>60</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
<ComponentData>
<TypeId>MyMultiTextPanelComponent</TypeId>
<Component xsi:type="MyObjectBuilder_MultiTextPanelComponent">
<SubtypeName/>
<TextPanelsContents>
<MySerializedTextPanelData>
<ChangeInterval>0</ChangeInterval>
<Font Type="MyObjectBuilder_FontDefinition" Subtype="Debug"/>
<FontSize>1</FontSize>
<ShowText>NONE</ShowText>
<FontColor>
<PackedValue>4294967295</PackedValue>
<X>255</X>
<Y>255</Y>
<Z>255</Z>
<R>255</R>
<G>255</G>
<B>255</B>
<A>255</A>
</FontColor>
<BackgroundColor>
<PackedValue>4278190080</PackedValue>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R>0</R>
<G>0</G>
<B>0</B>
<A>255</A>
</BackgroundColor>
<CurrentShownTexture>0</CurrentShownTexture>
<SelectedScript/>
<TextPadding>2</TextPadding>
<ScriptBackgroundColor>
<PackedValue>4288108544</PackedValue>
<X>0</X>
<Y>88</Y>
<Z>151</Z>
<R>0</R>
<G>88</G>
<B>151</B>
<A>255</A>
</ScriptBackgroundColor>
<ScriptForegroundColor>
<PackedValue>4294962611</PackedValue>
<X>179</X>
<Y>237</Y>
<Z>255</Z>
<R>179</R>
<G>237</G>
<B>255</B>
<A>255</A>
</ScriptForegroundColor>
<Sprites>
<Length>0</Length>
</Sprites>
</MySerializedTextPanelData>
<MySerializedTextPanelData>
<ChangeInterval>0</ChangeInterval>
<Font Type="MyObjectBuilder_FontDefinition" Subtype="Debug"/>
<FontSize>1</FontSize>
<ShowText>NONE</ShowText>
<FontColor>
<PackedValue>4294967295</PackedValue>
<X>255</X>
<Y>255</Y>
<Z>255</Z>
<R>255</R>
<G>255</G>
<B>255</B>
<A>255</A>
</FontColor>
<BackgroundColor>
<PackedValue>4278190080</PackedValue>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R>0</R>
<G>0</G>
<B>0</B>
<A>255</A>
</BackgroundColor>
<CurrentShownTexture>0</CurrentShownTexture>
<SelectedScript/>
<TextPadding>2</TextPadding>
<ScriptBackgroundColor>
<PackedValue>4288108544</PackedValue>
<X>0</X>
<Y>88</Y>
<Z>151</Z>
<R>0</R>
<G>88</G>
<B>151</B>
<A>255</A>
</ScriptBackgroundColor>
<ScriptForegroundColor>
<PackedValue>4294962611</PackedValue>
<X>179</X>
<Y>237</Y>
<Z>255</Z>
<R>179</R>
<G>237</G>
<B>255</B>
<A>255</A>
</ScriptForegroundColor>
<Sprites>
<Length>0</Length>
</Sprites>
</MySerializedTextPanelData>
</TextPanelsContents>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Survival Kit</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<CurrentProgress>0</CurrentProgress>
<DisassembleEnabled>false</DisassembleEnabled>
<RepeatAssembleEnabled>false</RepeatAssembleEnabled>
<RepeatDisassembleEnabled>false</RepeatDisassembleEnabled>
<SlaveEnabled>false</SlaveEnabled>
<SpawnName/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-4" y="10" z="-26"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCorner</SubtypeName>
<Min x="-3" y="10" z="-26"/>
<BlockOrientation Forward="Up" Up="Right"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerBase</SubtypeName>
<Min x="-3" y="11" z="-26"/>
<BlockOrientation Forward="Backward" Up="Right"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCorner</SubtypeName>
<Min x="-3" y="12" z="-26"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-4" y="9" z="-25"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-4" y="9" z="-24"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-3" y="9" z="-25"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-3" y="9" z="-24"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-3" y="13" z="-23"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>WAVEBREAKER_NO_THRUSTERS</SubtypeName>
<EntityId>81423358326205652</EntityId>
<Name>81423358326205652</Name>
<Min x="-3" y="13" z="-25"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<ComponentContainer>
<SubtypeName/>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<SubtypeName/>
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Warfare Ion Thruster 5</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>5</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-4" y="13" z="-23"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-4" y="13" z="-24"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-4" y="13" z="-25"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-4" y="10" z="-22"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-3" y="10" z="-22"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-3" y="9" z="-23"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-7" y="14" z="-23"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-8" y="13" z="-24"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-7" y="14" z="-24"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-7" y="14" z="-25"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-5" y="14" z="-23"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-5" y="14" z="-24"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-5" y="14" z="-25"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-6" y="14" z="-25"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>AWGConveyorStraight</SubtypeName>
<EntityId>139795304741994952</EntityId>
<Name>139795304741994952</Name>
<Min x="-8" y="11" z="-22"/>
<BlockOrientation Forward="Left" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>AWGConveyorStraight</SubtypeName>
<EntityId>112085230518088777</EntityId>
<Name>112085230518088777</Name>
<Min x="-4" y="11" z="-22"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-7" y="10" z="-22"/>
<BlockOrientation Forward="Up" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-5" y="10" z="-22"/>
<BlockOrientation Forward="Up" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-3" y="13" z="-21"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-9" y="13" z="-21"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-6" y="14" z="-24"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-3" y="13" z="-22"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-9" y="13" z="-22"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>WAVEBREAKER_NO_THRUSTERS</SubtypeName>
<EntityId>73563493677444952</EntityId>
<Name>73563493677444952</Name>
<Min x="-11" y="13" z="-23"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<ComponentContainer>
<SubtypeName/>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<SubtypeName/>
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Warfare Ion Thruster 4</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>4</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
<SubtypeName>ConnectorMedium</SubtypeName>
<EntityId>108748949078208700</EntityId>
<Name>108748949078208700</Name>
<Min x="-12" y="10" z="-22"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<DeformationRatio>0.5</DeformationRatio>
<ComponentContainer>
<SubtypeName/>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<SubtypeName/>
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>50</FramesFromLastTrigger>
<TimerTickInFrames>80</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Connector Cargo Unit Right 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>14</NumberInGrid>
<Enabled>true</Enabled>
<MasterToSlaveTransform xsi:nil="true"/>
<MasterToSlaveGrid xsi:nil="true"/>
<IsMaster>true</IsMaster>
<TradingEnabled>false</TradingEnabled>
<AutoUnlockTime>0</AutoUnlockTime>
<TimeOfConnection>0</TimeOfConnection>
<IsParkingEnabled>false</IsParkingEnabled>
<IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
<IsApproaching>false</IsApproaching>
<IsConnecting>false</IsConnecting>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
<SubtypeName>ConnectorMedium</SubtypeName>
<EntityId>134756828430782364</EntityId>
<Name>134756828430782364</Name>
<Min x="-12" y="8" z="-25"/>
<BlockOrientation Forward="Down" Up="Left"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<DeformationRatio>0.5</DeformationRatio>
<ComponentContainer>
<SubtypeName/>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<SubtypeName/>
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>70</FramesFromLastTrigger>
<TimerTickInFrames>80</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Connector Thruster Unit Right</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>21</NumberInGrid>
<Enabled>true</Enabled>
<MasterToSlaveTransform xsi:nil="true"/>
<MasterToSlaveGrid xsi:nil="true"/>
<IsMaster>true</IsMaster>
<TradingEnabled>false</TradingEnabled>
<AutoUnlockTime>0</AutoUnlockTime>
<TimeOfConnection>0</TimeOfConnection>
<IsParkingEnabled>false</IsParkingEnabled>
<IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
<IsApproaching>false</IsApproaching>
<IsConnecting>false</IsConnecting>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCorner</SubtypeName>
<Min x="-11" y="13" z="-25"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerBase</SubtypeName>
<Min x="-11" y="13" z="-24"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-10" y="13" z="-24"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-10" y="13" z="-25"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyorConverter</SubtypeName>
<EntityId>94344879141625526</EntityId>
<Name>94344879141625526</Name>
<Min x="-12" y="10" z="-26"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-8" y="10" z="-26"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerTip</SubtypeName>
<Min x="-9" y="9" z="-26"/>
<BlockOrientation Forward="Down" Up="Left"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmor2x1SlopedSideBasePanelLight</SubtypeName>
<EntityId>137794308019648349</EntityId>
<Name>137794308019648349</Name>
<Min x="-8" y="11" z="-27"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-9" y="9" z="-22"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerBase</SubtypeName>
<Min x="-8" y="9" z="-26"/>
<BlockOrientation Forward="Up" Up="Left"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-7" y="9" z="-25"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-8" y="9" z="-24"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-9" y="8" z="-25"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerTip</SubtypeName>
<Min x="-8" y="13" z="-26"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-8" y="10" z="-22"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="9" z="-26"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmorPanelLight</SubtypeName>
<EntityId>137113661877202684</EntityId>
<Name>137113661877202684</Name>
<Min x="-7" y="10" z="-27"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmor2x1SlopedSideTipPanelLight</SubtypeName>
<EntityId>134111316372658865</EntityId>
<Name>134111316372658865</Name>
<Min x="-8" y="12" z="-27"/>
<BlockOrientation Forward="Up" Up="Left"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmorPanelLight</SubtypeName>
<EntityId>76586188191761360</EntityId>
<Name>76586188191761360</Name>
<Min x="-6" y="10" z="-27"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmor2x1SlopedSideBasePanelLightInv</SubtypeName>
<EntityId>129502427814748320</EntityId>
<Name>129502427814748320</Name>
<Min x="-4" y="11" z="-27"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerBase</SubtypeName>
<Min x="-4" y="9" z="-26"/>
<BlockOrientation Forward="Backward" Up="Right"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-5" y="9" z="-25"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmorPanelLight</SubtypeName>
<EntityId>138124728486149605</EntityId>
<Name>138124728486149605</Name>
<Min x="-5" y="10" z="-27"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmor2x1SlopedSideTipPanelLightInv</SubtypeName>
<EntityId>78586964638281270</EntityId>
<Name>78586964638281270</Name>
<Min x="-4" y="12" z="-27"/>
<BlockOrientation Forward="Up" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerTip</SubtypeName>
<Min x="-4" y="13" z="-26"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ButtonPanel">
<SubtypeName>ButtonPanelSmall</SubtypeName>
<EntityId>122561101641350171</EntityId>
<Name>122561101641350171</Name>
<Min x="-1" y="9" z="-26"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>[Loki] Merge Blocks Thruster Unit Left</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>7</NumberInGrid>
<Enabled>true</Enabled>
<Toolbar>
<SubtypeName/>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true"/>
<Slots>
<Slot>
<Index>0</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<SubtypeName/>
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>122561101641350171</BlockEntityId>
<GroupName>[Loki] Merge Blocks Thruster Unit Left</GroupName>
</Data>
</Slot>
</Slots>
<SlotsGamepad/>
</Toolbar>
<AnyoneCanUse>false</AnyoneCanUse>
<CustomButtonNames>
<dictionary>
<item>
<Key>0</Key>
<Value>[Loki] Merge Blocks Thruster Unit Left</Value>
</item>
</dictionary>
</CustomButtonNames>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
<SubtypeName>ConnectorMedium</SubtypeName>
<EntityId>83677981410950173</EntityId>
<Name>83677981410950173</Name>
<Min x="-2" y="10" z="-22"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<DeformationRatio>0.5</DeformationRatio>
<ComponentContainer>
<SubtypeName/>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<SubtypeName/>
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>50</FramesFromLastTrigger>
<TimerTickInFrames>80</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Connector Cargo Unit Left 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>12</NumberInGrid>
<Enabled>true</Enabled>
<MasterToSlaveTransform xsi:nil="true"/>
<MasterToSlaveGrid xsi:nil="true"/>
<IsMaster>true</IsMaster>
<TradingEnabled>false</TradingEnabled>
<AutoUnlockTime>0</AutoUnlockTime>
<TimeOfConnection>0</TimeOfConnection>
<IsParkingEnabled>false</IsParkingEnabled>
<IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
<IsApproaching>false</IsApproaching>
<IsConnecting>false</IsConnecting>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
<SubtypeName>ConnectorMedium</SubtypeName>
<EntityId>135790060954431437</EntityId>
<Name>135790060954431437</Name>
<Min x="-2" y="8" z="-25"/>
<BlockOrientation Forward="Down" Up="Left"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<DeformationRatio>0.5</DeformationRatio>
<ComponentContainer>
<SubtypeName/>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<SubtypeName/>
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>80</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Connector Thruster Unit Left</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>22</NumberInGrid>
<Enabled>true</Enabled>
<MasterToSlaveTransform xsi:nil="true"/>
<MasterToSlaveGrid xsi:nil="true"/>
<IsMaster>true</IsMaster>
<TradingEnabled>false</TradingEnabled>
<AutoUnlockTime>0</AutoUnlockTime>
<TimeOfConnection>0</TimeOfConnection>
<IsParkingEnabled>false</IsParkingEnabled>
<IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
<IsApproaching>false</IsApproaching>
<IsConnecting>false</IsConnecting>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmorInvCorner</SubtypeName>
<EntityId>81489033205008664</EntityId>
<Name>81489033205008664</Name>
<Min x="-2" y="9" z="-26"/>
<BlockOrientation Forward="Left" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmorInvCorner</SubtypeName>
<EntityId>100379337601354184</EntityId>
<Name>100379337601354184</Name>
<Min x="0" y="9" z="-26"/>
<BlockOrientation Forward="Left" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerBase</SubtypeName>
<Min x="-1" y="13" z="-24"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCorner</SubtypeName>
<Min x="-1" y="13" z="-25"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>WAVEBREAKER_NO_THRUSTERS</SubtypeName>
<EntityId>137258849275098761</EntityId>
<Name>137258849275098761</Name>
<Min x="-2" y="13" z="-23"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<ComponentContainer>
<SubtypeName/>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<SubtypeName/>
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Warfare Ion Thruster 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-2" y="13" z="-24"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-2" y="13" z="-25"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmor2x1SlopedSideTipPanelLightInv</SubtypeName>
<EntityId>112815372276769412</EntityId>
<Name>112815372276769412</Name>
<Min x="-4" y="10" z="-27"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerTip</SubtypeName>
<Min x="-3" y="9" z="-26"/>
<BlockOrientation Forward="Forward" Up="Right"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-5" y="9" z="-24"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-3" y="8" z="-25"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-3" y="9" z="-22"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>AWGConveyorStraight</SubtypeName>
<EntityId>76179823689892378</EntityId>
<Name>76179823689892378</Name>
<Min x="-9" y="11" z="-22"/>
<BlockOrientation Forward="Left" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>AWGConveyorStraight</SubtypeName>
<EntityId>81453763322976091</EntityId>
<Name>81453763322976091</Name>
<Min x="-3" y="11" z="-22"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-2" y="13" z="-21"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-10" y="13" z="-21"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>WAVEBREAKER_NO_THRUSTERS</SubtypeName>
<EntityId>136982764087000395</EntityId>
<Name>136982764087000395</Name>
<Min x="-2" y="13" z="-22"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<ComponentContainer>
<SubtypeName/>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<SubtypeName/>
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Warfare Ion Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>WAVEBREAKER_NO_THRUSTERS</SubtypeName>
<EntityId>104255409992849762</EntityId>
<Name>104255409992849762</Name>
<Min x="-11" y="13" z="-22"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<ComponentContainer>
<SubtypeName/>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<SubtypeName/>
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Warfare Ion Thruster 3</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>3</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>AWGConveyorCube</SubtypeName>
<EntityId>95421700575712760</EntityId>
<Name>95421700575712760</Name>
<Min x="-11" y="9" z="-22"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-12" y="9" z="-22"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-10" y="9" z="-22"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ButtonPanel">
<SubtypeName>ButtonPanelSmall</SubtypeName>
<EntityId>83811541293315368</EntityId>
<Name>83811541293315368</Name>
<Min x="-11" y="9" z="-26"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>[Loki] Merge Blocks Thruster Unit Right</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>6</NumberInGrid>
<Enabled>true</Enabled>
<Toolbar>
<SubtypeName/>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true"/>
<Slots>
<Slot>
<Index>0</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<SubtypeName/>
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>83811541293315368</BlockEntityId>
<GroupName>[Loki] Merge Blocks Thruster Unit Right</GroupName>
</Data>
</Slot>
</Slots>
<SlotsGamepad/>
</Toolbar>
<AnyoneCanUse>false</AnyoneCanUse>
<CustomButtonNames>
<dictionary>
<item>
<Key>0</Key>
<Value>[Loki] Merge Blocks Thruster Unit Right</Value>
</item>
</dictionary>
</CustomButtonNames>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmorInvCorner</SubtypeName>
<EntityId>114119459634058112</EntityId>
<Name>114119459634058112</Name>
<Min x="-12" y="9" z="-26"/>
<BlockOrientation Forward="Left" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmorInvCorner</SubtypeName>
<EntityId>134782657060971164</EntityId>
<Name>134782657060971164</Name>
<Min x="-10" y="9" z="-26"/>
<BlockOrientation Forward="Left" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmor2x1SlopedSideTipPanelLight</SubtypeName>
<EntityId>119111966960418981</EntityId>
<Name>119111966960418981</Name>
<Min x="-8" y="10" z="-27"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-6" y="9" z="-25"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-7" y="9" z="-24"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>AWGConveyorCube</SubtypeName>
<EntityId>93674866195619178</EntityId>
<Name>93674866195619178</Name>
<Min x="-1" y="9" z="-22"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-2" y="9" z="-22"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="0" y="9" z="-22"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>139669794578654511</EntityId>
<Name>139669794578654511</Name>
<Min x="-2" y="9" z="-27"/>
<BlockOrientation Forward="Up" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>[Loki] Merge Block Thruster Unit Left</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>21</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>128218457104333887</EntityId>
<Name>128218457104333887</Name>
<Min x="0" y="9" z="-27"/>
<BlockOrientation Forward="Up" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>[Loki] Merge Block Thruster Unit Left</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>22</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-6" y="9" z="-24"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-1" y="13" z="-21"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-11" y="13" z="-21"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>103365735165060567</EntityId>
<Name>103365735165060567</Name>
<Min x="-12" y="9" z="-27"/>
<BlockOrientation Forward="Left" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>[Loki] Merge Block Thruster Unit Right</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>29</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>118555353151646187</EntityId>
<Name>118555353151646187</Name>
<Min x="-10" y="9" z="-27"/>
<BlockOrientation Forward="Left" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>[Loki] Merge Block Thruster Unit Right</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>30</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmorSide</SubtypeName>
<EntityId>74223776742334549</EntityId>
<Name>74223776742334549</Name>
<Min x="-2" y="8" z="-27"/>
<BlockOrientation Forward="Right" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmorSide</SubtypeName>
<EntityId>92537992978080656</EntityId>
<Name>92537992978080656</Name>
<Min x="0" y="8" z="-27"/>
<BlockOrientation Forward="Right" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmorSide</SubtypeName>
<EntityId>74772661482072085</EntityId>
<Name>74772661482072085</Name>
<Min x="-12" y="8" z="-27"/>
<BlockOrientation Forward="Left" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmorSide</SubtypeName>
<EntityId>77055294324105718</EntityId>
<Name>77055294324105718</Name>
<Min x="-10" y="8" z="-27"/>
<BlockOrientation Forward="Left" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>85024038573804182</EntityId>
<Name>85024038573804182</Name>
<Min x="-2" y="7" z="-27"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>[Loki] Merge Block Thruster Unit Left</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>16</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>109485566614439389</EntityId>
<Name>109485566614439389</Name>
<Min x="0" y="7" z="-27"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>[Loki] Merge Block Thruster Unit Left</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>15</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>106326785084944097</EntityId>
<Name>106326785084944097</Name>
<Min x="-12" y="7" z="-27"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>[Loki] Merge Block Thruster Unit Right</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>18</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>76070204827805527</EntityId>
<Name>76070204827805527</Name>
<Min x="-10" y="7" z="-27"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>[Loki] Merge Block Thruster Unit Right</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>17</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCorner2Tip</SubtypeName>
<Min x="-4" y="6" z="-3"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope</SubtypeName>
<Min x="-11" y="10" z="1"/>
<BlockOrientation Forward="Forward" Up="Left"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope</SubtypeName>
<Min x="-1" y="10" z="1"/>
<BlockOrientation Forward="Forward" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
</CubeBlocks>
<XMirroxPlane x="-6" y="9" z="6"/>
<ConveyorLines>
<MyObjectBuilder_ConveyorLine>
<SubtypeName/>
<StartPosition x="-6" y="9" z="0"/>
<StartDirection>Up</StartDirection>
<EndPosition x="-6" y="10" z="0"/>
<EndDirection>Down</EndDirection>
<Sections/>
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName/>
<StartPosition x="-7" y="11" z="4"/>
<StartDirection>Backward</StartDirection>
<EndPosition x="-7" y="11" z="5"/>
<EndDirection>Forward</EndDirection>
<Sections/>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName/>
<StartPosition x="-5" y="11" z="4"/>
<StartDirection>Backward</StartDirection>
<EndPosition x="-5" y="11" z="5"/>
<EndDirection>Forward</EndDirection>
<Sections/>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName/>
<StartPosition x="-6" y="11" z="2"/>
<StartDirection>Forward</StartDirection>
<EndPosition x="-6" y="11" z="1"/>
<EndDirection>Backward</EndDirection>
<Sections/>
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName/>
<StartPosition x="-8" y="9" z="1"/>
<StartDirection>Backward</StartDirection>
<EndPosition x="-8" y="9" z="4"/>
<EndDirection>Forward</EndDirection>
<Sections/>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName/>
<StartPosition x="-4" y="9" z="0"/>
<StartDirection>Backward</StartDirection>
<EndPosition x="-4" y="9" z="1"/>
<EndDirection>Forward</EndDirection>
<Sections/>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName/>
<StartPosition x="-4" y="9" z="-1"/>
<StartDirection>Forward</StartDirection>
<EndPosition x="-4" y="9" z="-2"/>
<EndDirection>Backward</EndDirection>
<Sections/>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName/>
<StartPosition x="-6" y="11" z="-1"/>
<StartDirection>Forward</StartDirection>
<EndPosition x="-6" y="11" z="-2"/>
<EndDirection>Backward</EndDirection>
<Sections/>
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName/>
<StartPosition x="-7" y="11" z="1"/>
<StartDirection>Left</StartDirection>
<EndPosition x="-8" y="11" z="1"/>
<EndDirection>Right</EndDirection>
<Sections/>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName/>
<StartPosition x="-5" y="11" z="1"/>
<StartDirection>Right</StartDirection>
<EndPosition x="-4" y="11" z="1"/>
<EndDirection>Left</EndDirection>
<Sections/>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName/>
<StartPosition x="-6" y="12" z="0"/>
<StartDirection>Up</StartDirection>
<EndPosition x="-6" y="13" z="0"/>
<EndDirection>Down</EndDirection>
<Sections/>
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName/>
<StartPosition x="-8" y="9" z="0"/>
<StartDirection>Backward</StartDirection>
<EndPosition x="-8" y="9" z="1"/>
<EndDirection>Forward</EndDirection>
<Sections/>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName/>
<StartPosition x="-8" y="9" z="-1"/>
<StartDirection>Forward</StartDirection>
<EndPosition x="-8" y="9" z="-2"/>
<EndDirection>Backward</EndDirection>
<Sections/>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName/>
<StartPosition x="-6" y="11" z="5"/>
<StartDirection>Up</StartDirection>
<EndPosition x="-6" y="12" z="5"/>
<EndDirection>Down</EndDirection>
<Sections/>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName/>
<StartPosition x="-4" y="11" z="0"/>
<StartDirection>Backward</StartDirection>
<EndPosition x="-4" y="11" z="1"/>
<EndDirection>Forward</EndDirection>
<Sections/>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName/>
<StartPosition x="-4" y="9" z="-3"/>
<StartDirection>Forward</StartDirection>
<EndPosition x="-4" y="9" z="-4"/>
<EndDirection>Backward</EndDirection>
<Sections/>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName/>
<StartPosition x="-4" y="9" z="1"/>
<StartDirection>Backward</StartDirection>
<EndPosition x="-4" y="9" z="4"/>
<EndDirection>Forward</EndDirection>
<Sections/>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName/>
<StartPosition x="-4" y="11" z="1"/>
<StartDirection>Down</StartDirection>
<EndPosition x="-4" y="10" z="1"/>
<EndDirection>Up</EndDirection>
<Sections/>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName/>
<StartPosition x="-8" y="11" z="1"/>
<StartDirection>Down</StartDirection>
<EndPosition x="-8" y="10" z="1"/>
<EndDirection>Up</EndDirection>
<Sections/>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName/>
<StartPosition x="-8" y="11" z="1"/>
<StartDirection>Forward</StartDirection>
<EndPosition x="-8" y="11" z="0"/>
<EndDirection>Backward</EndDirection>
<Sections/>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName/>
<StartPosition x="-6" y="11" z="-4"/>
<StartDirection>Forward</StartDirection>
<EndPosition x="-6" y="11" z="-5"/>
<EndDirection>Backward</EndDirection>
<Sections/>
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName/>
<StartPosition x="-7" y="11" z="-3"/>
<StartDirection>Left</StartDirection>
<EndPosition x="-11" y="11" z="-5"/>
<EndDirection>Backward</EndDirection>
<Sections>
<Section Direction="Left" Length="4"/>
<Section Direction="Forward" Length="2"/>
</Sections>
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName/>
<StartPosition x="-5" y="11" z="-3"/>
<StartDirection>Right</StartDirection>
<EndPosition x="-1" y="11" z="-5"/>
<EndDirection>Backward</EndDirection>
<Sections>
<Section Direction="Right" Length="4"/>
<Section Direction="Forward" Length="2"/>
</Sections>
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName/>
<StartPosition x="-8" y="9" z="-3"/>
<StartDirection>Forward</StartDirection>
<EndPosition x="-8" y="9" z="-4"/>
<EndDirection>Backward</EndDirection>
<Sections/>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName/>
<StartPosition x="-5" y="11" z="-5"/>
<StartDirection>Forward</StartDirection>
<EndPosition x="-6" y="11" z="-7"/>
<EndDirection>Right</EndDirection>
<Sections>
<Section Direction="Forward" Length="2"/>
<Section Direction="Left" Length="1"/>
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName/>
<StartPosition x="-7" y="11" z="-5"/>
<StartDirection>Forward</StartDirection>
<EndPosition x="-6" y="11" z="-7"/>
<EndDirection>Left</EndDirection>
<Sections>
<Section Direction="Forward" Length="2"/>
<Section Direction="Right" Length="1"/>
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName/>
<StartPosition x="-6" y="10" z="-5"/>
<StartDirection>Down</StartDirection>
<EndPosition x="-6" y="8" z="-5"/>
<EndDirection>Up</EndDirection>
<Sections/>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName/>
<StartPosition x="-6" y="11" z="-7"/>
<StartDirection>Forward</StartDirection>
<EndPosition x="-6" y="12" z="-9"/>
<EndDirection>Backward</EndDirection>
<Sections>
<Section Direction="Forward" Length="1"/>
<Section Direction="Up" Length="1"/>
<Section Direction="Forward" Length="1"/>
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName/>
<StartPosition x="-6" y="12" z="-9"/>
<StartDirection>Forward</StartDirection>
<EndPosition x="-6" y="12" z="-10"/>
<EndDirection>Backward</EndDirection>
<Sections/>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName/>
<StartPosition x="-6" y="11" z="-22"/>
<StartDirection>Right</StartDirection>
<EndPosition x="-2" y="11" z="-22"/>
<EndDirection>Left</EndDirection>
<Sections/>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName/>
<StartPosition x="-6" y="12" z="-10"/>
<StartDirection>Forward</StartDirection>
<EndPosition x="-6" y="11" z="-22"/>
<EndDirection>Up</EndDirection>
<Sections>
<Section Direction="Forward" Length="12"/>
<Section Direction="Down" Length="1"/>
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName/>
<StartPosition x="-6" y="11" z="-22"/>
<StartDirection>Left</StartDirection>
<EndPosition x="-10" y="11" z="-22"/>
<EndDirection>Right</EndDirection>
<Sections/>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName/>
<StartPosition x="-9" y="11" z="-24"/>
<StartDirection>Left</StartDirection>
<EndPosition x="-10" y="11" z="-24"/>
<EndDirection>Right</EndDirection>
<Sections/>
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName/>
<StartPosition x="-11" y="11" z="-23"/>
<StartDirection>Backward</StartDirection>
<EndPosition x="-11" y="11" z="-22"/>
<EndDirection>Forward</EndDirection>
<Sections/>
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName/>
<StartPosition x="-1" y="11" z="-22"/>
<StartDirection>Forward</StartDirection>
<EndPosition x="-1" y="11" z="-23"/>
<EndDirection>Backward</EndDirection>
<Sections/>
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName/>
<StartPosition x="-11" y="9" z="-23"/>
<StartDirection>Backward</StartDirection>
<EndPosition x="-11" y="10" z="-22"/>
<EndDirection>Down</EndDirection>
<Sections>
<Section Direction="Backward" Length="1"/>
<Section Direction="Up" Length="1"/>
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName/>
<StartPosition x="-1" y="9" z="-23"/>
<StartDirection>Backward</StartDirection>
<EndPosition x="-1" y="10" z="-22"/>
<EndDirection>Down</EndDirection>
<Sections>
<Section Direction="Backward" Length="1"/>
<Section Direction="Up" Length="1"/>
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName/>
<StartPosition x="-11" y="11" z="-25"/>
<StartDirection>Forward</StartDirection>
<EndPosition x="-11" y="11" z="-26"/>
<EndDirection>Backward</EndDirection>
<Sections/>
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName/>
<StartPosition x="-8" y="9" z="1"/>
<StartDirection>Up</StartDirection>
<EndPosition x="-8" y="10" z="1"/>
<EndDirection>Down</EndDirection>
<Sections/>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName/>
<StartPosition x="-8" y="10" z="1"/>
<StartDirection>Left</StartDirection>
<EndPosition x="-10" y="10" z="0"/>
<EndDirection>Backward</EndDirection>
<Sections>
<Section Direction="Left" Length="2"/>
<Section Direction="Forward" Length="1"/>
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName/>
<StartPosition x="-4" y="9" z="1"/>
<StartDirection>Up</StartDirection>
<EndPosition x="-4" y="10" z="1"/>
<EndDirection>Down</EndDirection>
<Sections/>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName/>
<StartPosition x="-4" y="10" z="1"/>
<StartDirection>Right</StartDirection>
<EndPosition x="-2" y="10" z="0"/>
<EndDirection>Backward</EndDirection>
<Sections>
<Section Direction="Right" Length="2"/>
<Section Direction="Forward" Length="1"/>
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName/>
<StartPosition x="-1" y="9" z="0"/>
<StartDirection>Left</StartDirection>
<EndPosition x="-2" y="10" z="0"/>
<EndDirection>Down</EndDirection>
<Sections>
<Section Direction="Left" Length="1"/>
<Section Direction="Up" Length="1"/>
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName/>
<StartPosition x="-11" y="9" z="0"/>
<StartDirection>Right</StartDirection>
<EndPosition x="-10" y="10" z="0"/>
<EndDirection>Down</EndDirection>
<Sections>
<Section Direction="Right" Length="1"/>
<Section Direction="Up" Length="1"/>
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
</ConveyorLines>
<BlockGroups>
<MyObjectBuilder_BlockGroup>
<SubtypeName/>
<Name>[Loki] Gyroscopes</Name>
<Blocks>
<Vector3I>
<X>-7</X>
<Y>10</Y>
<Z>-25</Z>
</Vector3I>
<Vector3I>
<X>-6</X>
<Y>10</Y>
<Z>-25</Z>
</Vector3I>
<Vector3I>
<X>-5</X>
<Y>10</Y>
<Z>-25</Z>
</Vector3I>
<Vector3I>
<X>-5</X>
<Y>10</Y>
<Z>-24</Z>
</Vector3I>
<Vector3I>
<X>-6</X>
<Y>10</Y>
<Z>-24</Z>
</Vector3I>
<Vector3I>
<X>-7</X>
<Y>10</Y>
<Z>-24</Z>
</Vector3I>
<Vector3I>
<X>-5</X>
<Y>9</Y>
<Z>2</Z>
</Vector3I>
<Vector3I>
<X>-5</X>
<Y>9</Y>
<Z>3</Z>
</Vector3I>
<Vector3I>
<X>-5</X>
<Y>9</Y>
<Z>4</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<SubtypeName/>
<Name>[Loki] Batteries</Name>
<Blocks>
<Vector3I>
<X>-10</X>
<Y>12</Y>
<Z>0</Z>
</Vector3I>
<Vector3I>
<X>-2</X>
<Y>12</Y>
<Z>0</Z>
</Vector3I>
<Vector3I>
<X>-3</X>
<Y>11</Y>
<Z>-24</Z>
</Vector3I>
<Vector3I>
<X>-6</X>
<Y>11</Y>
<Z>-24</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<SubtypeName/>
<Name>[Loki] Hydrogen Engines</Name>
<Blocks>
<Vector3I>
<X>-4</X>
<Y>11</Y>
<Z>0</Z>
</Vector3I>
<Vector3I>
<X>-8</X>
<Y>11</Y>
<Z>0</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<SubtypeName/>
<Name>[Loki] Hydrogen Tanks Small</Name>
<Blocks>
<Vector3I>
<X>-8</X>
<Y>9</Y>
<Z>0</Z>
</Vector3I>
<Vector3I>
<X>-8</X>
<Y>9</Y>
<Z>-2</Z>
</Vector3I>
<Vector3I>
<X>-4</X>
<Y>9</Y>
<Z>0</Z>
</Vector3I>
<Vector3I>
<X>-4</X>
<Y>9</Y>
<Z>-2</Z>
</Vector3I>
<Vector3I>
<X>-4</X>
<Y>9</Y>
<Z>-5</Z>
</Vector3I>
<Vector3I>
<X>-8</X>
<Y>9</Y>
<Z>-4</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<SubtypeName/>
<Name>[Loki] Spotlights</Name>
<Blocks>
<Vector3I>
<X>-4</X>
<Y>11</Y>
<Z>5</Z>
</Vector3I>
<Vector3I>
<X>-8</X>
<Y>11</Y>
<Z>5</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<SubtypeName/>
<Name>[Loki] Connectors Cargo Unit Left</Name>
<Blocks>
<Vector3I>
<X>-1</X>
<Y>11</Y>
<Z>-22</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
<Y>11</Y>
<Z>-5</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<SubtypeName/>
<Name>[Loki] Merge Blocks Thruster Unit Left</Name>
<Blocks>
<Vector3I>
<X>0</X>
<Y>7</Y>
<Z>-27</Z>
</Vector3I>
<Vector3I>
<X>-2</X>
<Y>7</Y>
<Z>-27</Z>
</Vector3I>
<Vector3I>
<X>-2</X>
<Y>9</Y>
<Z>-27</Z>
</Vector3I>
<Vector3I>
<X>0</X>
<Y>9</Y>
<Z>-27</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<SubtypeName/>
<Name>[Loki] Merge Blocks Thruster Unit Right</Name>
<Blocks>
<Vector3I>
<X>-10</X>
<Y>7</Y>
<Z>-27</Z>
</Vector3I>
<Vector3I>
<X>-12</X>
<Y>7</Y>
<Z>-27</Z>
</Vector3I>
<Vector3I>
<X>-12</X>
<Y>9</Y>
<Z>-27</Z>
</Vector3I>
<Vector3I>
<X>-10</X>
<Y>9</Y>
<Z>-27</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<SubtypeName/>
<Name>[Loki] Connectors Cargo Unit Right</Name>
<Blocks>
<Vector3I>
<X>-11</X>
<Y>11</Y>
<Z>-5</Z>
</Vector3I>
<Vector3I>
<X>-11</X>
<Y>11</Y>
<Z>-22</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<SubtypeName/>
<Name>[Loki] Merge Blocks Front Tool</Name>
<Blocks>
<Vector3I>
<X>-7</X>
<Y>6</Y>
<Z>-4</Z>
</Vector3I>
<Vector3I>
<X>-5</X>
<Y>6</Y>
<Z>-4</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<SubtypeName/>
<Name>[Loki] Connector Front Tool</Name>
<Blocks>
<Vector3I>
<X>-6</X>
<Y>9</Y>
<Z>0</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<SubtypeName/>
<Name>[Loki] Merge Blocks Power Unit</Name>
<Blocks>
<Vector3I>
<X>-4</X>
<Y>10</Y>
<Z>-8</Z>
</Vector3I>
<Vector3I>
<X>-8</X>
<Y>10</Y>
<Z>-8</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<SubtypeName/>
<Name>[Loki] Connector Power Unit</Name>
<Blocks>
<Vector3I>
<X>-6</X>
<Y>7</Y>
<Z>-5</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<SubtypeName/>
<Name>[Loki] Connector Thruster Unit Left</Name>
<Blocks>
<Vector3I>
<X>-1</X>
<Y>9</Y>
<Z>-24</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<SubtypeName/>
<Name>[Loki] Connector Thruster Unit Right</Name>
<Blocks>
<Vector3I>
<X>-11</X>
<Y>9</Y>
<Z>-24</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<SubtypeName/>
<Name>[Loki] Ion Thrusters</Name>
<Blocks>
<Vector3I>
<X>-2</X>
<Y>13</Y>
<Z>-22</Z>
</Vector3I>
<Vector3I>
<X>-4</X>
<Y>12</Y>
<Z>-5</Z>
</Vector3I>
<Vector3I>
<X>-9</X>
<Y>12</Y>
<Z>1</Z>
</Vector3I>
<Vector3I>
<X>-3</X>
<Y>12</Y>
<Z>1</Z>
</Vector3I>
<Vector3I>
<X>-2</X>
<Y>13</Y>
<Z>-23</Z>
</Vector3I>
<Vector3I>
<X>-10</X>
<Y>13</Y>
<Z>-22</Z>
</Vector3I>
<Vector3I>
<X>-10</X>
<Y>13</Y>
<Z>-23</Z>
</Vector3I>
<Vector3I>
<X>-3</X>
<Y>13</Y>
<Z>-24</Z>
</Vector3I>
<Vector3I>
<X>-9</X>
<Y>13</Y>
<Z>-24</Z>
</Vector3I>
<Vector3I>
<X>-5</X>
<Y>10</Y>
<Z>-26</Z>
</Vector3I>
<Vector3I>
<X>-7</X>
<Y>10</Y>
<Z>-26</Z>
</Vector3I>
<Vector3I>
<X>-8</X>
<Y>12</Y>
<Z>-5</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<SubtypeName/>
<Name>[Loki] Merge Blocks Spine</Name>
<Blocks>
<Vector3I>
<X>-6</X>
<Y>14</Y>
<Z>-2</Z>
</Vector3I>
<Vector3I>
<X>-6</X>
<Y>14</Y>
<Z>-11</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<SubtypeName/>
<Name>[Loki] Merge Blocks Cargo Unit Left</Name>
<Blocks>
<Vector3I>
<X>-5</X>
<Y>12</Y>
<Z>-8</Z>
</Vector3I>
<Vector3I>
<X>-5</X>
<Y>12</Y>
<Z>-19</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<SubtypeName/>
<Name>[Loki] Merge Blocks Cargo Unit Right</Name>
<Blocks>
<Vector3I>
<X>-7</X>
<Y>12</Y>
<Z>-19</Z>
</Vector3I>
<Vector3I>
<X>-7</X>
<Y>12</Y>
<Z>-8</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<SubtypeName/>
<Name>[Loki] Cargo Unit Left</Name>
<Blocks>
<Vector3I>
<X>-5</X>
<Y>12</Y>
<Z>-8</Z>
</Vector3I>
<Vector3I>
<X>-5</X>
<Y>12</Y>
<Z>-19</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
<Y>11</Y>
<Z>-22</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
<Y>11</Y>
<Z>-5</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<SubtypeName/>
<Name>[Loki] Cargo Unit Right</Name>
<Blocks>
<Vector3I>
<X>-11</X>
<Y>11</Y>
<Z>-5</Z>
</Vector3I>
<Vector3I>
<X>-11</X>
<Y>11</Y>
<Z>-22</Z>
</Vector3I>
<Vector3I>
<X>-7</X>
<Y>12</Y>
<Z>-19</Z>
</Vector3I>
<Vector3I>
<X>-7</X>
<Y>12</Y>
<Z>-8</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<SubtypeName/>
<Name>[Loki] Additional Thruster Merge</Name>
<Blocks>
<Vector3I>
<X>-1</X>
<Y>10</Y>
<Z>0</Z>
</Vector3I>
<Vector3I>
<X>-11</X>
<Y>10</Y>
<Z>0</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<SubtypeName/>
<Name>[Loki] Additional Thruster Unit Connector</Name>
<Blocks>
<Vector3I>
<X>-11</X>
<Y>9</Y>
<Z>0</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
<Y>9</Y>
<Z>0</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
</BlockGroups>
<DisplayName>[Loki] Additional Thruster Enhancement</DisplayName>
<DestructibleBlocks>false</DestructibleBlocks>
<CreatePhysics>false</CreatePhysics>
<EnableSmallToLargeConnections>false</EnableSmallToLargeConnections>
<IsRespawnGrid>false</IsRespawnGrid>
<LocalCoordSys>0</LocalCoordSys>
<TargetingTargets/>
<OxygenRooms>
<OxygenRoom OxygenAmount="0">
<StartingPosition>
<X>-14</X>
<Y>5</Y>
<Z>-28</Z>
</StartingPosition>
</OxygenRoom>
<OxygenRoom OxygenAmount="0">
<StartingPosition>
<X>-6</X>
<Y>13</Y>
<Z>-24</Z>
</StartingPosition>
</OxygenRoom>
<OxygenRoom OxygenAmount="0">
<StartingPosition>
<X>-11</X>
<Y>9</Y>
<Z>-22</Z>
</StartingPosition>
</OxygenRoom>
<OxygenRoom OxygenAmount="0">
<StartingPosition>
<X>-1</X>
<Y>9</Y>
<Z>-22</Z>
</StartingPosition>
</OxygenRoom>
<OxygenRoom OxygenAmount="0">
<StartingPosition>
<X>-8</X>
<Y>8</Y>
<Z>-5</Z>
</StartingPosition>
</OxygenRoom>
<OxygenRoom OxygenAmount="0">
<StartingPosition>
<X>-4</X>
<Y>8</Y>
<Z>-5</Z>
</StartingPosition>
</OxygenRoom>
<OxygenRoom OxygenAmount="0">
<StartingPosition>
<X>-7</X>
<Y>9</Y>
<Z>-5</Z>
</StartingPosition>
</OxygenRoom>
<OxygenRoom OxygenAmount="0">
<StartingPosition>
<X>-8</X>
<Y>8</Y>
<Z>-3</Z>
</StartingPosition>
</OxygenRoom>
<OxygenRoom OxygenAmount="0">
<StartingPosition>
<X>-4</X>
<Y>8</Y>
<Z>-3</Z>
</StartingPosition>
</OxygenRoom>
<OxygenRoom OxygenAmount="0">
<StartingPosition>
<X>-8</X>
<Y>8</Y>
<Z>-1</Z>
</StartingPosition>
</OxygenRoom>
<OxygenRoom OxygenAmount="0">
<StartingPosition>
<X>-4</X>
<Y>8</Y>
<Z>-1</Z>
</StartingPosition>
</OxygenRoom>
</OxygenRooms>
<NPCGridClaimElapsed xsi:nil="true"/>
</MyObjectBuilder_CubeGrid>
</ProjectedGrids>
<ProjectionOffset>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
</ProjectionOffset>
<ProjectionRotation>
<X>-2</X>
<Y>-2</Y>
<Z>1</Z>
</ProjectionRotation>
<KeepProjection>true</KeepProjection>
<ShowOnlyBuildable>false</ShowOnlyBuildable>
<InstantBuildingEnabled>false</InstantBuildingEnabled>
<MaxNumberOfProjections>5</MaxNumberOfProjections>
<MaxNumberOfBlocks>200</MaxNumberOfBlocks>
<ProjectionsRemaining>0</ProjectionsRemaining>
<GetOwnershipFromProjector>false</GetOwnershipFromProjector>
<Scale>1</Scale>
<MarkUnfinishedBlocks>false</MarkUnfinishedBlocks>
<MarkMissingBlocks>false</MarkMissingBlocks>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfSlopeCorner</SubtypeName>
<Min x="1" y="13" z="-6"/>
<BlockOrientation Forward="Up" Up="Forward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfSlopeCorner</SubtypeName>
<Min x="-13" y="10" z="-4"/>
<BlockOrientation Forward="Down" Up="Left"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfSlopeCorner</SubtypeName>
<Min x="-13" y="10" z="-6"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-13" y="11" z="-4"/>
<BlockOrientation Forward="Right" Up="Backward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-13" y="11" z="-6"/>
<BlockOrientation Forward="Backward" Up="Left"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-13" y="12" z="-4"/>
<BlockOrientation Forward="Right" Up="Backward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-13" y="12" z="-6"/>
<BlockOrientation Forward="Backward" Up="Left"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-13" y="13" z="-5"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-9" y="10" z="-6"/>
<BlockOrientation Forward="Right" Up="Forward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-12" y="13" z="-6"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfSlopeCorner</SubtypeName>
<Min x="1" y="10" z="-4"/>
<BlockOrientation Forward="Backward" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfSlopeCorner</SubtypeName>
<Min x="1" y="10" z="-6"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="1" y="11" z="-4"/>
<BlockOrientation Forward="Left" Up="Backward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="1" y="11" z="-6"/>
<BlockOrientation Forward="Backward" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="1" y="12" z="-6"/>
<BlockOrientation Forward="Backward" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="1" y="12" z="-4"/>
<BlockOrientation Forward="Left" Up="Backward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="1" y="13" z="-5"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-3" y="10" z="-6"/>
<BlockOrientation Forward="Left" Up="Forward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="0" y="13" z="-6"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCorner2Base</SubtypeName>
<Min x="-9" y="9" z="-6"/>
<BlockOrientation Forward="Up" Up="Forward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfSlopeCorner</SubtypeName>
<Min x="-13" y="13" z="-4"/>
<BlockOrientation Forward="Backward" Up="Left"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-13" y="10" z="-5"/>
<BlockOrientation Forward="Up" Up="Left"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ButtonPanel">
<SubtypeName>ButtonPanelSmall</SubtypeName>
<EntityId>142611272089772434</EntityId>
<Min x="-13" y="11" z="-5"/>
<BlockOrientation Forward="Down" Up="Left"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<Owner>144115188075855932</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Connectors Cargo Unit Right</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>12</NumberInGrid>
<Enabled>true</Enabled>
<Toolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true"/>
<Slots>
<Slot>
<Index>0</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>SwitchLock</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>142611272089772434</BlockEntityId>
<GroupName>[Loki] Connectors Cargo Unit Right</GroupName>
</Data>
</Slot>
</Slots>
<SlotsGamepad/>
</Toolbar>
<AnyoneCanUse>true</AnyoneCanUse>
<CustomButtonNames>
<dictionary>
<item>
<Key>0</Key>
<Value>[Loki] Connectors Cargo Unit Right</Value>
</item>
</dictionary>
</CustomButtonNames>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-12" y="13" z="-5"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ButtonPanel">
<SubtypeName>ButtonPanelSmall</SubtypeName>
<EntityId>102201320853235577</EntityId>
<Min x="-13" y="12" z="-5"/>
<BlockOrientation Forward="Down" Up="Left"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<Owner>144115188075855932</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Merge Blocks Cargo Unit Right</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>10</NumberInGrid>
<Enabled>true</Enabled>
<Toolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true"/>
<Slots>
<Slot>
<Index>0</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>102201320853235577</BlockEntityId>
<GroupName>[Loki] Merge Blocks Cargo Unit Right</GroupName>
</Data>
</Slot>
</Slots>
<SlotsGamepad/>
</Toolbar>
<AnyoneCanUse>true</AnyoneCanUse>
<CustomButtonNames>
<dictionary>
<item>
<Key>0</Key>
<Value>[Loki] Merge Blocks Cargo Unit Right</Value>
</item>
</dictionary>
</CustomButtonNames>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-9" y="10" z="-5"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-9" y="11" z="-6"/>
<BlockOrientation Forward="Right" Up="Forward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-11" y="13" z="-6"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCorner2Base</SubtypeName>
<Min x="-3" y="9" z="-6"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfSlopeCorner</SubtypeName>
<Min x="1" y="13" z="-4"/>
<BlockOrientation Forward="Up" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="1" y="10" z="-5"/>
<BlockOrientation Forward="Up" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ButtonPanel">
<SubtypeName>ButtonPanelSmall</SubtypeName>
<EntityId>101403183353763549</EntityId>
<Min x="1" y="11" z="-5"/>
<BlockOrientation Forward="Down" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<Owner>144115188075855932</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Cargo Unit Left Switch Lock</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>13</NumberInGrid>
<Enabled>true</Enabled>
<Toolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true"/>
<Slots>
<Slot>
<Index>0</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>SwitchLock</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>101403183353763549</BlockEntityId>
<GroupName>[Loki] Connectors Cargo Unit Left</GroupName>
</Data>
</Slot>
</Slots>
<SlotsGamepad/>
</Toolbar>
<AnyoneCanUse>true</AnyoneCanUse>
<CustomButtonNames>
<dictionary>
<item>
<Key>0</Key>
<Value>[Loki] Connectors Cargo Unit Left</Value>
</item>
</dictionary>
</CustomButtonNames>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="0" y="13" z="-5"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ButtonPanel">
<SubtypeName>ButtonPanelSmall</SubtypeName>
<EntityId>122281426569256977</EntityId>
<Min x="1" y="12" z="-5"/>
<BlockOrientation Forward="Down" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<Owner>144115188075855932</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Merge Blocks Left Toggle</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>11</NumberInGrid>
<Enabled>true</Enabled>
<Toolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true"/>
<Slots>
<Slot>
<Index>0</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>122281426569256977</BlockEntityId>
<GroupName>[Loki] Merge Blocks Cargo Unit Left</GroupName>
</Data>
</Slot>
</Slots>
<SlotsGamepad/>
</Toolbar>
<AnyoneCanUse>true</AnyoneCanUse>
<CustomButtonNames>
<dictionary>
<item>
<Key>0</Key>
<Value>[Loki] Merge Blocks Cargo Unit Left</Value>
</item>
</dictionary>
</CustomButtonNames>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-4" y="7" z="4"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerTip</SubtypeName>
<Min x="-5" y="14" z="2"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-5" y="8" z="3"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCorner2Base</SubtypeName>
<Min x="-8" y="7" z="2"/>
<BlockOrientation Forward="Up" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-3" y="10" z="-5"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-3" y="11" z="-6"/>
<BlockOrientation Forward="Left" Up="Forward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-1" y="13" z="-6"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-9" y="9" z="-5"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-12" y="13" z="-4"/>
<BlockOrientation Forward="Down" Up="Backward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-11" y="13" z="-5"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-8" y="8" z="1"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>141650185689188342</EntityId>
<Min x="-2" y="9" z="0"/>
<BlockOrientation Forward="Left" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>WAVEBREAKER_NO_THRUSTERS</SubtypeName>
<EntityId>81109560765780980</EntityId>
<Min x="-8" y="11" z="2"/>
<BlockOrientation Forward="Up" Up="Right"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Warfare Ion Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>16</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-10" y="13" z="-6"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-3" y="9" z="-5"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="0" y="13" z="-4"/>
<BlockOrientation Forward="Down" Up="Backward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-1" y="13" z="-5"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
<SubtypeName>ConnectorMedium</SubtypeName>
<EntityId>82924459855692348</EntityId>
<Min x="-2" y="10" z="-6"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855932</Owner>
<ShareMode>Faction</ShareMode>
<DeformationRatio>0.5</DeformationRatio>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items/>
<nextItemId>0</nextItemId>
<Volume>1.152</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true"/>
<InventoryFlags>CanSend</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>60</FramesFromLastTrigger>
<TimerTickInFrames>80</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Connector Cargo Unit Left 1</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>4</NumberInGrid>
<Enabled>true</Enabled>
<MasterToSlaveTransform xsi:nil="true"/>
<MasterToSlaveGrid xsi:nil="true"/>
<IsMaster>true</IsMaster>
<TradingEnabled>false</TradingEnabled>
<AutoUnlockTime>0</AutoUnlockTime>
<TimeOfConnection>0</TimeOfConnection>
<IsParkingEnabled>false</IsParkingEnabled>
<IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
<IsApproaching>false</IsApproaching>
<IsConnecting>false</IsConnecting>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-3" y="12" z="-6"/>
<BlockOrientation Forward="Left" Up="Forward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-2" y="13" z="-6"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-9" y="9" z="-4"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-11" y="13" z="-4"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-10" y="13" z="-5"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerBase</SubtypeName>
<Min x="-9" y="13" z="-6"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-3" y="10" z="-4"/>
<BlockOrientation Forward="Down" Up="Left"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-1" y="13" z="-4"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-2" y="13" z="-5"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerBase</SubtypeName>
<Min x="-3" y="13" z="-6"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-9" y="9" z="-3"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfCorner</SubtypeName>
<Min x="-11" y="13" z="-3"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerBase</SubtypeName>
<Min x="-10" y="13" z="-4"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-9" y="13" z="-5"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-3" y="10" z="-3"/>
<BlockOrientation Forward="Down" Up="Left"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfCorner</SubtypeName>
<Min x="-1" y="13" z="-3"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerBase</SubtypeName>
<Min x="-2" y="13" z="-4"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-3" y="13" z="-5"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-9" y="9" z="-2"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorRaisedSlopedCorner</SubtypeName>
<Min x="-10" y="13" z="-3"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-9" y="13" z="-4"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-3" y="10" z="-2"/>
<BlockOrientation Forward="Down" Up="Left"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorRaisedSlopedCorner</SubtypeName>
<Min x="-2" y="13" z="-3"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-3" y="13" z="-4"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerBase</SubtypeName>
<Min x="-9" y="9" z="-1"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfCorner</SubtypeName>
<Min x="-10" y="13" z="-2"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerBase</SubtypeName>
<Min x="-9" y="13" z="-3"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerBase</SubtypeName>
<Min x="-3" y="9" z="-1"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfCorner</SubtypeName>
<Min x="-2" y="13" z="-2"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerBase</SubtypeName>
<Min x="-3" y="13" z="-3"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
<SubtypeName>ConnectorMedium</SubtypeName>
<EntityId>123208379579763001</EntityId>
<Min x="-12" y="10" z="-6"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855932</Owner>
<ShareMode>Faction</ShareMode>
<DeformationRatio>0.5</DeformationRatio>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items/>
<nextItemId>0</nextItemId>
<Volume>1.152</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true"/>
<InventoryFlags>CanSend</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>80</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Connector Cargo Unit Right 1</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>3</NumberInGrid>
<Enabled>true</Enabled>
<MasterToSlaveTransform xsi:nil="true"/>
<MasterToSlaveGrid xsi:nil="true"/>
<IsMaster>true</IsMaster>
<TradingEnabled>false</TradingEnabled>
<AutoUnlockTime>0</AutoUnlockTime>
<TimeOfConnection>0</TimeOfConnection>
<IsParkingEnabled>false</IsParkingEnabled>
<IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
<IsApproaching>false</IsApproaching>
<IsConnecting>false</IsConnecting>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-4" y="7" z="3"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>136940566680857781</EntityId>
<Min x="-10" y="9" z="0"/>
<BlockOrientation Forward="Right" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerTip</SubtypeName>
<Min x="-11" y="9" z="1"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfSlopedCorner</SubtypeName>
<Min x="-10" y="9" z="-1"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
<SubtypeName>ConnectorSmall</SubtypeName>
<EntityId>80830513924713503</EntityId>
<Min x="-11" y="9" z="0"/>
<BlockOrientation Forward="Left" Up="Backward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855932</Owner>
<ShareMode>Faction</ShareMode>
<DeformationRatio>0.5</DeformationRatio>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items/>
<nextItemId>0</nextItemId>
<Volume>0.064</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true"/>
<InventoryFlags>CanSend</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>40</FramesFromLastTrigger>
<TimerTickInFrames>80</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Right AT Connector</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>false</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<MasterToSlaveTransform xsi:nil="true"/>
<MasterToSlaveGrid xsi:nil="true"/>
<IsMaster>true</IsMaster>
<TradingEnabled>false</TradingEnabled>
<AutoUnlockTime>0</AutoUnlockTime>
<TimeOfConnection>0</TimeOfConnection>
<IsParkingEnabled>false</IsParkingEnabled>
<IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
<IsApproaching>false</IsApproaching>
<IsConnecting>false</IsConnecting>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorRaisedSlopedCorner</SubtypeName>
<Min x="-9" y="13" z="-2"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCorner</SubtypeName>
<Min x="-10" y="9" z="1"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-4" y="10" z="4"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>90167149913770431</EntityId>
<Min x="-8" y="9" z="4"/>
<BlockOrientation Forward="Left" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-9" y="12" z="-6"/>
<BlockOrientation Forward="Right" Up="Forward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-3" y="12" z="-2"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-5" y="7" z="3"/>
<BlockOrientation Forward="Backward" Up="Left"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-8" y="13" z="-1"/>
<BlockOrientation Forward="Down" Up="Left"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopeTransitionBaseMirrored</SubtypeName>
<Min x="-8" y="10" z="5"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>AWGConveyorCube</SubtypeName>
<EntityId>133600601575460384</EntityId>
<Min x="-4" y="9" z="0"/>
<BlockOrientation Forward="Forward" Up="Left"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerTip</SubtypeName>
<Min x="-1" y="9" z="1"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>AWGConveyorCube</SubtypeName>
<EntityId>110293992612579933</EntityId>
<Min x="-8" y="9" z="0"/>
<BlockOrientation Forward="Forward" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCorner</SubtypeName>
<Min x="-2" y="9" z="1"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfSlopedCorner</SubtypeName>
<Min x="-2" y="9" z="-1"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
<SubtypeName>ConnectorSmall</SubtypeName>
<EntityId>100363548877472988</EntityId>
<Min x="-1" y="9" z="0"/>
<BlockOrientation Forward="Right" Up="Backward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855932</Owner>
<ShareMode>Faction</ShareMode>
<DeformationRatio>0.5</DeformationRatio>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items/>
<nextItemId>0</nextItemId>
<Volume>0.064</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true"/>
<InventoryFlags>CanSend</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>40</FramesFromLastTrigger>
<TimerTickInFrames>80</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Left AT Connector</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>false</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<MasterToSlaveTransform xsi:nil="true"/>
<MasterToSlaveGrid xsi:nil="true"/>
<IsMaster>true</IsMaster>
<TradingEnabled>false</TradingEnabled>
<AutoUnlockTime>0</AutoUnlockTime>
<TimeOfConnection>0</TimeOfConnection>
<IsParkingEnabled>false</IsParkingEnabled>
<IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
<IsApproaching>false</IsApproaching>
<IsConnecting>false</IsConnecting>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-5" y="7" z="4"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorRaisedSlopedCorner</SubtypeName>
<Min x="-3" y="13" z="-2"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCorner</SubtypeName>
<Min x="-7" y="7" z="6"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-8" y="10" z="3"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-4" y="13" z="1"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopeTransitionBase</SubtypeName>
<Min x="-4" y="10" z="5"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyorConverter</SubtypeName>
<EntityId>107849666780089321</EntityId>
<Min x="-12" y="10" z="-4"/>
<BlockOrientation Forward="Backward" Up="Left"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-4" y="8" z="1"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-4" y="8" z="3"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerBase</SubtypeName>
<Min x="-9" y="9" z="1"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerBase</SubtypeName>
<Min x="-3" y="9" z="1"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope</SubtypeName>
<Min x="-11" y="10" z="1"/>
<BlockOrientation Forward="Forward" Up="Left"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-2" y="10" z="-2"/>
<BlockOrientation Forward="Up" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-10" y="10" z="-3"/>
<BlockOrientation Forward="Up" Up="Left"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>113953194667147051</EntityId>
<Min x="-11" y="10" z="0"/>
<BlockOrientation Forward="Down" Up="Left"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855932</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Right AT Merge</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>26</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-1" y="12" z="-2"/>
<BlockOrientation Forward="Left" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-1" y="8" z="3"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-2" y="12" z="-2"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-3" y="10" z="1"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-2" y="10" z="0"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope</SubtypeName>
<Min x="-1" y="10" z="1"/>
<BlockOrientation Forward="Forward" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-10" y="10" z="0"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-9" y="10" z="1"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope</SubtypeName>
<Min x="-11" y="10" z="-1"/>
<BlockOrientation Forward="Backward" Up="Left"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-10" y="10" z="-1"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>79892312875353041</EntityId>
<Min x="-1" y="10" z="0"/>
<BlockOrientation Forward="Down" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855932</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Left AT Merge</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>25</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-2" y="11" z="0"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-8" y="7" z="3"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>89386001556851586</EntityId>
<Min x="-4" y="9" z="3"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCorner</SubtypeName>
<Min x="-4" y="7" z="5"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>110203035734811050</EntityId>
<Min x="-4" y="9" z="2"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-7" y="7" z="4"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-5" y="8" z="4"/>
<BlockOrientation Forward="Up" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerBase</SubtypeName>
<Min x="-5" y="7" z="5"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerBase</SubtypeName>
<Min x="-7" y="7" z="5"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerTip</SubtypeName>
<Min x="-4" y="7" z="6"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorInvCorner2Base</SubtypeName>
<Min x="-8" y="8" z="6"/>
<BlockOrientation Forward="Down" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>137040585828542922</EntityId>
<Min x="-5" y="9" z="3"/>
<BlockOrientation Forward="Down" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855932</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Gyroscope 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>102389103414068143</EntityId>
<Min x="-4" y="9" z="4"/>
<BlockOrientation Forward="Down" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-2" y="10" z="1"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-4" y="13" z="-1"/>
<BlockOrientation Forward="Down" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-4" y="13" z="0"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-4" y="8" z="4"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-6" y="14" z="-4"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-6" y="14" z="-3"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>91822932213541167</EntityId>
<Min x="-6" y="14" z="-2"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855932</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Merge Block Spine 1</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>19</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-7" y="14" z="-2"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerTip</SubtypeName>
<Min x="-7" y="14" z="-3"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-5" y="14" z="-2"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerTip</SubtypeName>
<Min x="-5" y="14" z="-3"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-8" y="8" z="4"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCorner</SubtypeName>
<Min x="-8" y="7" z="5"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-8" y="7" z="4"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerTip</SubtypeName>
<Min x="-8" y="7" z="6"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCorner2Base</SubtypeName>
<Min x="-4" y="7" z="2"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCorner2Base</SubtypeName>
<Min x="-8" y="8" z="7"/>
<BlockOrientation Forward="Right" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerTip</SubtypeName>
<Min x="-4" y="10" z="6"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCorner</SubtypeName>
<Min x="-4" y="9" z="7"/>
<BlockOrientation Forward="Forward" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerTip</SubtypeName>
<Min x="-8" y="10" z="6"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
<SubtypeName>ConnectorMedium</SubtypeName>
<EntityId>101003002998921153</EntityId>
<Min x="-7" y="13" z="-1"/>
<BlockOrientation Forward="Up" Up="Left"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855932</Owner>
<ShareMode>Faction</ShareMode>
<DeformationRatio>0.5</DeformationRatio>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items/>
<nextItemId>0</nextItemId>
<Volume>1.152</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true"/>
<InventoryFlags>CanSend</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>50</FramesFromLastTrigger>
<TimerTickInFrames>80</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Main Connector</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<MasterToSlaveTransform xsi:nil="true"/>
<MasterToSlaveGrid xsi:nil="true"/>
<IsMaster>true</IsMaster>
<TradingEnabled>false</TradingEnabled>
<AutoUnlockTime>0</AutoUnlockTime>
<TimeOfConnection>0</TimeOfConnection>
<IsParkingEnabled>true</IsParkingEnabled>
<IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
<IsApproaching>false</IsApproaching>
<IsConnecting>false</IsConnecting>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-6" y="12" z="6"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-9" y="11" z="1"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-8" y="13" z="0"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorInvCorner2Base</SubtypeName>
<Min x="-4" y="8" z="2"/>
<BlockOrientation Forward="Right" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-10" y="10" z="1"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>AWGConveyorCube</SubtypeName>
<EntityId>87904535033807804</EntityId>
<Min x="-4" y="9" z="1"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-3" y="11" z="1"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-11" y="12" z="-2"/>
<BlockOrientation Forward="Forward" Up="Left"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyorConverter</SubtypeName>
<EntityId>87649439154940773</EntityId>
<Min x="-2" y="10" z="-4"/>
<BlockOrientation Forward="Backward" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>AWGConveyorCube</SubtypeName>
<EntityId>125009740795154485</EntityId>
<Min x="-8" y="9" z="1"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>95054833602364643</EntityId>
<Min x="-4" y="11" z="1"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-6" y="9" z="-8"/>
<BlockOrientation Forward="Up" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-8" y="8" z="3"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfSlopeCorner</SubtypeName>
<Min x="-13" y="13" z="-6"/>
<BlockOrientation Forward="Left" Up="Forward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-10" y="11" z="1"/>
<BlockOrientation Forward="Down" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-6" y="14" z="-5"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-6" y="8" z="4"/>
<BlockOrientation Forward="Up" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-10" y="12" z="-2"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-4" y="12" z="3"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>WAVEBREAKER_NO_THRUSTERS</SubtypeName>
<EntityId>98783338702934109</EntityId>
<Min x="-4" y="11" z="2"/>
<BlockOrientation Forward="Up" Up="Left"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Warfare Ion Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>15</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-6" y="14" z="2"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-4" y="10" z="2"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-7" y="7" z="3"/>
<BlockOrientation Forward="Backward" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerBase</SubtypeName>
<Min x="-5" y="13" z="2"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-7" y="12" z="5"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-5" y="10" z="-8"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerTip</SubtypeName>
<Min x="-7" y="14" z="2"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-4" y="9" z="5"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-4" y="10" z="-7"/>
<BlockOrientation Forward="Left" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-5" y="9" z="-8"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorInvCorner2Base</SubtypeName>
<Min x="-4" y="8" z="6"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-4" y="13" z="-7"/>
<BlockOrientation Forward="Left" Up="Forward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-4" y="8" z="5"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="13" z="-7"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-6" y="14" z="-6"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerTip</SubtypeName>
<Min x="-7" y="14" z="-6"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-7" y="13" z="-7"/>
<BlockOrientation Forward="Right" Up="Forward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerTip</SubtypeName>
<Min x="-5" y="14" z="-6"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-5" y="13" z="-7"/>
<BlockOrientation Forward="Left" Up="Forward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCornerInv</SubtypeName>
<Min x="-4" y="9" z="6"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-8" y="13" z="-7"/>
<BlockOrientation Forward="Right" Up="Forward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCorner2Tip</SubtypeName>
<Min x="-5" y="12" z="6"/>
<BlockOrientation Forward="Forward" Up="Right"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-8" y="10" z="-7"/>
<BlockOrientation Forward="Right" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-4" y="10" z="-8"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-7" y="9" z="-8"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>137342891361185392</EntityId>
<Min x="-4" y="10" z="1"/>
<BlockOrientation Forward="Down" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-4" y="10" z="3"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-8" y="12" z="3"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>115682120763775072</EntityId>
<Min x="-5" y="9" z="4"/>
<BlockOrientation Forward="Down" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855932</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Gyroscope 3</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>3</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-2" y="11" z="1"/>
<BlockOrientation Forward="Down" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-8" y="10" z="4"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>127825095213532231</EntityId>
<Min x="-5" y="9" z="2"/>
<BlockOrientation Forward="Down" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855932</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Gyroscope</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>142955508837956954</EntityId>
<Min x="-8" y="11" z="1"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-7" y="8" z="2"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_HydrogenEngine">
<SubtypeName>SmallHydrogenEngine</SubtypeName>
<EntityId>139874494217497777</EntityId>
<Min x="-4" y="10" z="-1"/>
<BlockOrientation Forward="Backward" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855932</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Hydrogen Engine</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>false</Enabled>
<Capacity>5000</Capacity>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-7" y="8" z="3"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorInvCorner2Base</SubtypeName>
<Min x="-8" y="8" z="2"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-8" y="10" z="2"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-4" y="11" z="-7"/>
<BlockOrientation Forward="Left" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>113627615167230109</EntityId>
<Min x="-4" y="9" z="-8"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<Owner>144115188075855932</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Merge Block Power Unit</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>34</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCornerInv</SubtypeName>
<Min x="-8" y="9" z="6"/>
<BlockOrientation Forward="Backward" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-8" y="9" z="5"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-4" y="12" z="-7"/>
<BlockOrientation Forward="Left" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="13" z="-8"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-6" y="14" z="-7"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-7" y="14" z="-7"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyorConverter</SubtypeName>
<EntityId>117987895499653110</EntityId>
<Min x="-7" y="10" z="-7"/>
<BlockOrientation Forward="Forward" Up="Left"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-5" y="14" z="-7"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MyProgrammableBlock">
<SubtypeName>SmallProgrammableBlock</SubtypeName>
<EntityId>78185141812482151</EntityId>
<Min x="-7" y="9" z="3"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855932</Owner>
<ShareMode>Faction</ShareMode>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyMultiTextPanelComponent</TypeId>
<Component xsi:type="MyObjectBuilder_MultiTextPanelComponent">
<TextPanelsContents>
<MySerializedTextPanelData>
<ChangeInterval>0</ChangeInterval>
<Font Type="MyObjectBuilder_FontDefinition" Subtype="Debug"/>
<FontSize>1</FontSize>
<ShowText>NONE</ShowText>
<FontColor>
<PackedValue>4294967295</PackedValue>
<X>255</X>
<Y>255</Y>
<Z>255</Z>
<R>255</R>
<G>255</G>
<B>255</B>
<A>255</A>
</FontColor>
<BackgroundColor>
<PackedValue>4278190080</PackedValue>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R>0</R>
<G>0</G>
<B>0</B>
<A>255</A>
</BackgroundColor>
<CurrentShownTexture>0</CurrentShownTexture>
<SelectedScript/>
<TextPadding>2</TextPadding>
<ScriptBackgroundColor>
<PackedValue>4288108544</PackedValue>
<X>0</X>
<Y>88</Y>
<Z>151</Z>
<R>0</R>
<G>88</G>
<B>151</B>
<A>255</A>
</ScriptBackgroundColor>
<ScriptForegroundColor>
<PackedValue>4294962611</PackedValue>
<X>179</X>
<Y>237</Y>
<Z>255</Z>
<R>179</R>
<G>237</G>
<B>255</B>
<A>255</A>
</ScriptForegroundColor>
<Sprites>
<Length>0</Length>
</Sprites>
</MySerializedTextPanelData>
<MySerializedTextPanelData>
<ChangeInterval>0</ChangeInterval>
<Font Type="MyObjectBuilder_FontDefinition" Subtype="Debug"/>
<FontSize>1</FontSize>
<ShowText>NONE</ShowText>
<FontColor>
<PackedValue>4294967295</PackedValue>
<X>255</X>
<Y>255</Y>
<Z>255</Z>
<R>255</R>
<G>255</G>
<B>255</B>
<A>255</A>
</FontColor>
<BackgroundColor>
<PackedValue>4278190080</PackedValue>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R>0</R>
<G>0</G>
<B>0</B>
<A>255</A>
</BackgroundColor>
<CurrentShownTexture>0</CurrentShownTexture>
<SelectedScript/>
<TextPadding>2</TextPadding>
<ScriptBackgroundColor>
<PackedValue>4288108544</PackedValue>
<X>0</X>
<Y>88</Y>
<Z>151</Z>
<R>0</R>
<G>88</G>
<B>151</B>
<A>255</A>
</ScriptBackgroundColor>
<ScriptForegroundColor>
<PackedValue>4294962611</PackedValue>
<X>179</X>
<Y>237</Y>
<Z>255</Z>
<R>179</R>
<G>237</G>
<B>255</B>
<A>255</A>
</ScriptForegroundColor>
<Sprites>
<Length>0</Length>
</Sprites>
</MySerializedTextPanelData>
</TextPanelsContents>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Programmable Block</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<Storage/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>108110595797138205</EntityId>
<Min x="-8" y="10" z="1"/>
<BlockOrientation Forward="Down" Up="Left"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-8" y="12" z="-7"/>
<BlockOrientation Forward="Right" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-4" y="12" z="1"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-8" y="11" z="-7"/>
<BlockOrientation Forward="Right" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="11" z="-8"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-8" y="10" z="-8"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope</SubtypeName>
<Min x="-5" y="11" z="-8"/>
<BlockOrientation Forward="Down" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="10" z="-8"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="13" z="2"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-6" y="13" z="3"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCorner</SubtypeName>
<Min x="-7" y="13" z="3"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCorner</SubtypeName>
<Min x="-5" y="13" z="3"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCorner</SubtypeName>
<Min x="-5" y="7" z="6"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCorner2Tip</SubtypeName>
<Min x="-7" y="12" z="6"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-7" y="8" z="4"/>
<BlockOrientation Forward="Up" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-8" y="8" z="5"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-5" y="12" z="5"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-9" y="12" z="-2"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-1" y="11" z="0"/>
<BlockOrientation Forward="Down" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_LandingGear">
<SubtypeName>SmallBlockLandingGear</SubtypeName>
<EntityId>142988642037768788</EntityId>
<Min x="-6" y="6" z="3"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<CustomName>[Loki] Landing Gear</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<IsLocked>false</IsLocked>
<BrakeForce>-INF</BrakeForce>
<AutoLock>false</AutoLock>
<FirstLockAttempt>false</FirstLockAttempt>
<LockSound>ArcShipLandGearOn</LockSound>
<UnlockSound>ArcShipLandGearOff</UnlockSound>
<FailedAttachSound>ArcShipLandGearNothing01</FailedAttachSound>
<AttachedEntityId xsi:nil="true"/>
<MasterToSlave xsi:nil="true"/>
<GearPivotPosition xsi:nil="true"/>
<OtherPivot xsi:nil="true"/>
<LockMode>Unlocked</LockMode>
<IsParkingEnabled>true</IsParkingEnabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>WAVEBREAKER_NO_THRUSTERS</SubtypeName>
<EntityId>136326057772750634</EntityId>
<Min x="-4" y="11" z="3"/>
<BlockOrientation Forward="Backward" Up="Right"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Warfare Ion Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>17</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="8" z="3"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>WAVEBREAKER_NO_THRUSTERS</SubtypeName>
<EntityId>142438973122062600</EntityId>
<Min x="-8" y="11" z="3"/>
<BlockOrientation Forward="Backward" Up="Left"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Warfare Ion Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>18</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-11" y="11" z="0"/>
<BlockOrientation Forward="Down" Up="Left"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_RemoteControl">
<SubtypeName>SmallBlockRemoteControl</SubtypeName>
<EntityId>98226786749986970</EntityId>
<Min x="-7" y="9" z="4"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855932</Owner>
<ShareMode>Faction</ShareMode>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyAutopilotComponent</TypeId>
<Component xsi:type="MyObjectBuilder_AutopilotComponent">
<AutoPilotEnabled>false</AutoPilotEnabled>
<FlightMode>0</FlightMode>
<CurrentWaypointIndex>-1</CurrentWaypointIndex>
<Waypoints/>
<DockingModeEnabled>false</DockingModeEnabled>
<CollisionAvoidance>false</CollisionAvoidance>
<Direction>0</Direction>
<AutopilotSpeedLimit>100</AutopilotSpeedLimit>
<WaitForFreeWay>false</WaitForFreeWay>
<WaypointThresholdDistance>0</WaypointThresholdDistance>
<Coords/>
<Names/>
<LookAtPosition xsi:nil="true"/>
<FacingDirection>Forward</FacingDirection>
<AlignToGravity>true</AlignToGravity>
<MinHeightAboveTerrain>25</MinHeightAboveTerrain>
<IsWorkAreaReturningToStart>false</IsWorkAreaReturningToStart>
<WorkAreaStartForward>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
</WorkAreaStartForward>
<PitchAngle>0</PitchAngle>
<RollAngle>0</RollAngle>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Remote Control</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<UseSingleWeaponMode>false</UseSingleWeaponMode>
<Toolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true"/>
<Slots/>
<SlotsGamepad/>
</Toolbar>
<SelectedGunId xsi:nil="true"/>
<BuildToolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true"/>
<Slots/>
<SlotsGamepad/>
</BuildToolbar>
<OnLockedToolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true"/>
<Slots/>
<SlotsGamepad/>
</OnLockedToolbar>
<IsTargetLockingEnabled>false</IsTargetLockingEnabled>
<PreviousControlledEntityId xsi:nil="true"/>
<AutoPilotEnabled>false</AutoPilotEnabled>
<FlightMode>0</FlightMode>
<BindedCamera>0</BindedCamera>
<CurrentWaypointIndex>-1</CurrentWaypointIndex>
<Waypoints/>
<Direction>0</Direction>
<DockingModeEnabled>false</DockingModeEnabled>
<CollisionAvoidance>false</CollisionAvoidance>
<Coords/>
<Names/>
<WaypointThresholdDistance>0</WaypointThresholdDistance>
<IsMainRemoteControl>false</IsMainRemoteControl>
<WaitForFreeWay>false</WaitForFreeWay>
<IsUpdatedSave>true</IsUpdatedSave>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="9" z="4"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Cockpit">
<SubtypeName>SmallBlockCockpitIndustrial</SubtypeName>
<EntityId>136818389658285823</EntityId>
<Min x="-7" y="8" z="5"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<Owner>144115188075855932</Owner>
<ShareMode>Faction</ShareMode>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items/>
<nextItemId>0</nextItemId>
<Volume>1</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true"/>
<InventoryFlags>CanSend</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
<ComponentData>
<TypeId>MyMultiTextPanelComponent</TypeId>
<Component xsi:type="MyObjectBuilder_MultiTextPanelComponent">
<TextPanelsContents>
<MySerializedTextPanelData>
<ChangeInterval>0</ChangeInterval>
<Font Type="MyObjectBuilder_FontDefinition" Subtype="Debug"/>
<FontSize>1</FontSize>
<ShowText>NONE</ShowText>
<FontColor>
<PackedValue>4294967295</PackedValue>
<X>255</X>
<Y>255</Y>
<Z>255</Z>
<R>255</R>
<G>255</G>
<B>255</B>
<A>255</A>
</FontColor>
<BackgroundColor>
<PackedValue>4278190080</PackedValue>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R>0</R>
<G>0</G>
<B>0</B>
<A>255</A>
</BackgroundColor>
<CurrentShownTexture>0</CurrentShownTexture>
<ContentType>SCRIPT</ContentType>
<SelectedScript>TSS_EnergyHydrogen</SelectedScript>
<TextPadding>2</TextPadding>
<CustomizeScripts>true</CustomizeScripts>
<ScriptBackgroundColor>
<PackedValue>4278190080</PackedValue>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R>0</R>
<G>0</G>
<B>0</B>
<A>255</A>
</ScriptBackgroundColor>
<ScriptForegroundColor>
<PackedValue>4278223615</PackedValue>
<X>255</X>
<Y>130</Y>
<Z>0</Z>
<R>255</R>
<G>130</G>
<B>0</B>
<A>255</A>
</ScriptForegroundColor>
<Sprites>
<Length>0</Length>
</Sprites>
</MySerializedTextPanelData>
<MySerializedTextPanelData>
<ChangeInterval>0</ChangeInterval>
<Font Type="MyObjectBuilder_FontDefinition" Subtype="Debug"/>
<FontSize>1</FontSize>
<ShowText>NONE</ShowText>
<FontColor>
<PackedValue>4294967295</PackedValue>
<X>255</X>
<Y>255</Y>
<Z>255</Z>
<R>255</R>
<G>255</G>
<B>255</B>
<A>255</A>
</FontColor>
<BackgroundColor>
<PackedValue>4278190080</PackedValue>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R>0</R>
<G>0</G>
<B>0</B>
<A>255</A>
</BackgroundColor>
<CurrentShownTexture>0</CurrentShownTexture>
<ContentType>SCRIPT</ContentType>
<SelectedScript>TSS_Velocity</SelectedScript>
<TextPadding>2</TextPadding>
<CustomizeScripts>true</CustomizeScripts>
<ScriptBackgroundColor>
<PackedValue>4278190080</PackedValue>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R>0</R>
<G>0</G>
<B>0</B>
<A>255</A>
</ScriptBackgroundColor>
<ScriptForegroundColor>
<PackedValue>4278223615</PackedValue>
<X>255</X>
<Y>130</Y>
<Z>0</Z>
<R>255</R>
<G>130</G>
<B>0</B>
<A>255</A>
</ScriptForegroundColor>
<Sprites>
<Length>0</Length>
</Sprites>
</MySerializedTextPanelData>
<MySerializedTextPanelData>
<ChangeInterval>0</ChangeInterval>
<Font Type="MyObjectBuilder_FontDefinition" Subtype="Debug"/>
<FontSize>1</FontSize>
<ShowText>NONE</ShowText>
<FontColor>
<PackedValue>4294967295</PackedValue>
<X>255</X>
<Y>255</Y>
<Z>255</Z>
<R>255</R>
<G>255</G>
<B>255</B>
<A>255</A>
</FontColor>
<BackgroundColor>
<PackedValue>4278190080</PackedValue>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R>0</R>
<G>0</G>
<B>0</B>
<A>255</A>
</BackgroundColor>
<CurrentShownTexture>0</CurrentShownTexture>
<ContentType>SCRIPT</ContentType>
<SelectedScript>TSS_Gravity</SelectedScript>
<TextPadding>2</TextPadding>
<CustomizeScripts>true</CustomizeScripts>
<ScriptBackgroundColor>
<PackedValue>4278190080</PackedValue>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R>0</R>
<G>0</G>
<B>0</B>
<A>255</A>
</ScriptBackgroundColor>
<ScriptForegroundColor>
<PackedValue>4278223615</PackedValue>
<X>255</X>
<Y>130</Y>
<Z>0</Z>
<R>255</R>
<G>130</G>
<B>0</B>
<A>255</A>
</ScriptForegroundColor>
<Sprites>
<Length>0</Length>
</Sprites>
</MySerializedTextPanelData>
<MySerializedTextPanelData>
<ChangeInterval>0</ChangeInterval>
<Font Type="MyObjectBuilder_FontDefinition" Subtype="Debug"/>
<FontSize>1</FontSize>
<ShowText>NONE</ShowText>
<FontColor>
<PackedValue>4294967295</PackedValue>
<X>255</X>
<Y>255</Y>
<Z>255</Z>
<R>255</R>
<G>255</G>
<B>255</B>
<A>255</A>
</FontColor>
<BackgroundColor>
<PackedValue>4278190080</PackedValue>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R>0</R>
<G>0</G>
<B>0</B>
<A>255</A>
</BackgroundColor>
<CurrentShownTexture>0</CurrentShownTexture>
<ContentType>SCRIPT</ContentType>
<SelectedScript>TSS_ArtificialHorizon</SelectedScript>
<TextPadding>2</TextPadding>
<CustomizeScripts>true</CustomizeScripts>
<ScriptBackgroundColor>
<PackedValue>4278190080</PackedValue>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R>0</R>
<G>0</G>
<B>0</B>
<A>255</A>
</ScriptBackgroundColor>
<ScriptForegroundColor>
<PackedValue>4278223615</PackedValue>
<X>255</X>
<Y>130</Y>
<Z>0</Z>
<R>255</R>
<G>130</G>
<B>0</B>
<A>255</A>
</ScriptForegroundColor>
<Sprites>
<Length>0</Length>
</Sprites>
</MySerializedTextPanelData>
<MySerializedTextPanelData>
<ChangeInterval>0</ChangeInterval>
<Font Type="MyObjectBuilder_FontDefinition" Subtype="Debug"/>
<FontSize>1</FontSize>
<ShowText>NONE</ShowText>
<FontColor>
<PackedValue>4294967295</PackedValue>
<X>255</X>
<Y>255</Y>
<Z>255</Z>
<R>255</R>
<G>255</G>
<B>255</B>
<A>255</A>
</FontColor>
<BackgroundColor>
<PackedValue>4278190080</PackedValue>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R>0</R>
<G>0</G>
<B>0</B>
<A>255</A>
</BackgroundColor>
<CurrentShownTexture>0</CurrentShownTexture>
<SelectedScript/>
<TextPadding>2</TextPadding>
<ScriptBackgroundColor>
<PackedValue>4288108544</PackedValue>
<X>0</X>
<Y>88</Y>
<Z>151</Z>
<R>0</R>
<G>88</G>
<B>151</B>
<A>255</A>
</ScriptBackgroundColor>
<ScriptForegroundColor>
<PackedValue>4294962611</PackedValue>
<X>179</X>
<Y>237</Y>
<Z>255</Z>
<R>179</R>
<G>237</G>
<B>255</B>
<A>255</A>
</ScriptForegroundColor>
<Sprites>
<Length>0</Length>
</Sprites>
</MySerializedTextPanelData>
</TextPanelsContents>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Industrial Cockpit</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<UseSingleWeaponMode>false</UseSingleWeaponMode>
<Toolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true"/>
<Slots>
<Slot>
<Index>0</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>Recharge</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>136818389658285823</BlockEntityId>
<GroupName>[Loki] Batteries</GroupName>
</Data>
</Slot>
<Slot>
<Index>1</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>136818389658285823</BlockEntityId>
<GroupName>[Loki] Hydrogen Engines</GroupName>
</Data>
</Slot>
<Slot>
<Index>4</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>136818389658285823</BlockEntityId>
<GroupName>[Loki] Spotlights</GroupName>
</Data>
</Slot>
<Slot>
<Index>5</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<Action>OnOff</Action>
<BlockEntityId>121457992270856834</BlockEntityId>
</Data>
</Slot>
<Slot>
<Index>7</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<Action>Stockpile</Action>
<BlockEntityId>120276227125331797</BlockEntityId>
</Data>
</Slot>
<Slot>
<Index>8</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>136818389658285823</BlockEntityId>
<GroupName>[Loki] Ion Thrusters</GroupName>
</Data>
</Slot>
<Slot>
<Index>9</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>136818389658285823</BlockEntityId>
<GroupName>[Loki] Merge Blocks Cargo Unit Left</GroupName>
</Data>
</Slot>
<Slot>
<Index>10</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>SwitchLock</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>136818389658285823</BlockEntityId>
<GroupName>[Loki] Connectors Cargo Unit Left</GroupName>
</Data>
</Slot>
<Slot>
<Index>11</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>136818389658285823</BlockEntityId>
<GroupName>[Loki] Merge Blocks Cargo Unit Right</GroupName>
</Data>
</Slot>
<Slot>
<Index>12</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>SwitchLock</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>136818389658285823</BlockEntityId>
<GroupName>[Loki] Connectors Cargo Unit Right</GroupName>
</Data>
</Slot>
<Slot>
<Index>13</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>136818389658285823</BlockEntityId>
<GroupName>[Loki] Merge Blocks Power Unit</GroupName>
</Data>
</Slot>
<Slot>
<Index>17</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>136818389658285823</BlockEntityId>
<GroupName>[Loki] Merge Blocks Spine</GroupName>
</Data>
</Slot>
<Slot>
<Index>20</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>136818389658285823</BlockEntityId>
<GroupName>[Loki] Merge Blocks Thruster Unit Left</GroupName>
</Data>
</Slot>
<Slot>
<Index>21</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>SwitchLock</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>136818389658285823</BlockEntityId>
<GroupName>[Loki] Connector Thruster Unit Left</GroupName>
</Data>
</Slot>
<Slot>
<Index>22</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>136818389658285823</BlockEntityId>
<GroupName>[Loki] Merge Blocks Thruster Unit Right</GroupName>
</Data>
</Slot>
<Slot>
<Index>23</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>SwitchLock</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>136818389658285823</BlockEntityId>
<GroupName>[Loki] Connector Thruster Unit Right</GroupName>
</Data>
</Slot>
<Slot>
<Index>27</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<Action>OnOff</Action>
<BlockEntityId>79892312875353041</BlockEntityId>
</Data>
</Slot>
<Slot>
<Index>28</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<Action>SwitchLock</Action>
<BlockEntityId>100363548877472988</BlockEntityId>
</Data>
</Slot>
<Slot>
<Index>29</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<Action>OnOff</Action>
<BlockEntityId>113953194667147051</BlockEntityId>
</Data>
</Slot>
<Slot>
<Index>30</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<Action>SwitchLock</Action>
<BlockEntityId>80830513924713503</BlockEntityId>
</Data>
</Slot>
</Slots>
<SlotsGamepad>
<Slot>
<Index>0</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>WCMouseToggle</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>136818389658285823</BlockEntityId>
<GroupName>Autocannons</GroupName>
</Data>
</Slot>
</SlotsGamepad>
</Toolbar>
<SelectedGunId xsi:nil="true"/>
<IsMainCockpit>true</IsMainCockpit>
<BuildToolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true"/>
<Slots/>
<SlotsGamepad/>
</BuildToolbar>
<OnLockedToolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true"/>
<Slots/>
<SlotsGamepad/>
</OnLockedToolbar>
<PilotRelativeWorld>
<Position x="2.7428963184356689" y="0.57570028305053711" z="-3.6902055740356445"/>
<Forward x="-0.347036123" y="-0.04578182" z="0.936733663"/>
<Up x="-0.895777345" y="-0.279629052" z="-0.3455294"/>
<Orientation>
<X>0.7896391</X>
<Y>-0.5872282</Y>
<Z>0.1276112</Z>
<W>-0.12388926</W>
</Orientation>
</PilotRelativeWorld>
<PilotGunDefinition xsi:nil="true"/>
<IsInFirstPersonView>true</IsInFirstPersonView>
<OxygenLevel>1</OxygenLevel>
<PilotJetpackEnabled xsi:nil="true"/>
<TargetData>
<TargetId>0</TargetId>
<IsTargetLocked>false</IsTargetLocked>
<LockingProgress>0</LockingProgress>
</TargetData>
<SitAnimation>0</SitAnimation>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>133618126315154902</EntityId>
<Min x="-6" y="12" z="-8"/>
<BlockOrientation Forward="Forward" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="13" z="-9"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-6" y="14" z="-8"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-7" y="14" z="-8"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>138766434212035240</EntityId>
<Min x="-7" y="12" z="-8"/>
<BlockOrientation Forward="Backward" Up="Left"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<Owner>144115188075855932</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Merge Blocks Cargo Unit Right</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>4</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-5" y="14" z="-8"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>137687447894445370</EntityId>
<Min x="-5" y="12" z="-8"/>
<BlockOrientation Forward="Up" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<Owner>144115188075855932</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Merge Block Cargo Unit Left</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>15</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_AirVent">
<SubtypeName>SmallAirVent</SubtypeName>
<EntityId>90522043739976899</EntityId>
<Min x="-6" y="12" z="5"/>
<BlockOrientation Forward="Up" Up="Backward"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
<Owner>144115188075855932</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Vent Exterior</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<IsDepressurizing>true</IsDepressurizing>
<Toolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true"/>
<Slots/>
<SlotsGamepad/>
</Toolbar>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-7" y="10" z="-8"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>136518002159247501</EntityId>
<Min x="-8" y="9" z="-8"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<Owner>144115188075855932</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Merge Block Power Unit</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>33</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="9" z="3"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallShipConveyorHub</SubtypeName>
<EntityId>77040717604653532</EntityId>
<Min x="-7" y="10" z="-1"/>
<BlockOrientation Forward="Down" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-5" y="8" z="2"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-8" y="12" z="1"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="8" z="2"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>128226722312456410</EntityId>
<Min x="-8" y="9" z="2"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>OxygenTankSmall</SubtypeName>
<EntityId>120276227125331797</EntityId>
<Min x="-7" y="10" z="2"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<Owner>144115188075855932</Owner>
<ShareMode>Faction</ShareMode>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items/>
<nextItemId>0</nextItemId>
<Volume>4</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true"/>
<InventoryFlags>CanReceive</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Oxygen Tank</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0.9977508</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="9" z="2"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>141621763176373379</EntityId>
<Min x="-9" y="9" z="0"/>
<BlockOrientation Forward="Right" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>129088001440786553</EntityId>
<Min x="-8" y="9" z="3"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>AWGConveyorStraight</SubtypeName>
<EntityId>132023965949394023</EntityId>
<Min x="-6" y="12" z="-9"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="13" z="-10"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-6" y="14" z="-9"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-7" y="14" z="-9"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-7" y="12" z="-9"/>
<BlockOrientation Forward="Backward" Up="Left"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-5" y="14" z="-9"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-5" y="12" z="-9"/>
<BlockOrientation Forward="Backward" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerBase</SubtypeName>
<Min x="-7" y="13" z="2"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTank</SubtypeName>
<EntityId>127779141618180002</EntityId>
<Min x="-8" y="9" z="-6"/>
<BlockOrientation Forward="Left" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855932</Owner>
<ShareMode>Faction</ShareMode>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items/>
<nextItemId>0</nextItemId>
<Volume>0.75</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true"/>
<InventoryFlags>CanReceive</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Hydrogen Tank</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>false</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0.482652962</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>AWGConveyorStraight</SubtypeName>
<EntityId>75610579054459160</EntityId>
<Min x="-6" y="12" z="-10"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="13" z="-11"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-6" y="14" z="-10"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-7" y="14" z="-10"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-7" y="12" z="-10"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-5" y="14" z="-10"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-5" y="12" z="-10"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>AWGConveyorStraight</SubtypeName>
<EntityId>107130986174939665</EntityId>
<Min x="-6" y="12" z="-11"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="13" z="-12"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>113380866128014781</EntityId>
<Min x="-6" y="14" z="-11"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855932</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Merge Block Spine 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>32</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCorner</SubtypeName>
<Min x="-7" y="14" z="-11"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-7" y="12" z="-11"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCorner</SubtypeName>
<Min x="-5" y="14" z="-11"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-5" y="12" z="-11"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>AWGConveyorStraight</SubtypeName>
<EntityId>115737102714636487</EntityId>
<Min x="-6" y="12" z="-12"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="14" z="-12"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfSlopedCorner</SubtypeName>
<Min x="-7" y="13" z="-12"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfSlopedCorner</SubtypeName>
<Min x="-5" y="13" z="-12"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerBase</SubtypeName>
<Min x="-7" y="14" z="-12"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-7" y="12" z="-12"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerBase</SubtypeName>
<Min x="-5" y="14" z="-12"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-5" y="12" z="-12"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>AWGConveyorStraight</SubtypeName>
<EntityId>129761954450220258</EntityId>
<Min x="-6" y="12" z="-13"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="14" z="-13"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-7" y="13" z="-13"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-5" y="13" z="-13"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfSlopedCorner</SubtypeName>
<Min x="-8" y="14" z="-12"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-7" y="14" z="-13"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-7" y="12" z="-13"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-5" y="14" z="-13"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfSlopedCorner</SubtypeName>
<Min x="-4" y="14" z="-12"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-5" y="12" z="-13"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>AWGConveyorStraight</SubtypeName>
<EntityId>143656305564223599</EntityId>
<Min x="-6" y="12" z="-14"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="14" z="-14"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-7" y="13" z="-14"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-5" y="13" z="-14"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-8" y="14" z="-13"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-7" y="14" z="-14"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-7" y="12" z="-14"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-4" y="14" z="-13"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-5" y="14" z="-14"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-5" y="12" z="-14"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>AWGConveyorStraight</SubtypeName>
<EntityId>122365836715072931</EntityId>
<Min x="-6" y="12" z="-15"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="14" z="-15"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-7" y="13" z="-15"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-5" y="13" z="-15"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-8" y="14" z="-14"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerBase</SubtypeName>
<Min x="-7" y="14" z="-15"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-7" y="12" z="-15"/>
<BlockOrientation Forward="Forward" Up="Left"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-9" y="13" z="-20"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-4" y="14" z="-14"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerBase</SubtypeName>
<Min x="-5" y="14" z="-15"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>103564082048816359</EntityId>
<Min x="-5" y="12" z="-16"/>
<BlockOrientation Forward="Forward" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<Owner>144115188075855932</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Small Merge Block Cargo Left 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>25</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-9" y="10" z="-19"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>AWGConveyorStraight</SubtypeName>
<EntityId>103049792087974247</EntityId>
<Min x="-6" y="12" z="-16"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ButtonPanel">
<SubtypeName>ButtonPanelSmall</SubtypeName>
<EntityId>131304682614823200</EntityId>
<Min x="-6" y="14" z="-16"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
<Owner>144115188075855932</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Merge Blocks Spine</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>13</NumberInGrid>
<Enabled>true</Enabled>
<Toolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true"/>
<Slots>
<Slot>
<Index>0</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>131304682614823200</BlockEntityId>
<GroupName>[Loki] Merge Blocks Spine</GroupName>
</Data>
</Slot>
</Slots>
<SlotsGamepad/>
</Toolbar>
<AnyoneCanUse>false</AnyoneCanUse>
<CustomButtonNames>
<dictionary>
<item>
<Key>0</Key>
<Value>[Loki] Merge Blocks Spine</Value>
</item>
</dictionary>
</CustomButtonNames>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfSlopedCorner</SubtypeName>
<Min x="-7" y="13" z="-16"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfSlopedCorner</SubtypeName>
<Min x="-5" y="13" z="-16"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfSlopedCorner</SubtypeName>
<Min x="-8" y="14" z="-15"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCorner</SubtypeName>
<Min x="-7" y="14" z="-16"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>103041980614483338</EntityId>
<Min x="-7" y="12" z="-16"/>
<BlockOrientation Forward="Forward" Up="Left"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<Owner>144115188075855932</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Merge Blocks Cargo Unit Right</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>24</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-8" y="13" z="-20"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-4" y="12" z="-22"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-9" y="9" z="-20"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfSlopedCorner</SubtypeName>
<Min x="-4" y="14" z="-15"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCorner</SubtypeName>
<Min x="-5" y="14" z="-16"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-5" y="12" z="-17"/>
<BlockOrientation Forward="Backward" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmor2x1SlopedSideTipPanelLight</SubtypeName>
<EntityId>130018342960961009</EntityId>
<Min x="-8" y="10" z="-24"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-8" y="13" z="-22"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="13" z="-16"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-6" y="14" z="-17"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerTip</SubtypeName>
<Min x="-7" y="14" z="-17"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-7" y="12" z="-17"/>
<BlockOrientation Forward="Backward" Up="Left"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmor2x1SlopedSideTipPanelLightInv</SubtypeName>
<EntityId>128795459642589976</EntityId>
<Min x="-4" y="10" z="-24"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-9" y="9" z="-22"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerTip</SubtypeName>
<Min x="-5" y="14" z="-17"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-5" y="12" z="-15"/>
<BlockOrientation Forward="Forward" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="13" z="-17"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
<SubtypeName>SmallBlockBatteryBlockWarfare2</SubtypeName>
<EntityId>99059546527715118</EntityId>
<Min x="-7" y="11" z="-22"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<Owner>144115188075855932</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Warfare Battery</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>4</NumberInGrid>
<Enabled>true</Enabled>
<CurrentStoredPower>1</CurrentStoredPower>
<ProducerEnabled>true</ProducerEnabled>
<MaxStoredPower>0</MaxStoredPower>
<SemiautoEnabled>false</SemiautoEnabled>
<OnlyDischargeEnabled>false</OnlyDischargeEnabled>
<ChargeMode>0</ChargeMode>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>AWGConveyorStraight</SubtypeName>
<EntityId>126316789349456258</EntityId>
<Min x="-6" y="12" z="-17"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-4" y="10" z="-20"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>AWGConveyorStraight</SubtypeName>
<EntityId>125805717402250867</EntityId>
<Min x="-9" y="11" z="-4"/>
<BlockOrientation Forward="Right" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallGridBeamBlockSlope2x1Tip</SubtypeName>
<EntityId>116828397114234955</EntityId>
<Min x="-3" y="8" z="4"/>
<BlockOrientation Forward="Right" Up="Backward"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallGridBeamBlockSlope2x1Tip</SubtypeName>
<EntityId>73311788166083283</EntityId>
<Min x="-3" y="7" z="4"/>
<BlockOrientation Forward="Left" Up="Backward"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>AWGConveyorStraight</SubtypeName>
<EntityId>75839443285053109</EntityId>
<Min x="-3" y="11" z="-4"/>
<BlockOrientation Forward="Right" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCorner2Tip</SubtypeName>
<Min x="-10" y="6" z="3"/>
<BlockOrientation Forward="Backward" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>136692489688013635</EntityId>
<Min x="0" y="7" z="-24"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855932</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Merge Block Thruster Unit Left</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>15</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>WAVEBREAKER_NO_THRUSTERS</SubtypeName>
<EntityId>116101010630258577</EntityId>
<Min x="-11" y="7" z="2"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Warfare Ion Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>5</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallGridBeamBlockSlope</SubtypeName>
<EntityId>118198906613555194</EntityId>
<Min x="-1" y="12" z="-20"/>
<BlockOrientation Forward="Up" Up="Left"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCorner2Base</SubtypeName>
<Min x="-2" y="7" z="6"/>
<BlockOrientation Forward="Up" Up="Left"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-1" y="8" z="6"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-6" y="8" z="-22"/>
<BlockOrientation Forward="Up" Up="Backward"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>117755477327246697</EntityId>
<Min x="-12" y="7" z="-24"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855932</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Merge Block Thruster Unit Right</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>18</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerTip</SubtypeName>
<Min x="-4" y="8" z="-20"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-7" y="8" z="-21"/>
<BlockOrientation Forward="Up" Up="Backward"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerBase</SubtypeName>
<Min x="-1" y="13" z="-19"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmorSide</SubtypeName>
<EntityId>135182469772236555</EntityId>
<Min x="-2" y="8" z="-24"/>
<BlockOrientation Forward="Right" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-4" y="8" z="-21"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCorner</SubtypeName>
<Min x="-8" y="9" z="7"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCorner2Base</SubtypeName>
<Min x="-4" y="8" z="7"/>
<BlockOrientation Forward="Forward" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>126659090205196813</EntityId>
<Min x="-3" y="9" z="0"/>
<BlockOrientation Forward="Left" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope</SubtypeName>
<Min x="-7" y="11" z="-8"/>
<BlockOrientation Forward="Down" Up="Left"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCorner2Base</SubtypeName>
<Min x="-2" y="7" z="2"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorInvCorner2Tip</SubtypeName>
<Min x="-2" y="7" z="3"/>
<BlockOrientation Forward="Forward" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>WAVEBREAKER_NO_THRUSTERS</SubtypeName>
<EntityId>75590209796408434</EntityId>
<Min x="-1" y="7" z="2"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Warfare Ion Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>6</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCorner2Base</SubtypeName>
<Min x="-10" y="7" z="2"/>
<BlockOrientation Forward="Up" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorInvCorner2Tip</SubtypeName>
<Min x="-12" y="7" z="3"/>
<BlockOrientation Forward="Forward" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorInvCorner2Tip</SubtypeName>
<Min x="-10" y="7" z="3"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorInvCorner2Tip</SubtypeName>
<Min x="-12" y="7" z="5"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCorner2Base</SubtypeName>
<Min x="-12" y="7" z="6"/>
<BlockOrientation Forward="Up" Up="Left"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>WAVEBREAKER_NO_THRUSTERS</SubtypeName>
<EntityId>89878678803206839</EntityId>
<Min x="-1" y="7" z="5"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Warfare Ion Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>8</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCorner2Base</SubtypeName>
<Min x="-10" y="7" z="6"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorInvCorner2Tip</SubtypeName>
<Min x="-10" y="7" z="5"/>
<BlockOrientation Forward="Backward" Up="Left"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfSlopeInverted</SubtypeName>
<Min x="-2" y="7" z="4"/>
<BlockOrientation Forward="Backward" Up="Left"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCornerInv</SubtypeName>
<Min x="-5" y="8" z="1"/>
<BlockOrientation Forward="Down" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCorner</SubtypeName>
<Min x="-8" y="8" z="0"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-6" y="8" z="-6"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-6" y="8" z="-4"/>
<BlockOrientation Forward="Up" Up="Backward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-6" y="8" z="-5"/>
<BlockOrientation Forward="Up" Up="Backward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-3" y="9" z="-4"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-8" y="13" z="1"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-12" y="12" z="-3"/>
<BlockOrientation Forward="Right" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-12" y="11" z="-3"/>
<BlockOrientation Forward="Right" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-2" y="11" z="-3"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-6" y="8" z="-2"/>
<BlockOrientation Forward="Up" Up="Backward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfSlopeInverted</SubtypeName>
<Min x="-11" y="11" z="-3"/>
<BlockOrientation Forward="Down" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCornerInv</SubtypeName>
<Min x="-7" y="8" z="1"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCorner2Base</SubtypeName>
<Min x="-7" y="8" z="-1"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-6" y="8" z="0"/>
<BlockOrientation Forward="Up" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorInvCorner2Tip</SubtypeName>
<Min x="-2" y="7" z="5"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfSlopeCorner</SubtypeName>
<Min x="-5" y="8" z="-6"/>
<BlockOrientation Forward="Right" Up="Forward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-5" y="8" z="-4"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-10" y="11" z="0"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-2" y="11" z="-1"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-2" y="11" z="-2"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>123332042841510541</EntityId>
<Min x="-10" y="7" z="-24"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855932</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Merge Block Thruster Unit Right</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>17</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallGridBeamBlockSlope</SubtypeName>
<EntityId>87860509683177343</EntityId>
<Min x="-1" y="11" z="-20"/>
<BlockOrientation Forward="Down" Up="Left"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-9" y="10" z="-2"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfSlopeInverted</SubtypeName>
<Min x="-11" y="12" z="-3"/>
<BlockOrientation Forward="Down" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-11" y="11" z="-2"/>
<BlockOrientation Forward="Right" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallGridBeamBlockSlope</SubtypeName>
<EntityId>141423512595346867</EntityId>
<Min x="-1" y="12" z="-19"/>
<BlockOrientation Forward="Down" Up="Left"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>72969438860299339</EntityId>
<Min x="-2" y="7" z="-24"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855932</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Merge Block Thruster Unit Left</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>16</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-5" y="12" z="-18"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-5" y="8" z="-22"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-6" y="8" z="-3"/>
<BlockOrientation Forward="Up" Up="Backward"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_TerminalBlock">
<SubtypeName>SmallBlockAccessPanel2</SubtypeName>
<EntityId>100724056683317762</EntityId>
<Min x="-11" y="10" z="-3"/>
<BlockOrientation Forward="Forward" Up="Right"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyMaintenancePanelComponent</TypeId>
<Component xsi:type="MyObjectBuilder_MaintenancePanelComponent">
<SubtypeName>SmallBlockAccessPanel2</SubtypeName>
<Open>false</Open>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Access Panel 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-1" y="13" z="-18"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfSlopeInverted</SubtypeName>
<Min x="-10" y="7" z="4"/>
<BlockOrientation Forward="Forward" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCorner2Base</SubtypeName>
<Min x="-5" y="8" z="-1"/>
<BlockOrientation Forward="Up" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-7" y="9" z="-1"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_TerminalBlock">
<SubtypeName>SmallBlockAccessPanel2</SubtypeName>
<EntityId>119916146411745997</EntityId>
<Min x="-1" y="10" z="-3"/>
<BlockOrientation Forward="Forward" Up="Left"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyMaintenancePanelComponent</TypeId>
<Component xsi:type="MyObjectBuilder_MaintenancePanelComponent">
<SubtypeName>SmallBlockAccessPanel2</SubtypeName>
<Open>false</Open>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Access Panel 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-7" y="8" z="-4"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope</SubtypeName>
<Min x="-1" y="10" z="-1"/>
<BlockOrientation Forward="Backward" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmorSide</SubtypeName>
<EntityId>92261321959965721</EntityId>
<Min x="0" y="8" z="-24"/>
<BlockOrientation Forward="Right" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-6" y="8" z="-1"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfSlopeInverted</SubtypeName>
<Min x="-12" y="7" z="4"/>
<BlockOrientation Forward="Backward" Up="Left"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfSlopeCorner</SubtypeName>
<Min x="-7" y="8" z="-6"/>
<BlockOrientation Forward="Forward" Up="Left"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCornerInv</SubtypeName>
<Min x="-7" y="8" z="0"/>
<BlockOrientation Forward="Forward" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-7" y="8" z="-3"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="9" z="-1"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfSlopeInverted</SubtypeName>
<Min x="-1" y="11" z="-3"/>
<BlockOrientation Forward="Down" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-7" y="8" z="-5"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-9" y="10" z="-3"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-7" y="8" z="-2"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-5" y="9" z="-1"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCorner</SubtypeName>
<Min x="-4" y="8" z="0"/>
<BlockOrientation Forward="Backward" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfSlopeInverted</SubtypeName>
<Min x="-1" y="12" z="-3"/>
<BlockOrientation Forward="Down" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="0" y="11" z="-3"/>
<BlockOrientation Forward="Forward" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-1" y="11" z="-2"/>
<BlockOrientation Forward="Forward" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="0" y="12" z="-3"/>
<BlockOrientation Forward="Forward" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-5" y="8" z="-5"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-6" y="8" z="1"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCornerInv</SubtypeName>
<Min x="-5" y="8" z="0"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-8" y="9" z="-1"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>WAVEBREAKER_NO_THRUSTERS</SubtypeName>
<EntityId>100570608636493532</EntityId>
<Min x="-11" y="7" z="5"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Warfare Ion Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>7</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-11" y="8" z="6"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-10" y="10" z="-2"/>
<BlockOrientation Forward="Up" Up="Left"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-9" y="10" z="-4"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-2" y="10" z="-1"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-10" y="11" z="-2"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-10" y="11" z="-1"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallGridBeamBlockSlope</SubtypeName>
<EntityId>103095925211313747</EntityId>
<Min x="-11" y="12" z="-20"/>
<BlockOrientation Forward="Up" Up="Left"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-5" y="8" z="-21"/>
<BlockOrientation Forward="Up" Up="Backward"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallGridBeamBlockSlope2x1Tip</SubtypeName>
<EntityId>100601715793517008</EntityId>
<Min x="-9" y="7" z="4"/>
<BlockOrientation Forward="Right" Up="Forward"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-5" y="8" z="-2"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-5" y="8" z="-3"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallGridBeamBlockSlope2x1Tip</SubtypeName>
<EntityId>112038378577406113</EntityId>
<Min x="-9" y="8" z="4"/>
<BlockOrientation Forward="Left" Up="Forward"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-4" y="9" z="-1"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-3" y="9" z="-2"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-3" y="9" z="-3"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-2" y="10" z="-3"/>
<BlockOrientation Forward="Up" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope</SubtypeName>
<Min x="-3" y="12" z="1"/>
<BlockOrientation Forward="Down" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-2" y="12" z="-3"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-2" y="13" z="-18"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerTip</SubtypeName>
<Min x="-8" y="8" z="-20"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-7" y="12" z="-18"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-10" y="11" z="-3"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_HydrogenEngine">
<SubtypeName>SmallHydrogenEngine</SubtypeName>
<EntityId>133378699680994498</EntityId>
<Min x="-9" y="10" z="-1"/>
<BlockOrientation Forward="Forward" Up="Left"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855932</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Hydrogen Engine</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>3</NumberInGrid>
<Enabled>false</Enabled>
<Capacity>5000</Capacity>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-10" y="12" z="-3"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCorner2Base</SubtypeName>
<Min x="0" y="7" z="6"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCorner2Tip</SubtypeName>
<Min x="-10" y="6" z="5"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCorner2Tip</SubtypeName>
<Min x="-12" y="6" z="5"/>
<BlockOrientation Forward="Forward" Up="Left"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCorner2Tip</SubtypeName>
<Min x="-2" y="6" z="5"/>
<BlockOrientation Forward="Forward" Up="Left"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorInvCorner2Tip</SubtypeName>
<Min x="0" y="7" z="3"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCorner2Tip</SubtypeName>
<Min x="-2" y="6" z="3"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCorner2Tip</SubtypeName>
<Min x="0" y="6" z="3"/>
<BlockOrientation Forward="Backward" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-10" y="6" z="4"/>
<BlockOrientation Forward="Up" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCorner2Tip</SubtypeName>
<Min x="-12" y="6" z="3"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorInvCorner2Tip</SubtypeName>
<Min x="0" y="7" z="5"/>
<BlockOrientation Forward="Backward" Up="Left"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfSlopeInverted</SubtypeName>
<Min x="0" y="7" z="4"/>
<BlockOrientation Forward="Forward" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCorner2Tip</SubtypeName>
<Min x="0" y="6" z="5"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-12" y="6" z="4"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-2" y="6" z="4"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="0" y="6" z="4"/>
<BlockOrientation Forward="Up" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-1" y="6" z="6"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-11" y="6" z="6"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-1" y="6" z="4"/>
<BlockOrientation Forward="Up" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-1" y="6" z="5"/>
<BlockOrientation Forward="Up" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-1" y="6" z="3"/>
<BlockOrientation Forward="Up" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-11" y="6" z="4"/>
<BlockOrientation Forward="Up" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-11" y="6" z="5"/>
<BlockOrientation Forward="Up" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-11" y="6" z="3"/>
<BlockOrientation Forward="Up" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-11" y="6" z="2"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-1" y="6" z="2"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-11" y="8" z="5"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>TrussSlopedSmall</SubtypeName>
<EntityId>98807631274734412</EntityId>
<Min x="-11" y="7" z="4"/>
<BlockOrientation Forward="Up" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-11" y="8" z="4"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-11" y="8" z="2"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-1" y="8" z="2"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>TrussSlopedSmall</SubtypeName>
<EntityId>99934737814524437</EntityId>
<Min x="-1" y="7" z="4"/>
<BlockOrientation Forward="Up" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-1" y="8" z="4"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-1" y="8" z="5"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopeTransitionTipMirrored</SubtypeName>
<Min x="0" y="8" z="6"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopeTransitionTipMirrored</SubtypeName>
<Min x="-10" y="8" z="6"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopeTransitionTipMirrored</SubtypeName>
<Min x="-2" y="8" z="2"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopeTransitionTip</SubtypeName>
<Min x="-2" y="8" z="6"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopeTransitionTip</SubtypeName>
<Min x="-12" y="8" z="6"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopeTransitionTip</SubtypeName>
<Min x="-10" y="8" z="2"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-12" y="8" z="3"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-12" y="8" z="4"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-12" y="8" z="5"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-10" y="8" z="3"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-10" y="8" z="4"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-10" y="8" z="5"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="0" y="8" z="5"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="0" y="8" z="4"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="0" y="8" z="3"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-2" y="8" z="3"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-2" y="8" z="4"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-2" y="8" z="5"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-11" y="8" z="3"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope</SubtypeName>
<Min x="-9" y="12" z="1"/>
<BlockOrientation Forward="Down" Up="Left"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallGridBeamBlockSlope</SubtypeName>
<EntityId>140342739100785432</EntityId>
<Min x="-1" y="11" z="-21"/>
<BlockOrientation Forward="Up" Up="Left"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>AWGConveyorStraight</SubtypeName>
<EntityId>118199902464296743</EntityId>
<Min x="-4" y="9" z="-21"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-12" y="10" z="-22"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-10" y="10" z="-20"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmorSide</SubtypeName>
<EntityId>89792915369371904</EntityId>
<Min x="-12" y="8" z="-24"/>
<BlockOrientation Forward="Left" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmorHalfPanelLight</SubtypeName>
<EntityId>80565482905042376</EntityId>
<Min x="0" y="10" z="-19"/>
<BlockOrientation Forward="Right" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-11" y="13" z="-18"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>109936816989578097</EntityId>
<Min x="-2" y="9" z="-24"/>
<BlockOrientation Forward="Up" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855932</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Merge Block Thruster Unit Left</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>21</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-2" y="13" z="-19"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmorSide</SubtypeName>
<EntityId>118220775441035648</EntityId>
<Min x="-10" y="8" z="-24"/>
<BlockOrientation Forward="Left" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallGridBeamBlockSlope</SubtypeName>
<EntityId>91509165718254702</EntityId>
<Min x="-11" y="11" z="-20"/>
<BlockOrientation Forward="Down" Up="Left"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-4" y="13" z="-18"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopeTransitionBaseMirrored</SubtypeName>
<Min x="-8" y="12" z="-23"/>
<BlockOrientation Forward="Forward" Up="Left"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>AWGConveyorStraight</SubtypeName>
<EntityId>101249501011791900</EntityId>
<Min x="-7" y="9" z="-21"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-6" y="8" z="-23"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-11" y="10" z="-20"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopeTransitionBaseMirrored</SubtypeName>
<Min x="-2" y="9" z="-19"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmorHalfPanelLight</SubtypeName>
<EntityId>72557358796842665</EntityId>
<Min x="-12" y="10" z="-19"/>
<BlockOrientation Forward="Right" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-7" y="8" z="-20"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerTip</SubtypeName>
<Min x="-8" y="9" z="-20"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-8" y="8" z="-21"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-6" y="14" z="-18"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ButtonPanel">
<SubtypeName>ButtonPanelSmall</SubtypeName>
<EntityId>102458846769200290</EntityId>
<Min x="-1" y="9" z="-23"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855932</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Merge Blocks Thruster Unit Left</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>7</NumberInGrid>
<Enabled>true</Enabled>
<Toolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true"/>
<Slots>
<Slot>
<Index>0</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>102458846769200290</BlockEntityId>
<GroupName>[Loki] Merge Blocks Thruster Unit Left</GroupName>
</Data>
</Slot>
</Slots>
<SlotsGamepad/>
</Toolbar>
<AnyoneCanUse>false</AnyoneCanUse>
<CustomButtonNames>
<dictionary>
<item>
<Key>0</Key>
<Value>[Loki] Merge Blocks Thruster Unit Left</Value>
</item>
</dictionary>
</CustomButtonNames>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-4" y="8" z="-22"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-7" y="8" z="-22"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-12" y="10" z="-20"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmorInvCorner</SubtypeName>
<EntityId>116577806310084569</EntityId>
<Min x="-2" y="9" z="-23"/>
<BlockOrientation Forward="Left" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerTip</SubtypeName>
<Min x="-4" y="9" z="-20"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-8" y="10" z="-23"/>
<BlockOrientation Forward="Backward" Up="Left"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-5" y="8" z="-20"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>AWGConveyorStraight</SubtypeName>
<EntityId>130895848421740637</EntityId>
<Min x="-6" y="11" z="-19"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>AWGConveyorStraight</SubtypeName>
<EntityId>116557110318484618</EntityId>
<Min x="-5" y="9" z="-21"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-2" y="10" z="-21"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-2" y="10" z="-20"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-3" y="13" z="-18"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-10" y="10" z="-21"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-10" y="13" z="-18"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerBase</SubtypeName>
<Min x="-11" y="13" z="-19"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopeTransition</SubtypeName>
<Min x="-1" y="9" z="-19"/>
<BlockOrientation Forward="Up" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>94020707588105522</EntityId>
<Min x="0" y="9" z="-24"/>
<BlockOrientation Forward="Up" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855932</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Merge Block Thruster Unit Left</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>22</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCorner</SubtypeName>
<Min x="-1" y="13" z="-20"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallGridBeamBlockEnd</SubtypeName>
<EntityId>74795267708401635</EntityId>
<Min x="-1" y="10" z="-21"/>
<BlockOrientation Forward="Down" Up="Left"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCorner</SubtypeName>
<Min x="-11" y="13" z="-20"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallGridBeamBlockEnd</SubtypeName>
<EntityId>97493722730502280</EntityId>
<Min x="-11" y="10" z="-21"/>
<BlockOrientation Forward="Down" Up="Left"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-12" y="10" z="-21"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfCorner</SubtypeName>
<Min x="-5" y="14" z="-19"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallGridBeamBlockSlope</SubtypeName>
<EntityId>122555334776846954</EntityId>
<Min x="-11" y="11" z="-21"/>
<BlockOrientation Forward="Up" Up="Left"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-2" y="13" z="-20"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-11" y="10" z="-22"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-7" y="13" z="-18"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>72269632269592560</EntityId>
<Min x="-10" y="9" z="-24"/>
<BlockOrientation Forward="Left" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855932</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Merge Block Thruster Unit Right</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>30</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfSlopeInverted</SubtypeName>
<Min x="-6" y="9" z="-20"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-2" y="10" z="-22"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-2" y="10" z="-19"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-4" y="11" z="-22"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmorPanelLight</SubtypeName>
<EntityId>136655437029156353</EntityId>
<Min x="-7" y="10" z="-24"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-9" y="13" z="-19"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-4" y="10" z="-23"/>
<BlockOrientation Forward="Backward" Up="Right"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-7" y="14" z="-22"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>WAVEBREAKER_NO_THRUSTERS</SubtypeName>
<EntityId>117489317785113922</EntityId>
<Min x="-5" y="9" z="-23"/>
<BlockOrientation Forward="Down" Up="Backward"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Warfare Ion Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>3</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-12" y="9" z="-19"/>
<BlockOrientation Forward="Up" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopeTransitionMirrored</SubtypeName>
<Min x="-11" y="9" z="-19"/>
<BlockOrientation Forward="Down" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>WAVEBREAKER_NO_THRUSTERS</SubtypeName>
<EntityId>120985124257052555</EntityId>
<Min x="-7" y="9" z="-23"/>
<BlockOrientation Forward="Down" Up="Backward"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Warfare Ion Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>4</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>AWGConveyorStraight</SubtypeName>
<EntityId>118793704770232835</EntityId>
<Min x="-8" y="9" z="-21"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-6" y="8" z="-21"/>
<BlockOrientation Forward="Up" Up="Backward"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopeTransitionBase</SubtypeName>
<Min x="-4" y="12" z="-23"/>
<BlockOrientation Forward="Backward" Up="Right"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>86973149470906520</EntityId>
<Min x="-12" y="9" z="-24"/>
<BlockOrientation Forward="Left" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855932</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Merge Block Thruster Unit Right</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>29</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>WAVEBREAKER_NO_THRUSTERS</SubtypeName>
<EntityId>132637297479246357</EntityId>
<Min x="-5" y="12" z="-19"/>
<BlockOrientation Forward="Right" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Warfare Ion Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>14</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmorInvCorner</SubtypeName>
<EntityId>72520824001898118</EntityId>
<Min x="0" y="9" z="-23"/>
<BlockOrientation Forward="Left" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmor2x1SlopedSideTipPanelLightInv</SubtypeName>
<EntityId>113195952627074041</EntityId>
<Min x="-8" y="11" z="-24"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="0" y="9" z="-19"/>
<BlockOrientation Forward="Up" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="9" z="-23"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmor2x1SlopedSideTipPanelLight</SubtypeName>
<EntityId>87047446812931183</EntityId>
<Min x="-4" y="11" z="-24"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-4" y="13" z="-21"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-6" y="8" z="-20"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-10" y="10" z="-19"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-8" y="13" z="-19"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-7" y="13" z="-21"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
<SubtypeName>ConnectorMedium</SubtypeName>
<EntityId>112684121104680834</EntityId>
<Min x="-12" y="8" z="-22"/>
<BlockOrientation Forward="Down" Up="Left"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<Owner>144115188075855932</Owner>
<ShareMode>Faction</ShareMode>
<DeformationRatio>0.5</DeformationRatio>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items/>
<nextItemId>0</nextItemId>
<Volume>1.152</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true"/>
<InventoryFlags>CanSend</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>50</FramesFromLastTrigger>
<TimerTickInFrames>80</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Connector Thruster Unit Right</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>21</NumberInGrid>
<Enabled>true</Enabled>
<MasterToSlaveTransform xsi:nil="true"/>
<MasterToSlaveGrid xsi:nil="true"/>
<IsMaster>true</IsMaster>
<TradingEnabled>false</TradingEnabled>
<AutoUnlockTime>0</AutoUnlockTime>
<TimeOfConnection>0</TimeOfConnection>
<IsParkingEnabled>false</IsParkingEnabled>
<IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
<IsApproaching>false</IsApproaching>
<IsConnecting>false</IsConnecting>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-4" y="10" z="-22"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-4" y="13" z="-22"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>WAVEBREAKER_NO_THRUSTERS</SubtypeName>
<EntityId>106261848553740043</EntityId>
<Min x="-7" y="13" z="-23"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Warfare Ion Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmorInvCorner</SubtypeName>
<EntityId>129956378946439382</EntityId>
<Min x="-12" y="9" z="-23"/>
<BlockOrientation Forward="Left" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>AWGConveyorCube</SubtypeName>
<EntityId>96762886795886416</EntityId>
<Min x="-6" y="12" z="-19"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-4" y="11" z="-20"/>
<BlockOrientation Forward="Forward" Up="Right"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-3" y="9" z="-20"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>113029111472907632</EntityId>
<Min x="-6" y="10" z="-20"/>
<BlockOrientation Forward="Forward" Up="Left"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-8" y="13" z="-18"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfCorner</SubtypeName>
<Min x="-7" y="14" z="-19"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
<SubtypeName>ConnectorMedium</SubtypeName>
<EntityId>117931342044761779</EntityId>
<Min x="-2" y="8" z="-22"/>
<BlockOrientation Forward="Down" Up="Left"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<Owner>144115188075855932</Owner>
<ShareMode>Faction</ShareMode>
<DeformationRatio>0.5</DeformationRatio>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items/>
<nextItemId>0</nextItemId>
<Volume>1.152</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true"/>
<InventoryFlags>CanSend</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>60</FramesFromLastTrigger>
<TimerTickInFrames>80</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Connector Thruster Unit Left</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>22</NumberInGrid>
<Enabled>true</Enabled>
<MasterToSlaveTransform xsi:nil="true"/>
<MasterToSlaveGrid xsi:nil="true"/>
<IsMaster>true</IsMaster>
<TradingEnabled>false</TradingEnabled>
<AutoUnlockTime>0</AutoUnlockTime>
<TimeOfConnection>0</TimeOfConnection>
<IsParkingEnabled>false</IsParkingEnabled>
<IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
<IsApproaching>false</IsApproaching>
<IsConnecting>false</IsConnecting>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallGridBeamBlockSlope</SubtypeName>
<EntityId>138163369117741371</EntityId>
<Min x="-11" y="12" z="-19"/>
<BlockOrientation Forward="Down" Up="Left"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopeTransition</SubtypeName>
<Min x="-5" y="9" z="-20"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>AWGConveyorStraight</SubtypeName>
<EntityId>105088489323845562</EntityId>
<Min x="-3" y="9" z="-21"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="13" z="-19"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-3" y="13" z="-19"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopeTransitionMirrored</SubtypeName>
<Min x="-7" y="9" z="-20"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-5" y="12" z="-23"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-5" y="11" z="-23"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-9" y="9" z="-19"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-6" y="14" z="-20"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="0" y="10" z="-22"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-8" y="8" z="-22"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-10" y="10" z="-22"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-4" y="13" z="-19"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-3" y="8" z="-22"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-4" y="11" z="-21"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>AWGConveyorCube</SubtypeName>
<EntityId>113068165250413440</EntityId>
<Min x="-6" y="9" z="-21"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="10" z="-23"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-4" y="10" z="-21"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-7" y="13" z="-19"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-4" y="9" z="-23"/>
<BlockOrientation Forward="Backward" Up="Right"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-3" y="9" z="-22"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmorPanelLight</SubtypeName>
<EntityId>143982405230248566</EntityId>
<Min x="-7" y="11" z="-24"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-9" y="8" z="-22"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-7" y="14" z="-20"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-5" y="14" z="-20"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-5" y="14" z="-21"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-4" y="10" z="-19"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-1" y="10" z="-22"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-7" y="14" z="-21"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-5" y="13" z="-19"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-5" y="14" z="-22"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>AWGConveyorCube</SubtypeName>
<EntityId>101945113487081053</EntityId>
<Min x="-6" y="10" z="-19"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-6" y="13" z="-23"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-3" y="10" z="-19"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="11" z="-23"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="12" z="-23"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-4" y="12" z="-21"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-5" y="13" z="-18"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-6" y="14" z="-19"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="13" z="-18"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-10" y="13" z="-19"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmorInvCorner</SubtypeName>
<EntityId>87807466897461243</EntityId>
<Min x="-10" y="9" z="-23"/>
<BlockOrientation Forward="Left" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>73448282902638360</EntityId>
<Min x="-7" y="10" z="-21"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
<Owner>144115188075855932</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Gyroscope 9</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>9</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>113667727225451359</EntityId>
<Min x="-5" y="10" z="-22"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
<Owner>144115188075855932</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Gyroscope 6</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>6</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-3" y="13" z="-20"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>AWGConveyorStraight</SubtypeName>
<EntityId>124993986917026647</EntityId>
<Min x="-6" y="12" z="-18"/>
<BlockOrientation Forward="Backward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>133568286376169864</EntityId>
<Min x="-5" y="10" z="-20"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
<Owner>144115188075855932</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Gyroscope 8</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>12</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-10" y="13" z="-20"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="0" y="10" z="-21"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-3" y="9" z="-19"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-6" y="14" z="-21"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopeTransitionBase</SubtypeName>
<Min x="-10" y="9" z="-19"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmorPanelLight</SubtypeName>
<EntityId>108936038885182859</EntityId>
<Min x="-6" y="11" z="-24"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmorSlopedSidePanelLight</SubtypeName>
<EntityId>100015406995239929</EntityId>
<Min x="-5" y="12" z="-24"/>
<BlockOrientation Forward="Down" Up="Right"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-4" y="12" z="-20"/>
<BlockOrientation Forward="Forward" Up="Right"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-5" y="13" z="-21"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>142929595131418939</EntityId>
<Min x="-7" y="10" z="-20"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
<Owner>144115188075855932</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Gyroscope 5</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>11</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-9" y="13" z="-18"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>AWGConveyorStraight</SubtypeName>
<EntityId>135932877026260083</EntityId>
<Min x="-9" y="9" z="-21"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmorPanelLight</SubtypeName>
<EntityId>104294003210203417</EntityId>
<Min x="-5" y="11" z="-24"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerTip</SubtypeName>
<Min x="-8" y="13" z="-23"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-6" y="13" z="-22"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-6" y="14" z="-22"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-4" y="13" z="-20"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-5" y="13" z="-20"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmorPanelLight</SubtypeName>
<EntityId>132333980752335687</EntityId>
<Min x="-6" y="10" z="-24"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmorPanelLight</SubtypeName>
<EntityId>129540980203032366</EntityId>
<Min x="-5" y="10" z="-24"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-7" y="10" z="-19"/>
<BlockOrientation Forward="Up" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>85924159231227474</EntityId>
<Min x="-5" y="10" z="-21"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
<Owner>144115188075855932</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Gyroscope 7</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>7</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-4" y="11" z="-23"/>
<BlockOrientation Forward="Backward" Up="Right"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-5" y="10" z="-19"/>
<BlockOrientation Forward="Up" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ButtonPanel">
<SubtypeName>ButtonPanelSmall</SubtypeName>
<EntityId>94432412099750801</EntityId>
<Min x="-11" y="9" z="-23"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855932</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Merge Blocks Thruster Unit Right</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>6</NumberInGrid>
<Enabled>true</Enabled>
<Toolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true"/>
<Slots>
<Slot>
<Index>0</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>94432412099750801</BlockEntityId>
<GroupName>[Loki] Merge Blocks Thruster Unit Right</GroupName>
</Data>
</Slot>
</Slots>
<SlotsGamepad/>
</Toolbar>
<AnyoneCanUse>false</AnyoneCanUse>
<CustomButtonNames>
<dictionary>
<item>
<Key>0</Key>
<Value>[Loki] Merge Blocks Thruster Unit Right</Value>
</item>
</dictionary>
</CustomButtonNames>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-8" y="10" z="-19"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>141881349318008423</EntityId>
<Min x="-7" y="10" z="-22"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
<Owner>144115188075855932</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Gyroscope 4</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>4</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-8" y="11" z="-23"/>
<BlockOrientation Forward="Backward" Up="Left"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_RadioAntenna">
<SubtypeName>SmallBlockRadioAntenna</SubtypeName>
<EntityId>72643718226787742</EntityId>
<Min x="-6" y="13" z="-21"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<Owner>144115188075855932</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Antenna</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<BroadcastRadius>5000</BroadcastRadius>
<ShowShipName>false</ShowShipName>
<EnableBroadcasting>true</EnableBroadcasting>
<AttachedPB>0</AttachedPB>
<IgnoreAllied>false</IgnoreAllied>
<IgnoreOther>true</IgnoreOther>
<HudText>Loki</HudText>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-7" y="13" z="-20"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>WAVEBREAKER_NO_THRUSTERS</SubtypeName>
<EntityId>126423968148343396</EntityId>
<Min x="-8" y="12" z="-19"/>
<BlockOrientation Forward="Left" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Warfare Ion Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>13</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmorSlopedSidePanelLight</SubtypeName>
<EntityId>103173398944377250</EntityId>
<Min x="-7" y="12" z="-24"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>AWGConveyorCube</SubtypeName>
<EntityId>102715128417625663</EntityId>
<Min x="-6" y="10" z="-21"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopedCornerTip</SubtypeName>
<Min x="-4" y="13" z="-23"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopeTransitionTip</SubtypeName>
<Min x="-8" y="8" z="-23"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-7" y="12" z="-23"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmorPanelLight</SubtypeName>
<EntityId>141727256399400190</EntityId>
<Min x="-6" y="12" z="-24"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>WAVEBREAKER_NO_THRUSTERS</SubtypeName>
<EntityId>128193069947657001</EntityId>
<Min x="-5" y="13" z="-23"/>
<BlockOrientation Forward="Forward" Up="Down"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Warfare Ion Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopeTransitionTipMirrored</SubtypeName>
<Min x="-4" y="8" z="-23"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-1" y="10" z="-20"/>
<BlockOrientation Forward="Down" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-7" y="11" z="-23"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="0" y="10" z="-20"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-8" y="9" z="-23"/>
<BlockOrientation Forward="Backward" Up="Left"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-8" y="13" z="-21"/>
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28"/>
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCorner2Base</SubtypeName>
<Min x="-12" y="7" z="2"/>
<BlockOrientation Forward="Right" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopeTransitionTipMirrored</SubtypeName>
<Min x="-12" y="8" z="2"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlopeTransitionTip</SubtypeName>
<Min x="0" y="8" z="2"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCorner2Base</SubtypeName>
<Min x="0" y="7" z="2"/>
<BlockOrientation Forward="Up" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-3" y="10" z="-22"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-3" y="10" z="-21"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-3" y="10" z="-20"/>
<BlockOrientation Forward="Left" Up="Up"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-9" y="10" z="-22"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-9" y="10" z="-21"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-9" y="10" z="-20"/>
<BlockOrientation Forward="Right" Up="Up"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-8" y="11" z="-20"/>
<BlockOrientation Forward="Forward" Up="Left"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Base</SubtypeName>
<Min x="-8" y="12" z="-20"/>
<BlockOrientation Forward="Forward" Up="Left"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-8" y="12" z="-22"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-8" y="12" z="-21"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-8" y="11" z="-22"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-8" y="11" z="-21"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-8" y="10" z="-20"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-8" y="10" z="-21"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorBlock</SubtypeName>
<Min x="-8" y="10" z="-22"/>
<ColorMaskHSV x="0.05" y="0.07" z="0.26"/>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>WAVEBREAKER_NO_THRUSTERS</SubtypeName>
<EntityId>118525940081841565</EntityId>
<Min x="-5" y="11" z="-19"/>
<BlockOrientation Forward="Right" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Warfare Ion Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>12</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>WAVEBREAKER_NO_THRUSTERS</SubtypeName>
<EntityId>73056710476718542</EntityId>
<Min x="-8" y="11" z="-19"/>
<BlockOrientation Forward="Left" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Warfare Ion Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>11</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ButtonPanel">
<SubtypeName>ButtonPanelSmall</SubtypeName>
<EntityId>131568075196748126</EntityId>
<Min x="-6" y="11" z="-9"/>
<BlockOrientation Forward="Left" Up="Down"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<Owner>144115188075855932</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Merge Blocks Power Unit</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>8</NumberInGrid>
<Enabled>true</Enabled>
<Toolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true"/>
<Slots>
<Slot>
<Index>0</Index>
<Item/>
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>131568075196748126</BlockEntityId>
<GroupName>[Loki] Merge Blocks Power Unit</GroupName>
</Data>
</Slot>
</Slots>
<SlotsGamepad/>
</Toolbar>
<AnyoneCanUse>false</AnyoneCanUse>
<CustomButtonNames>
<dictionary>
<item>
<Key>0</Key>
<Value>[Loki] Merge Blocks Power Unit</Value>
</item>
</dictionary>
</CustomButtonNames>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCorner2Base</SubtypeName>
<Min x="-11" y="11" z="1"/>
<BlockOrientation Forward="Forward" Up="Left"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCorner2Base</SubtypeName>
<Min x="-1" y="11" z="1"/>
<BlockOrientation Forward="Left" Up="Backward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCorner2Base</SubtypeName>
<Min x="-11" y="11" z="-1"/>
<BlockOrientation Forward="Right" Up="Forward"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorCorner2Base</SubtypeName>
<Min x="-1" y="11" z="-1"/>
<BlockOrientation Forward="Backward" Up="Right"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-1" y="10" z="-23"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="-11" y="10" z="-23"/>
<BlockOrientation Forward="Backward" Up="Up"/>
<ColorMaskHSV x="0" y="-0.8" z="0.4"/>
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
</CubeBlocks>
<LinearVelocity x="-9.767857E-05" y="-0.000227074168" z="-0.0001480982"/>
<AngularVelocity x="3.13900018E-05" y="4.76505265E-05" z="-9.27374E-05"/>
<XMirroxPlane x="-6" y="9" z="6"/>
<ConveyorLines>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-8" y="11" z="1"/>
<StartDirection>Down</StartDirection>
<EndPosition x="-8" y="10" z="1"/>
<EndDirection>Up</EndDirection>
<Sections/>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-6" y="11" z="2"/>
<StartDirection>Forward</StartDirection>
<EndPosition x="-6" y="11" z="1"/>
<EndDirection>Backward</EndDirection>
<Sections/>
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-5" y="11" z="4"/>
<StartDirection>Backward</StartDirection>
<EndPosition x="-5" y="11" z="5"/>
<EndDirection>Forward</EndDirection>
<Sections/>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-7" y="11" z="4"/>
<StartDirection>Backward</StartDirection>
<EndPosition x="-7" y="11" z="5"/>
<EndDirection>Forward</EndDirection>
<Sections/>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-4" y="11" z="1"/>
<StartDirection>Down</StartDirection>
<EndPosition x="-4" y="10" z="1"/>
<EndDirection>Up</EndDirection>
<Sections/>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-4" y="9" z="1"/>
<StartDirection>Backward</StartDirection>
<EndPosition x="-4" y="9" z="4"/>
<EndDirection>Forward</EndDirection>
<Sections/>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-8" y="11" z="1"/>
<StartDirection>Forward</StartDirection>
<EndPosition x="-8" y="11" z="0"/>
<EndDirection>Backward</EndDirection>
<Sections/>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-4" y="10" z="1"/>
<StartDirection>Down</StartDirection>
<EndPosition x="-4" y="9" z="1"/>
<EndDirection>Up</EndDirection>
<Sections/>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-4" y="11" z="0"/>
<StartDirection>Backward</StartDirection>
<EndPosition x="-4" y="11" z="1"/>
<EndDirection>Forward</EndDirection>
<Sections/>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-8" y="9" z="1"/>
<StartDirection>Up</StartDirection>
<EndPosition x="-8" y="10" z="1"/>
<EndDirection>Down</EndDirection>
<Sections/>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-8" y="9" z="1"/>
<StartDirection>Backward</StartDirection>
<EndPosition x="-8" y="9" z="4"/>
<EndDirection>Forward</EndDirection>
<Sections/>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-6" y="11" z="5"/>
<StartDirection>Up</StartDirection>
<EndPosition x="-6" y="12" z="5"/>
<EndDirection>Down</EndDirection>
<Sections/>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-6" y="12" z="0"/>
<StartDirection>Up</StartDirection>
<EndPosition x="-6" y="13" z="0"/>
<EndDirection>Down</EndDirection>
<Sections/>
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-5" y="11" z="1"/>
<StartDirection>Right</StartDirection>
<EndPosition x="-4" y="11" z="1"/>
<EndDirection>Left</EndDirection>
<Sections/>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-7" y="11" z="1"/>
<StartDirection>Left</StartDirection>
<EndPosition x="-8" y="11" z="1"/>
<EndDirection>Right</EndDirection>
<Sections/>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-6" y="11" z="-2"/>
<StartDirection>Backward</StartDirection>
<EndPosition x="-6" y="11" z="-1"/>
<EndDirection>Forward</EndDirection>
<Sections/>
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-6" y="11" z="-7"/>
<StartDirection>Backward</StartDirection>
<EndPosition x="-6" y="11" z="-6"/>
<EndDirection>Forward</EndDirection>
<Sections/>
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-4" y="9" z="1"/>
<StartDirection>Forward</StartDirection>
<EndPosition x="-1" y="9" z="0"/>
<EndDirection>Left</EndDirection>
<Sections>
<Section Direction="Forward" Length="1"/>
<Section Direction="Right" Length="3"/>
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-8" y="9" z="1"/>
<StartDirection>Forward</StartDirection>
<EndPosition x="-11" y="9" z="0"/>
<EndDirection>Right</EndDirection>
<Sections>
<Section Direction="Forward" Length="1"/>
<Section Direction="Left" Length="3"/>
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-1" y="11" z="-5"/>
<StartDirection>Backward</StartDirection>
<EndPosition x="-1" y="11" z="-4"/>
<EndDirection>Forward</EndDirection>
<Sections/>
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-11" y="11" z="-5"/>
<StartDirection>Backward</StartDirection>
<EndPosition x="-11" y="11" z="-4"/>
<EndDirection>Forward</EndDirection>
<Sections/>
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-2" y="11" z="-4"/>
<StartDirection>Left</StartDirection>
<EndPosition x="-4" y="11" z="-4"/>
<EndDirection>Right</EndDirection>
<Sections/>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-8" y="11" z="-4"/>
<StartDirection>Left</StartDirection>
<EndPosition x="-10" y="11" z="-4"/>
<EndDirection>Right</EndDirection>
<Sections/>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-6" y="12" z="-7"/>
<StartDirection>Forward</StartDirection>
<EndPosition x="-6" y="9" z="-21"/>
<EndDirection>Up</EndDirection>
<Sections>
<Section Direction="Forward" Length="12"/>
<Section Direction="Down" Length="2"/>
<Section Direction="Forward" Length="2"/>
<Section Direction="Down" Length="1"/>
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-2" y="9" z="-21"/>
<StartDirection>Left</StartDirection>
<EndPosition x="-6" y="9" z="-21"/>
<EndDirection>Right</EndDirection>
<Sections/>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-10" y="9" z="-21"/>
<StartDirection>Right</StartDirection>
<EndPosition x="-6" y="9" z="-21"/>
<EndDirection>Left</EndDirection>
<Sections/>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
</ConveyorLines>
<BlockGroups>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Merge Blocks Spine</Name>
<Blocks>
<Vector3I>
<X>-6</X>
<Y>14</Y>
<Z>-2</Z>
</Vector3I>
<Vector3I>
<X>-6</X>
<Y>14</Y>
<Z>-11</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Connectors Cargo Unit Right</Name>
<Blocks>
<Vector3I>
<X>-11</X>
<Y>11</Y>
<Z>-5</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Cargo Unit Left</Name>
<Blocks>
<Vector3I>
<X>-1</X>
<Y>11</Y>
<Z>-5</Z>
</Vector3I>
<Vector3I>
<X>-5</X>
<Y>12</Y>
<Z>-8</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Cargo Unit Right</Name>
<Blocks>
<Vector3I>
<X>-11</X>
<Y>11</Y>
<Z>-5</Z>
</Vector3I>
<Vector3I>
<X>-7</X>
<Y>12</Y>
<Z>-8</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Additional Thruster Merge</Name>
<Blocks>
<Vector3I>
<X>-1</X>
<Y>10</Y>
<Z>0</Z>
</Vector3I>
<Vector3I>
<X>-11</X>
<Y>10</Y>
<Z>0</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Additional Thruster Unit Connector</Name>
<Blocks>
<Vector3I>
<X>-11</X>
<Y>9</Y>
<Z>0</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
<Y>9</Y>
<Z>0</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Merge Blocks Power Unit</Name>
<Blocks>
<Vector3I>
<X>-8</X>
<Y>9</Y>
<Z>-8</Z>
</Vector3I>
<Vector3I>
<X>-4</X>
<Y>9</Y>
<Z>-8</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Merge Blocks Thruster Unit Left</Name>
<Blocks>
<Vector3I>
<X>0</X>
<Y>7</Y>
<Z>-24</Z>
</Vector3I>
<Vector3I>
<X>-2</X>
<Y>7</Y>
<Z>-24</Z>
</Vector3I>
<Vector3I>
<X>-2</X>
<Y>9</Y>
<Z>-24</Z>
</Vector3I>
<Vector3I>
<X>0</X>
<Y>9</Y>
<Z>-24</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Merge Blocks Thruster Unit Right</Name>
<Blocks>
<Vector3I>
<X>-10</X>
<Y>7</Y>
<Z>-24</Z>
</Vector3I>
<Vector3I>
<X>-12</X>
<Y>7</Y>
<Z>-24</Z>
</Vector3I>
<Vector3I>
<X>-12</X>
<Y>9</Y>
<Z>-24</Z>
</Vector3I>
<Vector3I>
<X>-10</X>
<Y>9</Y>
<Z>-24</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Connector Thruster Unit Left</Name>
<Blocks>
<Vector3I>
<X>-1</X>
<Y>9</Y>
<Z>-21</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Connector Thruster Unit Right</Name>
<Blocks>
<Vector3I>
<X>-11</X>
<Y>9</Y>
<Z>-21</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Gyroscopes</Name>
<Blocks>
<Vector3I>
<X>-7</X>
<Y>10</Y>
<Z>-22</Z>
</Vector3I>
<Vector3I>
<X>-5</X>
<Y>10</Y>
<Z>-22</Z>
</Vector3I>
<Vector3I>
<X>-5</X>
<Y>10</Y>
<Z>-21</Z>
</Vector3I>
<Vector3I>
<X>-7</X>
<Y>10</Y>
<Z>-21</Z>
</Vector3I>
<Vector3I>
<X>-5</X>
<Y>9</Y>
<Z>2</Z>
</Vector3I>
<Vector3I>
<X>-5</X>
<Y>9</Y>
<Z>3</Z>
</Vector3I>
<Vector3I>
<X>-5</X>
<Y>9</Y>
<Z>4</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Batteries</Name>
<Blocks>
<Vector3I>
<X>-6</X>
<Y>11</Y>
<Z>-21</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Merge Blocks Cargo Unit Left</Name>
<Blocks>
<Vector3I>
<X>-5</X>
<Y>12</Y>
<Z>-8</Z>
</Vector3I>
<Vector3I>
<X>-5</X>
<Y>12</Y>
<Z>-16</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Hydrogen Engines</Name>
<Blocks>
<Vector3I>
<X>-8</X>
<Y>11</Y>
<Z>-1</Z>
</Vector3I>
<Vector3I>
<X>-4</X>
<Y>11</Y>
<Z>0</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Connectors Cargo Unit Left</Name>
<Blocks>
<Vector3I>
<X>-5</X>
<Y>12</Y>
<Z>-16</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
<Y>11</Y>
<Z>-5</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Merge Blocks Cargo Unit Right</Name>
<Blocks>
<Vector3I>
<X>-7</X>
<Y>12</Y>
<Z>-8</Z>
</Vector3I>
<Vector3I>
<X>-7</X>
<Y>12</Y>
<Z>-16</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Ion Thrusters</Name>
<Blocks>
<Vector3I>
<X>-7</X>
<Y>13</Y>
<Z>-22</Z>
</Vector3I>
<Vector3I>
<X>-7</X>
<Y>11</Y>
<Z>-19</Z>
</Vector3I>
<Vector3I>
<X>-5</X>
<Y>11</Y>
<Z>-19</Z>
</Vector3I>
<Vector3I>
<X>-7</X>
<Y>12</Y>
<Z>-19</Z>
</Vector3I>
<Vector3I>
<X>-5</X>
<Y>12</Y>
<Z>-19</Z>
</Vector3I>
<Vector3I>
<X>-4</X>
<Y>11</Y>
<Z>2</Z>
</Vector3I>
<Vector3I>
<X>-8</X>
<Y>11</Y>
<Z>2</Z>
</Vector3I>
<Vector3I>
<X>-5</X>
<Y>13</Y>
<Z>-22</Z>
</Vector3I>
<Vector3I>
<X>-5</X>
<Y>10</Y>
<Z>-23</Z>
</Vector3I>
<Vector3I>
<X>-7</X>
<Y>10</Y>
<Z>-23</Z>
</Vector3I>
<Vector3I>
<X>-11</X>
<Y>7</Y>
<Z>3</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
<Y>7</Y>
<Z>3</Z>
</Vector3I>
<Vector3I>
<X>-11</X>
<Y>7</Y>
<Z>5</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
<Y>7</Y>
<Z>5</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
</BlockGroups>
<DisplayName>[Loki] Frame Lite</DisplayName>
<DestructibleBlocks>true</DestructibleBlocks>
<CreatePhysics>false</CreatePhysics>
<EnableSmallToLargeConnections>false</EnableSmallToLargeConnections>
<IsRespawnGrid>false</IsRespawnGrid>
<LocalCoordSys>0</LocalCoordSys>
<TargetingTargets/>
<NPCGridClaimElapsed xsi:nil="true"/>
</CubeGrid>
</CubeGrids>
<EnvironmentType>None</EnvironmentType>
<WorkshopId>0</WorkshopId>
<WorkshopIds>
<WorkshopId>
<Id>3480131239</Id>
<ServiceName>Steam</ServiceName>
</WorkshopId>
</WorkshopIds>
<OwnerSteamId>76561198406231217</OwnerSteamId>
<Points>0</Points>
</ShipBlueprint>
</ShipBlueprints>
</Definitions>