blueprints/[Loki]/[Loki] Frame Base/bp.sbc
2025-05-11 14:29:46 -07:00

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XML

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<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>122411086364769205</BlockEntityId>
<GroupName>[Loki] Spotlights</GroupName>
</Data>
</Slot>
<Slot>
<Index>5</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<Action>OnOff</Action>
<BlockEntityId>128560748463078237</BlockEntityId>
</Data>
</Slot>
<Slot>
<Index>6</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<Action>OnOff</Action>
<BlockEntityId>114768475784006223</BlockEntityId>
</Data>
</Slot>
<Slot>
<Index>7</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<Action>Stockpile</Action>
<BlockEntityId>129788009592625127</BlockEntityId>
</Data>
</Slot>
<Slot>
<Index>8</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>122411086364769205</BlockEntityId>
<GroupName>[Loki] Ion Thrusters</GroupName>
</Data>
</Slot>
<Slot>
<Index>9</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>122411086364769205</BlockEntityId>
<GroupName>[Loki] Merge Blocks Cargo Unit Left</GroupName>
</Data>
</Slot>
<Slot>
<Index>10</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>SwitchLock</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>122411086364769205</BlockEntityId>
<GroupName>[Loki] Connectors Cargo Unit Left</GroupName>
</Data>
</Slot>
<Slot>
<Index>11</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>122411086364769205</BlockEntityId>
<GroupName>[Loki] Merge Blocks Cargo Unit Right</GroupName>
</Data>
</Slot>
<Slot>
<Index>12</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>SwitchLock</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>122411086364769205</BlockEntityId>
<GroupName>[Loki] Connectors Cargo Unit Right</GroupName>
</Data>
</Slot>
<Slot>
<Index>13</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>122411086364769205</BlockEntityId>
<GroupName>[Loki] Merge Blocks Power Unit</GroupName>
</Data>
</Slot>
<Slot>
<Index>14</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>SwitchLock</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>122411086364769205</BlockEntityId>
<GroupName>[Loki] Connector Power Unit</GroupName>
</Data>
</Slot>
<Slot>
<Index>17</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>122411086364769205</BlockEntityId>
<GroupName>[Loki] Merge Blocks Spine</GroupName>
</Data>
</Slot>
<Slot>
<Index>18</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>122411086364769205</BlockEntityId>
<GroupName>[Loki] Merge Blocks Front Tool</GroupName>
</Data>
</Slot>
<Slot>
<Index>19</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>SwitchLock</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>122411086364769205</BlockEntityId>
<GroupName>[Loki] Connector Front Tool</GroupName>
</Data>
</Slot>
<Slot>
<Index>20</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>122411086364769205</BlockEntityId>
<GroupName>[Loki] Merge Blocks Thruster Unit Left</GroupName>
</Data>
</Slot>
<Slot>
<Index>21</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>SwitchLock</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>122411086364769205</BlockEntityId>
<GroupName>[Loki] Connector Thruster Unit Left</GroupName>
</Data>
</Slot>
<Slot>
<Index>22</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>122411086364769205</BlockEntityId>
<GroupName>[Loki] Merge Blocks Thruster Unit Right</GroupName>
</Data>
</Slot>
<Slot>
<Index>23</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>SwitchLock</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>122411086364769205</BlockEntityId>
<GroupName>[Loki] Connector Thruster Unit Right</GroupName>
</Data>
</Slot>
<Slot>
<Index>27</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<Action>OnOff</Action>
<BlockEntityId>139280030021086509</BlockEntityId>
</Data>
</Slot>
<Slot>
<Index>28</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<Action>SwitchLock</Action>
<BlockEntityId>89638569167634817</BlockEntityId>
</Data>
</Slot>
<Slot>
<Index>29</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<Action>OnOff</Action>
<BlockEntityId>117294045094368384</BlockEntityId>
</Data>
</Slot>
<Slot>
<Index>30</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<Action>SwitchLock</Action>
<BlockEntityId>135504322735928137</BlockEntityId>
</Data>
</Slot>
</Slots>
<SlotsGamepad>
<Slot>
<Index>0</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>WCMouseToggle</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>122411086364769205</BlockEntityId>
<GroupName>Autocannons</GroupName>
</Data>
</Slot>
</SlotsGamepad>
</Toolbar>
<SelectedGunId xsi:nil="true" />
<IsMainCockpit>true</IsMainCockpit>
<BuildToolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots />
<SlotsGamepad />
</BuildToolbar>
<OnLockedToolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots />
<SlotsGamepad />
</OnLockedToolbar>
<PilotRelativeWorld>
<Position x="3.9181568622589111" y="-1.4901559352874756"
z="0.57190537452697754" />
<Forward x="-0.9644143" y="-0.008843625" z="-0.264247626" />
<Up x="-0.0102256089" y="0.9999403" z="0.0038548212" />
<Orientation>
<X>-0.00156871765</X>
<Y>0.606525958</Y>
<Z>0.00523409</Z>
<W>0.7950449</W>
</Orientation>
</PilotRelativeWorld>
<PilotGunDefinition Type="MyObjectBuilder_Welder" Subtype="Welder" />
<IsInFirstPersonView>true</IsInFirstPersonView>
<OxygenLevel>0</OxygenLevel>
<PilotJetpackEnabled xsi:nil="true" />
<TargetData>
<TargetId>0</TargetId>
<IsTargetLocked>false</IsTargetLocked>
<LockingProgress>0</LockingProgress>
</TargetData>
<SitAnimation>0</SitAnimation>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-6" y="9" z="4" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_RemoteControl">
<SubtypeName>SmallBlockRemoteControl</SubtypeName>
<EntityId>103486235445143268</EntityId>
<Name>103486235445143268</Name>
<Min x="-7" y="9" z="4" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyAutopilotComponent</TypeId>
<Component xsi:type="MyObjectBuilder_AutopilotComponent">
<AutoPilotEnabled>false</AutoPilotEnabled>
<FlightMode>0</FlightMode>
<CurrentWaypointIndex>-1</CurrentWaypointIndex>
<Waypoints />
<DockingModeEnabled>false</DockingModeEnabled>
<CollisionAvoidance>false</CollisionAvoidance>
<Direction>0</Direction>
<AutopilotSpeedLimit>100</AutopilotSpeedLimit>
<WaitForFreeWay>false</WaitForFreeWay>
<WaypointThresholdDistance>0</WaypointThresholdDistance>
<Coords />
<Names />
<LookAtPosition xsi:nil="true" />
<FacingDirection>Forward</FacingDirection>
<AlignToGravity>true</AlignToGravity>
<MinHeightAboveTerrain>25</MinHeightAboveTerrain>
<IsWorkAreaReturningToStart>false</IsWorkAreaReturningToStart>
<WorkAreaStartForward>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
</WorkAreaStartForward>
<PitchAngle>0</PitchAngle>
<RollAngle>0</RollAngle>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Remote Control</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<UseSingleWeaponMode>false</UseSingleWeaponMode>
<Toolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots />
<SlotsGamepad />
</Toolbar>
<SelectedGunId xsi:nil="true" />
<BuildToolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots />
<SlotsGamepad />
</BuildToolbar>
<OnLockedToolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots />
<SlotsGamepad />
</OnLockedToolbar>
<IsTargetLockingEnabled>false</IsTargetLockingEnabled>
<PreviousControlledEntityId xsi:nil="true" />
<AutoPilotEnabled>false</AutoPilotEnabled>
<FlightMode>0</FlightMode>
<BindedCamera>0</BindedCamera>
<CurrentWaypointIndex>-1</CurrentWaypointIndex>
<Waypoints />
<Direction>0</Direction>
<DockingModeEnabled>false</DockingModeEnabled>
<CollisionAvoidance>false</CollisionAvoidance>
<Coords />
<Names />
<WaypointThresholdDistance>0</WaypointThresholdDistance>
<IsMainRemoteControl>false</IsMainRemoteControl>
<WaitForFreeWay>false</WaitForFreeWay>
<IsUpdatedSave>true</IsUpdatedSave>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-8" y="11" z="4" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-8" y="11" z="3" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-8" y="11" z="2" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-4" y="11" z="4" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-4" y="11" z="2" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-4" y="11" z="3" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
<Min x="-5" y="13" z="2" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
<Min x="-7" y="13" z="2" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCorner</SubtypeName>
<Min x="-5" y="13" z="3" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCorner</SubtypeName>
<Min x="-7" y="13" z="3" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-6" y="13" z="3" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-6" y="13" z="2" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-7" y="12" z="5" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-5" y="12" z="5" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_AirVent">
<SubtypeName>SmallAirVent</SubtypeName>
<EntityId>94175659365999754</EntityId>
<Name>94175659365999754</Name>
<Min x="-6" y="12" z="5" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Weldless</SkinSubtypeId>
<CustomName>[Loki] Vent Exterior</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<IsDepressurizing>true</IsDepressurizing>
<Toolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots />
<SlotsGamepad />
</Toolbar>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>ConveyorTubeSmallT</SubtypeName>
<EntityId>98960032188997771</EntityId>
<Name>98960032188997771</Name>
<Min x="-8" y="9" z="1" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>81417311336003020</EntityId>
<Name>81417311336003020</Name>
<Min x="-8" y="9" z="3" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-8" y="10" z="2" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorInvCorner2Base</SubtypeName>
<Min x="-8" y="8" z="2" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-7" y="8" z="3" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_HydrogenEngine">
<SubtypeName>SmallHydrogenEngine</SubtypeName>
<EntityId>87098479966188127</EntityId>
<Name>87098479966188127</Name>
<Min x="-4" y="10" z="-1" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>[Loki] Hydrogen Engine 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>false</Enabled>
<Capacity>0</Capacity>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>107029449726931172</EntityId>
<Name>107029449726931172</Name>
<Min x="-4" y="8" z="-3" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<CustomName>[Loki] Small Hydrogen Tank 5</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>5</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>ConveyorTubeSmallT</SubtypeName>
<EntityId>96796405227739685</EntityId>
<Name>96796405227739685</Name>
<Min x="-4" y="9" z="1" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
<Min x="-3" y="9" z="-1" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-4" y="8" z="1" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-3" y="9" z="0" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>130727436651488070</EntityId>
<Name>130727436651488070</Name>
<Min x="-4" y="11" z="1" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>89552717328147843</EntityId>
<Name>89552717328147843</Name>
<Min x="-8" y="11" z="1" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallShipConveyorHub</SubtypeName>
<EntityId>126017338068221931</EntityId>
<Name>126017338068221931</Name>
<Min x="-7" y="10" z="-4" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_HydrogenEngine">
<SubtypeName>SmallHydrogenEngine</SubtypeName>
<EntityId>92266747743832696</EntityId>
<Name>92266747743832696</Name>
<Min x="-9" y="10" z="-1" />
<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>[Loki] Hydrogen Engine</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>false</Enabled>
<Capacity>0</Capacity>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
<SubtypeName>ConnectorMedium</SubtypeName>
<EntityId>139044709554227994</EntityId>
<Name>139044709554227994</Name>
<Min x="-7" y="13" z="-1" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<DeformationRatio>0.5</DeformationRatio>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>20</FramesFromLastTrigger>
<TimerTickInFrames>80</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Main Connector</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<MasterToSlaveTransform xsi:nil="true" />
<MasterToSlaveGrid xsi:nil="true" />
<IsMaster>true</IsMaster>
<TradingEnabled>false</TradingEnabled>
<AutoUnlockTime>0</AutoUnlockTime>
<TimeOfConnection>0</TimeOfConnection>
<IsParkingEnabled>true</IsParkingEnabled>
<IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
<IsApproaching>false</IsApproaching>
<IsConnecting>false</IsConnecting>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-8" y="12" z="1" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-4" y="12" z="1" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-6" y="9" z="-3" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-6" y="8" z="-2" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>143177557274538207</EntityId>
<Name>143177557274538207</Name>
<Min x="-8" y="8" z="-3" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<CustomName>[Loki] Small Hydrogen Tank 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-9" y="9" z="0" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-8" y="8" z="1" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
<Min x="-9" y="9" z="-1" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-7" y="9" z="-3" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-7" y="8" z="-2" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-5" y="9" z="-3" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-5" y="8" z="-2" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MyProgrammableBlock">
<SubtypeName>SmallProgrammableBlock</SubtypeName>
<EntityId>87935414130312731</EntityId>
<Name>87935414130312731</Name>
<Min x="-7" y="9" z="3" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyMultiTextPanelComponent</TypeId>
<Component xsi:type="MyObjectBuilder_MultiTextPanelComponent">
<TextPanelsContents>
<MySerializedTextPanelData>
<ChangeInterval>0</ChangeInterval>
<Font Type="MyObjectBuilder_FontDefinition" Subtype="Debug" />
<FontSize>1</FontSize>
<ShowText>NONE</ShowText>
<FontColor>
<PackedValue>4294967295</PackedValue>
<X>255</X>
<Y>255</Y>
<Z>255</Z>
<R>255</R>
<G>255</G>
<B>255</B>
<A>255</A>
</FontColor>
<BackgroundColor>
<PackedValue>4278190080</PackedValue>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R>0</R>
<G>0</G>
<B>0</B>
<A>255</A>
</BackgroundColor>
<CurrentShownTexture>0</CurrentShownTexture>
<SelectedScript />
<TextPadding>2</TextPadding>
<ScriptBackgroundColor>
<PackedValue>4288108544</PackedValue>
<X>0</X>
<Y>88</Y>
<Z>151</Z>
<R>0</R>
<G>88</G>
<B>151</B>
<A>255</A>
</ScriptBackgroundColor>
<ScriptForegroundColor>
<PackedValue>4294962611</PackedValue>
<X>179</X>
<Y>237</Y>
<Z>255</Z>
<R>179</R>
<G>237</G>
<B>255</B>
<A>255</A>
</ScriptForegroundColor>
<Sprites>
<Length>0</Length>
</Sprites>
</MySerializedTextPanelData>
<MySerializedTextPanelData>
<ChangeInterval>0</ChangeInterval>
<Font Type="MyObjectBuilder_FontDefinition" Subtype="Debug" />
<FontSize>1</FontSize>
<ShowText>NONE</ShowText>
<FontColor>
<PackedValue>4294967295</PackedValue>
<X>255</X>
<Y>255</Y>
<Z>255</Z>
<R>255</R>
<G>255</G>
<B>255</B>
<A>255</A>
</FontColor>
<BackgroundColor>
<PackedValue>4278190080</PackedValue>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R>0</R>
<G>0</G>
<B>0</B>
<A>255</A>
</BackgroundColor>
<CurrentShownTexture>0</CurrentShownTexture>
<SelectedScript />
<TextPadding>2</TextPadding>
<ScriptBackgroundColor>
<PackedValue>4288108544</PackedValue>
<X>0</X>
<Y>88</Y>
<Z>151</Z>
<R>0</R>
<G>88</G>
<B>151</B>
<A>255</A>
</ScriptBackgroundColor>
<ScriptForegroundColor>
<PackedValue>4294962611</PackedValue>
<X>179</X>
<Y>237</Y>
<Z>255</Z>
<R>179</R>
<G>237</G>
<B>255</B>
<A>255</A>
</ScriptForegroundColor>
<Sprites>
<Length>0</Length>
</Sprites>
</MySerializedTextPanelData>
</TextPanelsContents>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Programmable Block</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<Storage />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>84035217903350947</EntityId>
<Name>84035217903350947</Name>
<Min x="-5" y="9" z="3" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>[Loki] Gyroscope 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-6" y="8" z="3" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-5" y="8" z="2" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-4" y="9" z="5" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-8" y="9" z="5" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCornerInv</SubtypeName>
<Min x="-8" y="9" z="6" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-6" y="12" z="6" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Tip</SubtypeName>
<Min x="-7" y="12" z="6" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Tip</SubtypeName>
<Min x="-5" y="12" z="6" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCornerInv</SubtypeName>
<Min x="-4" y="9" z="6" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorInvCorner2Base</SubtypeName>
<Min x="-8" y="8" z="6" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-8" y="8" z="5" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-4" y="8" z="5" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorInvCorner2Base</SubtypeName>
<Min x="-4" y="8" z="6" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCorner</SubtypeName>
<Min x="-7" y="7" z="6" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCorner</SubtypeName>
<Min x="-5" y="7" z="6" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>121041142748186525</EntityId>
<Name>121041142748186525</Name>
<Min x="-5" y="9" z="4" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>[Loki] Gyroscope 3</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>3</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-6" y="8" z="4" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>95681202254488785</EntityId>
<Name>95681202254488785</Name>
<Min x="-8" y="9" z="4" />
<BlockOrientation Forward="Left" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-7" y="8" z="4" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-8" y="10" z="4" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ReflectorLight">
<SubtypeName>OffsetSpotlight</SubtypeName>
<EntityId>121655885367336205</EntityId>
<Name>121655885367336205</Name>
<Min x="-8" y="11" z="5" />
<BlockOrientation Forward="Down" Up="Backward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<CustomName>[Loki] Offset Spotlight 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<Radius>10</Radius>
<ReflectorRadius>60</ReflectorRadius>
<Falloff>1.5</Falloff>
<Intensity>3</Intensity>
<BlinkIntervalSeconds>0</BlinkIntervalSeconds>
<BlinkLenght>10</BlinkLenght>
<BlinkOffset>0</BlinkOffset>
<Offset>0.5</Offset>
<RotationSpeed>0.08</RotationSpeed>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-8" y="10" z="3" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-8" y="12" z="3" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSquareSlopedCornerBase</SubtypeName>
<Min x="-8" y="12" z="2" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-4" y="10" z="4" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ReflectorLight">
<SubtypeName>OffsetSpotlight</SubtypeName>
<EntityId>134842168892476755</EntityId>
<Name>134842168892476755</Name>
<Min x="-4" y="11" z="5" />
<BlockOrientation Forward="Down" Up="Backward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<CustomName>[Loki] Offset Spotlight</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<Radius>10</Radius>
<ReflectorRadius>60</ReflectorRadius>
<Falloff>1.5</Falloff>
<Intensity>3</Intensity>
<BlinkIntervalSeconds>0</BlinkIntervalSeconds>
<BlinkLenght>10</BlinkLenght>
<BlinkOffset>0</BlinkOffset>
<Offset>0.5</Offset>
<RotationSpeed>0.08</RotationSpeed>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-4" y="10" z="2" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSquareSlopedCornerBase</SubtypeName>
<Min x="-4" y="12" z="2" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-4" y="10" z="3" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-4" y="12" z="3" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
<Min x="-5" y="14" z="2" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
<Min x="-7" y="14" z="2" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-6" y="14" z="2" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>123233214708019461</EntityId>
<Name>123233214708019461</Name>
<Min x="-4" y="10" z="1" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-8" y="8" z="3" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
<Min x="-8" y="7" z="2" />
<BlockOrientation Forward="Up" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-7" y="7" z="3" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
<SubtypeName>SmallBlockBatteryBlockWarfare2</SubtypeName>
<EntityId>73833688210701143</EntityId>
<Name>73833688210701143</Name>
<Min x="-2" y="11" z="-1" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>[Loki] Warfare Battery 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<CurrentStoredPower>0</CurrentStoredPower>
<ProducerEnabled>true</ProducerEnabled>
<MaxStoredPower>0</MaxStoredPower>
<SemiautoEnabled>false</SemiautoEnabled>
<OnlyDischargeEnabled>false</OnlyDischargeEnabled>
<ChargeMode>0</ChargeMode>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-4" y="13" z="-1" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-3" y="11" z="1" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmorPanelLight</SubtypeName>
<EntityId>96003195143320096</EntityId>
<Name>96003195143320096</Name>
<Min x="-4" y="13" z="0" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-5" y="8" z="-3" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>122078166043395287</EntityId>
<Name>122078166043395287</Name>
<Min x="-4" y="8" z="-5" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<CustomName>[Loki] Small Hydrogen Tank 8</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>8</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-3" y="9" z="-2" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-3" y="9" z="-3" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopedCornerBase</SubtypeName>
<Min x="-4" y="7" z="-3" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>133032905887890628</EntityId>
<Name>133032905887890628</Name>
<Min x="-8" y="10" z="1" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>96979072629936935</EntityId>
<Name>96979072629936935</Name>
<Min x="-4" y="9" z="2" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopedCorner</SubtypeName>
<Min x="-2" y="9" z="-1" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorInvCorner2Base</SubtypeName>
<Min x="-4" y="8" z="2" />
<BlockOrientation Forward="Right" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
<SubtypeName>ConnectorSmall</SubtypeName>
<EntityId>135504322735928137</EntityId>
<Name>135504322735928137</Name>
<Min x="-11" y="9" z="0" />
<BlockOrientation Forward="Left" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<DeformationRatio>0.5</DeformationRatio>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>10</FramesFromLastTrigger>
<TimerTickInFrames>80</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Right AT Connector</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>false</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<MasterToSlaveTransform xsi:nil="true" />
<MasterToSlaveGrid xsi:nil="true" />
<IsMaster>true</IsMaster>
<TradingEnabled>false</TradingEnabled>
<AutoUnlockTime>0</AutoUnlockTime>
<TimeOfConnection>0</TimeOfConnection>
<IsParkingEnabled>false</IsParkingEnabled>
<IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
<IsApproaching>false</IsApproaching>
<IsConnecting>false</IsConnecting>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
<Min x="-3" y="9" z="1" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-9" y="11" z="1" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-6" y="9" z="-4" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyorConverter</SubtypeName>
<EntityId>138811407232196166</EntityId>
<Name>138811407232196166</Name>
<Min x="-7" y="10" z="-5" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorFrameMedium</SubtypeName>
<EntityId>118145784030677788</EntityId>
<Name>118145784030677788</Name>
<Min x="-8" y="10" z="-4" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorFrameMedium</SubtypeName>
<EntityId>143530718665015242</EntityId>
<Name>143530718665015242</Name>
<Min x="-4" y="10" z="-4" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-6" y="13" z="-4" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-6" y="13" z="-3" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-6" y="13" z="-2" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-7" y="13" z="-2" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-7" y="13" z="-3" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-7" y="13" z="-4" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-5" y="13" z="-2" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-5" y="13" z="-3" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-5" y="13" z="-4" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
<SubtypeName>SmallBlockBatteryBlockWarfare2</SubtypeName>
<EntityId>105112561381315354</EntityId>
<Name>105112561381315354</Name>
<Min x="-11" y="11" z="-1" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>[Loki] Warfare Battery</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<CurrentStoredPower>0</CurrentStoredPower>
<ProducerEnabled>true</ProducerEnabled>
<MaxStoredPower>0</MaxStoredPower>
<SemiautoEnabled>false</SemiautoEnabled>
<OnlyDischargeEnabled>false</OnlyDischargeEnabled>
<ChargeMode>0</ChargeMode>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-8" y="13" z="-1" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmorPanelLight</SubtypeName>
<EntityId>109326492327138731</EntityId>
<Name>109326492327138731</Name>
<Min x="-8" y="13" z="0" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-8" y="13" z="1" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-4" y="13" z="1" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockSmallModularThruster</SubtypeName>
<EntityId>92297150393675727</EntityId>
<Name>92297150393675727</Name>
<Min x="-9" y="12" z="1" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Warfare Ion Thruster 11</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>11</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockSmallModularThruster</SubtypeName>
<EntityId>114204238910529391</EntityId>
<Name>114204238910529391</Name>
<Min x="-3" y="12" z="1" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Warfare Ion Thruster 12</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>12</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-6" y="8" z="-3" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-7" y="8" z="-3" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>117546145264130016</EntityId>
<Name>117546145264130016</Name>
<Min x="-8" y="8" z="-5" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<CustomName>[Loki] Small Hydrogen Tank 7</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>7</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-9" y="9" z="-3" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-9" y="9" z="-2" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopedCornerBase</SubtypeName>
<Min x="-8" y="7" z="-3" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
<SubtypeName>ConnectorSmall</SubtypeName>
<EntityId>89638569167634817</EntityId>
<Name>89638569167634817</Name>
<Min x="-1" y="9" z="0" />
<BlockOrientation Forward="Right" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<DeformationRatio>0.5</DeformationRatio>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>10</FramesFromLastTrigger>
<TimerTickInFrames>80</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Left AT Connector</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>false</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<MasterToSlaveTransform xsi:nil="true" />
<MasterToSlaveGrid xsi:nil="true" />
<IsMaster>true</IsMaster>
<TradingEnabled>false</TradingEnabled>
<AutoUnlockTime>0</AutoUnlockTime>
<TimeOfConnection>0</TimeOfConnection>
<IsParkingEnabled>false</IsParkingEnabled>
<IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
<IsApproaching>false</IsApproaching>
<IsConnecting>false</IsConnecting>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
<Min x="-9" y="9" z="1" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopedCorner</SubtypeName>
<Min x="-10" y="9" z="-1" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-5" y="8" z="3" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>127243221343702357</EntityId>
<Name>127243221343702357</Name>
<Min x="-4" y="9" z="4" />
<BlockOrientation Forward="Down" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopeTransitionBase</SubtypeName>
<Min x="-4" y="10" z="5" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopeTransitionBaseMirrored</SubtypeName>
<Min x="-8" y="10" z="5" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner</SubtypeName>
<Min x="-8" y="9" z="7" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
<Min x="-8" y="10" z="6" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner</SubtypeName>
<Min x="-4" y="9" z="7" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
<Min x="-4" y="10" z="6" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
<Min x="-8" y="8" z="7" />
<BlockOrientation Forward="Right" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
<Min x="-8" y="7" z="6" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCorner</SubtypeName>
<Min x="-8" y="7" z="5" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-8" y="8" z="4" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-4" y="8" z="4" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCorner</SubtypeName>
<Min x="-4" y="7" z="5" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
<Min x="-4" y="8" z="7" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
<Min x="-4" y="7" z="6" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
<Min x="-7" y="7" z="5" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
<Min x="-5" y="7" z="5" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-5" y="8" z="4" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-7" y="7" z="4" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>124991307151951610</EntityId>
<Name>124991307151951610</Name>
<Min x="-4" y="9" z="3" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-8" y="7" z="3" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-3" y="13" z="-1" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-3" y="13" z="1" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>139280030021086509</EntityId>
<Name>139280030021086509</Name>
<Min x="-1" y="10" z="0" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>[Loki] Left AT Merge</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>25</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>83036574977238092</EntityId>
<Name>83036574977238092</Name>
<Min x="-10" y="10" z="0" />
<BlockOrientation Forward="Right" Up="Forward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-3" y="13" z="0" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopeInverted</SubtypeName>
<Min x="-2" y="10" z="-1" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-1" y="10" z="-1" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmallCurved</SubtypeName>
<EntityId>73141950969174079</EntityId>
<Name>73141950969174079</Name>
<Min x="-2" y="10" z="1" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmorCorner</SubtypeName>
<EntityId>99684624193048909</EntityId>
<Name>99684624193048909</Name>
<Min x="-2" y="12" z="2" />
<BlockOrientation Forward="Down" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
<Min x="-4" y="13" z="-2" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>102201729134213211</EntityId>
<Name>102201729134213211</Name>
<Min x="-2" y="10" z="0" />
<BlockOrientation Forward="Left" Up="Forward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-5" y="8" z="-4" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-5" y="7" z="-3" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
<SubtypeName>ConnectorMedium</SubtypeName>
<EntityId>97231709260348827</EntityId>
<Name>97231709260348827</Name>
<Min x="-7" y="6" z="-6" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<DeformationRatio>0.5</DeformationRatio>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>30</FramesFromLastTrigger>
<TimerTickInFrames>80</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Connector Power Unit</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<MasterToSlaveTransform xsi:nil="true" />
<MasterToSlaveGrid xsi:nil="true" />
<IsMaster>true</IsMaster>
<TradingEnabled>false</TradingEnabled>
<AutoUnlockTime>0</AutoUnlockTime>
<TimeOfConnection>0</TimeOfConnection>
<IsParkingEnabled>false</IsParkingEnabled>
<IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
<IsApproaching>false</IsApproaching>
<IsConnecting>false</IsConnecting>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-3" y="9" z="-4" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-3" y="9" z="-5" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ButtonPanel">
<SubtypeName>ButtonPanelSmall</SubtypeName>
<EntityId>84229585861891430</EntityId>
<Name>84229585861891430</Name>
<Min x="-4" y="7" z="-4" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<CustomName>[Loki] Connector Power Unit</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>8</NumberInGrid>
<Enabled>true</Enabled>
<Toolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots>
<Slot>
<Index>0</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<Action>SwitchLock</Action>
<BlockEntityId>97231709260348827</BlockEntityId>
</Data>
</Slot>
</Slots>
<SlotsGamepad />
</Toolbar>
<AnyoneCanUse>false</AnyoneCanUse>
<CustomButtonNames>
<dictionary>
<item>
<Key>0</Key>
<Value>Connector Power Unit - Switch lock</Value>
</item>
</dictionary>
</CustomButtonNames>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorInvCorner2Base</SubtypeName>
<Min x="-4" y="9" z="-6" />
<BlockOrientation Forward="Right" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
<Min x="-4" y="8" z="-6" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ButtonPanel">
<SubtypeName>ButtonPanelSmall</SubtypeName>
<EntityId>112455260197460418</EntityId>
<Name>112455260197460418</Name>
<Min x="-4" y="7" z="-5" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<CustomName>[Loki] Merge Blocks Power Unit</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<Toolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots>
<Slot>
<Index>0</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>112455260197460418</BlockEntityId>
<GroupName>[Loki] Merge Blocks Power Unit</GroupName>
</Data>
</Slot>
</Slots>
<SlotsGamepad />
</Toolbar>
<AnyoneCanUse>false</AnyoneCanUse>
<CustomButtonNames>
<dictionary>
<item>
<Key>0</Key>
<Value>[Loki] Merge Blocks Power Unit</Value>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
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<CustomName>[Loki] Warfare Ion Thruster 9</CustomName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
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<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmallCurved</SubtypeName>
<EntityId>110449830994616180</EntityId>
<Name>110449830994616180</Name>
<Min x="-10" y="9" z="0" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCorner</SubtypeName>
<Min x="-10" y="9" z="1" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-5" y="7" z="3" />
<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-8" y="7" z="4" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-4" y="7" z="4" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-5" y="7" z="4" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorRaisedSlopedCorner</SubtypeName>
<Min x="-3" y="13" z="-2" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
<Min x="-1" y="9" z="1" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-5" y="7" z="-4" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-5" y="6" z="-3" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-7" y="7" z="-4" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-6" y="7" z="-4" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-6" y="6" z="-4" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-8" y="6" z="-5" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-4" y="6" z="-5" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>105352529618358459</EntityId>
<Name>105352529618358459</Name>
<Min x="-7" y="6" z="-4" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<CustomName>[Loki] Merge Block Front Tool</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>136475144515442966</EntityId>
<Name>136475144515442966</Name>
<Min x="-5" y="6" z="-4" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<CustomName>[Loki] Merge Block Front Tool</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
<Min x="-3" y="9" z="-6" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-3" y="10" z="-5" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-4" y="6" z="-4" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
<Min x="-5" y="9" z="-6" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
<Min x="-4" y="9" z="-7" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="-4" y="7" z="-6" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-4" y="7" z="3" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
<Min x="-6" y="9" z="-6" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-6" y="10" z="-7" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-4" y="13" z="-6" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-3" y="13" z="-5" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-6" y="13" z="-6" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-6" y="14" z="-5" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-7" y="13" z="-6" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-5" y="13" z="-6" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-8" y="13" z="-6" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-9" y="13" z="-5" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
<EntityId>86611989407646847</EntityId>
<Name>86611989407646847</Name>
<Min x="-5" y="11" z="-7" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
<EntityId>95444676744223153</EntityId>
<Name>95444676744223153</Name>
<Min x="-7" y="11" z="-7" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
<Min x="-7" y="9" z="-6" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopeTransitionBaseMirrored</SubtypeName>
<Min x="-7" y="10" z="-7" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopeTransitionBase</SubtypeName>
<Min x="-5" y="10" z="-7" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeCurvedMedium</SubtypeName>
<EntityId>100162472610751459</EntityId>
<Name>100162472610751459</Name>
<Min x="-12" y="10" z="-4" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeCurvedMedium</SubtypeName>
<EntityId>139953726007288060</EntityId>
<Name>139953726007288060</Name>
<Min x="-2" y="10" z="-4" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorRaisedSlopedCorner</SubtypeName>
<Min x="-9" y="13" z="-2" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
<Min x="-9" y="13" z="-3" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-9" y="13" z="-4" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
<Min x="-3" y="13" z="-3" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-3" y="13" z="-4" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
<Min x="-11" y="9" z="1" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-7" y="6" z="-3" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
<Min x="-9" y="9" z="-6" />
<BlockOrientation Forward="Up" Up="Forward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-9" y="10" z="-5" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
<Min x="-8" y="9" z="-7" />
<BlockOrientation Forward="Up" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-8" y="6" z="-4" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="-8" y="7" z="-6" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="-2" y="13" z="-2" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-8" y="6" z="-6" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-4" y="6" z="-6" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-3" y="10" z="-6" />
<BlockOrientation Forward="Left" Up="Forward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
<SubtypeName>ConnectorMedium</SubtypeName>
<EntityId>122524592643173819</EntityId>
<Name>122524592643173819</Name>
<Min x="-2" y="10" z="-6" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<DeformationRatio>0.5</DeformationRatio>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>30</FramesFromLastTrigger>
<TimerTickInFrames>80</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Connector Cargo Unit Left 1</CustomName>
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<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>4</NumberInGrid>
<Enabled>true</Enabled>
<MasterToSlaveTransform xsi:nil="true" />
<MasterToSlaveGrid xsi:nil="true" />
<IsMaster>true</IsMaster>
<TradingEnabled>false</TradingEnabled>
<AutoUnlockTime>0</AutoUnlockTime>
<TimeOfConnection>0</TimeOfConnection>
<IsParkingEnabled>false</IsParkingEnabled>
<IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
<IsApproaching>false</IsApproaching>
<IsConnecting>false</IsConnecting>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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<BlockOrientation Forward="Left" Up="Forward" />
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<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
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<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
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<CustomName>[Loki] Connector Cargo Unit Right 1</CustomName>
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<IsConnecting>false</IsConnecting>
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<CustomName>[Loki] Merge Blocks Left Toggle</CustomName>
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</Data>
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</Slots>
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<dictionary>
<item>
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<ShowInInventory>true</ShowInInventory>
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</Data>
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</Slots>
<SlotsGamepad />
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<dictionary>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
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<Name>110172565423892532</Name>
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<CustomName>[Loki] Merge Block Power Unit</CustomName>
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<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>34</NumberInGrid>
<Enabled>true</Enabled>
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<item>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
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<BlockOrientation Forward="Right" Up="Up" />
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<BlockOrientation Forward="Left" Up="Up" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
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<ShowInInventory>true</ShowInInventory>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ButtonPanel">
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<ShowInInventory>true</ShowInInventory>
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<SlotsGamepad />
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<item>
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<Value>[Loki] Merge Blocks Spine</Value>
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</dictionary>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>74535032830367079</EntityId>
<Name>74535032830367079</Name>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_RadioAntenna">
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<ShowInToolbarConfig>true</ShowInToolbarConfig>
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<Enabled>true</Enabled>
<BroadcastRadius>5000</BroadcastRadius>
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<EnableBroadcasting>true</EnableBroadcasting>
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<IgnoreOther>true</IgnoreOther>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenGenerator">
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<Component xsi:type="MyObjectBuilder_TimerComponent">
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<CustomName>[Loki] O2/H2 Generator</CustomName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
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<Name>99068238197304250</Name>
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<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>3</NumberInGrid>
<Enabled>true</Enabled>
<CurrentStoredPower>0</CurrentStoredPower>
<ProducerEnabled>true</ProducerEnabled>
<MaxStoredPower>0</MaxStoredPower>
<SemiautoEnabled>false</SemiautoEnabled>
<OnlyDischargeEnabled>false</OnlyDischargeEnabled>
<ChargeMode>0</ChargeMode>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>73865989181777330</EntityId>
<Name>73865989181777330</Name>
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<BlockOrientation Forward="Forward" Up="Down" />
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<SkinSubtypeId>Weldless</SkinSubtypeId>
<CustomName>[Loki] Gyroscope 4</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>4</NumberInGrid>
<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>76079333605890595</EntityId>
<Name>76079333605890595</Name>
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<BlockOrientation Forward="Forward" Up="Down" />
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<SkinSubtypeId>Weldless</SkinSubtypeId>
<CustomName>[Loki] Gyroscope 5</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>5</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>79222088829695087</EntityId>
<Name>79222088829695087</Name>
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<BlockOrientation Forward="Forward" Up="Down" />
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<SkinSubtypeId>Weldless</SkinSubtypeId>
<CustomName>[Loki] Gyroscope 6</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>6</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>116563396080916889</EntityId>
<Name>116563396080916889</Name>
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<BlockOrientation Forward="Forward" Up="Down" />
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<SkinSubtypeId>Weldless</SkinSubtypeId>
<CustomName>[Loki] Gyroscope 7</CustomName>
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<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>7</NumberInGrid>
<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
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<BlockOrientation Forward="Forward" Up="Down" />
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<SkinSubtypeId>Weldless</SkinSubtypeId>
<CustomName>[Loki] Gyroscope 8</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>8</NumberInGrid>
<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
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<BlockOrientation Forward="Forward" Up="Down" />
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<SkinSubtypeId>Weldless</SkinSubtypeId>
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<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>9</NumberInGrid>
<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
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<CustomName>[Loki] Warfare Ion Thruster 6</CustomName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
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<TimerType>Frame100</TimerType>
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<CustomName>[Loki] Warfare Ion Thruster 8</CustomName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
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<CustomName>[Loki] Warfare Ion Thruster 7</CustomName>
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<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<CustomName>[Loki] Connector Thruster Unit Right</CustomName>
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<SubtypeName>SmallBlockSmallModularThruster</SubtypeName>
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<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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</Slots>
<SlotsGamepad />
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<dictionary>
<item>
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<StartPosition x="-8" y="11" z="1" />
<StartDirection>Forward</StartDirection>
<EndPosition x="-8" y="11" z="0" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-6" y="11" z="-4" />
<StartDirection>Forward</StartDirection>
<EndPosition x="-6" y="11" z="-5" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-7" y="11" z="-3" />
<StartDirection>Left</StartDirection>
<EndPosition x="-11" y="11" z="-5" />
<EndDirection>Backward</EndDirection>
<Sections>
<Section Direction="Left" Length="4" />
<Section Direction="Forward" Length="2" />
</Sections>
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-5" y="11" z="-3" />
<StartDirection>Right</StartDirection>
<EndPosition x="-1" y="11" z="-5" />
<EndDirection>Backward</EndDirection>
<Sections>
<Section Direction="Right" Length="4" />
<Section Direction="Forward" Length="2" />
</Sections>
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-8" y="9" z="-3" />
<StartDirection>Forward</StartDirection>
<EndPosition x="-8" y="9" z="-4" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-5" y="11" z="-5" />
<StartDirection>Forward</StartDirection>
<EndPosition x="-6" y="11" z="-7" />
<EndDirection>Right</EndDirection>
<Sections>
<Section Direction="Forward" Length="2" />
<Section Direction="Left" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-7" y="11" z="-5" />
<StartDirection>Forward</StartDirection>
<EndPosition x="-6" y="11" z="-7" />
<EndDirection>Left</EndDirection>
<Sections>
<Section Direction="Forward" Length="2" />
<Section Direction="Right" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-6" y="10" z="-5" />
<StartDirection>Down</StartDirection>
<EndPosition x="-6" y="8" z="-5" />
<EndDirection>Up</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-6" y="11" z="-7" />
<StartDirection>Forward</StartDirection>
<EndPosition x="-6" y="12" z="-9" />
<EndDirection>Backward</EndDirection>
<Sections>
<Section Direction="Forward" Length="1" />
<Section Direction="Up" Length="1" />
<Section Direction="Forward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-6" y="12" z="-9" />
<StartDirection>Forward</StartDirection>
<EndPosition x="-6" y="12" z="-10" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-6" y="11" z="-22" />
<StartDirection>Right</StartDirection>
<EndPosition x="-2" y="11" z="-22" />
<EndDirection>Left</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-6" y="12" z="-10" />
<StartDirection>Forward</StartDirection>
<EndPosition x="-6" y="11" z="-22" />
<EndDirection>Up</EndDirection>
<Sections>
<Section Direction="Forward" Length="12" />
<Section Direction="Down" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-6" y="11" z="-22" />
<StartDirection>Left</StartDirection>
<EndPosition x="-10" y="11" z="-22" />
<EndDirection>Right</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-9" y="11" z="-24" />
<StartDirection>Left</StartDirection>
<EndPosition x="-10" y="11" z="-24" />
<EndDirection>Right</EndDirection>
<Sections />
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-11" y="11" z="-23" />
<StartDirection>Backward</StartDirection>
<EndPosition x="-11" y="11" z="-22" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-1" y="11" z="-22" />
<StartDirection>Forward</StartDirection>
<EndPosition x="-1" y="11" z="-23" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-11" y="9" z="-23" />
<StartDirection>Backward</StartDirection>
<EndPosition x="-11" y="10" z="-22" />
<EndDirection>Down</EndDirection>
<Sections>
<Section Direction="Backward" Length="1" />
<Section Direction="Up" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-1" y="9" z="-23" />
<StartDirection>Backward</StartDirection>
<EndPosition x="-1" y="10" z="-22" />
<EndDirection>Down</EndDirection>
<Sections>
<Section Direction="Backward" Length="1" />
<Section Direction="Up" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-11" y="11" z="-25" />
<StartDirection>Forward</StartDirection>
<EndPosition x="-11" y="11" z="-26" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-8" y="9" z="1" />
<StartDirection>Up</StartDirection>
<EndPosition x="-8" y="10" z="1" />
<EndDirection>Down</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-8" y="10" z="1" />
<StartDirection>Left</StartDirection>
<EndPosition x="-10" y="10" z="0" />
<EndDirection>Backward</EndDirection>
<Sections>
<Section Direction="Left" Length="2" />
<Section Direction="Forward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-4" y="9" z="1" />
<StartDirection>Up</StartDirection>
<EndPosition x="-4" y="10" z="1" />
<EndDirection>Down</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-4" y="10" z="1" />
<StartDirection>Right</StartDirection>
<EndPosition x="-2" y="10" z="0" />
<EndDirection>Backward</EndDirection>
<Sections>
<Section Direction="Right" Length="2" />
<Section Direction="Forward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-1" y="9" z="0" />
<StartDirection>Left</StartDirection>
<EndPosition x="-2" y="10" z="0" />
<EndDirection>Down</EndDirection>
<Sections>
<Section Direction="Left" Length="1" />
<Section Direction="Up" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-11" y="9" z="0" />
<StartDirection>Right</StartDirection>
<EndPosition x="-10" y="10" z="0" />
<EndDirection>Down</EndDirection>
<Sections>
<Section Direction="Right" Length="1" />
<Section Direction="Up" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
</ConveyorLines>
<BlockGroups>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Gyroscopes</Name>
<Blocks>
<Vector3I>
<X>-7</X>
<Y>10</Y>
<Z>-25</Z>
</Vector3I>
<Vector3I>
<X>-6</X>
<Y>10</Y>
<Z>-25</Z>
</Vector3I>
<Vector3I>
<X>-5</X>
<Y>10</Y>
<Z>-25</Z>
</Vector3I>
<Vector3I>
<X>-5</X>
<Y>10</Y>
<Z>-24</Z>
</Vector3I>
<Vector3I>
<X>-6</X>
<Y>10</Y>
<Z>-24</Z>
</Vector3I>
<Vector3I>
<X>-7</X>
<Y>10</Y>
<Z>-24</Z>
</Vector3I>
<Vector3I>
<X>-5</X>
<Y>9</Y>
<Z>2</Z>
</Vector3I>
<Vector3I>
<X>-5</X>
<Y>9</Y>
<Z>3</Z>
</Vector3I>
<Vector3I>
<X>-5</X>
<Y>9</Y>
<Z>4</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Batteries</Name>
<Blocks>
<Vector3I>
<X>-10</X>
<Y>12</Y>
<Z>0</Z>
</Vector3I>
<Vector3I>
<X>-2</X>
<Y>12</Y>
<Z>0</Z>
</Vector3I>
<Vector3I>
<X>-3</X>
<Y>11</Y>
<Z>-24</Z>
</Vector3I>
<Vector3I>
<X>-6</X>
<Y>11</Y>
<Z>-24</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Hydrogen Engines</Name>
<Blocks>
<Vector3I>
<X>-4</X>
<Y>11</Y>
<Z>0</Z>
</Vector3I>
<Vector3I>
<X>-8</X>
<Y>11</Y>
<Z>0</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Hydrogen Tanks Small</Name>
<Blocks>
<Vector3I>
<X>-8</X>
<Y>9</Y>
<Z>0</Z>
</Vector3I>
<Vector3I>
<X>-8</X>
<Y>9</Y>
<Z>-2</Z>
</Vector3I>
<Vector3I>
<X>-4</X>
<Y>9</Y>
<Z>0</Z>
</Vector3I>
<Vector3I>
<X>-4</X>
<Y>9</Y>
<Z>-2</Z>
</Vector3I>
<Vector3I>
<X>-4</X>
<Y>9</Y>
<Z>-5</Z>
</Vector3I>
<Vector3I>
<X>-8</X>
<Y>9</Y>
<Z>-4</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Spotlights</Name>
<Blocks>
<Vector3I>
<X>-4</X>
<Y>11</Y>
<Z>5</Z>
</Vector3I>
<Vector3I>
<X>-8</X>
<Y>11</Y>
<Z>5</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Connectors Cargo Unit Left</Name>
<Blocks>
<Vector3I>
<X>-1</X>
<Y>11</Y>
<Z>-22</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
<Y>11</Y>
<Z>-5</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Merge Blocks Thruster Unit Left</Name>
<Blocks>
<Vector3I>
<X>0</X>
<Y>7</Y>
<Z>-27</Z>
</Vector3I>
<Vector3I>
<X>-2</X>
<Y>7</Y>
<Z>-27</Z>
</Vector3I>
<Vector3I>
<X>-2</X>
<Y>9</Y>
<Z>-27</Z>
</Vector3I>
<Vector3I>
<X>0</X>
<Y>9</Y>
<Z>-27</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Merge Blocks Thruster Unit Right</Name>
<Blocks>
<Vector3I>
<X>-10</X>
<Y>7</Y>
<Z>-27</Z>
</Vector3I>
<Vector3I>
<X>-12</X>
<Y>7</Y>
<Z>-27</Z>
</Vector3I>
<Vector3I>
<X>-12</X>
<Y>9</Y>
<Z>-27</Z>
</Vector3I>
<Vector3I>
<X>-10</X>
<Y>9</Y>
<Z>-27</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Connectors Cargo Unit Right</Name>
<Blocks>
<Vector3I>
<X>-11</X>
<Y>11</Y>
<Z>-5</Z>
</Vector3I>
<Vector3I>
<X>-11</X>
<Y>11</Y>
<Z>-22</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Merge Blocks Front Tool</Name>
<Blocks>
<Vector3I>
<X>-7</X>
<Y>6</Y>
<Z>-4</Z>
</Vector3I>
<Vector3I>
<X>-5</X>
<Y>6</Y>
<Z>-4</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Connector Front Tool</Name>
<Blocks>
<Vector3I>
<X>-6</X>
<Y>9</Y>
<Z>0</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Merge Blocks Power Unit</Name>
<Blocks>
<Vector3I>
<X>-4</X>
<Y>10</Y>
<Z>-8</Z>
</Vector3I>
<Vector3I>
<X>-8</X>
<Y>10</Y>
<Z>-8</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Connector Power Unit</Name>
<Blocks>
<Vector3I>
<X>-6</X>
<Y>7</Y>
<Z>-5</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Connector Thruster Unit Left</Name>
<Blocks>
<Vector3I>
<X>-1</X>
<Y>9</Y>
<Z>-24</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Connector Thruster Unit Right</Name>
<Blocks>
<Vector3I>
<X>-11</X>
<Y>9</Y>
<Z>-24</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Ion Thrusters</Name>
<Blocks>
<Vector3I>
<X>-2</X>
<Y>13</Y>
<Z>-22</Z>
</Vector3I>
<Vector3I>
<X>-4</X>
<Y>12</Y>
<Z>-5</Z>
</Vector3I>
<Vector3I>
<X>-9</X>
<Y>12</Y>
<Z>1</Z>
</Vector3I>
<Vector3I>
<X>-3</X>
<Y>12</Y>
<Z>1</Z>
</Vector3I>
<Vector3I>
<X>-2</X>
<Y>13</Y>
<Z>-23</Z>
</Vector3I>
<Vector3I>
<X>-10</X>
<Y>13</Y>
<Z>-22</Z>
</Vector3I>
<Vector3I>
<X>-10</X>
<Y>13</Y>
<Z>-23</Z>
</Vector3I>
<Vector3I>
<X>-3</X>
<Y>13</Y>
<Z>-24</Z>
</Vector3I>
<Vector3I>
<X>-9</X>
<Y>13</Y>
<Z>-24</Z>
</Vector3I>
<Vector3I>
<X>-5</X>
<Y>10</Y>
<Z>-26</Z>
</Vector3I>
<Vector3I>
<X>-7</X>
<Y>10</Y>
<Z>-26</Z>
</Vector3I>
<Vector3I>
<X>-8</X>
<Y>12</Y>
<Z>-5</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Merge Blocks Spine</Name>
<Blocks>
<Vector3I>
<X>-6</X>
<Y>14</Y>
<Z>-2</Z>
</Vector3I>
<Vector3I>
<X>-6</X>
<Y>14</Y>
<Z>-11</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Merge Blocks Cargo Unit Left</Name>
<Blocks>
<Vector3I>
<X>-5</X>
<Y>12</Y>
<Z>-8</Z>
</Vector3I>
<Vector3I>
<X>-5</X>
<Y>12</Y>
<Z>-19</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Merge Blocks Cargo Unit Right</Name>
<Blocks>
<Vector3I>
<X>-7</X>
<Y>12</Y>
<Z>-19</Z>
</Vector3I>
<Vector3I>
<X>-7</X>
<Y>12</Y>
<Z>-8</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Cargo Unit Left</Name>
<Blocks>
<Vector3I>
<X>-5</X>
<Y>12</Y>
<Z>-8</Z>
</Vector3I>
<Vector3I>
<X>-5</X>
<Y>12</Y>
<Z>-19</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
<Y>11</Y>
<Z>-22</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
<Y>11</Y>
<Z>-5</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Cargo Unit Right</Name>
<Blocks>
<Vector3I>
<X>-11</X>
<Y>11</Y>
<Z>-5</Z>
</Vector3I>
<Vector3I>
<X>-11</X>
<Y>11</Y>
<Z>-22</Z>
</Vector3I>
<Vector3I>
<X>-7</X>
<Y>12</Y>
<Z>-19</Z>
</Vector3I>
<Vector3I>
<X>-7</X>
<Y>12</Y>
<Z>-8</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Additional Thruster Merge</Name>
<Blocks>
<Vector3I>
<X>-1</X>
<Y>10</Y>
<Z>0</Z>
</Vector3I>
<Vector3I>
<X>-11</X>
<Y>10</Y>
<Z>0</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Additional Thruster Unit Connector</Name>
<Blocks>
<Vector3I>
<X>-11</X>
<Y>9</Y>
<Z>0</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
<Y>9</Y>
<Z>0</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
</BlockGroups>
<DisplayName>[Loki] Additional Thruster Enhancement</DisplayName>
<DestructibleBlocks>false</DestructibleBlocks>
<CreatePhysics>false</CreatePhysics>
<EnableSmallToLargeConnections>false</EnableSmallToLargeConnections>
<IsRespawnGrid>false</IsRespawnGrid>
<LocalCoordSys>0</LocalCoordSys>
<TargetingTargets />
<OxygenRooms>
<OxygenRoom OxygenAmount="0">
<StartingPosition>
<X>-14</X>
<Y>5</Y>
<Z>-28</Z>
</StartingPosition>
</OxygenRoom>
<OxygenRoom OxygenAmount="0">
<StartingPosition>
<X>-6</X>
<Y>13</Y>
<Z>-24</Z>
</StartingPosition>
</OxygenRoom>
<OxygenRoom OxygenAmount="0">
<StartingPosition>
<X>-11</X>
<Y>9</Y>
<Z>-22</Z>
</StartingPosition>
</OxygenRoom>
<OxygenRoom OxygenAmount="0">
<StartingPosition>
<X>-1</X>
<Y>9</Y>
<Z>-22</Z>
</StartingPosition>
</OxygenRoom>
<OxygenRoom OxygenAmount="0">
<StartingPosition>
<X>-8</X>
<Y>8</Y>
<Z>-5</Z>
</StartingPosition>
</OxygenRoom>
<OxygenRoom OxygenAmount="0">
<StartingPosition>
<X>-4</X>
<Y>8</Y>
<Z>-5</Z>
</StartingPosition>
</OxygenRoom>
<OxygenRoom OxygenAmount="0">
<StartingPosition>
<X>-7</X>
<Y>9</Y>
<Z>-5</Z>
</StartingPosition>
</OxygenRoom>
<OxygenRoom OxygenAmount="0">
<StartingPosition>
<X>-8</X>
<Y>8</Y>
<Z>-3</Z>
</StartingPosition>
</OxygenRoom>
<OxygenRoom OxygenAmount="0">
<StartingPosition>
<X>-4</X>
<Y>8</Y>
<Z>-3</Z>
</StartingPosition>
</OxygenRoom>
<OxygenRoom OxygenAmount="0">
<StartingPosition>
<X>-8</X>
<Y>8</Y>
<Z>-1</Z>
</StartingPosition>
</OxygenRoom>
<OxygenRoom OxygenAmount="0">
<StartingPosition>
<X>-4</X>
<Y>8</Y>
<Z>-1</Z>
</StartingPosition>
</OxygenRoom>
</OxygenRooms>
<NPCGridClaimElapsed xsi:nil="true" />
</MyObjectBuilder_CubeGrid>
</ProjectedGrids>
<ProjectionOffset>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
</ProjectionOffset>
<ProjectionRotation>
<X>-2</X>
<Y>-2</Y>
<Z>1</Z>
</ProjectionRotation>
<KeepProjection>true</KeepProjection>
<ShowOnlyBuildable>false</ShowOnlyBuildable>
<InstantBuildingEnabled>false</InstantBuildingEnabled>
<MaxNumberOfProjections>5</MaxNumberOfProjections>
<MaxNumberOfBlocks>200</MaxNumberOfBlocks>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
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<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
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<CustomName>[Loki] Connector Front Tool</CustomName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
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<CustomName>[Loki] Oxygen Tank</CustomName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
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<Slot>
<Index>12</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>SwitchLock</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>125242998218445625</BlockEntityId>
<GroupName>[Loki] Connectors Cargo Unit Right</GroupName>
</Data>
</Slot>
<Slot>
<Index>13</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>125242998218445625</BlockEntityId>
<GroupName>[Loki] Merge Blocks Power Unit</GroupName>
</Data>
</Slot>
<Slot>
<Index>14</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>SwitchLock</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>125242998218445625</BlockEntityId>
<GroupName>[Loki] Connector Power Unit</GroupName>
</Data>
</Slot>
<Slot>
<Index>17</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>125242998218445625</BlockEntityId>
<GroupName>[Loki] Merge Blocks Spine</GroupName>
</Data>
</Slot>
<Slot>
<Index>18</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>125242998218445625</BlockEntityId>
<GroupName>[Loki] Merge Blocks Front Tool</GroupName>
</Data>
</Slot>
<Slot>
<Index>19</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>SwitchLock</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>125242998218445625</BlockEntityId>
<GroupName>[Loki] Connector Front Tool</GroupName>
</Data>
</Slot>
<Slot>
<Index>20</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>125242998218445625</BlockEntityId>
<GroupName>[Loki] Merge Blocks Thruster Unit Left</GroupName>
</Data>
</Slot>
<Slot>
<Index>21</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>SwitchLock</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>125242998218445625</BlockEntityId>
<GroupName>[Loki] Connector Thruster Unit Left</GroupName>
</Data>
</Slot>
<Slot>
<Index>22</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>125242998218445625</BlockEntityId>
<GroupName>[Loki] Merge Blocks Thruster Unit Right</GroupName>
</Data>
</Slot>
<Slot>
<Index>23</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>SwitchLock</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>125242998218445625</BlockEntityId>
<GroupName>[Loki] Connector Thruster Unit Right</GroupName>
</Data>
</Slot>
<Slot>
<Index>27</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<Action>OnOff</Action>
<BlockEntityId>107923613517752695</BlockEntityId>
</Data>
</Slot>
<Slot>
<Index>28</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<Action>SwitchLock</Action>
<BlockEntityId>131602790791378738</BlockEntityId>
</Data>
</Slot>
<Slot>
<Index>29</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<Action>OnOff</Action>
<BlockEntityId>78293897260093131</BlockEntityId>
</Data>
</Slot>
<Slot>
<Index>30</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<Action>SwitchLock</Action>
<BlockEntityId>143896450591061825</BlockEntityId>
</Data>
</Slot>
</Slots>
<SlotsGamepad>
<Slot>
<Index>0</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>WCMouseToggle</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>125242998218445625</BlockEntityId>
<GroupName>Autocannons</GroupName>
</Data>
</Slot>
</SlotsGamepad>
</Toolbar>
<SelectedGunId xsi:nil="true" />
<IsMainCockpit>true</IsMainCockpit>
<BuildToolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots />
<SlotsGamepad />
</BuildToolbar>
<OnLockedToolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots />
<SlotsGamepad />
</OnLockedToolbar>
<PilotRelativeWorld>
<Position x="-2.0063257217407227" y="-2.3281261920928955" z="-0.98111540079116821" />
<Forward x="0.8457109" y="0.0255422685" z="0.533029735" />
<Up x="5.037443E-05" y="0.998850048" z="-0.0479438528" />
<Orientation>
<X>0.011601097</X>
<Y>0.8754315</Y>
<Z>-0.0209856853</Z>
<W>-0.482747048</W>
</Orientation>
</PilotRelativeWorld>
<PilotGunDefinition xsi:nil="true" />
<IsInFirstPersonView>true</IsInFirstPersonView>
<OxygenLevel>1</OxygenLevel>
<PilotJetpackEnabled xsi:nil="true" />
<TargetData>
<TargetId>0</TargetId>
<IsTargetLocked>false</IsTargetLocked>
<LockingProgress>0</LockingProgress>
</TargetData>
<SitAnimation>0</SitAnimation>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-6" y="9" z="4" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_RemoteControl">
<SubtypeName>SmallBlockRemoteControl</SubtypeName>
<EntityId>115217104846428673</EntityId>
<Min x="-7" y="9" z="4" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyAutopilotComponent</TypeId>
<Component xsi:type="MyObjectBuilder_AutopilotComponent">
<AutoPilotEnabled>false</AutoPilotEnabled>
<FlightMode>0</FlightMode>
<CurrentWaypointIndex>-1</CurrentWaypointIndex>
<Waypoints />
<DockingModeEnabled>false</DockingModeEnabled>
<CollisionAvoidance>false</CollisionAvoidance>
<Direction>0</Direction>
<AutopilotSpeedLimit>100</AutopilotSpeedLimit>
<WaitForFreeWay>false</WaitForFreeWay>
<WaypointThresholdDistance>0</WaypointThresholdDistance>
<Coords />
<Names />
<LookAtPosition xsi:nil="true" />
<FacingDirection>Forward</FacingDirection>
<AlignToGravity>true</AlignToGravity>
<MinHeightAboveTerrain>25</MinHeightAboveTerrain>
<IsWorkAreaReturningToStart>false</IsWorkAreaReturningToStart>
<WorkAreaStartForward>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
</WorkAreaStartForward>
<PitchAngle>0</PitchAngle>
<RollAngle>0</RollAngle>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Remote Control</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<UseSingleWeaponMode>false</UseSingleWeaponMode>
<Toolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots />
<SlotsGamepad />
</Toolbar>
<SelectedGunId xsi:nil="true" />
<BuildToolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots />
<SlotsGamepad />
</BuildToolbar>
<OnLockedToolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots />
<SlotsGamepad />
</OnLockedToolbar>
<IsTargetLockingEnabled>false</IsTargetLockingEnabled>
<PreviousControlledEntityId xsi:nil="true" />
<AutoPilotEnabled>false</AutoPilotEnabled>
<FlightMode>0</FlightMode>
<BindedCamera>0</BindedCamera>
<CurrentWaypointIndex>-1</CurrentWaypointIndex>
<Waypoints />
<Direction>0</Direction>
<DockingModeEnabled>false</DockingModeEnabled>
<CollisionAvoidance>false</CollisionAvoidance>
<Coords />
<Names />
<WaypointThresholdDistance>0</WaypointThresholdDistance>
<IsMainRemoteControl>false</IsMainRemoteControl>
<WaitForFreeWay>false</WaitForFreeWay>
<IsUpdatedSave>true</IsUpdatedSave>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-8" y="11" z="4" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-8" y="11" z="3" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-8" y="11" z="2" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-4" y="11" z="4" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-4" y="11" z="2" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-4" y="11" z="3" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
<Min x="-5" y="13" z="2" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
<Min x="-7" y="13" z="2" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCorner</SubtypeName>
<Min x="-5" y="13" z="3" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCorner</SubtypeName>
<Min x="-7" y="13" z="3" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-6" y="13" z="3" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-6" y="13" z="2" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-7" y="12" z="5" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-5" y="12" z="5" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_AirVent">
<SubtypeName>SmallAirVent</SubtypeName>
<EntityId>77482556053186357</EntityId>
<Min x="-6" y="12" z="5" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Weldless</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Vent Exterior</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<IsDepressurizing>true</IsDepressurizing>
<Toolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots />
<SlotsGamepad />
</Toolbar>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>ConveyorTubeSmallT</SubtypeName>
<EntityId>138718480997657245</EntityId>
<Min x="-8" y="9" z="1" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>78050479969769235</EntityId>
<Min x="-8" y="9" z="3" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-8" y="10" z="2" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorInvCorner2Base</SubtypeName>
<Min x="-8" y="8" z="2" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-7" y="8" z="3" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_HydrogenEngine">
<SubtypeName>SmallHydrogenEngine</SubtypeName>
<EntityId>92364613600565239</EntityId>
<Min x="-4" y="10" z="-1" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Hydrogen Engine 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>false</Enabled>
<Capacity>5000</Capacity>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>74784734982970933</EntityId>
<Min x="-4" y="8" z="-3" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>0.12</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanReceive</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Small Hydrogen Tank 5</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>5</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>1</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>ConveyorTubeSmallT</SubtypeName>
<EntityId>108306930742030179</EntityId>
<Min x="-4" y="9" z="1" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
<Min x="-3" y="9" z="-1" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-4" y="8" z="1" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-3" y="9" z="0" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>119094910880717486</EntityId>
<Min x="-4" y="11" z="1" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>97853011429022930</EntityId>
<Min x="-8" y="11" z="1" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallShipConveyorHub</SubtypeName>
<EntityId>144099295002439778</EntityId>
<Min x="-7" y="10" z="-4" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_HydrogenEngine">
<SubtypeName>SmallHydrogenEngine</SubtypeName>
<EntityId>100398271001340302</EntityId>
<Min x="-9" y="10" z="-1" />
<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Hydrogen Engine</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>false</Enabled>
<Capacity>5000</Capacity>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
<SubtypeName>ConnectorMedium</SubtypeName>
<EntityId>91346919326043350</EntityId>
<Min x="-7" y="13" z="-1" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<DeformationRatio>0.5</DeformationRatio>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>1.152</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanSend</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>50</FramesFromLastTrigger>
<TimerTickInFrames>80</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Main Connector</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<MasterToSlaveTransform xsi:nil="true" />
<MasterToSlaveGrid xsi:nil="true" />
<IsMaster>true</IsMaster>
<TradingEnabled>false</TradingEnabled>
<AutoUnlockTime>0</AutoUnlockTime>
<TimeOfConnection>0</TimeOfConnection>
<IsParkingEnabled>true</IsParkingEnabled>
<IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
<IsApproaching>false</IsApproaching>
<IsConnecting>false</IsConnecting>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-8" y="12" z="1" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-4" y="12" z="1" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-6" y="9" z="-3" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-6" y="8" z="-2" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>85680828522781814</EntityId>
<Min x="-8" y="8" z="-3" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>0.12</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanReceive</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Small Hydrogen Tank 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>1</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-9" y="9" z="0" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-8" y="8" z="1" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
<Min x="-9" y="9" z="-1" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-7" y="9" z="-3" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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<BlockOrientation Forward="Left" Up="Down" />
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<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-5" y="9" z="-3" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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<BlockOrientation Forward="Right" Up="Down" />
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<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MyProgrammableBlock">
<SubtypeName>SmallProgrammableBlock</SubtypeName>
<EntityId>117908080997637907</EntityId>
<Min x="-7" y="9" z="3" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyMultiTextPanelComponent</TypeId>
<Component xsi:type="MyObjectBuilder_MultiTextPanelComponent">
<TextPanelsContents>
<MySerializedTextPanelData>
<ChangeInterval>0</ChangeInterval>
<Font Type="MyObjectBuilder_FontDefinition" Subtype="Debug" />
<FontSize>1</FontSize>
<ShowText>NONE</ShowText>
<FontColor>
<PackedValue>4294967295</PackedValue>
<X>255</X>
<Y>255</Y>
<Z>255</Z>
<R>255</R>
<G>255</G>
<B>255</B>
<A>255</A>
</FontColor>
<BackgroundColor>
<PackedValue>4278190080</PackedValue>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R>0</R>
<G>0</G>
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</BackgroundColor>
<CurrentShownTexture>0</CurrentShownTexture>
<SelectedScript />
<TextPadding>2</TextPadding>
<ScriptBackgroundColor>
<PackedValue>4288108544</PackedValue>
<X>0</X>
<Y>88</Y>
<Z>151</Z>
<R>0</R>
<G>88</G>
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</ScriptBackgroundColor>
<ScriptForegroundColor>
<PackedValue>4294962611</PackedValue>
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<Z>255</Z>
<R>179</R>
<G>237</G>
<B>255</B>
<A>255</A>
</ScriptForegroundColor>
<Sprites>
<Length>0</Length>
</Sprites>
</MySerializedTextPanelData>
<MySerializedTextPanelData>
<ChangeInterval>0</ChangeInterval>
<Font Type="MyObjectBuilder_FontDefinition" Subtype="Debug" />
<FontSize>1</FontSize>
<ShowText>NONE</ShowText>
<FontColor>
<PackedValue>4294967295</PackedValue>
<X>255</X>
<Y>255</Y>
<Z>255</Z>
<R>255</R>
<G>255</G>
<B>255</B>
<A>255</A>
</FontColor>
<BackgroundColor>
<PackedValue>4278190080</PackedValue>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R>0</R>
<G>0</G>
<B>0</B>
<A>255</A>
</BackgroundColor>
<CurrentShownTexture>0</CurrentShownTexture>
<SelectedScript />
<TextPadding>2</TextPadding>
<ScriptBackgroundColor>
<PackedValue>4288108544</PackedValue>
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<R>0</R>
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</ScriptBackgroundColor>
<ScriptForegroundColor>
<PackedValue>4294962611</PackedValue>
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<R>179</R>
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<A>255</A>
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<Sprites>
<Length>0</Length>
</Sprites>
</MySerializedTextPanelData>
</TextPanelsContents>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Programmable Block</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<Storage />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>88267702660118555</EntityId>
<Min x="-5" y="9" z="3" />
<BlockOrientation Forward="Down" Up="Right" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Gyroscope 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-4" y="9" z="5" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCornerInv</SubtypeName>
<Min x="-8" y="9" z="6" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Tip</SubtypeName>
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Tip</SubtypeName>
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<BlockOrientation Forward="Forward" Up="Right" />
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCornerInv</SubtypeName>
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<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorInvCorner2Base</SubtypeName>
<Min x="-8" y="8" z="6" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-8" y="8" z="5" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-4" y="8" z="5" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorInvCorner2Base</SubtypeName>
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<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCorner</SubtypeName>
<Min x="-7" y="7" z="6" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCorner</SubtypeName>
<Min x="-5" y="7" z="6" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>139143074068250232</EntityId>
<Min x="-5" y="9" z="4" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Gyroscope 3</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>3</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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<BlockOrientation Forward="Up" Up="Backward" />
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<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>81217385664997611</EntityId>
<Min x="-8" y="9" z="4" />
<BlockOrientation Forward="Left" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-7" y="8" z="4" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-8" y="10" z="4" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ReflectorLight">
<SubtypeName>OffsetSpotlight</SubtypeName>
<EntityId>101613203514677752</EntityId>
<Min x="-8" y="11" z="5" />
<BlockOrientation Forward="Down" Up="Backward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<CustomName>[Loki] Offset Spotlight 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<Radius>10</Radius>
<ReflectorRadius>60</ReflectorRadius>
<Falloff>1.5</Falloff>
<Intensity>3</Intensity>
<BlinkIntervalSeconds>0</BlinkIntervalSeconds>
<BlinkLenght>10</BlinkLenght>
<BlinkOffset>0</BlinkOffset>
<Offset>0.5</Offset>
<RotationSpeed>0.08</RotationSpeed>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSquareSlopedCornerBase</SubtypeName>
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<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<Min x="-4" y="10" z="4" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ReflectorLight">
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<EntityId>78317475903177897</EntityId>
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<BlockOrientation Forward="Down" Up="Backward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
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<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
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<Enabled>true</Enabled>
<Radius>10</Radius>
<ReflectorRadius>60</ReflectorRadius>
<Falloff>1.5</Falloff>
<Intensity>3</Intensity>
<BlinkIntervalSeconds>0</BlinkIntervalSeconds>
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<Offset>0.5</Offset>
<RotationSpeed>0.08</RotationSpeed>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSquareSlopedCornerBase</SubtypeName>
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<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
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<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
<Min x="-5" y="14" z="2" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
<Min x="-7" y="14" z="2" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-6" y="14" z="2" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>134177368275944995</EntityId>
<Min x="-4" y="10" z="1" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-8" y="8" z="3" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
<Min x="-8" y="7" z="2" />
<BlockOrientation Forward="Up" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-7" y="7" z="3" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
<SubtypeName>SmallBlockBatteryBlockWarfare2</SubtypeName>
<EntityId>140865855758542896</EntityId>
<Min x="-2" y="11" z="-1" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Warfare Battery 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<CurrentStoredPower>0.9999974</CurrentStoredPower>
<ProducerEnabled>true</ProducerEnabled>
<MaxStoredPower>0</MaxStoredPower>
<SemiautoEnabled>false</SemiautoEnabled>
<OnlyDischargeEnabled>false</OnlyDischargeEnabled>
<ChargeMode>0</ChargeMode>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-4" y="13" z="-1" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-3" y="11" z="1" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmorPanelLight</SubtypeName>
<EntityId>105454828759354136</EntityId>
<Min x="-4" y="13" z="0" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-5" y="8" z="-3" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>109947228047858388</EntityId>
<Min x="-4" y="8" z="-5" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>0.12</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanReceive</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Small Hydrogen Tank 8</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>8</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>1</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-3" y="9" z="-2" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-3" y="9" z="-3" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopedCornerBase</SubtypeName>
<Min x="-4" y="7" z="-3" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>111212915738691026</EntityId>
<Min x="-8" y="10" z="1" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>86003286332816765</EntityId>
<Min x="-4" y="9" z="2" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopedCorner</SubtypeName>
<Min x="-2" y="9" z="-1" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorInvCorner2Base</SubtypeName>
<Min x="-4" y="8" z="2" />
<BlockOrientation Forward="Right" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
<SubtypeName>ConnectorSmall</SubtypeName>
<EntityId>143896450591061825</EntityId>
<Min x="-11" y="9" z="0" />
<BlockOrientation Forward="Left" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<DeformationRatio>0.5</DeformationRatio>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>0.064</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanReceive CanSend</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>40</FramesFromLastTrigger>
<TimerTickInFrames>80</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Right AT Connector</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>false</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<MasterToSlaveTransform xsi:nil="true" />
<MasterToSlaveGrid xsi:nil="true" />
<IsMaster>true</IsMaster>
<TradingEnabled>false</TradingEnabled>
<AutoUnlockTime>0</AutoUnlockTime>
<TimeOfConnection>0</TimeOfConnection>
<IsParkingEnabled>false</IsParkingEnabled>
<IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
<IsApproaching>false</IsApproaching>
<IsConnecting>false</IsConnecting>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
<Min x="-3" y="9" z="1" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-9" y="11" z="1" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-6" y="9" z="-4" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyorConverter</SubtypeName>
<EntityId>91036471615183119</EntityId>
<Min x="-7" y="10" z="-5" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorFrameMedium</SubtypeName>
<EntityId>95417670998918544</EntityId>
<Min x="-8" y="10" z="-4" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorFrameMedium</SubtypeName>
<EntityId>72677072103525282</EntityId>
<Min x="-4" y="10" z="-4" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-6" y="13" z="-4" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-6" y="13" z="-3" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-7" y="13" z="-2" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-7" y="13" z="-3" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-7" y="13" z="-4" />
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<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-5" y="13" z="-2" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-5" y="13" z="-3" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-5" y="13" z="-4" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
<SubtypeName>SmallBlockBatteryBlockWarfare2</SubtypeName>
<EntityId>139316109146507135</EntityId>
<Min x="-11" y="11" z="-1" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Warfare Battery</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<CurrentStoredPower>0.9999974</CurrentStoredPower>
<ProducerEnabled>true</ProducerEnabled>
<MaxStoredPower>0</MaxStoredPower>
<SemiautoEnabled>false</SemiautoEnabled>
<OnlyDischargeEnabled>false</OnlyDischargeEnabled>
<ChargeMode>0</ChargeMode>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmorPanelLight</SubtypeName>
<EntityId>107310552775106216</EntityId>
<Min x="-8" y="13" z="0" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-8" y="13" z="1" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-4" y="13" z="1" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockSmallModularThruster</SubtypeName>
<EntityId>101835577412914434</EntityId>
<Min x="-9" y="12" z="1" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Warfare Ion Thruster 11</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>11</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockSmallModularThruster</SubtypeName>
<EntityId>129680248544546283</EntityId>
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<BlockOrientation Forward="Backward" Up="Down" />
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<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Warfare Ion Thruster 12</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>12</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-6" y="8" z="-3" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>88353741115768151</EntityId>
<Min x="-8" y="8" z="-5" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>0.12</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanReceive</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Small Hydrogen Tank 7</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>7</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>1</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-9" y="9" z="-3" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-9" y="9" z="-2" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopedCornerBase</SubtypeName>
<Min x="-8" y="7" z="-3" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
<SubtypeName>ConnectorSmall</SubtypeName>
<EntityId>131602790791378738</EntityId>
<Min x="-1" y="9" z="0" />
<BlockOrientation Forward="Right" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<DeformationRatio>0.5</DeformationRatio>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>0.064</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanReceive CanSend</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>40</FramesFromLastTrigger>
<TimerTickInFrames>80</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Left AT Connector</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>false</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<MasterToSlaveTransform xsi:nil="true" />
<MasterToSlaveGrid xsi:nil="true" />
<IsMaster>true</IsMaster>
<TradingEnabled>false</TradingEnabled>
<AutoUnlockTime>0</AutoUnlockTime>
<TimeOfConnection>0</TimeOfConnection>
<IsParkingEnabled>false</IsParkingEnabled>
<IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
<IsApproaching>false</IsApproaching>
<IsConnecting>false</IsConnecting>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
<Min x="-9" y="9" z="1" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopedCorner</SubtypeName>
<Min x="-10" y="9" z="-1" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-5" y="8" z="3" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>86200806421358230</EntityId>
<Min x="-4" y="9" z="4" />
<BlockOrientation Forward="Down" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopeTransitionBase</SubtypeName>
<Min x="-4" y="10" z="5" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopeTransitionBaseMirrored</SubtypeName>
<Min x="-8" y="10" z="5" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner</SubtypeName>
<Min x="-8" y="9" z="7" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
<Min x="-8" y="10" z="6" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner</SubtypeName>
<Min x="-4" y="9" z="7" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
<Min x="-4" y="10" z="6" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
<Min x="-8" y="8" z="7" />
<BlockOrientation Forward="Right" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
<Min x="-8" y="7" z="6" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCorner</SubtypeName>
<Min x="-8" y="7" z="5" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-8" y="8" z="4" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-4" y="8" z="4" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCorner</SubtypeName>
<Min x="-4" y="7" z="5" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
<Min x="-4" y="8" z="7" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
<Min x="-4" y="7" z="6" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
<Min x="-7" y="7" z="5" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
<Min x="-5" y="7" z="5" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-5" y="8" z="4" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-7" y="7" z="4" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>76833880526006094</EntityId>
<Min x="-4" y="9" z="3" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-8" y="7" z="3" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-3" y="13" z="-1" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-3" y="13" z="1" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>107923613517752695</EntityId>
<Min x="-1" y="10" z="0" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Left AT Merge</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>25</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>128689119234796125</EntityId>
<Min x="-10" y="10" z="0" />
<BlockOrientation Forward="Right" Up="Forward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-3" y="13" z="0" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopeInverted</SubtypeName>
<Min x="-2" y="10" z="-1" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-1" y="10" z="-1" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmallCurved</SubtypeName>
<EntityId>81368761629405906</EntityId>
<Min x="-2" y="10" z="1" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmorCorner</SubtypeName>
<EntityId>95186581428868179</EntityId>
<Min x="-2" y="12" z="2" />
<BlockOrientation Forward="Down" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
<Min x="-4" y="13" z="-2" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>133683295965576602</EntityId>
<Min x="-2" y="10" z="0" />
<BlockOrientation Forward="Left" Up="Forward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-5" y="8" z="-4" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-5" y="7" z="-3" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
<SubtypeName>ConnectorMedium</SubtypeName>
<EntityId>111116042063516460</EntityId>
<Min x="-7" y="6" z="-6" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<DeformationRatio>0.5</DeformationRatio>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>1.152</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanSend</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>60</FramesFromLastTrigger>
<TimerTickInFrames>80</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Connector Power Unit</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<MasterToSlaveTransform xsi:nil="true" />
<MasterToSlaveGrid xsi:nil="true" />
<IsMaster>true</IsMaster>
<TradingEnabled>false</TradingEnabled>
<AutoUnlockTime>0</AutoUnlockTime>
<TimeOfConnection>0</TimeOfConnection>
<IsParkingEnabled>false</IsParkingEnabled>
<IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
<IsApproaching>false</IsApproaching>
<IsConnecting>false</IsConnecting>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-3" y="9" z="-4" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-3" y="9" z="-5" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ButtonPanel">
<SubtypeName>ButtonPanelSmall</SubtypeName>
<EntityId>139064599590414364</EntityId>
<Min x="-4" y="7" z="-4" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Connector Power Unit</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>8</NumberInGrid>
<Enabled>true</Enabled>
<Toolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots>
<Slot>
<Index>0</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<Action>SwitchLock</Action>
<BlockEntityId>111116042063516460</BlockEntityId>
</Data>
</Slot>
</Slots>
<SlotsGamepad />
</Toolbar>
<AnyoneCanUse>false</AnyoneCanUse>
<CustomButtonNames>
<dictionary>
<item>
<Key>0</Key>
<Value>Connector Power Unit - Switch lock</Value>
</item>
</dictionary>
</CustomButtonNames>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorInvCorner2Base</SubtypeName>
<Min x="-4" y="9" z="-6" />
<BlockOrientation Forward="Right" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
<Min x="-4" y="8" z="-6" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ButtonPanel">
<SubtypeName>ButtonPanelSmall</SubtypeName>
<EntityId>72633211670780805</EntityId>
<Min x="-4" y="7" z="-5" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Merge Blocks Power Unit</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<Toolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots>
<Slot>
<Index>0</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>72633211670780805</BlockEntityId>
<GroupName>[Loki] Merge Blocks Power Unit</GroupName>
</Data>
</Slot>
</Slots>
<SlotsGamepad />
</Toolbar>
<AnyoneCanUse>false</AnyoneCanUse>
<CustomButtonNames>
<dictionary>
<item>
<Key>0</Key>
<Value>[Loki] Merge Blocks Power Unit</Value>
</item>
</dictionary>
</CustomButtonNames>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
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<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmallCurved</SubtypeName>
<EntityId>121863016569095511</EntityId>
<Min x="-2" y="9" z="0" />
<BlockOrientation Forward="Left" Up="Down" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCorner</SubtypeName>
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<BlockOrientation Forward="Left" Up="Down" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmallCurved</SubtypeName>
<EntityId>119494959710100503</EntityId>
<Min x="-10" y="10" z="1" />
<BlockOrientation Forward="Left" Up="Backward" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmall</SubtypeName>
<EntityId>83342704526233354</EntityId>
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<BlockOrientation Forward="Up" Up="Backward" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockSmallModularThruster</SubtypeName>
<EntityId>133257961258759310</EntityId>
<Min x="-4" y="12" z="-5" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Warfare Ion Thruster 10</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
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<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
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<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
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<SetTimeMinutes>0</SetTimeMinutes>
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<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
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<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Warfare Ion Thruster 9</CustomName>
<ShowOnHUD>false</ShowOnHUD>
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<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
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<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmall</SubtypeName>
<EntityId>86004994182187383</EntityId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmall</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorFrameMedium</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorFrameMedium</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Merge Block Spine 1</CustomName>
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<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Right AT Merge</CustomName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ButtonPanel">
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<Owner>144115188075855895</Owner>
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<Item />
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<SlotsGamepad />
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<CustomButtonNames>
<dictionary>
<item>
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<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Connector Front Tool</CustomName>
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<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>9</NumberInGrid>
<Enabled>true</Enabled>
<Toolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots>
<Slot>
<Index>0</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<Action>SwitchLock</Action>
<BlockEntityId>80067034420416360</BlockEntityId>
</Data>
</Slot>
</Slots>
<SlotsGamepad />
</Toolbar>
<AnyoneCanUse>true</AnyoneCanUse>
<CustomButtonNames>
<dictionary>
<item>
<Key>0</Key>
<Value>Connector Front Tool - Switch lock</Value>
</item>
</dictionary>
</CustomButtonNames>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Tip</SubtypeName>
<Min x="-8" y="6" z="-3" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmallCurved</SubtypeName>
<EntityId>83332988167239897</EntityId>
<Min x="-10" y="9" z="0" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCorner</SubtypeName>
<Min x="-10" y="9" z="1" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-5" y="7" z="3" />
<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-8" y="7" z="4" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-4" y="7" z="4" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-5" y="7" z="4" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorRaisedSlopedCorner</SubtypeName>
<Min x="-3" y="13" z="-2" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
<Min x="-1" y="9" z="1" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-5" y="7" z="-4" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-5" y="6" z="-3" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-7" y="7" z="-4" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-6" y="7" z="-4" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-6" y="6" z="-4" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-8" y="6" z="-5" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-4" y="6" z="-5" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>127004985327511345</EntityId>
<Min x="-7" y="6" z="-4" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Merge Block Front Tool</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>85734821814237343</EntityId>
<Min x="-5" y="6" z="-4" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Merge Block Front Tool</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
<Min x="-3" y="9" z="-6" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-3" y="10" z="-5" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-4" y="6" z="-4" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
<Min x="-5" y="9" z="-6" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
<Min x="-4" y="9" z="-7" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="-4" y="7" z="-6" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-4" y="7" z="3" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
<Min x="-6" y="9" z="-6" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-6" y="10" z="-7" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-4" y="13" z="-6" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-3" y="13" z="-5" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-6" y="13" z="-6" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-6" y="14" z="-5" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-7" y="13" z="-6" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
<EntityId>76351749178225591</EntityId>
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<BlockOrientation Forward="Forward" Up="Right" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
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<BlockOrientation Forward="Forward" Up="Left" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopeTransitionBaseMirrored</SubtypeName>
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<BlockOrientation Forward="Forward" Up="Down" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<EntityId>90298586418685475</EntityId>
<Min x="-12" y="10" z="-4" />
<BlockOrientation Forward="Down" Up="Left" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<BlockOrientation Forward="Up" Up="Right" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<BlockOrientation Forward="Left" Up="Down" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<BlockOrientation Forward="Up" Up="Forward" />
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<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
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<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
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<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
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<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
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<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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<BlockOrientation Forward="Left" Up="Forward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
<SubtypeName>ConnectorMedium</SubtypeName>
<EntityId>134052794654891143</EntityId>
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<ShareMode>Faction</ShareMode>
<DeformationRatio>0.5</DeformationRatio>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>1.152</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanSend</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>60</FramesFromLastTrigger>
<TimerTickInFrames>80</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Connector Cargo Unit Left 1</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
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<Enabled>true</Enabled>
<MasterToSlaveTransform xsi:nil="true" />
<MasterToSlaveGrid xsi:nil="true" />
<IsMaster>true</IsMaster>
<TradingEnabled>false</TradingEnabled>
<AutoUnlockTime>0</AutoUnlockTime>
<TimeOfConnection>0</TimeOfConnection>
<IsParkingEnabled>false</IsParkingEnabled>
<IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
<IsApproaching>false</IsApproaching>
<IsConnecting>false</IsConnecting>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
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<dictionary>
<item>
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<dictionary>
<item>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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<BlockOrientation Forward="Right" Up="Forward" />
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>134556322023177417</EntityId>
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<BlockOrientation Forward="Backward" Up="Down" />
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<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Merge Block Power Unit</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>34</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
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<EntityId>97363520697574534</EntityId>
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<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Merge Block Power Unit</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>33</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
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<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ButtonPanel">
<SubtypeName>ButtonPanelSmall</SubtypeName>
<EntityId>93208081803289863</EntityId>
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<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
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<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
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<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots>
<Slot>
<Index>0</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>93208081803289863</BlockEntityId>
<GroupName>[Loki] Merge Blocks Cargo Unit Right</GroupName>
</Data>
</Slot>
</Slots>
<SlotsGamepad />
</Toolbar>
<AnyoneCanUse>true</AnyoneCanUse>
<CustomButtonNames>
<dictionary>
<item>
<Key>0</Key>
<Value>[Loki] Merge Blocks Cargo Unit Right</Value>
</item>
</dictionary>
</CustomButtonNames>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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<Owner>144115188075855895</Owner>
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<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
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<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots>
<Slot>
<Index>0</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>SwitchLock</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>124729192312846567</BlockEntityId>
<GroupName>[Loki] Connectors Cargo Unit Right</GroupName>
</Data>
</Slot>
</Slots>
<SlotsGamepad />
</Toolbar>
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<CustomButtonNames>
<dictionary>
<item>
<Key>0</Key>
<Value>[Loki] Connectors Cargo Unit Right</Value>
</item>
</dictionary>
</CustomButtonNames>
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<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
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<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Merge Blocks Cargo Unit Right</CustomName>
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<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
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<Owner>144115188075855895</Owner>
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<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
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<Enabled>false</Enabled>
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<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
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<Enabled>true</Enabled>
<Toolbar>
<ToolbarType>Character</ToolbarType>
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<Slot>
<Index>0</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>143984427215537647</BlockEntityId>
<GroupName>[Loki] Merge Blocks Spine</GroupName>
</Data>
</Slot>
</Slots>
<SlotsGamepad />
</Toolbar>
<AnyoneCanUse>false</AnyoneCanUse>
<CustomButtonNames>
<dictionary>
<item>
<Key>0</Key>
<Value>[Loki] Merge Blocks Spine</Value>
</item>
</dictionary>
</CustomButtonNames>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
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<CustomName>[Loki] O2/H2 Generator</CustomName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
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<CurrentStoredPower>0.999997556</CurrentStoredPower>
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<OnlyDischargeEnabled>false</OnlyDischargeEnabled>
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<ShowInInventory>true</ShowInInventory>
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<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
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<CustomName>[Loki] Warfare Ion Thruster 6</CustomName>
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<ShowInToolbarConfig>false</ShowInToolbarConfig>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
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<SlotsGamepad />
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<dictionary>
<item>
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<EndPosition x="-4" y="11" z="1" />
<EndDirection>Left</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-6" y="12" z="0" />
<StartDirection>Up</StartDirection>
<EndPosition x="-6" y="13" z="0" />
<EndDirection>Down</EndDirection>
<Sections />
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-8" y="9" z="0" />
<StartDirection>Backward</StartDirection>
<EndPosition x="-8" y="9" z="1" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-8" y="9" z="-1" />
<StartDirection>Forward</StartDirection>
<EndPosition x="-8" y="9" z="-2" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-6" y="11" z="5" />
<StartDirection>Up</StartDirection>
<EndPosition x="-6" y="12" z="5" />
<EndDirection>Down</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-4" y="11" z="0" />
<StartDirection>Backward</StartDirection>
<EndPosition x="-4" y="11" z="1" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-4" y="9" z="-3" />
<StartDirection>Forward</StartDirection>
<EndPosition x="-4" y="9" z="-4" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-4" y="9" z="1" />
<StartDirection>Backward</StartDirection>
<EndPosition x="-4" y="9" z="4" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-4" y="11" z="1" />
<StartDirection>Down</StartDirection>
<EndPosition x="-4" y="10" z="1" />
<EndDirection>Up</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-8" y="11" z="1" />
<StartDirection>Down</StartDirection>
<EndPosition x="-8" y="10" z="1" />
<EndDirection>Up</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-8" y="11" z="1" />
<StartDirection>Forward</StartDirection>
<EndPosition x="-8" y="11" z="0" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-6" y="11" z="-4" />
<StartDirection>Forward</StartDirection>
<EndPosition x="-6" y="11" z="-5" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-7" y="11" z="-3" />
<StartDirection>Left</StartDirection>
<EndPosition x="-11" y="11" z="-5" />
<EndDirection>Backward</EndDirection>
<Sections>
<Section Direction="Left" Length="4" />
<Section Direction="Forward" Length="2" />
</Sections>
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-5" y="11" z="-3" />
<StartDirection>Right</StartDirection>
<EndPosition x="-1" y="11" z="-5" />
<EndDirection>Backward</EndDirection>
<Sections>
<Section Direction="Right" Length="4" />
<Section Direction="Forward" Length="2" />
</Sections>
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-8" y="9" z="-3" />
<StartDirection>Forward</StartDirection>
<EndPosition x="-8" y="9" z="-4" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-5" y="11" z="-5" />
<StartDirection>Forward</StartDirection>
<EndPosition x="-6" y="11" z="-7" />
<EndDirection>Right</EndDirection>
<Sections>
<Section Direction="Forward" Length="2" />
<Section Direction="Left" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-7" y="11" z="-5" />
<StartDirection>Forward</StartDirection>
<EndPosition x="-6" y="11" z="-7" />
<EndDirection>Left</EndDirection>
<Sections>
<Section Direction="Forward" Length="2" />
<Section Direction="Right" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-6" y="10" z="-5" />
<StartDirection>Down</StartDirection>
<EndPosition x="-6" y="8" z="-5" />
<EndDirection>Up</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-6" y="11" z="-7" />
<StartDirection>Forward</StartDirection>
<EndPosition x="-6" y="12" z="-9" />
<EndDirection>Backward</EndDirection>
<Sections>
<Section Direction="Forward" Length="1" />
<Section Direction="Up" Length="1" />
<Section Direction="Forward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-6" y="12" z="-9" />
<StartDirection>Forward</StartDirection>
<EndPosition x="-6" y="12" z="-10" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-6" y="11" z="-22" />
<StartDirection>Right</StartDirection>
<EndPosition x="-2" y="11" z="-22" />
<EndDirection>Left</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-6" y="11" z="-22" />
<StartDirection>Left</StartDirection>
<EndPosition x="-10" y="11" z="-22" />
<EndDirection>Right</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-9" y="11" z="-24" />
<StartDirection>Left</StartDirection>
<EndPosition x="-10" y="11" z="-24" />
<EndDirection>Right</EndDirection>
<Sections />
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-11" y="11" z="-23" />
<StartDirection>Backward</StartDirection>
<EndPosition x="-11" y="11" z="-22" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-1" y="11" z="-22" />
<StartDirection>Forward</StartDirection>
<EndPosition x="-1" y="11" z="-23" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-11" y="9" z="-23" />
<StartDirection>Backward</StartDirection>
<EndPosition x="-11" y="10" z="-22" />
<EndDirection>Down</EndDirection>
<Sections>
<Section Direction="Backward" Length="1" />
<Section Direction="Up" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-1" y="9" z="-23" />
<StartDirection>Backward</StartDirection>
<EndPosition x="-1" y="10" z="-22" />
<EndDirection>Down</EndDirection>
<Sections>
<Section Direction="Backward" Length="1" />
<Section Direction="Up" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-11" y="11" z="-25" />
<StartDirection>Forward</StartDirection>
<EndPosition x="-11" y="11" z="-26" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-8" y="9" z="1" />
<StartDirection>Up</StartDirection>
<EndPosition x="-8" y="10" z="1" />
<EndDirection>Down</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-8" y="10" z="1" />
<StartDirection>Left</StartDirection>
<EndPosition x="-10" y="10" z="0" />
<EndDirection>Backward</EndDirection>
<Sections>
<Section Direction="Left" Length="2" />
<Section Direction="Forward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-4" y="9" z="1" />
<StartDirection>Up</StartDirection>
<EndPosition x="-4" y="10" z="1" />
<EndDirection>Down</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-4" y="10" z="1" />
<StartDirection>Right</StartDirection>
<EndPosition x="-2" y="10" z="0" />
<EndDirection>Backward</EndDirection>
<Sections>
<Section Direction="Right" Length="2" />
<Section Direction="Forward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-1" y="9" z="0" />
<StartDirection>Left</StartDirection>
<EndPosition x="-2" y="10" z="0" />
<EndDirection>Down</EndDirection>
<Sections>
<Section Direction="Left" Length="1" />
<Section Direction="Up" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-11" y="9" z="0" />
<StartDirection>Right</StartDirection>
<EndPosition x="-10" y="10" z="0" />
<EndDirection>Down</EndDirection>
<Sections>
<Section Direction="Right" Length="1" />
<Section Direction="Up" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-6" y="11" z="-22" />
<StartDirection>Up</StartDirection>
<EndPosition x="-6" y="12" z="-10" />
<EndDirection>Forward</EndDirection>
<Sections>
<Section Direction="Up" Length="1" />
<Section Direction="Backward" Length="12" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
</ConveyorLines>
<BlockGroups>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Gyroscopes</Name>
<Blocks>
<Vector3I>
<X>-7</X>
<Y>10</Y>
<Z>-25</Z>
</Vector3I>
<Vector3I>
<X>-6</X>
<Y>10</Y>
<Z>-25</Z>
</Vector3I>
<Vector3I>
<X>-5</X>
<Y>10</Y>
<Z>-25</Z>
</Vector3I>
<Vector3I>
<X>-5</X>
<Y>10</Y>
<Z>-24</Z>
</Vector3I>
<Vector3I>
<X>-6</X>
<Y>10</Y>
<Z>-24</Z>
</Vector3I>
<Vector3I>
<X>-7</X>
<Y>10</Y>
<Z>-24</Z>
</Vector3I>
<Vector3I>
<X>-5</X>
<Y>9</Y>
<Z>2</Z>
</Vector3I>
<Vector3I>
<X>-5</X>
<Y>9</Y>
<Z>3</Z>
</Vector3I>
<Vector3I>
<X>-5</X>
<Y>9</Y>
<Z>4</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Batteries</Name>
<Blocks>
<Vector3I>
<X>-10</X>
<Y>12</Y>
<Z>0</Z>
</Vector3I>
<Vector3I>
<X>-2</X>
<Y>12</Y>
<Z>0</Z>
</Vector3I>
<Vector3I>
<X>-3</X>
<Y>11</Y>
<Z>-24</Z>
</Vector3I>
<Vector3I>
<X>-6</X>
<Y>11</Y>
<Z>-24</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Hydrogen Engines</Name>
<Blocks>
<Vector3I>
<X>-4</X>
<Y>11</Y>
<Z>0</Z>
</Vector3I>
<Vector3I>
<X>-8</X>
<Y>11</Y>
<Z>0</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Hydrogen Tanks Small</Name>
<Blocks>
<Vector3I>
<X>-8</X>
<Y>9</Y>
<Z>0</Z>
</Vector3I>
<Vector3I>
<X>-8</X>
<Y>9</Y>
<Z>-2</Z>
</Vector3I>
<Vector3I>
<X>-4</X>
<Y>9</Y>
<Z>0</Z>
</Vector3I>
<Vector3I>
<X>-4</X>
<Y>9</Y>
<Z>-2</Z>
</Vector3I>
<Vector3I>
<X>-4</X>
<Y>9</Y>
<Z>-5</Z>
</Vector3I>
<Vector3I>
<X>-8</X>
<Y>9</Y>
<Z>-4</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Spotlights</Name>
<Blocks>
<Vector3I>
<X>-4</X>
<Y>11</Y>
<Z>5</Z>
</Vector3I>
<Vector3I>
<X>-8</X>
<Y>11</Y>
<Z>5</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Connectors Cargo Unit Left</Name>
<Blocks>
<Vector3I>
<X>-1</X>
<Y>11</Y>
<Z>-22</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
<Y>11</Y>
<Z>-5</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Merge Blocks Thruster Unit Left</Name>
<Blocks>
<Vector3I>
<X>0</X>
<Y>7</Y>
<Z>-27</Z>
</Vector3I>
<Vector3I>
<X>-2</X>
<Y>7</Y>
<Z>-27</Z>
</Vector3I>
<Vector3I>
<X>-2</X>
<Y>9</Y>
<Z>-27</Z>
</Vector3I>
<Vector3I>
<X>0</X>
<Y>9</Y>
<Z>-27</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Merge Blocks Thruster Unit Right</Name>
<Blocks>
<Vector3I>
<X>-10</X>
<Y>7</Y>
<Z>-27</Z>
</Vector3I>
<Vector3I>
<X>-12</X>
<Y>7</Y>
<Z>-27</Z>
</Vector3I>
<Vector3I>
<X>-12</X>
<Y>9</Y>
<Z>-27</Z>
</Vector3I>
<Vector3I>
<X>-10</X>
<Y>9</Y>
<Z>-27</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Connectors Cargo Unit Right</Name>
<Blocks>
<Vector3I>
<X>-11</X>
<Y>11</Y>
<Z>-5</Z>
</Vector3I>
<Vector3I>
<X>-11</X>
<Y>11</Y>
<Z>-22</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Merge Blocks Front Tool</Name>
<Blocks>
<Vector3I>
<X>-7</X>
<Y>6</Y>
<Z>-4</Z>
</Vector3I>
<Vector3I>
<X>-5</X>
<Y>6</Y>
<Z>-4</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Connector Front Tool</Name>
<Blocks>
<Vector3I>
<X>-6</X>
<Y>9</Y>
<Z>0</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Merge Blocks Power Unit</Name>
<Blocks>
<Vector3I>
<X>-4</X>
<Y>10</Y>
<Z>-8</Z>
</Vector3I>
<Vector3I>
<X>-8</X>
<Y>10</Y>
<Z>-8</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Connector Power Unit</Name>
<Blocks>
<Vector3I>
<X>-6</X>
<Y>7</Y>
<Z>-5</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Connector Thruster Unit Left</Name>
<Blocks>
<Vector3I>
<X>-1</X>
<Y>9</Y>
<Z>-24</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Connector Thruster Unit Right</Name>
<Blocks>
<Vector3I>
<X>-11</X>
<Y>9</Y>
<Z>-24</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Ion Thrusters</Name>
<Blocks>
<Vector3I>
<X>-2</X>
<Y>13</Y>
<Z>-22</Z>
</Vector3I>
<Vector3I>
<X>-4</X>
<Y>12</Y>
<Z>-5</Z>
</Vector3I>
<Vector3I>
<X>-9</X>
<Y>12</Y>
<Z>1</Z>
</Vector3I>
<Vector3I>
<X>-3</X>
<Y>12</Y>
<Z>1</Z>
</Vector3I>
<Vector3I>
<X>-2</X>
<Y>13</Y>
<Z>-23</Z>
</Vector3I>
<Vector3I>
<X>-10</X>
<Y>13</Y>
<Z>-22</Z>
</Vector3I>
<Vector3I>
<X>-10</X>
<Y>13</Y>
<Z>-23</Z>
</Vector3I>
<Vector3I>
<X>-3</X>
<Y>13</Y>
<Z>-24</Z>
</Vector3I>
<Vector3I>
<X>-9</X>
<Y>13</Y>
<Z>-24</Z>
</Vector3I>
<Vector3I>
<X>-5</X>
<Y>10</Y>
<Z>-26</Z>
</Vector3I>
<Vector3I>
<X>-7</X>
<Y>10</Y>
<Z>-26</Z>
</Vector3I>
<Vector3I>
<X>-8</X>
<Y>12</Y>
<Z>-5</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Merge Blocks Spine</Name>
<Blocks>
<Vector3I>
<X>-6</X>
<Y>14</Y>
<Z>-2</Z>
</Vector3I>
<Vector3I>
<X>-6</X>
<Y>14</Y>
<Z>-11</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Cargo Unit Left</Name>
<Blocks>
<Vector3I>
<X>-5</X>
<Y>12</Y>
<Z>-8</Z>
</Vector3I>
<Vector3I>
<X>-5</X>
<Y>12</Y>
<Z>-19</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
<Y>11</Y>
<Z>-22</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
<Y>11</Y>
<Z>-5</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Cargo Unit Right</Name>
<Blocks>
<Vector3I>
<X>-11</X>
<Y>11</Y>
<Z>-5</Z>
</Vector3I>
<Vector3I>
<X>-11</X>
<Y>11</Y>
<Z>-22</Z>
</Vector3I>
<Vector3I>
<X>-7</X>
<Y>12</Y>
<Z>-19</Z>
</Vector3I>
<Vector3I>
<X>-7</X>
<Y>12</Y>
<Z>-8</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Additional Thruster Unit Connector</Name>
<Blocks>
<Vector3I>
<X>-11</X>
<Y>9</Y>
<Z>0</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
<Y>9</Y>
<Z>0</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Additional Thruster Merge</Name>
<Blocks>
<Vector3I>
<X>-1</X>
<Y>10</Y>
<Z>0</Z>
</Vector3I>
<Vector3I>
<X>-11</X>
<Y>10</Y>
<Z>0</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Merge Blocks Cargo Unit Right</Name>
<Blocks>
<Vector3I>
<X>-7</X>
<Y>12</Y>
<Z>-16</Z>
</Vector3I>
<Vector3I>
<X>-7</X>
<Y>12</Y>
<Z>-19</Z>
</Vector3I>
<Vector3I>
<X>-7</X>
<Y>12</Y>
<Z>-8</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Merge Blocks Cargo Unit Left</Name>
<Blocks>
<Vector3I>
<X>-5</X>
<Y>12</Y>
<Z>-16</Z>
</Vector3I>
<Vector3I>
<X>-5</X>
<Y>12</Y>
<Z>-8</Z>
</Vector3I>
<Vector3I>
<X>-5</X>
<Y>12</Y>
<Z>-19</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
</BlockGroups>
<DisplayName>[Loki] Frame Base</DisplayName>
<DestructibleBlocks>true</DestructibleBlocks>
<CreatePhysics>false</CreatePhysics>
<EnableSmallToLargeConnections>false</EnableSmallToLargeConnections>
<IsRespawnGrid>false</IsRespawnGrid>
<LocalCoordSys>0</LocalCoordSys>
<TargetingTargets />
<OxygenRooms>
<OxygenRoom OxygenAmount="0">
<StartingPosition>
<X>-14</X>
<Y>5</Y>
<Z>-28</Z>
</StartingPosition>
</OxygenRoom>
<OxygenRoom OxygenAmount="0">
<StartingPosition>
<X>-6</X>
<Y>13</Y>
<Z>-24</Z>
</StartingPosition>
</OxygenRoom>
<OxygenRoom OxygenAmount="0">
<StartingPosition>
<X>-11</X>
<Y>9</Y>
<Z>-22</Z>
</StartingPosition>
</OxygenRoom>
<OxygenRoom OxygenAmount="0">
<StartingPosition>
<X>-1</X>
<Y>9</Y>
<Z>-22</Z>
</StartingPosition>
</OxygenRoom>
<OxygenRoom OxygenAmount="0">
<StartingPosition>
<X>-8</X>
<Y>8</Y>
<Z>-5</Z>
</StartingPosition>
</OxygenRoom>
<OxygenRoom OxygenAmount="0">
<StartingPosition>
<X>-4</X>
<Y>8</Y>
<Z>-5</Z>
</StartingPosition>
</OxygenRoom>
<OxygenRoom OxygenAmount="0">
<StartingPosition>
<X>-7</X>
<Y>9</Y>
<Z>-5</Z>
</StartingPosition>
</OxygenRoom>
<OxygenRoom OxygenAmount="0">
<StartingPosition>
<X>-8</X>
<Y>8</Y>
<Z>-3</Z>
</StartingPosition>
</OxygenRoom>
<OxygenRoom OxygenAmount="0">
<StartingPosition>
<X>-4</X>
<Y>8</Y>
<Z>-3</Z>
</StartingPosition>
</OxygenRoom>
<OxygenRoom OxygenAmount="0">
<StartingPosition>
<X>-8</X>
<Y>8</Y>
<Z>-1</Z>
</StartingPosition>
</OxygenRoom>
<OxygenRoom OxygenAmount="0">
<StartingPosition>
<X>-4</X>
<Y>8</Y>
<Z>-1</Z>
</StartingPosition>
</OxygenRoom>
</OxygenRooms>
<NPCGridClaimElapsed xsi:nil="true" />
</CubeGrid>
</CubeGrids>
<EnvironmentType>None</EnvironmentType>
<WorkshopId>0</WorkshopId>
<OwnerSteamId>76561198406231217</OwnerSteamId>
<Points>0</Points>
</ShipBlueprint>
</ShipBlueprints>
</Definitions>