blueprints/[BHS]/[BHS] Habitat Module LSU LT1/bp.sbc

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XML

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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="0" y="13" z="-19" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyorConverter</SubtypeName>
<EntityId>77285691525952082</EntityId>
<Min x="-2" y="10" z="-18" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="1" y="12" z="-19" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="13" z="-19" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="1" y="10" z="-19" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="1" y="11" z="-19" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-3" y="11" z="-19" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-3" y="12" z="-19" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="9" z="-17" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="8" z="-16" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="7" z="-15" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-2" y="6" z="-14" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="0" y="9" z="-18" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="1" y="9" z="-19" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="1" y="8" z="-18" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="1" y="7" z="-17" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="0" y="7" z="-16" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="2" y="7" z="-18" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="3" y="7" z="-19" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="1" y="6" z="-16" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="2" y="6" z="-17" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallGridBeamBlock</SubtypeName>
<EntityId>99952123957078934</EntityId>
<Min x="0" y="6" z="-15" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="3" y="6" z="-18" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallGridBeamBlockRound</SubtypeName>
<EntityId>73650462254960111</EntityId>
<Min x="4" y="6" z="-19" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_SurvivalKit">
<SubtypeName>SurvivalKit</SubtypeName>
<EntityId>135252559668517765</EntityId>
<Min x="-1" y="8" z="-15" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyMultiTextPanelComponent</TypeId>
<Component xsi:type="MyObjectBuilder_MultiTextPanelComponent">
<TextPanelsContents>
<MySerializedTextPanelData>
<ChangeInterval>0</ChangeInterval>
<Font Type="MyObjectBuilder_FontDefinition" Subtype="Debug" />
<FontSize>1</FontSize>
<ShowText>NONE</ShowText>
<FontColor>
<PackedValue>4294967295</PackedValue>
<X>255</X>
<Y>255</Y>
<Z>255</Z>
<R>255</R>
<G>255</G>
<B>255</B>
<A>255</A>
</FontColor>
<BackgroundColor>
<PackedValue>4278190080</PackedValue>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R>0</R>
<G>0</G>
<B>0</B>
<A>255</A>
</BackgroundColor>
<CurrentShownTexture>0</CurrentShownTexture>
<SelectedScript />
<TextPadding>2</TextPadding>
<ScriptBackgroundColor>
<PackedValue>4288108544</PackedValue>
<X>0</X>
<Y>88</Y>
<Z>151</Z>
<R>0</R>
<G>88</G>
<B>151</B>
<A>255</A>
</ScriptBackgroundColor>
<ScriptForegroundColor>
<PackedValue>4294962611</PackedValue>
<X>179</X>
<Y>237</Y>
<Z>255</Z>
<R>179</R>
<G>237</G>
<B>255</B>
<A>255</A>
</ScriptForegroundColor>
<Sprites>
<Length>0</Length>
</Sprites>
</MySerializedTextPanelData>
<MySerializedTextPanelData>
<ChangeInterval>0</ChangeInterval>
<Font Type="MyObjectBuilder_FontDefinition" Subtype="Debug" />
<FontSize>1</FontSize>
<ShowText>NONE</ShowText>
<FontColor>
<PackedValue>4294967295</PackedValue>
<X>255</X>
<Y>255</Y>
<Z>255</Z>
<R>255</R>
<G>255</G>
<B>255</B>
<A>255</A>
</FontColor>
<BackgroundColor>
<PackedValue>4278190080</PackedValue>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R>0</R>
<G>0</G>
<B>0</B>
<A>255</A>
</BackgroundColor>
<CurrentShownTexture>0</CurrentShownTexture>
<SelectedScript />
<TextPadding>2</TextPadding>
<ScriptBackgroundColor>
<PackedValue>4288108544</PackedValue>
<X>0</X>
<Y>88</Y>
<Z>151</Z>
<R>0</R>
<G>88</G>
<B>151</B>
<A>255</A>
</ScriptBackgroundColor>
<ScriptForegroundColor>
<PackedValue>4294962611</PackedValue>
<X>179</X>
<Y>237</Y>
<Z>255</Z>
<R>179</R>
<G>237</G>
<B>255</B>
<A>255</A>
</ScriptForegroundColor>
<Sprites>
<Length>0</Length>
</Sprites>
</MySerializedTextPanelData>
</TextPanelsContents>
</Component>
</ComponentData>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_InventoryAggregate">
<InventoryId>Inventory</InventoryId>
<CanPutItems>true</CanPutItems>
<Inventories>
<MyObjectBuilder_InventoryBase xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>1</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanReceive</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</MyObjectBuilder_InventoryBase>
<MyObjectBuilder_InventoryBase xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>1</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanSend</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</MyObjectBuilder_InventoryBase>
</Inventories>
</Component>
</ComponentData>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>20</FramesFromLastTrigger>
<TimerTickInFrames>60</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>4</NumberInGrid>
<Enabled>true</Enabled>
<CurrentProgress>0</CurrentProgress>
<DisassembleEnabled>false</DisassembleEnabled>
<RepeatAssembleEnabled>false</RepeatAssembleEnabled>
<RepeatDisassembleEnabled>false</RepeatDisassembleEnabled>
<SlaveEnabled>false</SlaveEnabled>
<SpawnName />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="1" y="9" z="-18" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="1" y="10" z="-18" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="1" y="7" z="-16" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="9" z="-16" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="10" z="-16" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>131507677814734866</EntityId>
<Min x="-1" y="11" z="-17" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>0.12</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanReceive</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>28</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>1</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="10" z="-17" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_AirVent">
<SubtypeName>SmallAirVentFanFull</SubtypeName>
<EntityId>79365507616278645</EntityId>
<Min x="1" y="11" z="-17" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>3</NumberInGrid>
<Enabled>true</Enabled>
<IsDepressurizing>false</IsDepressurizing>
<Toolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots />
<SlotsGamepad />
</Toolbar>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CargoContainer">
<SubtypeName>SmallBlockSmallContainer</SubtypeName>
<EntityId>121131860127759813</EntityId>
<Min x="1" y="11" z="-16" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>0.125</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanReceive CanSend</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>21</NumberInGrid>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-1" y="7" z="-15" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-1" y="6" z="-14" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-1" y="13" z="-18" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_SolarPanel">
<SubtypeName>SmallBlockColorableSolarPanel</SubtypeName>
<EntityId>75871326669631981</EntityId>
<Min x="0" y="13" z="-18" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>4</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="1" y="13" z="-19" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="13" z="-18" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-1" y="12" z="-17" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="1" y="12" z="-18" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="12" z="-17" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="0" y="12" z="-17" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-3" y="11" z="-18" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-3" y="12" z="-18" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="11" z="-17" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
<EntityId>76875339053680139</EntityId>
<Min x="1" y="11" z="-18" />
<BlockOrientation Forward="Right" Up="Forward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>84105791939009593</EntityId>
<Min x="2" y="12" z="-19" />
<BlockOrientation Forward="Left" Up="Forward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>10</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-3" y="13" z="-19" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>140433605456333825</EntityId>
<Min x="-4" y="12" z="-19" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>56</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="8" z="-15" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="7" z="-14" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-2" y="6" z="-13" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Door">
<SubtypeName>SmallDoor</SubtypeName>
<EntityId>131168913644370322</EntityId>
<Min x="2" y="8" z="-18" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<AnyoneCanUse>false</AnyoneCanUse>
<Opening>0</Opening>
<OpenSound>ArcBlockDoorSmallOpen</OpenSound>
<CloseSound>ArcBlockDoorSmallClose</CloseSound>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="2" y="7" z="-17" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="0" y="7" z="-15" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="3" y="7" z="-18" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
<SubtypeName>ConnectorSmall</SubtypeName>
<EntityId>125657330907730171</EntityId>
<Min x="4" y="7" z="-19" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<DeformationRatio>0.5</DeformationRatio>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>0.064</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanReceive CanSend</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>80</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<MasterToSlaveTransform xsi:nil="true" />
<MasterToSlaveGrid xsi:nil="true" />
<IsMaster>true</IsMaster>
<TradingEnabled>false</TradingEnabled>
<AutoUnlockTime>0</AutoUnlockTime>
<TimeOfConnection>0</TimeOfConnection>
<IsParkingEnabled>true</IsParkingEnabled>
<IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
<IsApproaching>false</IsApproaching>
<IsConnecting>false</IsConnecting>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="2" y="6" z="-16" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="1" y="6" z="-15" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="3" y="6" z="-17" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallGridBeamBlock</SubtypeName>
<EntityId>135953813570530219</EntityId>
<Min x="0" y="6" z="-14" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallGridBeamBlock</SubtypeName>
<EntityId>104794225707661511</EntityId>
<Min x="4" y="6" z="-18" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="5" y="6" z="-19" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenGenerator">
<SubtypeName>OxygenGeneratorSmall</SubtypeName>
<EntityId>93303203753004884</EntityId>
<Min x="-1" y="8" z="-11" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>1</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanReceive</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>false</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>170</FramesFromLastTrigger>
<TimerTickInFrames>300</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>3</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>135651834570287626</EntityId>
<Min x="-1" y="11" z="-13" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>0.12</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanReceive</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>26</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>1</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="1" y="7" z="-12" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="1" y="7" z="-15" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="8" z="-12" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="9" z="-12" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="10" z="-12" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-1" y="7" z="-12" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="0" y="7" z="-12" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="8" z="-14" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="8" z="-13" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="9" z="-15" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="9" z="-14" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="9" z="-13" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="10" z="-15" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="10" z="-14" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="10" z="-13" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-1" y="7" z="-14" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-1" y="7" z="-13" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="0" y="7" z="-14" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="0" y="7" z="-13" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="1" y="7" z="-14" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="1" y="7" z="-13" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>104715496478415310</EntityId>
<Min x="-1" y="11" z="-15" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>0.12</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanReceive</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>27</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>1</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CargoContainer">
<SubtypeName>SmallBlockSmallContainer</SubtypeName>
<EntityId>80444875795806677</EntityId>
<Min x="1" y="11" z="-15" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>0.125</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanReceive CanSend</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>22</NumberInGrid>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CargoContainer">
<SubtypeName>SmallBlockSmallContainer</SubtypeName>
<EntityId>135883497224539740</EntityId>
<Min x="1" y="11" z="-14" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>0.125</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanReceive CanSend</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>23</NumberInGrid>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CargoContainer">
<SubtypeName>SmallBlockSmallContainer</SubtypeName>
<EntityId>108349518384235232</EntityId>
<Min x="1" y="11" z="-13" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>0.125</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanReceive CanSend</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>24</NumberInGrid>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CargoContainer">
<SubtypeName>SmallBlockSmallContainer</SubtypeName>
<EntityId>139332560298064983</EntityId>
<Min x="1" y="11" z="-12" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>0.125</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanReceive CanSend</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>25</NumberInGrid>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="2" y="7" z="-16" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-3" y="10" z="-16" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="11" z="-16" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-1" y="12" z="-16" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="0" y="12" z="-16" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-3" y="10" z="-17" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="1" y="12" z="-17" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="1" y="12" z="-16" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-1" y="6" z="-13" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-1" y="13" z="-17" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-1" y="13" z="-9" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="5" y="13" z="-9" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="4" y="13" z="-8" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="5" y="13" z="-10" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="2" y="13" z="-8" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="3" y="13" z="-8" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-1" y="13" z="-10" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="0" y="13" z="-8" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="2" y="13" z="-19" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="3" y="13" z="-19" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="4" y="13" z="-19" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="5" y="13" z="-18" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="5" y="13" z="-17" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="1" y="13" z="-8" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-1" y="13" z="-16" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-1" y="13" z="-15" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-1" y="13" z="-14" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-1" y="13" z="-13" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-1" y="13" z="-12" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-1" y="13" z="-11" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="5" y="13" z="-16" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="5" y="13" z="-15" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="5" y="13" z="-14" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="5" y="13" z="-13" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="5" y="13" z="-12" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="5" y="13" z="-11" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="13" z="-17" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-3" y="13" z="-18" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="2" y="12" z="-18" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="12" z="-16" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-3" y="12" z="-17" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-3" y="11" z="-17" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="3" y="12" z="-19" />
<BlockOrientation Forward="Up" Up="Forward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-4" y="13" z="-19" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="7" z="-13" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-2" y="6" z="-12" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="8" z="-18" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="3" y="12" z="-18" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="4" y="12" z="-18" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="5" y="12" z="-18" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="12" z="-18" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="7" z="-18" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="9" z="-18" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="10" z="-18" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="11" z="-18" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="3" y="7" z="-17" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>74333216074795547</EntityId>
<Min x="4" y="7" z="-18" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="5" y="7" z="-19" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="3" y="6" z="-16" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="2" y="6" z="-15" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="1" y="6" z="-14" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallGridBeamBlock</SubtypeName>
<EntityId>90848275969082125</EntityId>
<Min x="4" y="6" z="-17" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallGridBeamBlock</SubtypeName>
<EntityId>89888540226413110</EntityId>
<Min x="0" y="6" z="-13" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="5" y="6" z="-18" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="6" y="6" z="-19" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyorConverter</SubtypeName>
<EntityId>104545512440395449</EntityId>
<Min x="-2" y="10" z="-9" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="0" y="8" z="-9" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="0" y="9" z="-9" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="10" z="-10" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>110151938657655327</EntityId>
<Min x="-1" y="11" z="-11" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>0.12</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanReceive</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>25</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>1</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="1" y="7" z="-11" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="0" y="7" z="-10" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="8" z="-11" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="8" z="-10" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="9" z="-11" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="10" z="-11" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-1" y="7" z="-11" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="0" y="7" z="-11" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CargoContainer">
<SubtypeName>SmallBlockSmallContainer</SubtypeName>
<EntityId>131710872829403770</EntityId>
<Min x="1" y="11" z="-11" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>0.125</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanReceive CanSend</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>26</NumberInGrid>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="11" z="-12" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-1" y="12" z="-12" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="0" y="12" z="-12" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="11" z="-13" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-1" y="12" z="-13" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="0" y="12" z="-13" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="1" y="6" z="-12" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="2" y="7" z="-12" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="2" y="7" z="-15" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="7" z="-12" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-3" y="10" z="-12" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-1" y="6" z="-12" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallGridBeamBlock</SubtypeName>
<EntityId>83107064594508538</EntityId>
<Min x="0" y="6" z="-12" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-3" y="10" z="-15" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="11" z="-15" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-3" y="10" z="-14" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="11" z="-14" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-3" y="10" z="-13" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="2" y="7" z="-14" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="1" y="6" z="-13" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="2" y="7" z="-13" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-1" y="12" z="-15" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-1" y="12" z="-14" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="0" y="12" z="-15" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="0" y="12" z="-14" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="1" y="12" z="-15" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="1" y="12" z="-14" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="1" y="12" z="-13" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="1" y="12" z="-12" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="3" y="7" z="-16" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-3" y="11" z="-16" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="2" y="12" z="-17" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="2" y="12" z="-16" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="13" z="-9" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-1" y="13" z="-8" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="5" y="12" z="-9" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopeInverted</SubtypeName>
<Min x="6" y="13" z="-9" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="5" y="13" z="-8" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="4" y="12" z="-8" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="5" y="12" z="-10" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopeInverted</SubtypeName>
<Min x="6" y="13" z="-10" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>119087239837925450</EntityId>
<Min x="2" y="12" z="-8" />
<BlockOrientation Forward="Left" Up="Backward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>57</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="3" y="12" z="-8" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-1" y="12" z="-10" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="13" z="-10" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
<SubtypeName>ConnectorMedium</SubtypeName>
<EntityId>104280708237901456</EntityId>
<Min x="-2" y="10" z="-8" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<DeformationRatio>0.5</DeformationRatio>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>1.152</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanReceive CanSend</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>80</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>17</NumberInGrid>
<Enabled>true</Enabled>
<MasterToSlaveTransform xsi:nil="true" />
<MasterToSlaveGrid xsi:nil="true" />
<IsMaster>true</IsMaster>
<TradingEnabled>false</TradingEnabled>
<AutoUnlockTime>0</AutoUnlockTime>
<TimeOfConnection>0</TimeOfConnection>
<IsParkingEnabled>true</IsParkingEnabled>
<IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
<IsApproaching>false</IsApproaching>
<IsConnecting>false</IsConnecting>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="5" y="12" z="-19" />
<BlockOrientation Forward="Up" Up="Forward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="5" y="13" z="-19" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopeInverted</SubtypeName>
<Min x="6" y="13" z="-18" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="5" y="12" z="-17" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopeInverted</SubtypeName>
<Min x="6" y="13" z="-17" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="1" y="12" z="-8" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="13" z="-16" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="13" z="-15" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="13" z="-14" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="13" z="-13" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="13" z="-12" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-1" y="12" z="-11" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="13" z="-11" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="5" y="12" z="-16" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopeInverted</SubtypeName>
<Min x="6" y="13" z="-16" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="5" y="12" z="-15" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopeInverted</SubtypeName>
<Min x="6" y="13" z="-15" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopeInverted</SubtypeName>
<Min x="6" y="13" z="-14" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="5" y="12" z="-14" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopeInverted</SubtypeName>
<Min x="6" y="13" z="-13" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="5" y="12" z="-13" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="5" y="12" z="-12" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopeInverted</SubtypeName>
<Min x="6" y="13" z="-12" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="5" y="12" z="-11" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopeInverted</SubtypeName>
<Min x="6" y="13" z="-11" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-3" y="13" z="-17" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="12" z="-15" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-3" y="12" z="-16" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-2" y="6" z="-11" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="8" z="-17" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="7" y="7" z="-18" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="8" z="-19" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="3" y="12" z="-17" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="4" y="12" z="-17" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="4" y="12" z="-19" />
<BlockOrientation Forward="Up" Up="Forward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="12" z="-17" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>112576025651758939</EntityId>
<Min x="6" y="12" z="-19" />
<BlockOrientation Forward="Left" Up="Forward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>7</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="7" y="12" z="-18" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="5" y="7" z="-18" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="6" y="6" z="-18" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="7" z="-17" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>137953453727566114</EntityId>
<Min x="6" y="7" z="-19" />
<BlockOrientation Forward="Left" Up="Forward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>8</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="9" z="-17" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="9" z="-19" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallSymbolT</SubtypeName>
<EntityId>113666981021696115</EntityId>
<Min x="8" y="9" z="-18" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="10" z="-17" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="10" z="-19" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallSymbolS</SubtypeName>
<EntityId>131845171300822011</EntityId>
<Min x="8" y="10" z="-18" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="11" z="-17" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="11" z="-19" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>105169449656294584</EntityId>
<Min x="4" y="7" z="-17" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallGridBeamBlock</SubtypeName>
<EntityId>122225135323187377</EntityId>
<Min x="4" y="6" z="-16" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="3" y="6" z="-15" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="2" y="6" z="-14" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="5" y="6" z="-17" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="7" y="6" z="-19" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="1" y="10" z="-9" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="1" y="12" z="-9" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-1" y="9" z="-9" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-3" y="11" z="-9" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-3" y="12" z="-9" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="9" z="-9" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="11" z="-10" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="12" z="-10" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="0" y="12" z="-10" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
<EntityId>97698190164726867</EntityId>
<Min x="1" y="11" z="-9" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="1" y="8" z="-9" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>94142620288732468</EntityId>
<Min x="0" y="7" z="-9" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="0" y="8" z="-8" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-1" y="8" z="-9" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="1" y="9" z="-9" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="0" y="9" z="-8" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-3" y="10" z="-10" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="9" z="-10" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_AirVent">
<SubtypeName>SmallAirVentFanFull</SubtypeName>
<EntityId>130115241067706229</EntityId>
<Min x="1" y="11" z="-10" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<IsDepressurizing>false</IsDepressurizing>
<Toolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots />
<SlotsGamepad />
</Toolbar>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="11" z="-11" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="0" y="12" z="-11" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="1" y="6" z="-11" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="2" y="7" z="-11" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="1" y="7" z="-10" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallGridBeamBlock</SubtypeName>
<EntityId>92506596833765067</EntityId>
<Min x="0" y="6" z="-10" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-1" y="7" z="-10" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="7" z="-11" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="8" z="-9" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="7" z="-10" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-3" y="10" z="-11" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-1" y="6" z="-11" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallGridBeamBlock</SubtypeName>
<EntityId>109024759400188089</EntityId>
<Min x="0" y="6" z="-11" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="1" y="12" z="-11" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="12" z="-12" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-3" y="11" z="-12" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="12" z="-13" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-3" y="11" z="-13" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="2" y="6" z="-12" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="3" y="7" z="-12" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="3" y="7" z="-15" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-3" y="11" z="-15" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-3" y="11" z="-14" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="12" z="-14" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="3" y="7" z="-14" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="2" y="6" z="-13" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="3" y="7" z="-13" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="2" y="12" z="-15" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="2" y="12" z="-14" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="2" y="12" z="-13" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="2" y="12" z="-12" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>81227638075782209</EntityId>
<Min x="4" y="7" z="-16" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
<SubtypeName>SmallBlockLight_1corner</SubtypeName>
<EntityId>95805428754601657</EntityId>
<Min x="2" y="11" z="-17" />
<BlockOrientation Forward="Down" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>3</NumberInGrid>
<Enabled>true</Enabled>
<Radius>2</Radius>
<ReflectorRadius>120</ReflectorRadius>
<Falloff>1</Falloff>
<Intensity>4</Intensity>
<BlinkIntervalSeconds>0</BlinkIntervalSeconds>
<BlinkLenght>10</BlinkLenght>
<BlinkOffset>0</BlinkOffset>
<Offset>0.5</Offset>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="3" y="12" z="-16" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-3" y="13" z="-9" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="13" z="-8" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="4" y="12" z="-9" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Door">
<SubtypeName>SmallDoor</SubtypeName>
<EntityId>91725038867392454</EntityId>
<Min x="2" y="8" z="-9" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<AnyoneCanUse>false</AnyoneCanUse>
<State>true</State>
<Opening>0.96</Opening>
<OpenSound>ArcBlockDoorSmallOpen</OpenSound>
<CloseSound>ArcBlockDoorSmallClose</CloseSound>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="12" z="-9" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="5" y="12" z="-8" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="7" y="13" z="-9" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopeInverted</SubtypeName>
<Min x="6" y="13" z="-8" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="4" y="12" z="-10" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="12" z="-10" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
<SubtypeName>SmallBlockLight_1corner</SubtypeName>
<EntityId>93000751922006149</EntityId>
<Min x="5" y="11" z="-10" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<Radius>2</Radius>
<ReflectorRadius>120</ReflectorRadius>
<Falloff>1</Falloff>
<Intensity>4</Intensity>
<BlinkIntervalSeconds>0</BlinkIntervalSeconds>
<BlinkLenght>10</BlinkLenght>
<BlinkOffset>0</BlinkOffset>
<Offset>0.5</Offset>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="7" y="13" z="-10" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="2" y="12" z="-9" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="2" y="11" z="-8" />
<BlockOrientation Forward="Left" Up="Backward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="3" y="12" z="-9" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-3" y="13" z="-10" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="1" y="10" z="-8" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="1" y="11" z="-8" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>122879012913681395</EntityId>
<Min x="-1" y="9" z="-8" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-3" y="11" z="-8" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-3" y="12" z="-8" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="9" z="-8" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopeInverted</SubtypeName>
<Min x="6" y="13" z="-19" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="7" y="13" z="-18" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
<SubtypeName>SmallBlockLight_1corner</SubtypeName>
<EntityId>87999612505451782</EntityId>
<Min x="5" y="11" z="-17" />
<BlockOrientation Forward="Down" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>4</NumberInGrid>
<Enabled>true</Enabled>
<Radius>2</Radius>
<ReflectorRadius>120</ReflectorRadius>
<Falloff>1</Falloff>
<Intensity>4</Intensity>
<BlinkIntervalSeconds>0</BlinkIntervalSeconds>
<BlinkLenght>10</BlinkLenght>
<BlinkOffset>0</BlinkOffset>
<Offset>0.5</Offset>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="7" y="13" z="-17" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-3" y="13" z="-16" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-3" y="13" z="-15" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-3" y="13" z="-14" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-3" y="13" z="-13" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-3" y="13" z="-12" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="12" z="-11" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-3" y="13" z="-11" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="4" y="12" z="-16" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="12" z="-16" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="7" y="13" z="-16" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="4" y="12" z="-15" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="12" z="-15" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="12" z="-14" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="4" y="12" z="-14" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="12" z="-13" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="4" y="12" z="-13" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="4" y="12" z="-12" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="12" z="-12" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="4" y="12" z="-11" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="12" z="-11" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="7" y="13" z="-11" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-3" y="12" z="-15" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-2" y="6" z="-10" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="8" z="-17" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="8" z="-16" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="7" y="7" z="-17" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="7" y="6" z="-18" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="7" y="7" z="-19" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="11" z="-17" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="7" y="12" z="-17" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="7" y="12" z="-19" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="5" y="7" z="-17" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="6" y="6" z="-17" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="7" z="-16" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="9" z="-17" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="9" z="-16" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallSymbolL</SubtypeName>
<EntityId>86040776108193011</EntityId>
<Min x="8" y="9" z="-17" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallSymbol1</SubtypeName>
<EntityId>110955482138338606</EntityId>
<Min x="8" y="9" z="-19" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="10" z="-16" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="10" z="-17" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallSymbolL</SubtypeName>
<EntityId>90258138371020939</EntityId>
<Min x="8" y="10" z="-17" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallSymbolU</SubtypeName>
<EntityId>99036435433094003</EntityId>
<Min x="8" y="10" z="-19" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="11" z="-16" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="5" y="6" z="-16" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallGridBeamBlock</SubtypeName>
<EntityId>107524845507169424</EntityId>
<Min x="4" y="6" z="-15" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="3" y="6" z="-14" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_LandingGear">
<SubtypeName>SmallBlockSmallMagneticPlate</SubtypeName>
<EntityId>129023093543579874</EntityId>
<Min x="5" y="5" z="-17" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<IsLocked>false</IsLocked>
<BrakeForce>-INF</BrakeForce>
<AutoLock>true</AutoLock>
<FirstLockAttempt>false</FirstLockAttempt>
<LockSound>ArcShipLandGearOn</LockSound>
<UnlockSound>ArcShipLandGearOff</UnlockSound>
<FailedAttachSound>ArcShipLandGearNothing01</FailedAttachSound>
<AttachedEntityId xsi:nil="true" />
<MasterToSlave xsi:nil="true" />
<GearPivotPosition xsi:nil="true" />
<OtherPivot xsi:nil="true" />
<LockMode>Unlocked</LockMode>
<IsParkingEnabled>true</IsParkingEnabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="1" y="12" z="-10" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-3" y="11" z="-10" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-3" y="12" z="-10" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>75933316001329379</EntityId>
<Min x="1" y="7" z="-9" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="1" y="8" z="-8" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallGridBeamBlock</SubtypeName>
<EntityId>91250519323240307</EntityId>
<Min x="0" y="6" z="-9" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="0" y="7" z="-8" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmallCurved</SubtypeName>
<EntityId>75309084546620038</EntityId>
<Min x="-1" y="7" z="-9" />
<BlockOrientation Forward="Left" Up="Forward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>101144270539353050</EntityId>
<Min x="-1" y="8" z="-8" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="1" y="9" z="-8" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-3" y="11" z="-11" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="2" y="6" z="-11" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="1" y="6" z="-10" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="3" y="7" z="-11" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="2" y="7" z="-10" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-1" y="6" z="-10" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="7" z="-9" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="8" z="-8" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="2" y="12" z="-11" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-3" y="12" z="-12" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-3" y="12" z="-13" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="3" y="6" z="-12" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>139481818916125617</EntityId>
<Min x="4" y="7" z="-12" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>101427943498625470</EntityId>
<Min x="4" y="7" z="-15" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-3" y="12" z="-14" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>116296027625236332</EntityId>
<Min x="4" y="7" z="-14" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="3" y="6" z="-13" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>80063363819525732</EntityId>
<Min x="4" y="7" z="-13" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="3" y="12" z="-15" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="3" y="12" z="-14" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="3" y="12" z="-13" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="3" y="12" z="-12" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="5" y="7" z="-16" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-3" y="13" z="-8" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="7" z="-9" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>97836816181543552</EntityId>
<Min x="2" y="7" z="-9" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="8" z="-9" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="10" z="-9" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="9" z="-9" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="11" z="-9" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="7" y="12" z="-9" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>98142427304556523</EntityId>
<Min x="6" y="12" z="-8" />
<BlockOrientation Forward="Left" Up="Backward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>58</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="7" y="13" z="-8" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="3" y="12" z="-10" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="11" z="-10" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="7" y="12" z="-10" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="2" y="12" z="-10" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="2" y="10" z="-8" />
<BlockOrientation Forward="Left" Up="Backward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>104551401131072770</EntityId>
<Min x="-4" y="12" z="-8" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>55</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="7" y="13" z="-19" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-3" y="12" z="-11" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="11" z="-16" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="7" y="12" z="-16" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="7" y="12" z="-15" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="7" y="12" z="-14" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="7" y="12" z="-13" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="7" y="12" z="-12" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="3" y="12" z="-11" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="11" z="-11" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="7" y="12" z="-11" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-2" y="6" z="-9" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="8" z="-16" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CryoChamber">
<SubtypeName>SmallBlockBunkBed</SubtypeName>
<EntityId>114392694277065053</EntityId>
<Min x="6" y="8" z="-15" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<UseSingleWeaponMode>false</UseSingleWeaponMode>
<Toolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots />
<SlotsGamepad />
</Toolbar>
<SelectedGunId xsi:nil="true" />
<HorizonIndicatorEnabled>false</HorizonIndicatorEnabled>
<BuildToolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots />
<SlotsGamepad />
</BuildToolbar>
<OnLockedToolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots />
<SlotsGamepad />
</OnLockedToolbar>
<IsTargetLockingEnabled>false</IsTargetLockingEnabled>
<PilotRelativeWorld xsi:nil="true" />
<PilotGunDefinition xsi:nil="true" />
<IsInFirstPersonView>true</IsInFirstPersonView>
<OxygenLevel>0</OxygenLevel>
<PilotJetpackEnabled xsi:nil="true" />
<TargetData>
<TargetId>0</TargetId>
<IsTargetLocked>false</IsTargetLocked>
<LockingProgress>0</LockingProgress>
</TargetData>
<SitAnimation>0</SitAnimation>
<SteamId xsi:nil="true" />
<SerialId xsi:nil="true" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="7" y="7" z="-16" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="8" y="8" z="-16" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="7" y="6" z="-17" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="6" y="6" z="-16" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="7" z="-15" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="9" z="-16" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="8" y="9" z="-16" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CryoChamber">
<SubtypeName>SmallBlockBunkBed</SubtypeName>
<EntityId>117803752062086037</EntityId>
<Min x="6" y="10" z="-15" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<UseSingleWeaponMode>false</UseSingleWeaponMode>
<Toolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots />
<SlotsGamepad />
</Toolbar>
<SelectedGunId xsi:nil="true" />
<HorizonIndicatorEnabled>false</HorizonIndicatorEnabled>
<BuildToolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots />
<SlotsGamepad />
</BuildToolbar>
<OnLockedToolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots />
<SlotsGamepad />
</OnLockedToolbar>
<IsTargetLockingEnabled>false</IsTargetLockingEnabled>
<PilotRelativeWorld xsi:nil="true" />
<PilotGunDefinition xsi:nil="true" />
<IsInFirstPersonView>true</IsInFirstPersonView>
<OxygenLevel>0</OxygenLevel>
<PilotJetpackEnabled xsi:nil="true" />
<TargetData>
<TargetId>0</TargetId>
<IsTargetLocked>false</IsTargetLocked>
<LockingProgress>0</LockingProgress>
</TargetData>
<SitAnimation>0</SitAnimation>
<SteamId xsi:nil="true" />
<SerialId xsi:nil="true" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="10" z="-16" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="8" y="10" z="-16" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="8" y="11" z="-16" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="5" y="6" z="-15" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallGridBeamBlock</SubtypeName>
<EntityId>94603396283852748</EntityId>
<Min x="4" y="6" z="-14" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="1" y="6" z="-9" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="1" y="7" z="-8" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="2" y="8" z="-8" />
<BlockOrientation Forward="Left" Up="Backward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallGridBeamBlockRound</SubtypeName>
<EntityId>83904012939983609</EntityId>
<Min x="0" y="6" z="-8" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-1" y="6" z="-9" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmallCurved</SubtypeName>
<EntityId>103784338264747343</EntityId>
<Min x="-1" y="7" z="-8" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="2" y="9" z="-8" />
<BlockOrientation Forward="Left" Up="Backward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="3" y="6" z="-11" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="2" y="6" z="-10" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>116797609501168481</EntityId>
<Min x="4" y="7" z="-11" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="3" y="7" z="-10" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_LandingGear">
<SubtypeName>SmallBlockSmallMagneticPlate</SubtypeName>
<EntityId>89452299821865531</EntityId>
<Min x="-1" y="5" z="-10" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>4</NumberInGrid>
<Enabled>true</Enabled>
<IsLocked>false</IsLocked>
<BrakeForce>-INF</BrakeForce>
<AutoLock>true</AutoLock>
<FirstLockAttempt>false</FirstLockAttempt>
<LockSound>ArcShipLandGearOn</LockSound>
<UnlockSound>ArcShipLandGearOff</UnlockSound>
<FailedAttachSound>ArcShipLandGearNothing01</FailedAttachSound>
<AttachedEntityId xsi:nil="true" />
<MasterToSlave xsi:nil="true" />
<GearPivotPosition xsi:nil="true" />
<OtherPivot xsi:nil="true" />
<LockMode>Unlocked</LockMode>
<IsParkingEnabled>true</IsParkingEnabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="7" z="-8" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallGridBeamBlock</SubtypeName>
<EntityId>75224063285039225</EntityId>
<Min x="4" y="6" z="-12" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="5" y="7" z="-12" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="5" y="7" z="-15" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="5" y="7" z="-14" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallGridBeamBlock</SubtypeName>
<EntityId>110156779859201601</EntityId>
<Min x="4" y="6" z="-13" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="5" y="7" z="-13" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-4" y="13" z="-8" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="5" y="7" z="-9" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="6" y="6" z="-9" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>138124132645964022</EntityId>
<Min x="6" y="7" z="-8" />
<BlockOrientation Forward="Left" Up="Backward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>60</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="7" z="-10" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="7" y="7" z="-9" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="2" y="6" z="-9" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>120365586174379996</EntityId>
<Min x="3" y="7" z="-9" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>116914428952068272</EntityId>
<Min x="2" y="7" z="-8" />
<BlockOrientation Forward="Left" Up="Backward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>59</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="8" z="-8" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="8" z="-10" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="10" z="-10" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallSymbolH</SubtypeName>
<EntityId>106864657550503560</EntityId>
<Min x="8" y="10" z="-9" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="10" z="-8" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="9" z="-8" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="9" z="-10" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallSymbolA</SubtypeName>
<EntityId>79244585541575891</EntityId>
<Min x="8" y="9" z="-9" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="11" z="-10" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="11" z="-8" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="7" y="12" z="-8" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="6" y="11" z="-8" />
<BlockOrientation Forward="Right" Up="Backward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="10" z="-10" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
<SubtypeName>SmallBlockLight_1corner</SubtypeName>
<EntityId>117977751678788518</EntityId>
<Min x="2" y="11" z="-10" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<Radius>2</Radius>
<ReflectorRadius>120</ReflectorRadius>
<Falloff>1</Falloff>
<Intensity>4</Intensity>
<BlinkIntervalSeconds>0</BlinkIntervalSeconds>
<BlinkLenght>10</BlinkLenght>
<BlinkOffset>0</BlinkOffset>
<Offset>0.5</Offset>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="8" y="12" z="-15" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="8" y="12" z="-14" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="8" y="12" z="-13" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="8" y="12" z="-12" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="10" z="-11" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="11" z="-11" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-2" y="6" z="-8" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="7" z="-13" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="7" z="-12" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="8" z="-11" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="7" y="7" z="-12" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="8" z="-11" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="7" z="-14" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="7" y="7" z="-13" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="7" y="7" z="-15" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="8" y="8" z="-12" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="7" y="7" z="-14" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="8" y="8" z="-15" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="8" y="8" z="-14" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="8" y="8" z="-13" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="7" y="6" z="-16" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="8" y="9" z="-15" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="10" z="-11" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="8" y="10" z="-12" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="8" y="10" z="-15" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="8" y="10" z="-14" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="8" y="10" z="-13" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="8" y="11" z="-15" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="5" y="6" z="-14" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="1" y="6" z="-8" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-1" y="6" z="-8" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallGridBeamBlock</SubtypeName>
<EntityId>74249525250070562</EntityId>
<Min x="4" y="6" z="-11" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="3" y="6" z="-10" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="5" y="7" z="-11" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>85543515314726120</EntityId>
<Min x="4" y="7" z="-10" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="5" y="6" z="-12" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="5" y="6" z="-13" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="5" y="6" z="-9" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="5" y="7" z="-8" />
<BlockOrientation Forward="Down" Up="Backward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>142936561927076747</EntityId>
<Min x="4" y="7" z="-9" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="5" y="7" z="-10" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="6" y="6" z="-8" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="6" y="6" z="-10" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="7" y="6" z="-9" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="7" y="7" z="-8" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="6" y="8" z="-8" />
<BlockOrientation Forward="Right" Up="Backward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="7" z="-11" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="8" z="-10" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="7" y="7" z="-10" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="3" y="6" z="-9" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="2" y="6" z="-8" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="3" y="7" z="-8" />
<BlockOrientation Forward="Down" Up="Backward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallSymbolS</SubtypeName>
<EntityId>143485337179982886</EntityId>
<Min x="8" y="10" z="-10" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="6" y="10" z="-8" />
<BlockOrientation Forward="Right" Up="Backward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallSymbolB</SubtypeName>
<EntityId>95624952524158667</EntityId>
<Min x="8" y="10" z="-8" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="6" y="9" z="-8" />
<BlockOrientation Forward="Right" Up="Backward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallSymbolH</SubtypeName>
<EntityId>99744788839070493</EntityId>
<Min x="8" y="9" z="-8" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="9" z="-10" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="9" z="-11" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallSymbolB</SubtypeName>
<EntityId>114537298394088051</EntityId>
<Min x="8" y="9" z="-10" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="8" y="11" z="-14" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="8" y="11" z="-13" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="8" y="11" z="-12" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="9" z="-11" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="8" y="11" z="-11" />
<BlockOrientation Forward="Left" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="7" y="7" z="-11" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="8" y="7" z="-12" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="8" y="8" z="-11" />
<BlockOrientation Forward="Left" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="8" y="7" z="-13" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="8" y="7" z="-15" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="8" y="9" z="-12" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="8" y="7" z="-14" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="8" y="9" z="-14" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="8" y="9" z="-13" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="8" y="10" z="-11" />
<BlockOrientation Forward="Left" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="5" y="6" z="-11" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallGridBeamBlock</SubtypeName>
<EntityId>104037652098587805</EntityId>
<Min x="4" y="6" z="-10" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="5" y="6" z="-8" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallGridBeamBlock</SubtypeName>
<EntityId>130868326375147558</EntityId>
<Min x="4" y="6" z="-9" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="5" y="6" z="-10" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
<SubtypeName>ConnectorSmall</SubtypeName>
<EntityId>129928039480560360</EntityId>
<Min x="4" y="7" z="-8" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<DeformationRatio>0.5</DeformationRatio>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>0.064</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanReceive CanSend</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>20</FramesFromLastTrigger>
<TimerTickInFrames>80</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>5</NumberInGrid>
<Enabled>true</Enabled>
<MasterToSlaveTransform xsi:nil="true" />
<MasterToSlaveGrid xsi:nil="true" />
<IsMaster>true</IsMaster>
<TradingEnabled>false</TradingEnabled>
<AutoUnlockTime>0</AutoUnlockTime>
<TimeOfConnection>0</TimeOfConnection>
<IsParkingEnabled>true</IsParkingEnabled>
<IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
<IsApproaching>false</IsApproaching>
<IsConnecting>false</IsConnecting>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="7" y="6" z="-8" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="6" y="6" z="-11" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="7" y="6" z="-10" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="3" y="6" z="-8" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="8" y="9" z="-11" />
<BlockOrientation Forward="Left" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="7" y="6" z="-11" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallGridBeamBlockRound</SubtypeName>
<EntityId>95443597112269738</EntityId>
<Min x="4" y="6" z="-8" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_LandingGear">
<SubtypeName>SmallBlockSmallMagneticPlate</SubtypeName>
<EntityId>97058423759276831</EntityId>
<Min x="5" y="5" z="-10" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>3</NumberInGrid>
<Enabled>true</Enabled>
<IsLocked>false</IsLocked>
<BrakeForce>-INF</BrakeForce>
<AutoLock>true</AutoLock>
<FirstLockAttempt>false</FirstLockAttempt>
<LockSound>ArcShipLandGearOn</LockSound>
<UnlockSound>ArcShipLandGearOff</UnlockSound>
<FailedAttachSound>ArcShipLandGearNothing01</FailedAttachSound>
<AttachedEntityId xsi:nil="true" />
<MasterToSlave xsi:nil="true" />
<GearPivotPosition xsi:nil="true" />
<OtherPivot xsi:nil="true" />
<LockMode>Unlocked</LockMode>
<IsParkingEnabled>true</IsParkingEnabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="2" y="11" z="-19" />
<BlockOrientation Forward="Left" Up="Forward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="2" y="10" z="-19" />
<BlockOrientation Forward="Left" Up="Forward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="2" y="9" z="-19" />
<BlockOrientation Forward="Left" Up="Forward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Hazard_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
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