blueprints/[Loki]/[Loki] Frame Lite/bp.sbc
2025-05-11 14:25:47 -07:00

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<Action>OnOff</Action>
<BlockEntityId>134840520450494326</BlockEntityId>
</Data>
</Slot>
<Slot>
<Index>4</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<SubtypeName />
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>76629006616103455</BlockEntityId>
<GroupName>[Loki] Spotlights</GroupName>
</Data>
</Slot>
<Slot>
<Index>5</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<SubtypeName />
<Action>OnOff</Action>
<BlockEntityId>79058927452141993</BlockEntityId>
</Data>
</Slot>
<Slot>
<Index>6</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<SubtypeName />
<Action>OnOff</Action>
<BlockEntityId>115531307687744949</BlockEntityId>
</Data>
</Slot>
<Slot>
<Index>7</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<SubtypeName />
<Action>Stockpile</Action>
<BlockEntityId>112676680286617891</BlockEntityId>
</Data>
</Slot>
<Slot>
<Index>8</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<SubtypeName />
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>76629006616103455</BlockEntityId>
<GroupName>[Loki] Ion Thrusters</GroupName>
</Data>
</Slot>
<Slot>
<Index>9</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<SubtypeName />
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>76629006616103455</BlockEntityId>
<GroupName>[Loki] Merge Blocks Cargo Unit Left</GroupName>
</Data>
</Slot>
<Slot>
<Index>10</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<SubtypeName />
<Action>SwitchLock</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>76629006616103455</BlockEntityId>
<GroupName>[Loki] Connectors Cargo Unit Left</GroupName>
</Data>
</Slot>
<Slot>
<Index>11</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<SubtypeName />
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>76629006616103455</BlockEntityId>
<GroupName>[Loki] Merge Blocks Cargo Unit Right</GroupName>
</Data>
</Slot>
<Slot>
<Index>12</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<SubtypeName />
<Action>SwitchLock</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>76629006616103455</BlockEntityId>
<GroupName>[Loki] Connectors Cargo Unit Right</GroupName>
</Data>
</Slot>
<Slot>
<Index>13</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<SubtypeName />
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>76629006616103455</BlockEntityId>
<GroupName>[Loki] Merge Blocks Power Unit</GroupName>
</Data>
</Slot>
<Slot>
<Index>14</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<SubtypeName />
<Action>SwitchLock</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>76629006616103455</BlockEntityId>
<GroupName>[Loki] Connector Power Unit</GroupName>
</Data>
</Slot>
<Slot>
<Index>17</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<SubtypeName />
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>76629006616103455</BlockEntityId>
<GroupName>[Loki] Merge Blocks Spine</GroupName>
</Data>
</Slot>
<Slot>
<Index>18</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<SubtypeName />
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>76629006616103455</BlockEntityId>
<GroupName>[Loki] Merge Blocks Front Tool</GroupName>
</Data>
</Slot>
<Slot>
<Index>19</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<SubtypeName />
<Action>SwitchLock</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>76629006616103455</BlockEntityId>
<GroupName>[Loki] Connector Front Tool</GroupName>
</Data>
</Slot>
<Slot>
<Index>20</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<SubtypeName />
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>76629006616103455</BlockEntityId>
<GroupName>[Loki] Merge Blocks Thruster Unit Left</GroupName>
</Data>
</Slot>
<Slot>
<Index>21</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<SubtypeName />
<Action>SwitchLock</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>76629006616103455</BlockEntityId>
<GroupName>[Loki] Connector Thruster Unit Left</GroupName>
</Data>
</Slot>
<Slot>
<Index>22</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<SubtypeName />
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>76629006616103455</BlockEntityId>
<GroupName>[Loki] Merge Blocks Thruster Unit Right</GroupName>
</Data>
</Slot>
<Slot>
<Index>23</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<SubtypeName />
<Action>SwitchLock</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>76629006616103455</BlockEntityId>
<GroupName>[Loki] Connector Thruster Unit Right</GroupName>
</Data>
</Slot>
<Slot>
<Index>27</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<SubtypeName />
<Action>OnOff</Action>
<BlockEntityId>80146807535044134</BlockEntityId>
</Data>
</Slot>
<Slot>
<Index>28</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<SubtypeName />
<Action>SwitchLock</Action>
<BlockEntityId>77963438787396704</BlockEntityId>
</Data>
</Slot>
<Slot>
<Index>29</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<SubtypeName />
<Action>OnOff</Action>
<BlockEntityId>116457541889963948</BlockEntityId>
</Data>
</Slot>
<Slot>
<Index>30</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<SubtypeName />
<Action>SwitchLock</Action>
<BlockEntityId>103742821698605231</BlockEntityId>
</Data>
</Slot>
</Slots>
<SlotsGamepad>
<Slot>
<Index>0</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<SubtypeName />
<Action>WCMouseToggle</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>76629006616103455</BlockEntityId>
<GroupName>Autocannons</GroupName>
</Data>
</Slot>
</SlotsGamepad>
</Toolbar>
<SelectedGunId xsi:nil="true" />
<IsMainCockpit>true</IsMainCockpit>
<BuildToolbar>
<SubtypeName />
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots />
<SlotsGamepad />
</BuildToolbar>
<OnLockedToolbar>
<SubtypeName />
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots />
<SlotsGamepad />
</OnLockedToolbar>
<PilotRelativeWorld>
<Position x="3.9181568622589111" y="-1.4901559352874756"
z="0.57190537452697754" />
<Forward x="-0.9643481" y="-0.008664608" z="-0.2644954" />
<Up x="-0.0100697372" y="0.999941468" z="0.00395708159" />
<Orientation>
<X>-0.00148012489</X>
<Y>0.606424</Y>
<Z>0.005203326</Z>
<W>0.795123041</W>
</Orientation>
</PilotRelativeWorld>
<PilotGunDefinition Type="MyObjectBuilder_Welder" Subtype="Welder" />
<IsInFirstPersonView>true</IsInFirstPersonView>
<OxygenLevel>0</OxygenLevel>
<PilotJetpackEnabled xsi:nil="true" />
<TargetData>
<TargetId>0</TargetId>
<IsTargetLocked>false</IsTargetLocked>
<LockingProgress>0</LockingProgress>
</TargetData>
<SitAnimation>0</SitAnimation>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-6" y="9" z="4" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_RemoteControl">
<SubtypeName>SmallBlockRemoteControl</SubtypeName>
<EntityId>127585386465041775</EntityId>
<Name>127585386465041775</Name>
<Min x="-7" y="9" z="4" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<ComponentContainer>
<SubtypeName />
<Components>
<ComponentData>
<TypeId>MyAutopilotComponent</TypeId>
<Component xsi:type="MyObjectBuilder_AutopilotComponent">
<SubtypeName />
<AutoPilotEnabled>false</AutoPilotEnabled>
<FlightMode>0</FlightMode>
<CurrentWaypointIndex>-1</CurrentWaypointIndex>
<Waypoints />
<DockingModeEnabled>false</DockingModeEnabled>
<CollisionAvoidance>false</CollisionAvoidance>
<Direction>0</Direction>
<AutopilotSpeedLimit>100</AutopilotSpeedLimit>
<WaitForFreeWay>false</WaitForFreeWay>
<WaypointThresholdDistance>0</WaypointThresholdDistance>
<Coords />
<Names />
<LookAtPosition xsi:nil="true" />
<FacingDirection>Forward</FacingDirection>
<AlignToGravity>true</AlignToGravity>
<MinHeightAboveTerrain>25</MinHeightAboveTerrain>
<IsWorkAreaReturningToStart>false</IsWorkAreaReturningToStart>
<WorkAreaStartForward>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
</WorkAreaStartForward>
<PitchAngle>0</PitchAngle>
<RollAngle>0</RollAngle>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Remote Control</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<UseSingleWeaponMode>false</UseSingleWeaponMode>
<Toolbar>
<SubtypeName />
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots />
<SlotsGamepad />
</Toolbar>
<SelectedGunId xsi:nil="true" />
<BuildToolbar>
<SubtypeName />
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots />
<SlotsGamepad />
</BuildToolbar>
<OnLockedToolbar>
<SubtypeName />
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots />
<SlotsGamepad />
</OnLockedToolbar>
<IsTargetLockingEnabled>false</IsTargetLockingEnabled>
<PreviousControlledEntityId xsi:nil="true" />
<AutoPilotEnabled>false</AutoPilotEnabled>
<FlightMode>0</FlightMode>
<BindedCamera>0</BindedCamera>
<CurrentWaypointIndex>-1</CurrentWaypointIndex>
<Waypoints />
<Direction>0</Direction>
<DockingModeEnabled>false</DockingModeEnabled>
<CollisionAvoidance>false</CollisionAvoidance>
<Coords />
<Names />
<WaypointThresholdDistance>0</WaypointThresholdDistance>
<IsMainRemoteControl>false</IsMainRemoteControl>
<WaitForFreeWay>false</WaitForFreeWay>
<IsUpdatedSave>true</IsUpdatedSave>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-8" y="11" z="4" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-8" y="11" z="3" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-8" y="11" z="2" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-4" y="11" z="4" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-4" y="11" z="2" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-4" y="11" z="3" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
<Min x="-5" y="13" z="2" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
<Min x="-7" y="13" z="2" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCorner</SubtypeName>
<Min x="-5" y="13" z="3" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCorner</SubtypeName>
<Min x="-7" y="13" z="3" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-6" y="13" z="3" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-6" y="13" z="2" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-7" y="12" z="5" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-5" y="12" z="5" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_AirVent">
<SubtypeName>SmallAirVent</SubtypeName>
<EntityId>92110107953481139</EntityId>
<Name>92110107953481139</Name>
<Min x="-6" y="12" z="5" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Weldless</SkinSubtypeId>
<CustomName>[Loki] Vent Exterior</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<IsDepressurizing>true</IsDepressurizing>
<Toolbar>
<SubtypeName />
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots />
<SlotsGamepad />
</Toolbar>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>ConveyorTubeSmallT</SubtypeName>
<EntityId>123334074261450753</EntityId>
<Name>123334074261450753</Name>
<Min x="-8" y="9" z="1" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>141063384167277929</EntityId>
<Name>141063384167277929</Name>
<Min x="-8" y="9" z="3" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-8" y="10" z="2" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorInvCorner2Base</SubtypeName>
<Min x="-8" y="8" z="2" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-7" y="8" z="3" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_HydrogenEngine">
<SubtypeName>SmallHydrogenEngine</SubtypeName>
<EntityId>125657912809011347</EntityId>
<Name>125657912809011347</Name>
<Min x="-4" y="10" z="-1" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>[Loki] Hydrogen Engine 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>false</Enabled>
<Capacity>0</Capacity>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>104960424716995441</EntityId>
<Name>104960424716995441</Name>
<Min x="-4" y="8" z="-3" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<CustomName>[Loki] Small Hydrogen Tank 5</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>5</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>ConveyorTubeSmallT</SubtypeName>
<EntityId>143142684451773769</EntityId>
<Name>143142684451773769</Name>
<Min x="-4" y="9" z="1" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
<Min x="-3" y="9" z="-1" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-4" y="8" z="1" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-3" y="9" z="0" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>95204703234514662</EntityId>
<Name>95204703234514662</Name>
<Min x="-4" y="11" z="1" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>109651043065133648</EntityId>
<Name>109651043065133648</Name>
<Min x="-8" y="11" z="1" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallShipConveyorHub</SubtypeName>
<EntityId>105122587208820594</EntityId>
<Name>105122587208820594</Name>
<Min x="-7" y="10" z="-4" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_HydrogenEngine">
<SubtypeName>SmallHydrogenEngine</SubtypeName>
<EntityId>93619256641431409</EntityId>
<Name>93619256641431409</Name>
<Min x="-9" y="10" z="-1" />
<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>[Loki] Hydrogen Engine</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>false</Enabled>
<Capacity>0</Capacity>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
<SubtypeName>ConnectorMedium</SubtypeName>
<EntityId>88216226665459387</EntityId>
<Name>88216226665459387</Name>
<Min x="-7" y="13" z="-1" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<DeformationRatio>0.5</DeformationRatio>
<ComponentContainer>
<SubtypeName />
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<SubtypeName />
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>20</FramesFromLastTrigger>
<TimerTickInFrames>80</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Main Connector</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<MasterToSlaveTransform xsi:nil="true" />
<MasterToSlaveGrid xsi:nil="true" />
<IsMaster>true</IsMaster>
<TradingEnabled>false</TradingEnabled>
<AutoUnlockTime>0</AutoUnlockTime>
<TimeOfConnection>0</TimeOfConnection>
<IsParkingEnabled>true</IsParkingEnabled>
<IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
<IsApproaching>false</IsApproaching>
<IsConnecting>false</IsConnecting>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-8" y="12" z="1" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-4" y="12" z="1" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-6" y="9" z="-3" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-6" y="8" z="-2" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>101196576200733112</EntityId>
<Name>101196576200733112</Name>
<Min x="-8" y="8" z="-3" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<CustomName>[Loki] Small Hydrogen Tank 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-9" y="9" z="0" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-8" y="8" z="1" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
<Min x="-9" y="9" z="-1" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-7" y="9" z="-3" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-7" y="8" z="-2" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-5" y="9" z="-3" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-5" y="8" z="-2" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MyProgrammableBlock">
<SubtypeName>SmallProgrammableBlock</SubtypeName>
<EntityId>131827148597517591</EntityId>
<Name>131827148597517591</Name>
<Min x="-7" y="9" z="3" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<ComponentContainer>
<SubtypeName />
<Components>
<ComponentData>
<TypeId>MyMultiTextPanelComponent</TypeId>
<Component xsi:type="MyObjectBuilder_MultiTextPanelComponent">
<SubtypeName />
<TextPanelsContents>
<MySerializedTextPanelData>
<ChangeInterval>0</ChangeInterval>
<Font Type="MyObjectBuilder_FontDefinition" Subtype="Debug" />
<FontSize>1</FontSize>
<ShowText>NONE</ShowText>
<FontColor>
<PackedValue>4294967295</PackedValue>
<X>255</X>
<Y>255</Y>
<Z>255</Z>
<R>255</R>
<G>255</G>
<B>255</B>
<A>255</A>
</FontColor>
<BackgroundColor>
<PackedValue>4278190080</PackedValue>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R>0</R>
<G>0</G>
<B>0</B>
<A>255</A>
</BackgroundColor>
<CurrentShownTexture>0</CurrentShownTexture>
<SelectedScript />
<TextPadding>2</TextPadding>
<ScriptBackgroundColor>
<PackedValue>4288108544</PackedValue>
<X>0</X>
<Y>88</Y>
<Z>151</Z>
<R>0</R>
<G>88</G>
<B>151</B>
<A>255</A>
</ScriptBackgroundColor>
<ScriptForegroundColor>
<PackedValue>4294962611</PackedValue>
<X>179</X>
<Y>237</Y>
<Z>255</Z>
<R>179</R>
<G>237</G>
<B>255</B>
<A>255</A>
</ScriptForegroundColor>
<Sprites>
<Length>0</Length>
</Sprites>
</MySerializedTextPanelData>
<MySerializedTextPanelData>
<ChangeInterval>0</ChangeInterval>
<Font Type="MyObjectBuilder_FontDefinition" Subtype="Debug" />
<FontSize>1</FontSize>
<ShowText>NONE</ShowText>
<FontColor>
<PackedValue>4294967295</PackedValue>
<X>255</X>
<Y>255</Y>
<Z>255</Z>
<R>255</R>
<G>255</G>
<B>255</B>
<A>255</A>
</FontColor>
<BackgroundColor>
<PackedValue>4278190080</PackedValue>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R>0</R>
<G>0</G>
<B>0</B>
<A>255</A>
</BackgroundColor>
<CurrentShownTexture>0</CurrentShownTexture>
<SelectedScript />
<TextPadding>2</TextPadding>
<ScriptBackgroundColor>
<PackedValue>4288108544</PackedValue>
<X>0</X>
<Y>88</Y>
<Z>151</Z>
<R>0</R>
<G>88</G>
<B>151</B>
<A>255</A>
</ScriptBackgroundColor>
<ScriptForegroundColor>
<PackedValue>4294962611</PackedValue>
<X>179</X>
<Y>237</Y>
<Z>255</Z>
<R>179</R>
<G>237</G>
<B>255</B>
<A>255</A>
</ScriptForegroundColor>
<Sprites>
<Length>0</Length>
</Sprites>
</MySerializedTextPanelData>
</TextPanelsContents>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Programmable Block</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<Storage />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>95290264077514985</EntityId>
<Name>95290264077514985</Name>
<Min x="-5" y="9" z="3" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>[Loki] Gyroscope 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-6" y="8" z="3" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-5" y="8" z="2" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-4" y="9" z="5" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-8" y="9" z="5" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCornerInv</SubtypeName>
<Min x="-8" y="9" z="6" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-6" y="12" z="6" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Tip</SubtypeName>
<Min x="-7" y="12" z="6" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Tip</SubtypeName>
<Min x="-5" y="12" z="6" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCornerInv</SubtypeName>
<Min x="-4" y="9" z="6" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorInvCorner2Base</SubtypeName>
<Min x="-8" y="8" z="6" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-8" y="8" z="5" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-4" y="8" z="5" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorInvCorner2Base</SubtypeName>
<Min x="-4" y="8" z="6" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCorner</SubtypeName>
<Min x="-7" y="7" z="6" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCorner</SubtypeName>
<Min x="-5" y="7" z="6" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>100117943000702382</EntityId>
<Name>100117943000702382</Name>
<Min x="-5" y="9" z="4" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>[Loki] Gyroscope 3</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>3</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-6" y="8" z="4" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>127645093357895534</EntityId>
<Name>127645093357895534</Name>
<Min x="-8" y="9" z="4" />
<BlockOrientation Forward="Left" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-7" y="8" z="4" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-8" y="10" z="4" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ReflectorLight">
<SubtypeName>OffsetSpotlight</SubtypeName>
<EntityId>139735501924042048</EntityId>
<Name>139735501924042048</Name>
<Min x="-8" y="11" z="5" />
<BlockOrientation Forward="Down" Up="Backward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<CustomName>[Loki] Offset Spotlight 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<Radius>10</Radius>
<ReflectorRadius>60</ReflectorRadius>
<Falloff>1.5</Falloff>
<Intensity>3</Intensity>
<BlinkIntervalSeconds>0</BlinkIntervalSeconds>
<BlinkLenght>10</BlinkLenght>
<BlinkOffset>0</BlinkOffset>
<Offset>0.5</Offset>
<RotationSpeed>0.08</RotationSpeed>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-8" y="10" z="3" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-8" y="12" z="3" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSquareSlopedCornerBase</SubtypeName>
<Min x="-8" y="12" z="2" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-4" y="10" z="4" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ReflectorLight">
<SubtypeName>OffsetSpotlight</SubtypeName>
<EntityId>87737194502644249</EntityId>
<Name>87737194502644249</Name>
<Min x="-4" y="11" z="5" />
<BlockOrientation Forward="Down" Up="Backward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<CustomName>[Loki] Offset Spotlight</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<Radius>10</Radius>
<ReflectorRadius>60</ReflectorRadius>
<Falloff>1.5</Falloff>
<Intensity>3</Intensity>
<BlinkIntervalSeconds>0</BlinkIntervalSeconds>
<BlinkLenght>10</BlinkLenght>
<BlinkOffset>0</BlinkOffset>
<Offset>0.5</Offset>
<RotationSpeed>0.08</RotationSpeed>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-4" y="10" z="2" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSquareSlopedCornerBase</SubtypeName>
<Min x="-4" y="12" z="2" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-4" y="10" z="3" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-4" y="12" z="3" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
<Min x="-5" y="14" z="2" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
<Min x="-7" y="14" z="2" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-6" y="14" z="2" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>143071002627750366</EntityId>
<Name>143071002627750366</Name>
<Min x="-4" y="10" z="1" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-8" y="8" z="3" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
<Min x="-8" y="7" z="2" />
<BlockOrientation Forward="Up" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-7" y="7" z="3" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
<SubtypeName>SmallBlockBatteryBlockWarfare2</SubtypeName>
<EntityId>136399287254572793</EntityId>
<Name>136399287254572793</Name>
<Min x="-2" y="11" z="-1" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>[Loki] Warfare Battery 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<CurrentStoredPower>0</CurrentStoredPower>
<ProducerEnabled>true</ProducerEnabled>
<MaxStoredPower>0</MaxStoredPower>
<SemiautoEnabled>false</SemiautoEnabled>
<OnlyDischargeEnabled>false</OnlyDischargeEnabled>
<ChargeMode>0</ChargeMode>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-4" y="13" z="-1" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-3" y="11" z="1" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmorPanelLight</SubtypeName>
<EntityId>72753415117404403</EntityId>
<Name>72753415117404403</Name>
<Min x="-4" y="13" z="0" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-5" y="8" z="-3" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>109752994496761900</EntityId>
<Name>109752994496761900</Name>
<Min x="-4" y="8" z="-5" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<CustomName>[Loki] Small Hydrogen Tank 8</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>8</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-3" y="9" z="-2" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-3" y="9" z="-3" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopedCornerBase</SubtypeName>
<Min x="-4" y="7" z="-3" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>115443439455156999</EntityId>
<Name>115443439455156999</Name>
<Min x="-8" y="10" z="1" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>141326847322442377</EntityId>
<Name>141326847322442377</Name>
<Min x="-4" y="9" z="2" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopedCorner</SubtypeName>
<Min x="-2" y="9" z="-1" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorInvCorner2Base</SubtypeName>
<Min x="-4" y="8" z="2" />
<BlockOrientation Forward="Right" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
<SubtypeName>ConnectorSmall</SubtypeName>
<EntityId>103742821698605231</EntityId>
<Name>103742821698605231</Name>
<Min x="-11" y="9" z="0" />
<BlockOrientation Forward="Left" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<DeformationRatio>0.5</DeformationRatio>
<ComponentContainer>
<SubtypeName />
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<SubtypeName />
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>10</FramesFromLastTrigger>
<TimerTickInFrames>80</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Right AT Connector</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>false</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<MasterToSlaveTransform xsi:nil="true" />
<MasterToSlaveGrid xsi:nil="true" />
<IsMaster>true</IsMaster>
<TradingEnabled>false</TradingEnabled>
<AutoUnlockTime>0</AutoUnlockTime>
<TimeOfConnection>0</TimeOfConnection>
<IsParkingEnabled>false</IsParkingEnabled>
<IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
<IsApproaching>false</IsApproaching>
<IsConnecting>false</IsConnecting>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
<Min x="-3" y="9" z="1" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-9" y="11" z="1" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-6" y="9" z="-4" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyorConverter</SubtypeName>
<EntityId>96756407109713533</EntityId>
<Name>96756407109713533</Name>
<Min x="-7" y="10" z="-5" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorFrameMedium</SubtypeName>
<EntityId>117833868751735606</EntityId>
<Name>117833868751735606</Name>
<Min x="-8" y="10" z="-4" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorFrameMedium</SubtypeName>
<EntityId>88546105319535449</EntityId>
<Name>88546105319535449</Name>
<Min x="-4" y="10" z="-4" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-6" y="13" z="-4" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-6" y="13" z="-3" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-6" y="13" z="-2" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-7" y="13" z="-2" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-7" y="13" z="-3" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-7" y="13" z="-4" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-5" y="13" z="-2" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-5" y="13" z="-3" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-5" y="13" z="-4" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
<SubtypeName>SmallBlockBatteryBlockWarfare2</SubtypeName>
<EntityId>88153995694984541</EntityId>
<Name>88153995694984541</Name>
<Min x="-11" y="11" z="-1" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>[Loki] Warfare Battery</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<CurrentStoredPower>0</CurrentStoredPower>
<ProducerEnabled>true</ProducerEnabled>
<MaxStoredPower>0</MaxStoredPower>
<SemiautoEnabled>false</SemiautoEnabled>
<OnlyDischargeEnabled>false</OnlyDischargeEnabled>
<ChargeMode>0</ChargeMode>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-8" y="13" z="-1" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmorPanelLight</SubtypeName>
<EntityId>92599113821815002</EntityId>
<Name>92599113821815002</Name>
<Min x="-8" y="13" z="0" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-8" y="13" z="1" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-4" y="13" z="1" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockSmallModularThruster</SubtypeName>
<EntityId>121062475739887972</EntityId>
<Name>121062475739887972</Name>
<Min x="-9" y="12" z="1" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<ComponentContainer>
<SubtypeName />
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<SubtypeName />
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Warfare Ion Thruster 11</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>11</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockSmallModularThruster</SubtypeName>
<EntityId>93524765351531431</EntityId>
<Name>93524765351531431</Name>
<Min x="-3" y="12" z="1" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<ComponentContainer>
<SubtypeName />
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<SubtypeName />
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Warfare Ion Thruster 12</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>12</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-6" y="8" z="-3" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-7" y="8" z="-3" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>130262235509273668</EntityId>
<Name>130262235509273668</Name>
<Min x="-8" y="8" z="-5" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<CustomName>[Loki] Small Hydrogen Tank 7</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>7</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-9" y="9" z="-3" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-9" y="9" z="-2" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopedCornerBase</SubtypeName>
<Min x="-8" y="7" z="-3" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
<SubtypeName>ConnectorSmall</SubtypeName>
<EntityId>77963438787396704</EntityId>
<Name>77963438787396704</Name>
<Min x="-1" y="9" z="0" />
<BlockOrientation Forward="Right" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<DeformationRatio>0.5</DeformationRatio>
<ComponentContainer>
<SubtypeName />
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<SubtypeName />
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>10</FramesFromLastTrigger>
<TimerTickInFrames>80</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Left AT Connector</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>false</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<MasterToSlaveTransform xsi:nil="true" />
<MasterToSlaveGrid xsi:nil="true" />
<IsMaster>true</IsMaster>
<TradingEnabled>false</TradingEnabled>
<AutoUnlockTime>0</AutoUnlockTime>
<TimeOfConnection>0</TimeOfConnection>
<IsParkingEnabled>false</IsParkingEnabled>
<IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
<IsApproaching>false</IsApproaching>
<IsConnecting>false</IsConnecting>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
<Min x="-9" y="9" z="1" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopedCorner</SubtypeName>
<Min x="-10" y="9" z="-1" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-5" y="8" z="3" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>118884436109910226</EntityId>
<Name>118884436109910226</Name>
<Min x="-4" y="9" z="4" />
<BlockOrientation Forward="Down" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopeTransitionBase</SubtypeName>
<Min x="-4" y="10" z="5" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopeTransitionBaseMirrored</SubtypeName>
<Min x="-8" y="10" z="5" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner</SubtypeName>
<Min x="-8" y="9" z="7" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
<Min x="-8" y="10" z="6" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner</SubtypeName>
<Min x="-4" y="9" z="7" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
<Min x="-4" y="10" z="6" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
<Min x="-8" y="8" z="7" />
<BlockOrientation Forward="Right" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
<Min x="-8" y="7" z="6" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCorner</SubtypeName>
<Min x="-8" y="7" z="5" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-8" y="8" z="4" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-4" y="8" z="4" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCorner</SubtypeName>
<Min x="-4" y="7" z="5" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
<Min x="-4" y="8" z="7" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
<Min x="-4" y="7" z="6" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
<Min x="-7" y="7" z="5" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
<Min x="-5" y="7" z="5" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-5" y="8" z="4" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-7" y="7" z="4" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>81368783516436330</EntityId>
<Name>81368783516436330</Name>
<Min x="-4" y="9" z="3" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-8" y="7" z="3" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-3" y="13" z="-1" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-3" y="13" z="1" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>80146807535044134</EntityId>
<Name>80146807535044134</Name>
<Min x="-1" y="10" z="0" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>[Loki] Left AT Merge</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>25</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>129734352382068382</EntityId>
<Name>129734352382068382</Name>
<Min x="-10" y="10" z="0" />
<BlockOrientation Forward="Right" Up="Forward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-3" y="13" z="0" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopeInverted</SubtypeName>
<Min x="-2" y="10" z="-1" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-1" y="10" z="-1" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmallCurved</SubtypeName>
<EntityId>105876152350012211</EntityId>
<Name>105876152350012211</Name>
<Min x="-2" y="10" z="1" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmorCorner</SubtypeName>
<EntityId>82445167014187562</EntityId>
<Name>82445167014187562</Name>
<Min x="-2" y="12" z="2" />
<BlockOrientation Forward="Down" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
<Min x="-4" y="13" z="-2" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>103317773691984684</EntityId>
<Name>103317773691984684</Name>
<Min x="-2" y="10" z="0" />
<BlockOrientation Forward="Left" Up="Forward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-5" y="8" z="-4" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-5" y="7" z="-3" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
<SubtypeName>ConnectorMedium</SubtypeName>
<EntityId>95150506993052050</EntityId>
<Name>95150506993052050</Name>
<Min x="-7" y="6" z="-6" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<DeformationRatio>0.5</DeformationRatio>
<ComponentContainer>
<SubtypeName />
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<SubtypeName />
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>30</FramesFromLastTrigger>
<TimerTickInFrames>80</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Connector Power Unit</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<MasterToSlaveTransform xsi:nil="true" />
<MasterToSlaveGrid xsi:nil="true" />
<IsMaster>true</IsMaster>
<TradingEnabled>false</TradingEnabled>
<AutoUnlockTime>0</AutoUnlockTime>
<TimeOfConnection>0</TimeOfConnection>
<IsParkingEnabled>false</IsParkingEnabled>
<IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
<IsApproaching>false</IsApproaching>
<IsConnecting>false</IsConnecting>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-3" y="9" z="-4" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-3" y="9" z="-5" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ButtonPanel">
<SubtypeName>ButtonPanelSmall</SubtypeName>
<EntityId>113420512009589140</EntityId>
<Name>113420512009589140</Name>
<Min x="-4" y="7" z="-4" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<CustomName>[Loki] Connector Power Unit</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>8</NumberInGrid>
<Enabled>true</Enabled>
<Toolbar>
<SubtypeName />
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots>
<Slot>
<Index>0</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<SubtypeName />
<Action>SwitchLock</Action>
<BlockEntityId>95150506993052050</BlockEntityId>
</Data>
</Slot>
</Slots>
<SlotsGamepad />
</Toolbar>
<AnyoneCanUse>false</AnyoneCanUse>
<CustomButtonNames>
<dictionary>
<item>
<Key>0</Key>
<Value>Connector Power Unit - Switch lock</Value>
</item>
</dictionary>
</CustomButtonNames>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorInvCorner2Base</SubtypeName>
<Min x="-4" y="9" z="-6" />
<BlockOrientation Forward="Right" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
<Min x="-4" y="8" z="-6" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ButtonPanel">
<SubtypeName>ButtonPanelSmall</SubtypeName>
<EntityId>131681633145368847</EntityId>
<Name>131681633145368847</Name>
<Min x="-4" y="7" z="-5" />
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<CustomName>[Loki] Merge Blocks Power Unit</CustomName>
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<SubtypeName />
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
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<Slot>
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<Item />
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<SubtypeName />
<Action>OnOff</Action>
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<BlockEntityId>131681633145368847</BlockEntityId>
<GroupName>[Loki] Merge Blocks Power Unit</GroupName>
</Data>
</Slot>
</Slots>
<SlotsGamepad />
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<AnyoneCanUse>false</AnyoneCanUse>
<CustomButtonNames>
<dictionary>
<item>
<Key>0</Key>
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</CustomButtonNames>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
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<SubtypeName />
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<CustomName>[Loki] Warfare Ion Thruster 9</CustomName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
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<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<CustomName>[Loki] Connector Front Tool</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>9</NumberInGrid>
<Enabled>true</Enabled>
<Toolbar>
<SubtypeName />
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots>
<Slot>
<Index>0</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<SubtypeName />
<Action>SwitchLock</Action>
<BlockEntityId>101346373502553791</BlockEntityId>
</Data>
</Slot>
</Slots>
<SlotsGamepad />
</Toolbar>
<AnyoneCanUse>true</AnyoneCanUse>
<CustomButtonNames>
<dictionary>
<item>
<Key>0</Key>
<Value>Connector Front Tool - Switch lock</Value>
</item>
</dictionary>
</CustomButtonNames>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Tip</SubtypeName>
<Min x="-8" y="6" z="-3" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmallCurved</SubtypeName>
<EntityId>97836586634980029</EntityId>
<Name>97836586634980029</Name>
<Min x="-10" y="9" z="0" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCorner</SubtypeName>
<Min x="-10" y="9" z="1" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-5" y="7" z="3" />
<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-8" y="7" z="4" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-4" y="7" z="4" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-5" y="7" z="4" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorRaisedSlopedCorner</SubtypeName>
<Min x="-3" y="13" z="-2" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
<Min x="-1" y="9" z="1" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-5" y="7" z="-4" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-5" y="6" z="-3" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-7" y="7" z="-4" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-6" y="7" z="-4" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-6" y="6" z="-4" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-8" y="6" z="-5" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-4" y="6" z="-5" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>142414515154243845</EntityId>
<Name>142414515154243845</Name>
<Min x="-7" y="6" z="-4" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<CustomName>[Loki] Merge Block Front Tool</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>79863356701527223</EntityId>
<Name>79863356701527223</Name>
<Min x="-5" y="6" z="-4" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<CustomName>[Loki] Merge Block Front Tool</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
<Min x="-3" y="9" z="-6" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-3" y="10" z="-5" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-4" y="6" z="-4" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
<Min x="-5" y="9" z="-6" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
<Min x="-4" y="9" z="-7" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="-4" y="7" z="-6" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-4" y="7" z="3" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
<Min x="-6" y="9" z="-6" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-6" y="10" z="-7" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-4" y="13" z="-6" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-3" y="13" z="-5" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-6" y="13" z="-6" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-6" y="14" z="-5" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-7" y="13" z="-6" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
<EntityId>76875780509881297</EntityId>
<Name>76875780509881297</Name>
<Min x="-5" y="11" z="-7" />
<BlockOrientation Forward="Forward" Up="Right" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
<EntityId>118825757982384304</EntityId>
<Name>118825757982384304</Name>
<Min x="-7" y="11" z="-7" />
<BlockOrientation Forward="Forward" Up="Left" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
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<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopeTransitionBaseMirrored</SubtypeName>
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<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopeTransitionBase</SubtypeName>
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<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeCurvedMedium</SubtypeName>
<EntityId>73549479749602629</EntityId>
<Name>73549479749602629</Name>
<Min x="-12" y="10" z="-4" />
<BlockOrientation Forward="Down" Up="Left" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeCurvedMedium</SubtypeName>
<EntityId>142531183674472507</EntityId>
<Name>142531183674472507</Name>
<Min x="-2" y="10" z="-4" />
<BlockOrientation Forward="Up" Up="Right" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
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<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
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<BlockOrientation Forward="Left" Up="Up" />
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<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<BlockOrientation Forward="Up" Up="Forward" />
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<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
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<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
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<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
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<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-8" y="6" z="-6" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-4" y="6" z="-6" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-3" y="10" z="-6" />
<BlockOrientation Forward="Left" Up="Forward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
<SubtypeName>ConnectorMedium</SubtypeName>
<EntityId>136204711012301838</EntityId>
<Name>136204711012301838</Name>
<Min x="-2" y="10" z="-6" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<DeformationRatio>0.5</DeformationRatio>
<ComponentContainer>
<SubtypeName />
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<SubtypeName />
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>30</FramesFromLastTrigger>
<TimerTickInFrames>80</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Connector Cargo Unit Left 1</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>4</NumberInGrid>
<Enabled>true</Enabled>
<MasterToSlaveTransform xsi:nil="true" />
<MasterToSlaveGrid xsi:nil="true" />
<IsMaster>true</IsMaster>
<TradingEnabled>false</TradingEnabled>
<AutoUnlockTime>0</AutoUnlockTime>
<TimeOfConnection>0</TimeOfConnection>
<IsParkingEnabled>false</IsParkingEnabled>
<IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
<IsApproaching>false</IsApproaching>
<IsConnecting>false</IsConnecting>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-4" y="10" z="-7" />
<BlockOrientation Forward="Left" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-6" y="10" z="-8" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
<Min x="-3" y="13" z="-6" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-4" y="13" z="-7" />
<BlockOrientation Forward="Left" Up="Forward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="13" z="-5" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-6" y="13" z="-7" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-6" y="14" z="-6" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
<Min x="-7" y="14" z="-6" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-7" y="13" z="-7" />
<BlockOrientation Forward="Right" Up="Forward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
<Min x="-5" y="14" z="-6" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-5" y="13" z="-7" />
<BlockOrientation Forward="Left" Up="Forward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
<Min x="-9" y="13" z="-6" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-8" y="13" z="-7" />
<BlockOrientation Forward="Right" Up="Forward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-10" y="13" z="-5" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>ConveyorTubeSmallT</SubtypeName>
<EntityId>128143962946566592</EntityId>
<Name>128143962946566592</Name>
<Min x="-6" y="11" z="-7" />
<BlockOrientation Forward="Left" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-8" y="10" z="-7" />
<BlockOrientation Forward="Right" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-7" y="10" z="-8" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-5" y="10" z="-8" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
<SubtypeName>ConnectorMedium</SubtypeName>
<EntityId>76955744367809062</EntityId>
<Name>76955744367809062</Name>
<Min x="-12" y="10" z="-6" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<DeformationRatio>0.5</DeformationRatio>
<ComponentContainer>
<SubtypeName />
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<SubtypeName />
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>50</FramesFromLastTrigger>
<TimerTickInFrames>80</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Connector Cargo Unit Right 1</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>3</NumberInGrid>
<Enabled>true</Enabled>
<MasterToSlaveTransform xsi:nil="true" />
<MasterToSlaveGrid xsi:nil="true" />
<IsMaster>true</IsMaster>
<TradingEnabled>false</TradingEnabled>
<AutoUnlockTime>0</AutoUnlockTime>
<TimeOfConnection>0</TimeOfConnection>
<IsParkingEnabled>false</IsParkingEnabled>
<IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
<IsApproaching>false</IsApproaching>
<IsConnecting>false</IsConnecting>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="-10" y="13" z="-2" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorRaisedSlopedCorner</SubtypeName>
<Min x="-10" y="13" z="-3" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
<Min x="-10" y="13" z="-4" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorRaisedSlopedCorner</SubtypeName>
<Min x="-2" y="13" z="-3" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
<Min x="-2" y="13" z="-4" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-9" y="10" z="-6" />
<BlockOrientation Forward="Right" Up="Forward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-3" y="11" z="-6" />
<BlockOrientation Forward="Left" Up="Forward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-1" y="13" z="-5" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ButtonPanel">
<SubtypeName>ButtonPanelSmall</SubtypeName>
<EntityId>129430977909497421</EntityId>
<Name>129430977909497421</Name>
<Min x="1" y="12" z="-5" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<CustomName>[Loki] Merge Blocks Left Toggle</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>11</NumberInGrid>
<Enabled>true</Enabled>
<Toolbar>
<SubtypeName />
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots>
<Slot>
<Index>0</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<SubtypeName />
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>129430977909497421</BlockEntityId>
<GroupName>[Loki] Merge Blocks Cargo Unit Left</GroupName>
</Data>
</Slot>
</Slots>
<SlotsGamepad />
</Toolbar>
<AnyoneCanUse>true</AnyoneCanUse>
<CustomButtonNames>
<dictionary>
<item>
<Key>0</Key>
<Value>[Loki] Merge Blocks Cargo Unit Left</Value>
</item>
</dictionary>
</CustomButtonNames>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="0" y="13" z="-5" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ButtonPanel">
<SubtypeName>ButtonPanelSmall</SubtypeName>
<EntityId>88415612248306149</EntityId>
<Name>88415612248306149</Name>
<Min x="1" y="11" z="-5" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<CustomName>[Loki] Cargo Unit Left Switch Lock</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>13</NumberInGrid>
<Enabled>true</Enabled>
<Toolbar>
<SubtypeName />
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots>
<Slot>
<Index>0</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<SubtypeName />
<Action>SwitchLock</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>88415612248306149</BlockEntityId>
<GroupName>[Loki] Connectors Cargo Unit Left</GroupName>
</Data>
</Slot>
</Slots>
<SlotsGamepad />
</Toolbar>
<AnyoneCanUse>true</AnyoneCanUse>
<CustomButtonNames>
<dictionary>
<item>
<Key>0</Key>
<Value>[Loki] Connectors Cargo Unit Left</Value>
</item>
</dictionary>
</CustomButtonNames>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="1" y="10" z="-5" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-4" y="11" z="-7" />
<BlockOrientation Forward="Left" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmallCurved</SubtypeName>
<EntityId>126284139102272746</EntityId>
<Name>126284139102272746</Name>
<Min x="-6" y="11" z="-8" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-2" y="13" z="-6" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-3" y="12" z="-6" />
<BlockOrientation Forward="Left" Up="Forward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-4" y="12" z="-7" />
<BlockOrientation Forward="Left" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-6" y="13" z="-8" />
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<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-6" y="14" z="-7" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-7" y="14" z="-7" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-5" y="14" z="-7" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-5" y="12" z="-7" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-9" y="12" z="-6" />
<BlockOrientation Forward="Right" Up="Forward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-8" y="12" z="-7" />
<BlockOrientation Forward="Right" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-11" y="13" z="-5" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-8" y="11" z="-7" />
<BlockOrientation Forward="Right" Up="Forward" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
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<ShowInInventory>true</ShowInInventory>
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<ShowInInventory>true</ShowInInventory>
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</Slots>
<SlotsGamepad />
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<dictionary>
<item>
<Key>0</Key>
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</CustomButtonNames>
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<Action>SwitchLock</Action>
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<dictionary>
<item>
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>ConveyorTubeDuctSmallT</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
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<ShowInTerminal>false</ShowInTerminal>
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<SubtypeName />
<ToolbarType>Character</ToolbarType>
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<Action>OnOff</Action>
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<GroupName>[Loki] Merge Blocks Spine</GroupName>
</Data>
</Slot>
</Slots>
<SlotsGamepad />
</Toolbar>
<AnyoneCanUse>false</AnyoneCanUse>
<CustomButtonNames>
<dictionary>
<item>
<Key>0</Key>
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</item>
</dictionary>
</CustomButtonNames>
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<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-6" y="11" z="-26" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-6" y="12" z="-26" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-5" y="11" z="-26" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-5" y="12" z="-26" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
<SubtypeName>SmallBlockBatteryBlockWarfare2</SubtypeName>
<EntityId>99648627868320902</EntityId>
<Name>99648627868320902</Name>
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<BlockOrientation Forward="Down" Up="Left" />
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<CustomName>[Loki] Warfare Battery 3</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>3</NumberInGrid>
<Enabled>true</Enabled>
<CurrentStoredPower>0</CurrentStoredPower>
<ProducerEnabled>true</ProducerEnabled>
<MaxStoredPower>0</MaxStoredPower>
<SemiautoEnabled>false</SemiautoEnabled>
<OnlyDischargeEnabled>false</OnlyDischargeEnabled>
<ChargeMode>0</ChargeMode>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>139230453131799285</EntityId>
<Name>139230453131799285</Name>
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<ShowInInventory>true</ShowInInventory>
<NumberInGrid>4</NumberInGrid>
<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>72089861910549063</EntityId>
<Name>72089861910549063</Name>
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<BlockOrientation Forward="Forward" Up="Down" />
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<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>5</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>129203212790596614</EntityId>
<Name>129203212790596614</Name>
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<BlockOrientation Forward="Forward" Up="Down" />
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<CustomName>[Loki] Gyroscope 6</CustomName>
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<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>6</NumberInGrid>
<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>89501575951747980</EntityId>
<Name>89501575951747980</Name>
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<BlockOrientation Forward="Forward" Up="Down" />
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<SkinSubtypeId>Weldless</SkinSubtypeId>
<CustomName>[Loki] Gyroscope 7</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>7</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>91974112748941148</EntityId>
<Name>91974112748941148</Name>
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<BlockOrientation Forward="Forward" Up="Down" />
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<SkinSubtypeId>Weldless</SkinSubtypeId>
<CustomName>[Loki] Gyroscope 8</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>8</NumberInGrid>
<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
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<BlockOrientation Forward="Forward" Up="Down" />
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<SkinSubtypeId>Weldless</SkinSubtypeId>
<CustomName>[Loki] Gyroscope 9</CustomName>
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<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>9</NumberInGrid>
<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
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<Component xsi:type="MyObjectBuilder_TimerComponent">
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<Repeat>true</Repeat>
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<SetTimeMinutes>0</SetTimeMinutes>
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<CustomName>[Loki] Warfare Ion Thruster 6</CustomName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
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<CustomName>[Loki] Warfare Ion Thruster 8</CustomName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
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<Component xsi:type="MyObjectBuilder_TimerComponent">
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</Slots>
<SlotsGamepad />
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<dictionary>
<item>
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</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName />
<StartPosition x="-8" y="9" z="0" />
<StartDirection>Backward</StartDirection>
<EndPosition x="-8" y="9" z="1" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName />
<StartPosition x="-8" y="9" z="-1" />
<StartDirection>Forward</StartDirection>
<EndPosition x="-8" y="9" z="-2" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName />
<StartPosition x="-6" y="11" z="5" />
<StartDirection>Up</StartDirection>
<EndPosition x="-6" y="12" z="5" />
<EndDirection>Down</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName />
<StartPosition x="-4" y="11" z="0" />
<StartDirection>Backward</StartDirection>
<EndPosition x="-4" y="11" z="1" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName />
<StartPosition x="-4" y="9" z="-3" />
<StartDirection>Forward</StartDirection>
<EndPosition x="-4" y="9" z="-4" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName />
<StartPosition x="-4" y="9" z="1" />
<StartDirection>Backward</StartDirection>
<EndPosition x="-4" y="9" z="4" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName />
<StartPosition x="-4" y="11" z="1" />
<StartDirection>Down</StartDirection>
<EndPosition x="-4" y="10" z="1" />
<EndDirection>Up</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName />
<StartPosition x="-8" y="11" z="1" />
<StartDirection>Down</StartDirection>
<EndPosition x="-8" y="10" z="1" />
<EndDirection>Up</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName />
<StartPosition x="-8" y="11" z="1" />
<StartDirection>Forward</StartDirection>
<EndPosition x="-8" y="11" z="0" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName />
<StartPosition x="-6" y="11" z="-4" />
<StartDirection>Forward</StartDirection>
<EndPosition x="-6" y="11" z="-5" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName />
<StartPosition x="-7" y="11" z="-3" />
<StartDirection>Left</StartDirection>
<EndPosition x="-11" y="11" z="-5" />
<EndDirection>Backward</EndDirection>
<Sections>
<Section Direction="Left" Length="4" />
<Section Direction="Forward" Length="2" />
</Sections>
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName />
<StartPosition x="-5" y="11" z="-3" />
<StartDirection>Right</StartDirection>
<EndPosition x="-1" y="11" z="-5" />
<EndDirection>Backward</EndDirection>
<Sections>
<Section Direction="Right" Length="4" />
<Section Direction="Forward" Length="2" />
</Sections>
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName />
<StartPosition x="-8" y="9" z="-3" />
<StartDirection>Forward</StartDirection>
<EndPosition x="-8" y="9" z="-4" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName />
<StartPosition x="-5" y="11" z="-5" />
<StartDirection>Forward</StartDirection>
<EndPosition x="-6" y="11" z="-7" />
<EndDirection>Right</EndDirection>
<Sections>
<Section Direction="Forward" Length="2" />
<Section Direction="Left" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName />
<StartPosition x="-7" y="11" z="-5" />
<StartDirection>Forward</StartDirection>
<EndPosition x="-6" y="11" z="-7" />
<EndDirection>Left</EndDirection>
<Sections>
<Section Direction="Forward" Length="2" />
<Section Direction="Right" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName />
<StartPosition x="-6" y="10" z="-5" />
<StartDirection>Down</StartDirection>
<EndPosition x="-6" y="8" z="-5" />
<EndDirection>Up</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName />
<StartPosition x="-6" y="11" z="-7" />
<StartDirection>Forward</StartDirection>
<EndPosition x="-6" y="12" z="-9" />
<EndDirection>Backward</EndDirection>
<Sections>
<Section Direction="Forward" Length="1" />
<Section Direction="Up" Length="1" />
<Section Direction="Forward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName />
<StartPosition x="-6" y="12" z="-9" />
<StartDirection>Forward</StartDirection>
<EndPosition x="-6" y="12" z="-10" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName />
<StartPosition x="-6" y="11" z="-22" />
<StartDirection>Right</StartDirection>
<EndPosition x="-2" y="11" z="-22" />
<EndDirection>Left</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName />
<StartPosition x="-6" y="12" z="-10" />
<StartDirection>Forward</StartDirection>
<EndPosition x="-6" y="11" z="-22" />
<EndDirection>Up</EndDirection>
<Sections>
<Section Direction="Forward" Length="12" />
<Section Direction="Down" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName />
<StartPosition x="-6" y="11" z="-22" />
<StartDirection>Left</StartDirection>
<EndPosition x="-10" y="11" z="-22" />
<EndDirection>Right</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName />
<StartPosition x="-9" y="11" z="-24" />
<StartDirection>Left</StartDirection>
<EndPosition x="-10" y="11" z="-24" />
<EndDirection>Right</EndDirection>
<Sections />
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName />
<StartPosition x="-11" y="11" z="-23" />
<StartDirection>Backward</StartDirection>
<EndPosition x="-11" y="11" z="-22" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName />
<StartPosition x="-1" y="11" z="-22" />
<StartDirection>Forward</StartDirection>
<EndPosition x="-1" y="11" z="-23" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName />
<StartPosition x="-11" y="9" z="-23" />
<StartDirection>Backward</StartDirection>
<EndPosition x="-11" y="10" z="-22" />
<EndDirection>Down</EndDirection>
<Sections>
<Section Direction="Backward" Length="1" />
<Section Direction="Up" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName />
<StartPosition x="-1" y="9" z="-23" />
<StartDirection>Backward</StartDirection>
<EndPosition x="-1" y="10" z="-22" />
<EndDirection>Down</EndDirection>
<Sections>
<Section Direction="Backward" Length="1" />
<Section Direction="Up" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName />
<StartPosition x="-11" y="11" z="-25" />
<StartDirection>Forward</StartDirection>
<EndPosition x="-11" y="11" z="-26" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName />
<StartPosition x="-8" y="9" z="1" />
<StartDirection>Up</StartDirection>
<EndPosition x="-8" y="10" z="1" />
<EndDirection>Down</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName />
<StartPosition x="-8" y="10" z="1" />
<StartDirection>Left</StartDirection>
<EndPosition x="-10" y="10" z="0" />
<EndDirection>Backward</EndDirection>
<Sections>
<Section Direction="Left" Length="2" />
<Section Direction="Forward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName />
<StartPosition x="-4" y="9" z="1" />
<StartDirection>Up</StartDirection>
<EndPosition x="-4" y="10" z="1" />
<EndDirection>Down</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName />
<StartPosition x="-4" y="10" z="1" />
<StartDirection>Right</StartDirection>
<EndPosition x="-2" y="10" z="0" />
<EndDirection>Backward</EndDirection>
<Sections>
<Section Direction="Right" Length="2" />
<Section Direction="Forward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName />
<StartPosition x="-1" y="9" z="0" />
<StartDirection>Left</StartDirection>
<EndPosition x="-2" y="10" z="0" />
<EndDirection>Down</EndDirection>
<Sections>
<Section Direction="Left" Length="1" />
<Section Direction="Up" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<SubtypeName />
<StartPosition x="-11" y="9" z="0" />
<StartDirection>Right</StartDirection>
<EndPosition x="-10" y="10" z="0" />
<EndDirection>Down</EndDirection>
<Sections>
<Section Direction="Right" Length="1" />
<Section Direction="Up" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
</ConveyorLines>
<BlockGroups>
<MyObjectBuilder_BlockGroup>
<SubtypeName />
<Name>[Loki] Gyroscopes</Name>
<Blocks>
<Vector3I>
<X>-7</X>
<Y>10</Y>
<Z>-25</Z>
</Vector3I>
<Vector3I>
<X>-6</X>
<Y>10</Y>
<Z>-25</Z>
</Vector3I>
<Vector3I>
<X>-5</X>
<Y>10</Y>
<Z>-25</Z>
</Vector3I>
<Vector3I>
<X>-5</X>
<Y>10</Y>
<Z>-24</Z>
</Vector3I>
<Vector3I>
<X>-6</X>
<Y>10</Y>
<Z>-24</Z>
</Vector3I>
<Vector3I>
<X>-7</X>
<Y>10</Y>
<Z>-24</Z>
</Vector3I>
<Vector3I>
<X>-5</X>
<Y>9</Y>
<Z>2</Z>
</Vector3I>
<Vector3I>
<X>-5</X>
<Y>9</Y>
<Z>3</Z>
</Vector3I>
<Vector3I>
<X>-5</X>
<Y>9</Y>
<Z>4</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<SubtypeName />
<Name>[Loki] Batteries</Name>
<Blocks>
<Vector3I>
<X>-10</X>
<Y>12</Y>
<Z>0</Z>
</Vector3I>
<Vector3I>
<X>-2</X>
<Y>12</Y>
<Z>0</Z>
</Vector3I>
<Vector3I>
<X>-3</X>
<Y>11</Y>
<Z>-24</Z>
</Vector3I>
<Vector3I>
<X>-6</X>
<Y>11</Y>
<Z>-24</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<SubtypeName />
<Name>[Loki] Hydrogen Engines</Name>
<Blocks>
<Vector3I>
<X>-4</X>
<Y>11</Y>
<Z>0</Z>
</Vector3I>
<Vector3I>
<X>-8</X>
<Y>11</Y>
<Z>0</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<SubtypeName />
<Name>[Loki] Hydrogen Tanks Small</Name>
<Blocks>
<Vector3I>
<X>-8</X>
<Y>9</Y>
<Z>0</Z>
</Vector3I>
<Vector3I>
<X>-8</X>
<Y>9</Y>
<Z>-2</Z>
</Vector3I>
<Vector3I>
<X>-4</X>
<Y>9</Y>
<Z>0</Z>
</Vector3I>
<Vector3I>
<X>-4</X>
<Y>9</Y>
<Z>-2</Z>
</Vector3I>
<Vector3I>
<X>-4</X>
<Y>9</Y>
<Z>-5</Z>
</Vector3I>
<Vector3I>
<X>-8</X>
<Y>9</Y>
<Z>-4</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<SubtypeName />
<Name>[Loki] Spotlights</Name>
<Blocks>
<Vector3I>
<X>-4</X>
<Y>11</Y>
<Z>5</Z>
</Vector3I>
<Vector3I>
<X>-8</X>
<Y>11</Y>
<Z>5</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<SubtypeName />
<Name>[Loki] Connectors Cargo Unit Left</Name>
<Blocks>
<Vector3I>
<X>-1</X>
<Y>11</Y>
<Z>-22</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
<Y>11</Y>
<Z>-5</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<SubtypeName />
<Name>[Loki] Merge Blocks Thruster Unit Left</Name>
<Blocks>
<Vector3I>
<X>0</X>
<Y>7</Y>
<Z>-27</Z>
</Vector3I>
<Vector3I>
<X>-2</X>
<Y>7</Y>
<Z>-27</Z>
</Vector3I>
<Vector3I>
<X>-2</X>
<Y>9</Y>
<Z>-27</Z>
</Vector3I>
<Vector3I>
<X>0</X>
<Y>9</Y>
<Z>-27</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<SubtypeName />
<Name>[Loki] Merge Blocks Thruster Unit Right</Name>
<Blocks>
<Vector3I>
<X>-10</X>
<Y>7</Y>
<Z>-27</Z>
</Vector3I>
<Vector3I>
<X>-12</X>
<Y>7</Y>
<Z>-27</Z>
</Vector3I>
<Vector3I>
<X>-12</X>
<Y>9</Y>
<Z>-27</Z>
</Vector3I>
<Vector3I>
<X>-10</X>
<Y>9</Y>
<Z>-27</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<SubtypeName />
<Name>[Loki] Connectors Cargo Unit Right</Name>
<Blocks>
<Vector3I>
<X>-11</X>
<Y>11</Y>
<Z>-5</Z>
</Vector3I>
<Vector3I>
<X>-11</X>
<Y>11</Y>
<Z>-22</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<SubtypeName />
<Name>[Loki] Merge Blocks Front Tool</Name>
<Blocks>
<Vector3I>
<X>-7</X>
<Y>6</Y>
<Z>-4</Z>
</Vector3I>
<Vector3I>
<X>-5</X>
<Y>6</Y>
<Z>-4</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<SubtypeName />
<Name>[Loki] Connector Front Tool</Name>
<Blocks>
<Vector3I>
<X>-6</X>
<Y>9</Y>
<Z>0</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<SubtypeName />
<Name>[Loki] Merge Blocks Power Unit</Name>
<Blocks>
<Vector3I>
<X>-4</X>
<Y>10</Y>
<Z>-8</Z>
</Vector3I>
<Vector3I>
<X>-8</X>
<Y>10</Y>
<Z>-8</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<SubtypeName />
<Name>[Loki] Connector Power Unit</Name>
<Blocks>
<Vector3I>
<X>-6</X>
<Y>7</Y>
<Z>-5</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<SubtypeName />
<Name>[Loki] Connector Thruster Unit Left</Name>
<Blocks>
<Vector3I>
<X>-1</X>
<Y>9</Y>
<Z>-24</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<SubtypeName />
<Name>[Loki] Connector Thruster Unit Right</Name>
<Blocks>
<Vector3I>
<X>-11</X>
<Y>9</Y>
<Z>-24</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<SubtypeName />
<Name>[Loki] Ion Thrusters</Name>
<Blocks>
<Vector3I>
<X>-2</X>
<Y>13</Y>
<Z>-22</Z>
</Vector3I>
<Vector3I>
<X>-4</X>
<Y>12</Y>
<Z>-5</Z>
</Vector3I>
<Vector3I>
<X>-9</X>
<Y>12</Y>
<Z>1</Z>
</Vector3I>
<Vector3I>
<X>-3</X>
<Y>12</Y>
<Z>1</Z>
</Vector3I>
<Vector3I>
<X>-2</X>
<Y>13</Y>
<Z>-23</Z>
</Vector3I>
<Vector3I>
<X>-10</X>
<Y>13</Y>
<Z>-22</Z>
</Vector3I>
<Vector3I>
<X>-10</X>
<Y>13</Y>
<Z>-23</Z>
</Vector3I>
<Vector3I>
<X>-3</X>
<Y>13</Y>
<Z>-24</Z>
</Vector3I>
<Vector3I>
<X>-9</X>
<Y>13</Y>
<Z>-24</Z>
</Vector3I>
<Vector3I>
<X>-5</X>
<Y>10</Y>
<Z>-26</Z>
</Vector3I>
<Vector3I>
<X>-7</X>
<Y>10</Y>
<Z>-26</Z>
</Vector3I>
<Vector3I>
<X>-8</X>
<Y>12</Y>
<Z>-5</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<SubtypeName />
<Name>[Loki] Merge Blocks Spine</Name>
<Blocks>
<Vector3I>
<X>-6</X>
<Y>14</Y>
<Z>-2</Z>
</Vector3I>
<Vector3I>
<X>-6</X>
<Y>14</Y>
<Z>-11</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<SubtypeName />
<Name>[Loki] Merge Blocks Cargo Unit Left</Name>
<Blocks>
<Vector3I>
<X>-5</X>
<Y>12</Y>
<Z>-8</Z>
</Vector3I>
<Vector3I>
<X>-5</X>
<Y>12</Y>
<Z>-19</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<SubtypeName />
<Name>[Loki] Merge Blocks Cargo Unit Right</Name>
<Blocks>
<Vector3I>
<X>-7</X>
<Y>12</Y>
<Z>-19</Z>
</Vector3I>
<Vector3I>
<X>-7</X>
<Y>12</Y>
<Z>-8</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<SubtypeName />
<Name>[Loki] Cargo Unit Left</Name>
<Blocks>
<Vector3I>
<X>-5</X>
<Y>12</Y>
<Z>-8</Z>
</Vector3I>
<Vector3I>
<X>-5</X>
<Y>12</Y>
<Z>-19</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
<Y>11</Y>
<Z>-22</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
<Y>11</Y>
<Z>-5</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<SubtypeName />
<Name>[Loki] Cargo Unit Right</Name>
<Blocks>
<Vector3I>
<X>-11</X>
<Y>11</Y>
<Z>-5</Z>
</Vector3I>
<Vector3I>
<X>-11</X>
<Y>11</Y>
<Z>-22</Z>
</Vector3I>
<Vector3I>
<X>-7</X>
<Y>12</Y>
<Z>-19</Z>
</Vector3I>
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<MyObjectBuilder_BlockGroup>
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<MyObjectBuilder_BlockGroup>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>84981700317310606</EntityId>
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<BlockOrientation Forward="Left" Up="Forward" />
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockSmallModularThruster</SubtypeName>
<EntityId>143932397544868495</EntityId>
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<BlockOrientation Forward="Up" Up="Right" />
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<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
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</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Warfare Ion Thruster</CustomName>
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<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
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<DeformationRatio>0.5</DeformationRatio>
<ComponentContainer>
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<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
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<Items />
<nextItemId>0</nextItemId>
<Volume>1.152</Volume>
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<InventoryFlags>CanSend</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>30</FramesFromLastTrigger>
<TimerTickInFrames>80</TimerTickInFrames>
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</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Connector Cargo Unit Left 1</CustomName>
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<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
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<Enabled>true</Enabled>
<MasterToSlaveTransform xsi:nil="true" />
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<IsMaster>true</IsMaster>
<TradingEnabled>false</TradingEnabled>
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<TimeOfConnection>0</TimeOfConnection>
<IsParkingEnabled>false</IsParkingEnabled>
<IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
<IsApproaching>false</IsApproaching>
<IsConnecting>false</IsConnecting>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
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<ComponentContainer>
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<ComponentData>
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<CustomName>[Loki] Connector Cargo Unit Right 1</CustomName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>0.064</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanSend</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>10</FramesFromLastTrigger>
<TimerTickInFrames>80</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Right AT Connector</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>false</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<MasterToSlaveTransform xsi:nil="true" />
<MasterToSlaveGrid xsi:nil="true" />
<IsMaster>true</IsMaster>
<TradingEnabled>false</TradingEnabled>
<AutoUnlockTime>0</AutoUnlockTime>
<TimeOfConnection>0</TimeOfConnection>
<IsParkingEnabled>false</IsParkingEnabled>
<IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
<IsApproaching>false</IsApproaching>
<IsConnecting>false</IsConnecting>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorRaisedSlopedCorner</SubtypeName>
<Min x="-9" y="13" z="-2" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCorner</SubtypeName>
<Min x="-10" y="9" z="1" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-4" y="10" z="4" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>81084735004196832</EntityId>
<Min x="-8" y="9" z="4" />
<BlockOrientation Forward="Left" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-9" y="12" z="-6" />
<BlockOrientation Forward="Right" Up="Forward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-3" y="12" z="-2" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-5" y="7" z="3" />
<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-8" y="13" z="-1" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopeTransitionBaseMirrored</SubtypeName>
<Min x="-8" y="10" z="5" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
<EntityId>133271715833619441</EntityId>
<Min x="-4" y="9" z="0" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
<Min x="-1" y="9" z="1" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
<EntityId>141772628236975739</EntityId>
<Min x="-8" y="9" z="0" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCorner</SubtypeName>
<Min x="-2" y="9" z="1" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopedCorner</SubtypeName>
<Min x="-2" y="9" z="-1" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
<SubtypeName>ConnectorSmall</SubtypeName>
<EntityId>126384708146610526</EntityId>
<Min x="-1" y="9" z="0" />
<BlockOrientation Forward="Right" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<DeformationRatio>0.5</DeformationRatio>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>0.064</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanSend</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>10</FramesFromLastTrigger>
<TimerTickInFrames>80</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Left AT Connector</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>false</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<MasterToSlaveTransform xsi:nil="true" />
<MasterToSlaveGrid xsi:nil="true" />
<IsMaster>true</IsMaster>
<TradingEnabled>false</TradingEnabled>
<AutoUnlockTime>0</AutoUnlockTime>
<TimeOfConnection>0</TimeOfConnection>
<IsParkingEnabled>false</IsParkingEnabled>
<IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
<IsApproaching>false</IsApproaching>
<IsConnecting>false</IsConnecting>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-5" y="7" z="4" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorRaisedSlopedCorner</SubtypeName>
<Min x="-3" y="13" z="-2" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCorner</SubtypeName>
<Min x="-7" y="7" z="6" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-8" y="10" z="3" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-4" y="13" z="1" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopeTransitionBase</SubtypeName>
<Min x="-4" y="10" z="5" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyorConverter</SubtypeName>
<EntityId>140602051222779871</EntityId>
<Min x="-12" y="10" z="-4" />
<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-4" y="8" z="1" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-4" y="8" z="3" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
<Min x="-9" y="9" z="1" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
<Min x="-3" y="9" z="1" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
<Min x="-11" y="10" z="1" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-2" y="10" z="-2" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-10" y="10" z="-3" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>117488940228870999</EntityId>
<Min x="-11" y="10" z="0" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Right AT Merge</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>26</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-1" y="12" z="-2" />
<BlockOrientation Forward="Left" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-1" y="8" z="3" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-2" y="12" z="-2" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-3" y="10" z="1" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="10" z="0" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
<Min x="-1" y="10" z="1" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-10" y="10" z="0" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-9" y="10" z="1" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
<Min x="-11" y="10" z="-1" />
<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-10" y="10" z="-1" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>95103169582749982</EntityId>
<Min x="-1" y="10" z="0" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Left AT Merge</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>25</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="11" z="0" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-8" y="7" z="3" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>119678492264319175</EntityId>
<Min x="-4" y="9" z="3" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCorner</SubtypeName>
<Min x="-4" y="7" z="5" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>92540008338065377</EntityId>
<Min x="-4" y="9" z="2" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-7" y="7" z="4" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-5" y="8" z="4" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
<Min x="-5" y="7" z="5" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
<Min x="-7" y="7" z="5" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
<Min x="-4" y="7" z="6" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorInvCorner2Base</SubtypeName>
<Min x="-8" y="8" z="6" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>128181393895272522</EntityId>
<Min x="-5" y="9" z="3" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Gyroscope 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>109091361324767775</EntityId>
<Min x="-4" y="9" z="4" />
<BlockOrientation Forward="Down" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="10" z="1" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-4" y="13" z="-1" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-4" y="13" z="0" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-4" y="8" z="4" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-6" y="14" z="-4" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-6" y="14" z="-3" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>129638848506208741</EntityId>
<Min x="-6" y="14" z="-2" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Merge Block Spine 1</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>19</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-7" y="14" z="-2" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
<Min x="-7" y="14" z="-3" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-5" y="14" z="-2" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
<Min x="-5" y="14" z="-3" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-8" y="8" z="4" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCorner</SubtypeName>
<Min x="-8" y="7" z="5" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-8" y="7" z="4" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
<Min x="-8" y="7" z="6" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
<Min x="-4" y="7" z="2" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
<Min x="-8" y="8" z="7" />
<BlockOrientation Forward="Right" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
<Min x="-4" y="10" z="6" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner</SubtypeName>
<Min x="-4" y="9" z="7" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
<Min x="-8" y="10" z="6" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
<SubtypeName>ConnectorMedium</SubtypeName>
<EntityId>134806611128644186</EntityId>
<Min x="-7" y="13" z="-1" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<DeformationRatio>0.5</DeformationRatio>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>1.152</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanSend</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>20</FramesFromLastTrigger>
<TimerTickInFrames>80</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Main Connector</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<MasterToSlaveTransform xsi:nil="true" />
<MasterToSlaveGrid xsi:nil="true" />
<IsMaster>true</IsMaster>
<TradingEnabled>false</TradingEnabled>
<AutoUnlockTime>0</AutoUnlockTime>
<TimeOfConnection>0</TimeOfConnection>
<IsParkingEnabled>true</IsParkingEnabled>
<IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
<IsApproaching>false</IsApproaching>
<IsConnecting>false</IsConnecting>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-6" y="12" z="6" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-9" y="11" z="1" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-8" y="13" z="0" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorInvCorner2Base</SubtypeName>
<Min x="-4" y="8" z="2" />
<BlockOrientation Forward="Right" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-10" y="10" z="1" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>ConveyorTubeSmallT</SubtypeName>
<EntityId>137044149959722768</EntityId>
<Min x="-4" y="9" z="1" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-3" y="11" z="1" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-11" y="12" z="-2" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyorConverter</SubtypeName>
<EntityId>138144128486782080</EntityId>
<Min x="-2" y="10" z="-4" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>ConveyorTubeSmallT</SubtypeName>
<EntityId>80991637195424004</EntityId>
<Min x="-8" y="9" z="1" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>76769765214374243</EntityId>
<Min x="-4" y="11" z="1" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-6" y="9" z="-8" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-8" y="8" z="3" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopeCorner</SubtypeName>
<Min x="-13" y="13" z="-6" />
<BlockOrientation Forward="Left" Up="Forward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-10" y="11" z="1" />
<BlockOrientation Forward="Down" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-6" y="14" z="-5" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-6" y="8" z="4" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-10" y="12" z="-2" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-4" y="12" z="3" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockSmallModularThruster</SubtypeName>
<EntityId>77088607005735611</EntityId>
<Min x="-4" y="11" z="2" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Warfare Ion Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>15</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-6" y="14" z="2" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-4" y="10" z="2" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-7" y="7" z="3" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
<Min x="-5" y="13" z="2" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-7" y="12" z="5" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-5" y="10" z="-8" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
<Min x="-7" y="14" z="2" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-4" y="9" z="5" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-4" y="10" z="-7" />
<BlockOrientation Forward="Left" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-5" y="9" z="-8" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorInvCorner2Base</SubtypeName>
<Min x="-4" y="8" z="6" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-4" y="13" z="-7" />
<BlockOrientation Forward="Left" Up="Forward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
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<SubtypeName>SmallBlockArmorCorner2Tip</SubtypeName>
<Min x="-7" y="12" z="6" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-7" y="8" z="4" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-8" y="8" z="5" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-5" y="12" z="5" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-9" y="12" z="-2" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-1" y="11" z="0" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_LandingGear">
<SubtypeName>SmallBlockLandingGear</SubtypeName>
<EntityId>75264574213345217</EntityId>
<Min x="-6" y="6" z="3" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<CustomName>[Loki] Landing Gear</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
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<Enabled>true</Enabled>
<IsLocked>false</IsLocked>
<BrakeForce>-INF</BrakeForce>
<AutoLock>false</AutoLock>
<FirstLockAttempt>false</FirstLockAttempt>
<LockSound>ArcShipLandGearOn</LockSound>
<UnlockSound>ArcShipLandGearOff</UnlockSound>
<FailedAttachSound>ArcShipLandGearNothing01</FailedAttachSound>
<AttachedEntityId xsi:nil="true" />
<MasterToSlave xsi:nil="true" />
<GearPivotPosition xsi:nil="true" />
<OtherPivot xsi:nil="true" />
<LockMode>Unlocked</LockMode>
<IsParkingEnabled>true</IsParkingEnabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockSmallModularThruster</SubtypeName>
<EntityId>109811359449398525</EntityId>
<Min x="-4" y="11" z="3" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
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<TimerType>Frame100</TimerType>
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<TimerTickInFrames>100</TimerTickInFrames>
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</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Warfare Ion Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>17</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockSmallModularThruster</SubtypeName>
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<Repeat>true</Repeat>
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<CustomName>[Loki] Warfare Ion Thruster</CustomName>
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<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_RemoteControl">
<SubtypeName>SmallBlockRemoteControl</SubtypeName>
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
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<ComponentData>
<TypeId>MyAutopilotComponent</TypeId>
<Component xsi:type="MyObjectBuilder_AutopilotComponent">
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<FlightMode>0</FlightMode>
<CurrentWaypointIndex>-1</CurrentWaypointIndex>
<Waypoints />
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<CollisionAvoidance>false</CollisionAvoidance>
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<WaitForFreeWay>false</WaitForFreeWay>
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<Coords />
<Names />
<LookAtPosition xsi:nil="true" />
<FacingDirection>Forward</FacingDirection>
<AlignToGravity>true</AlignToGravity>
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<CustomName>[Loki] Remote Control</CustomName>
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<SlotsGamepad />
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<SelectedGunId xsi:nil="true" />
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<SlotsGamepad />
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<OnLockedToolbar>
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<SlotsGamepad />
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<IsMainRemoteControl>false</IsMainRemoteControl>
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<IsUpdatedSave>true</IsUpdatedSave>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Cockpit">
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<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
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<nextItemId>0</nextItemId>
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<ComponentData>
<TypeId>MyMultiTextPanelComponent</TypeId>
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<CustomName>[Loki] Industrial Cockpit</CustomName>
<ShowOnHUD>false</ShowOnHUD>
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<Slot>
<Index>0</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
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<BlockEntityId>140167684955252955</BlockEntityId>
<GroupName>[Loki] Batteries</GroupName>
</Data>
</Slot>
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<Index>1</Index>
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<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
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<GroupName>[Loki] Hydrogen Engines</GroupName>
</Data>
</Slot>
<Slot>
<Index>4</Index>
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<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>OnOff</Action>
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<GroupName>[Loki] Spotlights</GroupName>
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<Slot>
<Index>5</Index>
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<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
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<Slot>
<Index>7</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<Action>Stockpile</Action>
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<Slot>
<Index>8</Index>
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<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
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<GroupName>[Loki] Ion Thrusters</GroupName>
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<Slot>
<Index>9</Index>
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<GroupName>[Loki] Merge Blocks Cargo Unit Left</GroupName>
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<Slot>
<Index>10</Index>
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<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>SwitchLock</Action>
<GridEntityId>0</GridEntityId>
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<GroupName>[Loki] Connectors Cargo Unit Left</GroupName>
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<Slot>
<Index>11</Index>
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<Action>OnOff</Action>
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<Slot>
<Index>12</Index>
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<GroupName>[Loki] Connectors Cargo Unit Right</GroupName>
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<Slot>
<Index>13</Index>
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<Action>OnOff</Action>
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<BlockEntityId>140167684955252955</BlockEntityId>
<GroupName>[Loki] Merge Blocks Power Unit</GroupName>
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</Slot>
<Slot>
<Index>17</Index>
<Item />
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<GroupName>[Loki] Merge Blocks Spine</GroupName>
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<Slot>
<Index>20</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
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<GroupName>[Loki] Merge Blocks Thruster Unit Left</GroupName>
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<Slot>
<Index>21</Index>
<Item />
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<GroupName>[Loki] Connector Thruster Unit Left</GroupName>
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<Slot>
<Index>22</Index>
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</Slot>
<Slot>
<Index>23</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>SwitchLock</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>140167684955252955</BlockEntityId>
<GroupName>[Loki] Connector Thruster Unit Right</GroupName>
</Data>
</Slot>
<Slot>
<Index>27</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<Action>OnOff</Action>
<BlockEntityId>95103169582749982</BlockEntityId>
</Data>
</Slot>
<Slot>
<Index>28</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<Action>SwitchLock</Action>
<BlockEntityId>126384708146610526</BlockEntityId>
</Data>
</Slot>
<Slot>
<Index>29</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<Action>OnOff</Action>
<BlockEntityId>117488940228870999</BlockEntityId>
</Data>
</Slot>
<Slot>
<Index>30</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<Action>SwitchLock</Action>
<BlockEntityId>83533667102947581</BlockEntityId>
</Data>
</Slot>
</Slots>
<SlotsGamepad>
<Slot>
<Index>0</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>WCMouseToggle</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>140167684955252955</BlockEntityId>
<GroupName>Autocannons</GroupName>
</Data>
</Slot>
</SlotsGamepad>
</Toolbar>
<SelectedGunId xsi:nil="true" />
<IsMainCockpit>true</IsMainCockpit>
<BuildToolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots />
<SlotsGamepad />
</BuildToolbar>
<OnLockedToolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots />
<SlotsGamepad />
</OnLockedToolbar>
<PilotRelativeWorld>
<Position x="3.893810510635376" y="3.552734375" z="-0.70970523357391357" />
<Forward x="-0.5321512" y="-0.845800757" z="-0.0378963277" />
<Up x="-0.841077745" y="0.5332461" z="-0.09075638" />
<Orientation>
<X>-0.3625698</X>
<Y>0.591265559</Y>
<Z>0.319249243</Z>
<W>0.6457771</W>
</Orientation>
</PilotRelativeWorld>
<PilotGunDefinition xsi:nil="true" />
<IsInFirstPersonView>false</IsInFirstPersonView>
<OxygenLevel>1</OxygenLevel>
<PilotJetpackEnabled xsi:nil="true" />
<TargetData>
<TargetId>0</TargetId>
<IsTargetLocked>false</IsTargetLocked>
<LockingProgress>0</LockingProgress>
</TargetData>
<SitAnimation>303453</SitAnimation>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>103075903479051354</EntityId>
<Min x="-6" y="12" z="-8" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-6" y="13" z="-9" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-6" y="14" z="-8" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-7" y="14" z="-8" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>92100415479355955</EntityId>
<Min x="-7" y="12" z="-8" />
<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Merge Blocks Cargo Unit Right</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>4</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-5" y="14" z="-8" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>125318356862763881</EntityId>
<Min x="-5" y="12" z="-8" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Merge Block Cargo Unit Left</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>15</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_AirVent">
<SubtypeName>SmallAirVent</SubtypeName>
<EntityId>101336407438558378</EntityId>
<Min x="-6" y="12" z="5" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Weldless</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Vent Exterior</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<IsDepressurizing>true</IsDepressurizing>
<Toolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots />
<SlotsGamepad />
</Toolbar>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-7" y="10" z="-8" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>92429320755932150</EntityId>
<Min x="-8" y="9" z="-8" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Merge Block Power Unit</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>33</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-6" y="9" z="3" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallShipConveyorHub</SubtypeName>
<EntityId>142969121839655609</EntityId>
<Min x="-7" y="10" z="-1" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-5" y="8" z="2" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-8" y="12" z="1" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-6" y="8" z="2" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>89808593522328125</EntityId>
<Min x="-8" y="9" z="2" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>OxygenTankSmall</SubtypeName>
<EntityId>126123488858637371</EntityId>
<Min x="-7" y="10" z="2" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>4</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanReceive</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Oxygen Tank</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0.998043358</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-6" y="9" z="2" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>119475143088550071</EntityId>
<Min x="-9" y="9" z="0" />
<BlockOrientation Forward="Right" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>90926003509949361</EntityId>
<Min x="-8" y="9" z="3" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmall</SubtypeName>
<EntityId>138506704738778042</EntityId>
<Min x="-6" y="12" z="-9" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-6" y="13" z="-10" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-6" y="14" z="-9" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-7" y="14" z="-9" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-7" y="12" z="-9" />
<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-5" y="14" z="-9" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-5" y="12" z="-9" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
<Min x="-7" y="13" z="2" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTank</SubtypeName>
<EntityId>102674968113522825</EntityId>
<Min x="-8" y="9" z="-6" />
<BlockOrientation Forward="Left" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>0.75</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanReceive</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Hydrogen Tank</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>false</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0.48265928</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmall</SubtypeName>
<EntityId>119011240772590507</EntityId>
<Min x="-6" y="12" z="-10" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-6" y="13" z="-11" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-6" y="14" z="-10" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-7" y="14" z="-10" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-7" y="12" z="-10" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-5" y="14" z="-10" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-5" y="12" z="-10" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmall</SubtypeName>
<EntityId>94591944004004993</EntityId>
<Min x="-6" y="12" z="-11" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-6" y="13" z="-12" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>72910924396602303</EntityId>
<Min x="-6" y="14" z="-11" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Merge Block Spine 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>32</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCorner</SubtypeName>
<Min x="-7" y="14" z="-11" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-7" y="12" z="-11" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCorner</SubtypeName>
<Min x="-5" y="14" z="-11" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-5" y="12" z="-11" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmall</SubtypeName>
<EntityId>132785523271830083</EntityId>
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<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmor2x1SlopedSideTipPanelLightInv</SubtypeName>
<EntityId>120514763927974697</EntityId>
<Min x="-4" y="10" z="-24" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-9" y="9" z="-22" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
<Min x="-5" y="14" z="-17" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-5" y="12" z="-15" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-6" y="13" z="-17" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
<SubtypeName>SmallBlockBatteryBlockWarfare2</SubtypeName>
<EntityId>94407194593977811</EntityId>
<Min x="-7" y="11" z="-22" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Warfare Battery</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>4</NumberInGrid>
<Enabled>true</Enabled>
<CurrentStoredPower>0.9492391</CurrentStoredPower>
<ProducerEnabled>true</ProducerEnabled>
<MaxStoredPower>0</MaxStoredPower>
<SemiautoEnabled>false</SemiautoEnabled>
<OnlyDischargeEnabled>false</OnlyDischargeEnabled>
<ChargeMode>0</ChargeMode>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmall</SubtypeName>
<EntityId>85100878983395930</EntityId>
<Min x="-6" y="12" z="-17" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-4" y="10" z="-20" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmall</SubtypeName>
<EntityId>95162663475813634</EntityId>
<Min x="-9" y="11" z="-4" />
<BlockOrientation Forward="Right" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallGridBeamBlockSlope2x1Tip</SubtypeName>
<EntityId>72473984125147380</EntityId>
<Min x="-3" y="8" z="4" />
<BlockOrientation Forward="Right" Up="Backward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallGridBeamBlockSlope2x1Tip</SubtypeName>
<EntityId>87864317858225608</EntityId>
<Min x="-3" y="7" z="4" />
<BlockOrientation Forward="Left" Up="Backward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmall</SubtypeName>
<EntityId>124864414380883534</EntityId>
<Min x="-3" y="11" z="-4" />
<BlockOrientation Forward="Right" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Tip</SubtypeName>
<Min x="-10" y="6" z="3" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>140593226528272069</EntityId>
<Min x="0" y="7" z="-24" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Merge Block Thruster Unit Left</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>15</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockSmallModularThruster</SubtypeName>
<EntityId>131148828910664338</EntityId>
<Min x="-11" y="7" z="2" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Warfare Ion Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>5</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallGridBeamBlockSlope</SubtypeName>
<EntityId>130182141020822777</EntityId>
<Min x="-1" y="12" z="-20" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
<Min x="-2" y="7" z="6" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-1" y="8" z="6" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-6" y="8" z="-22" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>127043979180140517</EntityId>
<Min x="-12" y="7" z="-24" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Merge Block Thruster Unit Right</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>18</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
<Min x="-4" y="8" z="-20" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-7" y="8" z="-21" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
<Min x="-1" y="13" z="-19" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmorSide</SubtypeName>
<EntityId>124012192178268381</EntityId>
<Min x="-2" y="8" z="-24" />
<BlockOrientation Forward="Right" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-4" y="8" z="-21" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner</SubtypeName>
<Min x="-8" y="9" z="7" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
<Min x="-4" y="8" z="7" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>128906994078490921</EntityId>
<Min x="-3" y="9" z="0" />
<BlockOrientation Forward="Left" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
<Min x="-7" y="11" z="-8" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
<Min x="-2" y="7" z="2" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorInvCorner2Tip</SubtypeName>
<Min x="-2" y="7" z="3" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockSmallModularThruster</SubtypeName>
<EntityId>133996336025395884</EntityId>
<Min x="-1" y="7" z="2" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Warfare Ion Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>6</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
<Min x="-10" y="7" z="2" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorInvCorner2Tip</SubtypeName>
<Min x="-12" y="7" z="3" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorInvCorner2Tip</SubtypeName>
<Min x="-10" y="7" z="3" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorInvCorner2Tip</SubtypeName>
<Min x="-12" y="7" z="5" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
<Min x="-12" y="7" z="6" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockSmallModularThruster</SubtypeName>
<EntityId>138065238699749727</EntityId>
<Min x="-1" y="7" z="5" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Warfare Ion Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>8</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
<Min x="-10" y="7" z="6" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorInvCorner2Tip</SubtypeName>
<Min x="-10" y="7" z="5" />
<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopeInverted</SubtypeName>
<Min x="-2" y="7" z="4" />
<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCornerInv</SubtypeName>
<Min x="-5" y="8" z="1" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner</SubtypeName>
<Min x="-8" y="8" z="0" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-6" y="8" z="-6" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-6" y="8" z="-4" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-6" y="8" z="-5" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-3" y="9" z="-4" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-8" y="13" z="1" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-12" y="12" z="-3" />
<BlockOrientation Forward="Right" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-12" y="11" z="-3" />
<BlockOrientation Forward="Right" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="11" z="-3" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-6" y="8" z="-2" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopeInverted</SubtypeName>
<Min x="-11" y="11" z="-3" />
<BlockOrientation Forward="Down" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCornerInv</SubtypeName>
<Min x="-7" y="8" z="1" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
<Min x="-7" y="8" z="-1" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-6" y="8" z="0" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorInvCorner2Tip</SubtypeName>
<Min x="-2" y="7" z="5" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopeCorner</SubtypeName>
<Min x="-5" y="8" z="-6" />
<BlockOrientation Forward="Right" Up="Forward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-5" y="8" z="-4" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-10" y="11" z="0" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="11" z="-1" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="11" z="-2" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>103947093816808694</EntityId>
<Min x="-10" y="7" z="-24" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Merge Block Thruster Unit Right</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>17</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallGridBeamBlockSlope</SubtypeName>
<EntityId>116925787374180771</EntityId>
<Min x="-1" y="11" z="-20" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-9" y="10" z="-2" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopeInverted</SubtypeName>
<Min x="-11" y="12" z="-3" />
<BlockOrientation Forward="Down" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-11" y="11" z="-2" />
<BlockOrientation Forward="Right" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallGridBeamBlockSlope</SubtypeName>
<EntityId>100092230450316189</EntityId>
<Min x="-1" y="12" z="-19" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>121971076441199756</EntityId>
<Min x="-2" y="7" z="-24" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Merge Block Thruster Unit Left</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>16</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-5" y="12" z="-18" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-5" y="8" z="-22" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-6" y="8" z="-3" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_TerminalBlock">
<SubtypeName>SmallBlockAccessPanel2</SubtypeName>
<EntityId>74599212447228854</EntityId>
<Min x="-11" y="10" z="-3" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyMaintenancePanelComponent</TypeId>
<Component xsi:type="MyObjectBuilder_MaintenancePanelComponent">
<SubtypeName>SmallBlockAccessPanel2</SubtypeName>
<Open>false</Open>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Access Panel 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-1" y="13" z="-18" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopeInverted</SubtypeName>
<Min x="-10" y="7" z="4" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
<Min x="-5" y="8" z="-1" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-7" y="9" z="-1" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_TerminalBlock">
<SubtypeName>SmallBlockAccessPanel2</SubtypeName>
<EntityId>136100326461053680</EntityId>
<Min x="-1" y="10" z="-3" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyMaintenancePanelComponent</TypeId>
<Component xsi:type="MyObjectBuilder_MaintenancePanelComponent">
<SubtypeName>SmallBlockAccessPanel2</SubtypeName>
<Open>false</Open>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Access Panel 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-7" y="8" z="-4" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
<Min x="-1" y="10" z="-1" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmorSide</SubtypeName>
<EntityId>134678887610686354</EntityId>
<Min x="0" y="8" z="-24" />
<BlockOrientation Forward="Right" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-6" y="8" z="-1" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopeInverted</SubtypeName>
<Min x="-12" y="7" z="4" />
<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopeCorner</SubtypeName>
<Min x="-7" y="8" z="-6" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCornerInv</SubtypeName>
<Min x="-7" y="8" z="0" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-7" y="8" z="-3" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-6" y="9" z="-1" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopeInverted</SubtypeName>
<Min x="-1" y="11" z="-3" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-7" y="8" z="-5" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-9" y="10" z="-3" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-7" y="8" z="-2" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-5" y="9" z="-1" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner</SubtypeName>
<Min x="-4" y="8" z="0" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopeInverted</SubtypeName>
<Min x="-1" y="12" z="-3" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="0" y="11" z="-3" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-1" y="11" z="-2" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="0" y="12" z="-3" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-5" y="8" z="-5" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-6" y="8" z="1" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCornerInv</SubtypeName>
<Min x="-5" y="8" z="0" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-8" y="9" z="-1" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockSmallModularThruster</SubtypeName>
<EntityId>96885820727071024</EntityId>
<Min x="-11" y="7" z="5" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Warfare Ion Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>7</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-11" y="8" z="6" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-10" y="10" z="-2" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-9" y="10" z="-4" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="10" z="-1" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-10" y="11" z="-2" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-10" y="11" z="-1" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallGridBeamBlockSlope</SubtypeName>
<EntityId>96256704645095079</EntityId>
<Min x="-11" y="12" z="-20" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-5" y="8" z="-21" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallGridBeamBlockSlope2x1Tip</SubtypeName>
<EntityId>93105629945684858</EntityId>
<Min x="-9" y="7" z="4" />
<BlockOrientation Forward="Right" Up="Forward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-5" y="8" z="-2" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-5" y="8" z="-3" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallGridBeamBlockSlope2x1Tip</SubtypeName>
<EntityId>138093770371116657</EntityId>
<Min x="-9" y="8" z="4" />
<BlockOrientation Forward="Left" Up="Forward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-4" y="9" z="-1" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-3" y="9" z="-2" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-3" y="9" z="-3" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-2" y="10" z="-3" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
<Min x="-3" y="12" z="1" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="12" z="-3" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-2" y="13" z="-18" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
<Min x="-8" y="8" z="-20" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-7" y="12" z="-18" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-10" y="11" z="-3" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_HydrogenEngine">
<SubtypeName>SmallHydrogenEngine</SubtypeName>
<EntityId>89238360961716996</EntityId>
<Min x="-9" y="10" z="-1" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Hydrogen Engine</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>3</NumberInGrid>
<Enabled>false</Enabled>
<Capacity>5000</Capacity>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-10" y="12" z="-3" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
<Min x="0" y="7" z="6" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Tip</SubtypeName>
<Min x="-10" y="6" z="5" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Tip</SubtypeName>
<Min x="-12" y="6" z="5" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Tip</SubtypeName>
<Min x="-2" y="6" z="5" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorInvCorner2Tip</SubtypeName>
<Min x="0" y="7" z="3" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Tip</SubtypeName>
<Min x="-2" y="6" z="3" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Tip</SubtypeName>
<Min x="0" y="6" z="3" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-10" y="6" z="4" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Tip</SubtypeName>
<Min x="-12" y="6" z="3" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorInvCorner2Tip</SubtypeName>
<Min x="0" y="7" z="5" />
<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopeInverted</SubtypeName>
<Min x="0" y="7" z="4" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Tip</SubtypeName>
<Min x="0" y="6" z="5" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-12" y="6" z="4" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-2" y="6" z="4" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="0" y="6" z="4" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-1" y="6" z="6" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-11" y="6" z="6" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HeavyHalfArmorBlock</SubtypeName>
<Min x="-1" y="6" z="4" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HeavyHalfArmorBlock</SubtypeName>
<Min x="-1" y="6" z="5" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HeavyHalfArmorBlock</SubtypeName>
<Min x="-1" y="6" z="3" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HeavyHalfArmorBlock</SubtypeName>
<Min x="-11" y="6" z="4" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HeavyHalfArmorBlock</SubtypeName>
<Min x="-11" y="6" z="5" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HeavyHalfArmorBlock</SubtypeName>
<Min x="-11" y="6" z="3" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HeavyHalfSlopeArmorBlock</SubtypeName>
<Min x="-11" y="6" z="2" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HeavyHalfSlopeArmorBlock</SubtypeName>
<Min x="-1" y="6" z="2" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-11" y="8" z="5" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>TrussSlopedSmall</SubtypeName>
<EntityId>72448919916066625</EntityId>
<Min x="-11" y="7" z="4" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-11" y="8" z="4" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-11" y="8" z="2" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-1" y="8" z="2" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>TrussSlopedSmall</SubtypeName>
<EntityId>92640423148532038</EntityId>
<Min x="-1" y="7" z="4" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-1" y="8" z="4" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-1" y="8" z="5" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopeTransitionTipMirrored</SubtypeName>
<Min x="0" y="8" z="6" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopeTransitionTipMirrored</SubtypeName>
<Min x="-10" y="8" z="6" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopeTransitionTipMirrored</SubtypeName>
<Min x="-2" y="8" z="2" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopeTransitionTip</SubtypeName>
<Min x="-2" y="8" z="6" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopeTransitionTip</SubtypeName>
<Min x="-12" y="8" z="6" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopeTransitionTip</SubtypeName>
<Min x="-10" y="8" z="2" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-12" y="8" z="3" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-12" y="8" z="4" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-12" y="8" z="5" />
<BlockOrientation Forward="Right" Up="Up" />
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<Min x="-11" y="10" z="-21" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmorPanelLight</SubtypeName>
<EntityId>116810585667874991</EntityId>
<Min x="0" y="10" z="-20" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="-5" y="14" z="-19" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallGridBeamBlockSlope</SubtypeName>
<EntityId>121487631800023149</EntityId>
<Min x="-11" y="11" z="-21" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-2" y="13" z="-20" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmorPanelLight</SubtypeName>
<EntityId>121251753576523196</EntityId>
<Min x="-1" y="10" z="-22" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-7" y="13" z="-18" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>81517588878811880</EntityId>
<Min x="-10" y="9" z="-24" />
<BlockOrientation Forward="Left" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Merge Block Thruster Unit Right</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>30</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopeInverted</SubtypeName>
<Min x="-6" y="9" z="-20" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-10" y="10" z="-22" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-2" y="10" z="-19" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-4" y="11" z="-22" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmorPanelLight</SubtypeName>
<EntityId>74801236311021508</EntityId>
<Min x="-7" y="10" z="-24" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-9" y="13" z="-19" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-4" y="10" z="-23" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-7" y="14" z="-22" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockSmallModularThruster</SubtypeName>
<EntityId>134885777645990075</EntityId>
<Min x="-5" y="9" z="-23" />
<BlockOrientation Forward="Down" Up="Backward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Warfare Ion Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>3</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-12" y="9" z="-19" />
<BlockOrientation Forward="Up" Up="Backward" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopeTransitionMirrored</SubtypeName>
<Min x="-11" y="9" z="-19" />
<BlockOrientation Forward="Down" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockSmallModularThruster</SubtypeName>
<EntityId>122855865538149136</EntityId>
<Min x="-7" y="9" z="-23" />
<BlockOrientation Forward="Down" Up="Backward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Warfare Ion Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>4</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmall</SubtypeName>
<EntityId>125517963459617154</EntityId>
<Min x="-8" y="9" z="-21" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-6" y="8" z="-21" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopeTransitionBase</SubtypeName>
<Min x="-4" y="12" z="-23" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>82946638661728278</EntityId>
<Min x="-12" y="9" z="-24" />
<BlockOrientation Forward="Left" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Merge Block Thruster Unit Right</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>29</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockSmallModularThruster</SubtypeName>
<EntityId>140808876652561755</EntityId>
<Min x="-5" y="12" z="-19" />
<BlockOrientation Forward="Right" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Warfare Ion Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>14</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmorInvCorner</SubtypeName>
<EntityId>112838078021810307</EntityId>
<Min x="0" y="9" z="-23" />
<BlockOrientation Forward="Left" Up="Backward" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmor2x1SlopedSideTipPanelLightInv</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmor2x1SlopedSideTipPanelLight</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
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<BlockOrientation Forward="Right" Up="Up" />
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
<SubtypeName>ConnectorMedium</SubtypeName>
<EntityId>143079859330219093</EntityId>
<Min x="-12" y="8" z="-22" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<DeformationRatio>0.5</DeformationRatio>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>1.152</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanSend</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>20</FramesFromLastTrigger>
<TimerTickInFrames>80</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Connector Thruster Unit Right</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>21</NumberInGrid>
<Enabled>true</Enabled>
<MasterToSlaveTransform xsi:nil="true" />
<MasterToSlaveGrid xsi:nil="true" />
<IsMaster>true</IsMaster>
<TradingEnabled>false</TradingEnabled>
<AutoUnlockTime>0</AutoUnlockTime>
<TimeOfConnection>0</TimeOfConnection>
<IsParkingEnabled>false</IsParkingEnabled>
<IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
<IsApproaching>false</IsApproaching>
<IsConnecting>false</IsConnecting>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-4" y="10" z="-22" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockSmallModularThruster</SubtypeName>
<EntityId>85683069431070188</EntityId>
<Min x="-7" y="13" z="-23" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<ComponentContainer>
<Components>
<ComponentData>
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<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Warfare Ion Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallArmorInvCorner</SubtypeName>
<EntityId>84922096406328104</EntityId>
<Min x="-12" y="9" z="-23" />
<BlockOrientation Forward="Left" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmallCurved</SubtypeName>
<EntityId>88601854915595173</EntityId>
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<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeDuctSmall</SubtypeName>
<EntityId>138717679706914790</EntityId>
<Min x="-6" y="10" z="-20" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Weldless</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
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<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
<SubtypeName>ConnectorMedium</SubtypeName>
<EntityId>108416367245736493</EntityId>
<Min x="-2" y="8" z="-22" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<DeformationRatio>0.5</DeformationRatio>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>1.152</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanSend</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>30</FramesFromLastTrigger>
<TimerTickInFrames>80</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Connector Thruster Unit Left</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>22</NumberInGrid>
<Enabled>true</Enabled>
<MasterToSlaveTransform xsi:nil="true" />
<MasterToSlaveGrid xsi:nil="true" />
<IsMaster>true</IsMaster>
<TradingEnabled>false</TradingEnabled>
<AutoUnlockTime>0</AutoUnlockTime>
<TimeOfConnection>0</TimeOfConnection>
<IsParkingEnabled>false</IsParkingEnabled>
<IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
<IsApproaching>false</IsApproaching>
<IsConnecting>false</IsConnecting>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallGridBeamBlockSlope</SubtypeName>
<EntityId>85132685735174612</EntityId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
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<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
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<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
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<Owner>144115188075855895</Owner>
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<ShowInInventory>true</ShowInInventory>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ButtonPanel">
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<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Merge Blocks Thruster Unit Right</CustomName>
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<ShowInInventory>true</ShowInInventory>
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<GroupName>[Loki] Merge Blocks Thruster Unit Right</GroupName>
</Data>
</Slot>
</Slots>
<SlotsGamepad />
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<CustomButtonNames>
<dictionary>
<item>
<Key>0</Key>
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</item>
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</CustomButtonNames>
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<ShowShipName>false</ShowShipName>
<EnableBroadcasting>true</EnableBroadcasting>
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<IgnoreOther>true</IgnoreOther>
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<CustomName>[Loki] Warfare Ion Thruster</CustomName>
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<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Warfare Ion Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>12</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockSmallModularThruster</SubtypeName>
<EntityId>104677951447043371</EntityId>
<Min x="-8" y="11" z="-19" />
<BlockOrientation Forward="Left" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] Warfare Ion Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>11</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ButtonPanel">
<SubtypeName>ButtonPanelSmall</SubtypeName>
<EntityId>112680500447937655</EntityId>
<Min x="-6" y="11" z="-9" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] Merge Blocks Power Unit</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>8</NumberInGrid>
<Enabled>true</Enabled>
<Toolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots>
<Slot>
<Index>0</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>112680500447937655</BlockEntityId>
<GroupName>[Loki] Merge Blocks Power Unit</GroupName>
</Data>
</Slot>
</Slots>
<SlotsGamepad />
</Toolbar>
<AnyoneCanUse>false</AnyoneCanUse>
<CustomButtonNames>
<dictionary>
<item>
<Key>0</Key>
<Value>[Loki] Merge Blocks Power Unit</Value>
</item>
</dictionary>
</CustomButtonNames>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
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<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
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<BlockOrientation Forward="Left" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
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<BlockOrientation Forward="Right" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
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<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
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</MyObjectBuilder_CubeBlock>
</CubeBlocks>
<XMirroxPlane x="-6" y="9" z="6" />
<ConveyorLines>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-8" y="11" z="1" />
<StartDirection>Down</StartDirection>
<EndPosition x="-8" y="10" z="1" />
<EndDirection>Up</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-6" y="11" z="2" />
<StartDirection>Forward</StartDirection>
<EndPosition x="-6" y="11" z="1" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-5" y="11" z="4" />
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</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-7" y="11" z="4" />
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<EndDirection>Forward</EndDirection>
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</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<EndDirection>Up</EndDirection>
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</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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</MyObjectBuilder_ConveyorLine>
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</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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</MyObjectBuilder_ConveyorLine>
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</MyObjectBuilder_ConveyorLine>
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</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<MyObjectBuilder_ConveyorLine>
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</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-2" y="9" z="-21" />
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<MyObjectBuilder_ConveyorLine>
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</MyObjectBuilder_ConveyorLine>
</ConveyorLines>
<BlockGroups>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Merge Blocks Spine</Name>
<Blocks>
<Vector3I>
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</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Connectors Cargo Unit Right</Name>
<Blocks>
<Vector3I>
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</Blocks>
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<MyObjectBuilder_BlockGroup>
<Name>[Loki] Cargo Unit Left</Name>
<Blocks>
<Vector3I>
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</Vector3I>
</Blocks>
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<MyObjectBuilder_BlockGroup>
<Name>[Loki] Cargo Unit Right</Name>
<Blocks>
<Vector3I>
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</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Additional Thruster Merge</Name>
<Blocks>
<Vector3I>
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</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Additional Thruster Unit Connector</Name>
<Blocks>
<Vector3I>
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</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Merge Blocks Power Unit</Name>
<Blocks>
<Vector3I>
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</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Merge Blocks Thruster Unit Left</Name>
<Blocks>
<Vector3I>
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<Z>-24</Z>
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<Vector3I>
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<Vector3I>
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</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Merge Blocks Thruster Unit Right</Name>
<Blocks>
<Vector3I>
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</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Connector Thruster Unit Left</Name>
<Blocks>
<Vector3I>
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</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Connector Thruster Unit Right</Name>
<Blocks>
<Vector3I>
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</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Gyroscopes</Name>
<Blocks>
<Vector3I>
<X>-7</X>
<Y>10</Y>
<Z>-22</Z>
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<Vector3I>
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<Vector3I>
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<Vector3I>
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</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Batteries</Name>
<Blocks>
<Vector3I>
<X>-6</X>
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</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Merge Blocks Cargo Unit Left</Name>
<Blocks>
<Vector3I>
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<Vector3I>
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</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Hydrogen Engines</Name>
<Blocks>
<Vector3I>
<X>-8</X>
<Y>11</Y>
<Z>-1</Z>
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<Vector3I>
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</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Connectors Cargo Unit Left</Name>
<Blocks>
<Vector3I>
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</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Merge Blocks Cargo Unit Right</Name>
<Blocks>
<Vector3I>
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</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Loki] Ion Thrusters</Name>
<Blocks>
<Vector3I>
<X>-7</X>
<Y>13</Y>
<Z>-22</Z>
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<Vector3I>
<X>-7</X>
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<Vector3I>
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<Vector3I>
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<Vector3I>
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<Vector3I>
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<Z>2</Z>
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<Vector3I>
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<Vector3I>
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</Vector3I>
<Vector3I>
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<Z>-23</Z>
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<Vector3I>
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<Vector3I>
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<Z>3</Z>
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<Vector3I>
<X>-1</X>
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<Z>3</Z>
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<Vector3I>
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<Vector3I>
<X>-1</X>
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<Z>5</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
</BlockGroups>
<DisplayName>[Loki] Frame Lite</DisplayName>
<DestructibleBlocks>true</DestructibleBlocks>
<CreatePhysics>false</CreatePhysics>
<EnableSmallToLargeConnections>false</EnableSmallToLargeConnections>
<IsRespawnGrid>false</IsRespawnGrid>
<LocalCoordSys>0</LocalCoordSys>
<TargetingTargets />
<OxygenRooms>
<OxygenRoom OxygenAmount="0">
<StartingPosition>
<X>-14</X>
<Y>5</Y>
<Z>-25</Z>
</StartingPosition>
</OxygenRoom>
<OxygenRoom OxygenAmount="0">
<StartingPosition>
<X>-7</X>
<Y>11</Y>
<Z>-22</Z>
</StartingPosition>
</OxygenRoom>
<OxygenRoom OxygenAmount="0">
<StartingPosition>
<X>-6</X>
<Y>13</Y>
<Z>-21</Z>
</StartingPosition>
</OxygenRoom>
<OxygenRoom OxygenAmount="0">
<StartingPosition>
<X>-11</X>
<Y>7</Y>
<Z>4</Z>
</StartingPosition>
</OxygenRoom>
<OxygenRoom OxygenAmount="0">
<StartingPosition>
<X>-1</X>
<Y>7</Y>
<Z>4</Z>
</StartingPosition>
</OxygenRoom>
</OxygenRooms>
<NPCGridClaimElapsed xsi:nil="true" />
</CubeGrid>
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<EnvironmentType>None</EnvironmentType>
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