blueprints/IMDC Base Modules/[IMDC] Station Small Hangar/bp.sbc

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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
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<SlotsGamepad />
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<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>80</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Station] [Hangar] Connector</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>7</NumberInGrid>
<Enabled>true</Enabled>
<MasterToSlaveTransform xsi:nil="true" />
<MasterToSlaveGrid xsi:nil="true" />
<IsMaster>true</IsMaster>
<TradingEnabled>false</TradingEnabled>
<AutoUnlockTime>0</AutoUnlockTime>
<TimeOfConnection>0</TimeOfConnection>
<IsParkingEnabled>true</IsParkingEnabled>
<IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
<IsApproaching>false</IsApproaching>
<IsConnecting>false</IsConnecting>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_AirtightSlideDoor">
<SubtypeName>LargeBlockSlideDoor</SubtypeName>
<EntityId>117769714664841608</EntityId>
<Name>117769714664841608</Name>
<Min x="0" y="5" z="9" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<CustomName>[Station] [Hangar] Sliding Door</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<AnyoneCanUse>false</AnyoneCanUse>
<Open>false</Open>
<CurrOpening>0</CurrOpening>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_TextPanel">
<SubtypeName>LargeFullBlockLCDPanel</SubtypeName>
<EntityId>102589165768331444</EntityId>
<Name>102589165768331444</Name>
<Min x="1" y="5" z="9" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyLcdSurfaceComponent</TypeId>
<Component xsi:type="MyObjectBuilder_LcdSurfaceComponent">
<SelectedRotationIndex>0</SelectedRotationIndex>
<TextPanelContent>
<ChangeInterval>0</ChangeInterval>
<Font Type="MyObjectBuilder_FontDefinition" Subtype="Debug" />
<FontSize>3</FontSize>
<Text>
HANGAR</Text>
<ShowText>NONE</ShowText>
<FontColor>
<PackedValue>4294967295</PackedValue>
<X>255</X>
<Y>255</Y>
<Z>255</Z>
<R>255</R>
<G>255</G>
<B>255</B>
<A>255</A>
</FontColor>
<BackgroundColor>
<PackedValue>4278190080</PackedValue>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R>0</R>
<G>0</G>
<B>0</B>
<A>255</A>
</BackgroundColor>
<CurrentShownTexture>0</CurrentShownTexture>
<Alignment>2</Alignment>
<ContentType>TEXT_AND_IMAGE</ContentType>
<SelectedScript />
<TextPadding>2</TextPadding>
<ScriptBackgroundColor>
<PackedValue>4288108544</PackedValue>
<X>0</X>
<Y>88</Y>
<Z>151</Z>
<R>0</R>
<G>88</G>
<B>151</B>
<A>255</A>
</ScriptBackgroundColor>
<ScriptForegroundColor>
<PackedValue>4294962611</PackedValue>
<X>179</X>
<Y>237</Y>
<Z>255</Z>
<R>179</R>
<G>237</G>
<B>255</B>
<A>255</A>
</ScriptForegroundColor>
<Sprites>
<Length>0</Length>
</Sprites>
</TextPanelContent>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Station] [Hangar] Inset LCD Panel</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<Description />
<Title>Title</Title>
<AccessFlag>READ_AND_WRITE_FACTION</AccessFlag>
<ChangeInterval>0</ChangeInterval>
<Font Type="MyObjectBuilder_FontDefinition" Subtype="Debug" />
<FontSize>1</FontSize>
<PublicDescription />
<PublicTitle>Public title</PublicTitle>
<ShowText>NONE</ShowText>
<FontColor>
<PackedValue>4294967295</PackedValue>
<X>255</X>
<Y>255</Y>
<Z>255</Z>
<R>255</R>
<G>255</G>
<B>255</B>
<A>255</A>
</FontColor>
<BackgroundColor>
<PackedValue>4278190080</PackedValue>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R>0</R>
<G>0</G>
<B>0</B>
<A>255</A>
</BackgroundColor>
<CurrentShownTexture>0</CurrentShownTexture>
<TextPadding>2</TextPadding>
<Version>0</Version>
<ScriptBackgroundColor>
<PackedValue>4288108544</PackedValue>
<X>0</X>
<Y>88</Y>
<Z>151</Z>
<R>0</R>
<G>88</G>
<B>151</B>
<A>255</A>
</ScriptBackgroundColor>
<ScriptForegroundColor>
<PackedValue>4294962611</PackedValue>
<X>179</X>
<Y>237</Y>
<Z>255</Z>
<R>179</R>
<G>237</G>
<B>255</B>
<A>255</A>
</ScriptForegroundColor>
<Sprites>
<Length>0</Length>
</Sprites>
<SelectedRotationIndex xsi:nil="true" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockInteriorWall</SubtypeName>
<Min x="-1" y="5" z="9" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope2Base</SubtypeName>
<Min x="-10" y="7" z="-4" />
<BlockOrientation Forward="Right" Up="Forward" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_SensorBlock">
<SubtypeName>LargeBlockSensor</SubtypeName>
<EntityId>83234756709535501</EntityId>
<Name>83234756709535501</Name>
<Min x="-1" y="5" z="10" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<CustomName>[Station] [Hangar] Sensor</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<FieldMin x="-3" y="-1" z="-2" />
<FieldMax x="1" y="1" z="1" />
<Toolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots>
<Slot>
<Index>1</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<Action>Open_Off</Action>
<BlockEntityId>117769714664841608</BlockEntityId>
</Data>
</Slot>
</Slots>
<SlotsGamepad />
</Toolbar>
<PlaySound>false</PlaySound>
<DetectPlayers>true</DetectPlayers>
<DetectFloatingObjects>false</DetectFloatingObjects>
<DetectSmallShips>false</DetectSmallShips>
<DetectLargeShips>false</DetectLargeShips>
<DetectStations>false</DetectStations>
<DetectSubgrids>false</DetectSubgrids>
<IsActive>false</IsActive>
<DetectAsteroids>false</DetectAsteroids>
<DetectOwner>true</DetectOwner>
<DetectFriendly>true</DetectFriendly>
<DetectNeutral>true</DetectNeutral>
<DetectEnemy>true</DetectEnemy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeInteriorPillar</SubtypeName>
<EntityId>103198591693966772</EntityId>
<Name>103198591693966772</Name>
<Min x="2" y="5" z="6" />
<BlockOrientation Forward="Left" Up="Backward" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeInteriorPillar</SubtypeName>
<EntityId>108888820483574841</EntityId>
<Name>108888820483574841</Name>
<Min x="-2" y="5" z="6" />
<BlockOrientation Forward="Left" Up="Backward" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
<SubtypeName>SmallLight</SubtypeName>
<EntityId>118784840031614772</EntityId>
<Name>118784840031614772</Name>
<Min x="2" y="5" z="5" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<CustomName>[Station] [Hangar] Interior Light</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>27</NumberInGrid>
<Enabled>true</Enabled>
<Radius>3.72656345</Radius>
<ReflectorRadius>120</ReflectorRadius>
<ColorBlue>0.870588243</ColorBlue>
<Falloff>1</Falloff>
<Intensity>1.5</Intensity>
<BlinkIntervalSeconds>0</BlinkIntervalSeconds>
<BlinkLenght>10</BlinkLenght>
<BlinkOffset>0</BlinkOffset>
<Offset>0.5</Offset>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
<SubtypeName>SmallLight</SubtypeName>
<EntityId>88664428554007932</EntityId>
<Name>88664428554007932</Name>
<Min x="-2" y="5" z="5" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<CustomName>[Station] [Hangar] Interior Light</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>28</NumberInGrid>
<Enabled>true</Enabled>
<Radius>3.72656345</Radius>
<ReflectorRadius>120</ReflectorRadius>
<ColorBlue>0.870588243</ColorBlue>
<Falloff>1</Falloff>
<Intensity>1.5</Intensity>
<BlinkIntervalSeconds>0</BlinkIntervalSeconds>
<BlinkLenght>10</BlinkLenght>
<BlinkOffset>0</BlinkOffset>
<Offset>0.5</Offset>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ButtonPanel">
<SubtypeName>VerticalButtonPanelLarge</SubtypeName>
<EntityId>124441801032663418</EntityId>
<Name>124441801032663418</Name>
<Min x="-4" y="4" z="-4" />
<BlockOrientation Forward="Left" Up="Up" />
<CustomName>[Station] [Hangar] Vertical Button Panel</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>3</NumberInGrid>
<Enabled>true</Enabled>
<Toolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots>
<Slot>
<Index>0</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>AnyoneCanUse</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>124441801032663418</BlockEntityId>
<GroupName>[Station] [Hangar] Door</GroupName>
</Data>
</Slot>
<Slot>
<Index>1</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>Depressurize_Off</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>124441801032663418</BlockEntityId>
<GroupName>[Station] [Hangar] Air Vents</GroupName>
</Data>
</Slot>
<Slot>
<Index>2</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>Depressurize_On</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>124441801032663418</BlockEntityId>
<GroupName>[Station] [Hangar] Air Vents</GroupName>
</Data>
</Slot>
</Slots>
<SlotsGamepad />
</Toolbar>
<AnyoneCanUse>false</AnyoneCanUse>
<CustomButtonNames>
<dictionary>
<item>
<Key>1</Key>
<Value>[Station] [Hangar] Air Vents</Value>
</item>
<item>
<Key>2</Key>
<Value>[Station] [Hangar] Air Vents</Value>
</item>
<item>
<Key>0</Key>
<Value>[Station] [Hangar] Door</Value>
</item>
</dictionary>
</CustomButtonNames>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ButtonPanel">
<SubtypeName>VerticalButtonPanelLarge</SubtypeName>
<EntityId>76072499422866274</EntityId>
<Name>76072499422866274</Name>
<Min x="4" y="4" z="-4" />
<BlockOrientation Forward="Right" Up="Up" />
<CustomName>[Station] [Hangar] Vertical Button Panel</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>3</NumberInGrid>
<Enabled>true</Enabled>
<Toolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots>
<Slot>
<Index>0</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>AnyoneCanUse</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>76072499422866274</BlockEntityId>
<GroupName>[Station] [Hangar] Door</GroupName>
</Data>
</Slot>
<Slot>
<Index>1</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>Depressurize_Off</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>76072499422866274</BlockEntityId>
<GroupName>[Station] [Hangar] Air Vents</GroupName>
</Data>
</Slot>
<Slot>
<Index>2</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>Depressurize_On</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>76072499422866274</BlockEntityId>
<GroupName>[Station] [Hangar] Air Vents</GroupName>
</Data>
</Slot>
</Slots>
<SlotsGamepad />
</Toolbar>
<AnyoneCanUse>false</AnyoneCanUse>
<CustomButtonNames>
<dictionary>
<item>
<Key>1</Key>
<Value>[Station] [Hangar] Air Vents</Value>
</item>
<item>
<Key>2</Key>
<Value>[Station] [Hangar] Air Vents</Value>
</item>
<item>
<Key>0</Key>
<Value>[Station] [Hangar] Door</Value>
</item>
</dictionary>
</CustomButtonNames>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockInteriorWall</SubtypeName>
<Min x="1" y="5" z="8" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockInteriorWall</SubtypeName>
<Min x="-1" y="5" z="8" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_AirtightSlideDoor">
<SubtypeName>LargeBlockSlideDoor</SubtypeName>
<EntityId>78161230415408880</EntityId>
<Name>78161230415408880</Name>
<Min x="0" y="5" z="8" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<CustomName>[Station] [Hangar] Sliding Door</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<AnyoneCanUse>false</AnyoneCanUse>
<Open>false</Open>
<CurrOpening>0</CurrOpening>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
<SubtypeName>SmallLight</SubtypeName>
<EntityId>123116626337216716</EntityId>
<Name>123116626337216716</Name>
<Min x="-3" y="4" z="-10" />
<BlockOrientation Forward="Up" Up="Forward" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<CustomName>[Station] [Hangar] Interior Light</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>29</NumberInGrid>
<Enabled>true</Enabled>
<Radius>3.6</Radius>
<ReflectorRadius>120</ReflectorRadius>
<ColorBlue>0.333333343</ColorBlue>
<Falloff>1</Falloff>
<Intensity>1.5</Intensity>
<BlinkIntervalSeconds>2</BlinkIntervalSeconds>
<BlinkLenght>7</BlinkLenght>
<BlinkOffset>30</BlinkOffset>
<Offset>0.5</Offset>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
<SubtypeName>SmallLight</SubtypeName>
<EntityId>138614841899898534</EntityId>
<Name>138614841899898534</Name>
<Min x="3" y="4" z="-10" />
<BlockOrientation Forward="Up" Up="Forward" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<CustomName>[Station] [Hangar] Interior Light</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>30</NumberInGrid>
<Enabled>true</Enabled>
<Radius>3.6</Radius>
<ReflectorRadius>120</ReflectorRadius>
<ColorBlue>0.333333343</ColorBlue>
<Falloff>1</Falloff>
<Intensity>1.5</Intensity>
<BlinkIntervalSeconds>2</BlinkIntervalSeconds>
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<BlinkOffset>30</BlinkOffset>
<Offset>0.5</Offset>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
<SubtypeName>SmallLight</SubtypeName>
<EntityId>90599856051985682</EntityId>
<Name>90599856051985682</Name>
<Min x="-3" y="4" z="-6" />
<BlockOrientation Forward="Up" Up="Forward" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<CustomName>[Station] [Hangar] Interior Light</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>31</NumberInGrid>
<Enabled>true</Enabled>
<Radius>3.6</Radius>
<ReflectorRadius>120</ReflectorRadius>
<ColorBlue>0.333333343</ColorBlue>
<Falloff>1</Falloff>
<Intensity>1.5</Intensity>
<BlinkIntervalSeconds>2</BlinkIntervalSeconds>
<BlinkLenght>7</BlinkLenght>
<BlinkOffset>10</BlinkOffset>
<Offset>0.5</Offset>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="10" y="5" z="3" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>ArmorCorner</SubtypeName>
<EntityId>98698470908475516</EntityId>
<Name>98698470908475516</Name>
<Min x="11" y="5" z="-2" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>ArmorSide</SubtypeName>
<EntityId>137043376702486694</EntityId>
<Name>137043376702486694</Name>
<Min x="11" y="5" z="-1" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
<SubtypeName>SmallLight</SubtypeName>
<EntityId>115647804780253516</EntityId>
<Name>115647804780253516</Name>
<Min x="13" y="5" z="-1" />
<BlockOrientation Forward="Right" Up="Backward" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<CustomName>[Station] [Hangar] Interior Light</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>32</NumberInGrid>
<Enabled>true</Enabled>
<Radius>5.89670229</Radius>
<ReflectorRadius>120</ReflectorRadius>
<ColorGreen>0</ColorGreen>
<ColorBlue>0</ColorBlue>
<Falloff>1</Falloff>
<Intensity>2.49262214</Intensity>
<BlinkIntervalSeconds>2.5</BlinkIntervalSeconds>
<BlinkLenght>10</BlinkLenght>
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<Offset>0.5</Offset>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="-10" y="4" z="2" />
<ColorMaskHSV x="0" y="0" z="0.05" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ButtonPanel">
<SubtypeName>VerticalButtonPanelLarge</SubtypeName>
<EntityId>80292478379297983</EntityId>
<Name>80292478379297983</Name>
<Min x="4" y="4" z="-6" />
<BlockOrientation Forward="Right" Up="Up" />
<CustomName>[Station] [Hangar] Vertical Button Panel</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>3</NumberInGrid>
<Enabled>true</Enabled>
<Toolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots>
<Slot>
<Index>0</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>AnyoneCanUse</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>80292478379297983</BlockEntityId>
<GroupName>[Station] [Hangar] Door</GroupName>
</Data>
</Slot>
<Slot>
<Index>1</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>Depressurize_Off</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>80292478379297983</BlockEntityId>
<GroupName>[Station] [Hangar] Air Vents</GroupName>
</Data>
</Slot>
<Slot>
<Index>2</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>Depressurize_On</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>80292478379297983</BlockEntityId>
<GroupName>[Station] [Hangar] Air Vents</GroupName>
</Data>
</Slot>
</Slots>
<SlotsGamepad />
</Toolbar>
<AnyoneCanUse>false</AnyoneCanUse>
<CustomButtonNames>
<dictionary>
<item>
<Key>1</Key>
<Value>[Station] [Hangar] Air Vents</Value>
</item>
<item>
<Key>2</Key>
<Value>[Station] [Hangar] Air Vents</Value>
</item>
<item>
<Key>0</Key>
<Value>[Station] [Hangar] Door</Value>
</item>
</dictionary>
</CustomButtonNames>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
<SubtypeName>SmallLight</SubtypeName>
<EntityId>141073961258429942</EntityId>
<Name>141073961258429942</Name>
<Min x="13" y="5" z="4" />
<BlockOrientation Forward="Right" Up="Forward" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<CustomName>[Station] [Hangar] Interior Light</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>33</NumberInGrid>
<Enabled>true</Enabled>
<Radius>5.89670229</Radius>
<ReflectorRadius>120</ReflectorRadius>
<ColorGreen>0</ColorGreen>
<ColorBlue>0</ColorBlue>
<Falloff>1</Falloff>
<Intensity>2.49262214</Intensity>
<BlinkIntervalSeconds>2.5</BlinkIntervalSeconds>
<BlinkLenght>10</BlinkLenght>
<BlinkOffset>0</BlinkOffset>
<Offset>0.5</Offset>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
<SubtypeName>SmallLight</SubtypeName>
<EntityId>72146974424814071</EntityId>
<Name>72146974424814071</Name>
<Min x="-13" y="5" z="4" />
<BlockOrientation Forward="Left" Up="Forward" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<CustomName>[Station] [Hangar] Interior Light</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>34</NumberInGrid>
<Enabled>true</Enabled>
<Radius>5.89670229</Radius>
<ReflectorRadius>120</ReflectorRadius>
<ColorGreen>0</ColorGreen>
<ColorBlue>0</ColorBlue>
<Falloff>1</Falloff>
<Intensity>2.49262214</Intensity>
<BlinkIntervalSeconds>2.5</BlinkIntervalSeconds>
<BlinkLenght>10</BlinkLenght>
<BlinkOffset>0</BlinkOffset>
<Offset>0.5</Offset>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeInteriorPillar</SubtypeName>
<EntityId>74431323770493238</EntityId>
<Name>74431323770493238</Name>
<Min x="12" y="5" z="4" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeInteriorPillar</SubtypeName>
<EntityId>118204881705333533</EntityId>
<Name>118204881705333533</Name>
<Min x="-12" y="5" z="4" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ButtonPanel">
<SubtypeName>ButtonPanelLarge</SubtypeName>
<EntityId>76476542219468763</EntityId>
<Name>76476542219468763</Name>
<Min x="3" y="4" z="6" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<CustomName>[Station] [Hangar] Button Panel</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>4</NumberInGrid>
<Enabled>true</Enabled>
<Toolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots>
<Slot>
<Index>0</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<Action>Depressurize</Action>
<BlockEntityId>109980441345782534</BlockEntityId>
</Data>
</Slot>
<Slot>
<Index>1</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>Open</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>76476542219468763</BlockEntityId>
<GroupName>Hangar Doors Small Hangar</GroupName>
</Data>
</Slot>
<Slot>
<Index>2</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>76476542219468763</BlockEntityId>
<GroupName>Lights Entrance Small Hangar</GroupName>
</Data>
</Slot>
<Slot>
<Index>3</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>76476542219468763</BlockEntityId>
<GroupName>Lights Small Hangar</GroupName>
</Data>
</Slot>
</Slots>
<SlotsGamepad />
</Toolbar>
<AnyoneCanUse>false</AnyoneCanUse>
<CustomButtonNames>
<dictionary>
<item>
<Key>0</Key>
<Value>Air Vent Small Hangar - Depressurize On/Off</Value>
</item>
<item>
<Key>1</Key>
<Value>Hangar Doors Small Hangar</Value>
</item>
<item>
<Key>2</Key>
<Value>Lights Entrance Small Hangar</Value>
</item>
<item>
<Key>3</Key>
<Value>Lights Small Hangar</Value>
</item>
</dictionary>
</CustomButtonNames>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ButtonPanel">
<SubtypeName>ButtonPanelLarge</SubtypeName>
<EntityId>117688044904708379</EntityId>
<Name>117688044904708379</Name>
<Min x="-3" y="4" z="6" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<CustomName>[Station] [Hangar] Button Panel</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>5</NumberInGrid>
<Enabled>true</Enabled>
<Toolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots>
<Slot>
<Index>0</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<Action>Depressurize</Action>
<BlockEntityId>109980441345782534</BlockEntityId>
</Data>
</Slot>
<Slot>
<Index>1</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>Open</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>117688044904708379</BlockEntityId>
<GroupName>Hangar Doors Small Hangar</GroupName>
</Data>
</Slot>
<Slot>
<Index>2</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>117688044904708379</BlockEntityId>
<GroupName>Lights Entrance Small Hangar</GroupName>
</Data>
</Slot>
<Slot>
<Index>3</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>117688044904708379</BlockEntityId>
<GroupName>Lights Small Hangar</GroupName>
</Data>
</Slot>
</Slots>
<SlotsGamepad />
</Toolbar>
<AnyoneCanUse>false</AnyoneCanUse>
<CustomButtonNames>
<dictionary>
<item>
<Key>0</Key>
<Value>Air Vent Small Hangar - Depressurize On/Off</Value>
</item>
<item>
<Key>1</Key>
<Value>Hangar Doors Small Hangar</Value>
</item>
<item>
<Key>2</Key>
<Value>Lights Entrance Small Hangar</Value>
</item>
<item>
<Key>3</Key>
<Value>Lights Small Hangar</Value>
</item>
</dictionary>
</CustomButtonNames>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
<SubtypeName>SmallLight</SubtypeName>
<EntityId>73772565808921868</EntityId>
<Name>73772565808921868</Name>
<Min x="3" y="4" z="-8" />
<BlockOrientation Forward="Up" Up="Forward" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<CustomName>[Station] [Hangar] Interior Light</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>35</NumberInGrid>
<Enabled>true</Enabled>
<Radius>3.6</Radius>
<ReflectorRadius>120</ReflectorRadius>
<ColorBlue>0.333333343</ColorBlue>
<Falloff>1</Falloff>
<Intensity>1.5</Intensity>
<BlinkIntervalSeconds>2</BlinkIntervalSeconds>
<BlinkLenght>7</BlinkLenght>
<BlinkOffset>20</BlinkOffset>
<Offset>0.5</Offset>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
<SubtypeName>SmallLight</SubtypeName>
<EntityId>92963087792357028</EntityId>
<Name>92963087792357028</Name>
<Min x="-3" y="4" z="-8" />
<BlockOrientation Forward="Up" Up="Forward" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<CustomName>[Station] [Hangar] Interior Light</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>36</NumberInGrid>
<Enabled>true</Enabled>
<Radius>3.6</Radius>
<ReflectorRadius>120</ReflectorRadius>
<ColorBlue>0.333333343</ColorBlue>
<Falloff>1</Falloff>
<Intensity>1.5</Intensity>
<BlinkIntervalSeconds>2</BlinkIntervalSeconds>
<BlinkLenght>7</BlinkLenght>
<BlinkOffset>20</BlinkOffset>
<Offset>0.5</Offset>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
<SubtypeName>SmallLight</SubtypeName>
<EntityId>85414104988373038</EntityId>
<Name>85414104988373038</Name>
<Min x="3" y="4" z="-7" />
<BlockOrientation Forward="Up" Up="Forward" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<CustomName>[Station] [Hangar] Interior Light</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>37</NumberInGrid>
<Enabled>true</Enabled>
<Radius>3.6</Radius>
<ReflectorRadius>120</ReflectorRadius>
<ColorBlue>0.333333343</ColorBlue>
<Falloff>1</Falloff>
<Intensity>1.5</Intensity>
<BlinkIntervalSeconds>2</BlinkIntervalSeconds>
<BlinkLenght>7</BlinkLenght>
<BlinkOffset>15</BlinkOffset>
<Offset>0.5</Offset>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
<SubtypeName>SmallLight</SubtypeName>
<EntityId>141804654247372426</EntityId>
<Name>141804654247372426</Name>
<Min x="-3" y="4" z="-7" />
<BlockOrientation Forward="Up" Up="Forward" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<CustomName>[Station] [Hangar] Interior Light</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>38</NumberInGrid>
<Enabled>true</Enabled>
<Radius>3.6</Radius>
<ReflectorRadius>120</ReflectorRadius>
<ColorBlue>0.333333343</ColorBlue>
<Falloff>1</Falloff>
<Intensity>1.5</Intensity>
<BlinkIntervalSeconds>2</BlinkIntervalSeconds>
<BlinkLenght>7</BlinkLenght>
<BlinkOffset>15</BlinkOffset>
<Offset>0.5</Offset>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope2Base</SubtypeName>
<Min x="-8" y="4" z="4" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope2Base</SubtypeName>
<Min x="-8" y="4" z="-1" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTube</SubtypeName>
<EntityId>118405019814024657</EntityId>
<Name>118405019814024657</Name>
<Min x="-1" y="2" z="-8" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTube</SubtypeName>
<EntityId>120046452350655545</EntityId>
<Name>120046452350655545</Name>
<Min x="-2" y="2" z="-8" />
<BlockOrientation Forward="Forward" Up="Left" />
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTube</SubtypeName>
<EntityId>126267339121415599</EntityId>
<Name>126267339121415599</Name>
<Min x="-3" y="2" z="-8" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTube</SubtypeName>
<EntityId>140484799766770061</EntityId>
<Name>140484799766770061</Name>
<Min x="-4" y="2" z="-8" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTube</SubtypeName>
<EntityId>92413544724698438</EntityId>
<Name>92413544724698438</Name>
<Min x="-5" y="2" z="-8" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTube</SubtypeName>
<EntityId>136913986360827692</EntityId>
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<Min x="1" y="2" z="-8" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTube</SubtypeName>
<EntityId>110092702321480636</EntityId>
<Name>110092702321480636</Name>
<Min x="2" y="2" z="-8" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTube</SubtypeName>
<EntityId>114077866331409301</EntityId>
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<Min x="3" y="2" z="-8" />
<BlockOrientation Forward="Forward" Up="Left" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTube</SubtypeName>
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<Name>86853432228318760</Name>
<Min x="4" y="2" z="-8" />
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTube</SubtypeName>
<EntityId>75769298763287180</EntityId>
<Name>75769298763287180</Name>
<Min x="5" y="2" z="-8" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_LargeGatlingTurret">
<SubtypeName />
<EntityId>80842542083367883</EntityId>
<Name>80842542083367883</Name>
<Min x="-8" y="1" z="-9" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>10</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Station] [Hangar] Gatling Turret</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>false</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<IsShooting>false</IsShooting>
<IsShootingFromTerminal>false</IsShootingFromTerminal>
<IsLargeTurret>true</IsLargeTurret>
<MinFov>0.1</MinFov>
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<RemainingAmmo>0</RemainingAmmo>
<Target>0</Target>
<IsPotentialTarget>true</IsPotentialTarget>
<PreviousControlledEntityId xsi:nil="true" />
<Rotation>0</Rotation>
<Elevation>0</Elevation>
<GunBase>
<CurrentAmmoMagazineName>NATO_25x184mm</CurrentAmmoMagazineName>
<RemainingAmmosList />
<LastShootTime>0</LastShootTime>
</GunBase>
<EnableIdleRotation>false</EnableIdleRotation>
<PreviousIdleRotationState>true</PreviousIdleRotationState>
<TargetCharacters>true</TargetCharacters>
<TargetingGroup />
<Flags>
<TargetCharacters>true</TargetCharacters>
</Flags>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_LargeGatlingTurret">
<SubtypeName />
<EntityId>94080702798399117</EntityId>
<Name>94080702798399117</Name>
<Min x="6" y="1" z="-9" />
<BlockOrientation Forward="Up" Up="Right" />
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<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>10</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Station] [Hangar] Gatling Turret</CustomName>
<ShowOnHUD>false</ShowOnHUD>
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<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<IsShooting>false</IsShooting>
<IsShootingFromTerminal>false</IsShootingFromTerminal>
<IsLargeTurret>true</IsLargeTurret>
<MinFov>0.1</MinFov>
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<RemainingAmmo>0</RemainingAmmo>
<Target>0</Target>
<IsPotentialTarget>true</IsPotentialTarget>
<PreviousControlledEntityId xsi:nil="true" />
<Rotation>-1.054217</Rotation>
<Elevation>0.6347293</Elevation>
<GunBase>
<CurrentAmmoMagazineName>NATO_25x184mm</CurrentAmmoMagazineName>
<RemainingAmmosList />
<LastShootTime>0</LastShootTime>
</GunBase>
<EnableIdleRotation>true</EnableIdleRotation>
<PreviousIdleRotationState>true</PreviousIdleRotationState>
<TargetCharacters>true</TargetCharacters>
<TargetingGroup />
<Flags>
<TargetCharacters>true</TargetCharacters>
</Flags>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_AirtightHangarDoor">
<SubtypeName />
<EntityId>94681061478937162</EntityId>
<Name>94681061478937162</Name>
<Min x="-4" y="3" z="-5" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<CustomName>[Station] [Hangar] Airtight Hangar Door</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<AnyoneCanUse>false</AnyoneCanUse>
<Open>true</Open>
<CurrOpening>1</CurrOpening>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_AirtightHangarDoor">
<SubtypeName />
<EntityId>104688303918473182</EntityId>
<Name>104688303918473182</Name>
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<CustomName>[Station] [Hangar] Airtight Hangar Door</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
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<Slot>
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<Action>Depressurize_On</Action>
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<BlockEntityId>133774235520406449</BlockEntityId>
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<item>
<Key>1</Key>
<Value>[Station] [Hangar] Air Vents</Value>
</item>
<item>
<Key>2</Key>
<Value>[Station] [Hangar] Air Vents</Value>
</item>
<item>
<Key>0</Key>
<Value>[Station] [Hangar] Door</Value>
</item>
</dictionary>
</CustomButtonNames>
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</MyObjectBuilder_CubeBlock>
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</MyObjectBuilder_CubeBlock>
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</ConveyorLines>
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<MyObjectBuilder_BlockGroup>
<Name>[Station] [Hangar] [Lights] Blinking</Name>
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<MyObjectBuilder_BlockGroup>
<Name>[Station] [Hangar] [Lights] Entrance</Name>
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<MyObjectBuilder_BlockGroup>
<Name>[Station] [Hangar] [Lights] Interior</Name>
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<MyObjectBuilder_BlockGroup>
<Name>[Station] Batteries</Name>
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<MyObjectBuilder_BlockGroup>
<Name>[Station] [Hangar] Connectors</Name>
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<Vector3I>
<X>-6</X>
<Y>3</Y>
<Z>-1</Z>
</Vector3I>
<Vector3I>
<X>6</X>
<Y>3</Y>
<Z>-1</Z>
</Vector3I>
<Vector3I>
<X>6</X>
<Y>3</Y>
<Z>4</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Station] [Hangar] Air Vents</Name>
<Blocks>
<Vector3I>
<X>0</X>
<Y>3</Y>
<Z>5</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
</BlockGroups>
<DisplayName>IMDC Station Small Hangar</DisplayName>
<DestructibleBlocks>false</DestructibleBlocks>
<CreatePhysics>false</CreatePhysics>
<EnableSmallToLargeConnections>false</EnableSmallToLargeConnections>
<IsRespawnGrid>false</IsRespawnGrid>
<LocalCoordSys>0</LocalCoordSys>
<TargetingTargets />
<OxygenRooms>
<OxygenRoom OxygenAmount="0">
<StartingPosition>
<X>-14</X>
<Y>0</Y>
<Z>-12</Z>
</StartingPosition>
</OxygenRoom>
<OxygenRoom OxygenAmount="0">
<StartingPosition>
<X>0</X>
<Y>5</Y>
<Z>8</Z>
</StartingPosition>
</OxygenRoom>
<OxygenRoom OxygenAmount="0">
<StartingPosition>
<X>1</X>
<Y>5</Y>
<Z>9</Z>
</StartingPosition>
</OxygenRoom>
</OxygenRooms>
<NPCGridClaimElapsed xsi:nil="true" />
</MyObjectBuilder_CubeGrid>
<MyObjectBuilder_CubeGrid>
<SubtypeName />
<EntityId>118891830861796106</EntityId>
<PersistentFlags>CastShadows InScene</PersistentFlags>
<Name>118891830861796106</Name>
<PositionAndOrientation>
<Position x="-14.172516875531983" y="39.4641319735274" z="-23.586928087348497" />
<Forward x="0.05102705" y="0.7057737" z="-0.706597269" />
<Up x="0.0121142277" y="-0.707904339" z="-0.7062044" />
<Orientation>
<X>-0.02590015</X>
<Y>-0.3821394</Y>
<Z>0.9237323</Z>
<W>0.00415743235</W>
</Orientation>
</PositionAndOrientation>
<LocalPositionAndOrientation xsi:nil="true" />
<GridSizeEnum>Small</GridSizeEnum>
<CubeBlocks>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_PistonTop">
<SubtypeName>SmallPistonTop</SubtypeName>
<EntityId>124831960855819099</EntityId>
<Name>124831960855819099</Name>
<ParentEntityId>134162713842320925</ParentEntityId>
<YieldLastComponent>false</YieldLastComponent>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_LandingGear">
<SubtypeName>SmallBlockLandingGear</SubtypeName>
<EntityId>91379605886350609</EntityId>
<Name>91379605886350609</Name>
<Min x="0" y="1" z="-1" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Landing Gear</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<IsLocked>false</IsLocked>
<BrakeForce>-INF</BrakeForce>
<AutoLock>false</AutoLock>
<FirstLockAttempt>false</FirstLockAttempt>
<LockSound>ArcShipLandGearOn</LockSound>
<UnlockSound>ArcShipLandGearOff</UnlockSound>
<FailedAttachSound>ArcShipLandGearNothing01</FailedAttachSound>
<AttachedEntityId xsi:nil="true" />
<MasterToSlave xsi:nil="true" />
<GearPivotPosition xsi:nil="true" />
<OtherPivot xsi:nil="true" />
<LockMode>Unlocked</LockMode>
<IsParkingEnabled>true</IsParkingEnabled>
</MyObjectBuilder_CubeBlock>
</CubeBlocks>
<LinearVelocity x="-0.006232742" y="-0.04971951" z="0.00881066453" />
<AngularVelocity x="-0.000215869921" y="0.00028102845" z="-0.002965529" />
<BlockGroups>
<MyObjectBuilder_BlockGroup>
<Name>Landing Gears</Name>
<Blocks>
<Vector3I>
<X>0</X>
<Y>2</Y>
<Z>0</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
</BlockGroups>
<DisplayName>Small Grid 5221</DisplayName>
<DestructibleBlocks>false</DestructibleBlocks>
<CreatePhysics>false</CreatePhysics>
<EnableSmallToLargeConnections>false</EnableSmallToLargeConnections>
<IsRespawnGrid>false</IsRespawnGrid>
<LocalCoordSys>0</LocalCoordSys>
<TargetingTargets />
<NPCGridClaimElapsed xsi:nil="true" />
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<MyObjectBuilder_CubeGrid>
<SubtypeName />
<EntityId>143942422523669653</EntityId>
<PersistentFlags>CastShadows InScene</PersistentFlags>
<Name>143942422523669653</Name>
<PositionAndOrientation>
<Position x="-21.394514803488164" y="44.283264647692704" z="-27.080388860675157" />
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<Up x="-0.01211336" y="0.707906246" z="0.7062025" />
<Orientation>
<X>0.382138163</X>
<Y>-0.0259000584</Y>
<Z>-0.00415782724</Z>
<W>0.9237328</W>
</Orientation>
</PositionAndOrientation>
<LocalPositionAndOrientation xsi:nil="true" />
<GridSizeEnum>Small</GridSizeEnum>
<CubeBlocks>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockLargeHydrogenThrust</SubtypeName>
<EntityId>96601785011744236</EntityId>
<Name>96601785011744236</Name>
<Min x="-1" y="-1" z="-1" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Large Hydrogen Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
<EntityId>80353287107856416</EntityId>
<Name>80353287107856416</Name>
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<BlockOrientation Forward="Forward" Up="Down" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockSmallHydrogenThrust</SubtypeName>
<EntityId>109888145931851351</EntityId>
<Name>109888145931851351</Name>
<Min x="-1" y="-2" z="1" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Hydrogen Thruster 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockSmallHydrogenThrust</SubtypeName>
<EntityId>89725378249869134</EntityId>
<Name>89725378249869134</Name>
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
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</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Hydrogen Thruster 4</CustomName>
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<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>82739567804678708</EntityId>
<Name>82739567804678708</Name>
<Min x="0" y="-2" z="2" />
<BlockOrientation Forward="Left" Up="Backward" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
<EntityId>111663158138256349</EntityId>
<Name>111663158138256349</Name>
<Min x="1" y="-2" z="2" />
<BlockOrientation Forward="Right" Up="Backward" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
<EntityId>124762784990457550</EntityId>
<Name>124762784990457550</Name>
<Min x="-1" y="-2" z="2" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockLargeHydrogenThrust</SubtypeName>
<EntityId>114215369660032935</EntityId>
<Name>114215369660032935</Name>
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
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<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Large Hydrogen Thruster 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
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<Name>72139618792415241</Name>
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<CustomName>Battery</CustomName>
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<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<CurrentStoredPower>0</CurrentStoredPower>
<ProducerEnabled>true</ProducerEnabled>
<MaxStoredPower>0</MaxStoredPower>
<SemiautoEnabled>false</SemiautoEnabled>
<OnlyDischargeEnabled>false</OnlyDischargeEnabled>
<ChargeMode>0</ChargeMode>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<Min x="-2" y="-1" z="2" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-3" y="0" z="2" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="-3" z="4" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="-3" z="3" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="16" y="0" z="4" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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<BlockOrientation Forward="Left" Up="Up" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
<Min x="2" y="0" z="0" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
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<BlockOrientation Forward="Down" Up="Right" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
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<BlockOrientation Forward="Down" Up="Right" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
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<BlockOrientation Forward="Down" Up="Right" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Left" Up="Up" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmall</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
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<ShowInInventory>true</ShowInInventory>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
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<ShowInInventory>true</ShowInInventory>
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<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
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<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
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<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
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<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
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<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
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<Name>100558120667684820</Name>
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<ComponentContainer>
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<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
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</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Hydrogen Thruster 9</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>3</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
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<Name>109593244141306941</Name>
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
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</Component>
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</ComponentContainer>
<CustomName>Hydrogen Thruster 10</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
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<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockSmallHydrogenThrust</SubtypeName>
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<Name>140756578514714275</Name>
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<BlockOrientation Forward="Up" Up="Backward" />
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<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Hydrogen Thruster 7</CustomName>
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<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>5</NumberInGrid>
<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockSmallHydrogenThrust</SubtypeName>
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<BlockOrientation Forward="Up" Up="Backward" />
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<Components>
<ComponentData>
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<Component xsi:type="MyObjectBuilder_TimerComponent">
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<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
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</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Hydrogen Thruster 8</CustomName>
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<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>6</NumberInGrid>
<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
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<Enabled>true</Enabled>
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<Enabled>true</Enabled>
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<BlockOrientation Forward="Backward" Up="Left" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="2" y="-2" z="5" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="2" y="-3" z="9" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="3" y="-1" z="10" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="12" y="-1" z="5" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>101280110240714422</EntityId>
<Name>101280110240714422</Name>
<Min x="1" y="-1" z="10" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>4</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>84562570644758112</EntityId>
<Name>84562570644758112</Name>
<Min x="1" y="-1" z="12" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>5</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>130013871791225778</EntityId>
<Name>130013871791225778</Name>
<Min x="1" y="-1" z="14" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 3</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>6</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>106424019072040653</EntityId>
<Name>106424019072040653</Name>
<Min x="1" y="-1" z="16" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 4</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>7</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>130451964161158381</EntityId>
<Name>130451964161158381</Name>
<Min x="1" y="-1" z="18" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 5</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>8</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>86971720574665061</EntityId>
<Name>86971720574665061</Name>
<Min x="1" y="-1" z="20" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 6</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>9</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="12" y="0" z="16" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>88695622349288284</EntityId>
<Name>88695622349288284</Name>
<Min x="0" y="-2" z="22" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 8</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>10</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>96979631322971137</EntityId>
<Name>96979631322971137</Name>
<Min x="0" y="-2" z="20" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 9</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>11</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>110167054842316196</EntityId>
<Name>110167054842316196</Name>
<Min x="0" y="-2" z="18" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 10</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>12</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>83069797508413291</EntityId>
<Name>83069797508413291</Name>
<Min x="0" y="-2" z="16" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 11</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>13</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>115583776708322697</EntityId>
<Name>115583776708322697</Name>
<Min x="15" y="-2" z="16" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Gyroscope 23</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>7</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>76793191185466032</EntityId>
<Name>76793191185466032</Name>
<Min x="2" y="-2" z="24" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>115944779086893864</EntityId>
<Name>115944779086893864</Name>
<Min x="0" y="-2" z="11" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 45</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>14</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="2" y="-2" z="10" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="11" y="-3" z="10" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>91988504571741547</EntityId>
<Name>91988504571741547</Name>
<Min x="1" y="-3" z="12" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 16</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>15</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>104206257731314453</EntityId>
<Name>104206257731314453</Name>
<Min x="1" y="-3" z="14" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 17</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>16</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>89058917549146666</EntityId>
<Name>89058917549146666</Name>
<Min x="1" y="-3" z="16" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 18</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>17</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>118952956652630631</EntityId>
<Name>118952956652630631</Name>
<Min x="1" y="-3" z="18" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 19</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>18</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>126910265537365706</EntityId>
<Name>126910265537365706</Name>
<Min x="1" y="-3" z="20" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 20</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>19</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>130886282343343356</EntityId>
<Name>130886282343343356</Name>
<Min x="1" y="-3" z="22" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 21</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>20</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockLargeHydrogenThrust</SubtypeName>
<EntityId>97816201494792096</EntityId>
<Name>97816201494792096</Name>
<Min x="-2" y="-5" z="15" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Large Hydrogen Thruster 6</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>3</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockLargeHydrogenThrust</SubtypeName>
<EntityId>129706693185754312</EntityId>
<Name>129706693185754312</Name>
<Min x="-2" y="-5" z="18" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Large Hydrogen Thruster 5</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>4</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockLargeHydrogenThrust</SubtypeName>
<EntityId>129376795253658620</EntityId>
<Name>129376795253658620</Name>
<Min x="-2" y="-5" z="21" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Large Hydrogen Thruster 4</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>5</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCornerInv</SubtypeName>
<Min x="14" y="-2" z="15" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCornerInv</SubtypeName>
<Min x="0" y="-2" z="13" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
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<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>125424489322693133</EntityId>
<Name>125424489322693133</Name>
<Min x="13" y="-2" z="22" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 14</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>31</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmall</SubtypeName>
<EntityId>122479347483896861</EntityId>
<Name>122479347483896861</Name>
<Min x="1" y="-1" z="22" />
<BlockOrientation Forward="Right" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>104952766714302159</EntityId>
<Name>104952766714302159</Name>
<Min x="12" y="-3" z="22" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 15</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>32</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>82616546366748882</EntityId>
<Name>82616546366748882</Name>
<Min x="12" y="-3" z="20" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 16</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>33</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>116668679176041376</EntityId>
<Name>116668679176041376</Name>
<Min x="12" y="-3" z="18" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 17</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>34</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>77954007729358883</EntityId>
<Name>77954007729358883</Name>
<Min x="12" y="-3" z="16" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 18</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>35</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>105057394792627149</EntityId>
<Name>105057394792627149</Name>
<Min x="12" y="-3" z="14" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 19</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>36</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>91219704173146957</EntityId>
<Name>91219704173146957</Name>
<Min x="12" y="-3" z="12" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 20</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>37</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="3" y="-3" z="10" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockLargeHydrogenThrust</SubtypeName>
<EntityId>111754836939037254</EntityId>
<Name>111754836939037254</Name>
<Min x="14" y="-5" z="21" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Large Hydrogen Thruster 4</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>6</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockLargeHydrogenThrust</SubtypeName>
<EntityId>126568456544247216</EntityId>
<Name>126568456544247216</Name>
<Min x="14" y="-5" z="18" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Large Hydrogen Thruster 5</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>7</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockLargeHydrogenThrust</SubtypeName>
<EntityId>79177893176706148</EntityId>
<Name>79177893176706148</Name>
<Min x="14" y="-5" z="15" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Large Hydrogen Thruster 6</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>8</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
<EntityId>107856304698852413</EntityId>
<Name>107856304698852413</Name>
<Min x="2" y="-1" z="22" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="12" y="-2" z="21" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="12" y="-2" z="20" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="12" y="-2" z="19" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="12" y="-2" z="18" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="12" y="-2" z="17" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="12" y="-2" z="16" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>130454047731018883</EntityId>
<Name>130454047731018883</Name>
<Min x="-1" y="-2" z="14" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Gyroscope 21</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>10</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
<SubtypeName>SmallBlockBatteryBlock</SubtypeName>
<EntityId>132927821665817070</EntityId>
<Name>132927821665817070</Name>
<Min x="4" y="-3" z="39" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Battery 4</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>3</NumberInGrid>
<Enabled>true</Enabled>
<CurrentStoredPower>0</CurrentStoredPower>
<ProducerEnabled>true</ProducerEnabled>
<MaxStoredPower>0</MaxStoredPower>
<SemiautoEnabled>false</SemiautoEnabled>
<OnlyDischargeEnabled>false</OnlyDischargeEnabled>
<ChargeMode>0</ChargeMode>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>124535318313165041</EntityId>
<Name>124535318313165041</Name>
<Min x="7" y="-1" z="41" />
<BlockOrientation Forward="Down" Up="Forward" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCornerInv</SubtypeName>
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<BlockOrientation Forward="Down" Up="Right" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCornerInv</SubtypeName>
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<BlockOrientation Forward="Down" Up="Right" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="12" y="-2" z="10" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
<EntityId>114196016032402369</EntityId>
<Name>114196016032402369</Name>
<Min x="14" y="-2" z="1" />
<BlockOrientation Forward="Forward" Up="Down" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockLargeHydrogenThrust</SubtypeName>
<EntityId>116489015325099613</EntityId>
<Name>116489015325099613</Name>
<Min x="13" y="-1" z="-1" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Large Hydrogen Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>9</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockSmallHydrogenThrust</SubtypeName>
<EntityId>89176038980261812</EntityId>
<Name>89176038980261812</Name>
<Min x="13" y="-2" z="1" />
<BlockOrientation Forward="Forward" Up="Left" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Hydrogen Thruster 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>9</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockSmallHydrogenThrust</SubtypeName>
<EntityId>133187291725674411</EntityId>
<Name>133187291725674411</Name>
<Min x="15" y="-2" z="1" />
<BlockOrientation Forward="Forward" Up="Left" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Hydrogen Thruster 4</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>10</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>79345260054284593</EntityId>
<Name>79345260054284593</Name>
<Min x="14" y="-2" z="2" />
<BlockOrientation Forward="Left" Up="Backward" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
<EntityId>107925386170116027</EntityId>
<Name>107925386170116027</Name>
<Min x="15" y="-2" z="2" />
<BlockOrientation Forward="Right" Up="Backward" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
<EntityId>132906260266556995</EntityId>
<Name>132906260266556995</Name>
<Min x="13" y="-2" z="2" />
<BlockOrientation Forward="Left" Up="Backward" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockLargeHydrogenThrust</SubtypeName>
<EntityId>98721635560743950</EntityId>
<Name>98721635560743950</Name>
<Min x="13" y="-5" z="2" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Large Hydrogen Thruster 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>10</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
<Min x="12" y="0" z="1" />
<BlockOrientation Forward="Down" Up="Left" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
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<BlockOrientation Forward="Down" Up="Left" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
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<BlockOrientation Forward="Down" Up="Left" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
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<BlockOrientation Forward="Down" Up="Left" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
<SubtypeName>SmallBlockBatteryBlock</SubtypeName>
<EntityId>132193963489205292</EntityId>
<Name>132193963489205292</Name>
<Min x="13" y="0" z="2" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Battery 6</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>4</NumberInGrid>
<Enabled>true</Enabled>
<CurrentStoredPower>0</CurrentStoredPower>
<ProducerEnabled>true</ProducerEnabled>
<MaxStoredPower>0</MaxStoredPower>
<SemiautoEnabled>false</SemiautoEnabled>
<OnlyDischargeEnabled>false</OnlyDischargeEnabled>
<ChargeMode>0</ChargeMode>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner</SubtypeName>
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<BlockOrientation Forward="Backward" Up="Down" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCornerInv</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
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<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
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<CustomName>Hydrogen Thruster 9</CustomName>
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<CustomName>Hydrogen Thruster 10</CustomName>
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<CustomName>Hydrogen Thruster 11</CustomName>
<ShowOnHUD>false</ShowOnHUD>
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<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
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<CustomName>Hydrogen Thruster 12</CustomName>
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<CustomName>Hydrogen Thruster 13</CustomName>
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<CustomName>Hydrogen Thruster 14</CustomName>
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<CustomName>Hydrogen Thruster 15</CustomName>
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<CustomName>Hydrogen Thruster 16</CustomName>
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<ShowInInventory>true</ShowInInventory>
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<Component xsi:type="MyObjectBuilder_TimerComponent">
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<TimerEnabled>true</TimerEnabled>
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<TimerType>Frame100</TimerType>
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<TimerTickInFrames>100</TimerTickInFrames>
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<CustomName>Hydrogen Thruster 17</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>25</NumberInGrid>
<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
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<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
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<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
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<TimerTickInFrames>100</TimerTickInFrames>
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<CustomName>Hydrogen Thruster 18</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>26</NumberInGrid>
<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockSmallHydrogenThrust</SubtypeName>
<EntityId>76672527432807310</EntityId>
<Name>76672527432807310</Name>
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<ComponentContainer>
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<ComponentData>
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<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
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</Components>
</ComponentContainer>
<CustomName>Hydrogen Thruster 19</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>27</NumberInGrid>
<Enabled>true</Enabled>
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<SubtypeName>SmallBlockSmallHydrogenThrust</SubtypeName>
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<TimerEnabled>true</TimerEnabled>
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<TimerType>Frame100</TimerType>
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<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
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<CustomName>Hydrogen Thruster 20</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>28</NumberInGrid>
<Enabled>true</Enabled>
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<Repeat>true</Repeat>
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<TimerEnabled>true</TimerEnabled>
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<TimerType>Frame100</TimerType>
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<TimerTickInFrames>100</TimerTickInFrames>
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<CustomName>Hydrogen Thruster 21</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
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<Enabled>true</Enabled>
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<TimerEnabled>true</TimerEnabled>
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<TimerType>Frame100</TimerType>
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<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
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<CustomName>Hydrogen Thruster 22</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>30</NumberInGrid>
<Enabled>true</Enabled>
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<TimerEnabled>true</TimerEnabled>
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<TimerType>Frame100</TimerType>
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<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
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<CustomName>Hydrogen Thruster 23</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>31</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
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<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<BlockOrientation Forward="Up" Up="Backward" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<BlockOrientation Forward="Up" Up="Backward" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmall</SubtypeName>
<EntityId>75520894774721352</EntityId>
<Name>75520894774721352</Name>
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<BlockOrientation Forward="Left" Up="Backward" />
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<Enabled>true</Enabled>
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<ShowShipName>false</ShowShipName>
<EnableBroadcasting>true</EnableBroadcasting>
<AttachedPB>0</AttachedPB>
<IgnoreAllied>false</IgnoreAllied>
<IgnoreOther>true</IgnoreOther>
<HudText />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>83008968849319191</EntityId>
<Name>83008968849319191</Name>
<Min x="9" y="-2" z="41" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Gyroscope 13</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>17</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>143216965434454954</EntityId>
<Name>143216965434454954</Name>
<Min x="9" y="-1" z="41" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Gyroscope 14</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>18</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="1" y="1" z="19" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="13" y="1" z="19" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="3" y="1" z="19" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="11" y="1" z="19" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
<EntityId>143773249459572644</EntityId>
<Name>143773249459572644</Name>
<Min x="8" y="-1" z="41" />
<BlockOrientation Forward="Right" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
<EntityId>81377607034216612</EntityId>
<Name>81377607034216612</Name>
<Min x="7" y="-2" z="41" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmall</SubtypeName>
<EntityId>82315585708517960</EntityId>
<Name>82315585708517960</Name>
<Min x="7" y="-2" z="40" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmall</SubtypeName>
<EntityId>119909408847799677</EntityId>
<Name>119909408847799677</Name>
<Min x="7" y="-2" z="39" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmall</SubtypeName>
<EntityId>88190680296407168</EntityId>
<Name>88190680296407168</Name>
<Min x="7" y="-2" z="38" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmall</SubtypeName>
<EntityId>82621659177042534</EntityId>
<Name>82621659177042534</Name>
<Min x="7" y="-2" z="37" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="2" y="-3" z="7" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="12" y="-3" z="8" />
<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="2" y="-3" z="5" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="12" y="-3" z="7" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="11" y="-1" z="10" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="11" y="-1" z="11" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="3" y="-3" z="9" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="11" y="-3" z="9" />
<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>120241688210232210</EntityId>
<Name>120241688210232210</Name>
<Min x="-1" y="-2" z="16" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Gyroscope 19</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>19</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>86736281999628714</EntityId>
<Name>86736281999628714</Name>
<Min x="-1" y="-2" z="15" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Gyroscope 20</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>20</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="9" y="-2" z="24" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="0" z="25" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="0" z="26" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_TimerBlock">
<SubtypeName>TimerBlockSmall</SubtypeName>
<EntityId>101858772098780504</EntityId>
<Name>101858772098780504</Name>
<Min x="7" y="-1" z="25" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Timer Landing Gears</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<Toolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots>
<Slot>
<Index>0</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>Reverse</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>101858772098780504</BlockEntityId>
<GroupName>Landing Gear Pistons</GroupName>
</Data>
</Slot>
<Slot>
<Index>1</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>101858772098780504</BlockEntityId>
<GroupName>Lights Landing Gears</GroupName>
</Data>
</Slot>
</Slots>
<SlotsGamepad />
</Toolbar>
<Delay>10000</Delay>
<CurrentTime>0</CurrentTime>
<IsCountingDown>false</IsCountingDown>
<Silent>false</Silent>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_RemoteControl">
<SubtypeName>SmallBlockRemoteControl</SubtypeName>
<EntityId>125896874168090485</EntityId>
<Name>125896874168090485</Name>
<Min x="7" y="-1" z="27" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyAutopilotComponent</TypeId>
<Component xsi:type="MyObjectBuilder_AutopilotComponent">
<AutoPilotEnabled>false</AutoPilotEnabled>
<FlightMode>0</FlightMode>
<CurrentWaypointIndex>-1</CurrentWaypointIndex>
<Waypoints />
<DockingModeEnabled>false</DockingModeEnabled>
<CollisionAvoidance>false</CollisionAvoidance>
<Direction>0</Direction>
<AutopilotSpeedLimit>100</AutopilotSpeedLimit>
<WaitForFreeWay>false</WaitForFreeWay>
<WaypointThresholdDistance>0</WaypointThresholdDistance>
<Coords />
<Names />
<LookAtPosition xsi:nil="true" />
<FacingDirection>Forward</FacingDirection>
<AlignToGravity>true</AlignToGravity>
<MinHeightAboveTerrain>25</MinHeightAboveTerrain>
<IsWorkAreaReturningToStart>false</IsWorkAreaReturningToStart>
<WorkAreaStartForward>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
</WorkAreaStartForward>
<PitchAngle>0</PitchAngle>
<RollAngle>0</RollAngle>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Remote Control</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<UseSingleWeaponMode>false</UseSingleWeaponMode>
<Toolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots />
<SlotsGamepad />
</Toolbar>
<SelectedGunId xsi:nil="true" />
<BuildToolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots />
<SlotsGamepad />
</BuildToolbar>
<OnLockedToolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots />
<SlotsGamepad />
</OnLockedToolbar>
<IsTargetLockingEnabled>false</IsTargetLockingEnabled>
<PreviousControlledEntityId xsi:nil="true" />
<AutoPilotEnabled>false</AutoPilotEnabled>
<FlightMode>0</FlightMode>
<BindedCamera>0</BindedCamera>
<CurrentWaypointIndex>-1</CurrentWaypointIndex>
<Waypoints />
<Direction>0</Direction>
<DockingModeEnabled>false</DockingModeEnabled>
<CollisionAvoidance>false</CollisionAvoidance>
<Coords />
<Names />
<WaypointThresholdDistance>0</WaypointThresholdDistance>
<IsMainRemoteControl>false</IsMainRemoteControl>
<WaitForFreeWay>false</WaitForFreeWay>
<IsUpdatedSave>true</IsUpdatedSave>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>102754242114507825</EntityId>
<Name>102754242114507825</Name>
<Min x="10" y="-1" z="35" />
<BlockOrientation Forward="Down" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.55" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Gyroscope 15</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>21</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>127228932071426688</EntityId>
<Name>127228932071426688</Name>
<Min x="9" y="-1" z="35" />
<BlockOrientation Forward="Down" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.55" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Gyroscope 16</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>22</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>80744384876797588</EntityId>
<Name>80744384876797588</Name>
<Min x="4" y="-1" z="35" />
<BlockOrientation Forward="Down" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.55" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Gyroscope 17</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>23</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>73154257945124109</EntityId>
<Name>73154257945124109</Name>
<Min x="5" y="-1" z="35" />
<BlockOrientation Forward="Down" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.55" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Gyroscope 18</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>24</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner</SubtypeName>
<Min x="6" y="-3" z="24" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCornerInv</SubtypeName>
<Min x="9" y="-3" z="24" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCornerInv</SubtypeName>
<Min x="5" y="-3" z="24" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner</SubtypeName>
<Min x="9" y="-4" z="24" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner</SubtypeName>
<Min x="5" y="-4" z="24" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
<Min x="4" y="-4" z="24" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
<Min x="10" y="-4" z="24" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>OxygenTankSmall</SubtypeName>
<EntityId>126760259673390611</EntityId>
<Name>126760259673390611</Name>
<Min x="4" y="-3" z="36" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Oxygen Tank 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>true</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>OxygenTankSmall</SubtypeName>
<EntityId>115140725152007020</EntityId>
<Name>115140725152007020</Name>
<Min x="8" y="-3" z="36" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Oxygen Tank 1</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>true</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="11" y="-3" z="35" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmall</SubtypeName>
<EntityId>111876876112635190</EntityId>
<Name>111876876112635190</Name>
<Min x="7" y="-1" z="30" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="7" y="-1" z="29" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="7" y="-1" z="28" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="8" y="-3" z="41" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="-3" z="41" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="-3" z="40" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="7" y="-4" z="41" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="-4" z="40" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
<Min x="5" y="-4" z="41" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
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<BlockOrientation Forward="Backward" Up="Down" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
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<BlockOrientation Forward="Backward" Up="Down" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
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<BlockOrientation Forward="Left" Up="Down" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopedCornerBase</SubtypeName>
<Min x="9" y="-4" z="40" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopedCornerBase</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
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<ShowInInventory>true</ShowInInventory>
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<Enabled>true</Enabled>
<Radius>2.00242853</Radius>
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<ColorRed>0.784313738</ColorRed>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
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<Name>99071494493934492</Name>
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<ShowInInventory>true</ShowInInventory>
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<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
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<ShowInInventory>true</ShowInInventory>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
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<ShowInInventory>true</ShowInInventory>
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<ShowInInventory>true</ShowInInventory>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<Name>96137961733582660</Name>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<Name>99344982637234374</Name>
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmall</SubtypeName>
<EntityId>84413112893940676</EntityId>
<Name>84413112893940676</Name>
<Min x="7" y="1" z="29" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="8" y="1" z="31" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="8" y="1" z="32" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="8" y="1" z="33" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="8" y="1" z="34" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="7" y="1" z="31" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="6" y="1" z="32" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="6" y="1" z="33" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="6" y="1" z="34" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopeInverted</SubtypeName>
<Min x="7" y="1" z="34" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="7" y="1" z="33" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="7" y="1" z="32" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="6" y="1" z="31" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="8" y="1" z="28" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="1" z="28" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="6" y="1" z="29" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="8" y="1" z="29" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="6" y="1" z="30" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="8" y="1" z="30" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
<Min x="5" y="1" z="26" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
<Min x="9" y="1" z="25" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="1" z="24" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
<SubtypeName>ConnectorMedium</SubtypeName>
<EntityId>109042403713481846</EntityId>
<Name>109042403713481846</Name>
<Min x="6" y="1" z="25" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<DeformationRatio>0.5</DeformationRatio>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>40</FramesFromLastTrigger>
<TimerTickInFrames>80</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Connector Ship Upper</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<MasterToSlaveTransform xsi:nil="true" />
<MasterToSlaveGrid xsi:nil="true" />
<IsMaster>true</IsMaster>
<TradingEnabled>false</TradingEnabled>
<AutoUnlockTime>0</AutoUnlockTime>
<TimeOfConnection>0</TimeOfConnection>
<IsParkingEnabled>true</IsParkingEnabled>
<IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
<IsApproaching>false</IsApproaching>
<IsConnecting>false</IsConnecting>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
<Min x="9" y="1" z="27" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="8" y="0" z="24" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="0" z="24" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="4" y="-3" z="24" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="3" y="-3" z="24" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="11" y="-3" z="24" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCornerInv</SubtypeName>
<Min x="5" y="0" z="24" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ReflectorLight">
<SubtypeName>OffsetSpotlight</SubtypeName>
<EntityId>72189379683989603</EntityId>
<Name>72189379683989603</Name>
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<BlockOrientation Forward="Down" Up="Backward" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Offset Spotlight</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<Radius>10</Radius>
<ReflectorRadius>60</ReflectorRadius>
<Falloff>1.5</Falloff>
<Intensity>3</Intensity>
<BlinkIntervalSeconds>0</BlinkIntervalSeconds>
<BlinkLenght>10</BlinkLenght>
<BlinkOffset>0</BlinkOffset>
<Offset>0.5</Offset>
<RotationSpeed>0.08</RotationSpeed>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner</SubtypeName>
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<BlockOrientation Forward="Down" Up="Right" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner</SubtypeName>
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<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
<SubtypeName>SmallBlockLight_1corner</SubtypeName>
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<Name>105467658401966915</Name>
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<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Corner Light 9</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>7</NumberInGrid>
<Enabled>true</Enabled>
<Radius>2.61509156</Radius>
<ReflectorRadius>120</ReflectorRadius>
<ColorGreen>0.509803951</ColorGreen>
<ColorBlue>0</ColorBlue>
<Falloff>0.7649147</Falloff>
<Intensity>5.04435635</Intensity>
<BlinkIntervalSeconds>0</BlinkIntervalSeconds>
<BlinkLenght>10</BlinkLenght>
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<Offset>0.5</Offset>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
<SubtypeName>SmallBlockLight_1corner</SubtypeName>
<EntityId>88363758574659277</EntityId>
<Name>88363758574659277</Name>
<Min x="3" y="0" z="14" />
<BlockOrientation Forward="Right" Up="Down" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Corner Light 8</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>8</NumberInGrid>
<Enabled>true</Enabled>
<Radius>2.61509156</Radius>
<ReflectorRadius>120</ReflectorRadius>
<ColorGreen>0.509803951</ColorGreen>
<ColorBlue>0</ColorBlue>
<Falloff>0.7649147</Falloff>
<Intensity>5.04435635</Intensity>
<BlinkIntervalSeconds>0</BlinkIntervalSeconds>
<BlinkLenght>10</BlinkLenght>
<BlinkOffset>0</BlinkOffset>
<Offset>0.5</Offset>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
<SubtypeName>SmallBlockLight_1corner</SubtypeName>
<EntityId>74168791019482337</EntityId>
<Name>74168791019482337</Name>
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<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Corner Light 7</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>9</NumberInGrid>
<Enabled>true</Enabled>
<Radius>2.61509156</Radius>
<ReflectorRadius>120</ReflectorRadius>
<ColorGreen>0.509803951</ColorGreen>
<ColorBlue>0</ColorBlue>
<Falloff>0.7649147</Falloff>
<Intensity>5.04435635</Intensity>
<BlinkIntervalSeconds>0</BlinkIntervalSeconds>
<BlinkLenght>10</BlinkLenght>
<BlinkOffset>0</BlinkOffset>
<Offset>0.5</Offset>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCornerInv</SubtypeName>
<Min x="9" y="0" z="24" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ReflectorLight">
<SubtypeName>OffsetSpotlight</SubtypeName>
<EntityId>99810286489215299</EntityId>
<Name>99810286489215299</Name>
<Min x="8" y="0" z="44" />
<BlockOrientation Forward="Down" Up="Backward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Offset Spotlight 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<Radius>10</Radius>
<ReflectorRadius>60</ReflectorRadius>
<Falloff>1.5</Falloff>
<Intensity>3</Intensity>
<BlinkIntervalSeconds>0</BlinkIntervalSeconds>
<BlinkLenght>10</BlinkLenght>
<BlinkOffset>0</BlinkOffset>
<Offset>0.5</Offset>
<RotationSpeed>0.08</RotationSpeed>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ReflectorLight">
<SubtypeName>OffsetSpotlight</SubtypeName>
<EntityId>137806848844372295</EntityId>
<Name>137806848844372295</Name>
<Min x="7" y="0" z="44" />
<BlockOrientation Forward="Down" Up="Backward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Offset Spotlight 7</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>3</NumberInGrid>
<Enabled>true</Enabled>
<Radius>10</Radius>
<ReflectorRadius>60</ReflectorRadius>
<Falloff>1.5</Falloff>
<Intensity>3</Intensity>
<BlinkIntervalSeconds>0</BlinkIntervalSeconds>
<BlinkLenght>10</BlinkLenght>
<BlinkOffset>0</BlinkOffset>
<Offset>0.5</Offset>
<RotationSpeed>0.08</RotationSpeed>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
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<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="13" y="0" z="33" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
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<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="13" y="0" z="31" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="13" y="0" z="30" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
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<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="13" y="0" z="28" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="13" y="0" z="27" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="13" y="0" z="26" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="1" y="0" z="34" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="1" y="0" z="33" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="1" y="0" z="32" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="1" y="0" z="31" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="1" y="0" z="30" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
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<BlockOrientation Forward="Right" Up="Up" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
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<BlockOrientation Forward="Right" Up="Up" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
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<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
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<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="13" y="0" z="25" />
<BlockOrientation Forward="Left" Up="Up" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
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<BlockOrientation Forward="Right" Up="Up" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-1" y="-1" z="12" />
<BlockOrientation Forward="Down" Up="Forward" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Down" Up="Forward" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ReflectorLight">
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<ShowInInventory>true</ShowInInventory>
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<Enabled>false</Enabled>
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<ColorGreen>0.509803951</ColorGreen>
<ColorBlue>0.03529412</ColorBlue>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ReflectorLight">
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<ShowInInventory>true</ShowInInventory>
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<Radius>5</Radius>
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<ColorGreen>0.509803951</ColorGreen>
<ColorBlue>0.03529412</ColorBlue>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ReflectorLight">
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<RotationSpeed>0.08</RotationSpeed>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ReflectorLight">
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<RotationSpeed>0.08</RotationSpeed>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CameraBlock">
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<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<IsActive>false</IsActive>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CameraBlock">
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<ShowInInventory>true</ShowInInventory>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CameraBlock">
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<Name>81048994749958075</Name>
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<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
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<Enabled>true</Enabled>
<IsActive>false</IsActive>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
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<Name>95744260345499650</Name>
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<BlockOrientation Forward="Right" Up="Down" />
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<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>10</NumberInGrid>
<Enabled>true</Enabled>
<Radius>2.80249453</Radius>
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<ColorRed>0.784313738</ColorRed>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
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<CustomName>Corner Light 11</CustomName>
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<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>11</NumberInGrid>
<Enabled>true</Enabled>
<Radius>2.80249453</Radius>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<Name>107598275018569986</Name>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<Name>109013148310005303</Name>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<Name>134635715373535407</Name>
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<BlockOrientation Forward="Left" Up="Forward" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<Name>105430481689028260</Name>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="13" y="0" z="16" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="-1" z="6" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="-1" z="7" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
<Min x="5" y="1" z="27" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="0" z="24" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
<Min x="9" y="1" z="26" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTank</SubtypeName>
<EntityId>88676693908316051</EntityId>
<Name>88676693908316051</Name>
<Min x="5" y="-4" z="19" />
<BlockOrientation Forward="Left" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Hydrogen Tank 5</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>5</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTank</SubtypeName>
<EntityId>144071518971508626</EntityId>
<Name>144071518971508626</Name>
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<BlockOrientation Forward="Left" Up="Forward" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Hydrogen Tank 6</CustomName>
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<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>6</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmall</SubtypeName>
<EntityId>83797664573171750</EntityId>
<Name>83797664573171750</Name>
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<BlockOrientation Forward="Backward" Up="Down" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmall</SubtypeName>
<EntityId>107968410083373147</EntityId>
<Name>107968410083373147</Name>
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<BlockOrientation Forward="Backward" Up="Down" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmall</SubtypeName>
<EntityId>115909450680258031</EntityId>
<Name>115909450680258031</Name>
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<BlockOrientation Forward="Backward" Up="Down" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmall</SubtypeName>
<EntityId>140842793448844628</EntityId>
<Name>140842793448844628</Name>
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<BlockOrientation Forward="Backward" Up="Down" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
<EntityId>74390393961302694</EntityId>
<Name>74390393961302694</Name>
<Min x="4" y="-2" z="21" />
<BlockOrientation Forward="Left" Up="Forward" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
<EntityId>75384777617478069</EntityId>
<Name>75384777617478069</Name>
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<BlockOrientation Forward="Right" Up="Forward" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
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<Name>126098521749120184</Name>
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<BlockOrientation Forward="Up" Up="Left" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Gyroscope 25</CustomName>
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<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>25</NumberInGrid>
<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>137897464229805965</EntityId>
<Name>137897464229805965</Name>
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<BlockOrientation Forward="Up" Up="Left" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Gyroscope 26</CustomName>
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<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>26</NumberInGrid>
<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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<BlockOrientation Forward="Right" Up="Forward" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Left" Up="Up" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
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<BlockOrientation Forward="Backward" Up="Right" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Left" Up="Up" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Right" Up="Down" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Left" Up="Up" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
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<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
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<BlockOrientation Forward="Up" Up="Right" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
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<BlockOrientation Forward="Down" Up="Right" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
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<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
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<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
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<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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<BlockOrientation Forward="Backward" Up="Left" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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<BlockOrientation Forward="Forward" Up="Right" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
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<BlockOrientation Forward="Right" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<BlockOrientation Forward="Right" Up="Down" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<BlockOrientation Forward="Right" Up="Down" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<Enabled>true</Enabled>
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<FirstLockAttempt>false</FirstLockAttempt>
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<UnlockSound>ArcShipLandGearOff</UnlockSound>
<FailedAttachSound>ArcShipLandGearNothing01</FailedAttachSound>
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<Backward>
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<Translation>
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</Translation>
</Matrix>
</OtherPivot>
<LockMode>Unlocked</LockMode>
<IsParkingEnabled>true</IsParkingEnabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_LandingGear">
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<Name>114367275905780293</Name>
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<BlockOrientation Forward="Up" Up="Forward" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Landing Gear 2</CustomName>
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<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<IsLocked>false</IsLocked>
<BrakeForce>-INF</BrakeForce>
<AutoLock>true</AutoLock>
<FirstLockAttempt>false</FirstLockAttempt>
<LockSound>ArcShipLandGearOn</LockSound>
<UnlockSound>ArcShipLandGearOff</UnlockSound>
<FailedAttachSound>ArcShipLandGearNothing01</FailedAttachSound>
<AttachedEntityId xsi:nil="true" />
<MasterToSlave xsi:nil="true" />
<GearPivotPosition>
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<Y>-3.02438021</Y>
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<OtherPivot>
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<X>0</X>
<Y>0</Y>
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</Position>
<Orientation>
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<Down>
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</Down>
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<Backward>
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<Translation>
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</Translation>
</Matrix>
</OtherPivot>
<LockMode>Unlocked</LockMode>
<IsParkingEnabled>true</IsParkingEnabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>29</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>138565621736990952</EntityId>
<Name>138565621736990952</Name>
<Min x="13" y="-2" z="15" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Gyroscope 30</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>30</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>83887653287122857</EntityId>
<Name>83887653287122857</Name>
<Min x="13" y="-2" z="14" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Gyroscope 31</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>31</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>87133480745179473</EntityId>
<Name>87133480745179473</Name>
<Min x="13" y="-2" z="13" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Gyroscope 32</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>32</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="2" y="-2" z="15" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="2" y="-2" z="14" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="2" y="-2" z="13" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="2" y="-2" z="12" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="2" y="-2" z="11" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="12" y="-2" z="15" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="12" y="-2" z="14" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="12" y="-2" z="13" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="12" y="-2" z="12" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="12" y="-2" z="11" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ReflectorLight">
<SubtypeName>RotatingLightSmall</SubtypeName>
<EntityId>104065206682812207</EntityId>
<Name>104065206682812207</Name>
<Min x="7" y="-5" z="16" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Rotating Light 5</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>false</Enabled>
<Radius>10</Radius>
<ReflectorRadius>30</ReflectorRadius>
<ColorGreen>0.509803951</ColorGreen>
<ColorBlue>0</ColorBlue>
<Falloff>0.5</Falloff>
<Intensity>8.031104</Intensity>
<BlinkIntervalSeconds>0</BlinkIntervalSeconds>
<BlinkLenght>10</BlinkLenght>
<BlinkOffset>0</BlinkOffset>
<Offset>0.5</Offset>
<RotationSpeed>0.08</RotationSpeed>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ReflectorLight">
<SubtypeName>RotatingLightSmall</SubtypeName>
<EntityId>141572305057350022</EntityId>
<Name>141572305057350022</Name>
<Min x="7" y="2" z="35" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Rotating Light 4</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>false</Enabled>
<Radius>10</Radius>
<ReflectorRadius>30</ReflectorRadius>
<ColorGreen>0.509803951</ColorGreen>
<ColorBlue>0</ColorBlue>
<Falloff>0.5</Falloff>
<Intensity>8.031104</Intensity>
<BlinkIntervalSeconds>0</BlinkIntervalSeconds>
<BlinkLenght>10</BlinkLenght>
<BlinkOffset>0</BlinkOffset>
<Offset>0.5</Offset>
<RotationSpeed>0.08</RotationSpeed>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
<Min x="5" y="1" z="25" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="5" y="-6" z="49" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="9" y="-6" z="49" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="6" y="-4" z="12" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="8" y="-4" z="12" />
<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="6" y="-3" z="12" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="8" y="-3" z="12" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="6" y="-3" z="11" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="8" y="-3" z="11" />
<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="6" y="-2" z="11" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="8" y="-2" z="11" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="6" y="-2" z="10" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="8" y="-2" z="10" />
<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="6" y="-1" z="10" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="8" y="-1" z="10" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="6" y="-1" z="9" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="8" y="-1" z="9" />
<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="6" y="0" z="9" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="8" y="0" z="9" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="6" y="2" z="6" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="8" y="3" z="6" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
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<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="6" y="0" z="8" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
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<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="6" y="2" z="7" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
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<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
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<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
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<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
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<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
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<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_LandingGear">
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<EntityId>102328747310679164</EntityId>
<Name>102328747310679164</Name>
<Min x="6" y="2" z="-4" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Landing Gear 6</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>3</NumberInGrid>
<Enabled>true</Enabled>
<IsLocked>false</IsLocked>
<BrakeForce>-INF</BrakeForce>
<AutoLock>true</AutoLock>
<FirstLockAttempt>false</FirstLockAttempt>
<LockSound>ArcShipLandGearOn</LockSound>
<UnlockSound>ArcShipLandGearOff</UnlockSound>
<FailedAttachSound>ArcShipLandGearNothing01</FailedAttachSound>
<AttachedEntityId xsi:nil="true" />
<MasterToSlave xsi:nil="true" />
<GearPivotPosition xsi:nil="true" />
<OtherPivot xsi:nil="true" />
<LockMode>Unlocked</LockMode>
<IsParkingEnabled>true</IsParkingEnabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<ColorMaskHSV x="0" y="-0.8" z="0.4" />
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="8" y="3" z="4" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="3" z="2" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="6" y="3" z="0" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="3" z="-2" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="8" y="3" z="-2" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_LandingGear">
<SubtypeName>SmallBlockLandingGear</SubtypeName>
<EntityId>78466956395465781</EntityId>
<Name>78466956395465781</Name>
<Min x="8" y="2" z="-4" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Landing Gear 5</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>4</NumberInGrid>
<Enabled>true</Enabled>
<IsLocked>false</IsLocked>
<BrakeForce>-INF</BrakeForce>
<AutoLock>true</AutoLock>
<FirstLockAttempt>false</FirstLockAttempt>
<LockSound>ArcShipLandGearOn</LockSound>
<UnlockSound>ArcShipLandGearOff</UnlockSound>
<FailedAttachSound>ArcShipLandGearNothing01</FailedAttachSound>
<AttachedEntityId xsi:nil="true" />
<MasterToSlave xsi:nil="true" />
<GearPivotPosition xsi:nil="true" />
<OtherPivot xsi:nil="true" />
<LockMode>Unlocked</LockMode>
<IsParkingEnabled>true</IsParkingEnabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="3" z="-2" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Right" Up="Down" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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<BlockOrientation Forward="Forward" Up="Left" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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<BlockOrientation Forward="Left" Up="Up" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
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<BlockOrientation Forward="Right" Up="Up" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
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<BlockOrientation Forward="Left" Up="Up" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
</CubeBlocks>
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<ConveyorLines>
<MyObjectBuilder_ConveyorLine>
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<Section Direction="Up" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
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<EndDirection>Up</EndDirection>
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</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
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<MyObjectBuilder_ConveyorLine>
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<MyObjectBuilder_ConveyorLine>
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<EndPosition x="-2" y="-1" z="17" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="1" y="-2" z="23" />
<StartDirection>Backward</StartDirection>
<EndPosition x="1" y="-2" z="24" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-1" y="-3" z="23" />
<StartDirection>Backward</StartDirection>
<EndPosition x="0" y="-2" z="24" />
<EndDirection>Down</EndDirection>
<Sections>
<Section Direction="Backward" Length="1" />
<Section Direction="Right" Length="1" />
<Section Direction="Up" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-2" y="-1" z="17" />
<StartDirection>Up</StartDirection>
<EndPosition x="-2" y="0" z="17" />
<EndDirection>Down</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-2" y="-1" z="17" />
<StartDirection>Left</StartDirection>
<EndPosition x="-3" y="-1" z="17" />
<EndDirection>Right</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-2" y="-1" z="18" />
<StartDirection>Up</StartDirection>
<EndPosition x="-2" y="0" z="18" />
<EndDirection>Down</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-2" y="-1" z="18" />
<StartDirection>Left</StartDirection>
<EndPosition x="-3" y="-1" z="18" />
<EndDirection>Right</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="16" y="-1" z="20" />
<StartDirection>Right</StartDirection>
<EndPosition x="17" y="-1" z="20" />
<EndDirection>Left</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="16" y="-1" z="20" />
<StartDirection>Backward</StartDirection>
<EndPosition x="16" y="-1" z="21" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="13" y="-2" z="24" />
<StartDirection>Right</StartDirection>
<EndPosition x="14" y="-2" z="24" />
<EndDirection>Left</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="16" y="-1" z="20" />
<StartDirection>Up</StartDirection>
<EndPosition x="16" y="0" z="20" />
<EndDirection>Down</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="16" y="-1" z="21" />
<StartDirection>Right</StartDirection>
<EndPosition x="17" y="-1" z="21" />
<EndDirection>Left</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="16" y="-1" z="21" />
<StartDirection>Backward</StartDirection>
<EndPosition x="14" y="-2" z="24" />
<EndDirection>Up</EndDirection>
<Sections>
<Section Direction="Backward" Length="1" />
<Section Direction="Left" Length="1" />
<Section Direction="Backward" Length="2" />
<Section Direction="Left" Length="1" />
<Section Direction="Down" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="16" y="-1" z="21" />
<StartDirection>Up</StartDirection>
<EndPosition x="16" y="0" z="21" />
<EndDirection>Down</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="12" y="-1" z="20" />
<StartDirection>Forward</StartDirection>
<EndPosition x="12" y="-1" z="19" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="12" y="-1" z="18" />
<StartDirection>Forward</StartDirection>
<EndPosition x="12" y="-1" z="17" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="12" y="-1" z="16" />
<StartDirection>Forward</StartDirection>
<EndPosition x="12" y="-1" z="15" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="12" y="-1" z="14" />
<StartDirection>Forward</StartDirection>
<EndPosition x="12" y="-1" z="13" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="12" y="-1" z="12" />
<StartDirection>Forward</StartDirection>
<EndPosition x="12" y="-1" z="11" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="13" y="-2" z="17" />
<StartDirection>Backward</StartDirection>
<EndPosition x="13" y="-2" z="18" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="13" y="-2" z="19" />
<StartDirection>Backward</StartDirection>
<EndPosition x="13" y="-2" z="20" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="13" y="-2" z="21" />
<StartDirection>Backward</StartDirection>
<EndPosition x="13" y="-2" z="22" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="13" y="-2" z="23" />
<StartDirection>Backward</StartDirection>
<EndPosition x="13" y="-2" z="24" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="12" y="-3" z="22" />
<StartDirection>Forward</StartDirection>
<EndPosition x="12" y="-3" z="21" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="12" y="-3" z="20" />
<StartDirection>Forward</StartDirection>
<EndPosition x="12" y="-3" z="19" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="12" y="-3" z="18" />
<StartDirection>Forward</StartDirection>
<EndPosition x="12" y="-3" z="17" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<StartDirection>Forward</StartDirection>
<EndPosition x="12" y="-3" z="15" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<StartDirection>Forward</StartDirection>
<EndPosition x="12" y="-3" z="13" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<StartDirection>Forward</StartDirection>
<EndPosition x="12" y="-3" z="11" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="15" y="-3" z="23" />
<StartDirection>Backward</StartDirection>
<EndPosition x="14" y="-2" z="24" />
<EndDirection>Down</EndDirection>
<Sections>
<Section Direction="Backward" Length="1" />
<Section Direction="Left" Length="1" />
<Section Direction="Up" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="15" y="-3" z="21" />
<StartDirection>Forward</StartDirection>
<EndPosition x="15" y="-3" z="20" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<StartDirection>Forward</StartDirection>
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<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="14" y="-1" z="1" />
<StartDirection>Down</StartDirection>
<EndPosition x="14" y="-2" z="2" />
<EndDirection>Forward</EndDirection>
<Sections>
<Section Direction="Down" Length="1" />
<Section Direction="Backward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="14" y="-2" z="2" />
<StartDirection>Left</StartDirection>
<EndPosition x="13" y="-2" z="1" />
<EndDirection>Backward</EndDirection>
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<Section Direction="Left" Length="1" />
<Section Direction="Forward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="14" y="-2" z="2" />
<StartDirection>Right</StartDirection>
<EndPosition x="15" y="-2" z="1" />
<EndDirection>Backward</EndDirection>
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<Section Direction="Right" Length="1" />
<Section Direction="Forward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="14" y="-2" z="2" />
<StartDirection>Backward</StartDirection>
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<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="14" y="-3" z="4" />
<StartDirection>Up</StartDirection>
<EndPosition x="14" y="-2" z="4" />
<EndDirection>Down</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="14" y="-2" z="4" />
<StartDirection>Backward</StartDirection>
<EndPosition x="14" y="-2" z="5" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
<StartPosition x="13" y="0" z="7" />
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<EndDirection>Forward</EndDirection>
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<Section Direction="Down" Length="1" />
<Section Direction="Backward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
<StartPosition x="13" y="0" z="8" />
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<EndPosition x="13" y="-1" z="8" />
<EndDirection>Up</EndDirection>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
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<EndDirection>Forward</EndDirection>
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<Section Direction="Backward" Length="1" />
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
<StartPosition x="15" y="0" z="8" />
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
<StartPosition x="14" y="-2" z="5" />
<StartDirection>Up</StartDirection>
<EndPosition x="14" y="-1" z="8" />
<EndDirection>Forward</EndDirection>
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<Section Direction="Up" Length="1" />
<Section Direction="Backward" Length="3" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
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<EndDirection>Forward</EndDirection>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
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<EndDirection>Left</EndDirection>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
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<EndDirection>Left</EndDirection>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
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<Section Direction="Backward" Length="2" />
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<Section Direction="Down" Length="1" />
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<ConveyorLineType>LARGE_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
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<ConveyorLineType>LARGE_LINE</ConveyorLineType>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
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<EndDirection>Left</EndDirection>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="1" y="-1" z="8" />
<StartDirection>Left</StartDirection>
<EndPosition x="0" y="-1" z="8" />
<EndDirection>Right</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="0" y="-2" z="24" />
<StartDirection>Backward</StartDirection>
<EndPosition x="0" y="-2" z="25" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="0" y="-2" z="24" />
<StartDirection>Left</StartDirection>
<EndPosition x="-1" y="-2" z="25" />
<EndDirection>Forward</EndDirection>
<Sections>
<Section Direction="Left" Length="1" />
<Section Direction="Backward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="14" y="-2" z="24" />
<StartDirection>Backward</StartDirection>
<EndPosition x="14" y="-2" z="25" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="14" y="-2" z="24" />
<StartDirection>Right</StartDirection>
<EndPosition x="15" y="-2" z="25" />
<EndDirection>Forward</EndDirection>
<Sections>
<Section Direction="Right" Length="1" />
<Section Direction="Backward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="2" y="-2" z="35" />
<StartDirection>Backward</StartDirection>
<EndPosition x="2" y="-2" z="36" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="2" y="-2" z="35" />
<StartDirection>Up</StartDirection>
<EndPosition x="2" y="-1" z="35" />
<EndDirection>Down</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="2" y="-2" z="35" />
<StartDirection>Down</StartDirection>
<EndPosition x="2" y="-3" z="35" />
<EndDirection>Up</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="12" y="-2" z="35" />
<StartDirection>Backward</StartDirection>
<EndPosition x="12" y="-2" z="36" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="12" y="-2" z="35" />
<StartDirection>Down</StartDirection>
<EndPosition x="12" y="-3" z="35" />
<EndDirection>Up</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="12" y="-2" z="35" />
<StartDirection>Up</StartDirection>
<EndPosition x="12" y="-1" z="35" />
<EndDirection>Down</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="2" y="-1" z="35" />
<StartDirection>Backward</StartDirection>
<EndPosition x="2" y="-1" z="36" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="12" y="-1" z="35" />
<StartDirection>Backward</StartDirection>
<EndPosition x="12" y="-1" z="36" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="2" y="-3" z="35" />
<StartDirection>Backward</StartDirection>
<EndPosition x="2" y="-3" z="36" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="12" y="-3" z="35" />
<StartDirection>Backward</StartDirection>
<EndPosition x="12" y="-3" z="36" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="7" y="-1" z="41" />
<StartDirection>Right</StartDirection>
<EndPosition x="8" y="-1" z="42" />
<EndDirection>Forward</EndDirection>
<Sections>
<Section Direction="Right" Length="1" />
<Section Direction="Backward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="7" y="-1" z="41" />
<StartDirection>Left</StartDirection>
<EndPosition x="6" y="-1" z="42" />
<EndDirection>Forward</EndDirection>
<Sections>
<Section Direction="Left" Length="1" />
<Section Direction="Backward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="8" y="-2" z="27" />
<StartDirection>Left</StartDirection>
<EndPosition x="7" y="-2" z="27" />
<EndDirection>Right</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="8" y="-2" z="32" />
<StartDirection>Left</StartDirection>
<EndPosition x="7" y="-2" z="32" />
<EndDirection>Right</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="6" y="-2" z="27" />
<StartDirection>Right</StartDirection>
<EndPosition x="7" y="-2" z="27" />
<EndDirection>Left</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="6" y="-2" z="32" />
<StartDirection>Right</StartDirection>
<EndPosition x="7" y="-2" z="32" />
<EndDirection>Left</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="2" y="-2" z="35" />
<StartDirection>Right</StartDirection>
<EndPosition x="7" y="-2" z="35" />
<EndDirection>Left</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="12" y="-2" z="35" />
<StartDirection>Left</StartDirection>
<EndPosition x="7" y="-2" z="35" />
<EndDirection>Right</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="7" y="-2" z="36" />
<StartDirection>Right</StartDirection>
<EndPosition x="8" y="-2" z="36" />
<EndDirection>Left</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="7" y="-2" z="36" />
<StartDirection>Left</StartDirection>
<EndPosition x="6" y="-2" z="36" />
<EndDirection>Right</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="7" y="-2" z="35" />
<StartDirection>Backward</StartDirection>
<EndPosition x="7" y="-2" z="36" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="7" y="-2" z="27" />
<StartDirection>Backward</StartDirection>
<EndPosition x="7" y="-2" z="30" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="7" y="-2" z="32" />
<StartDirection>Backward</StartDirection>
<EndPosition x="7" y="-2" z="35" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="7" y="-1" z="41" />
<StartDirection>Down</StartDirection>
<EndPosition x="7" y="-2" z="36" />
<EndDirection>Backward</EndDirection>
<Sections>
<Section Direction="Down" Length="1" />
<Section Direction="Forward" Length="5" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="13" y="-1" z="8" />
<StartDirection>Backward</StartDirection>
<EndPosition x="12" y="-1" z="10" />
<EndDirection>Forward</EndDirection>
<Sections>
<Section Direction="Backward" Length="1" />
<Section Direction="Left" Length="1" />
<Section Direction="Backward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="0" y="-2" z="5" />
<StartDirection>Right</StartDirection>
<EndPosition x="1" y="-2" z="6" />
<EndDirection>Forward</EndDirection>
<Sections>
<Section Direction="Right" Length="1" />
<Section Direction="Backward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="1" y="-1" z="8" />
<StartDirection>Backward</StartDirection>
<EndPosition x="2" y="-1" z="10" />
<EndDirection>Forward</EndDirection>
<Sections>
<Section Direction="Backward" Length="1" />
<Section Direction="Right" Length="1" />
<Section Direction="Backward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="14" y="-2" z="5" />
<StartDirection>Left</StartDirection>
<EndPosition x="13" y="-2" z="6" />
<EndDirection>Forward</EndDirection>
<Sections>
<Section Direction="Left" Length="1" />
<Section Direction="Backward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="16" y="-1" z="21" />
<StartDirection>Left</StartDirection>
<EndPosition x="12" y="-1" z="21" />
<EndDirection>Backward</EndDirection>
<Sections>
<Section Direction="Left" Length="2" />
<Section Direction="Backward" Length="1" />
<Section Direction="Left" Length="2" />
<Section Direction="Forward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="7" y="-2" z="32" />
<StartDirection>Forward</StartDirection>
<EndPosition x="7" y="-2" z="30" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-2" y="-1" z="21" />
<StartDirection>Right</StartDirection>
<EndPosition x="2" y="-1" z="21" />
<EndDirection>Backward</EndDirection>
<Sections>
<Section Direction="Right" Length="2" />
<Section Direction="Backward" Length="1" />
<Section Direction="Right" Length="2" />
<Section Direction="Forward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="7" y="0" z="30" />
<StartDirection>Up</StartDirection>
<EndPosition x="7" y="1" z="27" />
<EndDirection>Backward</EndDirection>
<Sections>
<Section Direction="Up" Length="1" />
<Section Direction="Forward" Length="3" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="7" y="-2" z="30" />
<StartDirection>Up</StartDirection>
<EndPosition x="7" y="0" z="30" />
<EndDirection>Down</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-1" y="-2" z="6" />
<StartDirection>Forward</StartDirection>
<EndPosition x="0" y="-2" z="5" />
<EndDirection>Left</EndDirection>
<Sections>
<Section Direction="Forward" Length="1" />
<Section Direction="Right" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="0" y="-2" z="11" />
<StartDirection>Forward</StartDirection>
<EndPosition x="-1" y="-1" z="9" />
<EndDirection>Right</EndDirection>
<Sections>
<Section Direction="Forward" Length="1" />
<Section Direction="Up" Length="1" />
<Section Direction="Forward" Length="1" />
<Section Direction="Left" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="14" y="-2" z="11" />
<StartDirection>Forward</StartDirection>
<EndPosition x="15" y="-1" z="9" />
<EndDirection>Left</EndDirection>
<Sections>
<Section Direction="Forward" Length="1" />
<Section Direction="Up" Length="1" />
<Section Direction="Forward" Length="1" />
<Section Direction="Right" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="15" y="-2" z="6" />
<StartDirection>Forward</StartDirection>
<EndPosition x="14" y="-2" z="5" />
<EndDirection>Right</EndDirection>
<Sections>
<Section Direction="Forward" Length="1" />
<Section Direction="Left" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="2" y="-3" z="23" />
<StartDirection>Backward</StartDirection>
<EndPosition x="2" y="-2" z="24" />
<EndDirection>Down</EndDirection>
<Sections>
<Section Direction="Backward" Length="1" />
<Section Direction="Up" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="12" y="-3" z="23" />
<StartDirection>Backward</StartDirection>
<EndPosition x="12" y="-2" z="24" />
<EndDirection>Down</EndDirection>
<Sections>
<Section Direction="Backward" Length="1" />
<Section Direction="Up" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="12" y="-2" z="24" />
<StartDirection>Left</StartDirection>
<EndPosition x="9" y="-2" z="21" />
<EndDirection>Right</EndDirection>
<Sections>
<Section Direction="Left" Length="2" />
<Section Direction="Forward" Length="3" />
<Section Direction="Left" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="1" y="-2" z="24" />
<StartDirection>Right</StartDirection>
<EndPosition x="2" y="-2" z="24" />
<EndDirection>Left</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="13" y="-2" z="24" />
<StartDirection>Left</StartDirection>
<EndPosition x="12" y="-2" z="24" />
<EndDirection>Right</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="2" y="-2" z="24" />
<StartDirection>Right</StartDirection>
<EndPosition x="5" y="-2" z="21" />
<EndDirection>Left</EndDirection>
<Sections>
<Section Direction="Right" Length="2" />
<Section Direction="Forward" Length="3" />
<Section Direction="Right" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="7" y="-2" z="19" />
<StartDirection>Forward</StartDirection>
<EndPosition x="7" y="-2" z="18" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
</ConveyorLines>
<BlockGroups>
<MyObjectBuilder_BlockGroup>
<Name>Batteries</Name>
<Blocks>
<Vector3I>
<X>0</X>
<Y>1</Y>
<Z>3</Z>
</Vector3I>
<Vector3I>
<X>0</X>
<Y>-3</Y>
<Z>8</Z>
</Vector3I>
<Vector3I>
<X>14</X>
<Y>-3</Y>
<Z>8</Z>
</Vector3I>
<Vector3I>
<X>5</X>
<Y>-2</Y>
<Z>40</Z>
</Vector3I>
<Vector3I>
<X>9</X>
<Y>-2</Y>
<Z>40</Z>
</Vector3I>
<Vector3I>
<X>14</X>
<Y>1</Y>
<Z>3</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>Hydrogen Thrusters</Name>
<Blocks>
<Vector3I>
<X>-1</X>
<Y>0</Y>
<Z>8</Z>
</Vector3I>
<Vector3I>
<X>13</X>
<Y>0</Y>
<Z>8</Z>
</Vector3I>
<Vector3I>
<X>17</X>
<Y>-1</Y>
<Z>18</Z>
</Vector3I>
<Vector3I>
<X>17</X>
<Y>-1</Y>
<Z>20</Z>
</Vector3I>
<Vector3I>
<X>17</X>
<Y>-1</Y>
<Z>21</Z>
</Vector3I>
<Vector3I>
<X>-3</X>
<Y>-1</Y>
<Z>17</Z>
</Vector3I>
<Vector3I>
<X>-3</X>
<Y>-1</Y>
<Z>18</Z>
</Vector3I>
<Vector3I>
<X>-3</X>
<Y>-1</Y>
<Z>20</Z>
</Vector3I>
<Vector3I>
<X>-3</X>
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<Z>21</Z>
</Vector3I>
<Vector3I>
<X>16</X>
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<Vector3I>
<X>16</X>
<Y>0</Y>
<Z>20</Z>
</Vector3I>
<Vector3I>
<X>-2</X>
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<Z>21</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
<Y>-2</Y>
<Z>1</Z>
</Vector3I>
<Vector3I>
<X>13</X>
<Y>-2</Y>
<Z>1</Z>
</Vector3I>
<Vector3I>
<X>-2</X>
<Y>0</Y>
<Z>20</Z>
</Vector3I>
<Vector3I>
<X>16</X>
<Y>0</Y>
<Z>18</Z>
</Vector3I>
<Vector3I>
<X>16</X>
<Y>0</Y>
<Z>17</Z>
</Vector3I>
<Vector3I>
<X>-2</X>
<Y>0</Y>
<Z>18</Z>
</Vector3I>
<Vector3I>
<X>-2</X>
<Y>0</Y>
<Z>17</Z>
</Vector3I>
<Vector3I>
<X>-2</X>
<Y>-1</Y>
<Z>10</Z>
</Vector3I>
<Vector3I>
<X>16</X>
<Y>-1</Y>
<Z>10</Z>
</Vector3I>
<Vector3I>
<X>-2</X>
<Y>-1</Y>
<Z>9</Z>
</Vector3I>
<Vector3I>
<X>16</X>
<Y>-1</Y>
<Z>9</Z>
</Vector3I>
<Vector3I>
<X>0</X>
<Y>-2</Y>
<Z>25</Z>
</Vector3I>
<Vector3I>
<X>14</X>
<Y>-2</Y>
<Z>25</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
<Y>-2</Y>
<Z>25</Z>
</Vector3I>
<Vector3I>
<X>2</X>
<Y>-3</Y>
<Z>36</Z>
</Vector3I>
<Vector3I>
<X>15</X>
<Y>-2</Y>
<Z>25</Z>
</Vector3I>
<Vector3I>
<X>12</X>
<Y>-3</Y>
<Z>36</Z>
</Vector3I>
<Vector3I>
<X>2</X>
<Y>-2</Y>
<Z>36</Z>
</Vector3I>
<Vector3I>
<X>1</X>
<Y>-2</Y>
<Z>1</Z>
</Vector3I>
<Vector3I>
<X>15</X>
<Y>-2</Y>
<Z>1</Z>
</Vector3I>
<Vector3I>
<X>12</X>
<Y>-2</Y>
<Z>36</Z>
</Vector3I>
<Vector3I>
<X>2</X>
<Y>-1</Y>
<Z>36</Z>
</Vector3I>
<Vector3I>
<X>12</X>
<Y>-1</Y>
<Z>36</Z>
</Vector3I>
<Vector3I>
<X>1</X>
<Y>0</Y>
<Z>7</Z>
</Vector3I>
<Vector3I>
<X>15</X>
<Y>0</Y>
<Z>7</Z>
</Vector3I>
<Vector3I>
<X>1</X>
<Y>0</Y>
<Z>8</Z>
</Vector3I>
<Vector3I>
<X>15</X>
<Y>0</Y>
<Z>8</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
<Y>0</Y>
<Z>7</Z>
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<Vector3I>
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<X>17</X>
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<Vector3I>
<X>15</X>
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<Vector3I>
<X>-1</X>
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<Vector3I>
<X>15</X>
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<Vector3I>
<X>-1</X>
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<Vector3I>
<X>15</X>
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<Vector3I>
<X>-1</X>
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<Vector3I>
<X>14</X>
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<Vector3I>
<X>0</X>
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<Vector3I>
<X>14</X>
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<Vector3I>
<X>0</X>
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<Z>1</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>Landing Gear Pistons</Name>
<Blocks>
<Vector3I>
<X>15</X>
<Y>-1</Y>
<Z>11</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
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<Vector3I>
<X>11</X>
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<Z>38</Z>
</Vector3I>
<Vector3I>
<X>3</X>
<Y>-1</Y>
<Z>38</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>Lights Exterior 1</Name>
<Blocks>
<Vector3I>
<X>9</X>
<Y>0</Y>
<Z>37</Z>
</Vector3I>
<Vector3I>
<X>7</X>
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<Z>33</Z>
</Vector3I>
<Vector3I>
<X>7</X>
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<Z>28</Z>
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<Vector3I>
<X>5</X>
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<Z>37</Z>
</Vector3I>
<Vector3I>
<X>7</X>
<Y>0</Y>
<Z>40</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>Lights Exterior 2</Name>
<Blocks>
<Vector3I>
<X>3</X>
<Y>0</Y>
<Z>23</Z>
</Vector3I>
<Vector3I>
<X>11</X>
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<Vector3I>
<X>3</X>
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<Z>19</Z>
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<Vector3I>
<X>11</X>
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<Vector3I>
<X>3</X>
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<Z>14</Z>
</Vector3I>
<Vector3I>
<X>11</X>
<Y>0</Y>
<Z>14</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>Lights Landing Gears</Name>
<Blocks>
<Vector3I>
<X>11</X>
<Y>-5</Y>
<Z>36</Z>
</Vector3I>
<Vector3I>
<X>3</X>
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<Z>36</Z>
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<Vector3I>
<X>15</X>
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<Z>12</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
<Y>-2</Y>
<Z>12</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>Spotlights</Name>
<Blocks>
<Vector3I>
<X>7</X>
<Y>0</Y>
<Z>44</Z>
</Vector3I>
<Vector3I>
<X>8</X>
<Y>0</Y>
<Z>44</Z>
</Vector3I>
<Vector3I>
<X>6</X>
<Y>0</Y>
<Z>44</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>Lights Exterior 3</Name>
<Blocks>
<Vector3I>
<X>6</X>
<Y>-4</Y>
<Z>35</Z>
</Vector3I>
<Vector3I>
<X>8</X>
<Y>-4</Y>
<Z>35</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>Gyros</Name>
<Blocks>
<Vector3I>
<X>10</X>
<Y>-1</Y>
<Z>35</Z>
</Vector3I>
<Vector3I>
<X>9</X>
<Y>-1</Y>
<Z>35</Z>
</Vector3I>
<Vector3I>
<X>4</X>
<Y>-1</Y>
<Z>35</Z>
</Vector3I>
<Vector3I>
<X>5</X>
<Y>-1</Y>
<Z>35</Z>
</Vector3I>
<Vector3I>
<X>9</X>
<Y>-2</Y>
<Z>41</Z>
</Vector3I>
<Vector3I>
<X>9</X>
<Y>-1</Y>
<Z>41</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
<Y>-1</Y>
<Z>2</Z>
</Vector3I>
<Vector3I>
<X>13</X>
<Y>-1</Y>
<Z>2</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
<Y>-1</Y>
<Z>3</Z>
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<Vector3I>
<X>13</X>
<Y>-1</Y>
<Z>3</Z>
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<Vector3I>
<X>-1</X>
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<Z>4</Z>
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<Vector3I>
<X>13</X>
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<Z>4</Z>
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<Vector3I>
<X>1</X>
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<Vector3I>
<X>15</X>
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<Vector3I>
<X>1</X>
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<Vector3I>
<X>15</X>
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<Vector3I>
<X>1</X>
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<Vector3I>
<X>15</X>
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<Vector3I>
<X>13</X>
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<Vector3I>
<X>13</X>
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<Vector3I>
<X>13</X>
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<Vector3I>
<X>1</X>
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<Vector3I>
<X>1</X>
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<Vector3I>
<X>1</X>
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<Vector3I>
<X>15</X>
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<Vector3I>
<X>15</X>
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<Vector3I>
<X>15</X>
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<Vector3I>
<X>15</X>
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<Z>16</Z>
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<Vector3I>
<X>-1</X>
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<Z>13</Z>
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<Vector3I>
<X>-1</X>
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<Vector3I>
<X>-1</X>
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<Z>15</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
<Y>-2</Y>
<Z>16</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>Work Lanterns</Name>
<Blocks>
<Vector3I>
<X>7</X>
<Y>2</Y>
<Z>35</Z>
</Vector3I>
<Vector3I>
<X>7</X>
<Y>-5</Y>
<Z>16</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>Oxygen Tanks</Name>
<Blocks>
<Vector3I>
<X>5</X>
<Y>-2</Y>
<Z>37</Z>
</Vector3I>
<Vector3I>
<X>9</X>
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<Z>37</Z>
</Vector3I>
<Vector3I>
<X>7</X>
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<Z>21</Z>
</Vector3I>
<Vector3I>
<X>7</X>
<Y>-2</Y>
<Z>16</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>Forward Cargo Holders</Name>
<Blocks>
<Vector3I>
<X>8</X>
<Y>-6</Y>
<Z>54</Z>
</Vector3I>
<Vector3I>
<X>6</X>
<Y>-6</Y>
<Z>54</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>Hydrogen Tanks</Name>
<Blocks>
<Vector3I>
<X>0</X>
<Y>-2</Y>
<Z>6</Z>
</Vector3I>
<Vector3I>
<X>2</X>
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<Vector3I>
<X>14</X>
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<Vector3I>
<X>1</X>
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<Vector3I>
<X>1</X>
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<Vector3I>
<X>13</X>
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<Vector3I>
<X>13</X>
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<Vector3I>
<X>13</X>
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<Vector3I>
<X>13</X>
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<Vector3I>
<X>12</X>
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<Vector3I>
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<Vector3I>
<X>12</X>
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<Vector3I>
<X>2</X>
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<Vector3I>
<X>12</X>
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<Vector3I>
<X>2</X>
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<Vector3I>
<X>12</X>
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<Vector3I>
<X>2</X>
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<Vector3I>
<X>12</X>
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<Vector3I>
<X>1</X>
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<Z>6</Z>
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<Vector3I>
<X>2</X>
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<Vector3I>
<X>12</X>
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<Vector3I>
<X>15</X>
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<Vector3I>
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<Vector3I>
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<Vector3I>
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<Vector3I>
<X>-1</X>
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<Vector3I>
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<Vector3I>
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<Vector3I>
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<Vector3I>
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<Vector3I>
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<Vector3I>
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<Vector3I>
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<Vector3I>
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<Vector3I>
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<Vector3I>
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<Vector3I>
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<Vector3I>
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<Vector3I>
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<Vector3I>
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<Vector3I>
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</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>Rear Cargo Holders</Name>
<Blocks>
<Vector3I>
<X>8</X>
<Y>3</Y>
<Z>-4</Z>
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<Vector3I>
<X>6</X>
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</Blocks>
</MyObjectBuilder_BlockGroup>
</BlockGroups>
<DisplayName>OPC ANT-MV - Small Tug Ship</DisplayName>
<DestructibleBlocks>false</DestructibleBlocks>
<CreatePhysics>false</CreatePhysics>
<EnableSmallToLargeConnections>false</EnableSmallToLargeConnections>
<IsRespawnGrid>false</IsRespawnGrid>
<LocalCoordSys>0</LocalCoordSys>
<TargetingTargets />
<NPCGridClaimElapsed xsi:nil="true" />
</MyObjectBuilder_CubeGrid>
<MyObjectBuilder_CubeGrid>
<SubtypeName />
<EntityId>106923632608288434</EntityId>
<PersistentFlags>CastShadows InScene</PersistentFlags>
<Name>106923632608288434</Name>
<PositionAndOrientation>
<Position x="-20.853498379844496" y="30.100837707828759" z="-14.315884281924809" />
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</Orientation>
</PositionAndOrientation>
<LocalPositionAndOrientation xsi:nil="true" />
<GridSizeEnum>Small</GridSizeEnum>
<CubeBlocks>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_PistonTop">
<SubtypeName>SmallPistonTop</SubtypeName>
<EntityId>118307426785235855</EntityId>
<Name>118307426785235855</Name>
<ParentEntityId>107017182428646660</ParentEntityId>
<YieldLastComponent>false</YieldLastComponent>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_LandingGear">
<SubtypeName>SmallBlockLandingGear</SubtypeName>
<EntityId>108159016265923302</EntityId>
<Name>108159016265923302</Name>
<Min x="0" y="1" z="-1" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Landing Gear</CustomName>
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<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<IsLocked>false</IsLocked>
<BrakeForce>-INF</BrakeForce>
<AutoLock>false</AutoLock>
<FirstLockAttempt>false</FirstLockAttempt>
<LockSound>ArcShipLandGearOn</LockSound>
<UnlockSound>ArcShipLandGearOff</UnlockSound>
<FailedAttachSound>ArcShipLandGearNothing01</FailedAttachSound>
<AttachedEntityId xsi:nil="true" />
<MasterToSlave xsi:nil="true" />
<GearPivotPosition xsi:nil="true" />
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<LockMode>Unlocked</LockMode>
<IsParkingEnabled>true</IsParkingEnabled>
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</CubeBlocks>
<LinearVelocity x="-0.008551141" y="-0.0120116575" z="-0.00212391466" />
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<MyObjectBuilder_BlockGroup>
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<MyObjectBuilder_CubeGrid>
<SubtypeName />
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<Name>81659409719826723</Name>
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</PositionAndOrientation>
<LocalPositionAndOrientation xsi:nil="true" />
<GridSizeEnum>Small</GridSizeEnum>
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<Name>122439925642490807</Name>
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_LandingGear">
<SubtypeName>SmallBlockLandingGear</SubtypeName>
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<Name>123138876852612371</Name>
<Min x="0" y="1" z="-1" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Landing Gear</CustomName>
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<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<IsLocked>false</IsLocked>
<BrakeForce>-INF</BrakeForce>
<AutoLock>false</AutoLock>
<FirstLockAttempt>false</FirstLockAttempt>
<LockSound>ArcShipLandGearOn</LockSound>
<UnlockSound>ArcShipLandGearOff</UnlockSound>
<FailedAttachSound>ArcShipLandGearNothing01</FailedAttachSound>
<AttachedEntityId xsi:nil="true" />
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<GearPivotPosition xsi:nil="true" />
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<LockMode>Unlocked</LockMode>
<IsParkingEnabled>true</IsParkingEnabled>
</MyObjectBuilder_CubeBlock>
</CubeBlocks>
<LinearVelocity x="-0.0111304624" y="0.0161802471" z="0.00712347124" />
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<BlockGroups>
<MyObjectBuilder_BlockGroup>
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</BlockGroups>
<DisplayName>Small Grid 5161</DisplayName>
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<MyObjectBuilder_CubeGrid>
<SubtypeName />
<EntityId>92538476892168938</EntityId>
<PersistentFlags>CastShadows InScene</PersistentFlags>
<Name>92538476892168938</Name>
<PositionAndOrientation>
<Position x="-22.161629974577409" y="39.683757485101523" z="-23.944239486318111" />
<Forward x="0.05102716" y="0.7057696" z="-0.7066013" />
<Up x="0.0121079832" y="-0.7079083" z="-0.7062006" />
<Orientation>
<X>-0.02589902</X>
<Y>-0.382136822</Y>
<Z>0.9237334</Z>
<W>0.004160267</W>
</Orientation>
</PositionAndOrientation>
<LocalPositionAndOrientation xsi:nil="true" />
<GridSizeEnum>Small</GridSizeEnum>
<CubeBlocks>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_PistonTop">
<SubtypeName>SmallPistonTop</SubtypeName>
<EntityId>109616404613798886</EntityId>
<Name>109616404613798886</Name>
<ParentEntityId>131118643121087618</ParentEntityId>
<YieldLastComponent>false</YieldLastComponent>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_LandingGear">
<SubtypeName>SmallBlockLandingGear</SubtypeName>
<EntityId>113448439642312712</EntityId>
<Name>113448439642312712</Name>
<Min x="0" y="1" z="-1" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Landing Gear</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<IsLocked>false</IsLocked>
<BrakeForce>-INF</BrakeForce>
<AutoLock>false</AutoLock>
<FirstLockAttempt>false</FirstLockAttempt>
<LockSound>ArcShipLandGearOn</LockSound>
<UnlockSound>ArcShipLandGearOff</UnlockSound>
<FailedAttachSound>ArcShipLandGearNothing01</FailedAttachSound>
<AttachedEntityId xsi:nil="true" />
<MasterToSlave xsi:nil="true" />
<GearPivotPosition xsi:nil="true" />
<OtherPivot xsi:nil="true" />
<LockMode>Unlocked</LockMode>
<IsParkingEnabled>true</IsParkingEnabled>
</MyObjectBuilder_CubeBlock>
</CubeBlocks>
<LinearVelocity x="-0.008318292" y="-0.0252255872" z="0.00709048565" />
<AngularVelocity x="-0.0003782661" y="0.000658420147" z="-0.00531969825" />
<BlockGroups>
<MyObjectBuilder_BlockGroup>
<Name>Landing Gears</Name>
<Blocks>
<Vector3I>
<X>0</X>
<Y>2</Y>
<Z>0</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
</BlockGroups>
<DisplayName>Small Grid 267</DisplayName>
<DestructibleBlocks>false</DestructibleBlocks>
<CreatePhysics>false</CreatePhysics>
<EnableSmallToLargeConnections>false</EnableSmallToLargeConnections>
<IsRespawnGrid>false</IsRespawnGrid>
<LocalCoordSys>0</LocalCoordSys>
<TargetingTargets />
<NPCGridClaimElapsed xsi:nil="true" />
</MyObjectBuilder_CubeGrid>
<MyObjectBuilder_CubeGrid>
<SubtypeName />
<EntityId>111229732377539660</EntityId>
<PersistentFlags>CastShadows InScene</PersistentFlags>
<Name>111229732377539660</Name>
<PositionAndOrientation>
<Position x="53.377442357538712" y="24.410618901791167" z="10.195108460709889" />
<Forward x="0.9974421" y="0.06833401" z="0.02096894" />
<Up x="-0.06853918" y="0.997605741" z="0.009226159" />
<Orientation>
<X>0.0277259</X>
<Y>-0.7139438</Y>
<Z>0.0206976552</Z>
<W>0.6993477</W>
</Orientation>
</PositionAndOrientation>
<LocalPositionAndOrientation xsi:nil="true" />
<GridSizeEnum>Small</GridSizeEnum>
<CubeBlocks>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockLargeHydrogenThrust</SubtypeName>
<EntityId>129344375915221756</EntityId>
<Name>129344375915221756</Name>
<Min x="-1" y="-1" z="-1" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Large Hydrogen Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
<EntityId>79195672572856453</EntityId>
<Name>79195672572856453</Name>
<Min x="0" y="-2" z="1" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockSmallHydrogenThrust</SubtypeName>
<EntityId>135927030442315216</EntityId>
<Name>135927030442315216</Name>
<Min x="-1" y="-2" z="1" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Hydrogen Thruster 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockSmallHydrogenThrust</SubtypeName>
<EntityId>136945994098599065</EntityId>
<Name>136945994098599065</Name>
<Min x="1" y="-2" z="1" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Hydrogen Thruster 4</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>114555518817116182</EntityId>
<Name>114555518817116182</Name>
<Min x="0" y="-2" z="2" />
<BlockOrientation Forward="Left" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
<EntityId>137404420738828036</EntityId>
<Name>137404420738828036</Name>
<Min x="1" y="-2" z="2" />
<BlockOrientation Forward="Right" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
<EntityId>120909198662660890</EntityId>
<Name>120909198662660890</Name>
<Min x="-1" y="-2" z="2" />
<BlockOrientation Forward="Left" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockLargeHydrogenThrust</SubtypeName>
<EntityId>127464038538090799</EntityId>
<Name>127464038538090799</Name>
<Min x="-1" y="-5" z="2" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Large Hydrogen Thruster 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="16" y="0" z="1" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="16" y="0" z="5" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="16" y="0" z="7" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="16" y="0" z="6" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
<SubtypeName>SmallBlockBatteryBlock</SubtypeName>
<EntityId>125232400519443490</EntityId>
<Name>125232400519443490</Name>
<Min x="-1" y="0" z="2" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Battery</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<CurrentStoredPower>0</CurrentStoredPower>
<ProducerEnabled>true</ProducerEnabled>
<MaxStoredPower>0</MaxStoredPower>
<SemiautoEnabled>false</SemiautoEnabled>
<OnlyDischargeEnabled>false</OnlyDischargeEnabled>
<ChargeMode>0</ChargeMode>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner</SubtypeName>
<Min x="-2" y="-4" z="2" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCornerInv</SubtypeName>
<Min x="-2" y="-3" z="2" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner</SubtypeName>
<Min x="-2" y="-3" z="1" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCornerInv</SubtypeName>
<Min x="-2" y="-2" z="1" />
<BlockOrientation Forward="Forward" Up="Right" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner</SubtypeName>
<Min x="-2" y="-2" z="0" />
<BlockOrientation Forward="Backward" Up="Down" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCornerInv</SubtypeName>
<Min x="-2" y="-1" z="0" />
<BlockOrientation Forward="Forward" Up="Right" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
<Min x="-2" y="-1" z="-1" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
<Min x="12" y="0" z="-1" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
<Min x="-2" y="-4" z="4" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
<Min x="2" y="-4" z="4" />
<BlockOrientation Forward="Up" Up="Right" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
<Min x="2" y="-4" z="3" />
<BlockOrientation Forward="Up" Up="Right" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
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<BlockOrientation Forward="Up" Up="Left" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner</SubtypeName>
<Min x="2" y="-4" z="2" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCornerInv</SubtypeName>
<Min x="2" y="-3" z="2" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner</SubtypeName>
<Min x="2" y="-3" z="1" />
<BlockOrientation Forward="Backward" Up="Right" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCornerInv</SubtypeName>
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner</SubtypeName>
<Min x="2" y="-2" z="0" />
<BlockOrientation Forward="Backward" Up="Right" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCornerInv</SubtypeName>
<Min x="2" y="-1" z="0" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
<Min x="12" y="-1" z="-1" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCorner</SubtypeName>
<Min x="16" y="0" z="-1" />
<BlockOrientation Forward="Left" Up="Up" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
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<BlockOrientation Forward="Down" Up="Left" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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<BlockOrientation Forward="Left" Up="Up" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<BlockOrientation Forward="Left" Up="Up" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
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<BlockOrientation Forward="Down" Up="Right" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<BlockOrientation Forward="Down" Up="Right" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Left" Up="Up" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<Enabled>true</Enabled>
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<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
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<TimerEnabled>true</TimerEnabled>
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<CustomName>Hydrogen Thruster 10</CustomName>
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<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
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<Enabled>true</Enabled>
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<Name>91254054892185510</Name>
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<ComponentContainer>
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<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
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<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Hydrogen Thruster 7</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>5</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockSmallHydrogenThrust</SubtypeName>
<EntityId>141166654136259035</EntityId>
<Name>141166654136259035</Name>
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<BlockOrientation Forward="Up" Up="Backward" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Hydrogen Thruster 8</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>6</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Up" Up="Backward" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
<EntityId>106561234322238108</EntityId>
<Name>106561234322238108</Name>
<Min x="-1" y="-1" z="7" />
<BlockOrientation Forward="Forward" Up="Down" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>141903455754516066</EntityId>
<Name>141903455754516066</Name>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCorner</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
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<Name>81418713839390080</Name>
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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<ShowInTerminal>false</ShowInTerminal>
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<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
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<EntityId>93907001374504403</EntityId>
<Name>93907001374504403</Name>
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<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 2</CustomName>
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<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>3</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
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<ComponentContainer>
<Components>
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<Component xsi:type="MyObjectBuilder_TimerComponent">
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<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
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<CustomName>Hydrogen Thruster 32</CustomName>
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<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
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<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
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<ComponentContainer>
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<Component xsi:type="MyObjectBuilder_TimerComponent">
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<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
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</Components>
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<CustomName>Hydrogen Thruster 34</CustomName>
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<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
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<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<Name>86347843542635171</Name>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<BlockOrientation Forward="Left" Up="Up" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>105399791831414196</EntityId>
<Name>105399791831414196</Name>
<Min x="1" y="-1" z="10" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>4</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>141782425529314694</EntityId>
<Name>141782425529314694</Name>
<Min x="1" y="-1" z="12" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>5</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>83373836404929986</EntityId>
<Name>83373836404929986</Name>
<Min x="1" y="-1" z="14" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 3</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>6</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>81880515043783965</EntityId>
<Name>81880515043783965</Name>
<Min x="1" y="-1" z="16" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 4</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>7</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>114493931302869206</EntityId>
<Name>114493931302869206</Name>
<Min x="1" y="-1" z="18" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 5</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>8</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>125547856785637773</EntityId>
<Name>125547856785637773</Name>
<Min x="1" y="-1" z="20" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 6</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>9</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="12" y="0" z="16" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>80559334466751194</EntityId>
<Name>80559334466751194</Name>
<Min x="0" y="-2" z="22" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 8</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>10</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>121439129090302157</EntityId>
<Name>121439129090302157</Name>
<Min x="0" y="-2" z="20" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 9</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>11</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>94645374749183051</EntityId>
<Name>94645374749183051</Name>
<Min x="0" y="-2" z="18" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 10</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>12</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>127746956267097502</EntityId>
<Name>127746956267097502</Name>
<Min x="0" y="-2" z="16" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 11</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>13</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>125097662829185079</EntityId>
<Name>125097662829185079</Name>
<Min x="15" y="-2" z="16" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Gyroscope 23</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>7</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>85566752241205178</EntityId>
<Name>85566752241205178</Name>
<Min x="2" y="-2" z="24" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>105053358435558481</EntityId>
<Name>105053358435558481</Name>
<Min x="0" y="-2" z="11" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 45</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>14</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="2" y="-2" z="10" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="11" y="-3" z="10" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>94595122398969145</EntityId>
<Name>94595122398969145</Name>
<Min x="1" y="-3" z="12" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 16</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>15</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>141674572731657946</EntityId>
<Name>141674572731657946</Name>
<Min x="1" y="-3" z="14" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 17</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>16</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>107049911174491471</EntityId>
<Name>107049911174491471</Name>
<Min x="1" y="-3" z="16" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 18</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>17</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>115604674563494877</EntityId>
<Name>115604674563494877</Name>
<Min x="1" y="-3" z="18" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 19</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>18</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>134404694035500755</EntityId>
<Name>134404694035500755</Name>
<Min x="1" y="-3" z="20" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 20</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>19</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>132638061881522030</EntityId>
<Name>132638061881522030</Name>
<Min x="1" y="-3" z="22" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 21</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>20</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockLargeHydrogenThrust</SubtypeName>
<EntityId>92530975338145901</EntityId>
<Name>92530975338145901</Name>
<Min x="-2" y="-5" z="15" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Large Hydrogen Thruster 6</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>3</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockLargeHydrogenThrust</SubtypeName>
<EntityId>80368069878117312</EntityId>
<Name>80368069878117312</Name>
<Min x="-2" y="-5" z="18" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Large Hydrogen Thruster 5</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>4</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockLargeHydrogenThrust</SubtypeName>
<EntityId>107957970312257940</EntityId>
<Name>107957970312257940</Name>
<Min x="-2" y="-5" z="21" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Large Hydrogen Thruster 4</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>5</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCornerInv</SubtypeName>
<Min x="14" y="-2" z="15" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCornerInv</SubtypeName>
<Min x="0" y="-2" z="13" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
<EntityId>72666913989796112</EntityId>
<Name>72666913989796112</Name>
<Min x="6" y="-1" z="41" />
<BlockOrientation Forward="Left" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
<SubtypeName>SmallBlockBatteryBlock</SubtypeName>
<EntityId>112606434727607931</EntityId>
<Name>112606434727607931</Name>
<Min x="8" y="-3" z="39" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Battery 5</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<CurrentStoredPower>0</CurrentStoredPower>
<ProducerEnabled>true</ProducerEnabled>
<MaxStoredPower>0</MaxStoredPower>
<SemiautoEnabled>false</SemiautoEnabled>
<OnlyDischargeEnabled>false</OnlyDischargeEnabled>
<ChargeMode>0</ChargeMode>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>95538914293200966</EntityId>
<Name>95538914293200966</Name>
<Min x="-1" y="-2" z="13" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>73038145690200103</EntityId>
<Name>73038145690200103</Name>
<Min x="12" y="-3" z="22" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 15</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>32</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>90287905300591637</EntityId>
<Name>90287905300591637</Name>
<Min x="12" y="-3" z="20" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 16</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>33</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>86227621040037149</EntityId>
<Name>86227621040037149</Name>
<Min x="12" y="-3" z="18" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 17</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>34</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>107775677196542193</EntityId>
<Name>107775677196542193</Name>
<Min x="12" y="-3" z="16" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 18</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>35</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>112139357160393741</EntityId>
<Name>112139357160393741</Name>
<Min x="12" y="-3" z="14" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 19</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>36</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>95376357239669928</EntityId>
<Name>95376357239669928</Name>
<Min x="12" y="-3" z="12" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 20</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>37</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="3" y="-3" z="10" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockLargeHydrogenThrust</SubtypeName>
<EntityId>76941164887759057</EntityId>
<Name>76941164887759057</Name>
<Min x="14" y="-5" z="21" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Large Hydrogen Thruster 4</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>6</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockLargeHydrogenThrust</SubtypeName>
<EntityId>122926231842083765</EntityId>
<Name>122926231842083765</Name>
<Min x="14" y="-5" z="18" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Large Hydrogen Thruster 5</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>7</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockLargeHydrogenThrust</SubtypeName>
<EntityId>104299546612198965</EntityId>
<Name>104299546612198965</Name>
<Min x="14" y="-5" z="15" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Large Hydrogen Thruster 6</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>8</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
<EntityId>93604838496641166</EntityId>
<Name>93604838496641166</Name>
<Min x="2" y="-1" z="22" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="12" y="-2" z="21" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="12" y="-2" z="20" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="12" y="-2" z="19" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="12" y="-2" z="18" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="12" y="-2" z="17" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="12" y="-2" z="16" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>104019469604011725</EntityId>
<Name>104019469604011725</Name>
<Min x="-1" y="-2" z="14" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Gyroscope 21</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>10</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
<SubtypeName>SmallBlockBatteryBlock</SubtypeName>
<EntityId>111147293234631355</EntityId>
<Name>111147293234631355</Name>
<Min x="4" y="-3" z="39" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Battery 4</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>3</NumberInGrid>
<Enabled>true</Enabled>
<CurrentStoredPower>0</CurrentStoredPower>
<ProducerEnabled>true</ProducerEnabled>
<MaxStoredPower>0</MaxStoredPower>
<SemiautoEnabled>false</SemiautoEnabled>
<OnlyDischargeEnabled>false</OnlyDischargeEnabled>
<ChargeMode>0</ChargeMode>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>79306448117370384</EntityId>
<Name>79306448117370384</Name>
<Min x="7" y="-1" z="41" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCornerInv</SubtypeName>
<Min x="0" y="-2" z="14" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCornerInv</SubtypeName>
<Min x="0" y="-2" z="15" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="12" y="-2" z="10" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
<EntityId>123080984963974886</EntityId>
<Name>123080984963974886</Name>
<Min x="14" y="-2" z="1" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockLargeHydrogenThrust</SubtypeName>
<EntityId>73928133947976966</EntityId>
<Name>73928133947976966</Name>
<Min x="13" y="-1" z="-1" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Large Hydrogen Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>9</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="12" y="-2" z="9" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="12" y="-2" z="8" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockSmallHydrogenThrust</SubtypeName>
<EntityId>132750141161953404</EntityId>
<Name>132750141161953404</Name>
<Min x="13" y="-2" z="1" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Hydrogen Thruster 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>9</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockSmallHydrogenThrust</SubtypeName>
<EntityId>93995174803007509</EntityId>
<Name>93995174803007509</Name>
<Min x="15" y="-2" z="1" />
<BlockOrientation Forward="Forward" Up="Left" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Hydrogen Thruster 4</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>10</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>86833016548701093</EntityId>
<Name>86833016548701093</Name>
<Min x="14" y="-2" z="2" />
<BlockOrientation Forward="Left" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
<EntityId>121746716839630429</EntityId>
<Name>121746716839630429</Name>
<Min x="15" y="-2" z="2" />
<BlockOrientation Forward="Right" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
<EntityId>123931351972824839</EntityId>
<Name>123931351972824839</Name>
<Min x="13" y="-2" z="2" />
<BlockOrientation Forward="Left" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockLargeHydrogenThrust</SubtypeName>
<EntityId>75057657011876398</EntityId>
<Name>75057657011876398</Name>
<Min x="13" y="-5" z="2" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Large Hydrogen Thruster 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>10</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
<Min x="12" y="0" z="1" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
<Min x="12" y="0" z="5" />
<BlockOrientation Forward="Down" Up="Left" />
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<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
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<ShowInInventory>true</ShowInInventory>
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<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
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<ShowInInventory>true</ShowInInventory>
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<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
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<ShowInInventory>true</ShowInInventory>
<NumberInGrid>14</NumberInGrid>
<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
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<ShowInInventory>true</ShowInInventory>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
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<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
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<CustomName>Small Hydrogen Tank</CustomName>
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<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>38</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>130078977828686572</EntityId>
<Name>130078977828686572</Name>
<Min x="12" y="-2" z="6" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 3</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>39</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>79338522789417566</EntityId>
<Name>79338522789417566</Name>
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<BlockOrientation Forward="Down" Up="Right" />
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<CustomName>Small Hydrogen Tank 2</CustomName>
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<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>40</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
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<BlockOrientation Forward="Forward" Up="Down" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="3" y="-1" z="15" />
<BlockOrientation Forward="Left" Up="Up" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Right" Up="Down" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<Component xsi:type="MyObjectBuilder_TimerComponent">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
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<CustomName>Hydrogen Thruster 9</CustomName>
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<CustomName>Hydrogen Thruster 10</CustomName>
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<CustomName>Hydrogen Thruster 11</CustomName>
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<ShowInInventory>true</ShowInInventory>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
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<Component xsi:type="MyObjectBuilder_TimerComponent">
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<TimerType>Frame100</TimerType>
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<CustomName>Hydrogen Thruster 12</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
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<CustomName>Hydrogen Thruster 13</CustomName>
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<CustomName>Hydrogen Thruster 14</CustomName>
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<CustomName>Hydrogen Thruster 15</CustomName>
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<CustomName>Hydrogen Thruster 16</CustomName>
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<ShowInInventory>true</ShowInInventory>
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<CustomName>Hydrogen Thruster 17</CustomName>
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<CustomName>Hydrogen Thruster 18</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>26</NumberInGrid>
<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockSmallHydrogenThrust</SubtypeName>
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<ComponentContainer>
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<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
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<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
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<TimerTickInFrames>100</TimerTickInFrames>
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<CustomName>Hydrogen Thruster 19</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>27</NumberInGrid>
<Enabled>true</Enabled>
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<ComponentContainer>
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<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
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<TimerType>Frame100</TimerType>
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<TimerTickInFrames>100</TimerTickInFrames>
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<CustomName>Hydrogen Thruster 20</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
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<CustomName>Hydrogen Thruster 21</CustomName>
<ShowOnHUD>false</ShowOnHUD>
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<ShowInInventory>true</ShowInInventory>
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<CustomName>Hydrogen Thruster 22</CustomName>
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<CustomName>Hydrogen Thruster 23</CustomName>
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<ShowInInventory>true</ShowInInventory>
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<TimerType>Frame100</TimerType>
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<TimerTickInFrames>100</TimerTickInFrames>
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<CustomName>Hydrogen Thruster 24</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>32</NumberInGrid>
<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<EntityId>132301874873116564</EntityId>
<Name>132301874873116564</Name>
<Min x="14" y="-2" z="24" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>117426615883754148</EntityId>
<Name>117426615883754148</Name>
<Min x="0" y="-2" z="24" />
<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="16" y="-2" z="25" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="-2" z="25" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="-2" z="26" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="16" y="-2" z="26" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
<Min x="15" y="-3" z="25" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
<Min x="-1" y="-3" z="25" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
<Min x="1" y="-3" z="25" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
<Min x="13" y="-3" z="25" />
<BlockOrientation Forward="Left" Up="Up" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="14" y="-3" z="25" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="14" y="-1" z="25" />
<BlockOrientation Forward="Forward" Up="Down" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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<BlockOrientation Forward="Forward" Up="Down" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
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<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
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<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
<EntityId>86913701544270314</EntityId>
<Name>86913701544270314</Name>
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<BlockOrientation Forward="Forward" Up="Left" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
<EntityId>122263076349304073</EntityId>
<Name>122263076349304073</Name>
<Min x="15" y="-2" z="24" />
<BlockOrientation Forward="Forward" Up="Right" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockSmallHydrogenThrust</SubtypeName>
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<Name>83690833483273630</Name>
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<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
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</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Hydrogen Thruster 35</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
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<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockSmallHydrogenThrust</SubtypeName>
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<Name>141817256178896678</Name>
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<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
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<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
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</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Hydrogen Thruster 36</CustomName>
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<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>34</NumberInGrid>
<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
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<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
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<TimerTickInFrames>100</TimerTickInFrames>
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</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Hydrogen Thruster 37</CustomName>
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<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>35</NumberInGrid>
<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockSmallHydrogenThrust</SubtypeName>
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<ComponentContainer>
<Components>
<ComponentData>
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<Component xsi:type="MyObjectBuilder_TimerComponent">
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<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
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<CustomName>Hydrogen Thruster 38</CustomName>
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<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
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<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
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<BlockOrientation Forward="Right" Up="Up" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ExtendedPistonBase">
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<TopBlockId>135155500788197871</TopBlockId>
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<Reverse>false</Reverse>
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<MaxImpulseAxis>50000</MaxImpulseAxis>
<MaxImpulseNonAxis>50000</MaxImpulseNonAxis>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ExtendedPistonBase">
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<Name>82070100926425702</Name>
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<ShowInInventory>true</ShowInInventory>
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<Enabled>true</Enabled>
<TopBlockId>138113711552196270</TopBlockId>
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<Reverse>false</Reverse>
<CurrentPosition>0</CurrentPosition>
<MaxImpulseAxis>50000</MaxImpulseAxis>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
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<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
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<BlockOrientation Forward="Up" Up="Right" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
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<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
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<BlockOrientation Forward="Up" Up="Right" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<ShowInInventory>true</ShowInInventory>
<NumberInGrid>18</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="1" y="1" z="19" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="13" y="1" z="19" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="3" y="1" z="19" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="11" y="1" z="19" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
<EntityId>80077990289112068</EntityId>
<Name>80077990289112068</Name>
<Min x="8" y="-1" z="41" />
<BlockOrientation Forward="Right" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
<EntityId>133033297525503242</EntityId>
<Name>133033297525503242</Name>
<Min x="7" y="-2" z="41" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmall</SubtypeName>
<EntityId>128089356654801353</EntityId>
<Name>128089356654801353</Name>
<Min x="7" y="-2" z="40" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmall</SubtypeName>
<EntityId>79863575562850258</EntityId>
<Name>79863575562850258</Name>
<Min x="7" y="-2" z="39" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmall</SubtypeName>
<EntityId>91088236863791466</EntityId>
<Name>91088236863791466</Name>
<Min x="7" y="-2" z="38" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmall</SubtypeName>
<EntityId>110947572740407374</EntityId>
<Name>110947572740407374</Name>
<Min x="7" y="-2" z="37" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="2" y="-3" z="7" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="12" y="-3" z="8" />
<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="2" y="-3" z="5" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="12" y="-3" z="7" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="11" y="-1" z="10" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="11" y="-1" z="11" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="3" y="-3" z="9" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="11" y="-3" z="9" />
<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>118220435975748097</EntityId>
<Name>118220435975748097</Name>
<Min x="-1" y="-2" z="16" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Gyroscope 19</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>19</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>85120431894462133</EntityId>
<Name>85120431894462133</Name>
<Min x="-1" y="-2" z="15" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Gyroscope 20</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>20</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="9" y="-2" z="24" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="0" z="25" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="0" z="26" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_TimerBlock">
<SubtypeName>TimerBlockSmall</SubtypeName>
<EntityId>83755758084085829</EntityId>
<Name>83755758084085829</Name>
<Min x="7" y="-1" z="25" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Timer Landing Gears</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<Toolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots>
<Slot>
<Index>0</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>Reverse</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>83755758084085829</BlockEntityId>
<GroupName>Landing Gear Pistons</GroupName>
</Data>
</Slot>
<Slot>
<Index>1</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>83755758084085829</BlockEntityId>
<GroupName>Lights Landing Gears</GroupName>
</Data>
</Slot>
</Slots>
<SlotsGamepad />
</Toolbar>
<Delay>10000</Delay>
<CurrentTime>0</CurrentTime>
<IsCountingDown>false</IsCountingDown>
<Silent>false</Silent>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_RemoteControl">
<SubtypeName>SmallBlockRemoteControl</SubtypeName>
<EntityId>98241529077889881</EntityId>
<Name>98241529077889881</Name>
<Min x="7" y="-1" z="27" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyAutopilotComponent</TypeId>
<Component xsi:type="MyObjectBuilder_AutopilotComponent">
<AutoPilotEnabled>false</AutoPilotEnabled>
<FlightMode>0</FlightMode>
<CurrentWaypointIndex>-1</CurrentWaypointIndex>
<Waypoints />
<DockingModeEnabled>false</DockingModeEnabled>
<CollisionAvoidance>false</CollisionAvoidance>
<Direction>0</Direction>
<AutopilotSpeedLimit>100</AutopilotSpeedLimit>
<WaitForFreeWay>false</WaitForFreeWay>
<WaypointThresholdDistance>0</WaypointThresholdDistance>
<Coords />
<Names />
<LookAtPosition xsi:nil="true" />
<FacingDirection>Forward</FacingDirection>
<AlignToGravity>true</AlignToGravity>
<MinHeightAboveTerrain>25</MinHeightAboveTerrain>
<IsWorkAreaReturningToStart>false</IsWorkAreaReturningToStart>
<WorkAreaStartForward>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
</WorkAreaStartForward>
<PitchAngle>0</PitchAngle>
<RollAngle>0</RollAngle>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Remote Control</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<UseSingleWeaponMode>false</UseSingleWeaponMode>
<Toolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots />
<SlotsGamepad />
</Toolbar>
<SelectedGunId xsi:nil="true" />
<BuildToolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots />
<SlotsGamepad />
</BuildToolbar>
<OnLockedToolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots />
<SlotsGamepad />
</OnLockedToolbar>
<IsTargetLockingEnabled>false</IsTargetLockingEnabled>
<PreviousControlledEntityId xsi:nil="true" />
<AutoPilotEnabled>false</AutoPilotEnabled>
<FlightMode>0</FlightMode>
<BindedCamera>0</BindedCamera>
<CurrentWaypointIndex>-1</CurrentWaypointIndex>
<Waypoints />
<Direction>0</Direction>
<DockingModeEnabled>false</DockingModeEnabled>
<CollisionAvoidance>false</CollisionAvoidance>
<Coords />
<Names />
<WaypointThresholdDistance>0</WaypointThresholdDistance>
<IsMainRemoteControl>false</IsMainRemoteControl>
<WaitForFreeWay>false</WaitForFreeWay>
<IsUpdatedSave>true</IsUpdatedSave>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>128353883625590701</EntityId>
<Name>128353883625590701</Name>
<Min x="10" y="-1" z="35" />
<BlockOrientation Forward="Down" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.55" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Gyroscope 15</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>21</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>105526958937478661</EntityId>
<Name>105526958937478661</Name>
<Min x="9" y="-1" z="35" />
<BlockOrientation Forward="Down" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.55" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Gyroscope 16</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>22</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>127879154147035388</EntityId>
<Name>127879154147035388</Name>
<Min x="4" y="-1" z="35" />
<BlockOrientation Forward="Down" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.55" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Gyroscope 17</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>23</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>120778372651127825</EntityId>
<Name>120778372651127825</Name>
<Min x="5" y="-1" z="35" />
<BlockOrientation Forward="Down" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.55" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Gyroscope 18</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>24</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner</SubtypeName>
<Min x="6" y="-3" z="24" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCornerInv</SubtypeName>
<Min x="9" y="-3" z="24" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCornerInv</SubtypeName>
<Min x="5" y="-3" z="24" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner</SubtypeName>
<Min x="9" y="-4" z="24" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner</SubtypeName>
<Min x="5" y="-4" z="24" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
<Min x="4" y="-4" z="24" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
<Min x="10" y="-4" z="24" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>OxygenTankSmall</SubtypeName>
<EntityId>127593876101093724</EntityId>
<Name>127593876101093724</Name>
<Min x="4" y="-3" z="36" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Oxygen Tank 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>true</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>OxygenTankSmall</SubtypeName>
<EntityId>79209601478527925</EntityId>
<Name>79209601478527925</Name>
<Min x="8" y="-3" z="36" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Oxygen Tank 1</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>true</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="11" y="-3" z="35" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="3" y="-3" z="35" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
<Min x="3" y="-3" z="36" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerBase</SubtypeName>
<Min x="11" y="-3" z="36" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCorner</SubtypeName>
<Min x="3" y="-3" z="37" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCorner</SubtypeName>
<Min x="11" y="-3" z="37" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<Min x="6" y="-3" z="41" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="-3" z="40" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="7" y="-4" z="41" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="-4" z="40" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
<Min x="5" y="-4" z="41" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
<Min x="9" y="-4" z="41" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="-3" z="39" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="-4" z="39" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
<Min x="10" y="-4" z="40" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
<Min x="4" y="-4" z="40" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopedCornerBase</SubtypeName>
<Min x="9" y="-4" z="40" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopedCornerBase</SubtypeName>
<Min x="5" y="-4" z="40" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopedCornerBase</SubtypeName>
<Min x="8" y="-4" z="41" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopedCornerBase</SubtypeName>
<Min x="6" y="-4" z="41" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="10" y="-4" z="39" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="10" y="-4" z="38" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopedCornerBase</SubtypeName>
<Min x="5" y="-4" z="37" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
<Min x="4" y="-4" z="37" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="4" y="-4" z="39" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="4" y="-4" z="38" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopedCornerBase</SubtypeName>
<Min x="9" y="-4" z="37" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
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<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="8" y="-4" z="37" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="4" y="-4" z="35" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="6" y="-4" z="37" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
<Min x="5" y="-4" z="36" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="9" y="-4" z="38" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
<Min x="7" y="-5" z="40" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
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<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Up" Up="Backward" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
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<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Up" Up="Backward" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Up" Up="Backward" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Up" Up="Backward" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Up" Up="Backward" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
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<Name>105035670877681768</Name>
<Min x="7" y="0" z="33" />
<BlockOrientation Forward="Up" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Corner Light - Double</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<Radius>2.00242853</Radius>
<ReflectorRadius>120</ReflectorRadius>
<ColorRed>0.784313738</ColorRed>
<Falloff>2</Falloff>
<Intensity>5.949952</Intensity>
<BlinkIntervalSeconds>0</BlinkIntervalSeconds>
<BlinkLenght>10</BlinkLenght>
<BlinkOffset>0</BlinkOffset>
<Offset>0.5</Offset>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
<SubtypeName>SmallBlockLight_2corner</SubtypeName>
<EntityId>85366511707843010</EntityId>
<Name>85366511707843010</Name>
<Min x="7" y="0" z="28" />
<BlockOrientation Forward="Up" Up="Forward" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Corner Light - Double 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<Radius>2.00242853</Radius>
<ReflectorRadius>120</ReflectorRadius>
<ColorRed>0.784313738</ColorRed>
<Falloff>2</Falloff>
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<BlinkIntervalSeconds>0</BlinkIntervalSeconds>
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<BlinkOffset>0</BlinkOffset>
<Offset>0.5</Offset>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
<SubtypeName>SmallBlockLight_1corner</SubtypeName>
<EntityId>76578381398407802</EntityId>
<Name>76578381398407802</Name>
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<BlockOrientation Forward="Left" Up="Up" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Corner Light</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>4</NumberInGrid>
<Enabled>true</Enabled>
<Radius>2.00242853</Radius>
<ReflectorRadius>120</ReflectorRadius>
<ColorRed>0.784313738</ColorRed>
<Falloff>2</Falloff>
<Intensity>5.949952</Intensity>
<BlinkIntervalSeconds>0</BlinkIntervalSeconds>
<BlinkLenght>10</BlinkLenght>
<BlinkOffset>0</BlinkOffset>
<Offset>0.5</Offset>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
<SubtypeName>SmallBlockLight_1corner</SubtypeName>
<EntityId>80267685203814806</EntityId>
<Name>80267685203814806</Name>
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<BlockOrientation Forward="Right" Up="Up" />
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<CustomName>Corner Light 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>5</NumberInGrid>
<Enabled>true</Enabled>
<Radius>2.00242853</Radius>
<ReflectorRadius>120</ReflectorRadius>
<ColorRed>0.784313738</ColorRed>
<Falloff>2</Falloff>
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<BlinkIntervalSeconds>0</BlinkIntervalSeconds>
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<BlinkOffset>0</BlinkOffset>
<Offset>0.5</Offset>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
<SubtypeName>SmallBlockLight_1corner</SubtypeName>
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<Name>76066413383909166</Name>
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<CustomName>Corner Light 3</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>6</NumberInGrid>
<Enabled>true</Enabled>
<Radius>2.00242853</Radius>
<ReflectorRadius>120</ReflectorRadius>
<ColorRed>0.784313738</ColorRed>
<Falloff>2</Falloff>
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<BlinkIntervalSeconds>0</BlinkIntervalSeconds>
<BlinkLenght>10</BlinkLenght>
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<Offset>0.5</Offset>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
<EntityId>142114663190742784</EntityId>
<Name>142114663190742784</Name>
<Min x="7" y="1" z="30" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmall</SubtypeName>
<EntityId>93600121805052917</EntityId>
<Name>93600121805052917</Name>
<Min x="7" y="1" z="28" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmall</SubtypeName>
<EntityId>118965668715799720</EntityId>
<Name>118965668715799720</Name>
<Min x="7" y="1" z="29" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="8" y="1" z="31" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="8" y="1" z="32" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="8" y="1" z="33" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<BlockOrientation Forward="Down" Up="Forward" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopeInverted</SubtypeName>
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<BlockOrientation Forward="Left" Up="Up" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<BlockOrientation Forward="Down" Up="Forward" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<BlockOrientation Forward="Down" Up="Forward" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
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<ComponentContainer>
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<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
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<IsParkingEnabled>true</IsParkingEnabled>
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<IsConnecting>false</IsConnecting>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ReflectorLight">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
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<ShowInInventory>true</ShowInInventory>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
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<ShowInInventory>true</ShowInInventory>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ReflectorLight">
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<ShowInInventory>true</ShowInInventory>
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<Enabled>true</Enabled>
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<Falloff>1.5</Falloff>
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<RotationSpeed>0.08</RotationSpeed>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ReflectorLight">
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<ShowInInventory>true</ShowInInventory>
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<Enabled>true</Enabled>
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<Falloff>1.5</Falloff>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="1" y="0" z="34" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="1" y="0" z="33" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="1" y="0" z="32" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="1" y="0" z="31" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="1" y="0" z="30" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="1" y="0" z="29" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="1" y="0" z="28" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="1" y="0" z="27" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="1" y="0" z="26" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="13" y="0" z="25" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="1" y="0" z="25" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-1" y="-1" z="12" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="15" y="-1" z="12" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="3" y="-4" z="36" />
<BlockOrientation Forward="Down" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="11" y="-4" z="36" />
<BlockOrientation Forward="Down" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ReflectorLight">
<SubtypeName>OffsetSpotlight</SubtypeName>
<EntityId>110964696139928423</EntityId>
<Name>110964696139928423</Name>
<Min x="11" y="-5" z="36" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Offset Spotlight 3</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>4</NumberInGrid>
<Enabled>false</Enabled>
<Radius>5</Radius>
<ReflectorRadius>30</ReflectorRadius>
<ColorGreen>0.509803951</ColorGreen>
<ColorBlue>0.03529412</ColorBlue>
<Falloff>1.5</Falloff>
<Intensity>3</Intensity>
<BlinkIntervalSeconds>0</BlinkIntervalSeconds>
<BlinkLenght>10</BlinkLenght>
<BlinkOffset>0</BlinkOffset>
<Offset>0.5</Offset>
<RotationSpeed>0.08</RotationSpeed>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ReflectorLight">
<SubtypeName>OffsetSpotlight</SubtypeName>
<EntityId>91284601228626313</EntityId>
<Name>91284601228626313</Name>
<Min x="3" y="-5" z="36" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Offset Spotlight 4</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>5</NumberInGrid>
<Enabled>false</Enabled>
<Radius>5</Radius>
<ReflectorRadius>30</ReflectorRadius>
<ColorGreen>0.509803951</ColorGreen>
<ColorBlue>0.03529412</ColorBlue>
<Falloff>1.5</Falloff>
<Intensity>3</Intensity>
<BlinkIntervalSeconds>0</BlinkIntervalSeconds>
<BlinkLenght>10</BlinkLenght>
<BlinkOffset>0</BlinkOffset>
<Offset>0.5</Offset>
<RotationSpeed>0.08</RotationSpeed>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ReflectorLight">
<SubtypeName>OffsetSpotlight</SubtypeName>
<EntityId>106846528197917096</EntityId>
<Name>106846528197917096</Name>
<Min x="15" y="-2" z="12" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Offset Spotlight 5</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>6</NumberInGrid>
<Enabled>false</Enabled>
<Radius>6.666667</Radius>
<ReflectorRadius>40</ReflectorRadius>
<ColorGreen>0.509803951</ColorGreen>
<ColorBlue>0</ColorBlue>
<Falloff>1.5</Falloff>
<Intensity>3</Intensity>
<BlinkIntervalSeconds>0</BlinkIntervalSeconds>
<BlinkLenght>10</BlinkLenght>
<BlinkOffset>0</BlinkOffset>
<Offset>0.5</Offset>
<RotationSpeed>0.08</RotationSpeed>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ReflectorLight">
<SubtypeName>OffsetSpotlight</SubtypeName>
<EntityId>140149061368550838</EntityId>
<Name>140149061368550838</Name>
<Min x="-1" y="-2" z="12" />
<BlockOrientation Forward="Backward" Up="Down" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Offset Spotlight 6</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>7</NumberInGrid>
<Enabled>false</Enabled>
<Radius>6.666667</Radius>
<ReflectorRadius>40</ReflectorRadius>
<ColorGreen>0.509803951</ColorGreen>
<ColorBlue>0</ColorBlue>
<Falloff>1.5</Falloff>
<Intensity>3</Intensity>
<BlinkIntervalSeconds>0</BlinkIntervalSeconds>
<BlinkLenght>10</BlinkLenght>
<BlinkOffset>0</BlinkOffset>
<Offset>0.5</Offset>
<RotationSpeed>0.08</RotationSpeed>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CameraBlock">
<SubtypeName>SmallCameraBlock</SubtypeName>
<EntityId>140787424591780140</EntityId>
<Name>140787424591780140</Name>
<Min x="7" y="-5" z="38" />
<BlockOrientation Forward="Down" Up="Backward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Camera Bottom</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<IsActive>false</IsActive>
<Fov>1.04719758</Fov>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CameraBlock">
<SubtypeName>SmallCameraBlock</SubtypeName>
<EntityId>84235921334801766</EntityId>
<Name>84235921334801766</Name>
<Min x="7" y="1" z="23" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Camera Rear</CustomName>
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<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<IsActive>false</IsActive>
<Fov>1.04719758</Fov>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CameraBlock">
<SubtypeName>SmallCameraBlock</SubtypeName>
<EntityId>120332048070808996</EntityId>
<Name>120332048070808996</Name>
<Min x="7" y="2" z="24" />
<BlockOrientation Forward="Up" Up="Forward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Camera Top</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>3</NumberInGrid>
<Enabled>true</Enabled>
<IsActive>false</IsActive>
<Fov>1.04719758</Fov>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
<SubtypeName>SmallBlockLight_1corner</SubtypeName>
<EntityId>111488062683626647</EntityId>
<Name>111488062683626647</Name>
<Min x="8" y="-4" z="35" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Corner Light 10</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>10</NumberInGrid>
<Enabled>true</Enabled>
<Radius>2.80249453</Radius>
<ReflectorRadius>120</ReflectorRadius>
<ColorRed>0.784313738</ColorRed>
<Falloff>1.52635443</Falloff>
<Intensity>4</Intensity>
<BlinkIntervalSeconds>0</BlinkIntervalSeconds>
<BlinkLenght>10</BlinkLenght>
<BlinkOffset>0</BlinkOffset>
<Offset>0.5</Offset>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
<SubtypeName>SmallBlockLight_1corner</SubtypeName>
<EntityId>137035300283772090</EntityId>
<Name>137035300283772090</Name>
<Min x="6" y="-4" z="35" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Corner Light 11</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>11</NumberInGrid>
<Enabled>true</Enabled>
<Radius>2.80249453</Radius>
<ReflectorRadius>120</ReflectorRadius>
<ColorRed>0.784313738</ColorRed>
<Falloff>1.52635443</Falloff>
<Intensity>4</Intensity>
<BlinkIntervalSeconds>0</BlinkIntervalSeconds>
<BlinkLenght>10</BlinkLenght>
<BlinkOffset>0</BlinkOffset>
<Offset>0.5</Offset>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
<EntityId>125879488067770014</EntityId>
<Name>125879488067770014</Name>
<Min x="0" y="-1" z="10" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
<EntityId>140843864895875351</EntityId>
<Name>140843864895875351</Name>
<Min x="14" y="-1" z="10" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
<Min x="3" y="-4" z="24" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
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<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
<EntityId>92850847676723992</EntityId>
<Name>92850847676723992</Name>
<Min x="14" y="-1" z="9" />
<BlockOrientation Forward="Left" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="13" y="-4" z="26" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
<EntityId>125344870712005101</EntityId>
<Name>125344870712005101</Name>
<Min x="0" y="-1" z="9" />
<BlockOrientation Forward="Right" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="13" y="-4" z="25" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="1" y="-4" z="25" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
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<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
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<BlockOrientation Forward="Forward" Up="Down" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<BlockOrientation Forward="Backward" Up="Down" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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<BlockOrientation Forward="Backward" Up="Left" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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<BlockOrientation Forward="Backward" Up="Right" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
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<BlockOrientation Forward="Backward" Up="Left" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
<Min x="5" y="1" z="27" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="0" z="24" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
<Min x="9" y="1" z="26" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="-2" z="24" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTank</SubtypeName>
<EntityId>109412531961648686</EntityId>
<Name>109412531961648686</Name>
<Min x="5" y="-4" z="19" />
<BlockOrientation Forward="Left" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Hydrogen Tank 5</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>5</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTank</SubtypeName>
<EntityId>83549875937748349</EntityId>
<Name>83549875937748349</Name>
<Min x="5" y="-4" z="14" />
<BlockOrientation Forward="Left" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Hydrogen Tank 6</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>6</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmall</SubtypeName>
<EntityId>92683308740344439</EntityId>
<Name>92683308740344439</Name>
<Min x="4" y="-2" z="23" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmall</SubtypeName>
<EntityId>94805402592294476</EntityId>
<Name>94805402592294476</Name>
<Min x="4" y="-2" z="22" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmall</SubtypeName>
<EntityId>108569986800815019</EntityId>
<Name>108569986800815019</Name>
<Min x="10" y="-2" z="23" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmall</SubtypeName>
<EntityId>101300833230224622</EntityId>
<Name>101300833230224622</Name>
<Min x="10" y="-2" z="22" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
<EntityId>136039537220966824</EntityId>
<Name>136039537220966824</Name>
<Min x="4" y="-2" z="21" />
<BlockOrientation Forward="Left" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
<EntityId>98969691224067469</EntityId>
<Name>98969691224067469</Name>
<Min x="10" y="-2" z="21" />
<BlockOrientation Forward="Right" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>109845932332844501</EntityId>
<Name>109845932332844501</Name>
<Min x="15" y="-2" z="14" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Gyroscope 25</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>25</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>84184260226822393</EntityId>
<Name>84184260226822393</Name>
<Min x="15" y="-2" z="13" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Gyroscope 26</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>26</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="5" y="-2" z="13" />
<BlockOrientation Forward="Right" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="9" y="-2" z="13" />
<BlockOrientation Forward="Left" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="6" y="-2" z="13" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="8" y="-2" z="13" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="8" y="-1" z="13" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="6" y="-1" z="13" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="6" y="-3" z="13" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="8" y="-3" z="13" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="8" y="-4" z="13" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="6" y="-4" z="13" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="8" y="-5" z="13" />
<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="6" y="-5" z="13" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="6" y="-5" z="14" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="8" y="-5" z="14" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="6" y="-6" z="14" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="8" y="-6" z="14" />
<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="6" y="-6" z="15" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="6" y="-6" z="16" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="6" y="-6" z="17" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="6" y="-6" z="18" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="6" y="-6" z="19" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="6" y="-6" z="20" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="6" y="-6" z="21" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="6" y="-6" z="22" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="8" y="-6" z="24" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="6" y="-6" z="23" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="8" y="-6" z="23" />
<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="-6" z="25" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="8" y="-6" z="27" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="8" y="-6" z="39" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="8" y="-6" z="38" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="8" y="-6" z="37" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="-6" z="41" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="-6" z="40" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="-6" z="39" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="-6" z="38" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="-6" z="37" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="8" y="-6" z="36" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="-6" z="36" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="7" y="-6" z="34" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="6" y="-6" z="34" />
<BlockOrientation Forward="Right" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="8" y="-6" z="15" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="8" y="-6" z="16" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="8" y="-6" z="17" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="8" y="-6" z="19" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="8" y="-6" z="20" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
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<BlockOrientation Forward="Left" Up="Forward" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
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<BlockOrientation Forward="Forward" Up="Right" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
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<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_LandingGear">
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<Name>110985095224964559</Name>
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<BlockOrientation Forward="Up" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
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<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<IsLocked>false</IsLocked>
<BrakeForce>-INF</BrakeForce>
<AutoLock>true</AutoLock>
<FirstLockAttempt>false</FirstLockAttempt>
<LockSound>ArcShipLandGearOn</LockSound>
<UnlockSound>ArcShipLandGearOff</UnlockSound>
<FailedAttachSound>ArcShipLandGearNothing01</FailedAttachSound>
<AttachedEntityId xsi:nil="true" />
<MasterToSlave xsi:nil="true" />
<GearPivotPosition>
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<Y>-3.02427769</Y>
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</Up>
<Down>
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</Down>
<Right>
<X>1</X>
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<Left>
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</Left>
<Forward>
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<Z>-1</Z>
</Forward>
<Backward>
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<Y>0</Y>
<Z>1</Z>
</Backward>
<Translation>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
</Translation>
</Matrix>
</OtherPivot>
<LockMode>Unlocked</LockMode>
<IsParkingEnabled>true</IsParkingEnabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_LandingGear">
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<EntityId>142595418299736103</EntityId>
<Name>142595418299736103</Name>
<Min x="6" y="-7" z="53" />
<BlockOrientation Forward="Up" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Landing Gear 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<IsLocked>false</IsLocked>
<BrakeForce>-INF</BrakeForce>
<AutoLock>true</AutoLock>
<FirstLockAttempt>false</FirstLockAttempt>
<LockSound>ArcShipLandGearOn</LockSound>
<UnlockSound>ArcShipLandGearOff</UnlockSound>
<FailedAttachSound>ArcShipLandGearNothing01</FailedAttachSound>
<AttachedEntityId xsi:nil="true" />
<MasterToSlave xsi:nil="true" />
<GearPivotPosition>
<X>2.99823976</X>
<Y>-3.02450871</Y>
<Z>27.2732239</Z>
</GearPivotPosition>
<OtherPivot>
<Position>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
</Position>
<Orientation>
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</Orientation>
<Matrix>
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<M24>0</M24>
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<Up>
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</Up>
<Down>
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</Down>
<Right>
<X>1</X>
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</Right>
<Left>
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<Z>-0</Z>
</Left>
<Forward>
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</Forward>
<Backward>
<X>0</X>
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</Backward>
<Translation>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
</Translation>
</Matrix>
</OtherPivot>
<LockMode>Unlocked</LockMode>
<IsParkingEnabled>true</IsParkingEnabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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<BlockOrientation Forward="Backward" Up="Right" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<BlockOrientation Forward="Forward" Up="Left" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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<BlockOrientation Forward="Backward" Up="Right" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
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<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
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<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="6" y="-6" z="50" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="6" y="-6" z="48" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="9" y="-6" z="51" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="6" y="-6" z="49" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="8" y="-6" z="49" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="8" y="-6" z="50" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="9" y="-6" z="52" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="5" y="-6" z="51" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="4" y="-2" z="18" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="4" y="-2" z="16" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="10" y="-2" z="20" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="-6" z="41" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCorner</SubtypeName>
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<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCorner</SubtypeName>
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<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
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<ShowInInventory>true</ShowInInventory>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
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<ShowInInventory>true</ShowInInventory>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
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<ShowInInventory>true</ShowInInventory>
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<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
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<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>31</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>112024024134309736</EntityId>
<Name>112024024134309736</Name>
<Min x="13" y="-2" z="13" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Gyroscope 32</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>32</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ReflectorLight">
<SubtypeName>RotatingLightSmall</SubtypeName>
<EntityId>141238321243480794</EntityId>
<Name>141238321243480794</Name>
<Min x="7" y="-5" z="16" />
<BlockOrientation Forward="Down" Up="Right" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Rotating Light 5</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>false</Enabled>
<Radius>10</Radius>
<ReflectorRadius>30</ReflectorRadius>
<ColorGreen>0.509803951</ColorGreen>
<ColorBlue>0</ColorBlue>
<Falloff>0.5</Falloff>
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<BlinkIntervalSeconds>0</BlinkIntervalSeconds>
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<Offset>0.5</Offset>
<RotationSpeed>0.08</RotationSpeed>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ReflectorLight">
<SubtypeName>RotatingLightSmall</SubtypeName>
<EntityId>108966334562489382</EntityId>
<Name>108966334562489382</Name>
<Min x="7" y="2" z="35" />
<BlockOrientation Forward="Up" Up="Left" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Rotating Light 4</CustomName>
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<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>false</Enabled>
<Radius>10</Radius>
<ReflectorRadius>30</ReflectorRadius>
<ColorGreen>0.509803951</ColorGreen>
<ColorBlue>0</ColorBlue>
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<BlinkLenght>10</BlinkLenght>
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<Offset>0.5</Offset>
<RotationSpeed>0.08</RotationSpeed>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
<Min x="5" y="1" z="25" />
<BlockOrientation Forward="Down" Up="Left" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="5" y="-6" z="49" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Left" Up="Up" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
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<BlockOrientation Forward="Up" Up="Right" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
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<BlockOrientation Forward="Backward" Up="Left" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
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<BlockOrientation Forward="Down" Up="Right" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
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<BlockOrientation Forward="Forward" Up="Left" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
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<BlockOrientation Forward="Up" Up="Right" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_LandingGear">
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<Name>126409767933881021</Name>
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<ShowInInventory>true</ShowInInventory>
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<Enabled>true</Enabled>
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<BrakeForce>-INF</BrakeForce>
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<FirstLockAttempt>false</FirstLockAttempt>
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<UnlockSound>ArcShipLandGearOff</UnlockSound>
<FailedAttachSound>ArcShipLandGearNothing01</FailedAttachSound>
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<MasterToSlave xsi:nil="true" />
<GearPivotPosition xsi:nil="true" />
<OtherPivot xsi:nil="true" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="8" y="3" z="-2" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_LandingGear">
<SubtypeName>SmallBlockLandingGear</SubtypeName>
<EntityId>92512227689140044</EntityId>
<Name>92512227689140044</Name>
<Min x="8" y="2" z="-4" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Landing Gear 5</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>4</NumberInGrid>
<Enabled>true</Enabled>
<IsLocked>false</IsLocked>
<BrakeForce>-INF</BrakeForce>
<AutoLock>true</AutoLock>
<FirstLockAttempt>false</FirstLockAttempt>
<LockSound>ArcShipLandGearOn</LockSound>
<UnlockSound>ArcShipLandGearOff</UnlockSound>
<FailedAttachSound>ArcShipLandGearNothing01</FailedAttachSound>
<AttachedEntityId xsi:nil="true" />
<MasterToSlave xsi:nil="true" />
<GearPivotPosition xsi:nil="true" />
<OtherPivot xsi:nil="true" />
<LockMode>Unlocked</LockMode>
<IsParkingEnabled>true</IsParkingEnabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="8" y="3" z="1" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="3" z="-2" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="6" y="3" z="1" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="8" y="3" z="0" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="8" y="3" z="-1" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="5" y="3" z="2" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="9" y="3" z="2" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="4" y="3" z="2" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="10" y="3" z="2" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="5" y="2" z="2" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="9" y="2" z="2" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="4" y="2" z="2" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="10" y="2" z="2" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="3" y="2" z="2" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="11" y="2" z="2" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="1" y="2" z="2" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="2" y="2" z="2" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="3" y="1" z="2" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="11" y="1" z="2" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="2" y="1" z="2" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="12" y="1" z="2" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="0" y="2" z="2" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="12" y="2" z="2" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="13" y="2" z="2" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="14" y="2" z="2" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-1" y="2" z="2" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="15" y="2" z="2" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="6" y="3" z="-1" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
</CubeBlocks>
<LinearVelocity x="-0.008502051" y="-0.006553542" z="-0.0108301751" />
<AngularVelocity x="4.595669E-05" y="9.310773E-05" z="-0.000136058254" />
<XMirroxPlane x="7" y="-2" z="10" />
<ConveyorLines>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="0" y="-2" z="2" />
<StartDirection>Forward</StartDirection>
<EndPosition x="0" y="-1" z="1" />
<EndDirection>Down</EndDirection>
<Sections>
<Section Direction="Forward" Length="1" />
<Section Direction="Up" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="1" y="0" z="8" />
<StartDirection>Down</StartDirection>
<EndPosition x="1" y="-1" z="8" />
<EndDirection>Up</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="0" y="-2" z="2" />
<StartDirection>Left</StartDirection>
<EndPosition x="-1" y="-2" z="1" />
<EndDirection>Backward</EndDirection>
<Sections>
<Section Direction="Left" Length="1" />
<Section Direction="Forward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="0" y="-2" z="2" />
<StartDirection>Right</StartDirection>
<EndPosition x="1" y="-2" z="1" />
<EndDirection>Backward</EndDirection>
<Sections>
<Section Direction="Right" Length="1" />
<Section Direction="Forward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="0" y="-3" z="4" />
<StartDirection>Up</StartDirection>
<EndPosition x="0" y="-2" z="4" />
<EndDirection>Down</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="0" y="-2" z="2" />
<StartDirection>Backward</StartDirection>
<EndPosition x="0" y="-2" z="4" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="0" y="-2" z="4" />
<StartDirection>Backward</StartDirection>
<EndPosition x="0" y="-2" z="5" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="1" y="0" z="7" />
<StartDirection>Down</StartDirection>
<EndPosition x="1" y="-1" z="8" />
<EndDirection>Forward</EndDirection>
<Sections>
<Section Direction="Down" Length="1" />
<Section Direction="Backward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-1" y="0" z="7" />
<StartDirection>Down</StartDirection>
<EndPosition x="-1" y="-1" z="8" />
<EndDirection>Forward</EndDirection>
<Sections>
<Section Direction="Down" Length="1" />
<Section Direction="Backward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-1" y="0" z="8" />
<StartDirection>Down</StartDirection>
<EndPosition x="-1" y="-1" z="8" />
<EndDirection>Up</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="0" y="-2" z="5" />
<StartDirection>Up</StartDirection>
<EndPosition x="0" y="-1" z="8" />
<EndDirection>Forward</EndDirection>
<Sections>
<Section Direction="Up" Length="1" />
<Section Direction="Backward" Length="3" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="0" y="-2" z="5" />
<StartDirection>Backward</StartDirection>
<EndPosition x="0" y="-2" z="6" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="2" y="-1" z="11" />
<StartDirection>Backward</StartDirection>
<EndPosition x="2" y="-1" z="12" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="2" y="-1" z="13" />
<StartDirection>Backward</StartDirection>
<EndPosition x="2" y="-1" z="14" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="2" y="-1" z="15" />
<StartDirection>Backward</StartDirection>
<EndPosition x="2" y="-1" z="16" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="2" y="-1" z="17" />
<StartDirection>Backward</StartDirection>
<EndPosition x="2" y="-1" z="18" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="2" y="-1" z="19" />
<StartDirection>Backward</StartDirection>
<EndPosition x="2" y="-1" z="20" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="1" y="-2" z="22" />
<StartDirection>Forward</StartDirection>
<EndPosition x="1" y="-2" z="21" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="1" y="-2" z="20" />
<StartDirection>Forward</StartDirection>
<EndPosition x="1" y="-2" z="19" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="1" y="-2" z="18" />
<StartDirection>Forward</StartDirection>
<EndPosition x="1" y="-2" z="17" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="2" y="-3" z="12" />
<StartDirection>Forward</StartDirection>
<EndPosition x="2" y="-3" z="11" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<EndPosition x="2" y="-3" z="14" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<StartDirection>Backward</StartDirection>
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<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<StartDirection>Backward</StartDirection>
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<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<StartDirection>Backward</StartDirection>
<EndPosition x="-2" y="-1" z="20" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<StartDirection>Forward</StartDirection>
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<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<StartDirection>Backward</StartDirection>
<EndPosition x="1" y="-2" z="24" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<StartDirection>Backward</StartDirection>
<EndPosition x="0" y="-2" z="24" />
<EndDirection>Down</EndDirection>
<Sections>
<Section Direction="Backward" Length="1" />
<Section Direction="Right" Length="1" />
<Section Direction="Up" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<StartDirection>Up</StartDirection>
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<EndDirection>Down</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-2" y="-1" z="17" />
<StartDirection>Left</StartDirection>
<EndPosition x="-3" y="-1" z="17" />
<EndDirection>Right</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-2" y="-1" z="18" />
<StartDirection>Up</StartDirection>
<EndPosition x="-2" y="0" z="18" />
<EndDirection>Down</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-2" y="-1" z="18" />
<StartDirection>Left</StartDirection>
<EndPosition x="-3" y="-1" z="18" />
<EndDirection>Right</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="16" y="-1" z="20" />
<StartDirection>Right</StartDirection>
<EndPosition x="17" y="-1" z="20" />
<EndDirection>Left</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="16" y="-1" z="20" />
<StartDirection>Backward</StartDirection>
<EndPosition x="16" y="-1" z="21" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="13" y="-2" z="24" />
<StartDirection>Right</StartDirection>
<EndPosition x="14" y="-2" z="24" />
<EndDirection>Left</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="16" y="-1" z="20" />
<StartDirection>Up</StartDirection>
<EndPosition x="16" y="0" z="20" />
<EndDirection>Down</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="16" y="-1" z="21" />
<StartDirection>Right</StartDirection>
<EndPosition x="17" y="-1" z="21" />
<EndDirection>Left</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="16" y="-1" z="21" />
<StartDirection>Backward</StartDirection>
<EndPosition x="14" y="-2" z="24" />
<EndDirection>Up</EndDirection>
<Sections>
<Section Direction="Backward" Length="1" />
<Section Direction="Left" Length="1" />
<Section Direction="Backward" Length="2" />
<Section Direction="Left" Length="1" />
<Section Direction="Down" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="16" y="-1" z="21" />
<StartDirection>Up</StartDirection>
<EndPosition x="16" y="0" z="21" />
<EndDirection>Down</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="12" y="-1" z="20" />
<StartDirection>Forward</StartDirection>
<EndPosition x="12" y="-1" z="19" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="12" y="-1" z="18" />
<StartDirection>Forward</StartDirection>
<EndPosition x="12" y="-1" z="17" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="12" y="-1" z="16" />
<StartDirection>Forward</StartDirection>
<EndPosition x="12" y="-1" z="15" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="12" y="-1" z="14" />
<StartDirection>Forward</StartDirection>
<EndPosition x="12" y="-1" z="13" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="12" y="-1" z="12" />
<StartDirection>Forward</StartDirection>
<EndPosition x="12" y="-1" z="11" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<StartDirection>Backward</StartDirection>
<EndPosition x="13" y="-2" z="18" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="13" y="-2" z="19" />
<StartDirection>Backward</StartDirection>
<EndPosition x="13" y="-2" z="20" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="13" y="-2" z="21" />
<StartDirection>Backward</StartDirection>
<EndPosition x="13" y="-2" z="22" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="13" y="-2" z="23" />
<StartDirection>Backward</StartDirection>
<EndPosition x="13" y="-2" z="24" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="12" y="-3" z="22" />
<StartDirection>Forward</StartDirection>
<EndPosition x="12" y="-3" z="21" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="12" y="-3" z="20" />
<StartDirection>Forward</StartDirection>
<EndPosition x="12" y="-3" z="19" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="12" y="-3" z="18" />
<StartDirection>Forward</StartDirection>
<EndPosition x="12" y="-3" z="17" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<StartDirection>Forward</StartDirection>
<EndPosition x="12" y="-3" z="15" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="12" y="-3" z="14" />
<StartDirection>Forward</StartDirection>
<EndPosition x="12" y="-3" z="13" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="12" y="-3" z="12" />
<StartDirection>Forward</StartDirection>
<EndPosition x="12" y="-3" z="11" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="15" y="-3" z="23" />
<StartDirection>Backward</StartDirection>
<EndPosition x="14" y="-2" z="24" />
<EndDirection>Down</EndDirection>
<Sections>
<Section Direction="Backward" Length="1" />
<Section Direction="Left" Length="1" />
<Section Direction="Up" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="15" y="-3" z="21" />
<StartDirection>Forward</StartDirection>
<EndPosition x="15" y="-3" z="20" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<StartDirection>Forward</StartDirection>
<EndPosition x="15" y="-3" z="17" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="14" y="-1" z="1" />
<StartDirection>Down</StartDirection>
<EndPosition x="14" y="-2" z="2" />
<EndDirection>Forward</EndDirection>
<Sections>
<Section Direction="Down" Length="1" />
<Section Direction="Backward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="14" y="-2" z="2" />
<StartDirection>Left</StartDirection>
<EndPosition x="13" y="-2" z="1" />
<EndDirection>Backward</EndDirection>
<Sections>
<Section Direction="Left" Length="1" />
<Section Direction="Forward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="14" y="-2" z="2" />
<StartDirection>Right</StartDirection>
<EndPosition x="15" y="-2" z="1" />
<EndDirection>Backward</EndDirection>
<Sections>
<Section Direction="Right" Length="1" />
<Section Direction="Forward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="14" y="-2" z="2" />
<StartDirection>Backward</StartDirection>
<EndPosition x="14" y="-2" z="4" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="14" y="-3" z="4" />
<StartDirection>Up</StartDirection>
<EndPosition x="14" y="-2" z="4" />
<EndDirection>Down</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="14" y="-2" z="4" />
<StartDirection>Backward</StartDirection>
<EndPosition x="14" y="-2" z="5" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="13" y="0" z="7" />
<StartDirection>Down</StartDirection>
<EndPosition x="13" y="-1" z="8" />
<EndDirection>Forward</EndDirection>
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<Section Direction="Down" Length="1" />
<Section Direction="Backward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="13" y="0" z="8" />
<StartDirection>Down</StartDirection>
<EndPosition x="13" y="-1" z="8" />
<EndDirection>Up</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="15" y="0" z="7" />
<StartDirection>Down</StartDirection>
<EndPosition x="15" y="-1" z="8" />
<EndDirection>Forward</EndDirection>
<Sections>
<Section Direction="Down" Length="1" />
<Section Direction="Backward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="15" y="0" z="8" />
<StartDirection>Down</StartDirection>
<EndPosition x="15" y="-1" z="8" />
<EndDirection>Up</EndDirection>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="14" y="-2" z="5" />
<StartDirection>Up</StartDirection>
<EndPosition x="14" y="-1" z="8" />
<EndDirection>Forward</EndDirection>
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<Section Direction="Up" Length="1" />
<Section Direction="Backward" Length="3" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<StartDirection>Backward</StartDirection>
<EndPosition x="14" y="-2" z="6" />
<EndDirection>Forward</EndDirection>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<StartDirection>Up</StartDirection>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
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<EndDirection>Forward</EndDirection>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<StartDirection>Right</StartDirection>
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<EndDirection>Left</EndDirection>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
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<StartDirection>Up</StartDirection>
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<EndDirection>Down</EndDirection>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
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<EndDirection>Left</EndDirection>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<EndPosition x="-3" y="-1" z="20" />
<EndDirection>Right</EndDirection>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
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<StartDirection>Backward</StartDirection>
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<EndDirection>Up</EndDirection>
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<Section Direction="Backward" Length="2" />
<Section Direction="Right" Length="1" />
<Section Direction="Down" Length="1" />
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
<StartPosition x="1" y="-2" z="24" />
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<StartPosition x="10" y="-2" z="29" />
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<ConveyorLineType>LARGE_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
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<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
<StartPosition x="14" y="-2" z="24" />
<StartDirection>Right</StartDirection>
<EndPosition x="15" y="-2" z="25" />
<EndDirection>Forward</EndDirection>
<Sections>
<Section Direction="Right" Length="1" />
<Section Direction="Backward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="2" y="-2" z="35" />
<StartDirection>Backward</StartDirection>
<EndPosition x="2" y="-2" z="36" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="2" y="-2" z="35" />
<StartDirection>Up</StartDirection>
<EndPosition x="2" y="-1" z="35" />
<EndDirection>Down</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="2" y="-2" z="35" />
<StartDirection>Down</StartDirection>
<EndPosition x="2" y="-3" z="35" />
<EndDirection>Up</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="12" y="-2" z="35" />
<StartDirection>Backward</StartDirection>
<EndPosition x="12" y="-2" z="36" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="12" y="-2" z="35" />
<StartDirection>Down</StartDirection>
<EndPosition x="12" y="-3" z="35" />
<EndDirection>Up</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="12" y="-2" z="35" />
<StartDirection>Up</StartDirection>
<EndPosition x="12" y="-1" z="35" />
<EndDirection>Down</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="2" y="-1" z="35" />
<StartDirection>Backward</StartDirection>
<EndPosition x="2" y="-1" z="36" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="12" y="-1" z="35" />
<StartDirection>Backward</StartDirection>
<EndPosition x="12" y="-1" z="36" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="2" y="-3" z="35" />
<StartDirection>Backward</StartDirection>
<EndPosition x="2" y="-3" z="36" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="12" y="-3" z="35" />
<StartDirection>Backward</StartDirection>
<EndPosition x="12" y="-3" z="36" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="7" y="-1" z="41" />
<StartDirection>Right</StartDirection>
<EndPosition x="8" y="-1" z="42" />
<EndDirection>Forward</EndDirection>
<Sections>
<Section Direction="Right" Length="1" />
<Section Direction="Backward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="7" y="-1" z="41" />
<StartDirection>Left</StartDirection>
<EndPosition x="6" y="-1" z="42" />
<EndDirection>Forward</EndDirection>
<Sections>
<Section Direction="Left" Length="1" />
<Section Direction="Backward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="8" y="-2" z="27" />
<StartDirection>Left</StartDirection>
<EndPosition x="7" y="-2" z="27" />
<EndDirection>Right</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="8" y="-2" z="32" />
<StartDirection>Left</StartDirection>
<EndPosition x="7" y="-2" z="32" />
<EndDirection>Right</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="6" y="-2" z="27" />
<StartDirection>Right</StartDirection>
<EndPosition x="7" y="-2" z="27" />
<EndDirection>Left</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="6" y="-2" z="32" />
<StartDirection>Right</StartDirection>
<EndPosition x="7" y="-2" z="32" />
<EndDirection>Left</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="2" y="-2" z="35" />
<StartDirection>Right</StartDirection>
<EndPosition x="7" y="-2" z="35" />
<EndDirection>Left</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="12" y="-2" z="35" />
<StartDirection>Left</StartDirection>
<EndPosition x="7" y="-2" z="35" />
<EndDirection>Right</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="7" y="-2" z="36" />
<StartDirection>Right</StartDirection>
<EndPosition x="8" y="-2" z="36" />
<EndDirection>Left</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="7" y="-2" z="36" />
<StartDirection>Left</StartDirection>
<EndPosition x="6" y="-2" z="36" />
<EndDirection>Right</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="7" y="-2" z="35" />
<StartDirection>Backward</StartDirection>
<EndPosition x="7" y="-2" z="36" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="7" y="-2" z="27" />
<StartDirection>Backward</StartDirection>
<EndPosition x="7" y="-2" z="30" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="7" y="-2" z="32" />
<StartDirection>Backward</StartDirection>
<EndPosition x="7" y="-2" z="35" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="7" y="-1" z="41" />
<StartDirection>Down</StartDirection>
<EndPosition x="7" y="-2" z="36" />
<EndDirection>Backward</EndDirection>
<Sections>
<Section Direction="Down" Length="1" />
<Section Direction="Forward" Length="5" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="13" y="-1" z="8" />
<StartDirection>Backward</StartDirection>
<EndPosition x="12" y="-1" z="10" />
<EndDirection>Forward</EndDirection>
<Sections>
<Section Direction="Backward" Length="1" />
<Section Direction="Left" Length="1" />
<Section Direction="Backward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="0" y="-2" z="5" />
<StartDirection>Right</StartDirection>
<EndPosition x="1" y="-2" z="6" />
<EndDirection>Forward</EndDirection>
<Sections>
<Section Direction="Right" Length="1" />
<Section Direction="Backward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="1" y="-1" z="8" />
<StartDirection>Backward</StartDirection>
<EndPosition x="2" y="-1" z="10" />
<EndDirection>Forward</EndDirection>
<Sections>
<Section Direction="Backward" Length="1" />
<Section Direction="Right" Length="1" />
<Section Direction="Backward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="14" y="-2" z="5" />
<StartDirection>Left</StartDirection>
<EndPosition x="13" y="-2" z="6" />
<EndDirection>Forward</EndDirection>
<Sections>
<Section Direction="Left" Length="1" />
<Section Direction="Backward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="16" y="-1" z="21" />
<StartDirection>Left</StartDirection>
<EndPosition x="12" y="-1" z="21" />
<EndDirection>Backward</EndDirection>
<Sections>
<Section Direction="Left" Length="2" />
<Section Direction="Backward" Length="1" />
<Section Direction="Left" Length="2" />
<Section Direction="Forward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="7" y="-2" z="32" />
<StartDirection>Forward</StartDirection>
<EndPosition x="7" y="-2" z="30" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-2" y="-1" z="21" />
<StartDirection>Right</StartDirection>
<EndPosition x="2" y="-1" z="21" />
<EndDirection>Backward</EndDirection>
<Sections>
<Section Direction="Right" Length="2" />
<Section Direction="Backward" Length="1" />
<Section Direction="Right" Length="2" />
<Section Direction="Forward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="7" y="0" z="30" />
<StartDirection>Up</StartDirection>
<EndPosition x="7" y="1" z="27" />
<EndDirection>Backward</EndDirection>
<Sections>
<Section Direction="Up" Length="1" />
<Section Direction="Forward" Length="3" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="7" y="-2" z="30" />
<StartDirection>Up</StartDirection>
<EndPosition x="7" y="0" z="30" />
<EndDirection>Down</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-1" y="-2" z="6" />
<StartDirection>Forward</StartDirection>
<EndPosition x="0" y="-2" z="5" />
<EndDirection>Left</EndDirection>
<Sections>
<Section Direction="Forward" Length="1" />
<Section Direction="Right" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="0" y="-2" z="11" />
<StartDirection>Forward</StartDirection>
<EndPosition x="-1" y="-1" z="9" />
<EndDirection>Right</EndDirection>
<Sections>
<Section Direction="Forward" Length="1" />
<Section Direction="Up" Length="1" />
<Section Direction="Forward" Length="1" />
<Section Direction="Left" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="14" y="-2" z="11" />
<StartDirection>Forward</StartDirection>
<EndPosition x="15" y="-1" z="9" />
<EndDirection>Left</EndDirection>
<Sections>
<Section Direction="Forward" Length="1" />
<Section Direction="Up" Length="1" />
<Section Direction="Forward" Length="1" />
<Section Direction="Right" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="15" y="-2" z="6" />
<StartDirection>Forward</StartDirection>
<EndPosition x="14" y="-2" z="5" />
<EndDirection>Right</EndDirection>
<Sections>
<Section Direction="Forward" Length="1" />
<Section Direction="Left" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="2" y="-3" z="23" />
<StartDirection>Backward</StartDirection>
<EndPosition x="2" y="-2" z="24" />
<EndDirection>Down</EndDirection>
<Sections>
<Section Direction="Backward" Length="1" />
<Section Direction="Up" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="12" y="-3" z="23" />
<StartDirection>Backward</StartDirection>
<EndPosition x="12" y="-2" z="24" />
<EndDirection>Down</EndDirection>
<Sections>
<Section Direction="Backward" Length="1" />
<Section Direction="Up" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="12" y="-2" z="24" />
<StartDirection>Left</StartDirection>
<EndPosition x="9" y="-2" z="21" />
<EndDirection>Right</EndDirection>
<Sections>
<Section Direction="Left" Length="2" />
<Section Direction="Forward" Length="3" />
<Section Direction="Left" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="1" y="-2" z="24" />
<StartDirection>Right</StartDirection>
<EndPosition x="2" y="-2" z="24" />
<EndDirection>Left</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="13" y="-2" z="24" />
<StartDirection>Left</StartDirection>
<EndPosition x="12" y="-2" z="24" />
<EndDirection>Right</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="2" y="-2" z="24" />
<StartDirection>Right</StartDirection>
<EndPosition x="5" y="-2" z="21" />
<EndDirection>Left</EndDirection>
<Sections>
<Section Direction="Right" Length="2" />
<Section Direction="Forward" Length="3" />
<Section Direction="Right" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="7" y="-2" z="19" />
<StartDirection>Forward</StartDirection>
<EndPosition x="7" y="-2" z="18" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
</ConveyorLines>
<BlockGroups>
<MyObjectBuilder_BlockGroup>
<Name>Batteries</Name>
<Blocks>
<Vector3I>
<X>0</X>
<Y>1</Y>
<Z>3</Z>
</Vector3I>
<Vector3I>
<X>0</X>
<Y>-3</Y>
<Z>8</Z>
</Vector3I>
<Vector3I>
<X>14</X>
<Y>-3</Y>
<Z>8</Z>
</Vector3I>
<Vector3I>
<X>5</X>
<Y>-2</Y>
<Z>40</Z>
</Vector3I>
<Vector3I>
<X>9</X>
<Y>-2</Y>
<Z>40</Z>
</Vector3I>
<Vector3I>
<X>14</X>
<Y>1</Y>
<Z>3</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>Hydrogen Thrusters</Name>
<Blocks>
<Vector3I>
<X>-1</X>
<Y>0</Y>
<Z>8</Z>
</Vector3I>
<Vector3I>
<X>13</X>
<Y>0</Y>
<Z>8</Z>
</Vector3I>
<Vector3I>
<X>17</X>
<Y>-1</Y>
<Z>18</Z>
</Vector3I>
<Vector3I>
<X>17</X>
<Y>-1</Y>
<Z>20</Z>
</Vector3I>
<Vector3I>
<X>17</X>
<Y>-1</Y>
<Z>21</Z>
</Vector3I>
<Vector3I>
<X>-3</X>
<Y>-1</Y>
<Z>17</Z>
</Vector3I>
<Vector3I>
<X>-3</X>
<Y>-1</Y>
<Z>18</Z>
</Vector3I>
<Vector3I>
<X>-3</X>
<Y>-1</Y>
<Z>20</Z>
</Vector3I>
<Vector3I>
<X>-3</X>
<Y>-1</Y>
<Z>21</Z>
</Vector3I>
<Vector3I>
<X>16</X>
<Y>0</Y>
<Z>21</Z>
</Vector3I>
<Vector3I>
<X>16</X>
<Y>0</Y>
<Z>20</Z>
</Vector3I>
<Vector3I>
<X>-2</X>
<Y>0</Y>
<Z>21</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
<Y>-2</Y>
<Z>1</Z>
</Vector3I>
<Vector3I>
<X>13</X>
<Y>-2</Y>
<Z>1</Z>
</Vector3I>
<Vector3I>
<X>-2</X>
<Y>0</Y>
<Z>20</Z>
</Vector3I>
<Vector3I>
<X>16</X>
<Y>0</Y>
<Z>18</Z>
</Vector3I>
<Vector3I>
<X>16</X>
<Y>0</Y>
<Z>17</Z>
</Vector3I>
<Vector3I>
<X>-2</X>
<Y>0</Y>
<Z>18</Z>
</Vector3I>
<Vector3I>
<X>-2</X>
<Y>0</Y>
<Z>17</Z>
</Vector3I>
<Vector3I>
<X>-2</X>
<Y>-1</Y>
<Z>10</Z>
</Vector3I>
<Vector3I>
<X>16</X>
<Y>-1</Y>
<Z>10</Z>
</Vector3I>
<Vector3I>
<X>-2</X>
<Y>-1</Y>
<Z>9</Z>
</Vector3I>
<Vector3I>
<X>16</X>
<Y>-1</Y>
<Z>9</Z>
</Vector3I>
<Vector3I>
<X>0</X>
<Y>-2</Y>
<Z>25</Z>
</Vector3I>
<Vector3I>
<X>14</X>
<Y>-2</Y>
<Z>25</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
<Y>-2</Y>
<Z>25</Z>
</Vector3I>
<Vector3I>
<X>2</X>
<Y>-3</Y>
<Z>36</Z>
</Vector3I>
<Vector3I>
<X>15</X>
<Y>-2</Y>
<Z>25</Z>
</Vector3I>
<Vector3I>
<X>12</X>
<Y>-3</Y>
<Z>36</Z>
</Vector3I>
<Vector3I>
<X>2</X>
<Y>-2</Y>
<Z>36</Z>
</Vector3I>
<Vector3I>
<X>1</X>
<Y>-2</Y>
<Z>1</Z>
</Vector3I>
<Vector3I>
<X>15</X>
<Y>-2</Y>
<Z>1</Z>
</Vector3I>
<Vector3I>
<X>12</X>
<Y>-2</Y>
<Z>36</Z>
</Vector3I>
<Vector3I>
<X>2</X>
<Y>-1</Y>
<Z>36</Z>
</Vector3I>
<Vector3I>
<X>12</X>
<Y>-1</Y>
<Z>36</Z>
</Vector3I>
<Vector3I>
<X>1</X>
<Y>0</Y>
<Z>7</Z>
</Vector3I>
<Vector3I>
<X>15</X>
<Y>0</Y>
<Z>7</Z>
</Vector3I>
<Vector3I>
<X>1</X>
<Y>0</Y>
<Z>8</Z>
</Vector3I>
<Vector3I>
<X>15</X>
<Y>0</Y>
<Z>8</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
<Y>0</Y>
<Z>7</Z>
</Vector3I>
<Vector3I>
<X>13</X>
<Y>0</Y>
<Z>7</Z>
</Vector3I>
<Vector3I>
<X>17</X>
<Y>-1</Y>
<Z>17</Z>
</Vector3I>
<Vector3I>
<X>15</X>
<Y>-3</Y>
<Z>16</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
<Y>-3</Y>
<Z>16</Z>
</Vector3I>
<Vector3I>
<X>15</X>
<Y>-3</Y>
<Z>19</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
<Y>-3</Y>
<Z>19</Z>
</Vector3I>
<Vector3I>
<X>15</X>
<Y>-3</Y>
<Z>22</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
<Y>-3</Y>
<Z>22</Z>
</Vector3I>
<Vector3I>
<X>14</X>
<Y>-4</Y>
<Z>4</Z>
</Vector3I>
<Vector3I>
<X>0</X>
<Y>-4</Y>
<Z>4</Z>
</Vector3I>
<Vector3I>
<X>14</X>
<Y>0</Y>
<Z>1</Z>
</Vector3I>
<Vector3I>
<X>0</X>
<Y>0</Y>
<Z>1</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>Landing Gear Pistons</Name>
<Blocks>
<Vector3I>
<X>15</X>
<Y>-1</Y>
<Z>11</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
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<Vector3I>
<X>11</X>
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<Z>38</Z>
</Vector3I>
<Vector3I>
<X>3</X>
<Y>-1</Y>
<Z>38</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>Lights Exterior 1</Name>
<Blocks>
<Vector3I>
<X>9</X>
<Y>0</Y>
<Z>37</Z>
</Vector3I>
<Vector3I>
<X>7</X>
<Y>0</Y>
<Z>33</Z>
</Vector3I>
<Vector3I>
<X>7</X>
<Y>0</Y>
<Z>28</Z>
</Vector3I>
<Vector3I>
<X>5</X>
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<Z>37</Z>
</Vector3I>
<Vector3I>
<X>7</X>
<Y>0</Y>
<Z>40</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>Lights Exterior 2</Name>
<Blocks>
<Vector3I>
<X>3</X>
<Y>0</Y>
<Z>23</Z>
</Vector3I>
<Vector3I>
<X>11</X>
<Y>0</Y>
<Z>23</Z>
</Vector3I>
<Vector3I>
<X>3</X>
<Y>0</Y>
<Z>19</Z>
</Vector3I>
<Vector3I>
<X>11</X>
<Y>0</Y>
<Z>19</Z>
</Vector3I>
<Vector3I>
<X>3</X>
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<Z>14</Z>
</Vector3I>
<Vector3I>
<X>11</X>
<Y>0</Y>
<Z>14</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>Lights Landing Gears</Name>
<Blocks>
<Vector3I>
<X>11</X>
<Y>-5</Y>
<Z>36</Z>
</Vector3I>
<Vector3I>
<X>3</X>
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<Z>36</Z>
</Vector3I>
<Vector3I>
<X>15</X>
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<Z>12</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
<Y>-2</Y>
<Z>12</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>Spotlights</Name>
<Blocks>
<Vector3I>
<X>7</X>
<Y>0</Y>
<Z>44</Z>
</Vector3I>
<Vector3I>
<X>8</X>
<Y>0</Y>
<Z>44</Z>
</Vector3I>
<Vector3I>
<X>6</X>
<Y>0</Y>
<Z>44</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>Lights Exterior 3</Name>
<Blocks>
<Vector3I>
<X>6</X>
<Y>-4</Y>
<Z>35</Z>
</Vector3I>
<Vector3I>
<X>8</X>
<Y>-4</Y>
<Z>35</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>Gyros</Name>
<Blocks>
<Vector3I>
<X>10</X>
<Y>-1</Y>
<Z>35</Z>
</Vector3I>
<Vector3I>
<X>9</X>
<Y>-1</Y>
<Z>35</Z>
</Vector3I>
<Vector3I>
<X>4</X>
<Y>-1</Y>
<Z>35</Z>
</Vector3I>
<Vector3I>
<X>5</X>
<Y>-1</Y>
<Z>35</Z>
</Vector3I>
<Vector3I>
<X>9</X>
<Y>-2</Y>
<Z>41</Z>
</Vector3I>
<Vector3I>
<X>9</X>
<Y>-1</Y>
<Z>41</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
<Y>-1</Y>
<Z>2</Z>
</Vector3I>
<Vector3I>
<X>13</X>
<Y>-1</Y>
<Z>2</Z>
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<Vector3I>
<X>-1</X>
<Y>-1</Y>
<Z>3</Z>
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<Vector3I>
<X>13</X>
<Y>-1</Y>
<Z>3</Z>
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<Vector3I>
<X>-1</X>
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<Z>4</Z>
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<Vector3I>
<X>13</X>
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<Z>4</Z>
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<Vector3I>
<X>1</X>
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<Z>2</Z>
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<Vector3I>
<X>15</X>
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<Vector3I>
<X>1</X>
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<Vector3I>
<X>15</X>
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<Z>3</Z>
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<Vector3I>
<X>1</X>
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<Z>4</Z>
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<Vector3I>
<X>15</X>
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<Z>4</Z>
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<Vector3I>
<X>13</X>
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<Z>13</Z>
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<Vector3I>
<X>13</X>
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<Z>14</Z>
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<Vector3I>
<X>13</X>
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<Z>15</Z>
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<Vector3I>
<X>1</X>
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<Z>13</Z>
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<Vector3I>
<X>1</X>
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<Z>14</Z>
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<Vector3I>
<X>1</X>
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<Z>15</Z>
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<Vector3I>
<X>15</X>
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<Z>13</Z>
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<Vector3I>
<X>15</X>
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<Vector3I>
<X>15</X>
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<Vector3I>
<X>15</X>
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<Z>16</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
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<Z>13</Z>
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<Vector3I>
<X>-1</X>
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<Z>14</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
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<Z>15</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
<Y>-2</Y>
<Z>16</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>Work Lanterns</Name>
<Blocks>
<Vector3I>
<X>7</X>
<Y>2</Y>
<Z>35</Z>
</Vector3I>
<Vector3I>
<X>7</X>
<Y>-5</Y>
<Z>16</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>Oxygen Tanks</Name>
<Blocks>
<Vector3I>
<X>5</X>
<Y>-2</Y>
<Z>37</Z>
</Vector3I>
<Vector3I>
<X>9</X>
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<Z>37</Z>
</Vector3I>
<Vector3I>
<X>7</X>
<Y>-2</Y>
<Z>21</Z>
</Vector3I>
<Vector3I>
<X>7</X>
<Y>-2</Y>
<Z>16</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>Forward Cargo Holders</Name>
<Blocks>
<Vector3I>
<X>8</X>
<Y>-6</Y>
<Z>54</Z>
</Vector3I>
<Vector3I>
<X>6</X>
<Y>-6</Y>
<Z>54</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>Hydrogen Tanks</Name>
<Blocks>
<Vector3I>
<X>0</X>
<Y>-2</Y>
<Z>6</Z>
</Vector3I>
<Vector3I>
<X>2</X>
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<Z>11</Z>
</Vector3I>
<Vector3I>
<X>14</X>
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<Z>6</Z>
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<Vector3I>
<X>1</X>
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<Vector3I>
<X>1</X>
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<Vector3I>
<X>13</X>
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<Vector3I>
<X>13</X>
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<Z>18</Z>
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<Vector3I>
<X>13</X>
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<Vector3I>
<X>13</X>
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<Z>22</Z>
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<Vector3I>
<X>12</X>
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<Vector3I>
<X>2</X>
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<Vector3I>
<X>12</X>
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<Vector3I>
<X>2</X>
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<Vector3I>
<X>12</X>
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<Vector3I>
<X>2</X>
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<Vector3I>
<X>12</X>
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<Z>16</Z>
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<Vector3I>
<X>2</X>
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<Z>19</Z>
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<Vector3I>
<X>12</X>
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<Z>14</Z>
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<Vector3I>
<X>1</X>
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<Z>6</Z>
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<Vector3I>
<X>2</X>
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</Vector3I>
<Vector3I>
<X>12</X>
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<Z>21</Z>
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<Vector3I>
<X>15</X>
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<Vector3I>
<X>2</X>
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<Vector3I>
<X>12</X>
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<Vector3I>
<X>2</X>
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<Z>23</Z>
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<Vector3I>
<X>-1</X>
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<Vector3I>
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<Vector3I>
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<Vector3I>
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<Vector3I>
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<Vector3I>
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<Vector3I>
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<Vector3I>
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<Vector3I>
<X>2</X>
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<Vector3I>
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<Vector3I>
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<Vector3I>
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<Vector3I>
<X>1</X>
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<Vector3I>
<X>4</X>
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<Vector3I>
<X>4</X>
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<Vector3I>
<X>10</X>
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<Vector3I>
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<Vector3I>
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<Vector3I>
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<Vector3I>
<X>14</X>
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<Vector3I>
<X>0</X>
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<Vector3I>
<X>7</X>
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<Vector3I>
<X>7</X>
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</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>Rear Cargo Holders</Name>
<Blocks>
<Vector3I>
<X>8</X>
<Y>3</Y>
<Z>-4</Z>
</Vector3I>
<Vector3I>
<X>6</X>
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</Blocks>
</MyObjectBuilder_BlockGroup>
</BlockGroups>
<DisplayName>OPC ANT-MV - Small Tug Ship</DisplayName>
<DestructibleBlocks>false</DestructibleBlocks>
<CreatePhysics>false</CreatePhysics>
<EnableSmallToLargeConnections>false</EnableSmallToLargeConnections>
<IsRespawnGrid>false</IsRespawnGrid>
<LocalCoordSys>0</LocalCoordSys>
<TargetingTargets />
<NPCGridClaimElapsed xsi:nil="true" />
</MyObjectBuilder_CubeGrid>
<MyObjectBuilder_CubeGrid>
<SubtypeName />
<EntityId>134748568825116366</EntityId>
<PersistentFlags>CastShadows InScene</PersistentFlags>
<Name>134748568825116366</Name>
<PositionAndOrientation>
<Position x="47.808721815123135" y="22.925322461001997" z="17.568827951210551" />
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<X>0.713943362</X>
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</PositionAndOrientation>
<LocalPositionAndOrientation xsi:nil="true" />
<GridSizeEnum>Small</GridSizeEnum>
<CubeBlocks>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_PistonTop">
<SubtypeName>SmallPistonTop</SubtypeName>
<EntityId>135155500788197871</EntityId>
<Name>135155500788197871</Name>
<ParentEntityId>97401794318330807</ParentEntityId>
<YieldLastComponent>false</YieldLastComponent>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_LandingGear">
<SubtypeName>SmallBlockLandingGear</SubtypeName>
<EntityId>88782316436290359</EntityId>
<Name>88782316436290359</Name>
<Min x="0" y="1" z="-1" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
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<CustomName>Landing Gear</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<IsLocked>false</IsLocked>
<BrakeForce>-INF</BrakeForce>
<AutoLock>false</AutoLock>
<FirstLockAttempt>false</FirstLockAttempt>
<LockSound>ArcShipLandGearOn</LockSound>
<UnlockSound>ArcShipLandGearOff</UnlockSound>
<FailedAttachSound>ArcShipLandGearNothing01</FailedAttachSound>
<AttachedEntityId xsi:nil="true" />
<MasterToSlave xsi:nil="true" />
<GearPivotPosition xsi:nil="true" />
<OtherPivot xsi:nil="true" />
<LockMode>Unlocked</LockMode>
<IsParkingEnabled>true</IsParkingEnabled>
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</CubeBlocks>
<LinearVelocity x="-0.0172913335" y="-0.00205927622" z="-0.00486575067" />
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<BlockGroups>
<MyObjectBuilder_BlockGroup>
<Name>Landing Gears</Name>
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<Vector3I>
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</BlockGroups>
<DisplayName>Small Grid 5221</DisplayName>
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<CreatePhysics>false</CreatePhysics>
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<MyObjectBuilder_CubeGrid>
<SubtypeName />
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<Name>125797494392488787</Name>
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</PositionAndOrientation>
<LocalPositionAndOrientation xsi:nil="true" />
<GridSizeEnum>Small</GridSizeEnum>
<CubeBlocks>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_PistonTop">
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<Name>138113711552196270</Name>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_LandingGear">
<SubtypeName>SmallBlockLandingGear</SubtypeName>
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<Name>109336526951997217</Name>
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<Enabled>true</Enabled>
<IsLocked>false</IsLocked>
<BrakeForce>-INF</BrakeForce>
<AutoLock>false</AutoLock>
<FirstLockAttempt>false</FirstLockAttempt>
<LockSound>ArcShipLandGearOn</LockSound>
<UnlockSound>ArcShipLandGearOff</UnlockSound>
<FailedAttachSound>ArcShipLandGearNothing01</FailedAttachSound>
<AttachedEntityId xsi:nil="true" />
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<GearPivotPosition xsi:nil="true" />
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<LockMode>Unlocked</LockMode>
<IsParkingEnabled>true</IsParkingEnabled>
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</CubeBlocks>
<LinearVelocity x="-0.0171913877" y="-0.0587264635" z="0.03229957" />
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<BlockGroups>
<MyObjectBuilder_BlockGroup>
<Name>Landing Gears</Name>
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</MyObjectBuilder_BlockGroup>
</BlockGroups>
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<LocalCoordSys>0</LocalCoordSys>
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<MyObjectBuilder_CubeGrid>
<SubtypeName />
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<PersistentFlags>CastShadows InScene</PersistentFlags>
<Name>123146741494191500</Name>
<PositionAndOrientation>
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</PositionAndOrientation>
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<GridSizeEnum>Small</GridSizeEnum>
<CubeBlocks>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_PistonTop">
<SubtypeName>SmallPistonTop</SubtypeName>
<EntityId>98239340531884567</EntityId>
<Name>98239340531884567</Name>
<ParentEntityId>142647436907304127</ParentEntityId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_LandingGear">
<SubtypeName>SmallBlockLandingGear</SubtypeName>
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<Name>106361895239935692</Name>
<Min x="0" y="1" z="-1" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Landing Gear</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<IsLocked>false</IsLocked>
<BrakeForce>-INF</BrakeForce>
<AutoLock>false</AutoLock>
<FirstLockAttempt>false</FirstLockAttempt>
<LockSound>ArcShipLandGearOn</LockSound>
<UnlockSound>ArcShipLandGearOff</UnlockSound>
<FailedAttachSound>ArcShipLandGearNothing01</FailedAttachSound>
<AttachedEntityId xsi:nil="true" />
<MasterToSlave xsi:nil="true" />
<GearPivotPosition xsi:nil="true" />
<OtherPivot xsi:nil="true" />
<LockMode>Unlocked</LockMode>
<IsParkingEnabled>true</IsParkingEnabled>
</MyObjectBuilder_CubeBlock>
</CubeBlocks>
<LinearVelocity x="-0.012961112" y="0.0141743459" z="-0.00228066742" />
<AngularVelocity x="-0.0004110491" y="0.000676162832" z="0.000311565469" />
<BlockGroups>
<MyObjectBuilder_BlockGroup>
<Name>Landing Gears</Name>
<Blocks>
<Vector3I>
<X>0</X>
<Y>2</Y>
<Z>0</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
</BlockGroups>
<DisplayName>Small Grid 5161</DisplayName>
<DestructibleBlocks>false</DestructibleBlocks>
<CreatePhysics>false</CreatePhysics>
<EnableSmallToLargeConnections>false</EnableSmallToLargeConnections>
<IsRespawnGrid>false</IsRespawnGrid>
<LocalCoordSys>0</LocalCoordSys>
<TargetingTargets />
<NPCGridClaimElapsed xsi:nil="true" />
</MyObjectBuilder_CubeGrid>
<MyObjectBuilder_CubeGrid>
<SubtypeName />
<EntityId>132207225324274004</EntityId>
<PersistentFlags>CastShadows InScene</PersistentFlags>
<Name>132207225324274004</Name>
<PositionAndOrientation>
<Position x="34.46509749622146" y="22.066762672819095" z="11.287318552433135" />
<Forward x="0.9974417" y="0.06834069" z="0.02096751" />
<Up x="0.06854571" y="-0.9976054" z="-0.009219386" />
<Orientation>
<X>0.7139433</X>
<Y>0.0277258512</Y>
<Z>-0.699348032</Z>
<W>0.02070238</W>
</Orientation>
</PositionAndOrientation>
<LocalPositionAndOrientation xsi:nil="true" />
<GridSizeEnum>Small</GridSizeEnum>
<CubeBlocks>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_PistonTop">
<SubtypeName>SmallPistonTop</SubtypeName>
<EntityId>83332073823023909</EntityId>
<Name>83332073823023909</Name>
<ParentEntityId>141870370361937236</ParentEntityId>
<YieldLastComponent>false</YieldLastComponent>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_LandingGear">
<SubtypeName>SmallBlockLandingGear</SubtypeName>
<EntityId>140435978377498488</EntityId>
<Name>140435978377498488</Name>
<Min x="0" y="1" z="-1" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Landing Gear</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<IsLocked>false</IsLocked>
<BrakeForce>-INF</BrakeForce>
<AutoLock>false</AutoLock>
<FirstLockAttempt>false</FirstLockAttempt>
<LockSound>ArcShipLandGearOn</LockSound>
<UnlockSound>ArcShipLandGearOff</UnlockSound>
<FailedAttachSound>ArcShipLandGearNothing01</FailedAttachSound>
<AttachedEntityId xsi:nil="true" />
<MasterToSlave xsi:nil="true" />
<GearPivotPosition xsi:nil="true" />
<OtherPivot xsi:nil="true" />
<LockMode>Unlocked</LockMode>
<IsParkingEnabled>true</IsParkingEnabled>
</MyObjectBuilder_CubeBlock>
</CubeBlocks>
<LinearVelocity x="-0.01711326" y="-0.04941965" z="0.0270226933" />
<AngularVelocity x="-0.006675707" y="0.00576800248" z="0.000871151" />
<BlockGroups>
<MyObjectBuilder_BlockGroup>
<Name>Landing Gears</Name>
<Blocks>
<Vector3I>
<X>0</X>
<Y>2</Y>
<Z>0</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
</BlockGroups>
<DisplayName>Small Grid 1157</DisplayName>
<DestructibleBlocks>false</DestructibleBlocks>
<CreatePhysics>false</CreatePhysics>
<EnableSmallToLargeConnections>false</EnableSmallToLargeConnections>
<IsRespawnGrid>false</IsRespawnGrid>
<LocalCoordSys>0</LocalCoordSys>
<TargetingTargets />
<NPCGridClaimElapsed xsi:nil="true" />
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<MyObjectBuilder_CubeGrid>
<SubtypeName />
<EntityId>141903425768262391</EntityId>
<PersistentFlags>CastShadows InScene</PersistentFlags>
<Name>141903425768262391</Name>
<PositionAndOrientation>
<Position x="3.4502183836566473" y="44.262603819543074" z="34.46075508159629" />
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<Orientation>
<X>-0.0114296544</X>
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<Z>-0.370038748</Z>
<W>0.00450283568</W>
</Orientation>
</PositionAndOrientation>
<LocalPositionAndOrientation xsi:nil="true" />
<GridSizeEnum>Small</GridSizeEnum>
<CubeBlocks>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockLargeHydrogenThrust</SubtypeName>
<EntityId>84783905345561165</EntityId>
<Name>84783905345561165</Name>
<Min x="-1" y="-1" z="-1" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Large Hydrogen Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
<EntityId>123046618921242982</EntityId>
<Name>123046618921242982</Name>
<Min x="0" y="-2" z="1" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockSmallHydrogenThrust</SubtypeName>
<EntityId>89078722314772544</EntityId>
<Name>89078722314772544</Name>
<Min x="-1" y="-2" z="1" />
<BlockOrientation Forward="Forward" Up="Left" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Hydrogen Thruster 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockSmallHydrogenThrust</SubtypeName>
<EntityId>105698846814806772</EntityId>
<Name>105698846814806772</Name>
<Min x="1" y="-2" z="1" />
<BlockOrientation Forward="Forward" Up="Left" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Hydrogen Thruster 4</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>98679961204842377</EntityId>
<Name>98679961204842377</Name>
<Min x="0" y="-2" z="2" />
<BlockOrientation Forward="Left" Up="Backward" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
<EntityId>110186800635879138</EntityId>
<Name>110186800635879138</Name>
<Min x="1" y="-2" z="2" />
<BlockOrientation Forward="Right" Up="Backward" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
<EntityId>86052754781665620</EntityId>
<Name>86052754781665620</Name>
<Min x="-1" y="-2" z="2" />
<BlockOrientation Forward="Left" Up="Backward" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockLargeHydrogenThrust</SubtypeName>
<EntityId>123747447603981222</EntityId>
<Name>123747447603981222</Name>
<Min x="-1" y="-5" z="2" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Large Hydrogen Thruster 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
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<EntityId>140969583572053401</EntityId>
<Name>140969583572053401</Name>
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Battery</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<CurrentStoredPower>0</CurrentStoredPower>
<ProducerEnabled>true</ProducerEnabled>
<MaxStoredPower>0</MaxStoredPower>
<SemiautoEnabled>false</SemiautoEnabled>
<OnlyDischargeEnabled>false</OnlyDischargeEnabled>
<ChargeMode>0</ChargeMode>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner</SubtypeName>
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCornerInv</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<BlockOrientation Forward="Left" Up="Up" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Left" Up="Up" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<ShowInInventory>true</ShowInInventory>
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<Enabled>true</Enabled>
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<ShowInToolbarConfig>true</ShowInToolbarConfig>
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<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
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<ShowInInventory>true</ShowInInventory>
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<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
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<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
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<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
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<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>6</NumberInGrid>
<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
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<Name>138168979332969184</Name>
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<BlockOrientation Forward="Up" Up="Forward" />
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<ComponentContainer>
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<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
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</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Hydrogen Thruster 9</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>3</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
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<Name>123712737207075239</Name>
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
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<SetTimeMinutes>0</SetTimeMinutes>
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<CustomName>Hydrogen Thruster 10</CustomName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<CustomName>Hydrogen Thruster 7</CustomName>
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<Enabled>true</Enabled>
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<CustomName>Hydrogen Thruster 8</CustomName>
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<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
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<Name>138085159378550528</Name>
<Min x="1" y="-1" z="9" />
<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="2" y="-2" z="5" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="2" y="-3" z="9" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="3" y="-1" z="10" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="12" y="-1" z="5" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>142885030542925357</EntityId>
<Name>142885030542925357</Name>
<Min x="1" y="-1" z="10" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>4</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>129996776003786140</EntityId>
<Name>129996776003786140</Name>
<Min x="1" y="-1" z="12" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>5</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>137786422885043349</EntityId>
<Name>137786422885043349</Name>
<Min x="1" y="-1" z="14" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 3</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>6</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>141175693464254603</EntityId>
<Name>141175693464254603</Name>
<Min x="1" y="-1" z="16" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 4</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>7</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>132401130383663431</EntityId>
<Name>132401130383663431</Name>
<Min x="1" y="-1" z="18" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 5</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>8</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>72377171179295527</EntityId>
<Name>72377171179295527</Name>
<Min x="1" y="-1" z="20" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 6</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>9</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="12" y="0" z="16" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>82301346253061681</EntityId>
<Name>82301346253061681</Name>
<Min x="0" y="-2" z="22" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 8</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>10</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>115800319624283765</EntityId>
<Name>115800319624283765</Name>
<Min x="0" y="-2" z="20" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 9</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>11</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>82020782158341088</EntityId>
<Name>82020782158341088</Name>
<Min x="0" y="-2" z="18" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 10</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>12</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>111904478241665142</EntityId>
<Name>111904478241665142</Name>
<Min x="0" y="-2" z="16" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 11</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>13</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>116963411151205175</EntityId>
<Name>116963411151205175</Name>
<Min x="15" y="-2" z="16" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Gyroscope 23</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>7</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>106363783189084348</EntityId>
<Name>106363783189084348</Name>
<Min x="2" y="-2" z="24" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>122019824459640759</EntityId>
<Name>122019824459640759</Name>
<Min x="0" y="-2" z="11" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 45</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>14</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="2" y="-2" z="10" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="11" y="-3" z="10" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>81470542946091035</EntityId>
<Name>81470542946091035</Name>
<Min x="1" y="-3" z="12" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 16</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>15</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>104513000055876729</EntityId>
<Name>104513000055876729</Name>
<Min x="1" y="-3" z="14" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 17</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>16</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>136807227112807619</EntityId>
<Name>136807227112807619</Name>
<Min x="1" y="-3" z="16" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 18</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>17</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>73825710069423670</EntityId>
<Name>73825710069423670</Name>
<Min x="1" y="-3" z="18" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 19</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>18</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>134170740406719746</EntityId>
<Name>134170740406719746</Name>
<Min x="1" y="-3" z="20" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 20</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>19</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>124524242910776983</EntityId>
<Name>124524242910776983</Name>
<Min x="1" y="-3" z="22" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 21</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>20</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockLargeHydrogenThrust</SubtypeName>
<EntityId>97657237744394876</EntityId>
<Name>97657237744394876</Name>
<Min x="-2" y="-5" z="15" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Large Hydrogen Thruster 6</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>3</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockLargeHydrogenThrust</SubtypeName>
<EntityId>129629630926446810</EntityId>
<Name>129629630926446810</Name>
<Min x="-2" y="-5" z="18" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Large Hydrogen Thruster 5</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>4</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockLargeHydrogenThrust</SubtypeName>
<EntityId>126832091232929701</EntityId>
<Name>126832091232929701</Name>
<Min x="-2" y="-5" z="21" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Large Hydrogen Thruster 4</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>5</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCornerInv</SubtypeName>
<Min x="14" y="-2" z="15" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCornerInv</SubtypeName>
<Min x="0" y="-2" z="13" />
<BlockOrientation Forward="Down" Up="Right" />
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<CustomName>Small Hydrogen Tank 13</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>30</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>89875958238335872</EntityId>
<Name>89875958238335872</Name>
<Min x="13" y="-2" z="22" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 14</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>31</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmall</SubtypeName>
<EntityId>143880411040949614</EntityId>
<Name>143880411040949614</Name>
<Min x="1" y="-1" z="22" />
<BlockOrientation Forward="Right" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>136278514702314406</EntityId>
<Name>136278514702314406</Name>
<Min x="12" y="-3" z="22" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 15</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>32</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>90561897134079032</EntityId>
<Name>90561897134079032</Name>
<Min x="12" y="-3" z="20" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 16</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>33</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>108255130446976417</EntityId>
<Name>108255130446976417</Name>
<Min x="12" y="-3" z="18" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 17</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>34</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>99421673667472769</EntityId>
<Name>99421673667472769</Name>
<Min x="12" y="-3" z="16" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 18</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>35</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>129338650863000129</EntityId>
<Name>129338650863000129</Name>
<Min x="12" y="-3" z="14" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 19</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>36</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>75561127592580846</EntityId>
<Name>75561127592580846</Name>
<Min x="12" y="-3" z="12" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank 20</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>37</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="3" y="-3" z="10" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockLargeHydrogenThrust</SubtypeName>
<EntityId>132940587850855779</EntityId>
<Name>132940587850855779</Name>
<Min x="14" y="-5" z="21" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Large Hydrogen Thruster 4</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>6</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockLargeHydrogenThrust</SubtypeName>
<EntityId>95031051609111018</EntityId>
<Name>95031051609111018</Name>
<Min x="14" y="-5" z="18" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Large Hydrogen Thruster 5</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>7</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockLargeHydrogenThrust</SubtypeName>
<EntityId>104968535625375835</EntityId>
<Name>104968535625375835</Name>
<Min x="14" y="-5" z="15" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Large Hydrogen Thruster 6</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>8</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
<EntityId>139479228843560713</EntityId>
<Name>139479228843560713</Name>
<Min x="2" y="-1" z="22" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="12" y="-2" z="21" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="12" y="-2" z="20" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="12" y="-2" z="19" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="12" y="-2" z="18" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="12" y="-2" z="17" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="12" y="-2" z="16" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>142071344251616160</EntityId>
<Name>142071344251616160</Name>
<Min x="-1" y="-2" z="14" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Gyroscope 21</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>10</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
<SubtypeName>SmallBlockBatteryBlock</SubtypeName>
<EntityId>79625218358402305</EntityId>
<Name>79625218358402305</Name>
<Min x="4" y="-3" z="39" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Battery 4</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>3</NumberInGrid>
<Enabled>true</Enabled>
<CurrentStoredPower>0</CurrentStoredPower>
<ProducerEnabled>true</ProducerEnabled>
<MaxStoredPower>0</MaxStoredPower>
<SemiautoEnabled>false</SemiautoEnabled>
<OnlyDischargeEnabled>false</OnlyDischargeEnabled>
<ChargeMode>0</ChargeMode>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>98329214555388549</EntityId>
<Name>98329214555388549</Name>
<Min x="7" y="-1" z="41" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCornerInv</SubtypeName>
<Min x="0" y="-2" z="14" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCornerInv</SubtypeName>
<Min x="0" y="-2" z="15" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="12" y="-2" z="10" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
<EntityId>103082001256084608</EntityId>
<Name>103082001256084608</Name>
<Min x="14" y="-2" z="1" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockLargeHydrogenThrust</SubtypeName>
<EntityId>134769051498494730</EntityId>
<Name>134769051498494730</Name>
<Min x="13" y="-1" z="-1" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Large Hydrogen Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>9</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="12" y="-2" z="9" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="12" y="-2" z="8" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockSmallHydrogenThrust</SubtypeName>
<EntityId>101785652402886439</EntityId>
<Name>101785652402886439</Name>
<Min x="13" y="-2" z="1" />
<BlockOrientation Forward="Forward" Up="Left" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Hydrogen Thruster 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>9</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockSmallHydrogenThrust</SubtypeName>
<EntityId>83491323719152629</EntityId>
<Name>83491323719152629</Name>
<Min x="15" y="-2" z="1" />
<BlockOrientation Forward="Forward" Up="Left" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Hydrogen Thruster 4</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>10</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>SmallBlockConveyor</SubtypeName>
<EntityId>102532908920957405</EntityId>
<Name>102532908920957405</Name>
<Min x="14" y="-2" z="2" />
<BlockOrientation Forward="Left" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
<EntityId>113181089782892526</EntityId>
<Name>113181089782892526</Name>
<Min x="15" y="-2" z="2" />
<BlockOrientation Forward="Right" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
<EntityId>141132901552619291</EntityId>
<Name>141132901552619291</Name>
<Min x="13" y="-2" z="2" />
<BlockOrientation Forward="Left" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockLargeHydrogenThrust</SubtypeName>
<EntityId>105775338222416522</EntityId>
<Name>105775338222416522</Name>
<Min x="13" y="-5" z="2" />
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<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Large Hydrogen Thruster 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>10</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
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<BlockOrientation Forward="Down" Up="Left" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
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<EntityId>106590803234979218</EntityId>
<Name>106590803234979218</Name>
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<CustomName>Battery 6</CustomName>
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<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>4</NumberInGrid>
<Enabled>true</Enabled>
<CurrentStoredPower>0</CurrentStoredPower>
<ProducerEnabled>true</ProducerEnabled>
<MaxStoredPower>0</MaxStoredPower>
<SemiautoEnabled>false</SemiautoEnabled>
<OnlyDischargeEnabled>false</OnlyDischargeEnabled>
<ChargeMode>0</ChargeMode>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner</SubtypeName>
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<BlockOrientation Forward="Backward" Up="Down" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<BlockOrientation Forward="Right" Up="Up" />
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>120567530327908724</EntityId>
<Name>120567530327908724</Name>
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<BlockOrientation Forward="Up" Up="Left" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Gyroscope 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>11</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>140807812478951823</EntityId>
<Name>140807812478951823</Name>
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<BlockOrientation Forward="Up" Up="Left" />
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<CustomName>Gyroscope 3</CustomName>
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<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>12</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
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<Name>77822748858271620</Name>
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<BlockOrientation Forward="Up" Up="Left" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>13</NumberInGrid>
<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
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<BlockOrientation Forward="Up" Up="Right" />
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<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>14</NumberInGrid>
<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
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<BlockOrientation Forward="Up" Up="Right" />
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<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>15</NumberInGrid>
<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
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<Name>137060744807768638</Name>
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<BlockOrientation Forward="Up" Up="Right" />
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<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>16</NumberInGrid>
<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
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<TimerType>Frame100</TimerType>
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<CustomName>Hydrogen Thruster 7</CustomName>
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<CustomName>Hydrogen Thruster 8</CustomName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<TimerType>Frame100</TimerType>
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<CustomName>Hydrogen Thruster 33</CustomName>
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<ShowInToolbarConfig>true</ShowInToolbarConfig>
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<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="15" y="-5" z="5" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
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<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
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<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>78921108195397257</EntityId>
<Name>78921108195397257</Name>
<Min x="14" y="-3" z="6" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Small Hydrogen Tank</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>38</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>84043153614350089</EntityId>
<Name>84043153614350089</Name>
<Min x="12" y="-2" z="6" />
<BlockOrientation Forward="Down" Up="Left" />
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<CustomName>Small Hydrogen Tank 3</CustomName>
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<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>39</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>100643879503543676</EntityId>
<Name>100643879503543676</Name>
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<BlockOrientation Forward="Down" Up="Right" />
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<CustomName>Small Hydrogen Tank 2</CustomName>
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<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>40</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
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<AutoRefill>false</AutoRefill>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
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<BlockOrientation Forward="Forward" Up="Down" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Left" Up="Up" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Right" Up="Down" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
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<BlockOrientation Forward="Right" Up="Up" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
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<ComponentContainer>
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<ComponentData>
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<Component xsi:type="MyObjectBuilder_TimerComponent">
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<TimerEnabled>true</TimerEnabled>
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<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
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<BlockOrientation Forward="Left" Up="Forward" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<BlockOrientation Forward="Right" Up="Down" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
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<CustomName>Hydrogen Thruster 9</CustomName>
<ShowOnHUD>false</ShowOnHUD>
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<ShowInInventory>true</ShowInInventory>
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<Component xsi:type="MyObjectBuilder_TimerComponent">
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<TimerType>Frame100</TimerType>
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<CustomName>Hydrogen Thruster 10</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
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<CustomName>Hydrogen Thruster 11</CustomName>
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<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
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<CustomName>Hydrogen Thruster 12</CustomName>
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<CustomName>Hydrogen Thruster 13</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
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<CustomName>Hydrogen Thruster 14</CustomName>
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<ShowInInventory>true</ShowInInventory>
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<CustomName>Hydrogen Thruster 15</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
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<TimerTickInFrames>100</TimerTickInFrames>
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<CustomName>Hydrogen Thruster 16</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>24</NumberInGrid>
<Enabled>true</Enabled>
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<ComponentContainer>
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<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
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<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
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</Components>
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<CustomName>Hydrogen Thruster 17</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>25</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
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<BlockOrientation Forward="Up" Up="Left" />
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<ComponentContainer>
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<ComponentData>
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<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Hydrogen Thruster 18</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>26</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockSmallHydrogenThrust</SubtypeName>
<EntityId>105519423856721850</EntityId>
<Name>105519423856721850</Name>
<Min x="-2" y="0" z="21" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<ComponentContainer>
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<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Hydrogen Thruster 19</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>27</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
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<EntityId>105917384530183888</EntityId>
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<Min x="-2" y="0" z="20" />
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<ComponentContainer>
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<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
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</ComponentContainer>
<CustomName>Hydrogen Thruster 20</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>28</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
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<ComponentContainer>
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<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
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</ComponentContainer>
<CustomName>Hydrogen Thruster 21</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>29</NumberInGrid>
<Enabled>true</Enabled>
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<ComponentContainer>
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<Repeat>true</Repeat>
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<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
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</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Hydrogen Thruster 22</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>30</NumberInGrid>
<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockSmallHydrogenThrust</SubtypeName>
<EntityId>116520260526848190</EntityId>
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<Min x="-2" y="0" z="18" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<ComponentContainer>
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<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
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<TimerType>Frame100</TimerType>
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<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Hydrogen Thruster 23</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>31</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>SmallBlockSmallHydrogenThrust</SubtypeName>
<EntityId>103327109791246233</EntityId>
<Name>103327109791246233</Name>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<BlockOrientation Forward="Left" Up="Down" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<BlockOrientation Forward="Up" Up="Backward" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<BlockOrientation Forward="Up" Up="Backward" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<CustomName>Antenna</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<BroadcastRadius>5000</BroadcastRadius>
<ShowShipName>false</ShowShipName>
<EnableBroadcasting>true</EnableBroadcasting>
<AttachedPB>0</AttachedPB>
<IgnoreAllied>false</IgnoreAllied>
<IgnoreOther>true</IgnoreOther>
<HudText />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>82233324758854204</EntityId>
<Name>82233324758854204</Name>
<Min x="9" y="-2" z="41" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Gyroscope 13</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>17</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>130495855008729152</EntityId>
<Name>130495855008729152</Name>
<Min x="9" y="-1" z="41" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Gyroscope 14</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>18</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="1" y="1" z="19" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="13" y="1" z="19" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="3" y="1" z="19" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="11" y="1" z="19" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
<EntityId>116318234913030150</EntityId>
<Name>116318234913030150</Name>
<Min x="8" y="-1" z="41" />
<BlockOrientation Forward="Right" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
<EntityId>129968820282614197</EntityId>
<Name>129968820282614197</Name>
<Min x="7" y="-2" z="41" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmall</SubtypeName>
<EntityId>73495696218933848</EntityId>
<Name>73495696218933848</Name>
<Min x="7" y="-2" z="40" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmall</SubtypeName>
<EntityId>97678200376314944</EntityId>
<Name>97678200376314944</Name>
<Min x="7" y="-2" z="39" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmall</SubtypeName>
<EntityId>106973051381266832</EntityId>
<Name>106973051381266832</Name>
<Min x="7" y="-2" z="38" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmall</SubtypeName>
<EntityId>88401097331903948</EntityId>
<Name>88401097331903948</Name>
<Min x="7" y="-2" z="37" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="2" y="-3" z="7" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="12" y="-3" z="8" />
<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="2" y="-3" z="5" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="12" y="-3" z="7" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="11" y="-1" z="10" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="11" y="-1" z="11" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="3" y="-3" z="9" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="11" y="-3" z="9" />
<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>82628260165503738</EntityId>
<Name>82628260165503738</Name>
<Min x="-1" y="-2" z="16" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Gyroscope 19</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>19</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>78629937765888314</EntityId>
<Name>78629937765888314</Name>
<Min x="-1" y="-2" z="15" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Gyroscope 20</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>20</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="9" y="-2" z="24" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="0" z="25" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="0" z="26" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_TimerBlock">
<SubtypeName>TimerBlockSmall</SubtypeName>
<EntityId>92796404969240896</EntityId>
<Name>92796404969240896</Name>
<Min x="7" y="-1" z="25" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Timer Landing Gears</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<Toolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots>
<Slot>
<Index>0</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>Reverse</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>92796404969240896</BlockEntityId>
<GroupName>Landing Gear Pistons</GroupName>
</Data>
</Slot>
<Slot>
<Index>1</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>92796404969240896</BlockEntityId>
<GroupName>Lights Landing Gears</GroupName>
</Data>
</Slot>
</Slots>
<SlotsGamepad />
</Toolbar>
<Delay>10000</Delay>
<CurrentTime>0</CurrentTime>
<IsCountingDown>false</IsCountingDown>
<Silent>false</Silent>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_RemoteControl">
<SubtypeName>SmallBlockRemoteControl</SubtypeName>
<EntityId>89056723389954309</EntityId>
<Name>89056723389954309</Name>
<Min x="7" y="-1" z="27" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyAutopilotComponent</TypeId>
<Component xsi:type="MyObjectBuilder_AutopilotComponent">
<AutoPilotEnabled>false</AutoPilotEnabled>
<FlightMode>0</FlightMode>
<CurrentWaypointIndex>-1</CurrentWaypointIndex>
<Waypoints />
<DockingModeEnabled>false</DockingModeEnabled>
<CollisionAvoidance>false</CollisionAvoidance>
<Direction>0</Direction>
<AutopilotSpeedLimit>100</AutopilotSpeedLimit>
<WaitForFreeWay>false</WaitForFreeWay>
<WaypointThresholdDistance>0</WaypointThresholdDistance>
<Coords />
<Names />
<LookAtPosition xsi:nil="true" />
<FacingDirection>Forward</FacingDirection>
<AlignToGravity>true</AlignToGravity>
<MinHeightAboveTerrain>25</MinHeightAboveTerrain>
<IsWorkAreaReturningToStart>false</IsWorkAreaReturningToStart>
<WorkAreaStartForward>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
</WorkAreaStartForward>
<PitchAngle>0</PitchAngle>
<RollAngle>0</RollAngle>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Remote Control</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<UseSingleWeaponMode>false</UseSingleWeaponMode>
<Toolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots />
<SlotsGamepad />
</Toolbar>
<SelectedGunId xsi:nil="true" />
<BuildToolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots />
<SlotsGamepad />
</BuildToolbar>
<OnLockedToolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots />
<SlotsGamepad />
</OnLockedToolbar>
<IsTargetLockingEnabled>false</IsTargetLockingEnabled>
<PreviousControlledEntityId xsi:nil="true" />
<AutoPilotEnabled>false</AutoPilotEnabled>
<FlightMode>0</FlightMode>
<BindedCamera>0</BindedCamera>
<CurrentWaypointIndex>-1</CurrentWaypointIndex>
<Waypoints />
<Direction>0</Direction>
<DockingModeEnabled>false</DockingModeEnabled>
<CollisionAvoidance>false</CollisionAvoidance>
<Coords />
<Names />
<WaypointThresholdDistance>0</WaypointThresholdDistance>
<IsMainRemoteControl>false</IsMainRemoteControl>
<WaitForFreeWay>false</WaitForFreeWay>
<IsUpdatedSave>true</IsUpdatedSave>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>98411658949732557</EntityId>
<Name>98411658949732557</Name>
<Min x="10" y="-1" z="35" />
<BlockOrientation Forward="Down" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.55" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Gyroscope 15</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>21</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>81447917315438481</EntityId>
<Name>81447917315438481</Name>
<Min x="9" y="-1" z="35" />
<BlockOrientation Forward="Down" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.55" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Gyroscope 16</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>22</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>106810730928288660</EntityId>
<Name>106810730928288660</Name>
<Min x="4" y="-1" z="35" />
<BlockOrientation Forward="Down" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.55" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Gyroscope 17</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>23</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>136234488318298613</EntityId>
<Name>136234488318298613</Name>
<Min x="5" y="-1" z="35" />
<BlockOrientation Forward="Down" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.55" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Gyroscope 18</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>24</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner</SubtypeName>
<Min x="6" y="-3" z="24" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCornerInv</SubtypeName>
<Min x="9" y="-3" z="24" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCornerInv</SubtypeName>
<Min x="5" y="-3" z="24" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner</SubtypeName>
<Min x="9" y="-4" z="24" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner</SubtypeName>
<Min x="5" y="-4" z="24" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
<Min x="4" y="-4" z="24" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
<Min x="10" y="-4" z="24" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>OxygenTankSmall</SubtypeName>
<EntityId>74661341963568525</EntityId>
<Name>74661341963568525</Name>
<Min x="4" y="-3" z="36" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Oxygen Tank 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>true</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>OxygenTankSmall</SubtypeName>
<EntityId>88967057641770963</EntityId>
<Name>88967057641770963</Name>
<Min x="8" y="-3" z="36" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Oxygen Tank 1</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>true</IsStockpiling>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmall</SubtypeName>
<EntityId>118433080434164013</EntityId>
<Name>118433080434164013</Name>
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<BlockOrientation Forward="Up" Up="Left" />
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<BlockOrientation Forward="Up" Up="Backward" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<BlockOrientation Forward="Up" Up="Backward" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmall</SubtypeName>
<EntityId>87708869530881439</EntityId>
<Name>87708869530881439</Name>
<Min x="7" y="1" z="28" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmall</SubtypeName>
<EntityId>72853306781395282</EntityId>
<Name>72853306781395282</Name>
<Min x="7" y="1" z="29" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="8" y="1" z="31" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="8" y="1" z="32" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="8" y="1" z="33" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="8" y="1" z="34" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="7" y="1" z="31" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="6" y="1" z="32" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="6" y="1" z="33" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="6" y="1" z="34" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopeInverted</SubtypeName>
<Min x="7" y="1" z="34" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="7" y="1" z="33" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="7" y="1" z="32" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="6" y="1" z="31" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="8" y="1" z="28" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="1" z="28" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="6" y="1" z="29" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="8" y="1" z="29" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="6" y="1" z="30" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="8" y="1" z="30" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
<Min x="5" y="1" z="26" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
<Min x="9" y="1" z="25" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="1" z="24" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
<SubtypeName>ConnectorMedium</SubtypeName>
<EntityId>102898981115184880</EntityId>
<Name>102898981115184880</Name>
<Min x="6" y="1" z="25" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<DeformationRatio>0.5</DeformationRatio>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>20</FramesFromLastTrigger>
<TimerTickInFrames>80</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>Connector Ship Upper</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<MasterToSlaveTransform xsi:nil="true" />
<MasterToSlaveGrid xsi:nil="true" />
<IsMaster>true</IsMaster>
<TradingEnabled>false</TradingEnabled>
<AutoUnlockTime>0</AutoUnlockTime>
<TimeOfConnection>0</TimeOfConnection>
<IsParkingEnabled>true</IsParkingEnabled>
<IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
<IsApproaching>false</IsApproaching>
<IsConnecting>false</IsConnecting>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
<Min x="9" y="1" z="27" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="8" y="0" z="24" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="0" z="24" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="4" y="-3" z="24" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="10" y="-3" z="24" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="3" y="-3" z="24" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="11" y="-3" z="24" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCornerInv</SubtypeName>
<Min x="5" y="0" z="24" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ReflectorLight">
<SubtypeName>OffsetSpotlight</SubtypeName>
<EntityId>91201427804804924</EntityId>
<Name>91201427804804924</Name>
<Min x="6" y="0" z="44" />
<BlockOrientation Forward="Down" Up="Backward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Offset Spotlight</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<Radius>10</Radius>
<ReflectorRadius>60</ReflectorRadius>
<Falloff>1.5</Falloff>
<Intensity>3</Intensity>
<BlinkIntervalSeconds>0</BlinkIntervalSeconds>
<BlinkLenght>10</BlinkLenght>
<BlinkOffset>0</BlinkOffset>
<Offset>0.5</Offset>
<RotationSpeed>0.08</RotationSpeed>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner</SubtypeName>
<Min x="10" y="0" z="24" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner</SubtypeName>
<Min x="4" y="0" z="24" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
<SubtypeName>SmallBlockLight_1corner</SubtypeName>
<EntityId>140664057424395575</EntityId>
<Name>140664057424395575</Name>
<Min x="11" y="0" z="14" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Corner Light 9</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>7</NumberInGrid>
<Enabled>true</Enabled>
<Radius>2.61509156</Radius>
<ReflectorRadius>120</ReflectorRadius>
<ColorGreen>0.509803951</ColorGreen>
<ColorBlue>0</ColorBlue>
<Falloff>0.7649147</Falloff>
<Intensity>5.04435635</Intensity>
<BlinkIntervalSeconds>0</BlinkIntervalSeconds>
<BlinkLenght>10</BlinkLenght>
<BlinkOffset>0</BlinkOffset>
<Offset>0.5</Offset>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
<SubtypeName>SmallBlockLight_1corner</SubtypeName>
<EntityId>94799507131605898</EntityId>
<Name>94799507131605898</Name>
<Min x="3" y="0" z="14" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Corner Light 8</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>8</NumberInGrid>
<Enabled>true</Enabled>
<Radius>2.61509156</Radius>
<ReflectorRadius>120</ReflectorRadius>
<ColorGreen>0.509803951</ColorGreen>
<ColorBlue>0</ColorBlue>
<Falloff>0.7649147</Falloff>
<Intensity>5.04435635</Intensity>
<BlinkIntervalSeconds>0</BlinkIntervalSeconds>
<BlinkLenght>10</BlinkLenght>
<BlinkOffset>0</BlinkOffset>
<Offset>0.5</Offset>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
<SubtypeName>SmallBlockLight_1corner</SubtypeName>
<EntityId>77175428548861353</EntityId>
<Name>77175428548861353</Name>
<Min x="11" y="0" z="19" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Corner Light 7</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>9</NumberInGrid>
<Enabled>true</Enabled>
<Radius>2.61509156</Radius>
<ReflectorRadius>120</ReflectorRadius>
<ColorGreen>0.509803951</ColorGreen>
<ColorBlue>0</ColorBlue>
<Falloff>0.7649147</Falloff>
<Intensity>5.04435635</Intensity>
<BlinkIntervalSeconds>0</BlinkIntervalSeconds>
<BlinkLenght>10</BlinkLenght>
<BlinkOffset>0</BlinkOffset>
<Offset>0.5</Offset>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="5" y="-1" z="24" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="9" y="-1" z="24" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="-1" z="24" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="8" y="-1" z="24" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCornerInv</SubtypeName>
<Min x="9" y="0" z="24" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ReflectorLight">
<SubtypeName>OffsetSpotlight</SubtypeName>
<EntityId>127559241298200656</EntityId>
<Name>127559241298200656</Name>
<Min x="8" y="0" z="44" />
<BlockOrientation Forward="Down" Up="Backward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Offset Spotlight 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<Radius>10</Radius>
<ReflectorRadius>60</ReflectorRadius>
<Falloff>1.5</Falloff>
<Intensity>3</Intensity>
<BlinkIntervalSeconds>0</BlinkIntervalSeconds>
<BlinkLenght>10</BlinkLenght>
<BlinkOffset>0</BlinkOffset>
<Offset>0.5</Offset>
<RotationSpeed>0.08</RotationSpeed>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ReflectorLight">
<SubtypeName>OffsetSpotlight</SubtypeName>
<EntityId>117990965785185480</EntityId>
<Name>117990965785185480</Name>
<Min x="7" y="0" z="44" />
<BlockOrientation Forward="Down" Up="Backward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Offset Spotlight 7</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>3</NumberInGrid>
<Enabled>true</Enabled>
<Radius>10</Radius>
<ReflectorRadius>60</ReflectorRadius>
<Falloff>1.5</Falloff>
<Intensity>3</Intensity>
<BlinkIntervalSeconds>0</BlinkIntervalSeconds>
<BlinkLenght>10</BlinkLenght>
<BlinkOffset>0</BlinkOffset>
<Offset>0.5</Offset>
<RotationSpeed>0.08</RotationSpeed>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="13" y="0" z="34" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="13" y="0" z="33" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="13" y="0" z="32" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="13" y="0" z="31" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<BlockOrientation Forward="Left" Up="Up" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<BlockOrientation Forward="Left" Up="Up" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
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<BlockOrientation Forward="Left" Up="Up" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CameraBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="13" y="0" z="9" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="1" y="0" z="16" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="13" y="0" z="16" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="-1" z="6" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-2" y="-1" z="7" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
<Min x="5" y="1" z="27" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="0" z="24" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
<Min x="9" y="1" z="26" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="-2" z="24" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTank</SubtypeName>
<EntityId>143602227979239989</EntityId>
<Name>143602227979239989</Name>
<Min x="5" y="-4" z="19" />
<BlockOrientation Forward="Left" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Hydrogen Tank 5</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>5</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTank</SubtypeName>
<EntityId>93982216661990457</EntityId>
<Name>93982216661990457</Name>
<Min x="5" y="-4" z="14" />
<BlockOrientation Forward="Left" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Hydrogen Tank 6</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>6</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmall</SubtypeName>
<EntityId>100806566228984313</EntityId>
<Name>100806566228984313</Name>
<Min x="4" y="-2" z="23" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmall</SubtypeName>
<EntityId>129153847006506667</EntityId>
<Name>129153847006506667</Name>
<Min x="4" y="-2" z="22" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmall</SubtypeName>
<EntityId>126610202757463234</EntityId>
<Name>126610202757463234</Name>
<Min x="10" y="-2" z="23" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmall</SubtypeName>
<EntityId>96158933299190786</EntityId>
<Name>96158933299190786</Name>
<Min x="10" y="-2" z="22" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
<EntityId>119894576695311063</EntityId>
<Name>119894576695311063</Name>
<Min x="4" y="-2" z="21" />
<BlockOrientation Forward="Left" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
<EntityId>110244714287978972</EntityId>
<Name>110244714287978972</Name>
<Min x="10" y="-2" z="21" />
<BlockOrientation Forward="Right" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>121119554515242673</EntityId>
<Name>121119554515242673</Name>
<Min x="15" y="-2" z="14" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Gyroscope 25</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>25</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>127246328977781056</EntityId>
<Name>127246328977781056</Name>
<Min x="15" y="-2" z="13" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Gyroscope 26</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>26</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="5" y="-2" z="13" />
<BlockOrientation Forward="Right" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="9" y="-2" z="13" />
<BlockOrientation Forward="Left" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="6" y="-2" z="13" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="8" y="-2" z="13" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="8" y="-1" z="13" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="6" y="-1" z="13" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="6" y="-3" z="13" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="8" y="-3" z="13" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="8" y="-4" z="13" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="6" y="-4" z="13" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="8" y="-5" z="13" />
<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="6" y="-5" z="13" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="6" y="-5" z="14" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="8" y="-5" z="14" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="6" y="-6" z="14" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="8" y="-6" z="14" />
<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="6" y="-6" z="15" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="6" y="-6" z="16" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="6" y="-6" z="17" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="6" y="-6" z="18" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="6" y="-6" z="19" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="6" y="-6" z="20" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="6" y="-6" z="21" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="6" y="-6" z="22" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="8" y="-6" z="24" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="6" y="-6" z="23" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="8" y="-6" z="23" />
<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="-6" z="25" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="8" y="-6" z="27" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="8" y="-6" z="39" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="8" y="-6" z="38" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="8" y="-6" z="37" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="-6" z="41" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="-6" z="40" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="-6" z="39" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="-6" z="38" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="-6" z="37" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="8" y="-6" z="36" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="-6" z="36" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="7" y="-6" z="34" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="6" y="-6" z="34" />
<BlockOrientation Forward="Right" Up="Forward" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Right" Up="Down" />
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Right" Up="Down" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<ColorMaskHSV x="0" y="-0.8" z="0.4" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_LandingGear">
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<Name>130134267483967577</Name>
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<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<IsLocked>false</IsLocked>
<BrakeForce>-INF</BrakeForce>
<AutoLock>true</AutoLock>
<FirstLockAttempt>false</FirstLockAttempt>
<LockSound>ArcShipLandGearOn</LockSound>
<UnlockSound>ArcShipLandGearOff</UnlockSound>
<FailedAttachSound>ArcShipLandGearNothing01</FailedAttachSound>
<AttachedEntityId xsi:nil="true" />
<MasterToSlave xsi:nil="true" />
<GearPivotPosition>
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</Up>
<Down>
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</Down>
<Right>
<X>1</X>
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<Left>
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<Z>-0</Z>
</Left>
<Forward>
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<Z>-1</Z>
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<Backward>
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<Y>0</Y>
<Z>1</Z>
</Backward>
<Translation>
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<Y>0</Y>
<Z>0</Z>
</Translation>
</Matrix>
</OtherPivot>
<LockMode>Unlocked</LockMode>
<IsParkingEnabled>true</IsParkingEnabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_LandingGear">
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<EntityId>121587635602078674</EntityId>
<Name>121587635602078674</Name>
<Min x="6" y="-7" z="53" />
<BlockOrientation Forward="Up" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Landing Gear 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<IsLocked>false</IsLocked>
<BrakeForce>-INF</BrakeForce>
<AutoLock>true</AutoLock>
<FirstLockAttempt>false</FirstLockAttempt>
<LockSound>ArcShipLandGearOn</LockSound>
<UnlockSound>ArcShipLandGearOff</UnlockSound>
<FailedAttachSound>ArcShipLandGearNothing01</FailedAttachSound>
<AttachedEntityId xsi:nil="true" />
<MasterToSlave xsi:nil="true" />
<GearPivotPosition>
<X>2.99852133</X>
<Y>-3.02414966</Y>
<Z>27.2734032</Z>
</GearPivotPosition>
<OtherPivot>
<Position>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
</Position>
<Orientation>
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</Orientation>
<Matrix>
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<Up>
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</Up>
<Down>
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</Down>
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<Left>
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</Left>
<Forward>
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</Forward>
<Backward>
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</Backward>
<Translation>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
</Translation>
</Matrix>
</OtherPivot>
<LockMode>Unlocked</LockMode>
<IsParkingEnabled>true</IsParkingEnabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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<BlockOrientation Forward="Backward" Up="Right" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="6" y="-6" z="45" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="10" y="-2" z="19" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<BlockOrientation Forward="Left" Up="Up" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<BlockOrientation Forward="Right" Up="Down" />
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
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<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<BlockOrientation Forward="Left" Up="Up" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>140812453426525460</EntityId>
<Name>140812453426525460</Name>
<Min x="1" y="-2" z="13" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Gyroscope 29</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>29</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>133480889249393983</EntityId>
<Name>133480889249393983</Name>
<Min x="13" y="-2" z="15" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Gyroscope 30</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>30</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>119002810495228609</EntityId>
<Name>119002810495228609</Name>
<Min x="13" y="-2" z="14" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Gyroscope 31</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>31</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>SmallBlockGyro</SubtypeName>
<EntityId>111679724651540740</EntityId>
<Name>111679724651540740</Name>
<Min x="13" y="-2" z="13" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Gyroscope 32</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>32</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="2" y="-2" z="15" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="2" y="-2" z="14" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="2" y="-2" z="13" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="2" y="-2" z="12" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="2" y="-2" z="11" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="12" y="-2" z="15" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="12" y="-2" z="14" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="12" y="-2" z="13" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="12" y="-2" z="12" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="12" y="-2" z="11" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ReflectorLight">
<SubtypeName>RotatingLightSmall</SubtypeName>
<EntityId>83743787102328837</EntityId>
<Name>83743787102328837</Name>
<Min x="7" y="-5" z="16" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Rotating Light 5</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>false</Enabled>
<Radius>10</Radius>
<ReflectorRadius>30</ReflectorRadius>
<ColorGreen>0.509803951</ColorGreen>
<ColorBlue>0</ColorBlue>
<Falloff>0.5</Falloff>
<Intensity>8.031104</Intensity>
<BlinkIntervalSeconds>0</BlinkIntervalSeconds>
<BlinkLenght>10</BlinkLenght>
<BlinkOffset>0</BlinkOffset>
<Offset>0.5</Offset>
<RotationSpeed>0.08</RotationSpeed>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ReflectorLight">
<SubtypeName>RotatingLightSmall</SubtypeName>
<EntityId>99482145478428657</EntityId>
<Name>99482145478428657</Name>
<Min x="7" y="2" z="35" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Rotating Light 4</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>false</Enabled>
<Radius>10</Radius>
<ReflectorRadius>30</ReflectorRadius>
<ColorGreen>0.509803951</ColorGreen>
<ColorBlue>0</ColorBlue>
<Falloff>0.5</Falloff>
<Intensity>8.031104</Intensity>
<BlinkIntervalSeconds>0</BlinkIntervalSeconds>
<BlinkLenght>10</BlinkLenght>
<BlinkOffset>0</BlinkOffset>
<Offset>0.5</Offset>
<RotationSpeed>0.08</RotationSpeed>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
<Min x="5" y="1" z="25" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="5" y="-6" z="49" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="9" y="-6" z="49" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="6" y="-4" z="12" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="8" y="-4" z="12" />
<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="6" y="-3" z="12" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="8" y="-3" z="12" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="6" y="-3" z="11" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="8" y="-3" z="11" />
<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="6" y="-2" z="11" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="8" y="-2" z="11" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="6" y="-2" z="10" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="8" y="-2" z="10" />
<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="6" y="-1" z="10" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="8" y="-1" z="10" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="6" y="-1" z="9" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="8" y="-1" z="9" />
<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="6" y="0" z="9" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="8" y="0" z="9" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="6" y="2" z="6" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="8" y="3" z="6" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="8" y="2" z="6" />
<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="6" y="0" z="8" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="8" y="1" z="8" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="6" y="2" z="7" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="8" y="2" z="7" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="6" y="1" z="8" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="6" y="3" z="6" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="8" y="1" z="7" />
<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="8" y="0" z="8" />
<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="6" y="1" z="7" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="8" y="3" z="5" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="8" y="3" z="3" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="6" y="3" z="5" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="6" y="3" z="4" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="6" y="3" z="3" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_LandingGear">
<SubtypeName>SmallBlockLandingGear</SubtypeName>
<EntityId>98584570085567846</EntityId>
<Name>98584570085567846</Name>
<Min x="6" y="2" z="-4" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Landing Gear 6</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>3</NumberInGrid>
<Enabled>true</Enabled>
<IsLocked>false</IsLocked>
<BrakeForce>-INF</BrakeForce>
<AutoLock>true</AutoLock>
<FirstLockAttempt>false</FirstLockAttempt>
<LockSound>ArcShipLandGearOn</LockSound>
<UnlockSound>ArcShipLandGearOff</UnlockSound>
<FailedAttachSound>ArcShipLandGearNothing01</FailedAttachSound>
<AttachedEntityId xsi:nil="true" />
<MasterToSlave xsi:nil="true" />
<GearPivotPosition xsi:nil="true" />
<OtherPivot xsi:nil="true" />
<LockMode>Unlocked</LockMode>
<IsParkingEnabled>true</IsParkingEnabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="3" z="2" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="8" y="3" z="2" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="8" y="3" z="4" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="3" z="2" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="6" y="3" z="0" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="6" y="3" z="-2" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="8" y="3" z="-2" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_LandingGear">
<SubtypeName>SmallBlockLandingGear</SubtypeName>
<EntityId>89447251908662735</EntityId>
<Name>89447251908662735</Name>
<Min x="8" y="2" z="-4" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
<CustomName>Landing Gear 5</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>4</NumberInGrid>
<Enabled>true</Enabled>
<IsLocked>false</IsLocked>
<BrakeForce>-INF</BrakeForce>
<AutoLock>true</AutoLock>
<FirstLockAttempt>false</FirstLockAttempt>
<LockSound>ArcShipLandGearOn</LockSound>
<UnlockSound>ArcShipLandGearOff</UnlockSound>
<FailedAttachSound>ArcShipLandGearNothing01</FailedAttachSound>
<AttachedEntityId xsi:nil="true" />
<MasterToSlave xsi:nil="true" />
<GearPivotPosition xsi:nil="true" />
<OtherPivot xsi:nil="true" />
<LockMode>Unlocked</LockMode>
<IsParkingEnabled>true</IsParkingEnabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Right" Up="Down" />
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="7" y="3" z="-2" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<BlockOrientation Forward="Left" Up="Up" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<BlockOrientation Forward="Right" Up="Down" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
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<SkinSubtypeId>Retrofuture_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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</MyObjectBuilder_CubeBlock>
</CubeBlocks>
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<XMirroxPlane x="7" y="-2" z="10" />
<ConveyorLines>
<MyObjectBuilder_ConveyorLine>
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<Section Direction="Up" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
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<EndDirection>Up</EndDirection>
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</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<MyObjectBuilder_ConveyorLine>
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<MyObjectBuilder_ConveyorLine>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<StartDirection>Backward</StartDirection>
<EndPosition x="-2" y="-1" z="20" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<StartDirection>Forward</StartDirection>
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<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="1" y="-2" z="23" />
<StartDirection>Backward</StartDirection>
<EndPosition x="1" y="-2" z="24" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-1" y="-3" z="23" />
<StartDirection>Backward</StartDirection>
<EndPosition x="0" y="-2" z="24" />
<EndDirection>Down</EndDirection>
<Sections>
<Section Direction="Backward" Length="1" />
<Section Direction="Right" Length="1" />
<Section Direction="Up" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-2" y="-1" z="17" />
<StartDirection>Up</StartDirection>
<EndPosition x="-2" y="0" z="17" />
<EndDirection>Down</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-2" y="-1" z="17" />
<StartDirection>Left</StartDirection>
<EndPosition x="-3" y="-1" z="17" />
<EndDirection>Right</EndDirection>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<StartDirection>Up</StartDirection>
<EndPosition x="-2" y="0" z="18" />
<EndDirection>Down</EndDirection>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<StartDirection>Left</StartDirection>
<EndPosition x="-3" y="-1" z="18" />
<EndDirection>Right</EndDirection>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<StartDirection>Right</StartDirection>
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<EndDirection>Left</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<StartDirection>Backward</StartDirection>
<EndPosition x="16" y="-1" z="21" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<StartDirection>Right</StartDirection>
<EndPosition x="14" y="-2" z="24" />
<EndDirection>Left</EndDirection>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<StartDirection>Up</StartDirection>
<EndPosition x="16" y="0" z="20" />
<EndDirection>Down</EndDirection>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<StartDirection>Right</StartDirection>
<EndPosition x="17" y="-1" z="21" />
<EndDirection>Left</EndDirection>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<StartDirection>Backward</StartDirection>
<EndPosition x="14" y="-2" z="24" />
<EndDirection>Up</EndDirection>
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<Section Direction="Backward" Length="1" />
<Section Direction="Left" Length="1" />
<Section Direction="Backward" Length="2" />
<Section Direction="Left" Length="1" />
<Section Direction="Down" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<StartDirection>Up</StartDirection>
<EndPosition x="16" y="0" z="21" />
<EndDirection>Down</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="12" y="-1" z="20" />
<StartDirection>Forward</StartDirection>
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<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<StartDirection>Forward</StartDirection>
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<EndDirection>Backward</EndDirection>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<StartDirection>Forward</StartDirection>
<EndPosition x="12" y="-1" z="15" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="12" y="-1" z="14" />
<StartDirection>Forward</StartDirection>
<EndPosition x="12" y="-1" z="13" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="12" y="-1" z="12" />
<StartDirection>Forward</StartDirection>
<EndPosition x="12" y="-1" z="11" />
<EndDirection>Backward</EndDirection>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<StartDirection>Backward</StartDirection>
<EndPosition x="13" y="-2" z="18" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<StartDirection>Backward</StartDirection>
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<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<StartDirection>Backward</StartDirection>
<EndPosition x="13" y="-2" z="22" />
<EndDirection>Forward</EndDirection>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<StartDirection>Backward</StartDirection>
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<EndDirection>Forward</EndDirection>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<StartDirection>Forward</StartDirection>
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<EndDirection>Backward</EndDirection>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<StartDirection>Forward</StartDirection>
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<EndDirection>Backward</EndDirection>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
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<StartDirection>Forward</StartDirection>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
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<StartDirection>Forward</StartDirection>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
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<EndDirection>Backward</EndDirection>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
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<StartDirection>Forward</StartDirection>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<StartDirection>Backward</StartDirection>
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<EndDirection>Down</EndDirection>
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<Section Direction="Backward" Length="1" />
<Section Direction="Left" Length="1" />
<Section Direction="Up" Length="1" />
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
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<StartDirection>Forward</StartDirection>
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<EndDirection>Backward</EndDirection>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
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<StartDirection>Forward</StartDirection>
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<EndDirection>Backward</EndDirection>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
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<EndDirection>Forward</EndDirection>
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<Section Direction="Down" Length="1" />
<Section Direction="Backward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
<StartPosition x="14" y="-2" z="2" />
<StartDirection>Left</StartDirection>
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<EndDirection>Backward</EndDirection>
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<Section Direction="Left" Length="1" />
<Section Direction="Forward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="14" y="-2" z="2" />
<StartDirection>Right</StartDirection>
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<EndDirection>Backward</EndDirection>
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<Section Direction="Forward" Length="1" />
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
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<StartDirection>Up</StartDirection>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
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<EndDirection>Up</EndDirection>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
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<Section Direction="Backward" Length="1" />
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
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<Section Direction="Up" Length="1" />
<Section Direction="Backward" Length="3" />
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
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<MyObjectBuilder_ConveyorLine>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<ConveyorLineType>LARGE_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<ConveyorLineType>SMALL_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
<StartPosition x="0" y="-1" z="8" />
<StartDirection>Left</StartDirection>
<EndPosition x="-1" y="-1" z="8" />
<EndDirection>Right</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-1" y="-1" z="8" />
<StartDirection>Backward</StartDirection>
<EndPosition x="-1" y="-1" z="9" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="1" y="-1" z="8" />
<StartDirection>Left</StartDirection>
<EndPosition x="0" y="-1" z="8" />
<EndDirection>Right</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="0" y="-2" z="24" />
<StartDirection>Backward</StartDirection>
<EndPosition x="0" y="-2" z="25" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="0" y="-2" z="24" />
<StartDirection>Left</StartDirection>
<EndPosition x="-1" y="-2" z="25" />
<EndDirection>Forward</EndDirection>
<Sections>
<Section Direction="Left" Length="1" />
<Section Direction="Backward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="14" y="-2" z="24" />
<StartDirection>Backward</StartDirection>
<EndPosition x="14" y="-2" z="25" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="14" y="-2" z="24" />
<StartDirection>Right</StartDirection>
<EndPosition x="15" y="-2" z="25" />
<EndDirection>Forward</EndDirection>
<Sections>
<Section Direction="Right" Length="1" />
<Section Direction="Backward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="2" y="-2" z="35" />
<StartDirection>Backward</StartDirection>
<EndPosition x="2" y="-2" z="36" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="2" y="-2" z="35" />
<StartDirection>Up</StartDirection>
<EndPosition x="2" y="-1" z="35" />
<EndDirection>Down</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="2" y="-2" z="35" />
<StartDirection>Down</StartDirection>
<EndPosition x="2" y="-3" z="35" />
<EndDirection>Up</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="12" y="-2" z="35" />
<StartDirection>Backward</StartDirection>
<EndPosition x="12" y="-2" z="36" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="12" y="-2" z="35" />
<StartDirection>Down</StartDirection>
<EndPosition x="12" y="-3" z="35" />
<EndDirection>Up</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="12" y="-2" z="35" />
<StartDirection>Up</StartDirection>
<EndPosition x="12" y="-1" z="35" />
<EndDirection>Down</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="2" y="-1" z="35" />
<StartDirection>Backward</StartDirection>
<EndPosition x="2" y="-1" z="36" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="12" y="-1" z="35" />
<StartDirection>Backward</StartDirection>
<EndPosition x="12" y="-1" z="36" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="2" y="-3" z="35" />
<StartDirection>Backward</StartDirection>
<EndPosition x="2" y="-3" z="36" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="12" y="-3" z="35" />
<StartDirection>Backward</StartDirection>
<EndPosition x="12" y="-3" z="36" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="7" y="-1" z="41" />
<StartDirection>Right</StartDirection>
<EndPosition x="8" y="-1" z="42" />
<EndDirection>Forward</EndDirection>
<Sections>
<Section Direction="Right" Length="1" />
<Section Direction="Backward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="7" y="-1" z="41" />
<StartDirection>Left</StartDirection>
<EndPosition x="6" y="-1" z="42" />
<EndDirection>Forward</EndDirection>
<Sections>
<Section Direction="Left" Length="1" />
<Section Direction="Backward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="8" y="-2" z="27" />
<StartDirection>Left</StartDirection>
<EndPosition x="7" y="-2" z="27" />
<EndDirection>Right</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="8" y="-2" z="32" />
<StartDirection>Left</StartDirection>
<EndPosition x="7" y="-2" z="32" />
<EndDirection>Right</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="6" y="-2" z="27" />
<StartDirection>Right</StartDirection>
<EndPosition x="7" y="-2" z="27" />
<EndDirection>Left</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="6" y="-2" z="32" />
<StartDirection>Right</StartDirection>
<EndPosition x="7" y="-2" z="32" />
<EndDirection>Left</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="2" y="-2" z="35" />
<StartDirection>Right</StartDirection>
<EndPosition x="7" y="-2" z="35" />
<EndDirection>Left</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="12" y="-2" z="35" />
<StartDirection>Left</StartDirection>
<EndPosition x="7" y="-2" z="35" />
<EndDirection>Right</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="7" y="-2" z="36" />
<StartDirection>Right</StartDirection>
<EndPosition x="8" y="-2" z="36" />
<EndDirection>Left</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="7" y="-2" z="36" />
<StartDirection>Left</StartDirection>
<EndPosition x="6" y="-2" z="36" />
<EndDirection>Right</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="7" y="-2" z="35" />
<StartDirection>Backward</StartDirection>
<EndPosition x="7" y="-2" z="36" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="7" y="-2" z="27" />
<StartDirection>Backward</StartDirection>
<EndPosition x="7" y="-2" z="30" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="7" y="-2" z="32" />
<StartDirection>Backward</StartDirection>
<EndPosition x="7" y="-2" z="35" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="7" y="-1" z="41" />
<StartDirection>Down</StartDirection>
<EndPosition x="7" y="-2" z="36" />
<EndDirection>Backward</EndDirection>
<Sections>
<Section Direction="Down" Length="1" />
<Section Direction="Forward" Length="5" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="13" y="-1" z="8" />
<StartDirection>Backward</StartDirection>
<EndPosition x="12" y="-1" z="10" />
<EndDirection>Forward</EndDirection>
<Sections>
<Section Direction="Backward" Length="1" />
<Section Direction="Left" Length="1" />
<Section Direction="Backward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="0" y="-2" z="5" />
<StartDirection>Right</StartDirection>
<EndPosition x="1" y="-2" z="6" />
<EndDirection>Forward</EndDirection>
<Sections>
<Section Direction="Right" Length="1" />
<Section Direction="Backward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="1" y="-1" z="8" />
<StartDirection>Backward</StartDirection>
<EndPosition x="2" y="-1" z="10" />
<EndDirection>Forward</EndDirection>
<Sections>
<Section Direction="Backward" Length="1" />
<Section Direction="Right" Length="1" />
<Section Direction="Backward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="14" y="-2" z="5" />
<StartDirection>Left</StartDirection>
<EndPosition x="13" y="-2" z="6" />
<EndDirection>Forward</EndDirection>
<Sections>
<Section Direction="Left" Length="1" />
<Section Direction="Backward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="16" y="-1" z="21" />
<StartDirection>Left</StartDirection>
<EndPosition x="12" y="-1" z="21" />
<EndDirection>Backward</EndDirection>
<Sections>
<Section Direction="Left" Length="2" />
<Section Direction="Backward" Length="1" />
<Section Direction="Left" Length="2" />
<Section Direction="Forward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="7" y="-2" z="32" />
<StartDirection>Forward</StartDirection>
<EndPosition x="7" y="-2" z="30" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-2" y="-1" z="21" />
<StartDirection>Right</StartDirection>
<EndPosition x="2" y="-1" z="21" />
<EndDirection>Backward</EndDirection>
<Sections>
<Section Direction="Right" Length="2" />
<Section Direction="Backward" Length="1" />
<Section Direction="Right" Length="2" />
<Section Direction="Forward" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="7" y="0" z="30" />
<StartDirection>Up</StartDirection>
<EndPosition x="7" y="1" z="27" />
<EndDirection>Backward</EndDirection>
<Sections>
<Section Direction="Up" Length="1" />
<Section Direction="Forward" Length="3" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="7" y="-2" z="30" />
<StartDirection>Up</StartDirection>
<EndPosition x="7" y="0" z="30" />
<EndDirection>Down</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-1" y="-2" z="6" />
<StartDirection>Forward</StartDirection>
<EndPosition x="0" y="-2" z="5" />
<EndDirection>Left</EndDirection>
<Sections>
<Section Direction="Forward" Length="1" />
<Section Direction="Right" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="0" y="-2" z="11" />
<StartDirection>Forward</StartDirection>
<EndPosition x="-1" y="-1" z="9" />
<EndDirection>Right</EndDirection>
<Sections>
<Section Direction="Forward" Length="1" />
<Section Direction="Up" Length="1" />
<Section Direction="Forward" Length="1" />
<Section Direction="Left" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="14" y="-2" z="11" />
<StartDirection>Forward</StartDirection>
<EndPosition x="15" y="-1" z="9" />
<EndDirection>Left</EndDirection>
<Sections>
<Section Direction="Forward" Length="1" />
<Section Direction="Up" Length="1" />
<Section Direction="Forward" Length="1" />
<Section Direction="Right" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="15" y="-2" z="6" />
<StartDirection>Forward</StartDirection>
<EndPosition x="14" y="-2" z="5" />
<EndDirection>Right</EndDirection>
<Sections>
<Section Direction="Forward" Length="1" />
<Section Direction="Left" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="2" y="-3" z="23" />
<StartDirection>Backward</StartDirection>
<EndPosition x="2" y="-2" z="24" />
<EndDirection>Down</EndDirection>
<Sections>
<Section Direction="Backward" Length="1" />
<Section Direction="Up" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="12" y="-3" z="23" />
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<EndPosition x="12" y="-2" z="24" />
<EndDirection>Down</EndDirection>
<Sections>
<Section Direction="Backward" Length="1" />
<Section Direction="Up" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="12" y="-2" z="24" />
<StartDirection>Left</StartDirection>
<EndPosition x="9" y="-2" z="21" />
<EndDirection>Right</EndDirection>
<Sections>
<Section Direction="Left" Length="2" />
<Section Direction="Forward" Length="3" />
<Section Direction="Left" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="1" y="-2" z="24" />
<StartDirection>Right</StartDirection>
<EndPosition x="2" y="-2" z="24" />
<EndDirection>Left</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="13" y="-2" z="24" />
<StartDirection>Left</StartDirection>
<EndPosition x="12" y="-2" z="24" />
<EndDirection>Right</EndDirection>
<Sections />
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="2" y="-2" z="24" />
<StartDirection>Right</StartDirection>
<EndPosition x="5" y="-2" z="21" />
<EndDirection>Left</EndDirection>
<Sections>
<Section Direction="Right" Length="2" />
<Section Direction="Forward" Length="3" />
<Section Direction="Right" Length="1" />
</Sections>
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="7" y="-2" z="19" />
<StartDirection>Forward</StartDirection>
<EndPosition x="7" y="-2" z="18" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
</ConveyorLines>
<BlockGroups>
<MyObjectBuilder_BlockGroup>
<Name>Batteries</Name>
<Blocks>
<Vector3I>
<X>0</X>
<Y>1</Y>
<Z>3</Z>
</Vector3I>
<Vector3I>
<X>0</X>
<Y>-3</Y>
<Z>8</Z>
</Vector3I>
<Vector3I>
<X>14</X>
<Y>-3</Y>
<Z>8</Z>
</Vector3I>
<Vector3I>
<X>5</X>
<Y>-2</Y>
<Z>40</Z>
</Vector3I>
<Vector3I>
<X>9</X>
<Y>-2</Y>
<Z>40</Z>
</Vector3I>
<Vector3I>
<X>14</X>
<Y>1</Y>
<Z>3</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>Hydrogen Thrusters</Name>
<Blocks>
<Vector3I>
<X>-1</X>
<Y>0</Y>
<Z>8</Z>
</Vector3I>
<Vector3I>
<X>13</X>
<Y>0</Y>
<Z>8</Z>
</Vector3I>
<Vector3I>
<X>17</X>
<Y>-1</Y>
<Z>18</Z>
</Vector3I>
<Vector3I>
<X>17</X>
<Y>-1</Y>
<Z>20</Z>
</Vector3I>
<Vector3I>
<X>17</X>
<Y>-1</Y>
<Z>21</Z>
</Vector3I>
<Vector3I>
<X>-3</X>
<Y>-1</Y>
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<Vector3I>
<X>-3</X>
<Y>-1</Y>
<Z>18</Z>
</Vector3I>
<Vector3I>
<X>-3</X>
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<Z>20</Z>
</Vector3I>
<Vector3I>
<X>-3</X>
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</Vector3I>
<Vector3I>
<X>16</X>
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<Vector3I>
<X>16</X>
<Y>0</Y>
<Z>20</Z>
</Vector3I>
<Vector3I>
<X>-2</X>
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<Z>21</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
<Y>-2</Y>
<Z>1</Z>
</Vector3I>
<Vector3I>
<X>13</X>
<Y>-2</Y>
<Z>1</Z>
</Vector3I>
<Vector3I>
<X>-2</X>
<Y>0</Y>
<Z>20</Z>
</Vector3I>
<Vector3I>
<X>16</X>
<Y>0</Y>
<Z>18</Z>
</Vector3I>
<Vector3I>
<X>16</X>
<Y>0</Y>
<Z>17</Z>
</Vector3I>
<Vector3I>
<X>-2</X>
<Y>0</Y>
<Z>18</Z>
</Vector3I>
<Vector3I>
<X>-2</X>
<Y>0</Y>
<Z>17</Z>
</Vector3I>
<Vector3I>
<X>-2</X>
<Y>-1</Y>
<Z>10</Z>
</Vector3I>
<Vector3I>
<X>16</X>
<Y>-1</Y>
<Z>10</Z>
</Vector3I>
<Vector3I>
<X>-2</X>
<Y>-1</Y>
<Z>9</Z>
</Vector3I>
<Vector3I>
<X>16</X>
<Y>-1</Y>
<Z>9</Z>
</Vector3I>
<Vector3I>
<X>0</X>
<Y>-2</Y>
<Z>25</Z>
</Vector3I>
<Vector3I>
<X>14</X>
<Y>-2</Y>
<Z>25</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
<Y>-2</Y>
<Z>25</Z>
</Vector3I>
<Vector3I>
<X>2</X>
<Y>-3</Y>
<Z>36</Z>
</Vector3I>
<Vector3I>
<X>15</X>
<Y>-2</Y>
<Z>25</Z>
</Vector3I>
<Vector3I>
<X>12</X>
<Y>-3</Y>
<Z>36</Z>
</Vector3I>
<Vector3I>
<X>2</X>
<Y>-2</Y>
<Z>36</Z>
</Vector3I>
<Vector3I>
<X>1</X>
<Y>-2</Y>
<Z>1</Z>
</Vector3I>
<Vector3I>
<X>15</X>
<Y>-2</Y>
<Z>1</Z>
</Vector3I>
<Vector3I>
<X>12</X>
<Y>-2</Y>
<Z>36</Z>
</Vector3I>
<Vector3I>
<X>2</X>
<Y>-1</Y>
<Z>36</Z>
</Vector3I>
<Vector3I>
<X>12</X>
<Y>-1</Y>
<Z>36</Z>
</Vector3I>
<Vector3I>
<X>1</X>
<Y>0</Y>
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<Vector3I>
<X>15</X>
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<Z>7</Z>
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<Vector3I>
<X>1</X>
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<Z>8</Z>
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<Vector3I>
<X>15</X>
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<Vector3I>
<X>-1</X>
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<Z>7</Z>
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<Vector3I>
<X>13</X>
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<Z>7</Z>
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<Vector3I>
<X>17</X>
<Y>-1</Y>
<Z>17</Z>
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<Vector3I>
<X>15</X>
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<Z>16</Z>
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<Vector3I>
<X>-1</X>
<Y>-3</Y>
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<Vector3I>
<X>15</X>
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<Z>19</Z>
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<Vector3I>
<X>-1</X>
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<Z>19</Z>
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<Vector3I>
<X>15</X>
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<Z>22</Z>
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<Vector3I>
<X>-1</X>
<Y>-3</Y>
<Z>22</Z>
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<Vector3I>
<X>14</X>
<Y>-4</Y>
<Z>4</Z>
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<Vector3I>
<X>0</X>
<Y>-4</Y>
<Z>4</Z>
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<Vector3I>
<X>14</X>
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<Z>1</Z>
</Vector3I>
<Vector3I>
<X>0</X>
<Y>0</Y>
<Z>1</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>Landing Gear Pistons</Name>
<Blocks>
<Vector3I>
<X>15</X>
<Y>-1</Y>
<Z>11</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
<Y>-1</Y>
<Z>11</Z>
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<Vector3I>
<X>11</X>
<Y>-1</Y>
<Z>38</Z>
</Vector3I>
<Vector3I>
<X>3</X>
<Y>-1</Y>
<Z>38</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>Lights Exterior 1</Name>
<Blocks>
<Vector3I>
<X>9</X>
<Y>0</Y>
<Z>37</Z>
</Vector3I>
<Vector3I>
<X>7</X>
<Y>0</Y>
<Z>33</Z>
</Vector3I>
<Vector3I>
<X>7</X>
<Y>0</Y>
<Z>28</Z>
</Vector3I>
<Vector3I>
<X>5</X>
<Y>0</Y>
<Z>37</Z>
</Vector3I>
<Vector3I>
<X>7</X>
<Y>0</Y>
<Z>40</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>Lights Exterior 2</Name>
<Blocks>
<Vector3I>
<X>3</X>
<Y>0</Y>
<Z>23</Z>
</Vector3I>
<Vector3I>
<X>11</X>
<Y>0</Y>
<Z>23</Z>
</Vector3I>
<Vector3I>
<X>3</X>
<Y>0</Y>
<Z>19</Z>
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<Vector3I>
<X>11</X>
<Y>0</Y>
<Z>19</Z>
</Vector3I>
<Vector3I>
<X>3</X>
<Y>0</Y>
<Z>14</Z>
</Vector3I>
<Vector3I>
<X>11</X>
<Y>0</Y>
<Z>14</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>Lights Landing Gears</Name>
<Blocks>
<Vector3I>
<X>11</X>
<Y>-5</Y>
<Z>36</Z>
</Vector3I>
<Vector3I>
<X>3</X>
<Y>-5</Y>
<Z>36</Z>
</Vector3I>
<Vector3I>
<X>15</X>
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<Z>12</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
<Y>-2</Y>
<Z>12</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>Spotlights</Name>
<Blocks>
<Vector3I>
<X>7</X>
<Y>0</Y>
<Z>44</Z>
</Vector3I>
<Vector3I>
<X>8</X>
<Y>0</Y>
<Z>44</Z>
</Vector3I>
<Vector3I>
<X>6</X>
<Y>0</Y>
<Z>44</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>Lights Exterior 3</Name>
<Blocks>
<Vector3I>
<X>6</X>
<Y>-4</Y>
<Z>35</Z>
</Vector3I>
<Vector3I>
<X>8</X>
<Y>-4</Y>
<Z>35</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>Gyros</Name>
<Blocks>
<Vector3I>
<X>10</X>
<Y>-1</Y>
<Z>35</Z>
</Vector3I>
<Vector3I>
<X>9</X>
<Y>-1</Y>
<Z>35</Z>
</Vector3I>
<Vector3I>
<X>4</X>
<Y>-1</Y>
<Z>35</Z>
</Vector3I>
<Vector3I>
<X>5</X>
<Y>-1</Y>
<Z>35</Z>
</Vector3I>
<Vector3I>
<X>9</X>
<Y>-2</Y>
<Z>41</Z>
</Vector3I>
<Vector3I>
<X>9</X>
<Y>-1</Y>
<Z>41</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
<Y>-1</Y>
<Z>2</Z>
</Vector3I>
<Vector3I>
<X>13</X>
<Y>-1</Y>
<Z>2</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
<Y>-1</Y>
<Z>3</Z>
</Vector3I>
<Vector3I>
<X>13</X>
<Y>-1</Y>
<Z>3</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
<Y>-1</Y>
<Z>4</Z>
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<Vector3I>
<X>13</X>
<Y>-1</Y>
<Z>4</Z>
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<Vector3I>
<X>1</X>
<Y>-1</Y>
<Z>2</Z>
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<Vector3I>
<X>15</X>
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<Z>2</Z>
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<Vector3I>
<X>1</X>
<Y>-1</Y>
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<Vector3I>
<X>15</X>
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<Z>3</Z>
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<Vector3I>
<X>1</X>
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<Z>4</Z>
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<Vector3I>
<X>15</X>
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<Z>4</Z>
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<Vector3I>
<X>13</X>
<Y>-2</Y>
<Z>13</Z>
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<Vector3I>
<X>13</X>
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<Z>14</Z>
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<Vector3I>
<X>13</X>
<Y>-2</Y>
<Z>15</Z>
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<Vector3I>
<X>1</X>
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<Z>13</Z>
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<Vector3I>
<X>1</X>
<Y>-2</Y>
<Z>14</Z>
</Vector3I>
<Vector3I>
<X>1</X>
<Y>-2</Y>
<Z>15</Z>
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<Vector3I>
<X>15</X>
<Y>-2</Y>
<Z>13</Z>
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<Vector3I>
<X>15</X>
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<Z>14</Z>
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<Vector3I>
<X>15</X>
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<Z>15</Z>
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<Vector3I>
<X>15</X>
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<Z>16</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
<Y>-2</Y>
<Z>13</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
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<Z>14</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
<Y>-2</Y>
<Z>15</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
<Y>-2</Y>
<Z>16</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>Work Lanterns</Name>
<Blocks>
<Vector3I>
<X>7</X>
<Y>2</Y>
<Z>35</Z>
</Vector3I>
<Vector3I>
<X>7</X>
<Y>-5</Y>
<Z>16</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>Oxygen Tanks</Name>
<Blocks>
<Vector3I>
<X>5</X>
<Y>-2</Y>
<Z>37</Z>
</Vector3I>
<Vector3I>
<X>9</X>
<Y>-2</Y>
<Z>37</Z>
</Vector3I>
<Vector3I>
<X>7</X>
<Y>-2</Y>
<Z>21</Z>
</Vector3I>
<Vector3I>
<X>7</X>
<Y>-2</Y>
<Z>16</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>Forward Cargo Holders</Name>
<Blocks>
<Vector3I>
<X>8</X>
<Y>-6</Y>
<Z>54</Z>
</Vector3I>
<Vector3I>
<X>6</X>
<Y>-6</Y>
<Z>54</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>Hydrogen Tanks</Name>
<Blocks>
<Vector3I>
<X>0</X>
<Y>-2</Y>
<Z>6</Z>
</Vector3I>
<Vector3I>
<X>2</X>
<Y>-1</Y>
<Z>11</Z>
</Vector3I>
<Vector3I>
<X>14</X>
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<Z>6</Z>
</Vector3I>
<Vector3I>
<X>1</X>
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<Z>19</Z>
</Vector3I>
<Vector3I>
<X>1</X>
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<Z>17</Z>
</Vector3I>
<Vector3I>
<X>13</X>
<Y>-2</Y>
<Z>16</Z>
</Vector3I>
<Vector3I>
<X>13</X>
<Y>-2</Y>
<Z>18</Z>
</Vector3I>
<Vector3I>
<X>13</X>
<Y>-2</Y>
<Z>20</Z>
</Vector3I>
<Vector3I>
<X>13</X>
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<Z>22</Z>
</Vector3I>
<Vector3I>
<X>12</X>
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<Z>22</Z>
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<Vector3I>
<X>2</X>
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<Z>13</Z>
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<Vector3I>
<X>12</X>
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<Z>20</Z>
</Vector3I>
<Vector3I>
<X>2</X>
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<Z>15</Z>
</Vector3I>
<Vector3I>
<X>12</X>
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<Z>18</Z>
</Vector3I>
<Vector3I>
<X>2</X>
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<Z>17</Z>
</Vector3I>
<Vector3I>
<X>12</X>
<Y>-3</Y>
<Z>16</Z>
</Vector3I>
<Vector3I>
<X>2</X>
<Y>-3</Y>
<Z>19</Z>
</Vector3I>
<Vector3I>
<X>12</X>
<Y>-3</Y>
<Z>14</Z>
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<Vector3I>
<X>1</X>
<Y>-2</Y>
<Z>6</Z>
</Vector3I>
<Vector3I>
<X>2</X>
<Y>-1</Y>
<Z>12</Z>
</Vector3I>
<Vector3I>
<X>12</X>
<Y>-1</Y>
<Z>21</Z>
</Vector3I>
<Vector3I>
<X>15</X>
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<Z>6</Z>
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<Vector3I>
<X>2</X>
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<Z>21</Z>
</Vector3I>
<Vector3I>
<X>12</X>
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<Z>12</Z>
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<Vector3I>
<X>2</X>
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<Z>23</Z>
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<Vector3I>
<X>-1</X>
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<Vector3I>
<X>2</X>
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<Vector3I>
<X>12</X>
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<Vector3I>
<X>13</X>
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<Vector3I>
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<Vector3I>
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<Vector3I>
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<Vector3I>
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<Vector3I>
<X>2</X>
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<Vector3I>
<X>12</X>
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<Vector3I>
<X>12</X>
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<Vector3I>
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<Vector3I>
<X>1</X>
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<Vector3I>
<X>4</X>
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<Vector3I>
<X>4</X>
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<Vector3I>
<X>10</X>
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<Vector3I>
<X>10</X>
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<Vector3I>
<X>2</X>
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<Vector3I>
<X>12</X>
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<Vector3I>
<X>14</X>
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<Vector3I>
<X>0</X>
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<Vector3I>
<X>7</X>
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<Vector3I>
<X>7</X>
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</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>Rear Cargo Holders</Name>
<Blocks>
<Vector3I>
<X>8</X>
<Y>3</Y>
<Z>-4</Z>
</Vector3I>
<Vector3I>
<X>6</X>
<Y>3</Y>
<Z>-4</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
</BlockGroups>
<DisplayName>OPC ANT-MV - Small Tug Ship</DisplayName>
<DestructibleBlocks>false</DestructibleBlocks>
<CreatePhysics>false</CreatePhysics>
<EnableSmallToLargeConnections>false</EnableSmallToLargeConnections>
<IsRespawnGrid>false</IsRespawnGrid>
<LocalCoordSys>0</LocalCoordSys>
<TargetingTargets />
<NPCGridClaimElapsed xsi:nil="true" />
</MyObjectBuilder_CubeGrid>
<MyObjectBuilder_CubeGrid>
<SubtypeName />
<EntityId>126101716479651297</EntityId>
<PersistentFlags>CastShadows InScene</PersistentFlags>
<Name>126101716479651297</Name>
<PositionAndOrientation>
<Position x="-3.9369186052654186" y="39.5478099051561" z="31.176364819872106" />
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<Orientation>
<X>0.928935349</X>
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<Z>0.00450138049</Z>
<W>0.370038062</W>
</Orientation>
</PositionAndOrientation>
<LocalPositionAndOrientation xsi:nil="true" />
<GridSizeEnum>Small</GridSizeEnum>
<CubeBlocks>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_PistonTop">
<SubtypeName>SmallPistonTop</SubtypeName>
<EntityId>80498654183802333</EntityId>
<Name>80498654183802333</Name>
<ParentEntityId>75230866656937534</ParentEntityId>
<YieldLastComponent>false</YieldLastComponent>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_LandingGear">
<SubtypeName>SmallBlockLandingGear</SubtypeName>
<EntityId>98709808039151408</EntityId>
<Name>98709808039151408</Name>
<Min x="0" y="1" z="-1" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Landing Gear</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<IsLocked>false</IsLocked>
<BrakeForce>-INF</BrakeForce>
<AutoLock>false</AutoLock>
<FirstLockAttempt>false</FirstLockAttempt>
<LockSound>ArcShipLandGearOn</LockSound>
<UnlockSound>ArcShipLandGearOff</UnlockSound>
<FailedAttachSound>ArcShipLandGearNothing01</FailedAttachSound>
<AttachedEntityId xsi:nil="true" />
<MasterToSlave xsi:nil="true" />
<GearPivotPosition xsi:nil="true" />
<OtherPivot xsi:nil="true" />
<LockMode>Unlocked</LockMode>
<IsParkingEnabled>true</IsParkingEnabled>
</MyObjectBuilder_CubeBlock>
</CubeBlocks>
<LinearVelocity x="0.00598667655" y="0.0401232839" z="0.0135669876" />
<AngularVelocity x="-0.000475563982" y="-0.00241625612" z="-0.00154797523" />
<BlockGroups>
<MyObjectBuilder_BlockGroup>
<Name>Landing Gears</Name>
<Blocks>
<Vector3I>
<X>0</X>
<Y>2</Y>
<Z>0</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
</BlockGroups>
<DisplayName>Small Grid 5221</DisplayName>
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<CreatePhysics>false</CreatePhysics>
<EnableSmallToLargeConnections>false</EnableSmallToLargeConnections>
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<LocalCoordSys>0</LocalCoordSys>
<TargetingTargets />
<NPCGridClaimElapsed xsi:nil="true" />
</MyObjectBuilder_CubeGrid>
<MyObjectBuilder_CubeGrid>
<SubtypeName />
<EntityId>122059513938699152</EntityId>
<PersistentFlags>CastShadows InScene</PersistentFlags>
<Name>122059513938699152</Name>
<PositionAndOrientation>
<Position x="4.0605906663831774" y="39.744291418899593" z="31.175617382355995" />
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<X>0.928935468</X>
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<W>0.370037764</W>
</Orientation>
</PositionAndOrientation>
<LocalPositionAndOrientation xsi:nil="true" />
<GridSizeEnum>Small</GridSizeEnum>
<CubeBlocks>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_PistonTop">
<SubtypeName>SmallPistonTop</SubtypeName>
<EntityId>79498970523331412</EntityId>
<Name>79498970523331412</Name>
<ParentEntityId>126254195516087639</ParentEntityId>
<YieldLastComponent>false</YieldLastComponent>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_LandingGear">
<SubtypeName>SmallBlockLandingGear</SubtypeName>
<EntityId>127205107011556858</EntityId>
<Name>127205107011556858</Name>
<Min x="0" y="1" z="-1" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="-0.3" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<CustomName>Landing Gear</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<IsLocked>false</IsLocked>
<BrakeForce>-INF</BrakeForce>
<AutoLock>false</AutoLock>
<FirstLockAttempt>false</FirstLockAttempt>
<LockSound>ArcShipLandGearOn</LockSound>
<UnlockSound>ArcShipLandGearOff</UnlockSound>
<FailedAttachSound>ArcShipLandGearNothing01</FailedAttachSound>
<AttachedEntityId xsi:nil="true" />
<MasterToSlave xsi:nil="true" />
<GearPivotPosition xsi:nil="true" />
<OtherPivot xsi:nil="true" />
<LockMode>Unlocked</LockMode>
<IsParkingEnabled>true</IsParkingEnabled>
</MyObjectBuilder_CubeBlock>
</CubeBlocks>
<LinearVelocity x="0.0056216456" y="0.00404833257" z="-0.0200641174" />
<AngularVelocity x="-2.107877E-05" y="-0.00128425367" z="-0.0008382266" />
<BlockGroups>
<MyObjectBuilder_BlockGroup>
<Name>Landing Gears</Name>
<Blocks>
<Vector3I>
<X>0</X>
<Y>2</Y>
<Z>0</Z>
</Vector3I>
</Blocks>
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<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots>
<Slot>
<Index>0</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>AnyoneCanUse</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>109330422319957346</BlockEntityId>
<GroupName>[Station] [Hangar] Door</GroupName>
</Data>
</Slot>
<Slot>
<Index>1</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>Depressurize_Off</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>109330422319957346</BlockEntityId>
<GroupName>[Station] [Hangar] Air Vents</GroupName>
</Data>
</Slot>
<Slot>
<Index>2</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>Depressurize_On</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>109330422319957346</BlockEntityId>
<GroupName>[Station] [Hangar] Air Vents</GroupName>
</Data>
</Slot>
</Slots>
<SlotsGamepad />
</Toolbar>
<AnyoneCanUse>false</AnyoneCanUse>
<CustomButtonNames>
<dictionary>
<item>
<Key>1</Key>
<Value>[Station] [Hangar] Air Vents</Value>
</item>
<item>
<Key>2</Key>
<Value>[Station] [Hangar] Air Vents</Value>
</item>
<item>
<Key>0</Key>
<Value>[Station] [Hangar] Door</Value>
</item>
</dictionary>
</CustomButtonNames>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ButtonPanel">
<SubtypeName>VerticalButtonPanelLarge</SubtypeName>
<EntityId>113823257186668230</EntityId>
<Min x="4" y="4" z="-4" />
<BlockOrientation Forward="Right" Up="Up" />
<Owner>144115188075855895</Owner>
<BuiltBy>144115188075855895</BuiltBy>
<ShareMode>Faction</ShareMode>
<CustomName>[Station] [Hangar] Vertical Button Panel</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>3</NumberInGrid>
<Enabled>true</Enabled>
<Toolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots>
<Slot>
<Index>0</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>AnyoneCanUse</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>113823257186668230</BlockEntityId>
<GroupName>[Station] [Hangar] Door</GroupName>
</Data>
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<Slot>
<Index>1</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>Depressurize_Off</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>113823257186668230</BlockEntityId>
<GroupName>[Station] [Hangar] Air Vents</GroupName>
</Data>
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<Slot>
<Index>2</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>Depressurize_On</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>113823257186668230</BlockEntityId>
<GroupName>[Station] [Hangar] Air Vents</GroupName>
</Data>
</Slot>
</Slots>
<SlotsGamepad />
</Toolbar>
<AnyoneCanUse>false</AnyoneCanUse>
<CustomButtonNames>
<dictionary>
<item>
<Key>1</Key>
<Value>[Station] [Hangar] Air Vents</Value>
</item>
<item>
<Key>2</Key>
<Value>[Station] [Hangar] Air Vents</Value>
</item>
<item>
<Key>0</Key>
<Value>[Station] [Hangar] Door</Value>
</item>
</dictionary>
</CustomButtonNames>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockInteriorWall</SubtypeName>
<Min x="1" y="5" z="8" />
<BlockOrientation Forward="Backward" Up="Down" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockInteriorWall</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_AirtightSlideDoor">
<SubtypeName>LargeBlockSlideDoor</SubtypeName>
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<BuiltBy>144115188075855895</BuiltBy>
<ShareMode>All</ShareMode>
<CustomName>[Station] [Hangar] Sliding Door</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
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<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<AnyoneCanUse>false</AnyoneCanUse>
<Open>false</Open>
<CurrOpening>0</CurrOpening>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
<SubtypeName>SmallLight</SubtypeName>
<EntityId>102166891823604749</EntityId>
<Min x="-3" y="4" z="-10" />
<BlockOrientation Forward="Up" Up="Forward" />
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<BuiltBy>144115188075855895</BuiltBy>
<CustomName>[Station] [Hangar] Interior Light</CustomName>
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<ShowInInventory>true</ShowInInventory>
<NumberInGrid>29</NumberInGrid>
<Enabled>true</Enabled>
<Radius>3.6</Radius>
<ReflectorRadius>120</ReflectorRadius>
<ColorBlue>0.333333343</ColorBlue>
<Falloff>1</Falloff>
<Intensity>1.5</Intensity>
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<BlinkOffset>30</BlinkOffset>
<Offset>0.5</Offset>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
<SubtypeName>SmallLight</SubtypeName>
<EntityId>101921667967344402</EntityId>
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<CustomName>[Station] [Hangar] Interior Light</CustomName>
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<NumberInGrid>30</NumberInGrid>
<Enabled>true</Enabled>
<Radius>3.6</Radius>
<ReflectorRadius>120</ReflectorRadius>
<ColorBlue>0.333333343</ColorBlue>
<Falloff>1</Falloff>
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<BlinkIntervalSeconds>2</BlinkIntervalSeconds>
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<Offset>0.5</Offset>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
<SubtypeName>SmallLight</SubtypeName>
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<BuiltBy>144115188075855895</BuiltBy>
<CustomName>[Station] [Hangar] Interior Light</CustomName>
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<ColorBlue>0.333333343</ColorBlue>
<Falloff>1</Falloff>
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<BlinkIntervalSeconds>2</BlinkIntervalSeconds>
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<BlinkOffset>10</BlinkOffset>
<Offset>0.5</Offset>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="10" y="5" z="3" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>ArmorCorner</SubtypeName>
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<Min x="11" y="5" z="-2" />
<BlockOrientation Forward="Down" Up="Right" />
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<BuiltBy>144115188075855895</BuiltBy>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>ArmorSide</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
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<BlockOrientation Forward="Right" Up="Backward" />
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<BuiltBy>144115188075855895</BuiltBy>
<CustomName>[Station] [Hangar] Interior Light</CustomName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
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<Owner>144115188075855895</Owner>
<BuiltBy>144115188075855895</BuiltBy>
<ShareMode>Faction</ShareMode>
<CustomName>[Station] [Hangar] Vertical Button Panel</CustomName>
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<Enabled>true</Enabled>
<Toolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
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<Slot>
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<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>AnyoneCanUse</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>98658073161193219</BlockEntityId>
<GroupName>[Station] [Hangar] Door</GroupName>
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<Slot>
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<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>Depressurize_Off</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>98658073161193219</BlockEntityId>
<GroupName>[Station] [Hangar] Air Vents</GroupName>
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<Slot>
<Index>2</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>Depressurize_On</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>98658073161193219</BlockEntityId>
<GroupName>[Station] [Hangar] Air Vents</GroupName>
</Data>
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<SlotsGamepad />
</Toolbar>
<AnyoneCanUse>false</AnyoneCanUse>
<CustomButtonNames>
<dictionary>
<item>
<Key>1</Key>
<Value>[Station] [Hangar] Air Vents</Value>
</item>
<item>
<Key>2</Key>
<Value>[Station] [Hangar] Air Vents</Value>
</item>
<item>
<Key>0</Key>
<Value>[Station] [Hangar] Door</Value>
</item>
</dictionary>
</CustomButtonNames>
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<SubtypeName>SmallLight</SubtypeName>
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<CustomName>[Station] [Hangar] Interior Light</CustomName>
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<ShowInInventory>true</ShowInInventory>
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<ColorGreen>0</ColorGreen>
<ColorBlue>0</ColorBlue>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
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<ColorGreen>0</ColorGreen>
<ColorBlue>0</ColorBlue>
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<Offset>0.5</Offset>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeInteriorPillar</SubtypeName>
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<Min x="12" y="5" z="4" />
<BlockOrientation Forward="Forward" Up="Right" />
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<BuiltBy>144115188075855895</BuiltBy>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeInteriorPillar</SubtypeName>
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<BlockOrientation Forward="Forward" Up="Right" />
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<BuiltBy>144115188075855895</BuiltBy>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ButtonPanel">
<SubtypeName>ButtonPanelLarge</SubtypeName>
<EntityId>96365967851856081</EntityId>
<Min x="3" y="4" z="6" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<BuiltBy>144115188075855895</BuiltBy>
<ShareMode>All</ShareMode>
<CustomName>[Station] [Hangar] Button Panel</CustomName>
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<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>4</NumberInGrid>
<Enabled>true</Enabled>
<Toolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
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<Slot>
<Index>0</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<Action>Depressurize</Action>
<BlockEntityId>130735252658779458</BlockEntityId>
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<Slot>
<Index>1</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>Open</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>96365967851856081</BlockEntityId>
<GroupName>Hangar Doors Small Hangar</GroupName>
</Data>
</Slot>
<Slot>
<Index>2</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>96365967851856081</BlockEntityId>
<GroupName>Lights Entrance Small Hangar</GroupName>
</Data>
</Slot>
<Slot>
<Index>3</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>96365967851856081</BlockEntityId>
<GroupName>Lights Small Hangar</GroupName>
</Data>
</Slot>
</Slots>
<SlotsGamepad />
</Toolbar>
<AnyoneCanUse>false</AnyoneCanUse>
<CustomButtonNames>
<dictionary>
<item>
<Key>0</Key>
<Value>Air Vent Small Hangar - Depressurize On/Off</Value>
</item>
<item>
<Key>1</Key>
<Value>Hangar Doors Small Hangar</Value>
</item>
<item>
<Key>2</Key>
<Value>Lights Entrance Small Hangar</Value>
</item>
<item>
<Key>3</Key>
<Value>Lights Small Hangar</Value>
</item>
</dictionary>
</CustomButtonNames>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ButtonPanel">
<SubtypeName>ButtonPanelLarge</SubtypeName>
<EntityId>123518724447440113</EntityId>
<Min x="-3" y="4" z="6" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<BuiltBy>144115188075855895</BuiltBy>
<ShareMode>All</ShareMode>
<CustomName>[Station] [Hangar] Button Panel</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>5</NumberInGrid>
<Enabled>true</Enabled>
<Toolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
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<Slot>
<Index>0</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<Action>Depressurize</Action>
<BlockEntityId>130735252658779458</BlockEntityId>
</Data>
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<Slot>
<Index>1</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>Open</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>123518724447440113</BlockEntityId>
<GroupName>Hangar Doors Small Hangar</GroupName>
</Data>
</Slot>
<Slot>
<Index>2</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>123518724447440113</BlockEntityId>
<GroupName>Lights Entrance Small Hangar</GroupName>
</Data>
</Slot>
<Slot>
<Index>3</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>123518724447440113</BlockEntityId>
<GroupName>Lights Small Hangar</GroupName>
</Data>
</Slot>
</Slots>
<SlotsGamepad />
</Toolbar>
<AnyoneCanUse>false</AnyoneCanUse>
<CustomButtonNames>
<dictionary>
<item>
<Key>0</Key>
<Value>Air Vent Small Hangar - Depressurize On/Off</Value>
</item>
<item>
<Key>1</Key>
<Value>Hangar Doors Small Hangar</Value>
</item>
<item>
<Key>2</Key>
<Value>Lights Entrance Small Hangar</Value>
</item>
<item>
<Key>3</Key>
<Value>Lights Small Hangar</Value>
</item>
</dictionary>
</CustomButtonNames>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
<SubtypeName>SmallLight</SubtypeName>
<EntityId>76315658294900005</EntityId>
<Min x="3" y="4" z="-8" />
<BlockOrientation Forward="Up" Up="Forward" />
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<BuiltBy>144115188075855895</BuiltBy>
<CustomName>[Station] [Hangar] Interior Light</CustomName>
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<ShowInInventory>true</ShowInInventory>
<NumberInGrid>35</NumberInGrid>
<Enabled>true</Enabled>
<Radius>3.6</Radius>
<ReflectorRadius>120</ReflectorRadius>
<ColorBlue>0.333333343</ColorBlue>
<Falloff>1</Falloff>
<Intensity>1.5</Intensity>
<BlinkIntervalSeconds>2</BlinkIntervalSeconds>
<BlinkLenght>7</BlinkLenght>
<BlinkOffset>20</BlinkOffset>
<Offset>0.5</Offset>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
<SubtypeName>SmallLight</SubtypeName>
<EntityId>92171082741915124</EntityId>
<Min x="-3" y="4" z="-8" />
<BlockOrientation Forward="Up" Up="Forward" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<BuiltBy>144115188075855895</BuiltBy>
<CustomName>[Station] [Hangar] Interior Light</CustomName>
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<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>36</NumberInGrid>
<Enabled>true</Enabled>
<Radius>3.6</Radius>
<ReflectorRadius>120</ReflectorRadius>
<ColorBlue>0.333333343</ColorBlue>
<Falloff>1</Falloff>
<Intensity>1.5</Intensity>
<BlinkIntervalSeconds>2</BlinkIntervalSeconds>
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<BlinkOffset>20</BlinkOffset>
<Offset>0.5</Offset>
</MyObjectBuilder_CubeBlock>
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<EndDirection>Right</EndDirection>
<Sections />
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="6" y="2" z="1" />
<StartDirection>Right</StartDirection>
<EndPosition x="9" y="3" z="1" />
<EndDirection>Down</EndDirection>
<Sections>
<Section Direction="Right" Length="3" />
<Section Direction="Up" Length="1" />
</Sections>
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-9" y="5" z="1" />
<StartDirection>Up</StartDirection>
<EndPosition x="-6" y="8" z="1" />
<EndDirection>Left</EndDirection>
<Sections>
<Section Direction="Up" Length="3" />
<Section Direction="Right" Length="3" />
</Sections>
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-6" y="8" z="1" />
<StartDirection>Forward</StartDirection>
<EndPosition x="-6" y="8" z="-1" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-6" y="8" z="1" />
<StartDirection>Backward</StartDirection>
<EndPosition x="-6" y="8" z="4" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="6" y="8" z="1" />
<StartDirection>Backward</StartDirection>
<EndPosition x="6" y="8" z="4" />
<EndDirection>Forward</EndDirection>
<Sections />
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="9" y="3" z="1" />
<StartDirection>Up</StartDirection>
<EndPosition x="6" y="8" z="1" />
<EndDirection>Right</EndDirection>
<Sections>
<Section Direction="Up" Length="5" />
<Section Direction="Left" Length="3" />
</Sections>
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="6" y="8" z="1" />
<StartDirection>Forward</StartDirection>
<EndPosition x="6" y="8" z="-1" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
</ConveyorLines>
<BlockGroups>
<MyObjectBuilder_BlockGroup>
<Name>[Station] [Hangar] Gatlings</Name>
<Blocks>
<Vector3I>
<X>-7</X>
<Y>2</Y>
<Z>-8</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Station] [Hangar] Door</Name>
<Blocks>
<Vector3I>
<X>-4</X>
<Y>8</Y>
<Z>-5</Z>
</Vector3I>
<Vector3I>
<X>-3</X>
<Y>8</Y>
<Z>-5</Z>
</Vector3I>
<Vector3I>
<X>-2</X>
<Y>8</Y>
<Z>-5</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
<Y>8</Y>
<Z>-5</Z>
</Vector3I>
<Vector3I>
<X>0</X>
<Y>8</Y>
<Z>-5</Z>
</Vector3I>
<Vector3I>
<X>1</X>
<Y>8</Y>
<Z>-5</Z>
</Vector3I>
<Vector3I>
<X>4</X>
<Y>8</Y>
<Z>-5</Z>
</Vector3I>
<Vector3I>
<X>3</X>
<Y>8</Y>
<Z>-5</Z>
</Vector3I>
<Vector3I>
<X>2</X>
<Y>8</Y>
<Z>-5</Z>
</Vector3I>
<Vector3I>
<X>-4</X>
<Y>3</Y>
<Z>-5</Z>
</Vector3I>
<Vector3I>
<X>-3</X>
<Y>3</Y>
<Z>-5</Z>
</Vector3I>
<Vector3I>
<X>-2</X>
<Y>3</Y>
<Z>-5</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
<Y>3</Y>
<Z>-5</Z>
</Vector3I>
<Vector3I>
<X>0</X>
<Y>3</Y>
<Z>-5</Z>
</Vector3I>
<Vector3I>
<X>1</X>
<Y>3</Y>
<Z>-5</Z>
</Vector3I>
<Vector3I>
<X>4</X>
<Y>3</Y>
<Z>-5</Z>
</Vector3I>
<Vector3I>
<X>3</X>
<Y>3</Y>
<Z>-5</Z>
</Vector3I>
<Vector3I>
<X>2</X>
<Y>3</Y>
<Z>-5</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Station] [Hangar] [Lights] Door</Name>
<Blocks>
<Vector3I>
<X>-3</X>
<Y>4</Y>
<Z>-6</Z>
</Vector3I>
<Vector3I>
<X>3</X>
<Y>4</Y>
<Z>-6</Z>
</Vector3I>
<Vector3I>
<X>-3</X>
<Y>4</Y>
<Z>-7</Z>
</Vector3I>
<Vector3I>
<X>3</X>
<Y>4</Y>
<Z>-7</Z>
</Vector3I>
<Vector3I>
<X>-3</X>
<Y>4</Y>
<Z>-8</Z>
</Vector3I>
<Vector3I>
<X>3</X>
<Y>4</Y>
<Z>-8</Z>
</Vector3I>
<Vector3I>
<X>-3</X>
<Y>4</Y>
<Z>-9</Z>
</Vector3I>
<Vector3I>
<X>3</X>
<Y>4</Y>
<Z>-9</Z>
</Vector3I>
<Vector3I>
<X>-3</X>
<Y>4</Y>
<Z>-10</Z>
</Vector3I>
<Vector3I>
<X>3</X>
<Y>4</Y>
<Z>-10</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Station] [Hangar] [Lights] Blinking</Name>
<Blocks>
<Vector3I>
<X>-13</X>
<Y>5</Y>
<Z>-1</Z>
</Vector3I>
<Vector3I>
<X>13</X>
<Y>5</Y>
<Z>-1</Z>
</Vector3I>
<Vector3I>
<X>-13</X>
<Y>5</Y>
<Z>4</Z>
</Vector3I>
<Vector3I>
<X>13</X>
<Y>5</Y>
<Z>4</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Station] [Hangar] [Lights] Entrance</Name>
<Blocks>
<Vector3I>
<X>2</X>
<Y>5</Y>
<Z>5</Z>
</Vector3I>
<Vector3I>
<X>-2</X>
<Y>5</Y>
<Z>5</Z>
</Vector3I>
<Vector3I>
<X>0</X>
<Y>5</Y>
<Z>7</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Station] [Hangar] [Lights] Interior</Name>
<Blocks>
<Vector3I>
<X>-4</X>
<Y>7</Y>
<Z>-3</Z>
</Vector3I>
<Vector3I>
<X>4</X>
<Y>7</Y>
<Z>-3</Z>
</Vector3I>
<Vector3I>
<X>-2</X>
<Y>7</Y>
<Z>-3</Z>
</Vector3I>
<Vector3I>
<X>2</X>
<Y>7</Y>
<Z>-3</Z>
</Vector3I>
<Vector3I>
<X>0</X>
<Y>7</Y>
<Z>-3</Z>
</Vector3I>
<Vector3I>
<X>-8</X>
<Y>8</Y>
<Z>-2</Z>
</Vector3I>
<Vector3I>
<X>8</X>
<Y>8</Y>
<Z>-2</Z>
</Vector3I>
<Vector3I>
<X>-8</X>
<Y>8</Y>
<Z>0</Z>
</Vector3I>
<Vector3I>
<X>8</X>
<Y>8</Y>
<Z>0</Z>
</Vector3I>
<Vector3I>
<X>-5</X>
<Y>8</Y>
<Z>-2</Z>
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<Vector3I>
<X>5</X>
<Y>8</Y>
<Z>-2</Z>
</Vector3I>
<Vector3I>
<X>-5</X>
<Y>8</Y>
<Z>0</Z>
</Vector3I>
<Vector3I>
<X>5</X>
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<Z>0</Z>
</Vector3I>
<Vector3I>
<X>-8</X>
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<Z>3</Z>
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<Vector3I>
<X>8</X>
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<Z>3</Z>
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<Vector3I>
<X>-8</X>
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<Vector3I>
<X>8</X>
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</Vector3I>
<Vector3I>
<X>-5</X>
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<Vector3I>
<X>5</X>
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<Vector3I>
<X>-5</X>
<Y>8</Y>
<Z>3</Z>
</Vector3I>
<Vector3I>
<X>5</X>
<Y>8</Y>
<Z>3</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Station] Batteries</Name>
<Blocks>
<Vector3I>
<X>1</X>
<Y>2</Y>
<Z>0</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Station] [Hangar] Connectors</Name>
<Blocks>
<Vector3I>
<X>-8</X>
<Y>5</Y>
<Z>-1</Z>
</Vector3I>
<Vector3I>
<X>-8</X>
<Y>5</Y>
<Z>4</Z>
</Vector3I>
<Vector3I>
<X>-6</X>
<Y>8</Y>
<Z>4</Z>
</Vector3I>
<Vector3I>
<X>-6</X>
<Y>8</Y>
<Z>-1</Z>
</Vector3I>
<Vector3I>
<X>6</X>
<Y>8</Y>
<Z>-1</Z>
</Vector3I>
<Vector3I>
<X>6</X>
<Y>8</Y>
<Z>4</Z>
</Vector3I>
<Vector3I>
<X>0</X>
<Y>3</Y>
<Z>1</Z>
</Vector3I>
<Vector3I>
<X>-6</X>
<Y>3</Y>
<Z>4</Z>
</Vector3I>
<Vector3I>
<X>-6</X>
<Y>3</Y>
<Z>-1</Z>
</Vector3I>
<Vector3I>
<X>6</X>
<Y>3</Y>
<Z>-1</Z>
</Vector3I>
<Vector3I>
<X>6</X>
<Y>3</Y>
<Z>4</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Station] [Hangar] Air Vents</Name>
<Blocks>
<Vector3I>
<X>0</X>
<Y>3</Y>
<Z>5</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
</BlockGroups>
<DisplayName>[IMDC] Station Small Hangar</DisplayName>
<DestructibleBlocks>true</DestructibleBlocks>
<IsRespawnGrid>false</IsRespawnGrid>
<LocalCoordSys>0</LocalCoordSys>
<TargetingTargets />
<OxygenRooms>
<OxygenRoom OxygenAmount="0">
<StartingPosition>
<X>-14</X>
<Y>0</Y>
<Z>-12</Z>
</StartingPosition>
</OxygenRoom>
<OxygenRoom OxygenAmount="0">
<StartingPosition>
<X>0</X>
<Y>5</Y>
<Z>8</Z>
</StartingPosition>
</OxygenRoom>
<OxygenRoom OxygenAmount="0">
<StartingPosition>
<X>1</X>
<Y>5</Y>
<Z>9</Z>
</StartingPosition>
</OxygenRoom>
</OxygenRooms>
<NPCGridClaimElapsed xsi:nil="true" />
</CubeGrid>
</CubeGrids>
<EnvironmentType>None</EnvironmentType>
<WorkshopId>0</WorkshopId>
<OwnerSteamId>76561198406231217</OwnerSteamId>
<Points>0</Points>
</ShipBlueprint>
</ShipBlueprints>
</Definitions>