Add BHS Modules with Permission
3541
[BHS]/[BHS] Cargo Unit/bp.sbc
Normal file
BIN
[BHS]/[BHS] Cargo Unit/bp.sbcB5
Normal file
12
[BHS]/[BHS] Cargo Unit/info.txt
Normal file
|
@ -0,0 +1,12 @@
|
||||||
|
[BHS] Cargo Unit SC1
|
||||||
|
[b]Note:[/b] This is an incomplete project. If you wish to modify, duplicate or repost, ask for permission. Blackdog Haulogic Solutions is exclusive to this Steam Profile.
|
||||||
|
[h3][u]Blackdog Haulogic Solutions Cargo Unit[/h3][/u]
|
||||||
|
This is the base module blueprint for BHS solid Cargo Units currently underdevelopment. The SC1 modelis a solid cargo unit designed for transport of ore and small items.
|
||||||
|
|
||||||
|
[b]Important:[/b] OPC Blueprints and mods implimented in compatible BHS blueprints and mods, including blocks, connection patterns, references, color schemes, icons, and lore are the property of Foltast and the OPC Group. BHS specific blueprints and mods including BHS logos, color schemes, designs, icons, references, and respective lore are property of Cypherhound. GST Blueprints and mods implimented in compatible BHS blueprints and mods, including blocks, logos, color schemes, designs, icons, references, and lore are property of Merith and the GST Group. The use of respective properties require the permission of the respictive author, and appropriate credit is to be provided.
|
||||||
|
|
||||||
|
Unauthorized uploads will be persued through legal channels as per United States and International Copywrite laws state. Please note that this notice is a formality for legal coverage and is subject to change and update.
|
||||||
|
|
||||||
|
[h3][u]Credit[/u][/h3]
|
||||||
|
OPC: Foltast
|
||||||
|
GST: Merith
|
BIN
[BHS]/[BHS] Cargo Unit/thumb.png
Normal file
After Width: | Height: | Size: 417 KiB |
5752
[BHS]/[BHS] Habitat Module LSU LT1/bp.sbc
Normal file
BIN
[BHS]/[BHS] Habitat Module LSU LT1/bp.sbcB5
Normal file
12
[BHS]/[BHS] Habitat Module LSU LT1/info.txt
Normal file
|
@ -0,0 +1,12 @@
|
||||||
|
[BHS] Habitat Module LSU-LT1
|
||||||
|
[b]Note:[/b] This is an incomplete project. If you wish to modify, duplicate or repost, ask for permission. Blackdog Haulogic Solutions is exclusive to this Steam Profile.
|
||||||
|
[h3][u]Blackdog Haulogic Solutions Habitat Module LSU-LT1[/h3][/u]
|
||||||
|
This is the base module blueprint for BHS Life Suport Unit - Loki Type 1 and is currently underdevelopment. this unit is designed to mount to the 4 point BHS Habitat Modules along with being able to be mounted on the OPC Loki. It is equiped with a survival kit, H2/02 Production, and has 2 bunks in it. It is still under development.
|
||||||
|
|
||||||
|
[b]Important:[/b] OPC Blueprints and mods implimented in compatible BHS blueprints and mods, including blocks, connection patterns, references, color schemes, icons, and lore are the property of Foltast and the OPC Group. BHS specific blueprints and mods including BHS logos, color schemes, designs, icons, references, and respective lore are property of Cypherhound. GST Blueprints and mods implimented in compatible BHS blueprints and mods, including blocks, logos, color schemes, designs, icons, references, and lore are property of Merith and the GST Group. The use of respective properties require the permission of the respictive author, and appropriate credit is to be provided.
|
||||||
|
|
||||||
|
Unauthorized uploads will be persued through legal channels as per United States and International Copywrite laws state. Please note that this notice is a formality for legal coverage and is subject to change and update.
|
||||||
|
|
||||||
|
[h3][u]Credit[/u][/h3]
|
||||||
|
OPC: Foltast
|
||||||
|
GST: Merith
|
BIN
[BHS]/[BHS] Habitat Module LSU LT1/thumb.png
Normal file
After Width: | Height: | Size: 415 KiB |
5423
[BHS]/[BHS] Habitat Module LSU LT2/bp.sbc
Normal file
BIN
[BHS]/[BHS] Habitat Module LSU LT2/bp.sbcB5
Normal file
12
[BHS]/[BHS] Habitat Module LSU LT2/info.txt
Normal file
|
@ -0,0 +1,12 @@
|
||||||
|
[BHS] Habitat Module LSU-LT2
|
||||||
|
[b]Note:[/b] This is an incomplete project. If you wish to modify, duplicate or repost, ask for permission. Blackdog Haulogic Solutions is exclusive to this Steam Profile (Cypherhound).
|
||||||
|
[h3][u]Blackdog Haulogic Solutions Habitat Module LSU-LT2[/h3][/u]
|
||||||
|
This is the base module blueprint for BHS Habitat Module Life Support Unit - Loki Type 2 and currently underdevelopment. This module is designed to be compatible with BHS 4 Point Habitat Modules, along with the OPC Loki. It is equiped with 2 Hydrogen Engines, Oxygen Tanks, and Hydrogen Tanks.
|
||||||
|
|
||||||
|
[b]Important:[/b] OPC Blueprints and mods implimented in compatible BHS blueprints and mods, including blocks, connection patterns, references, color schemes, icons, and lore are the property of Foltast and the OPC Group. BHS specific blueprints and mods including BHS logos, color schemes, designs, icons, references, and respective lore are property of Cypherhound. GST Blueprints and mods implimented in compatible BHS blueprints and mods, including blocks, logos, color schemes, designs, icons, references, and lore are property of Merith and the GST Group. The use of respective properties require the permission of the respictive author, and appropriate credit is to be provided.
|
||||||
|
|
||||||
|
Unauthorized uploads will be persued through legal channels as per United States and International Copywrite laws state. Please note that this notice is a formality for legal coverage and is subject to change and update.
|
||||||
|
|
||||||
|
[h3][u]Credit[/u][/h3]
|
||||||
|
OPC: Foltast
|
||||||
|
GST: Merith
|
BIN
[BHS]/[BHS] Habitat Module LSU LT2/thumb.png
Normal file
After Width: | Height: | Size: 364 KiB |
924
[BHS]/[BHS] Loki Class Ryner Drone Mount/bp.sbc
Normal file
|
@ -0,0 +1,924 @@
|
||||||
|
<?xml version="1.0"?>
|
||||||
|
<Definitions xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
|
||||||
|
<ShipBlueprints>
|
||||||
|
<ShipBlueprint xsi:type="MyObjectBuilder_ShipBlueprintDefinition">
|
||||||
|
<Id Type="MyObjectBuilder_ShipBlueprintDefinition" Subtype="[BHS] Loki Class Ryner Drone Mount" />
|
||||||
|
<DisplayName>Cypherhound</DisplayName>
|
||||||
|
<CubeGrids>
|
||||||
|
<CubeGrid>
|
||||||
|
<SubtypeName />
|
||||||
|
<EntityId>93703762690109269</EntityId>
|
||||||
|
<PersistentFlags>CastShadows InScene</PersistentFlags>
|
||||||
|
<Name>93703762690109269</Name>
|
||||||
|
<PositionAndOrientation>
|
||||||
|
<Position x="0" y="0" z="0" />
|
||||||
|
<Forward x="-0.02129355" y="0.6559312" z="-0.754520237" />
|
||||||
|
<Up x="0.746876836" y="0.5121342" z="0.4241385" />
|
||||||
|
<Orientation>
|
||||||
|
<X>0.315423071</X>
|
||||||
|
<Y>0.15247342</Y>
|
||||||
|
<Z>-0.380054176</Z>
|
||||||
|
<W>0.856048465</W>
|
||||||
|
</Orientation>
|
||||||
|
</PositionAndOrientation>
|
||||||
|
<LocalPositionAndOrientation xsi:nil="true" />
|
||||||
|
<GridSizeEnum>Small</GridSizeEnum>
|
||||||
|
<CubeBlocks>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
|
||||||
|
<Min x="-5" y="11" z="-17" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
|
||||||
|
<Min x="-5" y="10" z="-17" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>HalfArmorBlock</SubtypeName>
|
||||||
|
<Min x="-5" y="11" z="-18" />
|
||||||
|
<BlockOrientation Forward="Down" Up="Forward" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
|
||||||
|
<Min x="-5" y="10" z="-16" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
|
||||||
|
<Min x="-4" y="10" z="-17" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
|
||||||
|
<SubtypeName>ConnectorMedium</SubtypeName>
|
||||||
|
<EntityId>75455371924035130</EntityId>
|
||||||
|
<Min x="-7" y="9" z="-20" />
|
||||||
|
<BlockOrientation Forward="Down" Up="Forward" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
<Owner>144115188075855895</Owner>
|
||||||
|
<ShareMode>Faction</ShareMode>
|
||||||
|
<DeformationRatio>0.5</DeformationRatio>
|
||||||
|
<ComponentContainer>
|
||||||
|
<Components>
|
||||||
|
<ComponentData>
|
||||||
|
<TypeId>MyInventoryBase</TypeId>
|
||||||
|
<Component xsi:type="MyObjectBuilder_Inventory">
|
||||||
|
<CanPutItems>true</CanPutItems>
|
||||||
|
<Items />
|
||||||
|
<nextItemId>0</nextItemId>
|
||||||
|
<Volume>1.152</Volume>
|
||||||
|
<Mass>9223372036854.775807</Mass>
|
||||||
|
<MaxItemCount>2147483647</MaxItemCount>
|
||||||
|
<Size xsi:nil="true" />
|
||||||
|
<InventoryFlags>CanReceive CanSend</InventoryFlags>
|
||||||
|
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
|
||||||
|
</Component>
|
||||||
|
</ComponentData>
|
||||||
|
<ComponentData>
|
||||||
|
<TypeId>MyTimerComponent</TypeId>
|
||||||
|
<Component xsi:type="MyObjectBuilder_TimerComponent">
|
||||||
|
<Repeat>true</Repeat>
|
||||||
|
<TimeToEvent>0</TimeToEvent>
|
||||||
|
<SetTimeMinutes>0</SetTimeMinutes>
|
||||||
|
<TimerEnabled>true</TimerEnabled>
|
||||||
|
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
|
||||||
|
<TimerType>Frame10</TimerType>
|
||||||
|
<FramesFromLastTrigger>30</FramesFromLastTrigger>
|
||||||
|
<TimerTickInFrames>80</TimerTickInFrames>
|
||||||
|
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
|
||||||
|
</Component>
|
||||||
|
</ComponentData>
|
||||||
|
</Components>
|
||||||
|
</ComponentContainer>
|
||||||
|
<ShowOnHUD>false</ShowOnHUD>
|
||||||
|
<ShowInTerminal>true</ShowInTerminal>
|
||||||
|
<ShowInToolbarConfig>true</ShowInToolbarConfig>
|
||||||
|
<ShowInInventory>true</ShowInInventory>
|
||||||
|
<NumberInGrid>18</NumberInGrid>
|
||||||
|
<Enabled>true</Enabled>
|
||||||
|
<MasterToSlaveTransform xsi:nil="true" />
|
||||||
|
<MasterToSlaveGrid xsi:nil="true" />
|
||||||
|
<IsMaster>true</IsMaster>
|
||||||
|
<TradingEnabled>false</TradingEnabled>
|
||||||
|
<AutoUnlockTime>0</AutoUnlockTime>
|
||||||
|
<TimeOfConnection>0</TimeOfConnection>
|
||||||
|
<IsParkingEnabled>true</IsParkingEnabled>
|
||||||
|
<IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
|
||||||
|
<IsApproaching>false</IsApproaching>
|
||||||
|
<IsConnecting>false</IsConnecting>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>HalfArmorBlock</SubtypeName>
|
||||||
|
<Min x="-5" y="11" z="-19" />
|
||||||
|
<BlockOrientation Forward="Down" Up="Forward" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>HalfArmorBlock</SubtypeName>
|
||||||
|
<Min x="-6" y="11" z="-18" />
|
||||||
|
<BlockOrientation Forward="Down" Up="Forward" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
|
||||||
|
<Min x="-4" y="10" z="-16" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
|
||||||
|
<Min x="-5" y="10" z="-15" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
|
||||||
|
<Min x="-4" y="10" z="-18" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
|
||||||
|
<Min x="-8" y="10" z="-20" />
|
||||||
|
<BlockOrientation Forward="Backward" Up="Left" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
|
||||||
|
<Min x="-8" y="10" z="-19" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
|
||||||
|
<Min x="-8" y="10" z="-18" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>HalfArmorBlock</SubtypeName>
|
||||||
|
<Min x="-7" y="10" z="-21" />
|
||||||
|
<BlockOrientation Forward="Backward" Up="Down" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>HalfArmorBlock</SubtypeName>
|
||||||
|
<Min x="-6" y="10" z="-21" />
|
||||||
|
<BlockOrientation Forward="Backward" Up="Down" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>HalfArmorBlock</SubtypeName>
|
||||||
|
<Min x="-5" y="10" z="-21" />
|
||||||
|
<BlockOrientation Forward="Backward" Up="Down" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
|
||||||
|
<Min x="-4" y="10" z="-20" />
|
||||||
|
<BlockOrientation Forward="Backward" Up="Right" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
|
||||||
|
<Min x="-4" y="10" z="-19" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
|
||||||
|
<Min x="-7" y="10" z="-17" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
|
||||||
|
<SubtypeName>ConveyorTubeSmall</SubtypeName>
|
||||||
|
<EntityId>102098952052445773</EntityId>
|
||||||
|
<Min x="-6" y="10" z="-17" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>HalfArmorBlock</SubtypeName>
|
||||||
|
<Min x="-7" y="11" z="-18" />
|
||||||
|
<BlockOrientation Forward="Down" Up="Forward" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>HalfArmorBlock</SubtypeName>
|
||||||
|
<Min x="-7" y="11" z="-19" />
|
||||||
|
<BlockOrientation Forward="Down" Up="Forward" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>HalfArmorBlock</SubtypeName>
|
||||||
|
<Min x="-5" y="11" z="-20" />
|
||||||
|
<BlockOrientation Forward="Down" Up="Forward" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>HalfArmorBlock</SubtypeName>
|
||||||
|
<Min x="-7" y="11" z="-20" />
|
||||||
|
<BlockOrientation Forward="Down" Up="Forward" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>HalfArmorBlock</SubtypeName>
|
||||||
|
<Min x="-6" y="11" z="-19" />
|
||||||
|
<BlockOrientation Forward="Down" Up="Forward" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>HalfArmorBlock</SubtypeName>
|
||||||
|
<Min x="-6" y="11" z="-20" />
|
||||||
|
<BlockOrientation Forward="Down" Up="Forward" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
|
||||||
|
<Min x="-4" y="10" z="-15" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
|
||||||
|
<Min x="-5" y="10" z="-14" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
|
||||||
|
<Min x="-8" y="10" z="-21" />
|
||||||
|
<BlockOrientation Forward="Backward" Up="Left" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
|
||||||
|
<Min x="-8" y="10" z="-17" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
|
||||||
|
<Min x="-7" y="11" z="-21" />
|
||||||
|
<BlockOrientation Forward="Backward" Up="Up" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
|
||||||
|
<Min x="-6" y="11" z="-21" />
|
||||||
|
<BlockOrientation Forward="Backward" Up="Up" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
|
||||||
|
<Min x="-4" y="10" z="-21" />
|
||||||
|
<BlockOrientation Forward="Backward" Up="Right" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
|
||||||
|
<Min x="-5" y="11" z="-21" />
|
||||||
|
<BlockOrientation Forward="Backward" Up="Up" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
|
||||||
|
<Min x="-7" y="10" z="-16" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
|
||||||
|
<Min x="-7" y="11" z="-17" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
|
||||||
|
<SubtypeName>ConveyorTubeSmall</SubtypeName>
|
||||||
|
<EntityId>79158119837986857</EntityId>
|
||||||
|
<Min x="-6" y="10" z="-16" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
|
||||||
|
<Min x="-4" y="10" z="-14" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
|
||||||
|
<Min x="-5" y="10" z="-13" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
|
||||||
|
<Min x="-8" y="10" z="-16" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
|
||||||
|
<Min x="-7" y="10" z="-15" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
|
||||||
|
<SubtypeName>ConveyorTubeSmall</SubtypeName>
|
||||||
|
<EntityId>107997409855463742</EntityId>
|
||||||
|
<Min x="-6" y="10" z="-15" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
|
||||||
|
<Min x="-4" y="10" z="-13" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
|
||||||
|
<Min x="-5" y="10" z="-12" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
|
||||||
|
<Min x="-8" y="10" z="-15" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
|
||||||
|
<Min x="-7" y="10" z="-14" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
|
||||||
|
<SubtypeName>ConveyorTubeSmall</SubtypeName>
|
||||||
|
<EntityId>109105787470766969</EntityId>
|
||||||
|
<Min x="-6" y="10" z="-14" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
|
||||||
|
<Min x="-4" y="10" z="-12" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
|
||||||
|
<Min x="-5" y="10" z="-11" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
|
||||||
|
<Min x="-8" y="10" z="-14" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
|
||||||
|
<Min x="-7" y="10" z="-13" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
|
||||||
|
<SubtypeName>ConveyorTubeSmall</SubtypeName>
|
||||||
|
<EntityId>119655434263008750</EntityId>
|
||||||
|
<Min x="-6" y="10" z="-13" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
|
||||||
|
<Min x="-4" y="10" z="-11" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
|
||||||
|
<Min x="-5" y="9" z="-11" />
|
||||||
|
<BlockOrientation Forward="Backward" Up="Down" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
|
||||||
|
<Min x="-5" y="10" z="-10" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
|
||||||
|
<Min x="-8" y="10" z="-13" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
|
||||||
|
<Min x="-7" y="10" z="-12" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
|
||||||
|
<SubtypeName>ConveyorTubeSmall</SubtypeName>
|
||||||
|
<EntityId>111549715819530117</EntityId>
|
||||||
|
<Min x="-6" y="10" z="-12" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
|
||||||
|
<Min x="-4" y="10" z="-10" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
|
||||||
|
<Min x="-4" y="9" z="-11" />
|
||||||
|
<BlockOrientation Forward="Backward" Up="Down" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
|
||||||
|
<Min x="-5" y="9" z="-10" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
|
||||||
|
<Min x="-8" y="10" z="-12" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
|
||||||
|
<Min x="-7" y="10" z="-11" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
|
||||||
|
<SubtypeName>ConveyorTubeSmall</SubtypeName>
|
||||||
|
<EntityId>130491115346425661</EntityId>
|
||||||
|
<Min x="-6" y="10" z="-11" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
|
||||||
|
<Min x="-4" y="9" z="-10" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
|
||||||
|
<Min x="-4" y="10" z="-9" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
|
||||||
|
<Min x="-5" y="8" z="-10" />
|
||||||
|
<BlockOrientation Forward="Backward" Up="Down" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
|
||||||
|
<Min x="-5" y="9" z="-9" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
|
||||||
|
<Min x="-8" y="10" z="-11" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
|
||||||
|
<Min x="-7" y="9" z="-11" />
|
||||||
|
<BlockOrientation Forward="Backward" Up="Down" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
|
||||||
|
<Min x="-7" y="10" z="-10" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
|
||||||
|
<SubtypeName>ConveyorTubeSmall</SubtypeName>
|
||||||
|
<EntityId>79007160633149715</EntityId>
|
||||||
|
<Min x="-6" y="10" z="-10" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
|
||||||
|
<Min x="-4" y="9" z="-9" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
|
||||||
|
<Min x="-4" y="8" z="-10" />
|
||||||
|
<BlockOrientation Forward="Backward" Up="Down" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
|
||||||
|
<SubtypeName>SmallBlockConveyorConverter</SubtypeName>
|
||||||
|
<EntityId>106488288705973613</EntityId>
|
||||||
|
<Min x="-7" y="6" z="-9" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
|
||||||
|
<SubtypeName>SmallBlockConveyor</SubtypeName>
|
||||||
|
<EntityId>134365225950281015</EntityId>
|
||||||
|
<Min x="-6" y="9" z="-9" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
|
||||||
|
<Min x="-8" y="10" z="-10" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
|
||||||
|
<Min x="-8" y="9" z="-11" />
|
||||||
|
<BlockOrientation Forward="Backward" Up="Down" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
|
||||||
|
<Min x="-7" y="9" z="-10" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
|
||||||
|
<SubtypeName>ConveyorTubeSmallCurved</SubtypeName>
|
||||||
|
<EntityId>143871159501070807</EntityId>
|
||||||
|
<Min x="-6" y="10" z="-9" />
|
||||||
|
<BlockOrientation Forward="Backward" Up="Up" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
|
||||||
|
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
|
||||||
|
<EntityId>72789699981349446</EntityId>
|
||||||
|
<Min x="-4" y="9" z="-8" />
|
||||||
|
<BlockOrientation Forward="Backward" Up="Up" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
<Owner>144115188075855895</Owner>
|
||||||
|
<ShareMode>Faction</ShareMode>
|
||||||
|
<ShowOnHUD>false</ShowOnHUD>
|
||||||
|
<ShowInTerminal>true</ShowInTerminal>
|
||||||
|
<ShowInToolbarConfig>true</ShowInToolbarConfig>
|
||||||
|
<ShowInInventory>true</ShowInInventory>
|
||||||
|
<NumberInGrid>37</NumberInGrid>
|
||||||
|
<Enabled>true</Enabled>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
|
||||||
|
<Min x="-4" y="8" z="-9" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
|
||||||
|
<SubtypeName>ConnectorMedium</SubtypeName>
|
||||||
|
<EntityId>106044863509016303</EntityId>
|
||||||
|
<Min x="-7" y="6" z="-8" />
|
||||||
|
<BlockOrientation Forward="Backward" Up="Up" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
<Owner>144115188075855895</Owner>
|
||||||
|
<ShareMode>Faction</ShareMode>
|
||||||
|
<DeformationRatio>0.5</DeformationRatio>
|
||||||
|
<ComponentContainer>
|
||||||
|
<Components>
|
||||||
|
<ComponentData>
|
||||||
|
<TypeId>MyInventoryBase</TypeId>
|
||||||
|
<Component xsi:type="MyObjectBuilder_Inventory">
|
||||||
|
<CanPutItems>true</CanPutItems>
|
||||||
|
<Items />
|
||||||
|
<nextItemId>0</nextItemId>
|
||||||
|
<Volume>1.152</Volume>
|
||||||
|
<Mass>9223372036854.775807</Mass>
|
||||||
|
<MaxItemCount>2147483647</MaxItemCount>
|
||||||
|
<Size xsi:nil="true" />
|
||||||
|
<InventoryFlags>CanReceive CanSend</InventoryFlags>
|
||||||
|
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
|
||||||
|
</Component>
|
||||||
|
</ComponentData>
|
||||||
|
<ComponentData>
|
||||||
|
<TypeId>MyTimerComponent</TypeId>
|
||||||
|
<Component xsi:type="MyObjectBuilder_TimerComponent">
|
||||||
|
<Repeat>true</Repeat>
|
||||||
|
<TimeToEvent>0</TimeToEvent>
|
||||||
|
<SetTimeMinutes>0</SetTimeMinutes>
|
||||||
|
<TimerEnabled>true</TimerEnabled>
|
||||||
|
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
|
||||||
|
<TimerType>Frame10</TimerType>
|
||||||
|
<FramesFromLastTrigger>0</FramesFromLastTrigger>
|
||||||
|
<TimerTickInFrames>80</TimerTickInFrames>
|
||||||
|
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
|
||||||
|
</Component>
|
||||||
|
</ComponentData>
|
||||||
|
</Components>
|
||||||
|
</ComponentContainer>
|
||||||
|
<ShowOnHUD>false</ShowOnHUD>
|
||||||
|
<ShowInTerminal>true</ShowInTerminal>
|
||||||
|
<ShowInToolbarConfig>true</ShowInToolbarConfig>
|
||||||
|
<ShowInInventory>true</ShowInInventory>
|
||||||
|
<NumberInGrid>13</NumberInGrid>
|
||||||
|
<Enabled>true</Enabled>
|
||||||
|
<MasterToSlaveTransform xsi:nil="true" />
|
||||||
|
<MasterToSlaveGrid xsi:nil="true" />
|
||||||
|
<IsMaster>true</IsMaster>
|
||||||
|
<TradingEnabled>false</TradingEnabled>
|
||||||
|
<AutoUnlockTime>0</AutoUnlockTime>
|
||||||
|
<TimeOfConnection>0</TimeOfConnection>
|
||||||
|
<IsParkingEnabled>true</IsParkingEnabled>
|
||||||
|
<IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
|
||||||
|
<IsApproaching>false</IsApproaching>
|
||||||
|
<IsConnecting>false</IsConnecting>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
|
||||||
|
<Min x="-8" y="8" z="-9" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
|
||||||
|
<Min x="-4" y="7" z="-9" />
|
||||||
|
<BlockOrientation Forward="Backward" Up="Down" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
|
||||||
|
<Min x="-8" y="7" z="-9" />
|
||||||
|
<BlockOrientation Forward="Backward" Up="Down" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
|
||||||
|
<Min x="-7" y="5" z="-9" />
|
||||||
|
<IntegrityPercent>0.9</IntegrityPercent>
|
||||||
|
<BlockOrientation Forward="Backward" Up="Down" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
|
||||||
|
<Min x="-5" y="5" z="-9" />
|
||||||
|
<IntegrityPercent>0.8</IntegrityPercent>
|
||||||
|
<BlockOrientation Forward="Backward" Up="Down" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
|
||||||
|
<Min x="-6" y="5" z="-9" />
|
||||||
|
<IntegrityPercent>0.9</IntegrityPercent>
|
||||||
|
<BlockOrientation Forward="Backward" Up="Down" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
|
||||||
|
<Min x="-7" y="8" z="-10" />
|
||||||
|
<BlockOrientation Forward="Backward" Up="Down" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
|
||||||
|
<Min x="-7" y="9" z="-9" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>HalfArmorBlock</SubtypeName>
|
||||||
|
<Min x="-6" y="9" z="-8" />
|
||||||
|
<BlockOrientation Forward="Down" Up="Forward" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
|
||||||
|
<Min x="-8" y="9" z="-10" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
|
||||||
|
<Min x="-8" y="10" z="-9" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
|
||||||
|
<Min x="-4" y="8" z="-8" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
|
||||||
|
<Min x="-5" y="9" z="-8" />
|
||||||
|
<BlockOrientation Forward="Right" Up="Up" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
|
||||||
|
<Min x="-8" y="7" z="-8" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
|
||||||
|
<Min x="-8" y="8" z="-8" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
|
||||||
|
<Min x="-4" y="7" z="-8" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
|
||||||
|
<Min x="-4" y="6" z="-8" />
|
||||||
|
<BlockOrientation Forward="Up" Up="Right" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
|
||||||
|
<Min x="-7" y="9" z="-8" />
|
||||||
|
<BlockOrientation Forward="Left" Up="Up" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
|
||||||
|
<Min x="-8" y="6" z="-8" />
|
||||||
|
<BlockOrientation Forward="Up" Up="Left" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>HalfArmorBlock</SubtypeName>
|
||||||
|
<Min x="-5" y="5" z="-8" />
|
||||||
|
<IntegrityPercent>0.8</IntegrityPercent>
|
||||||
|
<BlockOrientation Forward="Up" Up="Backward" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>HalfArmorBlock</SubtypeName>
|
||||||
|
<Min x="-7" y="5" z="-8" />
|
||||||
|
<IntegrityPercent>0.9</IntegrityPercent>
|
||||||
|
<BlockOrientation Forward="Up" Up="Backward" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>HalfArmorBlock</SubtypeName>
|
||||||
|
<Min x="-6" y="5" z="-8" />
|
||||||
|
<IntegrityPercent>0.9</IntegrityPercent>
|
||||||
|
<BlockOrientation Forward="Up" Up="Backward" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
|
||||||
|
<Min x="-8" y="9" z="-9" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
|
||||||
|
<Min x="-8" y="8" z="-10" />
|
||||||
|
<BlockOrientation Forward="Backward" Up="Down" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
|
||||||
|
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
|
||||||
|
<EntityId>83251354652929276</EntityId>
|
||||||
|
<Min x="-8" y="9" z="-8" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
<Owner>144115188075855895</Owner>
|
||||||
|
<ShareMode>Faction</ShareMode>
|
||||||
|
<ShowOnHUD>false</ShowOnHUD>
|
||||||
|
<ShowInTerminal>true</ShowInTerminal>
|
||||||
|
<ShowInToolbarConfig>true</ShowInToolbarConfig>
|
||||||
|
<ShowInInventory>true</ShowInInventory>
|
||||||
|
<NumberInGrid>38</NumberInGrid>
|
||||||
|
<Enabled>true</Enabled>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
|
||||||
|
<Min x="-4" y="5" z="-8" />
|
||||||
|
<BlockOrientation Forward="Up" Up="Right" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
|
||||||
|
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
|
||||||
|
<Min x="-8" y="5" z="-8" />
|
||||||
|
<BlockOrientation Forward="Up" Up="Left" />
|
||||||
|
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
|
||||||
|
<SkinSubtypeId>Battered_Armor</SkinSubtypeId>
|
||||||
|
</MyObjectBuilder_CubeBlock>
|
||||||
|
</CubeBlocks>
|
||||||
|
<ConveyorLines>
|
||||||
|
<MyObjectBuilder_ConveyorLine>
|
||||||
|
<StartPosition x="-6" y="10" z="-18" />
|
||||||
|
<StartDirection>Backward</StartDirection>
|
||||||
|
<EndPosition x="-6" y="9" z="-9" />
|
||||||
|
<EndDirection>Up</EndDirection>
|
||||||
|
<Sections>
|
||||||
|
<Section Direction="Backward" Length="9" />
|
||||||
|
<Section Direction="Down" Length="1" />
|
||||||
|
</Sections>
|
||||||
|
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
|
||||||
|
</MyObjectBuilder_ConveyorLine>
|
||||||
|
<MyObjectBuilder_ConveyorLine>
|
||||||
|
<StartPosition x="-6" y="7" z="-9" />
|
||||||
|
<StartDirection>Backward</StartDirection>
|
||||||
|
<EndPosition x="-6" y="7" z="-8" />
|
||||||
|
<EndDirection>Forward</EndDirection>
|
||||||
|
<Sections />
|
||||||
|
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
|
||||||
|
</MyObjectBuilder_ConveyorLine>
|
||||||
|
<MyObjectBuilder_ConveyorLine>
|
||||||
|
<StartPosition x="-6" y="8" z="-9" />
|
||||||
|
<StartDirection>Up</StartDirection>
|
||||||
|
<EndPosition x="-6" y="9" z="-9" />
|
||||||
|
<EndDirection>Down</EndDirection>
|
||||||
|
<Sections />
|
||||||
|
<ConveyorLineType>SMALL_LINE</ConveyorLineType>
|
||||||
|
</MyObjectBuilder_ConveyorLine>
|
||||||
|
</ConveyorLines>
|
||||||
|
<DisplayName>[BHS] Loki Class Ryner Drone Mount</DisplayName>
|
||||||
|
<DestructibleBlocks>true</DestructibleBlocks>
|
||||||
|
<CreatePhysics>false</CreatePhysics>
|
||||||
|
<EnableSmallToLargeConnections>false</EnableSmallToLargeConnections>
|
||||||
|
<IsRespawnGrid>false</IsRespawnGrid>
|
||||||
|
<LocalCoordSys>0</LocalCoordSys>
|
||||||
|
<TargetingTargets />
|
||||||
|
<NPCGridClaimElapsed xsi:nil="true" />
|
||||||
|
</CubeGrid>
|
||||||
|
</CubeGrids>
|
||||||
|
<EnvironmentType>None</EnvironmentType>
|
||||||
|
<WorkshopId>0</WorkshopId>
|
||||||
|
<OwnerSteamId>76561198114561358</OwnerSteamId>
|
||||||
|
<Points>0</Points>
|
||||||
|
</ShipBlueprint>
|
||||||
|
</ShipBlueprints>
|
||||||
|
</Definitions>
|
BIN
[BHS]/[BHS] Loki Class Ryner Drone Mount/bp.sbcB5
Normal file
12
[BHS]/[BHS] Loki Class Ryner Drone Mount/info.txt
Normal file
|
@ -0,0 +1,12 @@
|
||||||
|
[BHS] Loki Class Ryner Mount
|
||||||
|
[b]Note:[/b] This is an incomplete project. If you wish to modify, duplicate or repost, ask for permission. Blackdog Haulogic Solutions is exclusive to this Steam Profile.
|
||||||
|
[h3][u]Blackdog Haulogic Solutions Loki Class Ryner Drone Mount[/h3][/u]
|
||||||
|
This is the base module blueprint for BHS Drone Mount and is currently underdevelopment. This Module allows for the mounting of an OPC Ryner Drone to the bottom of an OPC Loki ship.
|
||||||
|
|
||||||
|
[b]Important:[/b] OPC Blueprints and mods implimented in compatible BHS blueprints and mods, including blocks, connection patterns, references, color schemes, icons, and lore are the property of Foltast and the OPC Group. BHS specific blueprints and mods including BHS logos, color schemes, designs, icons, references, and respective lore are property of Cypherhound. GST Blueprints and mods implimented in compatible BHS blueprints and mods, including blocks, logos, color schemes, designs, icons, references, and lore are property of Merith and the GST Group. The use of respective properties require the permission of the respictive author, and appropriate credit is to be provided.
|
||||||
|
|
||||||
|
Unauthorized uploads will be persued through legal channels as per United States and International Copywrite Law guidelines. Please note that this notice is a formality for legal coverage and is subject to change and update.
|
||||||
|
|
||||||
|
[h3][u]Credit[/u][/h3]
|
||||||
|
OPC: Foltast
|
||||||
|
GST: Merith
|
BIN
[BHS]/[BHS] Loki Class Ryner Drone Mount/thumb.png
Normal file
After Width: | Height: | Size: 423 KiB |
3329
[BHS]/[BHS] Loki Class Stern Adapter/bp.sbc
Normal file
BIN
[BHS]/[BHS] Loki Class Stern Adapter/bp.sbcB5
Normal file
15
[BHS]/[BHS] Loki Class Stern Adapter/info.txt
Normal file
|
@ -0,0 +1,15 @@
|
||||||
|
[BHS] Loki Class Stern Adapter
|
||||||
|
[b]Note:[/b] This is an incomplete project. If you wish to modify, duplicate or repost, ask for permission. Blackdog Haulogic Solutions is exclusive to this Steam Profile.
|
||||||
|
[h3][u]Blackdog Haulogic Solutions Adapter System[/h3][/u]
|
||||||
|
The Loki Class Stern Adapter is part of the Loki Adapter Series. This unit allows for compatibility with BHS Standard Modules using the 7U-Hex connection system. The unit has 2 Skeleton Landing gears and uses Consilidation Propulsion's Propriatary Hydrogen Thrusters for it's landing thrusters.
|
||||||
|
|
||||||
|
[b]Mods:[/b]
|
||||||
|
https://steamcommunity.com/sharedfiles/filedetails/?id=3078500424
|
||||||
|
|
||||||
|
[b]Important:[/b] OPC Blueprints and mods implimented in compatible BHS blueprints and mods, including blocks, connection patterns, references, color schemes, icons, and lore are the property of Foltast and the OPC Group. BHS specific blueprints and mods including BHS logos, color schemes, designs, icons, references, and respective lore are property of Cypherhound. GST Blueprints and mods implimented in compatible BHS blueprints and mods, including blocks, logos, color schemes, designs, icons, references, and lore are property of Merith and the GST Group. The use of respective properties require the permission of the respictive author, and appropriate credit is to be provided.
|
||||||
|
|
||||||
|
Unauthorized uploads will be persued through legal channels as per United States and International Copywrite laws state. Please note that this notice is a formality for legal coverage and is subject to change and update.
|
||||||
|
|
||||||
|
[h3][u]Credit[/u][/h3]
|
||||||
|
OPC: Foltast
|
||||||
|
GST: Merith
|
BIN
[BHS]/[BHS] Loki Class Stern Adapter/thumb.png
Normal file
After Width: | Height: | Size: 411 KiB |
3678
[BHS]/[BHS] Loki Class Thruster Adapter/bp.sbc
Normal file
BIN
[BHS]/[BHS] Loki Class Thruster Adapter/bp.sbcB5
Normal file
12
[BHS]/[BHS] Loki Class Thruster Adapter/info.txt
Normal file
|
@ -0,0 +1,12 @@
|
||||||
|
[BHS] Loki Class Thruster Adapter
|
||||||
|
[b]Note:[/b] This is an incomplete project. If you wish to modify, duplicate or repost, ask for permission. Blackdog Haulogic Solutions is exclusive to this Steam Profile.
|
||||||
|
[h3][u]Blackdog Haulogic Solutions Adapter System[/h3][/u]
|
||||||
|
The [BHS] Thruster Adapter is part of the Loki Series adapters, and allows for compatibility between Loki Thrusters and the BHS MD-L4 Connection System. This unit was specifically designed with the OPC Loki in order to allow the Loki to have adequate thrust using Loki compatible thruster modules.
|
||||||
|
|
||||||
|
[b]Important:[/b] OPC Blueprints and mods implimented in compatible BHS blueprints and mods, including blocks, connection patterns, references, color schemes, icons, and lore are the property of Foltast and the OPC Group. BHS specific blueprints and mods including BHS logos, color schemes, designs, icons, references, and respective lore are property of Cypherhound. GST Blueprints and mods implimented in compatible BHS blueprints and mods, including blocks, logos, color schemes, designs, icons, references, and lore are property of Merith and the GST Group. The use of respective properties require the permission of the respictive author, and appropriate credit is to be provided.
|
||||||
|
|
||||||
|
Unauthorized uploads will be persued through legal channels as per United States and International Copywrite laws state. Please note that this notice is a formality for legal coverage and is subject to change and update.
|
||||||
|
|
||||||
|
[h3][u]Credit[/u][/h3]
|
||||||
|
OPC: Foltast
|
||||||
|
GST: Merith
|
BIN
[BHS]/[BHS] Loki Class Thruster Adapter/thumb.png
Normal file
After Width: | Height: | Size: 390 KiB |
8591
[BHS]/[BHS] Portable Hab Module Type 1/bp.sbc
Normal file
BIN
[BHS]/[BHS] Portable Hab Module Type 1/bp.sbcB5
Normal file
12
[BHS]/[BHS] Portable Hab Module Type 1/info.txt
Normal file
|
@ -0,0 +1,12 @@
|
||||||
|
[BHS] Portable Hab Module Type 1
|
||||||
|
[b]Note:[/b] This is an incomplete project. If you wish to modify, duplicate or repost, ask for permission. Blackdog Haulogic Solutions is exclusive to this Steam Profile.
|
||||||
|
[h3][u]Blackdog Haulogic Solutions Habitat Module System[/h3][/u]
|
||||||
|
The Habitat Module System is a Blackdog Haulogic Solutions engineered system that uses the 4 point connection system, and may be found equiped with the 7U-Hex connection system. The Type 1 Module is a 2 person housing unit with survival kit, H2/02 Processing, Hydrogen and Solar Power production, and a functional kitchen. Please be aware that this unit is not equipped with an air lock and will require an airlock module if used in a non-oxygen atmosphere, or in a vacuum. These units will be seeing modifications.
|
||||||
|
|
||||||
|
[b]Important:[/b] OPC Blueprints and mods implimented in compatible BHS blueprints and mods, including blocks, connection patterns, references, color schemes, icons, and lore are the property of Foltast and the OPC Group. BHS specific blueprints and mods including BHS logos, color schemes, designs, icons, references, and respective lore are property of Cypherhound. GST Blueprints and mods implimented in compatible BHS blueprints and mods, including blocks, logos, color schemes, designs, icons, references, and lore are property of Merith and the GST Group. The use of respective properties require the permission of the respictive author, and appropriate credit is to be provided.
|
||||||
|
|
||||||
|
Unauthorized uploads will be persued through legal channels as per United States and International Copywrite laws state. Please note that this notice is a formality for legal coverage and is subject to change and update.
|
||||||
|
|
||||||
|
[h3][u]Credit[/u][/h3]
|
||||||
|
OPC: Foltast
|
||||||
|
GST: Merith
|
BIN
[BHS]/[BHS] Portable Hab Module Type 1/thumb.png
Normal file
After Width: | Height: | Size: 314 KiB |