blueprints/Loki/DAMCo Loki - [Power] Emergency Power Unit/bp.sbc

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<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>0.12</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanReceive</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] [PU] Small Hydrogen Tank</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>4</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>true</IsStockpiling>
<FilledRatio>0.366513044</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>SmallHydrogenTankSmall</SubtypeName>
<EntityId>83004414638267768</EntityId>
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<BlockOrientation Forward="Left" Up="Up" />
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<ShareMode>Faction</ShareMode>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
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<Volume>0.12</Volume>
<Mass>9223372036854.775807</Mass>
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<Size xsi:nil="true" />
<InventoryFlags>CanReceive</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] [PU] Small Hydrogen Tank</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>5</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>true</IsStockpiling>
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<AutoRefill>false</AutoRefill>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ButtonPanel">
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<Owner>144115188075855897</Owner>
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<ShowInInventory>true</ShowInInventory>
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<Toolbar>
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<SelectedSlot xsi:nil="true" />
<Slots>
<Slot>
<Index>0</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalGroup">
<Action>OnOff</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>79716370089115566</BlockEntityId>
<GroupName>[Loki] [PU] Engines</GroupName>
</Data>
</Slot>
<Slot>
<Index>1</Index>
<Item />
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<Action>Recharge</Action>
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<BlockEntityId>79716370089115566</BlockEntityId>
<GroupName>[Loki] [PU] Batteries</GroupName>
</Data>
</Slot>
<Slot>
<Index>2</Index>
<Item />
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<Action>Stockpile</Action>
<GridEntityId>0</GridEntityId>
<BlockEntityId>79716370089115566</BlockEntityId>
<GroupName>[Loki] [PU] Hydrogen Tanks</GroupName>
</Data>
</Slot>
</Slots>
<SlotsGamepad />
</Toolbar>
<AnyoneCanUse>false</AnyoneCanUse>
<CustomButtonNames>
<dictionary>
<item>
<Key>0</Key>
<Value>[Loki] [PU] Engines</Value>
</item>
<item>
<Key>1</Key>
<Value>[Loki] [PU] Batteries</Value>
</item>
<item>
<Key>2</Key>
<Value>[Loki] [PU] Hydrogen Tanks</Value>
</item>
</dictionary>
</CustomButtonNames>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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