blueprints/IMDC Base Modules/[IMDC] Station Dry Dock/bp.sbc

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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<EntityId>90219379557052644</EntityId>
<Name>90219379557052644</Name>
<Min x="27" y="-3" z="7" />
<IntegrityPercent>0.25</IntegrityPercent>
<BuildPercent>0.25</BuildPercent>
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope</SubtypeName>
<EntityId>77671622588922514</EntityId>
<Name>77671622588922514</Name>
<Min x="-9" y="-6" z="7" />
<IntegrityPercent>0.16</IntegrityPercent>
<BuildPercent>0.16</BuildPercent>
<BlockOrientation Forward="Up" Up="Left" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope</SubtypeName>
<EntityId>129070611066078279</EntityId>
<Name>129070611066078279</Name>
<Min x="-9" y="-5" z="7" />
<IntegrityPercent>0.2</IntegrityPercent>
<BuildPercent>0.2</BuildPercent>
<BlockOrientation Forward="Down" Up="Right" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope</SubtypeName>
<EntityId>72250344783716979</EntityId>
<Name>72250344783716979</Name>
<Min x="-10" y="-5" z="7" />
<IntegrityPercent>0.16</IntegrityPercent>
<BuildPercent>0.16</BuildPercent>
<BlockOrientation Forward="Up" Up="Left" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope</SubtypeName>
<EntityId>121241582707118321</EntityId>
<Name>121241582707118321</Name>
<Min x="-10" y="-4" z="7" />
<IntegrityPercent>0.24</IntegrityPercent>
<BuildPercent>0.24</BuildPercent>
<BlockOrientation Forward="Down" Up="Right" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope</SubtypeName>
<EntityId>81957273121134714</EntityId>
<Name>81957273121134714</Name>
<Min x="-11" y="-4" z="7" />
<IntegrityPercent>0.2</IntegrityPercent>
<BuildPercent>0.2</BuildPercent>
<BlockOrientation Forward="Up" Up="Left" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_AirtightSlideDoor">
<SubtypeName>LargeBlockSlideDoor</SubtypeName>
<EntityId>73704561711250604</EntityId>
<Name>73704561711250604</Name>
<Min x="-1" y="-6" z="8" />
<BlockOrientation Forward="Left" Up="Backward" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<CustomName>[Station] [DryDock] Sliding Door</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<AnyoneCanUse>false</AnyoneCanUse>
<Open>false</Open>
<CurrOpening>0</CurrOpening>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_AirtightSlideDoor">
<SubtypeName>LargeBlockSlideDoor</SubtypeName>
<EntityId>97382419501673445</EntityId>
<Name>97382419501673445</Name>
<Min x="0" y="-6" z="8" />
<BlockOrientation Forward="Right" Up="Backward" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<CustomName>[Station] [DryDock] Sliding Door</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>3</NumberInGrid>
<Enabled>true</Enabled>
<AnyoneCanUse>false</AnyoneCanUse>
<Open>false</Open>
<CurrOpening>0</CurrOpening>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_AirtightSlideDoor">
<SubtypeName>LargeBlockSlideDoor</SubtypeName>
<EntityId>106492848080162425</EntityId>
<Name>106492848080162425</Name>
<Min x="17" y="-6" z="8" />
<BlockOrientation Forward="Right" Up="Backward" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<CustomName>[Station] [DryDock] Sliding Door</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>4</NumberInGrid>
<Enabled>true</Enabled>
<AnyoneCanUse>false</AnyoneCanUse>
<Open>false</Open>
<CurrOpening>0</CurrOpening>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_AirtightSlideDoor">
<SubtypeName>LargeBlockSlideDoor</SubtypeName>
<EntityId>124450873349355157</EntityId>
<Name>124450873349355157</Name>
<Min x="16" y="-6" z="8" />
<BlockOrientation Forward="Left" Up="Backward" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<CustomName>[Station] [DryDock] Sliding Door</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>5</NumberInGrid>
<Enabled>true</Enabled>
<AnyoneCanUse>false</AnyoneCanUse>
<Open>false</Open>
<CurrOpening>0</CurrOpening>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<EntityId>113562574512662654</EntityId>
<Name>113562574512662654</Name>
<Min x="-11" y="-2" z="7" />
<IntegrityPercent>0.25</IntegrityPercent>
<BuildPercent>0.25</BuildPercent>
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<EntityId>74385228626914698</EntityId>
<Name>74385228626914698</Name>
<Min x="27" y="-2" z="7" />
<IntegrityPercent>0.25</IntegrityPercent>
<BuildPercent>0.25</BuildPercent>
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_SensorBlock">
<SubtypeName>LargeBlockSensor</SubtypeName>
<EntityId>136452947716161982</EntityId>
<Name>136452947716161982</Name>
<Min x="1" y="-7" z="8" />
<BlockOrientation Forward="Right" Up="Backward" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<CustomName>[Station] [DryDock] Sensor</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<FieldMin x="-3" y="-1" z="-2" />
<FieldMax x="1" y="1" z="1" />
<Toolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots>
<Slot>
<Index>1</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<Action>Open_Off</Action>
<BlockEntityId>97382419501673445</BlockEntityId>
</Data>
</Slot>
</Slots>
<SlotsGamepad />
</Toolbar>
<PlaySound>false</PlaySound>
<DetectPlayers>true</DetectPlayers>
<DetectFloatingObjects>false</DetectFloatingObjects>
<DetectSmallShips>false</DetectSmallShips>
<DetectLargeShips>false</DetectLargeShips>
<DetectStations>false</DetectStations>
<DetectSubgrids>false</DetectSubgrids>
<IsActive>false</IsActive>
<DetectAsteroids>false</DetectAsteroids>
<DetectOwner>true</DetectOwner>
<DetectFriendly>true</DetectFriendly>
<DetectNeutral>true</DetectNeutral>
<DetectEnemy>true</DetectEnemy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_SensorBlock">
<SubtypeName>LargeBlockSensor</SubtypeName>
<EntityId>138790116661761154</EntityId>
<Name>138790116661761154</Name>
<Min x="15" y="-5" z="8" />
<BlockOrientation Forward="Left" Up="Backward" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<CustomName>[Station] [DryDock] Sensor</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>3</NumberInGrid>
<Enabled>true</Enabled>
<FieldMin x="-3" y="-1" z="-2" />
<FieldMax x="1.54823279" y="1" z="1" />
<Toolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots>
<Slot>
<Index>1</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<Action>Open_Off</Action>
<BlockEntityId>124450873349355157</BlockEntityId>
</Data>
</Slot>
</Slots>
<SlotsGamepad />
</Toolbar>
<PlaySound>false</PlaySound>
<DetectPlayers>true</DetectPlayers>
<DetectFloatingObjects>false</DetectFloatingObjects>
<DetectSmallShips>false</DetectSmallShips>
<DetectLargeShips>false</DetectLargeShips>
<DetectStations>false</DetectStations>
<DetectSubgrids>false</DetectSubgrids>
<IsActive>false</IsActive>
<DetectAsteroids>false</DetectAsteroids>
<DetectOwner>true</DetectOwner>
<DetectFriendly>true</DetectFriendly>
<DetectNeutral>true</DetectNeutral>
<DetectEnemy>true</DetectEnemy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_SensorBlock">
<SubtypeName>LargeBlockSensor</SubtypeName>
<EntityId>95709590828317744</EntityId>
<Name>95709590828317744</Name>
<Min x="-2" y="-6" z="7" />
<BlockOrientation Forward="Left" Up="Backward" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<CustomName>[Station] [DryDock] Sensor</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>4</NumberInGrid>
<Enabled>true</Enabled>
<FieldMin x="-1" y="-1" z="-2" />
<FieldMax x="1" y="4" z="1" />
<Toolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots>
<Slot>
<Index>1</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<Action>Open_Off</Action>
<BlockEntityId>73704561711250604</BlockEntityId>
</Data>
</Slot>
</Slots>
<SlotsGamepad />
</Toolbar>
<PlaySound>false</PlaySound>
<DetectPlayers>true</DetectPlayers>
<DetectFloatingObjects>false</DetectFloatingObjects>
<DetectSmallShips>false</DetectSmallShips>
<DetectLargeShips>false</DetectLargeShips>
<DetectStations>false</DetectStations>
<DetectSubgrids>false</DetectSubgrids>
<IsActive>false</IsActive>
<DetectAsteroids>false</DetectAsteroids>
<DetectOwner>true</DetectOwner>
<DetectFriendly>true</DetectFriendly>
<DetectNeutral>true</DetectNeutral>
<DetectEnemy>true</DetectEnemy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_SensorBlock">
<SubtypeName>LargeBlockSensor</SubtypeName>
<EntityId>113383282985523322</EntityId>
<Name>113383282985523322</Name>
<Min x="18" y="-6" z="7" />
<BlockOrientation Forward="Right" Up="Backward" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<CustomName>[Station] [DryDock] Sensor</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>5</NumberInGrid>
<Enabled>true</Enabled>
<FieldMin x="-1" y="-1" z="-2" />
<FieldMax x="1" y="4" z="1" />
<Toolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots>
<Slot>
<Index>1</Index>
<Item />
<Data xsi:type="MyObjectBuilder_ToolbarItemTerminalBlock">
<Action>Open_Off</Action>
<BlockEntityId>106492848080162425</BlockEntityId>
</Data>
</Slot>
</Slots>
<SlotsGamepad />
</Toolbar>
<PlaySound>false</PlaySound>
<DetectPlayers>true</DetectPlayers>
<DetectFloatingObjects>false</DetectFloatingObjects>
<DetectSmallShips>false</DetectSmallShips>
<DetectLargeShips>false</DetectLargeShips>
<DetectStations>false</DetectStations>
<DetectSubgrids>false</DetectSubgrids>
<IsActive>false</IsActive>
<DetectAsteroids>false</DetectAsteroids>
<DetectOwner>true</DetectOwner>
<DetectFriendly>true</DetectFriendly>
<DetectNeutral>true</DetectNeutral>
<DetectEnemy>true</DetectEnemy>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTube</SubtypeName>
<EntityId>75459436427245229</EntityId>
<Name>75459436427245229</Name>
<Min x="8" y="-9" z="6" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTube</SubtypeName>
<EntityId>87647019565204548</EntityId>
<Name>87647019565204548</Name>
<Min x="8" y="-10" z="6" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTube</SubtypeName>
<EntityId>82584702702523647</EntityId>
<Name>82584702702523647</Name>
<Min x="8" y="-11" z="6" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTube</SubtypeName>
<EntityId>132614250851674349</EntityId>
<Name>132614250851674349</Name>
<Min x="8" y="-12" z="6" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_AirVent">
<SubtypeName>AirVentFull</SubtypeName>
<EntityId>129978639998821378</EntityId>
<Name>129978639998821378</Name>
<Min x="8" y="-5" z="8" />
<BlockOrientation Forward="Down" Up="Backward" />
<CustomName>[Station] [DryDock] Air Vent Full</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<IsDepressurizing>false</IsDepressurizing>
<Toolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots />
<SlotsGamepad />
</Toolbar>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CargoContainer">
<SubtypeName>LargeBlockSmallContainer</SubtypeName>
<EntityId>109591863402247023</EntityId>
<Name>109591863402247023</Name>
<Min x="7" y="-5" z="8" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0.102777779" y="-0.12" z="0.23" />
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>15.625</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanReceive CanSend</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Station] [DryDock] Small Cargo Container</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>3</NumberInGrid>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CargoContainer">
<SubtypeName>LargeBlockSmallContainer</SubtypeName>
<EntityId>141606490879384481</EntityId>
<Name>141606490879384481</Name>
<Min x="9" y="-5" z="8" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0.102777779" y="-0.12" z="0.23" />
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>15.625</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanReceive CanSend</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Station] [DryDock] Small Cargo Container</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>4</NumberInGrid>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
<SubtypeName>SmallLight</SubtypeName>
<EntityId>126851664945183569</EntityId>
<Name>126851664945183569</Name>
<Min x="7" y="-11" z="8" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<CustomName>[Station] [DryDock] Interior Light</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>6</NumberInGrid>
<Enabled>true</Enabled>
<Radius>3.856772</Radius>
<ReflectorRadius>120</ReflectorRadius>
<ColorRed>0.427450985</ColorRed>
<ColorGreen>0.745098054</ColorGreen>
<Falloff>1</Falloff>
<Intensity>1.5</Intensity>
<BlinkIntervalSeconds>0</BlinkIntervalSeconds>
<BlinkLenght>10</BlinkLenght>
<BlinkOffset>0</BlinkOffset>
<Offset>0.5</Offset>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
<SubtypeName>SmallLight</SubtypeName>
<EntityId>113660768359554668</EntityId>
<Name>113660768359554668</Name>
<Min x="9" y="-9" z="8" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<CustomName>[Station] [DryDock] Interior Light</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>7</NumberInGrid>
<Enabled>true</Enabled>
<Radius>3.856772</Radius>
<ReflectorRadius>120</ReflectorRadius>
<ColorRed>0.427450985</ColorRed>
<ColorGreen>0.745098054</ColorGreen>
<Falloff>1</Falloff>
<Intensity>1.5</Intensity>
<BlinkIntervalSeconds>0</BlinkIntervalSeconds>
<BlinkLenght>10</BlinkLenght>
<BlinkOffset>0</BlinkOffset>
<Offset>0.5</Offset>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
<SubtypeName>SmallLight</SubtypeName>
<EntityId>107536670224309318</EntityId>
<Name>107536670224309318</Name>
<Min x="7" y="-9" z="8" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<CustomName>[Station] [DryDock] Interior Light</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>8</NumberInGrid>
<Enabled>true</Enabled>
<Radius>3.856772</Radius>
<ReflectorRadius>120</ReflectorRadius>
<ColorRed>0.427450985</ColorRed>
<ColorGreen>0.745098054</ColorGreen>
<Falloff>1</Falloff>
<Intensity>1.5</Intensity>
<BlinkIntervalSeconds>0</BlinkIntervalSeconds>
<BlinkLenght>10</BlinkLenght>
<BlinkOffset>0</BlinkOffset>
<Offset>0.5</Offset>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
<SubtypeName>SmallLight</SubtypeName>
<EntityId>96384707993801379</EntityId>
<Name>96384707993801379</Name>
<Min x="9" y="-7" z="8" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<CustomName>[Station] [DryDock] Interior Light</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>9</NumberInGrid>
<Enabled>true</Enabled>
<Radius>3.856772</Radius>
<ReflectorRadius>120</ReflectorRadius>
<ColorRed>0.427450985</ColorRed>
<ColorGreen>0.745098054</ColorGreen>
<Falloff>1</Falloff>
<Intensity>1.5</Intensity>
<BlinkIntervalSeconds>0</BlinkIntervalSeconds>
<BlinkLenght>10</BlinkLenght>
<BlinkOffset>0</BlinkOffset>
<Offset>0.5</Offset>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
<SubtypeName>SmallLight</SubtypeName>
<EntityId>85851570416598189</EntityId>
<Name>85851570416598189</Name>
<Min x="7" y="-7" z="8" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<CustomName>[Station] [DryDock] Interior Light</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>10</NumberInGrid>
<Enabled>true</Enabled>
<Radius>3.856772</Radius>
<ReflectorRadius>120</ReflectorRadius>
<ColorRed>0.427450985</ColorRed>
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<Name>Spotlights Dry Dock</Name>
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<MyObjectBuilder_BlockGroup>
<Name>[Station] Batteries</Name>
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<MyObjectBuilder_ConveyorLine>
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<StartDirection>Left</StartDirection>
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<StartPosition x="6" y="-2" z="7" />
<StartDirection>Left</StartDirection>
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<StartPosition x="10" y="-2" z="5" />
<StartDirection>Right</StartDirection>
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<ConveyorLineType>LARGE_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
<StartPosition x="10" y="-2" z="7" />
<StartDirection>Right</StartDirection>
<EndPosition x="12" y="-2" z="7" />
<EndDirection>Left</EndDirection>
<Sections />
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
<StartPosition x="12" y="-2" z="9" />
<StartDirection>Right</StartDirection>
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<EndDirection>Left</EndDirection>
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<ConveyorLineType>LARGE_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
<StartPosition x="4" y="-2" z="9" />
<StartDirection>Left</StartDirection>
<EndPosition x="2" y="-2" z="9" />
<EndDirection>Right</EndDirection>
<Sections />
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
<StartPosition x="14" y="-2" z="7" />
<StartDirection>Right</StartDirection>
<EndPosition x="16" y="-2" z="7" />
<EndDirection>Left</EndDirection>
<Sections />
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="2" y="-2" z="7" />
<StartDirection>Left</StartDirection>
<EndPosition x="0" y="-2" z="7" />
<EndDirection>Right</EndDirection>
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<ConveyorLineType>LARGE_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
<StartPosition x="10" y="-2" z="9" />
<StartDirection>Right</StartDirection>
<EndPosition x="12" y="-2" z="9" />
<EndDirection>Left</EndDirection>
<Sections />
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
<StartPosition x="6" y="-2" z="5" />
<StartDirection>Left</StartDirection>
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<ConveyorLineType>LARGE_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
<StartPosition x="8" y="-3" z="5" />
<StartDirection>Backward</StartDirection>
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<ConveyorLineType>LARGE_LINE</ConveyorLineType>
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<MyObjectBuilder_ConveyorLine>
<StartPosition x="8" y="-3" z="6" />
<StartDirection>Down</StartDirection>
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<MyObjectBuilder_BlockGroup>
<Name>Spotlights Dry Dock</Name>
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<Name>[Station] Batteries</Name>
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<Name>[Station] Air Vents</Name>
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<Name>[Station] Gravity Generators</Name>
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<MyObjectBuilder_BlockGroup>
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<DestructibleBlocks>true</DestructibleBlocks>
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<OxygenRoom OxygenAmount="0">
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<NPCGridClaimElapsed xsi:nil="true" />
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<WorkshopId>0</WorkshopId>
<OwnerSteamId>76561198406231217</OwnerSteamId>
<Points>0</Points>
</ShipBlueprint>
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</Definitions>